Cogmind - Beta 14 *** ADVENTURER MODE // 2025.02.15 @ 19:59:25 Player: Warmorph Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (1068) 1068 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2898 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 240/240 System Corruption 3% Temperature Cool (9) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (2) -------- Nuclear Core > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Hardened Medium Armor Plating > --- WEAPON (3) ------- Gauss Rifle > --- INVENTORY (5) ---- Improved Datajack Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle High-powered Shotgun Gauss Rifle > --- INVENTORY -------- Improved Datajack [Rating: 20] Favorites ----------- Power Nuclear Core Engine Backup Power I Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Backup Propulsion I Flight Unit Cesium-ion Thruster Utility Hardened Medium Armor Plating Storage Huge Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Medium Armor Plating Weapon High-powered Shotgun Energy Gun Field Laser Ballistic Gun High-powered Shotgun Launcher Mini Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion . | . . . . Utility 2 | . . . 2 Weapon 1 | . . 1 . Parts Attached 34 | 6 2 4 22 Power 7 | 2 . . 5 Engine 2 | 2 . . . Core 5 | . . . 5 Reactor . | . . . . Propulsion 7 | 2 . 1 4 Treads 3 | . . . 3 Leg 3 | 2 . . 1 Wheel . | . . . . Hover . | . . . . Flight 1 | . . 1 . Utility 4 | . . . 4 Device . | . . . . Storage 2 | . . . 2 Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 16 | 2 2 3 9 Energy Gun 3 | 1 . 1 1 Energy Cannon . | . . . . Ballistic Gun 9 | 1 1 1 6 Ballistic Cannon . | . . . . Launcher 2 | . 1 1 . Special Weapon 2 | . . . 2 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 19 | . 5 5 9 Power 4 | . 1 1 2 Propulsion 7 | . 2 2 3 Utility 1 | . . 1 . Weapon 7 | . 2 1 4 Highest Loss Streak 5 | . 5 2 4 To Critical Strikes 2 | . . . 2 Average Slot Usage (%) 43 | . 60 35 41 Engine 3 | . 11 9 . Core 3 | . . . 4 Treads 6 | . . . 8 Leg 5 | . 24 . 1 Processor 1 | . . . 2 Protection 4 | . . 9 4 Energy Gun 1 | . 3 3 . Ballistic Gun 12 | . 13 6 13 Launcher 3 | . 5 1 3 Peak Build Rating 20 | 5 6 9 20 Average Rating 8 | 3 4 5 11 On Entrance 2 | . 5 . 5 Naked Turns 138 | . 44 28 66 Heaviest Build 83 | 8 10 7 83 Greatest Support 40 | 20 20 12 40 Greatest Overweight (x) 27 | . . 1 27 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 5 5 5 25 Average Capacity 5 | 5 5 5 5 Most Carried 3 | 2 3 3 3 Average Carried . | . 1 . . Final Capacity 5 | 5 5 5 5 Final Carried 2 | . 2 . 1 Class Distribution -------------------- 72% | Mutant 21% | Tank 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1032 | 240 30 133 629 Remotely . | . . . . Salvage Created 1243 | 89 41 257 856 Parts 75 | 7 8 16 44 Haulers Intercepted 2 | . . . 2 Recyclers Shooed 3 | . 1 . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 22 | 1 . 5 16 Melee 3 | . . 1 2 Guns 12 | 1 . 2 9 AOE 7 | . . 2 5 Classes Destroyed 11 | 3 2 2 4 Worker 2 | 1 . . 1 Builder 4 | . 1 1 2 Tunneler 6 | 3 1 . 2 Hauler 2 | . . . 2 Recycler 3 | . . 1 2 Operator 1 | . . . 1 Watcher 2 | . 1 . 1 Swarmer 3 | . . . 3 Grunt 11 | 1 . 4 6 Sentry 6 | . . 1 5 Hunter 2 | . . . 2 Best Kill Streak 8 | 4 1 3 8 Combat Bots Only 4 | 1 . 2 4 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging . | . . . . Exploded 1 | . . 1 1 Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 373 | 9 91 70 203 Missed 114 | 2 34 17 61 Damage Taken 3136 | 58 562 592 1924 Core 942 | 26 176 189 551 Absorbed by Shields . | . . . . Ignored by Resistances 897 | 21 178 155 543 Regen/Repaired (Parts) 46 | . . 46 . Core Remaining (%) 53 | 89 19 52 . Volleys Fired 144 | 16 22 38 68 Largest 3 | 1 1 1 3 Hottest 109 | 40 30 63 109 Shots Fired 154 | 16 22 38 78 Gun 116 | 16 9 36 55 Cannon . | . . . . Launcher 37 | . 13 2 22 Special 1 | . . . 1 Kinetic 82 | 9 9 13 51 Thermal 34 | 7 . 23 4 Explosive 37 | . 13 2 22 Electromagnetic . | . . . . Robot Hit Streak 20 | 12 20 6 19 Robot Miss Streak 3 | 2 1 2 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 83 | 12 6 15 50 Core Hits 112 | 11 8 24 69 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . . 1 . Critical Strikes 5 | . . 3 2 Burn 3 | . . 2 1 Destroy 2 | . . 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2365 | 153 246 452 1514 Guns 1125 | 141 82 259 643 Cannons . | . . . . Explosions 1059 | . 158 122 779 Melee . | . . . . Ramming 181 | 12 6 71 92 Kinetic 870 | 86 82 139 563 Thermal 255 | 55 . 120 80 Explosive 1059 | . 158 122 779 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 10 | . . 10 3 Average Corruption 3 | . . 8 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 24 | . . 3 21 Message Errors 3 | . . . 3 Matter Fused 8 | . . 1 7 Heat Flow Errors 2 | . . . 2 Energy Discharges 4 | . . . 4 Parts Rejected 2 | . . . 2 Data Loss (minor) 3 | . . 1 2 Data Loss (major) 1 | . . . 1 Misdirections 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 38 | . . . 38 Projectiles . | . . . . Explosions 38 | . . . 38 Melee . | . . . . Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 334 | . 94 31 209 Shots 15 | . 6 . 9 Rammed 65 | . . 28 37 Targets Rammed 82 | 9 4 28 41 Kicked 16 | 9 4 . 3 Crushed 1 | . . . 1 Highest Temperature 245 | . 1 72 245 Average Temperature 46 | . 1 30 59 Received Heat Transfer 1551 | 42 342 339 828 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . 3 1 Heat Transferred 754 | 125 . 407 222 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 398 | 40 149 132 398 Initial 34 | . 22 5 34 Average 125 | 6 63 58 173 Maximum Alert Level 1 | . . . 1 Low Security (%) 70 | 100 100 100 51 Level 1 29 | . . . 48 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 1 2 Investigation 3 | . 1 1 1 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 59 | 1 7 14 37 Peak Tracking Total 7 | 1 4 5 7 Tactical Retreats 10 | . 1 5 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . . . 4 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . 2 . 4 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 2 3 4 Terminals 6 | . 2 1 3 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 2 | . . 1 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 48 | . 6 15 27 Successful 41 | . 5 13 23 Failed 7 | . 1 2 4 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 1 | . . 1 . Terminals 22 | . 6 5 11 Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units 22 | . . 6 16 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 15 | . 5 3 7 Record 8 | . 2 3 3 Alert Level 4 | . 3 . 1 Locate Traps 1 | . . . 1 Maintenance Status 1 | . . . 1 Hauler Manifests 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 4 . Scan Component 2 | . . 2 . Repair 1 | . . 1 . Refit 1 | . . 1 . Recycling Unit Hacks 22 | . . 6 16 Process 5 | . . 1 4 Report Inventory 12 | . . 2 10 Retrieve Matter 3 | . . 2 1 Retrieve Components 2 | . . 1 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 2 2 3 Full Trace Events 4 | . 2 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 38 | . . 38 . Parts Recycled . | . . . . Recycled Matter 680 | . . 9 671 Retrieved Matter 410 | . . 9 401 Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat . | . . . . Combat 1 | . . . 1 Robot Hacks Applied 1 | . . . 1 parse_system 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3007 | 285 427 440 1855 Spaces Moved 1883 | 199 362 371 951 Core 643 | 26 89 230 298 Treads 494 | . . . 494 Legs 526 | 173 273 . 80 Wheels . | . . . . Hover 76 | . . 76 . Flight 144 | . . 65 79 Fastest Speed 35 | 50 50 35 35 Average Speed 112 | 110 102 73 130 Slowest Speed 1400 | 120 120 160 1400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 1 | . . 1 . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 6 37 23 44 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 37 | . 9 . 28 Terrain Destroyed 249 | . 68 14 167 Melee . | . . . . Projectile . | . . . . AOE 249 | . 68 14 167 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2611 | 245 393 499 1474 Wait 421 | 9 . 48 364 Move 1878 | 198 361 368 951 Hop 1 | . . 1 . Pick Up 38 | 6 3 6 23 Fast Attach . | . . . . Attach 31 | 5 . 4 22 Detach . | . . . . Swap 3 | 1 2 . . Drop 13 | 1 1 6 5 Fire 144 | 16 22 38 68 Melee . | . . . . Ram 44 | . . 28 16 Kick 16 | 9 4 . 3 Crush 22 | . . . 22 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 218 | -11/Scrapyard | Discovered new exit (range 8) 286 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 640 | -10/Materials | Core integrity fell below 50% 698 | -10/Materials | Core integrity fell below 20% 700 | -10/Materials | Lost 5 parts (1p2n2w) 711 | -10/Materials | Discovered new exit (range 4) 713 | -10/Materials | Entered another Materials area 713 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 936 | -9/Materials | Repaired Field Laser 1098 | -9/Materials | System corruption reached 10% 1150 | -9/Materials | Discovered new exit (range 4) 1153 | -9/Materials | Entered another Materials area 1153 | -8/Materials | Evolved 2 slots: Utility x2 1893 | -8/Materials | Core integrity fell below 50% 1918 | -8/Materials | Lost 4 parts (1p2n1w) 2091 | -8/Materials | Core integrity fell below 20% 2589 | -8/Materials | Garrison activated, responded to threat 2605 | -8/Materials | Build established: Tank 3008 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- (1 escort) A-02 Transporter 6x Hrd. Light Armor Plating 02943_ ALERT: Suspicious activity at Terminal M012. Dispatching Investigation squad. 02944_ System corrupted: Substantial component data lost. 02945_ C-30 ARC bursts open, deploying its payload. 02945_ G-50 Soldier unfolds itself. 02945_ G-47 Trooper unfolds itself. 02948_ K-01 Serf collects debris. 02975_ System corrupted: Heat flow error (+131). 02978_ Crushed G-47 Trooper. 02978_ G-47 Trooper destroyed. 02981_ Slammed into G-47 Trooper. 02987_ G-47 Trooper knocked back. 02989_ Slammed into G-47 Trooper. 02996_ Nuclear Core destroyed. 03005_ Hpw. Shotgun destroyed. 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