Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.27 @ 17:04:32 Player: mgobin-777 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (47) 235 Value Destroyed (1572) 1572 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 4818 Bonus ------- High Alert Combat Kills 32 Friendly Fire -21 Cogmind --------- Core Integrity 287/850 Matter 42/300 Energy 150/150 System Corruption 2% Temperature Warm (179) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Small Storage Unit > --- WEAPON (4) ------- Gauss Rifle Chainsword > --- INVENTORY (8) ---- Light Nuclear Core Light Nuclear Core Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Heavy Plasma Cannon Hypervelocity Gauss Rifle Long-range Missile Launcher Chainsword > --- INVENTORY -------- (None) [Rating: 52] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Light Armor Plating Device Advanced Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Slots Evolved 8 | . . . . . 8 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 3 | . . . . . 3 Weapon 2 | . . . . . 2 Parts Attached 35 | 6 4 2 . 2 21 Power 5 | 1 1 . . . 3 Engine 4 | 1 1 . . . 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 10 | 2 . 2 . 1 5 Treads 2 | 2 . . . . . Leg 8 | . . 2 . 1 5 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 1 . . 1 7 Device 2 | . . . . . 2 Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 7 | . 1 . . 1 5 Artifact . | . . . . . . Weapon 10 | 2 2 . . . 6 Energy Gun 3 | 1 1 . . . 1 Energy Cannon 1 | . . . . . 1 Ballistic Gun 3 | 1 . . . . 2 Ballistic Cannon . | . . . . . . Launcher 2 | . 1 . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 24 | . . 1 1 . 22 Power 3 | . . . . . 3 Propulsion 8 | . . 1 . . 7 Utility 7 | . . . . . 7 Weapon 6 | . . . 1 . 5 Highest Loss Streak 11 | . . 1 1 . 11 To Critical Strikes 1 | . . . . . 1 Average Backups 4 | . 3 8 8 7 1 Power . | . . 1 1 1 . Propulsion . | . . 1 1 . . Utility 2 | . 2 5 5 4 . Weapon . | . . 1 1 1 . Tool/Special . | . . . . . . Unused Backups 2 | . . . . . 2 Power 2 | . . . . . 2 Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 78 | . 92 99 92 71 55 Engine 10 | . 14 14 14 14 4 Treads 10 | . 28 21 . . . Leg 9 | . . 5 28 28 7 Device 1 | . . . . . 3 Storage 11 | . 14 14 14 14 6 Protection 11 | . 7 14 14 14 12 Energy Gun 5 | . 10 4 3 . 5 Energy Cannon 1 | . . . . . 5 Ballistic Gun 7 | . 14 14 7 . 2 Launcher 5 | . 3 9 10 . 3 Peak Build Rating 52 | 6 8 8 8 7 52 Average Rating 12 | 4 6 7 7 5 23 On Entrance 5 | . 6 8 8 7 5 Naked Turns . | . . . . . . Heaviest Build 59 | 13 18 16 16 14 59 Greatest Support 60 | 40 40 40 20 20 60 Greatest Overweight (x) 12 | . . . . . 12 Average Overweight (x) . | . . . . . 3 Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 3 8 8 8 8 6 Average Carried 4 | . 3 7 8 7 1 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | . 8 8 8 7 2 Class Distribution -------------------- 75% | Mutant 8% | Scavenger-Mutant 8% | Scavenger-Tank 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Scraptown Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -6 ----------- Run | Yrd Mat Min Sub Scr Fac Matter Collected 794 | 69 317 . 50 103 255 Remotely . | . . . . . . Salvage Created 1244 | . 308 84 208 . 644 Parts 86 | . 18 6 19 . 43 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 1 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 5 | . . . 5 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Combat Hostiles Destroyed 36 | . 8 2 10 . 16 Melee 2 | . 1 . . . 1 Guns 9 | . 4 1 . . 4 Cannons 2 | . . . . . 2 AOE 23 | . 3 1 10 . 9 Classes Destroyed 11 | . 4 . 2 . 5 Worker 6 | . 1 . . . 5 Builder 3 | . . . . . 3 Recycler 1 | . 1 . . . . Operator 1 | . . . . . 1 Swarmer 9 | . 3 . 3 . 3 Grunt 15 | . 5 2 . . 8 Duelist 1 | . . . . . 1 Sentry 2 | . . . 1 . 1 Hunter 2 | . . . . . 2 Programmer 1 | . . . . . 1 Subdweller 6 | . . . 6 . . Best Kill Streak 8 | . 3 1 6 . 8 Combat Bots Only 6 | . 3 1 6 . 3 Max Kills in Single Turn 3 | . 2 1 2 . 3 Gunslinging . | . . . . . . Exploded 3 | . 2 1 2 . 3 Melee 1 | . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -6 -------- Run | Yrd Mat Min Sub Scr Fac Hostile Shots Fired 260 | . 39 14 26 . 181 Missed 84 | . 13 3 9 . 59 Hits 176 | . 26 11 17 . 122 Melee 2 | . . . . . 2 Projectile 174 | . 26 11 17 . 120 Critical Strikes 9 | . 1 1 1 . 6 Damage Taken 3378 | . 357 196 235 . 2590 Core 634 | . 20 47 4 . 563 Absorbed by Shields . | . . . . . . Core Remaining (%) 85 | 100 . . . 71 . Volleys Fired 73 | . 26 8 12 . 27 Largest 4 | . 2 2 2 . 4 Hottest 246 | . 70 80 50 . 246 Shots Fired 150 | . 52 16 20 . 62 Gun 103 | . 50 15 8 . 30 Cannon 14 | . . . . . 14 Launcher 33 | . 2 1 12 . 18 Special . | . . . . . . Kinetic 56 | . 26 7 8 . 15 Thermal 61 | . 24 8 . . 29 Explosive 33 | . 2 1 12 . 18 Electromagnetic . | . . . . . . Robot Hit Streak 19 | . 19 5 6 . 12 Robot Miss Streak 3 | . 3 3 1 . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 95 | . 37 8 13 . 37 Core Hits 92 | . 17 5 17 . 53 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 3 | . 1 . . . 2 Burn 1 | . 1 . . . . Destroy 2 | . . . . . 2 Melee Attacks 3 | . . . . . 3 Impact . | . . . . . . Slashing 3 | . . . . . 3 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4105 | . 553 157 790 . 2605 Guns 835 | . 444 94 34 . 263 Cannons 224 | . . . . . 224 Explosions 2950 | . 96 63 756 . 2035 Melee 69 | . . . . . 69 Ramming 27 | . 13 . . . 14 Kinetic 361 | . 218 43 34 . 66 Thermal 1221 | . 226 51 . . 944 Explosive 2427 | . 96 63 756 . 1512 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 69 | . . . . . 69 Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 138 | . . . 13 . 125 Projectiles . | . . . . . . Explosions 138 | . . . 13 . 125 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 611 | . 22 18 48 . 523 Shots 13 | . 1 1 3 . 8 Rammed 5 | . 3 1 . . 1 Targets Rammed 15 | . 4 1 . . 10 Kicked 9 | . . . . . 9 Crushed 1 | . 1 . . . . Highest Temperature 361 | . 232 227 6 . 361 Average Temperature 106 | . 75 110 6 . 132 Received Heat Transfer 849 | . 189 117 57 . 486 Effects 6 | . . . . . 6 Shutdowns 1 | . . . . . 1 Interference 5 | . . . . . 5 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 2123 | . 740 148 . . 1235 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Maximum Alert Level 2 | . . . . . 2 Low Security (%) 92 | 100 100 100 . . 83 Level 1 5 | . . . . . 12 Level 2 1 | . . . . . 4 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 479 | . 106 40 . . 479 Initial 16 | . . 16 . . . Average 55 | . 38 5 . . 96 Influence Increases 1340 | . 256 60 140 . 884 Destroy 0b10 Robot/C 600 | . 160 40 80 . 320 Destroy 0b10 Robot/NC 55 | . 10 . . . 45 Destroy Leader 120 | . 40 10 . . 70 Disable Machine 195 | . . . . . 195 Destroy Structure 220 | . 16 10 . . 194 Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 135 | . 30 . 60 . 45 Influence Decreases 927 | . 214 102 130 10 471 Entered New Map 36 | . . 26 . 10 . Time Decay 671 | . 214 66 120 . 271 Lost Part 220 | . . 10 10 . 200 Squads Dispatched 5 | . 1 . . . 4 Investigation . | . . . . . . Extermination 1 | . . . . . 1 Reinforcement 4 | . 1 . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -6 --------- Run | Yrd Mat Min Sub Scr Fac Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 49 | . 16 2 12 . 19 Peak Tracking Total 6 | . 5 2 6 . 4 Tactical Retreats 6 | . 2 . 1 . 3 Traps | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -6 ---------- Run | Yrd Mat Min Sub Scr Fac Machines Disabled 13 | . . . . . 13 Max in Single Turn 4 | . . . . . 4 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -6 --------- Run | Yrd Mat Min Sub Scr Fac Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -6 ------------ Run | Yrd Mat Min Sub Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -6 -------- Run | Yrd Mat Min Sub Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -6 ------------- Run | Yrd Mat Min Sub Scr Fac Turns Passed 2621 | 56 649 438 326 259 893 Spaces Moved 1354 | 30 337 265 235 212 275 Core 89 | 6 . . . . 83 Treads 548 | 24 337 187 . . . Legs 717 | . . 78 235 212 192 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 120 120 120 120 Average Speed 165 | 138 160 148 120 120 266 Slowest Speed 650 | 160 160 160 120 120 650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 3 54 72 23 25 6 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug 5 | . . . . . 5 Terrain Destroyed 303 | . 14 10 53 . 226 Melee . | . . . . . . Projectile 5 | . . . . . 5 AOE 298 | . 14 10 53 . 221 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -6 --------- Run | Yrd Mat Min Sub Scr Fac Total 1568 | 45 392 293 258 217 363 Wait 37 | 4 9 12 11 . 1 Move 1349 | 29 336 264 234 211 275 Hop . | . . . . . . Pick Up 39 | 6 11 2 . 1 19 Fast Attach 1 | . . 1 . . . Attach 30 | 6 1 1 . . 22 Detach . | . . . . . . Swap 11 | . 3 2 1 2 3 Drop 10 | . 2 2 . 3 3 Fire 73 | . 26 8 12 . 27 Melee 3 | . . . . . 3 Ram 1 | . . . . . 1 Kick 9 | . . . . . 9 Crush 5 | . 4 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -9/Scraptown -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Discovered new exit (range 12) 316 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 9) 433 | -10/Materials | Discovered new exit (range 10) 706 | -10/Materials | Entered Mines 738 | -10/Mines | Discovered new exit (range 7) 776 | -10/Mines | Learned Materials garrison access intel 884 | -10/Mines | Found a hidden stash of uninstalled traps 1137 | -10/Mines | Discovered new exit (range 6) 1144 | -10/Mines | Entered Subcaves 1145 | -10/Subcaves | Approached by a straggling Scientist 1154 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1462 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1470 | -10/Subcaves | Entered Scraptown 1570 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1723 | -9/Scraptown | Discovered new exit (range 3) 1729 | -9/Scraptown | Entered Factory 1729 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x3, Weapon x2 1791 | -6/Factory | Discovered new exit (range 13) 2059 | -6/Factory | Lost 8 parts (2p2n4u) 2593 | -6/Factory | Core integrity fell below 50% 2622 | -6/Factory | Self-destructed Last Messages --------------- 02605_ Lrn. Missile Launcher destroyed. 02606_ Slug penetrates Wall. 02606_ Penetrated by Slug. 02607_ HV Slug penetrates H-66 Slayer. 02607_ HV Slug penetrates Earth. 02609_ Hyp. Gauss Rifle destroyed. 02610_ Penetrated by Slug. 02611_ H-66 Slayer destroyed. 02612_ K-01 Serf collects debris. 02613_ Carbon-fiber Leg destroyed. 02616_ R-10 Processor collects Phase Shifter. 02616_ Acquired Gauss Rifle. 02617_ K-01 Serf collects debris. 02620_ Adv. Heat Sink destroyed. 02620_ Penetrated by Slug. 02620_ U-05 Engineer lays Concrete. 02621_ System corrupted: Heat flow error (+195). 02621_ K-01 Serf collects debris. 02621_ R-10 Processor collects Autogun. 02621_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????# ??? + "F??????????????????? | | ?????????##### ???? # ? 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[%|?? | | ??????????????????######################### !??? | | ????????????????????????????????????????????? ??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RainbowSwordRailgun Manual? 0 Play Time 00:16:04 Cumulative 21.8 hours Start 2025.09.27 @ 16:16:34 End 2025.09.27 @ 17:04:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 63 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 19 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a6db593-6369-4f0f-a83e-3f70fbf3e832