Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.14 @ 18:29:42 Player: Cmdr.Laserstrahl Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (238) 1190 Value Destroyed (7582) 7582 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (2766) 2766 TOTAL SCORE: 16338 Bonus ------- High Alert Combat Kills 2493 Follower Combat Kills 273 Cogmind --------- Core Integrity 0/1150 Matter 68/300 Energy 83/100 System Corruption 41% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Cryofiber Web Improved Hacking Suite Hardcell Cannon Neutron Missile Launcher Great Axe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Weight Redist. System Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Core Analyzer Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Wave Gun Gauss Rifle Hardcell Cannon > --- INVENTORY -------- Enhanced Fission Core Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg Advanced Cryofiber Web Improved Cooling System High-capacity Battery Compact Matter Pod Structural Scanner Improved Particle Charger ECM Suite Heavy Phase Cannon Heavy Phase Cannon KE Penetrator Enhanced Gauss Cannon Heavy Shock Bomb Launcher Heavy Missile Launcher Precision Grenade Launcher Axe [Rating: 102] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Light Treads Leg Enhanced Armored Leg Wheel Wheel Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Precision Shock Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Shock Bomb Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . . 2 2 2 2 2 2 Power 1 | . . . . . . 1 . . Propulsion 2 | . . . 1 . 1 . . . Utility 8 | . . . 1 2 1 1 2 1 Weapon 1 | . . . . . . . . 1 Parts Attached 248 | 7 8 5 8 33 65 10 69 43 Power 39 | 1 . 2 1 5 9 2 13 6 Engine 18 | 1 . 2 1 2 4 2 5 1 Core 16 | . . . . 3 5 . 5 3 Reactor 5 | . . . . . . . 3 2 Propulsion 53 | 2 1 2 2 8 15 2 15 6 Treads 6 | . . . . . 6 . . . Leg 11 | . . . . . . . 5 6 Wheel 36 | 2 1 2 2 8 9 2 10 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 74 | 2 2 1 2 11 17 4 22 13 Device 34 | 1 1 1 . 6 5 2 10 8 Storage 8 | 1 1 . 1 1 1 . 1 2 Processor 10 | . . . . 1 1 1 6 1 Hackware 3 | . . . . . 1 . 2 . Protection 19 | . . . 1 3 9 1 3 2 Artifact . | . . . . . . . . . Weapon 82 | 2 5 . 3 9 24 2 19 18 Energy Gun 15 | 2 3 . . 4 3 . 2 1 Energy Cannon 9 | . . . . 1 5 1 1 1 Ballistic Gun 26 | . . . 2 1 9 1 10 3 Ballistic Cannon 5 | . . . . 1 1 . . 3 Launcher 19 | . 1 . 1 1 4 . 5 7 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 8 | . 1 . . 1 2 . 1 3 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 10 | . . . . . 4 1 4 1 Corrupted Parts 2 | . . . . . 1 . . 1 System Corruption 13 | . . . . . 8 . . 5 Parts Lost 93 | . . 1 . 15 15 . 32 30 Power 13 | . . . . 3 . . 5 5 Propulsion 28 | . . . . 6 6 . 11 5 Utility 39 | . . . . 4 6 . 14 15 Weapon 13 | . . 1 . 2 3 . 2 5 Highest Loss Streak 15 | . . 1 . 11 5 . 13 15 To Critical Strikes 2 | . . . . . . . 1 1 Average Slot Usage (%) 90 | . 100 97 89 91 93 84 89 80 Engine 5 | . 14 14 11 2 3 12 6 2 Core 2 | . . . . 6 3 . 2 3 Treads 6 | . . . . . 15 . . . Leg 3 | . . . . . . . 7 19 Wheel 12 | . 28 28 29 24 8 11 9 . Device 15 | . 14 14 11 22 19 5 9 14 Storage 7 | . 14 14 11 9 7 6 5 6 Processor 11 | . . . . 3 8 15 26 15 Hackware 1 | . . . . . . 6 2 . Protection 5 | . . . 10 5 7 10 3 4 Energy Gun 5 | . 25 25 11 8 3 . 1 2 Energy Cannon 1 | . . . . 4 1 6 1 . Ballistic Gun 5 | . . . 5 2 8 6 5 2 Peak Build Rating 102 | 7 8 8 13 24 54 64 95 102 Average Rating 46 | 4 7 7 10 19 41 60 70 81 On Entrance 28 | . 7 8 7 13 22 43 64 94 Naked Turns 11 | . . . . . . . . 11 Heaviest Build 90 | 13 20 20 54 57 79 86 88 90 Greatest Support 90 | 20 20 20 32 32 90 56 89 89 Greatest Overweight (x) 16 | 1 . . 2 5 7 3 16 1 Average Overweight (x) . | . . . 1 1 1 1 . . Largest Inventory Capacity 20 | 8 10 10 20 20 20 20 20 20 Average Capacity 18 | 7 9 10 19 20 20 20 20 19 Most Carried 20 | 6 10 10 19 20 20 20 20 20 Average Carried 17 | 2 9 9 13 17 19 19 19 17 Final Capacity 20 | 8 10 10 20 20 20 20 20 5 Final Carried 20 | 6 10 10 19 19 19 20 20 5 Class Distribution -------------------- 37% | Mutant 36% | Scavenger-Mutant 16% | Scavenger-Skirmisher 7% | Infiltrator-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Matter Collected 5486 | 270 96 60 115 416 1875 99 1696 859 Remotely . | . . . . . . . . . Salvage Created 10838 | 136 290 86 132 904 3606 163 4365 1156 Parts 543 | 6 23 4 22 37 175 9 191 76 Haulers Intercepted 6 | . . . . . 2 1 3 . Recyclers Shooed 27 | 1 2 . . 2 9 . 13 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 132 | . 9 3 4 16 31 1 43 25 Melee 8 | . . . . 1 2 . 3 2 Guns 68 | . 7 3 4 7 19 . 24 4 Cannons 30 | . . . . 6 7 1 8 8 AOE 23 | . 2 . . 2 3 . 6 10 Classes Destroyed 20 | 2 5 1 1 3 3 . 3 2 Worker 19 | . 1 . . 1 11 . 5 1 Builder 19 | . . . 1 1 1 . 6 10 Tunneler 7 | 2 . . 1 . 1 . 2 1 Hauler 6 | . . . . . 2 1 3 . Recycler 33 | 1 . . . 3 20 . 9 . Mechanic 6 | . . . . 1 2 . 2 1 Operator 5 | . 1 . . 1 1 1 1 . Watcher 12 | . 1 . . 3 4 . 3 1 Swarmer 23 | . 3 . 2 4 5 . 5 4 Cutter 3 | . . . . . . . . 3 Saboteur 2 | . . . . . . . 1 1 Grunt 56 | . 6 2 2 9 11 . 20 6 Brawler 4 | . . . . . . . 2 2 Duelist 8 | . . . . . 1 . 4 3 Protector 1 | . . . . . . . . 1 Sentry 9 | . . . . 2 4 . 2 1 Hunter 9 | . . . . 1 1 . 5 2 Programmer 15 | . . . . . 9 1 3 2 Heavy 1 | . . . . . . . 1 . Assembled 1 | . . 1 . . . . . . Best Kill Streak 12 | 3 6 2 4 8 11 1 12 10 Combat Bots Only 8 | . 4 2 3 6 3 1 8 7 Max Kills in Single Turn 6 | 1 1 1 1 2 6 1 3 4 Gunslinging . | . . . . . . . . . Exploded 3 | . 1 . . 1 1 . 2 3 Melee 1 | . . . . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Hostile Shots Fired 1354 | . 35 12 6 152 495 9 302 343 Missed 440 | . 13 5 4 42 174 2 97 103 Damage Taken 16732 | . 200 133 50 1726 4218 141 4431 5833 Core 2955 | . 54 11 14 418 463 9 835 1151 Absorbed by Shields 192 | . . . . . . 54 138 . Redirected to Shielding 75 | . . . . 52 21 2 . . Ignored by Resistances 8 | . . . . . 8 . . . Regen/Repaired (Parts) 87 | . . . . 87 . . . . Core Remaining (%) 63 | 100 . 74 96 24 33 98 16 . Volleys Fired 566 | 5 29 16 12 72 183 8 178 63 Largest 3 | 2 2 2 2 2 2 2 2 3 Hottest 232 | 80 90 90 73 119 119 118 162 232 Shots Fired 1061 | 10 55 25 18 133 348 15 324 133 Gun 770 | 10 52 25 15 83 280 7 241 57 Cannon 225 | . . . . 46 57 8 54 60 Launcher 66 | . 3 . 3 4 11 . 29 16 Special . | . . . . . . . . . Kinetic 515 | . . . 6 25 222 7 186 69 Thermal 363 | 10 52 16 9 70 41 8 109 48 Explosive 29 | . 3 . 3 4 6 . 4 9 Electromagnetic 154 | . . 9 . 34 79 . 25 7 Robot Hit Streak 41 | 3 12 6 5 15 16 5 41 9 Robot Miss Streak 5 | 3 3 3 2 3 5 3 4 4 Penetration Max 1 | . . . . . 1 . 1 . Secondary Targets 6 | . 1 . . . 2 . 3 . Max Gunslinging Chain 1 | . 1 . . . 1 . 1 . Shots Hit Robots 746 | 5 35 15 9 97 222 6 272 85 Core Hits 436 | 4 19 7 8 54 117 2 150 75 Critical Kills 2 | . . . . . . . 2 . Critical Parts Destroyed 5 | . . . . . 3 . 2 . Critical Strikes 28 | . 3 . . 3 6 . 8 8 Burn 9 | . 3 . . 2 . . 3 1 Meltdown 1 | . . . . . . . 1 . Destroy 6 | . . . . . 3 . 3 . Blast 9 | . . . . . 2 . . 7 Sever 3 | . . . . 1 1 . 1 . Melee Attacks 46 | . 2 . . 3 16 . 14 11 Impact . | . . . . . . . . . Slashing 46 | . 2 . . 3 16 . 14 11 Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . . . . 2 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 3 | . . . . . 3 . . . Damage Inflicted 23867 | 56 592 187 256 2324 5481 300 9040 5631 Guns 10805 | 56 403 187 119 1061 3386 23 4743 827 Cannons 5369 | . . . . 724 1103 277 1805 1460 Explosions 6664 | . 186 . 137 478 803 . 2043 3017 Melee 1000 | . . . . 61 189 . 449 301 Ramming 29 | . 3 . . . . . . 26 Kinetic 8322 | . . . 56 346 2817 23 3756 1324 Thermal 7055 | 56 403 113 63 1038 824 277 3031 1250 Explosive 3945 | . 186 . 137 329 594 . 440 2259 Electromagnetic 3516 | . . 74 . 550 1057 . 1364 471 Impact . | . . . . . . . . . Slashing 1000 | . . . . 61 189 . 449 301 Piercing . | . . . . . . . . . Highest Corruption 41 | . . 3 . . 25 2 1 41 Average Corruption 14 | . . 3 . . 15 2 1 21 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 116 | . . 2 . . 90 1 4 19 Message Errors 30 | . . 1 . . 26 1 . 2 Matter Fused 26 | . . . . . 20 . . 6 Heat Flow Errors 17 | . . . . . 14 . 1 2 Energy Discharges 11 | . . 1 . . 9 . . 1 Parts Rejected 3 | . . . . . 1 . . 2 Data Loss (minor) 8 | . . . . . 6 . . 2 Data Loss (major) 3 | . . . . . 2 . 1 . Misfires 2 | . . . . . 1 . . 1 Alerts 2 | . . . . . 2 . . . Misdirections 3 | . . . . . . . . 3 Weapon Failures 11 | . . . . . 9 . 2 . Overload Shots 64 | . . . . . 19 6 39 . Effects 5 | . . . . . 1 1 3 . Energy Bleed 2 | . . . . . . 1 1 . Heat Surge 3 | . . . . . 1 . 2 . Overflow Damage 536 | . 18 . . 73 68 61 147 169 Projectiles 259 | . . . . 47 11 61 90 50 Explosions 254 | . 18 . . 26 57 . 34 119 Melee 23 | . . . . . . . 23 . Knockbacks 14 | . . . . 3 4 . . 7 Impact . | . . . . . . . . . Kinetic 13 | . . . . 3 3 . . 7 Secondary 1 | . . . . . 1 . . . Self-Inflicted Damage 412 | . 1 . . 31 31 . 72 277 Shots 12 | . . . . 2 1 . 4 5 Rammed 1 | . 1 . . . . . . . Targets Rammed 4 | . 1 . . . . . . 3 Kicked 3 | . . . . . . . . 3 Crushed . | . . . . . . . . . Highest Temperature 325 | 36 232 161 29 133 246 126 325 325 Average Temperature 69 | 18 84 47 11 20 70 46 91 82 Received Heat Transfer 3202 | . 54 39 18 756 972 6 883 474 Effects 6 | . 3 . . . . . 2 1 Energy Bleed 2 | . . . . . . . 2 . Interference 3 | . 3 . . . . . . . Matter Decay 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted 3 | . . . . . . . 2 1 Combat Hostiles 3 | . . . . . . . 2 1 Parts Fried 16 | . . . . 2 5 . 7 2 Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . Parts Melted 9 | . . . . 2 . 1 6 . Heat Transferred 10571 | 125 1324 333 185 2246 942 237 3751 1428 Parts Sabotaged 6 | . . . . . . . 2 4 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 10 | . . . . 2 2 . 3 3 Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Peak Influence 1498 | 15 311 110 361 541 993 566 1353 1498 Initial 662 | . 9 45 31 152 230 486 277 662 Average 536 | 4 188 102 149 381 415 510 863 1020 Maximum Alert Level 4 | . 1 . 1 2 3 2 4 4 Low Security (%) 17 | 100 42 100 70 5 18 . . . Level 1 24 | . 57 . 29 53 33 . 10 . Level 2 28 | . . . . 41 32 100 17 29 Level 3 16 | . . . . . 15 . 38 21 Level 4 12 | . . . . . . . 32 48 Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 42 | . 3 . . 4 8 1 14 12 Investigation 8 | . 1 . . 2 2 . 2 1 Extermination 6 | . . . . . 4 . 1 1 Reinforcement 21 | . 2 . . 2 2 1 8 6 Assault 7 | . . . . . . . 3 4 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 5 | . . . . . 1 . 2 2 Haulers Reinforced 3 | . . . . . . . 2 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Distress Signals 7 | . . . . . 1 . 6 . Communications Jammed 9 | . . . . . 9 . . . Distress Signals 5 | . . . . . 5 . . . Times Spotted 233 | . 13 5 9 26 57 5 65 53 Peak Tracking Total 11 | . 6 2 4 6 5 3 8 11 Tactical Retreats 21 | . 1 . . . 5 . 10 5 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Traps Triggered 17 | . 1 . . 5 5 2 3 1 Indirectly 1 | . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 6 | . . . . 6 . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Machines Disabled 20 | . . . . 3 4 . 3 10 Max in Single Turn 2 | . . . . 1 2 . 1 2 Garrison Access 3 | . . . . . 2 . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged 1 | . . . . . 1 . . . Overloaded Fab Kills 1 | . . . . . . . . 1 Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Machines Accessed 48 | . 7 . 3 8 19 2 6 3 Terminals 32 | . 7 . 2 6 10 2 3 2 Fabricators 3 | . . . . . 2 . . 1 Repair Stations 3 | . . . . 1 1 . 1 . Recycling Units 3 | . . . . . 3 . . . Scanalyzers 4 | . . . 1 1 1 . 1 . Garrison Access 3 | . . . . . 2 . 1 . Total Hacks 118 | . 21 . 9 27 33 6 14 8 Successful 61 | . 12 . 6 17 14 3 6 3 Failed 57 | . 9 . 3 10 19 3 8 5 Catastrophic 8 | . . . 1 1 3 2 1 . Database Lockouts . | . . . . . . . . . Manual 58 | . 12 . 5 11 18 3 5 4 Terminals 86 | . 21 . 6 20 18 6 8 7 Fabricators 4 | . . . . . 3 . . 1 Repair Stations 9 | . . . . 3 3 . 3 . Recycling Units 4 | . . . . . 4 . . . Scanalyzers 11 | . . . 3 4 3 . 1 . Garrison Access 4 | . . . . . 2 . 2 . Terminal Hacks 21 | . 6 . 2 5 2 2 3 1 Record 2 | . . . . . . 1 . 1 Robot Analysis 1 | . 1 . . . . . . . Open DSF 1 | . . . . . . . 1 . Terminal Index 5 | . 1 . 1 1 . 1 1 . Alert Level 1 | . 1 . . . . . . . Locate Traps 2 | . 1 . . 1 . . . . Reprogram Traps 1 | . . . . 1 . . . . Dispatch Records 2 | . . . 1 . 1 . . . Hauler Manifests 3 | . 1 . . 1 . . 1 . Zone Layout 3 | . 1 . . 1 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . . . . 2 1 . 1 . Scan Component 3 | . . . . 1 1 . 1 . Repair 1 | . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . Report Inventory 1 | . . . . . 1 . . . Scanalyzer 8 | . . . 2 4 2 . . . Insert Component 4 | . . . 1 2 1 . . . Analyze 4 | . . . 1 2 1 . . . Garrison Access Hacks 2 | . . . . . 2 . . . Seal Access 2 | . . . . . 2 . . . Unauthorized Hacks 25 | . 6 . 2 6 6 1 2 2 Terminals 24 | . 6 . 2 6 6 1 2 1 Botnet 23 | . 6 . 2 6 5 1 2 1 Sabotage 1 | . . . . . 1 . . . Fabricators 1 | . . . . . . . . 1 Overload 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 41 | . 7 . 2 6 17 2 5 2 Full Trace Events 3 | . . . . . 1 . 2 . Feedback Events 1 | . . . . . . . 1 . Hackware Fried 1 | . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . 1 2 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . Time 32 | . . . . 32 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 4 | . . . 1 2 1 . . . Part Schematics Acquired 4 | . . . 1 2 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 7 | . . . . . 4 . 3 . Machine Destruction 3 | . . . . . . . 3 . Programmers 4 | . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Total Allies 3 | . . 3 . . . . . . Largest Group 3 | . . 3 2 2 . . . . Highest-Rated Group 40 | . . 40 32 32 . . . . Highest-Rated Ally 16 | . . 16 16 16 . . . . Total Orders 10 | . . 6 . 4 . . . . STAY 5 | . . 3 . 2 . . . . FOLLOW 5 | . . 3 . 2 . . . . Ally Attacks 64 | . . 14 26 24 . . . . Total Damage 652 | . . 116 313 223 . . . . Kills 11 | . . 2 6 3 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Turns Passed 7573 | 74 429 323 248 734 3009 382 1520 854 Spaces Moved 4232 | 52 377 314 195 408 1506 285 692 403 Core 29 | 13 . . . . . . 1 15 Treads 571 | . . . . . 571 . . . Legs 619 | . . . . . . . 231 388 Wheels 3013 | 39 377 314 195 408 935 285 460 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 80 80 95 101 115 100 50 Average Speed 117 | 76 80 80 98 99 137 118 117 135 Slowest Speed 850 | 100 80 80 110 155 320 145 850 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 31 | 3 64 50 23 43 51 11 23 14 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 11 | . 1 . 3 . . 1 . 6 Terrain Destroyed 471 | . 26 . 15 26 75 2 64 263 Melee 1 | . 1 . . . . . . . Projectile 65 | . . . . . 18 2 22 23 AOE 405 | . 25 . 15 26 57 . 42 240 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Total 5726 | 75 445 363 230 597 2071 322 1049 574 Wait 330 | 1 10 22 4 44 195 1 30 23 Move 4224 | 51 376 313 194 407 1505 284 691 403 Hop . | . . . . . . . . . Pick Up 175 | 11 11 2 11 26 48 10 37 19 Fast Attach 77 | 2 1 . 1 4 25 4 29 11 Attach 90 | 5 . . 3 17 14 5 24 22 Detach 7 | . . . 1 . 1 . 1 4 Swap 81 | . 7 5 4 12 26 1 16 10 Drop 129 | . 8 5 . 12 61 9 29 5 Fire 566 | 5 29 16 12 72 183 8 178 63 Melee 43 | . 2 . . 3 13 . 14 11 Ram 1 | . 1 . . . . . . . Kick 3 | . . . . . . . . 3 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 7) 348 | -10/Materials | Discovered new exit (range 14) 504 | -10/Materials | Entered Mines 555 | -10/Mines | Assembled infested the area 704 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 811 | -10/Mines | Discovered new exit (range 8) 827 | -10/Mines | Entered Materials 827 | -9/Materials | Accompanied by 2 allies 827 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1050 | -9/Materials | Discovered new exit (range 11) 1075 | -9/Materials | Entered another Materials area 1075 | -8/Materials | Accompanied by 2 allies 1075 | -8/Materials | Evolved 2 slots: Utility x2 1208 | -8/Materials | Build established: Scavenger-Mutant 1319 | -8/Materials | Core integrity fell below 50% 1369 | -8/Materials | Lost 11 parts (2p3n4u2w) 1466 | -8/Materials | Repaired Imp. Light Cannon? 1786 | -8/Materials | Build established: Scavenger-Skirmisher 1805 | -8/Materials | Discovered new exit (range 5) 1808 | -8/Materials | Identified exit to Factory 1809 | -8/Materials | Entered Factory 1809 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2168 | -7/Factory | Discovered new exit (range 11) 2223 | -7/Factory | Identified exit to Lower Caves 2384 | -7/Factory | Build established: Scavenger-Mutant 3315 | -7/Factory | System corruption reached 10% 4075 | -7/Factory | Build established: Infiltrator-Skirmisher 4110 | -7/Factory | Discovered exit to Lower Caves (range 6) 4432 | -7/Factory | Discovered new exit (range 11) 4454 | -7/Factory | Identified exit to Factory 4512 | -7/Factory | Core integrity fell below 50% 4557 | -7/Factory | Lost 5 parts (4u1w) 4810 | -7/Factory | Build established: Mutant 4818 | -7/Factory | Entered another Factory area 4818 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5192 | -6/Factory | Discovered new exit (range 5) 5197 | -6/Factory | Identified exit to Factory 5200 | -6/Factory | Entered another Factory area 5200 | -5/Factory | Evolved 2 slots: Utility x2 5319 | -5/Factory | Identified exit to DSF 5347 | -5/Factory | Hacking Suite fried by hacking feedback 5615 | -5/Factory | Destroyed 8 combat bots 5706 | -5/Factory | Lost 3 parts (1n2u) 5800 | -5/Factory | First assault squad dispatched 5925 | -5/Factory | Discovered new exit (range 3) 5927 | -5/Factory | Identified exit to Upper Caves 5934 | -5/Factory | Lost 3 parts (2n1u) 6190 | -5/Factory | Core integrity fell below 50% 6237 | -5/Factory | Destroyed 7 combat bots 6240 | -5/Factory | Lost 13 parts (4p4n3u2w) 6364 | -5/Factory | Discovered exit to Upper Caves (range 13) 6502 | -5/Factory | Lost 3 parts (3u) 6505 | -5/Factory | Build established: Scavenger-Mutant 6565 | -5/Factory | Discovered new exit (range 14) 6575 | -5/Factory | Core integrity fell below 20% 6676 | -5/Factory | Identified exit to Factory 6720 | -5/Factory | Entered another Factory area 6720 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6955 | -4/Factory | Discovered new exit (range 13) 6970 | -4/Factory | First assault squad dispatched 6989 | -4/Factory | Identified exit to Upper Caves 7018 | -4/Factory | Build established: Scavenger-Skirmisher 7177 | -4/Factory | Destroyed 7 combat bots 7256 | -4/Factory | Lost 6 parts (2p1n2u1w) 7263 | -4/Factory | System corruption reached 10% 7370 | -4/Factory | Lost 4 parts (1p3u) 7411 | -4/Factory | System corruption reached 30% 7423 | -4/Factory | Crushed by falling debris 7425 | -4/Factory | Core integrity fell below 50% 7428 | -4/Factory | Found Quantum Capacitor 7466 | -4/Factory | Lost 15 parts (1p4n6u4w) 7567 | -4/Factory | Core integrity fell below 20% 7573 | -4/Factory | Spotted B-86 Titan 7574 | -4/Factory | Destroyed by B-86 Titan with Railgun Last Messages --------------- 07559_ ALERT: Hostile activity reported, dispatching reinforcements to area. 07559_ S-27 Virus destroyed. 07559_ K-01 Serf destroyed. 07560_ G-67 Veteran destroyed. 07561_ Prc. Grenade Launcher severed. 07562_ Enh. Armored Leg blown off. 07562_ Great Axe blown off. 07562_ E-15 Imp destroyed. 07562_ Hcp. Storage Unit destroyed. 07563_ Seismic Detector severed. 07563_ K-01 Serf collects debris. 07565_ Dropped Quantum Capacitor. 07565_ Acquired Great Axe. 07567_ Acquired Imp. Hacking Suite. 07568_ System corrupted: Energy discharge (-34). 07568_ G-67 Veteran suffers critical hit (Burn). 07568_ Acquired 12 matter. 07569_ K-01 Serf collects debris. 07574_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | [ #??????????????????????????????????????? | | +??????????????????????????????????????? | | ## ????????????????????????????????????????? | | ##??#???????????????????????????????????????? | | ##??????????????????????????????????????????? | | ##??????????????????????????????????????????? | | #####??????????????????????????????????????????? | | # ##?????????????????????????????????????????????? | | # ##?????????????????????????????????????????????? | | ?? ??????????????????????????????????????????????? | | ???!?????????????????????????????????????????????? | | ????#????????????????????????????????????????????? | | ???????????????????????????????? ????????????????? | | ####???????????????###+#??? ?????????????? | | #+######???????????????# ?? ????????????? | | ##???????????????# ] ????????????? | | ]]] ##???????????????T "" ???????????? | | ]] ##?????????????### "" ???????????? | | ]] ! ##??????????????BB "T ??????????? | | ##??????????????BB "" k ??????????? | | ! ##?####+#########; "" ! ??????????? | | ########?# ?????????? | | ##???# ?????????? | | """ ###### ! ????????? | | """ ###### % ????????? | | """ # # k!l @ ????????? | | """ # ! #]] ###########+##########????????????? | | # #*] != # #?????????????????????????????? | | """ # #= !] #?????????????????????????????? | | """ / #]=%%[* #?????????????????????????????? | | """ # ]+=%*]% #?????????????????????????????? | | """ # !=[!*= ##?????????????????????????????? | | # =%*! ##??????????????????????????????? | | # ##???????????????????????????????? | | ######### #????????????????????????????????? | | ##????????????????????????????????? | | ##????????????????????????????????? | | ##????????????????????????????????? | | ##????????????????????????????????? | | ! ##????????????????????????????????? | | ############## ####??????????????????????????????? | | # #######???????????????????????????? | | # "" % #"#####???????????????????????????? | | # ???????????????????????????? | | # ##???????????????????????????????? | | # ! ##???????????????????????????????? | | # ##???????????????????????????????? | | ] #% ! ##???????????????????????????????? | | ######## *% ##???????????????????????????????? | | ""######### = ##???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 37 Energy Capacity 710 Matter Stores 450 Matter Capacity 450 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 450 Resistance: KI 30 Core Shielding 20 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 21 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 4 Particle Charging 20 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Imp. Medium Armor Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WardroneBraceShifter Manual? 0 Play Time 04:28:49 Cumulative 317.0 hours Start 2024.10.14 @ 13:25:53 End 2024.10.14 @ 18:29:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 132 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 52 Achievement% 39 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d2ef17a9-269c-49fa-92ba-6ee890697acc