Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.31 @ 03:16:18 // AFD2020/Player2 Player: P2wSHELLSurvivesHighSec Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (619) 3095 Value Destroyed (34450) 34450 Prototype IDs (79) 1580 Alien Tech Used (5) 1000 Bonus (80428) 80428 TOTAL SCORE: 131653 Bonus ------- Triggered High Security 2000 High Alert Combat Kills 22516 Follower Combat Kills 14450 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 1000 Exposed GOLEM Chamber 14500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1630 Met Warlord at Research 2000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -4568 Cogmind --------- Core Integrity 1106/1600 Matter 260/300 Energy 467/1600 System Corruption 0% Temperature Cool (12) Movement Treading (190) Ox1 Location 0b11 Command Parts ------- > --- POWER (2) -------- Quantum Reactor Improved Quantum Reactor > --- PROPULSION (6) --- Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY (13) ----- Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Energy Well Experimental Optical Array Experimental Targeting Computer Experimental Core Analyzer Advanced Armor Integrity Analyzer Advanced Kinecellerator Heavy Regenerative Plating AEGIS Remote Shield > --- WEAPON (4) ------- Helical Railgun Helical Railgun Helical Railgun Multirail > --- INVENTORY (34) --- Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Armored Heavy Treads Armored Heavy Treads Experimental Coolant Injector Experimental Energy Well (1000) Advanced Matter Compressor (400) Experimental Matter Compressor (500) Experimental Optical Array Experimental Targeting Computer Advanced Armor Integrity Analyzer Advanced Kinecellerator Advanced Kinecellerator Quantum Capacitor Advanced Phase Shifter Advanced Phase Shifter Heavy Regenerative Plating Advanced Force Field Long-range Tractor Beam Transdimensional Reconstructor Compact HERF Cannon Compact HERF Cannon Helical Railgun Point Singularity Launcher Sigix Terminator Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Energy Well Experimental Optical Array Experimental Core Analyzer Advanced Armor Integrity Analyzer Advanced Kinecellerator Heavy Regenerative Plating Heavy Regenerative Plating AEGIS Remote Shield > --- WEAPON ----------- Helical Railgun Multirail Perforator > --- INVENTORY -------- Armored Heavy Treads Armored Heavy Treads Experimental Coolant Injector Experimental Energy Well Experimental Matter Compressor Experimental Targeting Computer Experimental Targeting Computer Advanced Kinecellerator Quantum Capacitor Advanced Phase Shifter Advanced Phase Shifter Advanced Force Field Long-range Tractor Beam Transdimensional Reconstructor Compact HERF Cannon Compact HERF Cannon Helical Railgun Helical Railgun Helical Railgun Point Singularity Launcher Sigix Terminator Deploy-a-Sentry [Rating: 224] Favorites ----------- Power Improved Quantum Reactor Engine Ion Engine Power Core Micro Nuclear Core Reactor Improved Quantum Reactor Propulsion Carbon-fiber Leg Treads Biometal Heavy Treads Leg Carbon-fiber Leg Hover Unit Cooled Gravmag System Flight Unit VTOL Module Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Advanced Hacking Suite Protection Heavy Regenerative Plating Artifact Stasis Generator Weapon Helical Railgun Energy Gun Heavy Riot Gun Energy Cannon Assembled Focal Cannon Ballistic Gun Helical Railgun Ballistic Cannon Heavy Autocannon Launcher Point Singularity Launcher Special Weapon Mining Laser Impact Weapon Core Stripper Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Utility 11 | . . . 1 . 1 2 . . . . 1 . . . . . 1 . . . . 2 . . . . 2 . . . . 1 . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Attached 465 | 8 9 1 8 11 14 15 4 8 . 6 20 4 12 8 35 6 3 3 2 12 3 11 3 3 7 2 8 46 15 39 51 12 76 Power 29 | 1 . . 1 2 . 2 . . . . . . . . 2 . . . . 1 1 . . . . . . 4 1 5 . 2 7 Engine 5 | 1 . . 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 23 | . . . . . . . . . . . . . . . 2 . . . . 1 1 . . . . . . 4 1 5 . 2 7 Propulsion 61 | 2 2 . 2 1 4 2 . 2 . 1 2 . 6 . 4 . 1 . . 3 . 5 . . 2 1 . 6 1 1 4 1 8 Treads 22 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 1 4 1 8 Leg 36 | . 2 . 2 1 4 2 . 2 . 1 2 . 4 . 4 . 1 . . 3 . 5 . . 1 1 . 1 . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Flight 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Utility 235 | 3 3 1 2 2 6 8 4 5 . 3 14 2 3 5 14 5 1 2 2 7 1 6 2 3 5 1 7 25 6 18 25 7 37 Device 131 | 1 2 . 2 2 1 4 2 2 . 2 5 . 2 2 6 5 1 2 2 6 1 3 1 2 3 . 3 20 3 10 18 6 12 Storage 35 | 1 1 1 . . 2 . 1 1 . . 1 2 . 1 3 . . . . 1 . . . 1 2 . 3 1 . 1 2 . 10 Processor 23 | 1 . . . . 2 2 . . . . . . . . . . . . . . . . . . . 1 . 1 . 5 1 1 9 Hackware 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . 3 Protection 39 | . . . . . 1 2 1 2 . 1 8 . 1 2 5 . . . . . . 2 1 . . . 1 2 2 1 4 . 3 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 140 | 2 4 . 3 6 4 3 . 1 . 2 4 2 3 3 15 1 1 1 . 1 1 . 1 . . . 1 11 7 15 22 2 24 Energy Gun 9 | . 1 . 1 . 2 . . . . 1 1 1 1 . . . . . . . . . . . . . . . 1 . . . . Energy Cannon 27 | . . . . 4 1 1 . . . . . 1 1 1 4 . . . . . . . . . . . . 4 3 1 3 1 2 Ballistic Gun 43 | 2 . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 1 11 13 . 13 Ballistic Cannon 18 | . 1 . 2 . . . . . . . . . . . . . . . . 1 1 . 1 . . . 1 5 2 . 1 . 3 Launcher 33 | . 1 . . 2 1 2 . 1 . 1 3 . 1 1 4 1 . 1 . . . . . . . . . . . 3 5 1 5 Special Weapon 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Slashing Weapon 6 | . . . . . . . . . . . . . . 1 4 . 1 . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 46 | . . . . 2 . . . . . . . . . 1 4 . . . . 7 . . . . 4 . . 9 3 6 4 . 6 Parts Lost 31 | . . . . . 2 . . 3 . 1 . . 2 . 5 . . . . . . . . . . . 1 3 5 1 3 . 5 Power 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 Propulsion 10 | . . . . . 1 . . 1 . . . . 2 . 4 . . . . . . . . . . . . 1 . . 1 . . Utility 15 | . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . 1 1 3 1 2 . 4 Weapon 3 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Highest Loss Streak 3 | . . . . . 2 . . 2 . 1 . . 1 . 3 . . . . . . . . . . . 1 1 1 1 2 . 1 Average Slot Usage (%) 86 | . 100 100 98 100 97 99 100 99 100 99 83 86 99 91 88 93 82 87 86 83 82 88 84 84 83 84 88 86 81 82 81 77 81 Core 1 | . . . . . . . 7 7 7 7 6 6 6 6 1 . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . 4 6 5 5 5 5 5 4 5 5 5 5 4 6 3 6 8 8 7 Treads 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 14 13 13 12 11 Leg 17 | . 28 28 31 33 35 30 30 29 30 30 25 26 28 33 31 33 29 29 28 29 29 25 26 26 26 26 23 9 . . . . . Device 13 | . 27 14 22 22 12 7 15 14 15 14 16 13 15 5 8 13 16 17 18 19 23 26 21 21 19 21 27 18 15 12 11 9 7 Storage 14 | . . 14 11 11 9 7 7 7 7 7 9 13 13 15 17 20 17 17 17 17 17 15 15 15 16 15 16 19 19 17 15 12 15 Processor 8 | . . . . . 12 19 7 7 7 7 6 6 6 5 . . . . . . . . . . . 2 4 8 8 8 15 19 20 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . 5 5 5 5 4 8 7 3 . . . Protection 5 | . . . . . 1 9 15 15 15 15 13 13 10 12 11 6 5 5 3 . . 3 5 5 5 2 1 . 3 4 2 4 4 Energy Cannon 2 | . . . . 15 5 7 7 7 7 5 . 2 5 3 2 10 . 5 7 8 2 10 . . . . . 2 2 . . 3 1 Ballistic Gun 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 14 9 . 9 Ballistic Cannon 1 | . 10 14 10 1 . . . . . . . . . . . . . . . . 3 . 4 5 5 5 3 . 1 . 2 4 1 Launcher 2 | . . 14 11 5 5 7 7 7 7 7 . 3 5 3 3 2 . 4 2 . . . . . . . . . . . . 3 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 240 | 12 16 20 23 27 33 44 58 59 51 65 79 76 82 132 132 99 120 134 134 129 132 138 140 156 171 156 182 180 178 218 214 209 240 Greatest Support 230 | 40 20 20 30 30 45 61 61 61 61 61 61 61 78 78 123 123 128 128 128 139 139 145 135 135 135 140 140 180 165 180 180 210 230 Greatest Overweight (x) 4 | . . . 1 . 1 . . 1 . 1 1 1 2 2 4 . . 1 1 1 . 1 1 1 1 1 1 2 1 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . . Largest Inventory Capacity 34 | 6 6 8 8 8 10 10 12 12 12 12 18 18 18 26 26 18 18 18 18 18 18 18 18 20 26 20 26 26 26 32 32 26 34 Average Capacity 20 | 4 4 7 8 8 9 10 11 12 12 12 14 16 18 20 20 18 18 18 18 18 18 18 18 19 21 20 21 26 26 29 27 26 26 Most Carried 34 | 6 6 8 8 8 10 10 12 12 12 12 17 18 18 23 26 18 18 18 18 18 18 18 18 20 24 20 25 26 26 32 32 24 34 Average Carried 19 | 1 2 6 7 7 9 9 11 11 12 11 14 15 17 18 17 16 17 17 18 17 17 16 17 18 19 19 20 24 22 27 26 18 24 Final Capacity 34 | 6 6 8 8 8 10 10 12 12 12 12 18 18 18 26 18 18 18 18 18 18 18 18 18 20 20 20 26 26 26 32 26 26 34 Final Carried 32 | 6 5 8 8 8 10 10 12 12 12 12 16 18 17 20 18 16 18 18 18 18 15 18 18 19 20 20 24 26 20 31 24 23 32 Class Distribution -------------------- 22% | Scavenger-Mutant 21% | Mutant 16% | Scavenger-Gunner 14% | Hauler-Mutant 10% | Golem 9% | Hacker-Mutant 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Hauler-Mutant | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Hauler-Mutant | -4/Upper Caves Hauler-Mutant | -4/Zhirov Derelict-Mutant | -3/Proximity Caves Derelict-Mutant | -3/Research Hacker-Mutant | -3/Quarantine Hacker-Mutant | -3/Section 7 Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Testing Scavenger-Mutant | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Matter Collected 26984 | 334 166 76 184 201 106 250 160 70 . 172 115 127 295 72 1134 30 95 30 35 515 236 301 66 390 . 190 692 1226 1855 1620 3681 1790 10770 Remotely 10638 | . 166 58 184 . . 65 . . . . . . . . 740 . . . . . . . . . . . . . . . 2422 1181 5822 Salvage Created 36823 | 141 307 77 55 581 151 500 132 . . 244 31 . 220 . 3632 163 418 125 199 568 98 964 164 360 . . 548 592 1541 1792 5495 2308 15417 Parts 1151 | 20 13 10 13 39 9 29 7 . . 8 5 . 2 . 41 9 15 10 4 12 8 51 6 9 . . 22 19 55 70 149 81 435 Haulers Intercepted 13 | . 1 . . 4 . 1 . . . . . . . . . . 1 . . . . . . . . . . . 3 2 . 1 . Recyclers Shooed 5 | . 1 . 1 . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 251 | . . . . . . . 15 9 . 15 . . 12 2 . 11 . 9 8 102 11 . 17 25 . 15 . . . . . . . Prevented 34 | . . . . . . . 6 5 . . . . . . . 7 . 1 4 11 . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 485 | . 4 2 6 8 2 14 4 . . 10 2 . 6 . 65 3 4 3 3 11 2 9 2 7 . . 11 8 14 31 88 23 143 Melee 9 | . . . . . . . . . . . . . . . 1 . 4 . . . . . . . . . . . 3 . . . 1 Guns 85 | . . . . . 2 . . . . . . . . . 4 . . . . . . . . . . . . . 5 31 18 . 25 Cannons 265 | . 4 2 1 5 . 2 . . . 1 . . 1 . 2 3 . 3 1 11 2 9 2 7 . . 11 1 6 . 56 23 112 AOE 98 | . . . 5 3 . 12 4 . . 9 2 . 5 . 40 . . . . . . . . . . . . . . . 13 . 5 Classes Destroyed 29 | 2 3 . 3 3 . . . . . . . . 1 . 4 1 . 1 . 3 . . 1 . . . . 1 2 1 2 . 1 Worker 20 | . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . 1 1 3 . . 1 11 Builder 9 | . . . . 1 1 2 . . . . . . . . . . . . . . . 1 . . . . . . 2 . 1 1 . Tunneler 7 | 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hauler 13 | . 1 . . 4 . 1 . . . . . . . . . . 1 . . . . . . . . . . . 3 2 . 1 . Recycler 27 | 1 2 . . 1 . 1 . . . . . . . . . . . . . . . 2 . . . . . 1 4 . . 4 11 Carrier 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Mechanic 15 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 9 Operator 7 | . 1 . . 2 1 . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 Watcher 13 | . . . 1 1 . . . . . . . . . . . . 2 . . . . 1 . . . . . 1 . 1 1 . 5 Swarmer 56 | . . . 4 3 . 7 1 . . 6 2 . . . . 1 . . . . . 1 . . . . 4 . 3 13 . 4 7 Saboteur 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 9 Grunt 156 | . 4 2 2 2 1 7 3 . . 3 . . 5 . . . 3 . 1 4 . 2 1 4 . . 5 1 4 2 43 5 52 Brawler 30 | . . . . . . . . . . . . . 1 . . . . . . 3 . . . 1 . . . . . 3 8 4 10 Duelist 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 8 1 4 Protector 16 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 6 . 7 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 24 | . . . . 3 1 . . . . 1 . . . . . 1 1 . . . . 1 . . . . 1 . 1 2 5 5 2 Demolisher 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 2 Hunter 21 | . . . . . . . . . . . . . . . . 1 . 1 2 . 1 4 . 1 . . . 1 . 1 3 1 5 Programmer 34 | . . . . . . . . . . . . . . . . . . 2 . . 1 . . 1 . . 1 . 3 . 7 2 17 Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Quarantine Guard 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Investigator 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Striker 14 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 2 . 8 Executioner 24 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 4 3 . 16 Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Z-Technician 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Z-Light 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Assembler 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Assembled 35 | . . . . . . . . . . . . . . . 35 . . . . . . . . . . . . . . . . . . Golem 24 | . . . . . . . . . . . . . . . 24 . . . . . . . . . . . . . . . . . . Best Kill Streak 42 | 3 5 2 6 13 2 4 4 . . 5 2 . 6 . 30 1 3 2 2 7 1 3 2 3 . . 4 2 4 6 30 7 42 Combat Bots Only 32 | . 2 2 5 3 1 4 4 . . 5 2 . 6 . 30 1 1 2 2 7 1 3 1 3 . . 4 2 4 6 26 6 32 Max Kills in Single Turn 9 | 1 1 1 1 3 1 3 2 . . 2 2 . 2 . 9 1 1 1 1 1 1 1 1 1 . . 1 1 2 3 7 3 6 Gunslinging 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Exploded 9 | . . . 1 2 . 3 2 . . 2 2 . 2 . 9 . . . . . . . . . . . . . . . 6 . 2 Melee 1 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Damage Taken 19763 | . 32 88 127 85 316 246 361 430 . 352 142 . 456 . 1774 584 344 206 250 365 251 347 109 94 . 24 555 1093 1731 903 2898 257 5343 Core 1273 | . . 13 13 14 17 2 . 45 . 151 . . 42 . 163 58 18 . 41 26 19 17 34 . . . 44 . 100 49 142 15 250 Absorbed by Shields 10192 | . . . . . . 74 80 75 . 68 52 . 93 . . . . . . 66 . . . . . . 14 422 1204 921 1745 247 5131 Reduced by Siege Mode 767 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . 426 . 322 Core Remaining (%) 69 | 100 . 94 . 78 88 . . . . 70 . . . . . 15 . . . . 55 . . . . 83 . . 65 . 43 . 69 Volleys Fired 1205 | 15 32 7 26 21 13 24 15 14 . 23 4 4 10 . 159 19 2 7 12 36 18 36 6 22 . 3 44 59 85 69 91 47 282 Largest 4 | 2 1 1 1 2 2 1 1 1 . 1 1 1 1 . 2 2 1 1 1 2 1 2 2 1 . 1 1 1 1 4 4 1 4 Hottest 194 | 40 100 35 35 136 90 68 68 68 . 68 36 36 69 . 112 50 25 25 36 90 90 50 90 90 . 90 90 94 94 159 152 100 194 Shots Fired 1967 | 30 32 7 26 33 21 24 15 14 . 23 4 4 10 . 170 30 2 7 12 45 18 67 10 22 . 3 44 59 85 244 196 47 663 Gun 1040 | 30 5 . . . 20 . . . . . . . 1 . 67 . . . . . . . . . . . . . 28 237 144 . 508 Cannon 764 | . 24 7 19 28 1 9 10 14 . 13 . . 3 . 49 23 2 7 9 45 18 67 10 22 . 3 44 59 57 5 41 39 136 Launcher 155 | . . . 7 5 . 15 5 . . 10 4 4 6 . 54 7 . . 3 . . . . . . . . . . 2 11 8 14 Special 8 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Kinetic 1451 | 30 24 7 19 1 . . . . . . . . . . 67 . . . . 26 18 . 2 22 . 3 37 25 80 237 182 33 638 Thermal 224 | . 8 . . 27 1 9 10 14 . 13 . . . . . 23 2 7 9 19 . 67 8 . . . 7 . . . . . . Explosive 97 | . . . 7 5 . 13 5 . . 10 4 4 6 . 8 . . . . . . . . . . . . . . 2 11 8 14 Electromagnetic 190 | . . . . . 20 2 . . . . . . 4 . 95 7 . . 3 . . . . . . . . 34 5 5 3 6 6 Robot Hit Streak 56 | 8 6 4 3 4 7 6 4 11 . 16 1 . 6 . 20 11 . 9 14 38 3 13 8 9 . 3 6 12 56 48 37 20 53 Robot Miss Streak 10 | 2 2 2 5 1 2 2 2 1 . 1 . . 3 . 3 2 . 1 . 2 2 2 . 2 . 1 2 1 4 1 9 10 9 Penetration Max 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 3 2 3 Secondary Targets 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 11 . 7 Max Gunslinging Chain 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 Shots Hit Robots 1418 | 21 18 5 7 11 19 11 10 13 . 14 1 . 7 . 131 21 11 6 12 36 10 48 8 17 . 2 23 53 65 174 151 34 479 Core Hits 1725 | 8 9 3 17 20 13 32 19 2 . 18 2 2 19 . 243 6 7 3 4 15 3 25 2 7 . . 14 17 50 75 332 115 643 Critical Hits 795 | . 2 . . 1 . . 2 2 . 1 . . . . 2 . . . . 3 . . . 3 . . 1 1 4 11 165 85 512 Critical Kills 263 | . 1 . . . . . . . . . . . . . 2 . . . . 1 . . . 2 . . . . 1 6 63 29 158 Critical Parts Destroyed 349 | . 1 . . 1 . . 2 2 . 1 . . . . . . . . . 2 . . . 1 . . 1 . 3 4 77 35 219 Melee Attacks 74 | . . . . . . . . . . . . . . 9 17 . 37 . . . . . . . . . . 11 . . . . . Kinetic 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 63 | . . . . . . . . . . . . . . 9 17 . 37 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . . . . . . . 4 . 4 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 69785 | 219 325 88 571 930 325 1671 1061 277 . 1260 290 7 826 . 8288 903 923 300 646 2412 702 2418 388 1222 . 216 2075 2912 4184 6266 10159 856 17065 Guns 25560 | 217 26 . . . 270 . . . . . . . 11 . 800 . . . . . . . . . . . . . 1310 6081 4325 . 12520 Cannons 23060 | . 299 88 190 283 21 127 193 277 . 225 . . 60 . 945 797 . 300 395 2412 702 2270 388 1222 . 216 2031 2090 2571 177 1237 639 2905 Explosions 17969 | . . . 381 647 34 1544 868 . . 1035 290 7 745 . 5652 106 . . 251 . . . . . . . . 334 . . 4597 33 1445 Melee 2222 | . . . . . . . . . . . . . . . 891 . 923 . . . . . . . . . . 408 . . . . . Ramming 974 | 2 . . . . . . . . . . . . 10 . . . . . . . . 148 . . . . 44 80 303 8 . 184 195 Kinetic 40689 | 217 299 88 190 18 . . . . . . . . . . 800 . . . . 1673 702 . 166 1222 . 216 2031 1577 3829 6081 5562 593 15425 Thermal 6251 | . 26 . . 265 55 127 193 277 . 225 . . . . 26 797 . 300 395 739 . 2270 222 . . . . 334 . . . . . Explosive 12554 | . . . 381 647 . 1370 868 . . 1035 261 7 745 . 1165 . . . . . . . . . . . . . . . 4597 33 1445 Electromagnetic 7503 | . . . . . 270 174 . . . . 29 . 71 . 5406 106 . . 251 . . . . . . . . 921 52 177 . 46 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1814 | . . . . . . . . . . . . . . . 891 . 923 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . . . 7 1 1 . 5 . . . . 3 . . . . . . . 2 2 . . . . Average Corruption 2 | . . . . . . . . . . . 4 1 1 . 2 . . . . 1 . . . . . . . 1 1 . . . . Corruption Purged 15 | . . . . . . . . . . . 7 . 1 . 5 . . . . . . . . . . . . 2 . . . . . Effects 40 | . . . . . . . . . . . 21 1 2 . 10 . . . . . . . . . . . . 3 3 . . . . Message Errors 9 | . . . . . . . . . . . 5 . 1 . . . . . . . . . . . . . . 2 1 . . . . Matter Fused 11 | . . . . . . . . . . . 7 . . . 4 . . . . . . . . . . . . . . . . . . Heat Flow Errors 5 | . . . . . . . . . . . 3 . . . 1 . . . . . . . . . . . . . 1 . . . . Energy Discharges 4 | . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 7 | . . . . . . . . . . . 4 . 1 . 1 . . . . . . . . . . . . 1 . . . . . Targeting Errors 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2668 | . . . 13 73 . 16 18 . . 40 32 . 8 . 389 . 345 . 45 122 124 83 6 208 . 96 284 100 111 . 430 49 76 Projectiles 1156 | . . . . 13 . . . . . 14 . . . . . . . . 45 122 124 48 6 208 . 96 284 85 111 . . . . Explosions 732 | . . . 13 60 . 16 18 . . 26 32 . 8 . 86 . . . . . . . . . . . . . . . 430 . 43 Melee 780 | . . . . . . . . . . . . . . . 303 . 345 . . . . 35 . . . . . 15 . . . 49 33 Knockbacks 187 | . 5 1 . . . . . . . . . . . . . . . . . 12 5 . . 5 . 2 15 3 15 . 40 9 75 Impact 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . 1 2 Kinetic 166 | . 5 1 . . . . . . . . . . . . . . . . . 10 5 . . 5 . 2 11 2 11 . 36 8 70 Secondary 14 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 4 . 1 . 4 . 3 Self-Inflicted Damage 572 | . . . . . . 3 62 . . 41 24 . 92 . 156 . . . . . . . . . . . . . . . . . 194 Shots 22 | . . . . . . 1 3 . . 2 1 . 2 . 11 . . . . . . . . . . . . . . . . . 2 Rammed 34 | 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 21 1 . 4 5 Targets Rammed 49 | 2 . . . 1 . . . . . . . . 2 . . . . . . . . 8 . . . . 1 2 22 1 . 5 5 Kicked 13 | . . . . 1 . . . . . . . . 1 . . . . . . . . 8 . . . . 1 2 . . . . . Crushed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Highest Temperature 332 | . 40 12 3 117 21 50 149 120 . 3 249 . 36 . 323 135 . . . 189 332 . 48 96 . . . 198 107 7 7 . . Average Temperature 78 | . 15 7 3 33 10 19 57 58 . 3 97 . 13 . 87 69 . . . 92 116 . 27 38 . . . 96 65 7 7 . . Received Heat Transfer 2015 | . 18 54 18 24 153 90 42 48 . 99 . . 120 . 304 48 51 . 45 38 . . . 27 . . 66 . 151 44 343 16 216 Effects 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 6 1 7 Total Turns 379 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 3 130 18 217 Longest Duration 79 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 3 33 18 79 Robots Corrupted 26 | . . . . . . . . . . . . . . . 18 . . . 2 . . . . . . . . 6 . . . . . Combat Hostiles 26 | . . . . . . . . . . . . . . . 18 . . . 2 . . . . . . . . 6 . . . . . Parts Fried 20 | . . . . . . . . . . . . . . . 7 . . . 4 . . . . . . . . 6 2 1 . . . Impact Corruptions 10 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 3 . . 3 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 2 . . Heat Transferred 4842 | . 74 . . 453 87 222 333 481 . 407 . . . . 50 400 . 150 225 411 . 1249 100 . . . . 200 . . . . . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . 1 1 . . . . . . . . 1 . . . 1 . . . . . . . . 2 . . . . . Missiles Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Peak Influence 9536 | 25 354 164 703 683 493 1223 . . . . 345 . . . . . 914 . . . . 533 . . . . 526 792 1490 2454 5037 4319 9536 Average Influence 2535 | 17 157 157 337 426 383 455 . . . . 229 . . . . . 474 . . . . 362 . . . . 222 456 953 1033 3534 3536 7251 Maximum Alert Level 5 | . 1 . 3 2 2 4 . . . . 1 . . . . . 3 . . . . 2 . . . . 2 3 4 5 5 5 5 Low Security (%) 2 | 100 63 100 44 4 . . . . . . 37 . . . . . 32 . . . . 15 . . . . 47 3 . . . . . Level 1 4 | . 36 . 13 45 42 58 . . . . 62 . . . . . . . . . . 32 . . . . 37 31 10 . . . . Level 2 4 | . . . 32 50 57 21 . . . . . . . . . . 21 . . . . 52 . . . . 14 62 23 16 . . . Level 3 3 | . . . 9 . . 10 . . . . . . . . . . 45 . . . . . . . . . . 3 29 56 . . . Level 4 . | . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . 36 14 10 . . Level 5 76 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . 80 81 High Security 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 89 19 18 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 130 | . 4 . 3 5 2 3 . . . . 6 . 1 . . . 6 . . . . 6 . . . . 3 3 6 3 26 13 40 Investigation 15 | . 3 . 3 . 1 2 . . . . 1 . . . . . 1 . . . . . . . . . . 1 . 1 . . 2 Extermination 10 | . . . . . . 1 . . . . 2 . . . . . 2 . . . . 1 . . . . 1 . 1 . . 1 1 Reinforcement 27 | . 1 . . 5 1 . . . . . 2 . . . . . 2 . . . . 3 . . . . 2 1 3 2 2 2 1 Assault 74 | . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . . 1 1 . 23 10 36 Garrison 4 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Distress Signals 28 | . 1 1 1 3 . . . . . . . . . . . . 1 . . . . . . . . . 1 . 2 3 . 2 13 Communications Jammed 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . 2 . . Distress Signals 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . 2 . . Times Spotted 955 | . 16 2 19 17 7 18 10 5 . 15 10 . 18 . 101 6 21 3 6 47 7 24 6 15 . 2 22 24 46 54 138 39 257 Peak Tracking Total 37 | . 3 2 3 5 3 4 9 4 . 3 4 . 9 . 37 4 4 2 4 14 3 5 3 4 . 2 4 6 7 8 34 8 19 Tactical Retreats 30 | . 1 . 1 . 1 . . . . . . . 1 . 9 . . . 1 1 . . . . . . . 1 1 . 5 2 6 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Traps Triggered 14 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . 2 . . . . 7 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 10 | . . . . . . . . . . 7 . . . . 3 . . . . . . . . . . . . . . . . . . Triggered 12 | . . 1 . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . Fabricated Traps 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Machines Disabled 103 | . 1 . 4 2 . 2 1 . . . 4 . . . 4 . 10 . . 1 . 2 . . . . . 12 12 8 20 1 19 Max in Single Turn 2 | . 1 . . 1 . 1 1 . . . 1 . . . 1 . . . . 1 . 1 . . . . . 2 1 1 2 1 1 Garrison Access 7 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 1 2 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Machines Accessed 71 | . 4 . 4 4 2 7 . 1 4 . 3 1 1 1 . . 5 . . 3 . 4 1 2 4 . 4 6 3 . . 3 4 Terminals 38 | . 3 . 2 4 1 3 . . . . 2 . . . . . 2 . . . . 1 . 1 . . 4 6 3 . . 3 3 Fabricators 7 | . . . . . . 2 . . . . 1 . . . . . 2 . . . . 2 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Total Hacks 209 | . 15 . 8 11 7 16 . 1 27 . 7 1 1 5 . . 12 . . 6 . 10 1 3 17 . 7 15 17 . . 6 16 Successful 133 | . 8 . 3 7 4 8 . 1 27 . 2 1 1 5 . . 6 . . 6 . 6 1 2 17 . 2 11 8 . . 2 5 Failed 76 | . 7 . 5 4 3 8 . . . . 5 . . . . . 6 . . . . 4 . 1 . . 5 4 9 . . 4 11 Catastrophic 12 | . 1 . . . . 1 . . . . 1 . . . . . 1 . . . . . . 1 . . 1 1 4 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 63 | . 7 . 5 6 5 3 . . . . . . . . . . . . . . . 6 . 1 . . 1 8 15 . . 6 . Terminals 115 | . 13 . 5 11 6 8 . . . . 6 . . . . . 4 . . . . 1 . 2 . . 7 15 17 . . 6 14 Fabricators 17 | . . . . . . 6 . . . . 1 . . . . . 5 . . . . 5 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 2 . 3 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Scanalyzers 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Terminal Hacks 101 | . 4 . . 5 3 3 . 1 27 . 2 1 1 5 . . . . . 6 . 1 1 2 17 . 2 8 7 . . . 5 Record 22 | . . . . . . . . . 11 . . . . . . . . . . 5 . . . 1 5 . . . . . . . . Part Schematic 18 | . . . . . . . . . 8 . . . . 5 . . . . . . . . . . 4 . . . . . . . 1 Robot Schematic 6 | . . . . 1 . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 11 | . . . . . 1 1 . . 3 . 1 . . . . . . . . . . . . . 4 . . 1 . . . . . Open Door 8 | . . . . 2 . . . 1 . . . 1 1 . . . . . . 1 . . 1 1 . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 2 . . . . Unreport Threat 7 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 2 3 . . . . Locate Traps 7 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Transport Status 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 9 | . . . . . . 2 . . . . . . . . . . 4 . . . . 3 . . . . . . . . . . . Load Schematic 4 | . . . . . . 1 . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . Build 5 | . . . . . . 1 . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 18 | . 3 . 2 2 1 2 . . . . . . . . . . . . . . . 2 . . . . . 3 1 . . 2 . Terminals 11 | . 2 . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . 3 1 . . 2 . Track 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . Botnet 6 | . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Report 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Siphon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 5 | . 1 . 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 3 . 2 4 1 5 . . . . 3 . . . . . 5 . . . . 3 . 1 . . 4 6 3 . . 3 4 Full Trace Events 8 | . 3 . 2 . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . 1 . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 5 | . . . . . . 3 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Matter 537 | . . . . . . 252 . . . . . . . . . . 285 . . . . . . . . . . . . . . . . Time 286 | . . . . . . 134 . . . . . . . . . . 152 . . . . . . . . . . . . . . . . Total Robot Build Rating 22 | . . . . . . 12 . . . . . . . . . . 10 . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . . 8 . . . . 5 . . . . . . . . . . 4 . . . . . . . 1 Parts Built 3 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . Matter 881 | . . . . . . . . . . . . . . . . . 285 . . . . 596 . . . . . . . . . . . Time 460 | . . . . . . . . . . . . . . . . . 152 . . . . 308 . . . . . . . . . . . Total Part Build Rating 20 | . . . . . . . . . . . . . . . . . 5 . . . . 15 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Relay Couplers Released 11 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 2 4 1 . . Machine Destruction 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 1 1 . . Programmers 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 . . . Robots Rewired 5 | . . . . . . . 2 . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Total Allies 14 | . 1 . . . . 3 2 . . 1 . . 2 . . . 2 . . 1 . . . . . . . . . . . . 2 Largest Group 4 | . 1 1 1 1 1 4 4 3 1 2 1 1 3 3 3 1 3 1 1 2 1 1 1 1 1 1 1 1 1 1 1 1 2 Highest-Rated Group 504 | . 57 57 59 66 74 138 145 126 85 183 105 105 165 166 166 106 198 133 133 205 146 173 173 175 175 176 192 224 225 248 247 242 504 Highest-Rated Ally 290 | . 57 57 59 66 74 79 80 85 85 94 105 105 105 105 111 106 133 133 133 146 146 173 173 175 175 176 192 224 225 248 247 242 290 Total Orders 43 | . . . . 9 1 . . . . . . . . . 2 . . . . 13 . 7 . . . 8 . 2 . . . . 1 STAY 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . GOTO 13 | . . . . 2 . . . . . . . . . . 2 . . . . 8 . 1 . . . . . . . . . . . FOLLOW 7 | . . . . . . . . . . . . . . . . . . . . 5 . 2 . . . . . . . . . . . EXPLORE 11 | . . . . 3 1 . . . . . . . . . . . . . . . . . . . . 4 . 2 . . . . 1 RETURN 10 | . . . . 4 . . . . . . . . . . . . . . . . . 3 . . . 3 . . . . . . . Ally Attacks 1120 | . 25 3 23 19 14 19 18 22 . 24 14 . 18 . 159 9 29 3 10 34 34 42 42 28 . 9 20 70 53 49 47 41 242 Total Damage 80038 | . 356 44 601 676 651 606 743 880 . 987 371 . 907 . 6489 304 2103 259 495 2460 937 2346 1454 2038 . 540 1763 6857 7404 5974 7331 3147 21315 Kills 372 | . 6 . 9 11 7 7 7 6 . 9 5 . 10 . 28 4 14 . 4 9 5 14 4 9 . 4 11 17 36 23 22 16 75 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . . . 1 . . . 2 . 1 . . . . 1 . 1 1 . . . . . . . . . Drone Launches 24 | . . . . 16 . . . . . . . . . . . . . . . . . 2 . . 2 . . 2 . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 60 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 48 11 . . Emergency Access 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . . Items 44 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 35 8 . . Machines 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 1 . . Patrols 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Guards 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Turns Passed 35999 | 229 496 246 325 417 377 803 688 707 110 463 1289 402 677 1740 2829 413 1245 326 1110 858 576 875 638 1022 319 1001 600 2288 1253 2645 880 795 7357 Spaces Moved 18048 | 106 320 160 194 224 214 524 515 502 82 296 533 301 405 1041 1238 252 619 183 424 564 259 400 411 602 194 372 300 1012 584 1303 245 392 3277 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 6271 | 101 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 368 584 1303 245 392 3277 Legs 11772 | . 319 160 194 224 214 524 515 502 82 296 533 301 405 1041 1238 252 619 183 424 564 259 400 411 602 194 372 300 644 . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 120 120 120 120 120 120 113 128 128 130 130 120 120 116 110 142 139 139 116 116 153 153 145 145 145 Average Speed 144 | 154 120 120 120 120 120 120 120 120 120 127 126 121 137 149 151 128 129 130 130 125 120 123 141 142 141 142 129 154 160 176 175 145 161 Slowest Speed 240 | 160 160 120 150 120 150 120 120 150 120 150 150 150 180 180 240 128 130 168 168 168 120 142 142 142 142 146 146 180 173 179 193 145 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 48 | 5 56 32 19 83 19 20 81 53 69 59 14 57 51 83 81 54 19 37 59 78 46 11 55 84 60 73 10 93 29 43 30 11 78 Regions Visited 33 Branch Regions 23 Pre-discovered Areas 12 | . 1 . 2 . 1 1 . . 1 . . . . 3 . . . . . . . . . . 3 . . . . . . . . Known Exits Taken 11 | . . . . . . 1 . . . 1 1 . . . . . 1 . . . . 1 . . . 1 1 1 1 . 1 1 . Unknown Exits Taken 22 | 1 1 1 1 1 1 . 1 1 1 . . 1 1 1 1 1 . 1 1 1 1 . 1 1 1 . . . . 1 . . . Scrap Searched 24 | . . 1 . . . . 2 . . 2 . 2 1 2 . . . 1 1 . . . 3 4 . 5 . . . . . . . Spaces Dug 305 | . 1 . 18 . . 8 7 . . 16 . 11 . 2 9 . 26 . . . . . 2 . . . 8 2 3 10 23 76 83 Terrain Destroyed 1196 | . 3 . 36 53 5 60 22 . . 60 43 50 42 2 62 6 27 1 . 4 8 14 4 6 . 1 17 18 10 126 137 102 277 Melee 36 | . . . . . . . . . . . . . . 2 9 . 25 . . . . . . . . . . . . . . . . Projectile 456 | . 3 . . . . . . . . . . . . . . 6 2 1 . 4 8 14 4 6 . 1 17 4 10 124 54 . 198 AOE 704 | . . . 36 53 5 60 22 . . 60 43 50 42 . 53 . . . . . . . . . . . . 14 . 2 83 102 79 Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Total 26240 | 140 395 207 260 341 316 674 569 592 93 358 1145 333 515 1205 2016 311 989 261 968 694 515 732 459 749 239 843 468 1676 816 1535 531 542 4753 Wait 5651 | . 19 36 19 59 45 95 10 61 12 22 563 18 54 135 501 32 310 68 525 48 230 260 34 112 26 462 102 487 97 58 110 62 979 Move 18013 | 105 319 159 193 223 213 523 514 501 81 295 532 300 404 1040 1237 251 618 182 423 563 258 399 410 601 193 371 299 1011 583 1302 244 391 3275 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 267 | 7 8 3 7 6 16 6 3 4 . 2 11 4 2 5 27 . 9 1 . 6 . 4 3 5 2 2 7 13 4 31 9 10 50 Fast Attach 142 | 8 . . 1 4 4 6 1 3 . 1 6 . 6 1 10 . . . . 6 2 6 . 1 5 . . 21 5 12 10 3 20 Attach 157 | . 4 . 3 2 3 2 . 3 . 2 6 1 3 5 12 . 2 . . 6 . 2 1 1 2 1 5 16 9 13 14 9 30 Detach 119 | 1 . . . . . 2 . . . . 4 1 . 2 10 3 3 . 4 8 1 8 2 1 4 . 2 16 2 13 8 4 20 Swap 169 | . 5 1 4 5 7 7 3 2 . 3 8 3 3 2 13 6 1 3 2 . 1 3 2 1 1 1 3 9 3 14 27 . 26 Drop 298 | 2 8 1 7 12 15 9 2 4 . 3 11 2 8 6 27 . 7 . 2 10 5 5 1 5 5 3 5 28 6 22 18 11 48 Fire 1205 | 15 32 7 26 21 13 24 15 14 . 23 4 4 10 . 159 19 2 7 12 36 18 36 6 22 . 3 44 59 85 69 91 47 282 Melee 74 | . . . . . . . . . . . . . . 9 17 . 37 . . . . . . . . . . 11 . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 14 | . . . . 1 . . . . . . . . 2 . . . . . . . . 8 . . . . 1 2 . . . . . Crush 35 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 1 . 5 5 Escape Stasis 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 17 Rewire 55 | . . . . . . . 21 . . . . . 23 . . . . . . 11 . . . . . . . . . . . . . Trap 10 | . . . . . . . . . . 7 . . . . 3 . . . . . . . . . . . . . . . . . . Miscellaneous 12 | . . . . 8 . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . . . . 1 Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp / [*Ext]) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 3 exits: *Acc / [*Tes x2]) -2/Testing -1/Access -1/Command (discovered 2 exits: [*Sur x2]) 0b11 Command History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 13) 230 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 685 | -10/Materials | Discovered new exit (range 15) 726 | -10/Materials | Entered Mines 726 | -10/Mines | Accompanied by 1 ally 847 | -10/Mines | Assembled infested the area 852 | -10/Mines | Assisted by a Guerilla fighting off Assembled 933 | -10/Mines | Discovered new exit (range 10) 972 | -10/Mines | Entered Materials 972 | -9/Materials | Accompanied by 1 ally 972 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1244 | -9/Materials | Discovered new exit (range 14) 1297 | -9/Materials | Entered Storage 1297 | -9/Storage | Accompanied by 1 ally 1626 | -9/Storage | Discovered new exit (range 13) 1714 | -9/Storage | Entered Materials 1714 | -8/Materials | Accompanied by 2 allies 1714 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2026 | -8/Materials | Discovered new exit (range 3) 2091 | -8/Materials | Entered Factory 2091 | -7/Factory | Accompanied by 1 ally 2091 | -7/Factory | Evolved 2 slots: Utility x2 2114 | -7/Factory | Identified exit to Lower Caves 2327 | -7/Factory | Build established: Scavenger-Mutant 2438 | -7/Factory | Fabricated B-48 Gladiator? 2805 | -7/Factory | Local fabrication network quarantined 2894 | -7/Factory | Entered Lower Caves 2894 | -7/Lower Caves | Accompanied by 2 allies 2971 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3183 | -7/Lower Caves | Build established: Mutant 3380 | -7/Lower Caves | Spotted B-75 Beast 3537 | -7/Lower Caves | Discovered new exit (range 7) 3582 | -7/Lower Caves | Entered another Lower Caves area 3582 | -7/Lower Caves | Accompanied by 3 allies 3633 | -7/Lower Caves | Discovered new exit (range 13) 3704 | -7/Lower Caves | Spotted B-75 Beast 3736 | -7/Lower Caves | Allies destroyed B-75 Beast 4264 | -7/Lower Caves | Discovered new exit (range 14) 4289 | -7/Lower Caves | Entered Data Miner 4289 | -7/Data Miner | Accompanied by 1 ally 4289 | -7/Data Miner | Discovered new exit (range 6) 4312 | -7/Data Miner | Met Data Miner 4333 | -7/Data Miner | Learned location of Section 7 (-3) 4333 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4352 | -7/Data Miner | Received God Mode back door access code from Data Miner 4399 | -7/Data Miner | Entered Proximity Caves 4399 | -6/Proximity Caves | Accompanied by 1 ally 4401 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4436 | -6/Proximity Caves | Escorted by Enhanced Grunt 4467 | -6/Proximity Caves | Identified exit to Factory 4862 | -6/Proximity Caves | Entered Factory 4862 | -6/Factory | Accompanied by 1 ally 4862 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5169 | -6/Factory | Incoming investigation squad redirected 5424 | -6/Factory | Identified exit to Lower Caves 5540 | -6/Factory | Garrison activated, responded to threat 6151 | -6/Factory | Entered Lower Caves 6151 | -6/Lower Caves | Accompanied by 1 ally 6477 | -6/Lower Caves | Discovered new exit (range 11) 6553 | -6/Lower Caves | Entered another Lower Caves area 6553 | -6/Lower Caves | Accompanied by 1 ally 6667 | -6/Lower Caves | Found Prototype Device 6683 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7041 | -6/Lower Caves | Build established: Scavenger-Mutant 7073 | -6/Lower Caves | Discovered new exit (range 12) 7230 | -6/Lower Caves | Entered Zion 7230 | -6/Zion | Accompanied by 3 allies 7314 | -6/Zion | Discovered new exit (range 16) 7364 | -6/Zion | Found Relay Coupler [Programmer] 7621 | -6/Zion | Learned location of Warlord (-5) 7806 | -6/Zion | Learned location of 1 exit from Factory 7911 | -6/Zion | Learned location of Extension (-5) 8042 | -6/Zion | Received a hallucinogenic algorithm 8425 | -6/Zion | Discovered new exit (range 5) 8427 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 8610 | -6/Zion | Found Prototype Device 8709 | -6/Zion | Identified Bomb Factory No. 2 8749 | -6/Zion | Build established: Hauler-Mutant 8970 | -6/Zion | Entered Deep Caves 8970 | -6/Deep Caves | Accompanied by 3 allies 9502 | -6/Deep Caves | Attacked by Z-Imprinter 9516 | -6/Deep Caves | Destroyed Z-Imprinter 9720 | -6/Deep Caves | Z-Facility disabled 9759 | -6/Deep Caves | Lost 3 parts (2n1w) 9767 | -6/Deep Caves | Found Prototype Protection 9767 | -6/Deep Caves | Identified Zio. Weapon Casing 9778 | -6/Deep Caves | Found Zio. Weapon Casing 9787 | -6/Deep Caves | Found Prototype Protection 9787 | -6/Deep Caves | Identified Zio. Heavy Carapace 9799 | -6/Deep Caves | Found Zio. Weapon Casing 9827 | -6/Deep Caves | Found Zio. Weapon Casing 9869 | -6/Deep Caves | Found Zio. Heavy Carapace 10171 | -6/Deep Caves | Discovered new exit (range 6) 10585 | -6/Deep Caves | Spotted as-07071 10595 | -6/Deep Caves | Destroyed as-07071 10603 | -6/Deep Caves | Exposed GOLEM chamber 10725 | -6/Deep Caves | Destroyed 8 combat bots 10735 | -6/Deep Caves | Triggered Deep Caves wall 10748 | -6/Deep Caves | Spotted AS-23963 10770 | -6/Deep Caves | Spotted AS-05197 10782 | -6/Deep Caves | Spotted as-50192 10792 | -6/Deep Caves | Triggered Deep Caves wall 10793 | -6/Deep Caves | Core integrity fell below 50% 10796 | -6/Deep Caves | Destroyed 30 combat bots 10812 | -6/Deep Caves | Destroyed as-50192 10847 | -6/Deep Caves | Destroyed AS-05197 10866 | -6/Deep Caves | Destroyed 8 combat bots 10874 | -6/Deep Caves | Destroyed AS-23963 10942 | -6/Deep Caves | Found GOLEM Unit 10998 | -6/Deep Caves | Found GOLEM Unit 11033 | -6/Deep Caves | Build established: Mutant 11115 | -6/Deep Caves | Found Deploy-a-Sentry 11218 | -6/Deep Caves | Spotted as-76842 11244 | -6/Deep Caves | Destroyed as-76842 11572 | -6/Deep Caves | Build established: Golem 11799 | -6/Deep Caves | Entered Proximity Caves 11799 | -5/Proximity Caves | Accompanied by 1 ally 11992 | -5/Proximity Caves | Learned 4 Factory zone layouts 12048 | -5/Proximity Caves | Spotted B-75 Beast 12067 | -5/Proximity Caves | Core integrity fell below 20% 12077 | -5/Proximity Caves | Allies destroyed B-75 Beast 12187 | -5/Proximity Caves | Discovered new exit (range 15) 12212 | -5/Proximity Caves | Entered Factory 12212 | -5/Factory | Accompanied by 1 ally 12212 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12213 | -5/Factory | Identified exit to Upper Caves 12382 | -5/Factory | Fabricated H-66 Slayer? 12525 | -5/Factory | Fabricated Exp. Terrain Scan Processor (x1) 12556 | -5/Factory | Found Hvy. Reactive Plating 12559 | -5/Factory | Found Hvy. Reactive Plating 12593 | -5/Factory | Incoming investigation squad redirected 12622 | -5/Factory | Local fabrication network quarantined 12645 | -5/Factory | Discovered new exit (range 15) 13063 | -5/Factory | Discovered new exit (range 16) 13412 | -5/Factory | First assault squad dispatched 13457 | -5/Factory | Entered Upper Caves 13457 | -5/Upper Caves | Accompanied by 1 ally 13655 | -5/Upper Caves | Discovered new exit (range 14) 13783 | -5/Upper Caves | Entered another Upper Caves area 13783 | -5/Upper Caves | Accompanied by 1 ally 13940 | -5/Upper Caves | Encountered a Warlord checkpoint 14351 | -5/Upper Caves | Discovered new exit (range 13) 14893 | -5/Upper Caves | Entered Warlord 14893 | -5/Warlord | Accompanied by 1 ally 14936 | -5/Warlord | System corruption cleaned by Quarantine Array 15030 | -5/Warlord | Learned 4 Armory zone layouts 15030 | -5/Warlord | Learned 4 Research zone layouts 15030 | -5/Warlord | Learned 4 Command zone layouts 15030 | -5/Warlord | Learned Quarantine stockpile data 15105 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 15159 | -5/Warlord | Met Warlord 15173 | -5/Warlord | Found Prototype Device 15173 | -5/Warlord | Identified System Purifier 15184 | -5/Warlord | Warlord's base attacked by MAIN.C 15190 | -5/Warlord | Found Prototype Device 15190 | -5/Warlord | Identified Exp. Phase Shifter 15195 | -5/Warlord | Found Prototype Reactor 15195 | -5/Warlord | Identified Vortex Chain Reactor 15441 | -5/Warlord | Opened side exit 15451 | -5/Warlord | Build established: Mutant 15534 | -5/Warlord | Warlord forces counterattacked 15551 | -5/Warlord | Found Prototype Ballistic Cannon 15558 | -5/Warlord | Spotted Striker 15559 | -5/Warlord | Spotted Executioner 15583 | -5/Warlord | Identified Hvy. Autocannon 15616 | -5/Warlord | Spotted Executioner 15635 | -5/Warlord | Found Exp. Targeting Computer 15648 | -5/Warlord | Spotted Executioner 15655 | -5/Warlord | Found Hvy. Autocannon 15660 | -5/Warlord | Destroyed Executioner 15667 | -5/Warlord | Discovered new exit (range 12) 15685 | -5/Warlord | Spotted Striker 15685 | -5/Warlord | Spotted Striker 15697 | -5/Warlord | Destroyed Striker 15702 | -5/Warlord | Destroyed Striker 15751 | -5/Warlord | Entered Proximity Caves 15751 | -4/Proximity Caves | Accompanied by 1 ally 15753 | -4/Proximity Caves | Destroyed 7 combat bots 16152 | -4/Proximity Caves | Discovered new exit (range 14) 16163 | -4/Proximity Caves | Learned Research security intel 16327 | -4/Proximity Caves | Entered Factory 16327 | -4/Factory | Accompanied by 1 ally 16327 | -4/Factory | Evolved 2 slots: Utility x2 16426 | -4/Factory | Garrison activated, responded to threat 16544 | -4/Factory | Fabricated Centrium Leg (x1) 16631 | -4/Factory | Incoming assault squad redirected 17033 | -4/Factory | Fabricated Combat Drone Bay (x1) 17083 | -4/Factory | Identified exit to Upper Caves 17083 | -4/Factory | Identified exit to Armory 17202 | -4/Factory | Entered Upper Caves 17202 | -4/Upper Caves | Accompanied by 3 allies 17229 | -4/Upper Caves | Spotted B-86 Titan 17247 | -4/Upper Caves | Destroyed B-86 Titan 17466 | -4/Upper Caves | Learned Research trap positions 17531 | -4/Upper Caves | Build established: Scavenger-Mutant 17697 | -4/Upper Caves | Discovered new exit (range 5) 17840 | -4/Upper Caves | Entered another Upper Caves area 17840 | -4/Upper Caves | Accompanied by 1 ally 17884 | -4/Upper Caves | Discovered new exit (range 15) 18157 | -4/Upper Caves | Learned location of 1 exit from Research 18501 | -4/Upper Caves | Build established: Hauler-Mutant 18832 | -4/Upper Caves | Discovered new exit (range 5) 18844 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18862 | -4/Upper Caves | Entered Zhirov 18862 | -4/Zhirov | Accompanied by 1 ally 18862 | -4/Zhirov | Discovered new exit (range 3) 18888 | -4/Zhirov | Met Zhirov 18916 | -4/Zhirov | Learned location of Quarantine (-3) 18916 | -4/Zhirov | Learned location of Testing (-2) 18929 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18952 | -4/Zhirov | Found Alien Artifact 18952 | -4/Zhirov | Identified Integrated Dissipator 18952 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 19027 | -4/Zhirov | Found Alien Artifact 19181 | -4/Zhirov | Entered Proximity Caves 19181 | -3/Proximity Caves | Accompanied by 3 allies 19748 | -3/Proximity Caves | Discovered new exit (range 15) 19767 | -3/Proximity Caves | Identified exit to Research 19861 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 19949 | -3/Proximity Caves | Build established: Derelict-Mutant 20182 | -3/Proximity Caves | Entered Research 20182 | -3/Research | Accompanied by 1 ally 20182 | -3/Research | Evolved 2 slots: Utility x2 20183 | -3/Research | Identified exit to Quarantine 20185 | -3/Research | Loaded intel: 73 trap records 20515 | -3/Research | Discovered new exit (range 11) 20548 | -3/Research | Identified exit to Research 20549 | -3/Research | Found Antimissile System 20561 | -3/Research | Found Quantum Capacitor 20563 | -3/Research | Found Quantum Capacitor 20782 | -3/Research | Entered Quarantine 20782 | -3/Quarantine | Accompanied by 1 ally 20825 | -3/Quarantine | Spotted Alpha 7 20858 | -3/Quarantine | Allies destroyed Alpha 7 20860 | -3/Quarantine | Found Prototype Ballistic Gun 20877 | -3/Quarantine | Found Alien Launcher 20887 | -3/Quarantine | Found Exp. Targeting Computer 20985 | -3/Quarantine | Incoming investigation squad redirected 21013 | -3/Quarantine | Cryocooling Duct disabled 21027 | -3/Quarantine | Cryocooling Duct disabled 21028 | -3/Quarantine | Ambient heat levels rising (+20) 21028 | -3/Quarantine | Non-combat units ordered to evacuate 21042 | -3/Quarantine | Ambient heat levels rising (+20) 21042 | -3/Quarantine | Combat units ordered to evacuate 21142 | -3/Quarantine | Quarantine Guard activated 21194 | -3/Quarantine | Spotted Quarantine Guard 21232 | -3/Quarantine | Spotted Quarantine Guard 21245 | -3/Quarantine | Allies destroyed Quarantine Guard 21316 | -3/Quarantine | Spotted Quarantine Guard 21338 | -3/Quarantine | Allies destroyed Quarantine Guard 21371 | -3/Quarantine | Build established: Hacker-Mutant 21373 | -3/Quarantine | Found Prototype Device 21373 | -3/Quarantine | Identified Adv. Kinecellerator 21378 | -3/Quarantine | Found Antimissile System 21427 | -3/Quarantine | Spotted Quarantine Guard 21447 | -3/Quarantine | Destroyed Quarantine Guard 21543 | -3/Quarantine | Discovered exit to Research (range 10) 21543 | -3/Quarantine | Spotted Quarantine Guard 21550 | -3/Quarantine | Destroyed Quarantine Guard 21877 | -3/Quarantine | Found Alien Impact Weapon 21931 | -3/Quarantine | Spotted Quarantine Guard 21937 | -3/Quarantine | Destroyed Quarantine Guard 21981 | -3/Quarantine | Found Alien Artifact 22165 | -3/Quarantine | Spotted Quarantine Guard 22168 | -3/Quarantine | Spotted Quarantine Guard 22169 | -3/Quarantine | Allies destroyed Quarantine Guard 22188 | -3/Quarantine | Destroyed Quarantine Guard 22196 | -3/Quarantine | Spotted Quarantine Guard 22208 | -3/Quarantine | Allies destroyed Quarantine Guard 22222 | -3/Quarantine | Spotted Quarantine Guard 22228 | -3/Quarantine | Destroyed Quarantine Guard 22419 | -3/Quarantine | Found Powered Armor 22540 | -3/Quarantine | Identified Core Stripper 22608 | -3/Quarantine | Found Powered Armor 22703 | -3/Quarantine | Spotted Fortress 22779 | -3/Quarantine | Destroyed Fortress 22786 | -3/Quarantine | Found Vortex Chain Reactor 22789 | -3/Quarantine | Found Prototype Device 22789 | -3/Quarantine | Identified Thermal Barrier 22813 | -3/Quarantine | Found Prototype Device 22813 | -3/Quarantine | Identified Exp. Force Field 22869 | -3/Quarantine | Found Vortex Chain Reactor 22872 | -3/Quarantine | Found Prototype Device 22872 | -3/Quarantine | Identified EM Dispersion Field 23023 | -3/Quarantine | Discovered new exit (range 6) 23023 | -3/Quarantine | Spotted Quarantine Guard 23039 | -3/Quarantine | Allies destroyed Quarantine Guard 23047 | -3/Quarantine | Identified exit to Section 7 23070 | -3/Quarantine | Entered Section 7 23070 | -3/Section 7 | Accompanied by 1 ally 23070 | -3/Section 7 | Spotted S7 Guard 23085 | -3/Section 7 | Destroyed S7 Guard 23094 | -3/Section 7 | Found Alien Artifact 23094 | -3/Section 7 | Identified Integrated Heat Negator 23094 | -3/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+2%) 23490 | -3/Section 7 | Spotted S7 Guard 23516 | -3/Section 7 | Garrison activated, responded to threat 23533 | -3/Section 7 | Allies destroyed S7 Guard 23656 | -3/Section 7 | Identified Multirail 23942 | -3/Section 7 | Build established: Hauler-Mutant 24280 | -3/Section 7 | Found Alien Artifact 24280 | -3/Section 7 | Identified Core Membrane 24280 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 24301 | -3/Section 7 | Build established: Hacker-Mutant 24323 | -3/Section 7 | Entered Research 24323 | -2/Research | Accompanied by 1 ally 24323 | -2/Research | Warlord forces began assault on 0b10 24323 | -2/Research | Evolved 2 slots: Weapon x2 24375 | -2/Research | Met up with Warlord 24433 | -2/Research | Research machine network offline 24639 | -2/Research | Borebot progress halted 24669 | -2/Research | Found Prototype Launcher 24669 | -2/Research | Identified Point Singularity Launcher 24672 | -2/Research | Found Faulty Point Singularity Launcher 24845 | -2/Research | Borebot progress halted 24893 | -2/Research | Identified Stasis Generator 24895 | -2/Research | Borebot progress halted 24925 | -2/Research | Spotted Striker 24925 | -2/Research | Spotted Executioner 24936 | -2/Research | Build established: Hacker-Tank 24939 | -2/Research | Destroyed Executioner 24941 | -2/Research | Allies destroyed Striker 24962 | -2/Research | Borebot progress halted 24965 | -2/Research | Found Exp. Targeting Computer 25133 | -2/Research | Discovered new exit (range 9) 25173 | -2/Research | Identified exit to Access 25281 | -2/Research | Found Prototype Processor 25281 | -2/Research | Identified Exp. Target Analyzer 25447 | -2/Research | Spotted Executioner 25449 | -2/Research | Destroyed Executioner 25535 | -2/Research | Found Adv. Kinecellerator 25625 | -2/Research | Discovered new exit (range 13) 25806 | -2/Research | Spotted Striker 25809 | -2/Research | Destroyed Striker 26084 | -2/Research | Build established: Scavenger-Gunner 26126 | -2/Research | Warlord destroyed during the assault 26246 | -2/Research | Spotted Striker 26257 | -2/Research | Allies destroyed Striker 26348 | -2/Research | Found Prototype Processor 26373 | -2/Research | Spotted Striker 26481 | -2/Research | Spotted Executioner 26484 | -2/Research | Spotted Striker 26487 | -2/Research | Allies destroyed Striker 26489 | -2/Research | Destroyed Executioner 26762 | -2/Research | Spotted Executioner 26763 | -2/Research | Spotted Executioner 26767 | -2/Research | Identified Exp. Core Analyzer 26774 | -2/Research | Destroyed Executioner 26781 | -2/Research | Allies destroyed Executioner 26875 | -2/Research | Spotted B-90 Cyclops 26875 | -2/Research | Spotted Striker 26892 | -2/Research | High security lockdown imminent 26892 | -2/Research | Destroyed Striker 26948 | -2/Research | Discovered new exit (range 3) 26968 | -2/Research | Entered Testing 26968 | -2/Testing | Accompanied by 1 ally 27032 | -2/Testing | Garrison activated, responded to threat 27033 | -2/Testing | Found Prototype Device 27033 | -2/Testing | Identified AEGIS Remote Shield 27062 | -2/Testing | High security lockdown imminent 27142 | -2/Testing | High security lockdown engaged 27161 | -2/Testing | Spotted OZ-DJ1(K) 27241 | -2/Testing | Destroyed 15 combat bots 27274 | -2/Testing | Spotted Alpha 7 27280 | -2/Testing | Found Prototype Ballistic Cannon 27290 | -2/Testing | Spotted Striker 27290 | -2/Testing | Spotted Striker 27292 | -2/Testing | Spotted Investigator 27293 | -2/Testing | Destroyed Investigator 27338 | -2/Testing | Destroyed Striker 27351 | -2/Testing | Identified Perforator 27359 | -2/Testing | Destroyed 8 combat bots 27432 | -2/Testing | Destroyed Executioner 27433 | -2/Testing | Spotted Striker 27438 | -2/Testing | Destroyed Striker 27487 | -2/Testing | Destroyed 25 combat bots 27505 | -2/Testing | Discovered exit to Access (range 17) 27611 | -2/Testing | Found Prototype Protection 27611 | -2/Testing | Identified SHELL Armor 27615 | -2/Testing | Spotted Executioner 27617 | -2/Testing | Destroyed Executioner 27651 | -2/Testing | Spotted Executioner 27653 | -2/Testing | Spotted Investigator 27656 | -2/Testing | Destroyed Executioner 27659 | -2/Testing | Destroyed Investigator 27665 | -2/Testing | Core integrity fell below 50% 27693 | -2/Testing | Found Prototype Protection 27699 | -2/Testing | Destroyed 26 combat bots 27734 | -2/Testing | Identified Hvy. Regenerative Plating 27848 | -2/Testing | Entered Access 27848 | -1/Access | Accompanied by 1 ally 27848 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 27849 | -1/Access | Identified exit to Command 28039 | -1/Access | Build established: Scavenger-Mutant 28098 | -1/Access | First assault squad dispatched 28123 | -1/Access | Incoming assault squad redirected 28406 | -1/Access | Incoming assault squad redirected 28412 | -1/Access | Incoming assault squad redirected 28488 | -1/Access | High security lockdown imminent 28528 | -1/Access | Spotted B-99 Colossus 28568 | -1/Access | High security lockdown engaged 28643 | -1/Access | Entered Command 28643 | -1/Command | Accompanied by 1 ally 28939 | -1/Command | First assault squad dispatched 28959 | -1/Command | Incoming assault squad redirected 29171 | -1/Command | Incoming assault squad redirected 29217 | -1/Command | Imp. Hacking Suite fried by hacking feedback 29230 | -1/Command | High security lockdown imminent 29310 | -1/Command | High security lockdown engaged 29481 | -1/Command | Destroyed 12 combat bots 29509 | -1/Command | Build established: Hauler-Mutant 29533 | -1/Command | Scanned by Researcher 29533 | -1/Command | Spotted Investigator 29539 | -1/Command | Destroyed Investigator 29592 | -1/Command | Destroyed 13 combat bots 29672 | -1/Command | Spotted Striker 29678 | -1/Command | Destroyed Striker 29678 | -1/Command | Destroyed Striker 29684 | -1/Command | Spotted Executioner 29688 | -1/Command | Spotted Executioner 29688 | -1/Command | Spotted Striker 29688 | -1/Command | Spotted Investigator 29690 | -1/Command | Destroyed Executioner 29690 | -1/Command | Destroyed Striker 29699 | -1/Command | Destroyed Investigator 29702 | -1/Command | Destroyed Executioner 29723 | -1/Command | Destroyed 17 combat bots 29725 | -1/Command | Found Prototype Launcher 29725 | -1/Command | Identified Containment Facilitator 29894 | -1/Command | Destroyed Executioner 29894 | -1/Command | Destroyed Striker 29917 | -1/Command | Spotted Striker 29922 | -1/Command | Allies destroyed Striker 29961 | -1/Command | Spotted Executioner 29961 | -1/Command | Spotted Executioner 29961 | -1/Command | Destroyed Executioner 29970 | -1/Command | Destroyed Executioner 29997 | -1/Command | Destroyed 19 combat bots 30154 | -1/Command | Spotted Executioner 30154 | -1/Command | Spotted Executioner 30154 | -1/Command | Spotted Striker 30154 | -1/Command | Spotted Striker 30157 | -1/Command | Spotted Executioner 30160 | -1/Command | Destroyed Executioner 30160 | -1/Command | Destroyed Executioner 30163 | -1/Command | Destroyed Executioner 30165 | -1/Command | Spotted Investigator 30166 | -1/Command | Destroyed Executioner 30169 | -1/Command | Destroyed Striker 30170 | -1/Command | Spotted Executioner 30171 | -1/Command | Allies destroyed Striker 30175 | -1/Command | Destroyed Executioner 30177 | -1/Command | Spotted Striker 30191 | -1/Command | Destroyed Striker 30201 | -1/Command | Allies destroyed Investigator 30211 | -1/Command | Destroyed Executioner 30225 | -1/Command | Spotted Striker 30225 | -1/Command | Allies destroyed Striker 30250 | -1/Command | Destroyed 32 combat bots 30289 | -1/Command | Found Adv. Kinecellerator 30528 | -1/Command | Destroyed Executioner 30542 | -1/Command | Build established: Scavenger-Mutant 30927 | -1/Command | Found Exp. Core Analyzer 30958 | -1/Command | Found Adv. Kinecellerator 31521 | -1/Command | Build established: Scavenger-Gunner 31644 | -1/Command | Spotted M Guard 31644 | -1/Command | Spotted Combat Programmer 31645 | -1/Command | Spotted M Guard 31645 | -1/Command | Spotted Combat Programmer 31671 | -1/Command | Destroyed Combat Programmer 31686 | -1/Command | Destroyed M Guard 31700 | -1/Command | Destroyed Combat Programmer 31726 | -1/Command | Destroyed M Guard 31726 | -1/Command | Destroyed all MAIN.C guards 31778 | -1/Command | Found Exp. Targeting Computer 32178 | -1/Command | Spotted Executioner 32178 | -1/Command | Spotted Executioner 32178 | -1/Command | Spotted Striker 32178 | -1/Command | Spotted Alpha 7 32183 | -1/Command | Destroyed Striker 32186 | -1/Command | Destroyed Executioner 32186 | -1/Command | Spotted B-99 Colossus 32189 | -1/Command | Destroyed Executioner 32207 | -1/Command | Befriended a Behemoth using the annoying Tinkerer's hack 32208 | -1/Command | Spotted Striker 32209 | -1/Command | Spotted Executioner 32209 | -1/Command | Spotted Executioner 32209 | -1/Command | Spotted Alpha 7 32212 | -1/Command | Destroyed Executioner 32215 | -1/Command | Destroyed Executioner 32215 | -1/Command | Allies destroyed Alpha 7 32218 | -1/Command | Destroyed Striker 32228 | -1/Command | Discovered new exit (range 21) 32228 | -1/Command | Spotted B-99 Colossus 32236 | -1/Command | Befriended a Behemoth using the annoying Tinkerer's hack 32250 | -1/Command | Allies destroyed Alpha 7 32327 | -1/Command | Found Exp. Targeting Computer 32359 | -1/Command | Found Exp. Targeting Computer 32367 | -1/Command | Found Exp. Targeting Computer 33696 | -1/Command | Crushed by falling debris 33767 | -1/Command | Met MAIN.C 33777 | -1/Command | 0b10 Conduit disabled 33788 | -1/Command | Allies destroyed MAIN.C Shell 33791 | -1/Command | MAIN.C activated Command garrisons 33805 | -1/Command | Allies destroyed MAIN.C 33859 | -1/Command | P-80 Master assimilated allied H-88 Terminator 34195 | -1/Command | Discovered new exit (range 14) 34248 | -1/Command | Spotted B-99 Colossus 34275 | -1/Command | Allies destroyed B-99 Colossus 34607 | -1/Command | Spotted B-99 Colossus 34619 | -1/Command | Allies destroyed B-99 Colossus 35049 | -1/Command | Found Hvy. Regenerative Plating 35260 | -1/Command | Build established: Scavenger-Mutant 35507 | -1/Command | Found Exp. Core Analyzer 35510 | -1/Command | Found Adv. Kinecellerator 35518 | -1/Command | Destroyed B-99 Colossus 35798 | -1/Command | Build established: Scavenger-Gunner 36000 | *** | Establishing 0b11! Last Messages --------------- Player 2: "You're carrying spare weapons, right? I have 13, but if you don't have enough later it's not my fault." 35649_ Slug penetrates G-73 Enforcer. 35649_ G-73 Enforcer destroyed. 35653_ Dropped Perforator. 35659_ Acquired 15 matter. 35706_ Acquired Adv. Matter Compressor. 35707_ Acquired 87 matter. 35719_ Acquired 85 matter. 35745_ Acquired 70 matter. 35750_ Slug penetrates Wall. 35750_ Slug penetrates Earth. 35752_ Penetrated by Slug. 35754_ Slug penetrates H-88 Terminator. 35754_ H-88 Terminator destroyed. 35757_ Discarded Exp. Core Analyzer. 35760_ Acquired 68 matter. 35770_ Acquired 80 matter. 35785_ Acquired 27 matter. 35816_ Acquired 35 matter. 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"#? | | #?# " **%=[% ""####""#!%[ "#? | | #?# " =%!%! ! ###? | | #?# " !=! =![ ##? | | "" #?# # =%=%* == ] "#? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 150 Coolant Potential 100 Energy Generation 55 Energy Capacity 1700 Matter Stores 700 Matter Capacity 800 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Jamming Range 16 Armor Coverage 1800 Resistance: KI 40 Resistance: TH 50 Core Shielding 30 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 66 Targeting Accuracy 32 Launcher Accuracy 40 Target Analysis 8 Core Analysis 15 Armor Integrity Analysis 66 Recoil Reduction 6 Kinecelleration 50 Offensive Hacking 26 Defensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Battle Rifle | -6/Zion | Free Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Enh. Flamer | -6/Zion | Free Ripper | -6/Zion | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Actuator Array | -1/Command | Hacked Robot Schematics ------------------ S-10 Pest | -9/Storage | Hacked S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded H-66 Slayer | x2 | -5/Factory Exp. Terrain Scan Processor | x1 | -5/Factory Centrium Leg | x1 | -4/Factory | Preloaded Combat Drone Bay | x1 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Core Stripper Integrated Heat Negator Core Membrane Stasis Generator Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . 2 . 2 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . . Power 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 5 | . . 1 . 1 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Utility 9 | . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . 2 . . 2 . 2 . . Weapon 2 | . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 448 | . 10 1 8 10 7 8 1 2 . 3 13 . 5 2 34 7 39 2 8 10 8 31 . 5 1 4 8 34 15 30 42 17 83 Parts Lost 114 | . . . 1 1 . . . . . . . . . . 15 . 12 . . . 11 13 . 4 . 3 . 10 2 3 23 1 15 Damage Taken 29435 | . 216 . 413 165 278 107 99 200 . 120 87 . 234 . 2416 109 1673 191 73 396 1971 1677 88 1223 . 541 561 2727 964 2543 3827 922 5614 Core 2219 | . . . 45 13 47 5 3 . . . 16 . 38 . 385 19 69 28 . 63 182 122 . 22 . . . 177 123 77 556 44 185 Player 2/Cogmind (%) 63 | . . . 77 48 73 71 100 . . . 100 . 47 . 70 24 79 100 . 70 90 87 . 100 . . . 100 55 61 79 74 42 Absorbed by Shields 8182 | . . . . . . . . . . . . . . . . . . . . 61 . . . . . . 23 321 476 . 2065 959 4277 Damage Inflicted 74944 | . 356 44 601 676 651 511 595 822 . 556 371 . 865 . 6378 304 2035 259 495 2460 937 2103 734 2038 . 540 1763 6857 7404 5974 7331 3147 18137 Player 2/Cogmind (%) 51 | . 52 33 51 42 66 23 35 74 . 30 56 . 51 . 43 25 68 46 43 50 57 46 65 62 . 71 45 70 63 48 41 78 51 Combat Hostiles Destroyed 309 | . 6 . 9 7 6 5 6 5 . 2 4 . 9 . 28 4 12 . 4 5 5 10 4 9 . 4 9 16 24 22 20 12 62 Player 2/Cogmind (%) 38 | . 60 . 60 46 75 26 60 100 . 16 66 . 60 . 30 57 75 . 57 31 71 52 66 56 . 100 45 66 63 41 18 34 30 Game ------ Seed NodeDimensionalDissipator Manual? 0 Play Time 05:26:38 Cumulative 1537.6 hours Start 2020.08.30 @ 19:22:15 End 2020.08.31 @ 03:16:18 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 2439 Rogue 2432 Adventurer 0 Explorer 7 Win Type 1 Total 130 Types 39/11/56/3/3/3/15 Lore% 99 Gallery% 99 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 29f2142c-cca1-4f13-bf6f-04fd889fe765