Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.27 @ 13:09:03 Player: the Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (341) 1705 Value Destroyed (14330) 14330 Prototype IDs (123) 2460 Alien Tech Used (0) 0 Bonus (7338) 7338 TOTAL SCORE: 35333 Bonus ------- High Alert Combat Kills 1714 Follower Combat Kills 1894 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Win 3000 Friendly Fire -1470 Cogmind --------- Core Integrity 1439/1600 Matter 255/300 Energy 1245/1250 System Corruption 4% Temperature Cool (0) Movement Rolling (129) Ox3 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Quantum Reactor Quantum Reactor Quantum Reactor > --- PROPULSION (7) --- Wheel Wheel Wheel Wheel Compact Wheel > --- UTILITY (11) ----- Experimental Cooling System Coolant Network Huge Storage Unit Improved Energy Well Long-range Sensor Array Experimental Signal Interpreter Experimental Targeting Computer Experimental Core Analyzer Quantum Capacitor > --- WEAPON (4) ------- Storm Laser > --- INVENTORY (25) --- Light Antimatter Reactor Zionite Heavy DM Reactor Quantum Reactor Light Quantum Reactor Experimental Energy Well (600) Experimental Target Analyzer Quantum Capacitor Quantum Capacitor Improved Core Shielding Graphene Brace Authchip [Armor] Advanced Component Analysis Suite Z-Drone Bay (2/2) Enhanced Quantum Rifle Enhanced Quantum Rifle Zionite Alpha Cannon Potential Cannon Null Cannon Hellfire Missile Launcher Peak State ------------ > --- POWER ------------ Zionite Heavy DM Reactor Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Medium Treads Improved Heavy Treads Experimental Biometal Medium Treads Experimental Biometal Medium Treads > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Huge Storage Unit Experimental Energy Well Long-range Sensor Array Experimental Signal Interpreter Experimental Targeting Computer Experimental Core Analyzer Layered Heavy Armor Plating > --- WEAPON ----------- Potential Cannon Disintegrator > --- INVENTORY -------- Zionite Heavy DM Reactor Light Quantum Reactor Advanced Cooling System Coolant Network Improved Energy Well Matter Compressor Spectral Analyzer Experimental Target Analyzer Graphene Brace Authchip [Armor] Advanced Component Analysis Suite Z-Drone Bay Storm Laser Warp Gun Zionite Alpha Cannon Null Cannon Heavy Gauss Cannon Omega Cannon Hellfire Missile Launcher [Rating: 195] Favorites ----------- Power Neutrino Core Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Light Particle Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Myomer Leg Wheel Armored Huge Wheel Hover Unit Combat Antigrav System Flight Unit VTOL Module Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Hardened Heavy Armor Plating Weapon Enhanced Autogun Energy Gun Storm Laser Energy Cannon Null Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon AWS/Autocannon Launcher Thermoblaster Special Weapon Mining Laser Impact Weapon Gravity Flail Slashing Weapon Chainsword Piercing Weapon Vortex Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Slots Evolved 18 | . . . . . 4 . 2 . . . . 2 . . . 2 . . . . 2 2 . 2 2 Power 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Propulsion 5 | . . . . . 1 . . . . . . 1 . . . . . . . . . 2 . . 1 Utility 9 | . . . . . 2 . 2 . . . . 1 . . . 1 . . . . 1 . . 1 1 Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Parts Attached 240 | 7 16 4 16 . 13 14 13 1 . . 1 9 . 3 . 21 1 4 9 6 37 11 9 28 17 Power 35 | 1 2 1 2 . . 1 2 . . . . . . . . 2 . 2 2 1 5 2 2 5 5 Engine 5 | 1 1 1 1 . . . 1 . . . . . . . . . . . . . . . . . . Core 10 | . 1 . 1 . . 1 1 . . . . . . . . 2 . 1 . 1 2 . . . . Reactor 20 | . . . . . . . . . . . . . . . . . . 1 2 . 3 2 2 5 5 Propulsion 63 | 2 6 . 4 . 3 4 3 . . . . 2 . . . 3 . . . 2 18 1 2 7 6 Treads 19 | . 4 . 3 . 1 1 . . . . . . . . . 1 . . . 1 4 1 2 1 . Leg 8 | . . . . . . . . . . . . . . . . 1 . . . . 5 . . 2 . Wheel 30 | 2 2 . . . 2 3 3 . . . . 2 . . . 1 . . . 1 4 . . 4 6 Hover 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Flight 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . Utility 83 | 2 2 1 4 . 4 3 6 1 . . 1 5 . 3 . 13 1 1 4 1 11 2 1 12 5 Device 38 | 1 1 1 . . 2 1 2 . . . 1 3 . 2 . 4 . 1 2 1 7 2 . 4 3 Storage 9 | 1 1 . 1 . . . 2 . . . . . . . . 1 1 . . . . . 1 1 . Processor 7 | . . . 1 . . 1 . . . . . . . . . 2 . . . . 1 . . 2 . Hackware 4 | . . . 2 . . 1 . . . . . . . . . . . . . . 1 . . . . Protection 25 | . . . . . 2 . 2 1 . . . 2 . 1 . 6 . . 2 . 2 . . 5 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 59 | 2 6 2 6 . 6 6 2 . . . . 2 . . . 3 . 1 3 2 3 6 4 4 1 Energy Gun 11 | 1 4 . . . . . . . . . . . . . . . . . . 2 1 . 1 2 . Energy Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Ballistic Gun 22 | 1 1 2 5 . 4 5 . . . . . . . . . . . . . . . 4 . . . Ballistic Cannon 7 | . . . . . 1 . . . . . . . . . . . . 1 . . 2 2 1 . . Launcher 6 | . . . . . 1 . 1 . . . . 1 . . . . . . 2 . . . . . 1 Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 1 . . . . . . . . 1 . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Special Melee Weapon 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Unidentified Prototypes 23 | . . 1 . . 1 1 . . . . . . . . . 8 . . 2 . . . 4 5 1 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . System Corruption 24 | . . . . . . . . . . . . . . . . . . . 1 . 23 . . . . Parts Lost 75 | . 6 . 3 . 1 1 . . . . 1 . . . . 5 . 2 . 16 13 . 1 12 14 Power 12 | . 1 . 1 . . . . . . . . . . . . 1 . . . 1 3 . . 3 2 Propulsion 21 | . 2 . . . . 1 . . . . 1 . . . . . . . . 3 3 . . 4 7 Utility 30 | . . . 1 . 1 . . . . . . . . . . 4 . 2 . 8 3 . 1 5 5 Weapon 12 | . 3 . 1 . . . . . . . . . . . . . . . . 4 4 . . . . Highest Loss Streak 10 | . 4 . 2 . 1 1 . . . . 1 . . . . 3 . 1 . 7 4 . 1 4 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 18 | 4 13 15 15 15 15 17 19 21 20 21 21 20 21 20 20 20 20 18 19 17 17 20 20 19 18 Power 1 | . 1 1 1 2 2 1 1 2 2 2 2 2 2 2 1 . 1 1 1 2 2 3 3 1 . Propulsion 2 | 2 6 6 4 2 2 2 2 3 3 3 3 3 4 4 4 2 1 1 1 . 1 . . . . Utility 8 | . 1 . 6 8 8 8 10 11 10 11 10 9 9 8 8 11 11 10 10 10 10 12 12 11 9 Weapon 5 | 1 4 5 2 3 3 5 5 5 4 5 5 5 6 5 6 5 7 6 6 5 3 4 4 7 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 57 | . 6 1 14 . 1 . 1 . 1 . 1 4 . . . 6 . 1 2 . . . 6 4 9 Power 8 | . 1 . 5 . . . 1 . . . . . . . . . . . . . . . . . 1 Propulsion 10 | . 3 1 3 . . . . . . . . 1 . . . 2 . . . . . . . . . Utility 25 | . 1 . 4 . . . . . 1 . 1 2 . . . 4 . 1 . . . . 4 3 4 Weapon 13 | . 1 . 1 . 1 . . . . . . 1 . . . . . . 2 . . . 2 1 4 Tool/Special 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 95 99 98 100 65 98 94 92 92 74 89 83 80 74 66 64 70 71 72 53 62 85 87 73 67 Engine 2 | . 11 14 7 . . . 1 . . . . . . . . . . . . . . . . . . Core 4 | . 2 . 6 14 9 9 5 7 7 7 7 6 6 6 6 8 11 6 1 1 1 . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 3 4 3 4 9 9 12 11 Treads 9 | . 14 28 28 28 19 . . . . . . . . . . . . . . . 2 22 23 15 4 Wheel 8 | . 10 . . . 1 26 17 15 15 15 12 13 13 13 13 10 11 11 11 5 5 . . 3 15 Device 17 | . 14 13 13 14 . 16 23 29 29 23 29 23 20 20 20 14 17 18 23 10 9 21 22 13 11 Storage 8 | . 14 14 14 14 9 9 7 7 7 7 7 6 6 6 6 5 8 11 11 7 5 4 4 5 6 Processor 5 | . . . . . . 8 7 7 7 7 7 6 6 6 6 5 5 5 5 5 6 4 4 12 12 Protection 3 | . . . . . 2 . 6 . . 7 . 5 6 6 6 9 7 3 . 4 2 3 4 4 3 Energy Gun 1 | . 7 . . . . . . . . . . . . . . . . . . 3 5 . . 3 3 Ballistic Gun 11 | . 19 28 26 28 22 26 19 22 20 5 21 14 13 12 . . . . . . 1 16 7 . . Ballistic Cannon 1 | . . . . . . . . . . . . . . 2 6 4 5 4 4 . 1 . 3 . . Peak Build Rating 195 | 7 10 14 59 44 81 47 62 63 62 58 62 78 74 93 93 117 117 124 120 117 138 156 176 195 160 Average Rating 81 | 5 7 8 37 36 41 44 57 61 60 48 59 71 74 82 92 101 117 111 111 77 80 147 167 164 149 On Entrance 72 | . 7 8 13 36 36 39 44 62 62 58 58 57 74 74 93 92 117 117 94 119 39 111 153 175 156 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 211 | 15 30 34 65 60 76 75 119 113 110 110 113 131 131 177 184 211 178 196 153 158 163 172 183 203 174 Greatest Support 210 | 32 40 40 40 40 60 42 44 44 44 44 44 56 56 56 56 56 56 56 56 56 111 186 209 210 62 Greatest Overweight (x) 30 | . 1 . 1 1 5 3 6 2 2 2 3 2 2 3 3 7 3 3 2 30 28 1 . 8 9 Average Overweight (x) 1 | . . . . 1 1 1 1 2 2 2 2 1 2 2 3 3 3 2 1 3 1 . . 1 3 Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 14 15 18 20 20 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 7 15 15 20 20 20 20 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | 4 13 14 17 20 18 19 23 25 23 24 24 24 25 24 25 24 25 24 23 21 21 24 24 24 21 Final Capacity 25 | 8 15 15 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 7 15 15 20 20 20 20 25 25 24 24 25 25 25 25 25 25 25 19 25 19 25 24 25 24 22 Class Distribution -------------------- 33% | Mutant 26% | Skirmisher 10% | Scavenger-Tank 4% | Scavenger-Mutant 4% | Scavenger-Skirmisher 3% | Messiah-Skirmisher 3% | Scavenger-Assassin 3% | Messiah-Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Scavenger-Skirmisher | -8/Storage Mutant | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Mutant | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Messiah-Skirmisher | -5/Upper Caves Messiah-Skirmisher | -5/Upper Caves Scavenger-Assassin | -5/Warlord Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Tank | -3/Research Scavenger-Tank | -3/Testing Scavenger-Tank | -2/Research Messiah-Gunner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Matter Collected 10526 | 283 259 138 1358 117 531 1151 686 124 254 . 447 950 . 90 10 515 20 406 331 361 760 . 747 783 205 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16428 | 242 494 136 634 43 826 1330 885 173 197 . 353 891 . . 54 1883 106 188 62 831 1165 . 872 2924 2139 Parts 723 | 15 31 10 23 7 26 78 52 13 5 . 15 29 . . 4 92 8 8 . 25 50 . 35 118 79 Haulers Intercepted 9 | . 2 . . . 1 4 . . . . . . . . . 1 . . . . 1 . . . . Recyclers Shooed 15 | . . . . . 3 4 . . . . . . . . . . . . . . . . 4 2 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 69 | . . . . . . . . 8 4 . 13 . . 3 4 . 11 6 . 20 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Combat Hostiles Destroyed 239 | . 9 3 5 3 9 16 10 5 . . 13 9 . . 1 35 4 5 . 25 15 . 14 31 27 Melee 6 | . . . . . . . . . . . . . . . . . . . . 5 1 . . . . Guns 128 | . 9 3 5 2 9 16 7 1 . . 2 8 . . . . . . . 2 7 . 6 29 22 Cannons 56 | . . . . . . . . . . . . . . . 1 34 4 5 . 3 2 . 6 . 1 AOE 39 | . . . . 1 . . 3 4 . . 11 1 . . . 1 . . . 14 . . . 1 3 Classes Destroyed 27 | 3 5 . 3 . 2 . 4 1 . . 2 . . . . 3 . 1 . 1 1 . . 1 . Worker 26 | 1 . 2 . . 1 2 5 . . . . 3 . . . . . . . . 2 . 1 5 4 Builder 10 | . 1 . . . . . 2 . . . . 2 . . . 1 . . . . . . . 3 1 Tunneler 8 | 5 . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . Hauler 9 | . 2 . . . 1 4 . . . . . . . . . 1 . . . . 1 . . . . Recycler 22 | 1 1 . . . 3 4 3 . . . . 3 . . . 1 . . . . 1 . 2 2 1 Mechanic 3 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . 1 . Operator 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Drone 3 | . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . Turret 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Watcher 11 | . 2 . . . . . 1 . . . . 2 . . . 4 . . . . . . . 1 1 Swarmer 58 | . 6 1 . 2 . 3 . 4 . . 9 3 . . . 3 3 1 . 9 4 . 3 3 4 Grunt 67 | . 3 2 . 1 7 4 5 . . . 2 3 . . . 8 . 1 . 7 5 . 4 7 8 Brawler 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Duelist 5 | . . . . . . . 1 . . . . . . . . . . . . 3 . . . 1 . Protector 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Sentry 25 | . . . . . 1 9 3 . . . 1 1 . . . 4 1 1 . 1 . . . 2 1 Specialist 6 | . . . . . . . . . . . . . . . . 2 . . 1 . 1 . . . 2 Hunter 24 | . . . . . 1 . . . . . . . . . 1 7 . 2 . 2 2 . . 7 2 Programmer 42 | . . . . . . . 1 1 . . . 2 . . . 9 . . . . 2 . 7 11 9 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Behemoth 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Zionite 8 | . . . 8 . . . . . . . . . . . . . . . . . . . . . . Z-Light 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Z-Heavy 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Assembled 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fireman 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 20 | 7 4 2 4 3 7 5 6 4 . . 5 4 . . 1 13 3 3 . 9 4 . 5 6 20 Combat Bots Only 16 | . 3 2 4 3 3 5 4 4 . . 5 3 . . 1 11 3 3 . 9 4 . 5 5 16 Max Kills in Single Turn 4 | 1 1 1 1 1 1 2 2 2 . . 3 1 . . 1 1 1 1 1 3 1 . 1 3 4 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Exploded 3 | . . . . 1 . . 1 2 . . 3 1 . . . 1 . . . 3 . . . 1 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Uniques/NPCs Destroyed 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . 8R-AWN (-10/Exiles) EX-DEC (-10/Exiles) EX-BIN (-10/Exiles) EX-HEX (-10/Exiles) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Hostile Shots Fired 1547 | . 74 22 39 21 50 31 53 6 3 . 45 32 12 . . 204 3 52 . 190 268 . 115 210 117 Missed 482 | . 18 8 7 7 13 13 20 1 . . 20 9 8 . . 80 1 13 . 46 85 . 42 60 31 Hits 1065 | . 56 14 32 14 37 18 33 5 3 . 25 23 4 . . 124 2 39 . 144 183 . 73 150 86 Melee 14 | . . . 2 . . . . . 3 . . . . . . . . 5 . 4 . . . . . Projectile 1051 | . 56 14 30 14 37 18 33 5 . . 25 23 4 . . 124 2 34 . 140 183 . 73 150 86 Critical Strikes 43 | . 1 . 4 1 2 1 1 . . . . 1 . . . 2 . 1 . 8 9 . 4 6 2 Actively Blocked 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Damage Taken 19888 | . 525 128 512 182 603 258 213 74 5 . 268 325 . . . 2546 66 513 . 2752 3487 . 1640 3638 2153 Core 2250 | . 91 27 55 69 68 57 33 16 . . 23 14 . . . 311 . 30 . 438 537 . 92 228 161 Absorbed by Shields 345 | . . . . . . . 126 . . . . . . . . 33 . 84 . 102 . . . . . Redirected to Shielding 714 | . . . . . . . . . . . . . . . . 93 . 45 . . 153 . . 296 127 Ignored by Resistances 12 | . . . . . . . 12 . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 670 | . 39 . . . . . . . . . . . . 60 . . . . 76 . . 495 . . . Core Remaining (%) 70 | 100 . . . 3 . 77 . . . . 89 . . . 98 . . . . 22 53 . 92 84 89 Volleys Fired 769 | 14 57 11 72 10 45 78 33 7 14 . 29 24 . . . . . 35 1 64 36 2 97 78 62 Largest 4 | 2 2 2 2 2 3 3 3 3 3 . 3 3 . . . . . 1 2 2 3 2 4 1 1 Hottest 520 | 60 100 40 60 40 84 84 75 75 75 . 75 75 . . . . . 65 520 520 150 102 160 250 250 Shots Fired 1427 | 28 91 22 143 12 110 178 91 19 42 . 66 68 . . 1 97 4 45 2 87 65 4 113 79 60 Gun 1079 | 28 90 22 143 12 110 178 87 17 42 . 55 66 . . . . . . . 5 61 . 43 67 53 Cannon 259 | . . . . . . . . . . . . . . . 1 97 4 45 . 16 4 4 70 12 6 Launcher 88 | . . . . . . . 4 2 . . 11 2 . . . . . . 2 66 . . . . 1 Special 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1028 | 14 14 22 143 12 110 178 87 17 42 . 55 66 . . 1 97 4 45 . 21 45 4 51 . . Thermal 282 | . 1 . . . . . . . . . . . . . . . . . 2 65 20 . 62 73 59 Explosive 21 | . . . . . . . 4 2 . . 11 2 . . . . . . . 1 . . . . 1 Electromagnetic 90 | 14 76 . . . . . . . . . . . . . . . . . . . . . . . . Phasic 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . Robot Hit Streak 15 | 7 6 5 11 3 11 10 7 3 4 . 11 9 . . 2 15 11 6 . 6 5 . 13 9 9 Robot Miss Streak 12 | 4 7 5 3 2 3 5 3 3 5 . 4 3 . . . 2 1 3 . 4 5 . 3 12 11 Penetration Max 1 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . 1 . . Secondary Targets 13 | . 1 1 2 1 3 2 . . . . . 1 . . . . . . . 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 1 . . . . . 1 . . . . . . . 1 1 . . . . Capacitor 66 | . . . . . . . . . . . . . . . . . . . . . . . . 8 58 Autonomous 112 | . . . . . . . . . . . . . . . 1 97 4 10 . . . . . . . Shots Hit Robots 832 | 16 41 12 89 7 75 84 55 7 15 . 41 49 . . 1 77 3 18 1 32 46 . 43 67 53 Core Hits 639 | 7 22 6 31 4 33 36 33 8 8 . 30 23 . . 1 37 3 6 . 52 19 . 24 139 117 Critical Kills 22 | . . . 9 . . 1 1 1 1 . . . . . . . . . . 1 4 . 4 . . Critical Parts Destroyed 39 | . . 1 15 . 1 . 1 . . . 2 6 . . . . . . . 1 6 . 6 . . Critical Strikes 90 | . . 1 36 . 1 1 2 1 1 . 2 6 . . . 5 1 4 . 6 11 . 12 . . Burn 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Destroy 60 | . . 1 36 . 1 1 2 1 1 . 2 . . . . . . . . 2 5 . 8 . . Blast 12 | . . . . . . . . . . . . . . . . 5 1 4 . . . . 2 . . Smash 11 | . . . . . . . . . . . . 6 . . . . . . . . 5 . . . . Sunder 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . Melee Attacks 143 | . . . 5 . . 6 25 1 3 . 1 33 . . . 8 . 9 1 15 36 . . . . Impact 81 | . . . . . . . . . . . . 28 . . . 7 . 9 1 . 36 . . . . Slashing 41 | . . . . . . 6 25 1 3 . 1 5 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 15 | . . . . . . . . . . . . . . . . . . . . 15 . . . . . Sneak Attacks 23 | . . . 5 . . . 7 . . . . 6 . . . 1 . . 1 . 3 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 41054 | 221 591 144 1456 226 1159 1668 2047 335 300 . 1632 1845 . . 75 7117 352 1046 157 4227 2044 . 2831 6376 5205 Guns 20424 | 221 560 144 1456 95 1159 1668 1017 144 300 . 661 764 . . . . . . . 71 699 . 742 6086 4637 Cannons 11070 | . . . . . . . . . . . . . . . 75 6780 352 992 . 324 325 . 2089 10 123 Explosions 6233 | . 31 . . 131 . . 570 191 . . 971 294 . . . 337 . . . 2983 . . . 280 445 Melee 3327 | . . . . . . . 460 . . . . 787 . . . . . 54 157 849 1020 . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 17506 | 87 116 144 1456 95 1159 1668 1017 144 300 . 661 764 . . 75 6780 352 992 . 395 787 . 514 . . Thermal 16235 | . 31 . . 131 . . . . . . . . . . . 337 . . . 2326 237 . 2317 6096 4760 Explosive 3408 | . . . . . . . 570 191 . . 971 294 . . . . . . . 657 . . . 280 445 Electromagnetic 578 | 134 444 . . . . . . . . . . . . . . . . . . . . . . . . Impact 2018 | . . . . . . . . . . . . 787 . . . . . 54 157 . 1020 . . . . Slashing 460 | . . . . . . . 460 . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 849 | . . . . . . . . . . . . . . . . . . . . 849 . . . . . Highest Corruption 25 | . . . 1 1 . . 1 2 2 2 2 . . . . 7 7 7 7 . 25 . 4 18 4 Average Corruption 5 | . . . 1 1 . . 1 1 2 2 2 . . . . 5 7 7 5 . 21 . 1 12 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 258 | . . . 14 . . . 10 6 5 1 8 . . . . 39 10 37 1 . 57 . 7 46 17 Message Errors 55 | . . . 7 . . . 2 2 . 1 3 . . . . 3 2 7 . . 13 . 2 10 3 Matter Fused 53 | . . . 2 . . . 1 . 1 . 1 . . . . 9 . 9 . . 14 . 3 11 2 Heat Flow Errors 37 | . . . 2 . . . 2 1 1 . 1 . . . . 7 2 6 . . 6 . . 5 4 Energy Discharges 39 | . . . 3 . . . 2 1 1 . 1 . . . . 8 2 5 1 . 3 . 1 9 2 Parts Rejected 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 29 | . . . . . . . 2 . 1 . . . . . . 4 . 4 . . 10 . 1 7 . Data Loss (major) 18 | . . . . . . . 1 . 1 . . . . . . 4 3 3 . . 2 . . . 4 Misfires 8 | . . . . . . . . 2 . . 1 . . . . . . 2 . . 1 . . 2 . Alerts 5 | . . . . . . . . . . . 1 . . . . 1 1 . . . 1 . . 1 . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . Weapon Failures 7 | . . . . . . . . . . . . . . . . . . 1 . . 3 . . 1 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3564 | . . . . . . . 159 . . . 9 718 . . . 887 74 110 97 257 607 . 538 . 108 Projectiles 1770 | . . . . . . . . . . . . . . . . 819 74 110 . 57 64 . 538 . 108 Explosions 270 | . . . . . . . . . . . 9 3 . . . 68 . . . 190 . . . . . Melee 1524 | . . . . . . . 159 . . . . 715 . . . . . . 97 10 543 . . . . Knockbacks 38 | . . . . . . . . . . . . 2 . . . 17 . 7 1 1 4 . 6 . . Impact 6 | . . . . . . . . . . . . 2 . . . . . 1 1 . 2 . . . . Kinetic 31 | . . . . . . . . . . . . . . . . 16 . 6 . 1 2 . 6 . . Secondary 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 346 | . . . . . . . . . . . 53 . . . . 161 . . . 63 . . . 69 . Shots 7 | . . . . . . . . . . . 1 . . . . 2 . . . 3 . . . 1 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 352 | 20 189 . 279 21 161 180 204 323 183 . 164 108 . . . 250 191 266 79 200 250 . 17 342 352 Average Temperature 73 | 20 68 . 45 7 50 50 75 132 46 . 52 42 . . . 90 87 68 79 151 102 . 17 62 134 Received Heat Transfer 2406 | . 75 30 120 123 288 126 70 . . . 39 48 . . . 204 . 54 . 472 441 . 109 144 63 Effects 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 5 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Interference 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . . . . . . . . 6 . . . . . . 1 . 5 . . . . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . Parts Fried 23 | 1 . . . . . . . . . . . 9 . . . 2 . . 4 . 5 . . 2 . Impact Corruptions 35 | . . . . . . . . . . . . 21 . . . . . . 2 . 12 . . . . Robots Melted 5 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 1 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 1 Parts Melted 93 | . . . . . . . . . . . . . . . . 1 . . . 2 . . 5 47 38 Heat Transferred 20722 | . 50 . . 250 . . . . . . . . . . . 200 . . . 3520 650 . 1477 8075 6500 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 5 | . . . . . . . . . 2 . . . . . . . . 3 . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Maximum Alert Level 4 | . . . . 1 . 1 1 . . . . . . . . 4 . . . . 3 1 1 2 3 Low Security (%) 59 | 100 100 100 . 81 100 51 88 . . . . 100 . . . 19 . . . . 2 22 99 41 20 Level 1 22 | . . . . 18 . 48 11 . . . . . . . . 7 . . . . 60 77 . 50 29 Level 2 4 | . . . . . . . . . . . . . . . . 1 . . . . 16 . . 8 22 Level 3 7 | . . . . . . . . . . . . . . . . 26 . . . . 19 . . . 27 Level 4 5 | . . . . . . . . . . . . . . . . 44 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1378 | 10 128 58 . 216 119 355 214 . . . . 98 . . . 1378 . . . . 781 395 200 450 831 Initial 395 | . . . . . 39 42 158 . . . . . . . . . . . . . 321 395 92 97 268 Average 265 | 2 25 5 . 156 59 194 168 . . . . 31 . . . 828 . . . . 415 272 81 242 439 Influence Increases 10457 | 35 331 80 . 251 290 727 508 180 60 . 305 329 15 . 52 2146 116 110 54 574 1564 8 519 1089 1114 Destroy 0b10 Robot/C 5500 | . 180 60 . 100 180 320 200 100 . . 260 180 . . 20 960 100 100 40 500 620 . 280 680 620 Destroy 0b10 Robot/NC 560 | 35 30 10 . . 30 50 70 . 15 . . 50 . . . 95 . . 5 10 35 . 15 60 50 Destroy Leader 1148 | . 48 10 . 20 42 118 62 20 . . 30 44 . . 10 212 10 10 . 40 126 . 50 142 154 Allied During Kill 721 | . . . . 13 . . . . . . . . . . 22 182 6 . 9 9 379 . . 48 53 Successful Hack 89 | . 8 . . . 4 10 59 . . . . 8 . . . . . . . . . . . . . Disable Machine 900 | . 30 . . 75 30 180 15 . . . . 15 . . . 375 . . . . 15 . 120 15 30 Destroy Structure 714 | . 5 . . 13 4 19 27 . . . . 32 . . . 292 . . . . 74 8 54 144 42 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . . . 300 . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . 15 . . . . . . . . . Lose Combat Pursuer 510 | . 30 . . 30 . 30 75 60 45 . 15 . 15 . . 15 . . . 15 15 . . . 165 Influence Decreases 9633 | 35 331 52 28 150 291 478 665 326 106 . 305 317 27 . 52 783 665 658 318 541 846 596 510 816 737 Entered New Map 2056 | . . . 28 . 62 58 191 72 10 . . . 5 . . . 505 156 266 2 14 358 73 77 179 Time Decay 6267 | 35 271 52 . 150 219 410 464 254 96 . 275 317 22 . 52 493 160 482 12 349 502 238 427 589 398 Lost Part 710 | . 60 . . . 10 10 . . . . 10 . . . . 50 . 20 . 150 130 . 10 120 140 Lost Ally 600 | . . . . . . . 10 . . . 20 . . . . 240 . . 40 40 200 . . 30 20 Squads Dispatched 54 | . 2 . . . 1 3 4 . . . . 4 . . . 10 . . . 1 6 1 5 5 12 Investigation 9 | . 2 . . . . 2 1 . . . . 1 . . . 1 . . . . . . . 1 1 Extermination 20 | . . . . . . . 2 . . . . 1 . . . 3 . . . . 2 1 4 4 3 Reinforcement 15 | . . . . . . 1 1 . . . . 1 . . . 3 . . . . 4 . 1 . 4 Assault 4 | . . . . . . . . . . . . . . . . 2 . . . 1 . . . . 1 Garrison 6 | . . . . . 1 . . . . . . 1 . . . 1 . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Distress Signals 18 | . 2 3 . . 2 4 1 . . . . . . . . 1 . . 1 . 2 . . 2 . Communications Jammed 173 | . . . . . . . . . . . . 22 . . . 105 . 1 3 . . . . 42 . Distress Signals 164 | . . . . . . . . . . . . 18 . . . 100 . 1 3 . . . . 42 . Times Spotted 396 | . 20 4 17 5 15 22 14 2 3 . 12 18 1 . . 54 3 8 20 30 33 1 24 45 45 Peak Tracking Total 17 | . 5 2 9 4 4 5 6 3 3 . 5 5 1 . . 15 1 3 17 9 5 1 3 5 8 Tactical Retreats 24 | . 2 1 3 2 . 1 2 2 1 . 1 . 1 . . 1 . . . 1 1 . . . 5 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Traps Triggered 8 | . 3 . . . . 1 1 . . . . 1 . . . . . . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Machines Disabled 77 | . 2 . 13 5 2 12 1 . . . . 1 . . . 25 . . . 1 1 . 11 1 2 Max in Single Turn 5 | . 1 . 1 5 1 2 1 . . . . 1 . . . 4 . . . 1 1 . 2 1 1 Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Machines Accessed 51 | . 8 1 2 . 1 9 7 . . 4 . 7 . . . 1 . . 7 . . 1 . 1 2 Terminals 26 | . 6 . . . 1 8 6 . . . . 4 . . . . . . . . . . . . 1 Fabricators 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Repair Stations 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Garrison Access 4 | . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . 1 Total Hacks 157 | . 19 1 5 . 2 33 17 . . 29 . 17 . . . 3 . . 24 . . 3 . 1 3 Successful 96 | . 9 1 5 . 1 9 8 . . 29 . 7 . . . 1 . . 24 . . 2 . . . Failed 59 | . 9 . . . 1 23 9 . . . . 10 . . . 2 . . . . . 1 . 1 3 Catastrophic 18 | . 3 . . . . 4 5 . . . . 3 . . . 2 . . . . . . . . 1 Database Lockouts 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Manual 149 | . 14 . 1 . . 20 9 . . . . 8 . . . 28 . . 1 . 14 10 24 10 10 Terminals 75 | . 16 . . . 2 31 16 . . . . 8 . . . . . . . . . . . . 2 Fabricators 6 | . . . . . . . . . . . . 3 . . . 3 . . . . . . . . . Repair Stations 5 | . 2 . . . . . . . . . . . . . . . . . . . . 3 . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . 3 . . . . . . . . . . . 1 . Garrison Access 7 | . . . . . . 2 1 . . . . 3 . . . . . . . . . . . . 1 Terminal Hacks 81 | . 4 1 5 . 1 7 6 . . 29 . 4 . . . . . . 24 . . . . . . Record 28 | . . . 4 . . . . . . 11 . . . . . . . . 13 . . . . . . Part Schematic 11 | . 1 . . . . . . . . 10 . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . Robot Analysis 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 17 | . . . . . . 2 2 . . 3 . . . . . . . . 10 . . . . . . Open Door 2 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Branch Access Points 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Locate Traps 4 | . . . . . . 2 1 . . . . 1 . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Repair Station Hacks 4 | . 2 . . . . . . . . . . . . . . . . . . . . 2 . . . Scan Component 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Repair 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . 2 . . . . 1 2 . . . . 1 . . . . . . . . . . . . . Terminals 5 | . 2 . . . . 1 2 . . . . . . . . . . . . . . . . . . Botnet 5 | . 2 . . . . 1 2 . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 7 . . . 1 7 6 . . . . 6 . . . 1 . . . . . 1 . 1 2 Full Trace Events 3 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 14 | . . . . . . . . . . 5 . . . . . 4 . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 47 | . 1 . . . . . . . . 10 . . . . . 25 . . . . 11 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Time 76 | . 26 . . . . . . . . . . . . . . . . . . . . 50 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . 5 . . . . . . . . . . . . 1 . . . . . . . . . Non-combat 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . Robot Hacks Applied 6 | . . . 5 . . . . . . . . . . . . 1 . . . . . . . . . parse_system 6 | . . . 5 . . . . . . . . . . . . 1 . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . 1 . . . . . . . . . . . 4 2 . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Total Allies 39 | . . . . . . . 1 . . . . . . 8 . 8 . . 4 2 10 . . 4 2 Largest Group 8 | . . . . . . . 1 . . . . . . 8 8 8 1 1 4 2 8 . . 3 2 Highest-Rated Group 369 | . . . . . . . 40 . . . . . . 258 258 322 85 85 218 77 369 . . 345 244 Highest-Rated Ally 122 | . . . . . . . 40 . . . . . . 40 40 85 85 85 64 64 96 . . 115 122 Zionite Dispatches 9 | . . . . . . . . . . . . . . . . 3 . . . . 2 1 . 2 1 Heavy 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fire 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 96 | . . . 8 5 . . 23 13 8 . 18 . . . . . . . 8 3 . 5 . 5 . STAY 11 | . . . . 1 . . 2 . 1 . 1 . . . . . . . 3 . . 1 . 2 . ROAM 11 | . . . 2 . . . 3 . 1 . 5 . . . . . . . . . . . . . . FOLLOW 3 | . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . GUARD 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . AID 7 | . . . . . . . 1 . . . . . . . . . . . 4 2 . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . PICKUP 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . EXPLORE 25 | . . . 1 1 . . 8 5 2 . 5 . . . . . . . . . . 3 . . . RETURN 36 | . . . 5 3 . . 9 6 4 . 7 . . . . . . . . . . 1 . 1 . Ally Attacks 326 | . . . 78 31 . . . . 8 . 27 . . . 2 48 2 . 10 7 77 . . 14 22 Total Damage 9469 | . . . 544 118 . . . . 37 . 151 . . . 15 3193 66 . 412 143 2320 . . 638 1832 Kills 64 | . . . 4 2 . . . . . . . . . . . 24 1 . 3 2 18 . . 3 7 Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Active Infowar (turns) 20635 | 75 1227 910 74 . 31 990 1172 557 380 110 767 1031 387 1766 858 1873 324 1249 1284 546 655 516 1358 1540 955 Sensors 17814 | . . . . . . 960 1172 557 380 110 767 1031 387 1755 858 1873 324 1249 1284 238 655 516 1203 1540 955 IFF 3299 | . . . . . . . . . . . . . . . . 174 324 1037 1232 532 . . . . . Seismic 10973 | 75 1227 910 74 . 31 900 1172 557 380 110 767 1031 387 1764 858 730 . . . . . . . . . Jamming 12809 | . . . . . . . 181 557 380 110 767 1031 387 1765 858 1873 324 1249 1233 . . 300 1356 438 . Robot Analysis Total 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . 1 . . . 1 1 . 2 . . . 2 . . 1 . 2 . . . . . Drone Launches 67 | . . . 23 5 . . 14 6 4 . 12 . . . . . . . . . . 2 . 1 . Drone Recoveries 64 | . . . 20 8 . . 11 6 7 . 9 . . . . . . . . . . 2 . 1 . Zionite Intel Received 15 | . . . . . . . . . . . . . . . . 4 . . . . 1 2 6 1 1 Main Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Component Schematics 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Prototype Schematics 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Unaware Schematics 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Trap Installations 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Turns Passed 27317 | 123 1228 924 3800 312 527 990 1172 557 380 110 767 1031 387 1766 858 1873 324 1249 1284 1619 1357 516 1358 1850 955 Spaces Moved 14323 | 63 723 317 1648 111 178 610 717 284 198 81 409 594 280 1231 469 1180 218 754 904 656 511 256 630 767 534 Core 26 | 1 . . . . . . . . . . . . . . . . . . . 23 2 . . . . Treads 4125 | . 353 317 1648 111 140 . . . . . . . . . . . . . . 53 42 256 630 575 . Legs 246 | . . . . . . . . . . . . . . . . . . . . . 246 . . . . Wheels 9907 | 62 370 . . . 38 610 717 284 198 81 409 594 280 1231 469 1180 218 754 904 580 202 . . 192 534 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 19 | . . . . . . . . . . . . . . . . . . . . . 19 . . . . Fastest Speed 50 | 50 100 160 160 240 110 101 101 130 130 130 130 115 130 130 145 130 145 130 115 130 120 163 150 140 118 Average Speed 152 | 99 133 160 207 240 195 108 126 130 130 130 135 129 130 135 145 145 145 137 129 206 201 163 154 162 138 Slowest Speed 1715 | 100 160 160 240 240 240 125 190 130 130 130 145 130 130 145 145 205 145 145 130 1550 1715 243 163 235 235 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time Travels 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 95 44 91 47 15 79 28 81 67 68 78 17 42 90 66 31 40 59 89 71 10 12 74 20 15 Regions Visited 25 Branch Regions 16 Pre-discovered Areas 5 | . . . 1 . . . . . 1 1 . . . . . . . . 1 1 . . . . . Known Exits Taken 19 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 19 | . . 1 . 1 . . . 1 2 . 4 . 1 2 4 . 1 1 . 1 . . . . . Spaces Dug 176 | . 1 . 1 . . 8 17 1 3 . 1 23 . . . 5 . 19 6 63 6 4 13 5 . Terrain Destroyed 609 | . 4 . 20 13 3 19 26 17 3 . 77 31 . . . 60 . 48 6 186 11 4 32 39 10 Melee 70 | . . . . . . 6 17 1 3 . 1 23 . . . 5 . 8 . . 6 . . . . Projectile 138 | . 1 . 20 1 1 2 . . . . . . . . . 14 . 40 . 11 4 4 32 8 . AOE 397 | . 3 . . 12 . 10 9 16 . . 76 8 . . . 41 . . 6 175 . . . 31 10 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Total 18347 | 91 901 714 1903 145 262 824 902 460 302 86 590 760 303 1333 647 1335 225 910 1011 805 720 349 905 1176 688 Wait 2105 | 1 49 374 80 23 5 99 75 159 74 . 129 55 24 87 176 44 7 66 37 44 71 67 118 190 51 Move 14297 | 62 722 316 1647 110 177 609 716 283 197 80 408 593 279 1230 468 1179 217 753 903 655 510 255 629 766 533 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 190 | 7 29 3 28 . 5 1 4 1 6 . 4 10 . 2 1 13 . 10 10 . 9 3 15 22 7 Fast Attach 180 | 7 8 1 8 . 13 5 7 . . 3 1 5 . . . 29 . 5 2 6 35 7 3 25 10 Attach 103 | . 8 . 5 . 3 1 1 . . . 1 2 . 1 . 12 . 10 6 7 4 2 3 26 11 Detach 46 | . 1 . 2 . 1 . 2 . . . . . . . . 10 . 5 3 3 . 1 . 13 5 Swap 186 | . 8 4 16 2 . 16 22 8 3 . 12 23 . 8 1 6 1 2 3 3 2 6 18 19 3 Drop 271 | . 19 5 40 . 13 9 9 1 5 3 5 15 . 5 1 33 . 15 5 . 17 6 22 37 6 Fire 769 | 14 57 11 72 10 45 78 33 7 14 . 29 24 . . . . . 35 1 64 36 2 97 78 62 Melee 143 | . . . 5 . . 6 25 1 3 . 1 33 . . . 8 . 9 1 15 36 . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 57 | . . . . . . . 8 . . . . . . . . 1 . . 40 8 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc x2) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 5) 303 | -10/Materials | Build established: Mutant 444 | -10/Materials | Lost 4 parts (1p1n2w) 603 | -10/Materials | Discovered new exit (range 7) 624 | -10/Materials | Central database locked down 862 | -10/Materials | Repaired Ion Engine 878 | -10/Materials | Discovered new exit (range 14) 1053 | -10/Materials | Discovered new exit (range 4) 1093 | -10/Materials | Discovered new exit (range 7) 1352 | -10/Materials | Entered Mines 1355 | -10/Mines | Assembled infested the area 1603 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1605 | -10/Mines | Discovered new exit (range 5) 2108 | -10/Mines | Found the Drone Emporium 2124 | -10/Mines | Found Prototype Device 2124 | -10/Mines | Identified Thief Drone Bay 2276 | -10/Mines | Entered Exiles 2315 | -10/Exiles | Met 8R-AWN 2355 | -10/Exiles | Met EX-HEX 2405 | -10/Exiles | Met EX-BIN 2454 | -10/Exiles | Met EX-DEC 2846 | -10/Exiles | Learned location of Zion (-6) 3211 | -10/Exiles | Aligned with FarCom system 3212 | -10/Exiles | Given EX-Vault access code 3345 | -10/Exiles | Attacked by the Exiles 3401 | -10/Exiles | Core integrity fell below 50% 3492 | -10/Exiles | Found 8R-AWN's Boregun 3493 | -10/Exiles | Found 8R-AWN's Boregun 3555 | -10/Exiles | Destroyed 8R-AWN 3670 | -10/Exiles | Found 8R-AWN's Armor/EX 4166 | -10/Exiles | Allies destroyed EX-DEC 4176 | -10/Exiles | Allies destroyed EX-BIN 4240 | -10/Exiles | Allies destroyed EX-HEX 4474 | -10/Exiles | Found Deploy-a-Sentry 4483 | -10/Exiles | Found Exp. Core Analyzer 4871 | -10/Exiles | Opened EX-Vault 4893 | -10/Exiles | Found Superbattery 4902 | -10/Exiles | Found AWS/Autocannon 5441 | -10/Exiles | Discovered new exit (range 14) 5782 | -10/Exiles | Found Chronowheel 6012 | -10/Exiles | Activated Chronowheel 6012 | -10/Exiles | Spacetime reconverged on an earlier point 6076 | -10/Exiles | Stole three prototypes: Superbattery, AWS/Autocannon, Deploy-a-Sentry 6076 | -10/Exiles | Entered Mines 6076 | -9/Mines | Accompanied by 3 allies 6101 | -9/Mines | Core integrity fell below 20% 6163 | -9/Mines | Discovered new exit (range 55) 6325 | -9/Mines | Learned Materials emergency access door positions 6341 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 6388 | -9/Mines | Entered Materials 6388 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 6744 | -8/Materials | Discovered new exit (range 6) 6889 | -8/Materials | Garrison activated, responded to threat 6915 | -8/Materials | Entered Storage 7058 | -8/Storage | Central database locked down 7404 | -8/Storage | Build established: Scavenger-Skirmisher 7574 | -8/Storage | Used back door to open Recycling access 7574 | -8/Storage | Discovered new exit (range 5) 7811 | -8/Storage | Discovered new exit (range 16) 7904 | -8/Storage | Identified exit to Factory 7905 | -8/Storage | Entered Factory 7905 | -7/Factory | Evolved 2 slots: Utility x2 8486 | -7/Factory | Identified exit to Lower Caves 9077 | -7/Factory | Entered Lower Caves 9077 | -7/Lower Caves | Accompanied by 3 allies 9207 | -7/Lower Caves | Encountered a Warlord checkpoint 9233 | -7/Lower Caves | Learned Factory terminal intel 9369 | -7/Lower Caves | Build established: Skirmisher 9532 | -7/Lower Caves | Discovered new exit (range 50) 9628 | -7/Lower Caves | Identified exit to Lower Caves 9634 | -7/Lower Caves | Entered another Lower Caves area 9634 | -7/Lower Caves | Accompanied by 3 allies 9634 | -7/Lower Caves | Spotted X0-DQF(f) 9635 | -7/Lower Caves | Deploy-a-Sentry stolen by Master Thief 9636 | -7/Lower Caves | Encountered a Master Thief 9640 | -7/Lower Caves | Discovered new exit (range 13) 9642 | -7/Lower Caves | Spotted 78-T5P(f) 9643 | -7/Lower Caves | Encountered a Master Thief 9648 | -7/Lower Caves | Superbattery stolen by Master Thief 9665 | -7/Lower Caves | Found AS-neutralizer No. 17b 9859 | -7/Lower Caves | Discovered new exit (range 65) 9915 | -7/Lower Caves | Learned location of Extension (-4) 10012 | -7/Lower Caves | Identified exit to Data Miner 10014 | -7/Lower Caves | Entered Data Miner 10014 | -7/Data Miner | Discovered new exit (range 7) 10041 | -7/Data Miner | Met Data Miner 10074 | -7/Data Miner | Learned location of Section 7 (-2) 10074 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10085 | -7/Data Miner | Received God Mode back door access code from Data Miner 10123 | -7/Data Miner | Identified exit to Proximity Caves 10124 | -7/Data Miner | Entered Proximity Caves 10211 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10257 | -6/Proximity Caves | Learned Factory stockpile data 10401 | -6/Proximity Caves | Spotted B-75 Beast 10560 | -6/Proximity Caves | Destroyed B-75 Beast 10782 | -6/Proximity Caves | Learned 4 Factory zone layouts 10887 | -6/Proximity Caves | Discovered new exit (range 3) 10890 | -6/Proximity Caves | Identified exit to Factory 10891 | -6/Proximity Caves | Entered Factory 10891 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10894 | -6/Factory | Loaded intel: 26 terminal locations 11429 | -6/Factory | Found Prototype Launcher 11433 | -6/Factory | Identified Scatter Rocket Array 11435 | -6/Factory | Found Scatter Rocket Array 11439 | -6/Factory | Found Scatter Rocket Array 11477 | -6/Factory | Identified exit to Lower Caves 11479 | -6/Factory | Build established: Mutant 11775 | -6/Factory | Garrison activated, responded to threat 11922 | -6/Factory | Entered Lower Caves 12020 | -6/Lower Caves | Spotted B-75 Beast 12210 | -6/Lower Caves | Encountered a Warlord checkpoint 12212 | -6/Lower Caves | Build established: Skirmisher 12297 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 12308 | -6/Lower Caves | Identified exit to Zion 12309 | -6/Lower Caves | Entered Zion 12445 | -6/Zion | Discovered new exit (range 12) 12540 | -6/Zion | Given the Hacking Drone Bay 12542 | -6/Zion | Found Prototype Device 12865 | -6/Zion | Received a visual enhancement algorithm 13111 | -6/Zion | Given A8's code to call for help 13411 | -6/Zion | Found Prototype Energy Gun 13657 | -6/Zion | Met Imprinter 13686 | -6/Zion | Imprinted 13689 | -6/Zion | Declared Zion's savior 13957 | -6/Zion | Gained Derelict followers 13996 | -6/Zion | Identified exit to Proximity Caves 14075 | -6/Zion | Entered Proximity Caves 14075 | -5/Proximity Caves | Accompanied by 8 allies 14431 | -5/Proximity Caves | Learned Factory terminal intel 14463 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 14894 | -5/Proximity Caves | Discovered new exit (range 6) 14900 | -5/Proximity Caves | Identified exit to Factory 14933 | -5/Proximity Caves | Entered Factory 14933 | -5/Factory | Accompanied by 8 allies 14933 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 14934 | -5/Factory | Loaded intel: 26 terminal locations 15046 | -5/Factory | Discovered new exit (range 8) 15056 | -5/Factory | Identified exit to Upper Caves 15172 | -5/Factory | Retrieved Zion intel report: Trap Installations 15238 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 15300 | -5/Factory | Garrison activated, responded to threat 15384 | -5/Factory | Retrieved Zion intel report: Component Schematics 15385 | -5/Factory | Zion Heavy squad teleported in 15442 | -5/Factory | Lost 4 allies 15508 | -5/Factory | Zion Fire squad teleported in 15655 | -5/Factory | Cargo convoy interrupted 15670 | -5/Factory | P-70 Sage assimilated allied 7D-Q2C(i) 15676 | -5/Factory | Incoming assault squad redirected 15699 | -5/Factory | Lost 4 allies 15704 | -5/Factory | Found Zio. Heavy Carapace 15717 | -5/Factory | Found Zio. Weapon Casing 15725 | -5/Factory | Destroyed 11 combat bots 15728 | -5/Factory | Lost 3 parts (1p2u) 15737 | -5/Factory | Found Prototype Processor 15737 | -5/Factory | Identified Exp. Signal Interpreter 15746 | -5/Factory | Found Prototype Device 15746 | -5/Factory | Identified Exp. EM Disruption Field 15795 | -5/Factory | Found Prototype Device 15795 | -5/Factory | Identified Exp. Shield Generator 16045 | -5/Factory | Identified Storm Laser 16051 | -5/Factory | Identified Hacking Drone Bay 16350 | -5/Factory | Zion Heavy squad teleported in 16413 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 16433 | -5/Factory | First assault squad dispatched 16489 | -5/Factory | Terminal network hard line cut 16786 | -5/Factory | Found Zio. Heavy Carapace 16806 | -5/Factory | Entered Upper Caves 16806 | -5/Upper Caves | Accompanied by 1 ally 16807 | -5/Upper Caves | Identified exit to Upper Caves 17082 | -5/Upper Caves | Build established: Messiah-Skirmisher 17130 | -5/Upper Caves | Entered another Upper Caves area 17130 | -5/Upper Caves | Accompanied by 1 ally 17242 | -5/Upper Caves | Learned Factory emergency access door positions 17277 | -5/Upper Caves | Discovered new exit (range 11) 17299 | -5/Upper Caves | Identified exit to Factory 17514 | -5/Upper Caves | Found Zio. Weapon Casing 17814 | -5/Upper Caves | AWS/Autocannon suddenly broke down 18171 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18335 | -5/Upper Caves | Spotted WH-YUX(f) 18336 | -5/Upper Caves | Encountered a Master Thief 18336 | -5/Upper Caves | Spotted FR-UV8(f) 18337 | -5/Upper Caves | Encountered a Master Thief 18338 | -5/Upper Caves | Spotted UL-RSL(f) 18338 | -5/Upper Caves | Broken AWS/Autocannon stolen by Master Thief 18338 | -5/Upper Caves | Adv. Weapon Cycler stolen by Master Thief 18339 | -5/Upper Caves | Encountered a Master Thief 18342 | -5/Upper Caves | Exp. Shield Generator stolen by Master Thief 18357 | -5/Upper Caves | Build established: Messiah-Assassin 18362 | -5/Upper Caves | Discovered new exit (range 14) 18378 | -5/Upper Caves | Identified exit to Warlord 18379 | -5/Upper Caves | Entered Warlord 18424 | -5/Warlord | System corruption cleaned by Quarantine Array 18636 | -5/Warlord | Opened Warlord's prototype stash 18642 | -5/Warlord | Found Exp. Targeting Computer 18647 | -5/Warlord | Found Prototype Reactor 18647 | -5/Warlord | Identified Vortex Chain Reactor 18654 | -5/Warlord | Found Prototype Processor 18668 | -5/Warlord | Identified Exp. Target Analyzer 18758 | -5/Warlord | System corruption cleaned by Quarantine Array 18942 | -5/Warlord | Build established: Scavenger-Assassin 19120 | -5/Warlord | Warlord's base attacked by MAIN.C 19164 | -5/Warlord | Learned Armory security intel 19164 | -5/Warlord | Learned Factory garrison access intel 19164 | -5/Warlord | Learned Armory garrison access intel 19164 | -5/Warlord | Learned Research fabricator intel 19164 | -5/Warlord | Learned 4 Armory zone layouts 19167 | -5/Warlord | Learned location of Armory (-3) 19167 | -5/Warlord | Learned Testing emergency access door positions 19388 | -5/Warlord | Rebuked by Warlord 19470 | -5/Warlord | Warlord forces counterattacked 19517 | -5/Warlord | Found Prototype Piercing Weapon 19615 | -5/Warlord | Identified Vortex Lance 19631 | -5/Warlord | Spotted Executioner 19632 | -5/Warlord | Spotted B-86 Titan 19636 | -5/Warlord | Spotted B-75 Beast 19646 | -5/Warlord | Discovered new exit (range 12) 19658 | -5/Warlord | Identified exit to Proximity Caves 19663 | -5/Warlord | Entered Proximity Caves 19663 | -4/Proximity Caves | Accompanied by 1 ally 19690 | -4/Proximity Caves | Lost 9 allies 19770 | -4/Proximity Caves | Spotter reported a threat 19905 | -4/Proximity Caves | Spotter reported a threat 20048 | -4/Proximity Caves | Spotted B-86 Titan 20214 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 20256 | -4/Proximity Caves | Destroyed 9 combat bots 20405 | -4/Proximity Caves | Lost 4 parts (1n2u1w) 20505 | -4/Proximity Caves | Build established: Mutant 20682 | -4/Proximity Caves | Core integrity fell below 50% 20743 | -4/Proximity Caves | Lost 7 parts (1p2n3u1w) 21082 | -4/Proximity Caves | Discovered exit to Factory (range 7) 21282 | -4/Proximity Caves | Entered Factory 21282 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 21284 | -4/Factory | Loaded intel: 4 garrison access locations 21363 | -4/Factory | Lost 3 parts (1p1n1w) 21591 | -4/Factory | System corruption reached 10% 21839 | -4/Factory | Zion Fire squad teleported in 21911 | -4/Factory | Build established: Scavenger-Mutant 21967 | -4/Factory | Enhanced Grunt warped into view, answering call for help 21971 | -4/Factory | Enhanced Grunt warped into view, answering call for help 22047 | -4/Factory | Spotted B-86 Titan 22057 | -4/Factory | Zion Fire squad teleported in 22061 | -4/Factory | Allies destroyed B-86 Titan 22219 | -4/Factory | Discovered new exit (range 7) 22225 | -4/Factory | Identified exit to Upper Caves 22277 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 22440 | -4/Factory | Discovered new exit (range 8) 22496 | -4/Factory | Lost 5 allies 22505 | -4/Factory | Lost 4 parts (1p1n1u1w) 22541 | -4/Factory | Cargo convoy interrupted 22637 | -4/Factory | Identified exit to Research 22639 | -4/Factory | Entered Research 22639 | -3/Research | Evolved 2 slots: Propulsion x2 22640 | -3/Research | Identified exit to Testing 22641 | -3/Research | Loaded intel: 4 fabricator locations 22805 | -3/Research | Retrieved Zion intel report: Active Terminals 22828 | -3/Research | Retrieved Zion intel report: Active Garrisons 22829 | -3/Research | Zion Recon squad teleported in 22947 | -3/Research | Repaired Imp. Heavy Armor Plating 23078 | -3/Research | Found Prototype Processor 23086 | -3/Research | Identified Spectral Analyzer 23155 | -3/Research | Entered Testing 23210 | -3/Testing | Found Prototype Energy Cannon 23212 | -3/Testing | Identified Disintegrator 23246 | -3/Testing | Found Prototype Launcher 23252 | -3/Testing | Retrieved Zion intel report: Trap Installations 23266 | -3/Testing | Build established: Scavenger-Tank 23271 | -3/Testing | Identified Hellfire Missile Launcher 23271 | -3/Testing | Found Prototype Device 23276 | -3/Testing | Identified Exp. Hardlight Generator 23371 | -3/Testing | Found Prototype Energy Cannon 23376 | -3/Testing | Identified Hpw. Disruptor Cannon 23421 | -3/Testing | Found Prototype Energy Gun 23426 | -3/Testing | Identified Warp Gun 23481 | -3/Testing | Retrieved Zion intel report: Component Stockpiles 23647 | -3/Testing | Retrieved Zion intel report: Unaware Schematics 23792 | -3/Testing | Found Prototype Ballistic Cannon 23802 | -3/Testing | Identified Omega Cannon 23837 | -3/Testing | Found Prototype Energy Cannon 23875 | -3/Testing | Identified Null Cannon 23936 | -3/Testing | Found Prototype Energy Cannon 23936 | -3/Testing | Identified Potential Cannon 24000 | -3/Testing | Retrieved Zion intel report: Emergency Access 24406 | -3/Testing | Retrieved Zion intel report: Main Access 24406 | -3/Testing | Identified exit to Research 24431 | -3/Testing | Spotted PD-1USO8RQ1X7 24449 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 24513 | -3/Testing | Entered Research 24513 | -2/Research | Evolved 2 slots: Power x1, Utility x1 24514 | -2/Research | Identified exit to Access 24589 | -2/Research | Zion Zionite Resupply teleported in 24595 | -2/Research | Found Prototype Energy Cannon 24595 | -2/Research | Identified Zio. Alpha Cannon 24598 | -2/Research | Found Zio. Weapon Casing 25105 | -2/Research | Retrieved Zion intel report: Emergency Access 25106 | -2/Research | Zion Light squad teleported in 25114 | -2/Research | Lost 4 parts (1p1n2u) 25415 | -2/Research | Found Zio. Weapon Casing 25432 | -2/Research | System corruption reached 10% 25447 | -2/Research | Lost 3 allies 25574 | -2/Research | Incoming investigation squad redirected 25744 | -2/Research | Terminal network hard line cut 25986 | -2/Research | Lost 3 parts (1p1n1u) 25991 | -2/Research | Found Quantum Capacitor 25997 | -2/Research | Found Quantum Capacitor 26003 | -2/Research | Found Quantum Capacitor 26079 | -2/Research | Spotted B-90 Cyclops 26310 | -2/Research | Discovered exit to Access (range 11) 26363 | -2/Research | Entered Access 26363 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 26364 | -1/Access | Identified exit to Command 26495 | -1/Access | Build established: Messiah-Gunner 26733 | -1/Access | Lost 3 parts (2n1u) 26806 | -1/Access | Retrieved Zion intel report: Main Access 26806 | -1/Access | Identified exit to Surface 26807 | -1/Access | Zion Heavy squad teleported in 27010 | -1/Access | Found Zio. Weapon Casing 27024 | -1/Access | Garrison activated, responded to threat 27089 | -1/Access | Lost 10 parts (2p5n3u) 27105 | -1/Access | Destroyed 16 combat bots 27113 | -1/Access | First assault squad dispatched 27118 | -1/Access | Found Quantum Capacitor 27173 | -1/Access | Zion dispatch access revoked 27318 | *** | Escaped! Last Messages --------------- 27266_ Acquired Storm Laser. 27267_ &HSXK&SCRW:TBZPD ME 1O 27267_ Destroyed Sml. Battery. 27267_ P-80 Master destroyed. 27268_ K-01 Serf collects debris. 27278_ Main Access Shell breached. 27283_ K-01 Serf collects debris. 27286_ Dropped Null Cannon. 27287_ K-01 Serf collects debris. 27287_ Acquired Null Cannon. 27290_ System corrupted: Energy discharge (-250). 27291_ K-01 Serf collects debris. 27296_ K-01 Serf destroyed. 27300_ Acquired Wheel. 27302_ Acquired 25 matter. 27308_ Connecting with Terminal... 27308_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. [Achievement: Derelict Escape] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? +????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ??????????????????????????????????????|*#????????? | | ??????????????????????????####"#######%!#????????? | | ?????????????????????????? " = #????????? | | ??????????????????????????? " #????????? | | ??????????????????????"""""" " #????????? | | ????????????????????" " " " w#????????? | | ????????????????????" "@ " #????????? | | ????????????????????" "" " #????????? | | ????????????????????" " " [ [ #????????? | | ??????????????????????"""""" " #????????? | | ????????????????????????? """" """ #????????? | | ?????????????????????? """"T""" #????????? | | ?????????????????????#########"####### #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ??????????????????????###########????# #????????? | | ??????????????????????# #????# +????????? | | ??????????????????????# #????# #????????? | | ??????????????????????# #????# #????????? | | ??????????????????????# #????# #????????? | | ??????????????????????# #????# #????????? | | ??????????????????????# #????# #????????? | | ??????????????????????# #????# #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 180 Energy Generation 77 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 1650 Resistance: EX 90 Resistance: EM 15 Weapon Shielding 100 Weapon Cycling 25 Melee Speed Boost 30 Evasion (%) 40 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 6 Particle Charging 30 Offensive Hacking 14 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Imp. Core Shielding | -7/Data Miner | Free Med. Armored Exoskeleton | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Cld. Aerolev Unit | -5/Factory | Z-intel Imp. Matter Compressor | -5/Factory | Z-intel Enh. Armored Leg | -5/Factory | Z-intel Imp. Lightning Gun | -5/Factory | Z-intel Thermal Defense Suite | -5/Factory | Z-intel Imp. Spread Laser | -5/Factory | Z-intel Neutron Cannon | -5/Factory | Z-intel Plasma Sword | -5/Factory | Z-intel Imp. Thermal Defense Suite | -5/Factory | Z-intel Cld. Particle Cannon | -5/Factory | Z-intel Lgt. Neutrino Core | -5/Factory | Z-intel Adv. EM Disruption Field | -5/Factory | Z-intel Imp. Deuterium Engine | -5/Factory | Z-intel Adv. Shield Generator | -5/Factory | Z-intel Dynamic Insulation System | -5/Factory | Z-intel Adv. Weight Redist. System | -5/Factory | Z-intel Spear | -5/Factory | Z-intel Axe | -5/Factory | Z-intel Remote Shield | -5/Factory | Z-intel Imp. Corruption Screen | -5/Factory | Z-intel Com. Battery | -5/Factory | Z-intel Power Amplifier | -5/Factory | Z-intel Hpw. Tractor Beam | -5/Factory | Z-intel Phase Shifter | -5/Factory | Z-intel Arm. Wheel | -5/Factory | Z-intel Exp. Utility Shielding | -4/Factory | Z-intel Cold Fusion Reactor | -4/Factory | Z-intel Adv. Energy Well | -4/Factory | Z-intel Cld. Phase Cannon | -4/Factory | Z-intel Exp. System Shield | -4/Factory | Z-intel Adv. Gravity Neutralizer | -4/Factory | Z-intel Enh. Force Rifle | -4/Factory | Z-intel Cld. Field Propulsion Drive | -4/Factory | Z-intel Prc. Matter Filter | -4/Factory | Z-intel Mni. Fusion Reactor | -4/Factory | Z-intel Cld. Cesium-ion Thruster | -4/Factory | Z-intel Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free K-01 Serf | -5/Factory | Z-intel M-22 Extractor | -5/Factory | Z-intel Y-64 Sentinel | -5/Factory | Z-intel A-02 Transporter | -5/Factory | Z-intel X-77 Beamer | -3/Testing | Z-intel L-61 Swordsman | -3/Testing | Z-intel A-15 Conveyor | -3/Testing | Z-intel R-06 Scavenger | -3/Testing | Z-intel G-67 Veteran | -3/Testing | Z-intel Fabricated ------------ Nothing Repaired ---------- Ion Engine | 35% | -10/Materials Imp. Heavy Armor Plating | 17% | -3/Research Alien Tech Used ----------------- None Achievements -------------- Derelict Escape Challenges ------------ None Game ------ Seed BattleHeatLog Manual? 0 Play Time 05:16:24 Cumulative 268.7 hours Start 2025.08.26 @ 21:16:00 End 2025.08.27 @ 13:09:03 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 186 Rogue 186 Adventurer 0 Explorer 0 Win Type 0 Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 72 Gallery% 72 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a91f0d94-206c-4dce-8d4d-bc070be9f378