Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.12 @ 13:49:05 Player: Megaknight51 Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (182) 182 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 632 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 285/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (1400) Ox27 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Huge Storage Unit Signal Interpreter > --- WEAPON (2) ------- Subdweller Machine Gun > --- INVENTORY (25) --- Light Ion Engine Light Ion Engine Subdweller Monowheel Medium Matter Pod (100) Medium Matter Pod (56) Subdweller Beam Cannon Assault Rifle Assault Rifle Light Assault Rifle Flamer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Signal Interpreter > --- WEAPON ----------- Battle Rifle Subdweller Machine Gun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Subdweller Monowheel Medium Matter Pod Medium Matter Pod Subdweller Beam Cannon Assault Rifle Assault Rifle Light Assault Rifle [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Signal Interpreter Storage Huge Storage Unit Processor Signal Interpreter Weapon Assault Rifle Ballistic Gun Assault Rifle Special Weapon Flamer Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 13 | 6 3 4 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 . 3 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 4 | 2 . 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 2 | . . 2 Propulsion 2 | . . 2 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Backups 7 | 1 4 9 Power 2 | . 1 2 Propulsion . | . . . Utility 1 | . 1 2 Weapon 2 | . 1 3 Tool/Special . | . . . Unused Backups 6 | . . 6 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 2 | . . 2 Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 97 | . 93 98 Engine 13 | . 14 13 Treads 27 | . 28 27 Storage 14 | . 14 14 Processor 12 | . 7 14 Ballistic Gun 27 | . 28 27 Peak Build Rating 10 | 6 7 10 Average Rating 8 | 4 6 9 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 91 | 11 88 91 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 4 | . 2 4 Average Overweight (x) 1 | . . 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 20 | 7 12 25 Most Carried 11 | 2 6 11 Average Carried 7 | 1 4 9 Final Capacity 25 | 8 25 25 Final Carried 10 | 2 6 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 602 | 260 76 266 Remotely . | . . . Salvage Created 258 | . 93 165 Parts 20 | . 7 13 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 11 | . . 11 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 9 | . 3 6 Guns 9 | . 3 6 Classes Destroyed 3 | . 2 1 Hauler 1 | . 1 . Swarmer 6 | . 3 3 Subdweller 3 | . . 3 Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 139 | . 23 116 Missed 42 | . 7 35 Hits 97 | . 16 81 Projectile 97 | . 16 81 Critical Strikes 1 | . . 1 Damage Taken 963 | . 127 836 Core 253 | . 16 237 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 37 | . 14 23 Largest 2 | . 2 2 Hottest 100 | . 40 100 Shots Fired 71 | . 28 43 Gun 69 | . 28 41 Cannon . | . . . Launcher . | . . . Special 2 | . . 2 Kinetic 69 | . 28 41 Thermal 2 | . . 2 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 13 | . 3 13 Robot Miss Streak 5 | . 5 2 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 44 | . 10 34 Core Hits 16 | . 5 11 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 574 | 1 107 466 Guns 573 | . 107 466 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 1 | 1 . . Kinetic 573 | . 107 466 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 2 | 1 1 . Targets Rammed 2 | 1 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 289 | . . 289 Average Temperature 154 | . . 154 Received Heat Transfer 567 | . . 567 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 60 | . 60 . Initial . | . . . Average 8 | . 10 . Influence Increases 227 | . 77 150 Destroy 0b10 Robot/C 120 | . 60 60 Destroy 0b10 Robot/NC 5 | . 5 . Destroy Leader 12 | . 12 . Lose Combat Pursuer 90 | . . 90 Influence Decreases 151 | . 77 74 Time Decay 101 | . 77 24 Lost Part 50 | . . 50 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 16 | . 5 11 Peak Tracking Total 6 | . 3 6 Tactical Retreats 2 | . . 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1619 | 108 451 1060 Spaces Moved 578 | 60 216 302 Core 2 | 2 . . Treads 576 | 58 216 302 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 320 Average Speed 255 | 156 187 324 Slowest Speed 480 | 160 320 480 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 3 35 16 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 2 | . . 2 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 647 | 71 237 339 Wait 9 | 3 . 6 Move 577 | 60 215 302 Hop . | . . . Pick Up 8 | 2 3 3 Fast Attach 7 | 6 1 . Attach 1 | . . 1 Detach . | . . . Swap 6 | . 2 4 Drop 1 | . 1 . Fire 37 | . 14 23 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Sub) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 21 | -11/Scrapyard | Discovered new exit (range 16) 109 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 10) 300 | -10/Materials | Build established: Mutant 336 | -10/Materials | Identified exit to Materials 541 | -10/Materials | Discovered new exit (range 6) 557 | -10/Materials | Identified exit to Subcaves 560 | -10/Materials | Entered Subcaves 597 | -10/Subcaves | Core integrity fell below 50% 1570 | -10/Subcaves | Core integrity fell below 20% 1590 | -10/Subcaves | Discovered new exit (range 16) 1620 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- 01564_ Ion Engine destroyed. 01566_ Lgt. Treads destroyed. 01569_ S-10 Pest destroyed. 01571_ Subatomizers dissect the Lgt. Assault Rifle. 01575_ S-10 Pest destroyed. 01575_ Switching to secondary target: S-10 Pest. 01577_ Lgt. Assault Rifle fries itself beyond repair. 01577_ S-10 Pest destroyed. 01583_ Lgt. Ion Engine fries itself beyond repair. 01583_ Lgt. Assault Rifle fries itself beyond repair. 01584_ Lgt. Ion Engine fries itself beyond repair. 01586_ Subatomizers dissect the Lgt. Ion Engine. 01590_ Acquired 32 matter. 01590_ EXIT=FOUND 01591_ Lgt. Ion Engine fries itself beyond repair. 01594_ Flight Unit fries itself beyond repair. 01595_ Lgt. Assault Rifle fries itself beyond repair. 01614_ Lgt. Ion Engine destroyed. 01616_ Battle Rifle destroyed. 01618_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | # ##??## #?????????????????????????????????????? | | ?????# #?????????????????????????????????????? | | ?????# #?????????????????????????????????????? | | # #????# #?????????????????????????????????????? | | # #??## #?????????????????????????????????????? | | # ### #?????????????????????????????????????? | | ## #?????????????????????????????????????? | | ###?????????????????????????????????????? | | ### #?###???######??????????????????????????? | | ??# #### ##### ##?????????????????????????? | | ???# # ## ##????????????????????????? | | ???## ##???????????????????????? | | ?????# ##??????????????????????? | | ??????## # #??????????????????????? | | ???????#### ##?????????????????????? | | ?????????# ## ##????????????????????? | | ????????# ## ##???????????????????? | | ???????# ## ##??????????????????? | | ??????# ### #??????????????????? | | ????? #?## #??????????????????? | | ???? #??#### ##??????????????????? | | ??? #????# ## #???????????????????? | | ?? #### ### ####???????????????????? | | ?? * ###????# % ####??????????????????? | | ???? #???????## #??????????????????? | | ?????? ?????????## ####@ ##??????????????????? | | ?????????????????####???# ##???????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????? ??????????????????? | | ???????????????????????? t t "??????????????????? | | ???????????????????????? 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""""#?????????????????? | | ????????????????????????##<####??????????????????? | | ??????????????????????????##?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapLaunchFilter Manual? 0 Play Time 00:05:54 Cumulative 62.2 hours Start 2026.02.12 @ 13:45:22 End 2026.02.12 @ 13:49:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 133 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 32 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 38x25 Zoom Use 86% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e51c3f08-10f7-4405-a378-0a749ae7e646