Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.24 @ 17:49:25 Player: SelfCookedBird Result: Destroyed by as-23361 with Assembled F-torch Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (36) 180 Value Destroyed (808) 808 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2148 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 140/150 System Corruption 0% Temperature Warm (120) Movement Rolling (145) Ox3 Location -9/Mines Parts ------- > --- POWER (2) -------- Light Ion Engine Light Ion Engine > --- PROPULSION (2) --- Compact Wheel Hover Unit > --- UTILITY (3) ------ High-capacity Storage Unit Signal Interpreter Light Armor Plating > --- WEAPON (2) ------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY (20) --- Ion Engine Light Ion Engine Hover Unit Flight Unit Flight Unit Heat Sink Sensor Array Experimental Sensor Array Medium Laser Small Laser Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Ion Engine Hover Unit Flight Unit Flight Unit Heat Sink Sensor Array Experimental Sensor Array Medium Laser Small Laser Datajack [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Hover Unit Treads Light Treads Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 52 | 6 5 32 9 Power 10 | 1 . 6 3 Engine 10 | 1 . 6 3 Core . | . . . . Reactor . | . . . . Propulsion 19 | 2 2 9 6 Treads 2 | . 2 . . Leg . | . . . . Wheel 8 | 2 . 5 1 Hover 7 | . . 4 3 Flight 2 | . . . 2 Utility 9 | 1 1 7 . Device 1 | . . 1 . Storage 4 | 1 1 2 . Processor 2 | . . 2 . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 14 | 2 2 10 . Energy Gun 8 | 2 . 6 . Energy Cannon . | . . . . Ballistic Gun 4 | . 1 3 . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . 1 . Unidentified Prototypes 1 | . . 1 . Parts Lost 15 | . . 14 1 Power 6 | . . 5 1 Propulsion 3 | . . 3 . Utility 1 | . . 1 . Weapon 5 | . . 5 . Highest Loss Streak 6 | . . 6 1 To Critical Strikes . | . . . . Average Slot Usage (%) 87 | . 85 81 99 Engine 17 | . 14 16 21 Treads 8 | . 22 6 . Wheel 4 | . 5 7 . Hover 8 | . . 3 21 Storage 11 | . 14 11 11 Processor 8 | . . 11 11 Protection 4 | . . 2 11 Energy Gun 12 | . 9 8 22 Ballistic Gun 4 | . 5 8 . Launcher 4 | . 12 2 . Peak Build Rating 14 | 6 6 13 14 Average Rating 9 | 3 5 9 13 On Entrance 6 | . 6 6 13 Naked Turns . | . . . . Heaviest Build 74 | 12 48 74 57 Greatest Support 40 | 32 40 40 16 Greatest Overweight (x) 16 | 2 1 16 4 Average Overweight (x) 1 | . . 2 3 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 7 15 20 20 Most Carried 14 | . 9 14 11 Average Carried 8 | . 5 9 9 Final Capacity 20 | 8 20 20 20 Final Carried 11 | . 8 6 11 Class Distribution -------------------- 57% | Scavenger-Mutant 42% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 855 | 208 23 544 80 Remotely . | . . . . Salvage Created 1056 | . 48 862 146 Parts 84 | . 9 60 15 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 29 | . 3 19 7 Guns 24 | . 1 16 7 AOE 5 | . 2 3 . Classes Destroyed 8 | . 2 5 1 Worker 3 | . . 2 1 Builder 1 | . . 1 . Operator 1 | . 1 . . Watcher 3 | . . 3 . Swarmer 12 | . 3 3 6 Grunt 13 | . . 13 . Sentry 3 | . . 3 . Assembled 1 | . . . 1 Best Kill Streak 11 | . 3 11 4 Combat Bots Only 9 | . 3 9 3 Max Kills in Single Turn 3 | . 2 3 3 Gunslinging 1 | . . . 1 Exploded 2 | . 2 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 225 | . 19 173 33 Missed 64 | . 5 53 6 Damage Taken 1712 | . 148 1343 221 Core 446 | . 39 386 21 Absorbed by Shields . | . . . . Core Remaining (%) 92 | 100 84 . . Volleys Fired 96 | . 7 77 12 Largest 2 | . 2 2 2 Hottest 90 | . 90 90 90 Shots Fired 144 | . 11 109 24 Gun 140 | . 9 107 24 Cannon . | . . . . Launcher 4 | . 2 2 . Special . | . . . . Kinetic 75 | . . 75 . Thermal 33 | . 7 26 . Explosive 4 | . 2 2 . Electromagnetic 32 | . 2 6 24 Robot Hit Streak 12 | . 2 12 3 Robot Miss Streak 7 | . 6 5 7 Penetration Max . | . . . . Secondary Targets 8 | . . 4 4 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 102 | . 3 85 14 Core Hits 58 | . 5 40 13 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 2 . Burn 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks 6 | . . 6 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 4 | . . 4 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1704 | . 181 1327 196 Guns 1304 | . 45 1065 194 Cannons . | . . . . Explosions 393 | . 136 257 . Melee . | . . . . Ramming 7 | . . 5 2 Kinetic 730 | . . 730 . Thermal 473 | . 25 448 . Explosive 190 | . 136 54 . Electromagnetic 304 | . 20 90 194 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 2 | . . 2 . Projectiles . | . . . . Explosions 2 | . . 2 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 40 | . 31 8 1 Shots 2 | . 1 1 . Rammed 2 | . . 1 1 Targets Rammed 2 | . . 1 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 156 | . 60 132 156 Average Temperature 47 | . 19 34 71 Received Heat Transfer 705 | . . 585 120 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 969 | . 74 895 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 300 | . 121 300 201 Initial 66 | . . . 66 Average 96 | . 55 132 86 Maximum Alert Level 1 | . . 1 1 Low Security (%) 86 | 100 100 76 90 Level 1 13 | . . 23 9 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . 2 . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 4 24 9 Peak Tracking Total 8 | . 3 8 3 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 4 | . 2 2 . Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 5 3 . Successful 6 | . 4 2 . Failed 2 | . 1 1 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 7 | . 5 2 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 4 2 . Record 5 | . 3 2 . Prototype ID Bank 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked 3 | . . 3 . Non-combat 2 | . . 2 . Combat 1 | . . 1 . Robot Hacks Applied 5 | . . 5 . parse_system 3 | . . 3 . no_distress 2 | . . 2 . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 2080 | 69 477 906 628 Spaces Moved 829 | 67 246 322 194 Core 47 | 33 . 14 . Treads 250 | . 163 87 . Legs . | . . . . Wheels 299 | 34 83 181 1 Hover 233 | . . 40 193 Flight . | . . . . Fastest Speed 50 | 50 100 115 145 Average Speed 207 | 90 177 202 295 Slowest Speed 850 | 150 240 850 296 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 4 29 20 38 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 42 | . 22 20 . Melee . | . . . . Projectile . | . . . . AOE 42 | . 22 20 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1039 | 72 275 473 219 Wait 16 | . 9 7 . Move 826 | 66 245 321 194 Hop . | . . . . Pick Up 16 | . 6 7 3 Fast Attach 24 | 6 2 15 1 Attach 18 | . 1 17 . Detach 18 | . 3 15 . Swap 10 | . 2 . 8 Drop 7 | . . 7 . Fire 96 | . 7 77 12 Melee 6 | . . 6 . Ram 1 | . . . 1 Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 1 exit: *Mat) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 513 | -10/Materials | Discovered new exit (range 13) 547 | -10/Materials | Entered another Materials area 547 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 998 | -9/Materials | Discovered new exit (range 8) 1113 | -9/Materials | Core integrity fell below 50% 1140 | -9/Materials | Identified exit to Mines 1145 | -9/Materials | Lost 6 parts (2p2n2w) 1169 | -9/Materials | Destroyed 9 combat bots 1254 | -9/Materials | Core integrity fell below 20% 1453 | -9/Materials | Entered Mines 1567 | -9/Mines | Discovered new exit (range 5) 1582 | -9/Mines | Identified exit to Materials 1640 | -9/Mines | Build established: Scavenger-Mutant 1736 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1741 | -9/Mines | Found Prototype Device 1905 | -9/Mines | Assembled infested the area 1910 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2081 | -9/Mines | Destroyed by as-23361 with Assembled F-torch Last Messages --------------- 02057_ K-01 Serf collects debris. 02059_ U-05 Engineer builds a Wall. 02060_ U-05 Engineer lays Concrete. 02061_ K-01 Serf collects debris. 02061_ U-05 Engineer lays Concrete. 02063_ K-01 Serf collects debris. 02064_ U-05 Engineer lays Concrete. 02065_ U-05 Engineer builds a Wall. 02066_ K-01 Serf collects debris. 02067_ U-05 Engineer builds a Wall. 02067_ K-01 Serf collects debris. 02070_ U-05 Engineer lays Concrete. 02071_ U-05 Engineer builds a Wall. 02071_ U-05 Engineer lays Concrete. 02071_ K-01 Serf collects debris. 02072_ U-05 Engineer builds a Wall. 02073_ Acquired Com. Wheel. 02075_ U-05 Engineer lays Concrete. 02080_ U-05 Engineer builds a Wall. 02081_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????????????????????### ?? #?## #???????? | | ??????????????????????# #??##### #???????? | | ??????????????????????# #???### ##???????? | | ??????????????????????# #??## #####????????? | | ??????????????????????# #### ##????????????? | | ??????????????????????# ##?????????????? | | ????????????????????### ##??????????????? | | ???????????????????## ##### ##???????????????? | | ???????????????????# ### #????????????????? | | ???????????????????# ????????????????? | | ????????????????????# ##???????????????? | | ????????????????????## #????####???????? | | ????????????????????## #???? ##??????? | | ???????????????????##% % ##???? #??????? | | ??????????# #### % ! % * ##???# #??????? | | ?????????? %% =%% % ##?# #??????? | | ?????????? % | ## #?????????? | | ?????????? ###### # %r% #??????????? | | ????????????#???????#######% %= #??????????? | | ???????????????????????# # =%% #??????????? | | ???????????????????????# ##%%= # ##??????????? | | ???????????????????????###*k!#### #???????????? | | ??????????????????????### %=!# ## ##??????????? | | ??????????????????##### !u!u #### #??????????? | | ?????????????????## =%[% #?## #??????????? | | ?????????????????# %%@=####??# ##?????????? | | ?????????????????# %##?????# ##????????? | | ?????????????????# a% #?????## ##???????? | | ?????????????????## a ##?????# #???????? | | ?????????????????#;# #####??????# #???????? | | ?????????????????##;%???????????# ##???????? | | ?????????????????# #????????????## ##???###??? | | ?????????????????##??????????????# #???# ##?? | | ?????????????????????????????????# #### #?? | | ?????????????????????????????????# ## #?? | | ?????????????????????????????????## #?? | | ??????????????????????????????????## #? | | ???????????????????????????????????#### #? | | ??????????????????????????????????????## ####? | | ???????????????????????????????????????## ##???? | | ????????????????????????????????????????#####????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Risk Taker Challenges ------------ None Game ------ Seed CompositeProtonBooster Manual? 0 Play Time 00:26:51 Cumulative 2.7 hours Start 2025.03.24 @ 13:48:17 End 2025.03.24 @ 17:49:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c07ba193-1ba9-48ce-8da0-52fd7febaec0