Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.21 @ 12:53:24 Player: sentrybuster Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (105) 525 Value Destroyed (3019) 3019 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (95) 95 TOTAL SCORE: 6519 Bonus ------- High Alert Combat Kills 50 Follower Combat Kills 45 Cogmind --------- Core Integrity 48/700 Matter 201/300 Energy 183/310 System Corruption 6% Temperature Cool (0) Movement Treading (160) Location -7/Recycling Parts ------- > --- POWER (2) -------- Heavy Deuterium Engine > --- PROPULSION (3) --- Medium Treads Medium Treads Medium Treads > --- UTILITY (5) ------ Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Improved Shield Generator Component Analysis Suite > --- WEAPON (3) ------- Precision Shock Rifle Cooled Pulse Rifle > --- INVENTORY (12) --- High-capacity Battery (400) Small Matter Pod (49) Structural Scanner Shock Rifle Shock Rifle Particle Gun EM Pulse Cannon Improved EM Pulse Cannon Enhanced Autogun Advanced EMP Blaster Scythe Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Energy Filter Improved Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Lightning Gun Lightning Gun Scythe > --- INVENTORY -------- Improved Titanium Leg Improved Titanium Leg High-capacity Battery Structural Scanner Hardened Medium Armor Plating Component Analysis Suite Lightning Gun EM Pulse Cannon EM Pulse Cannon Precision Assault Rifle Gauss Cannon Proton Missile Launcher [Rating: 53] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Shield Generator Storage High-capacity Storage Unit Processor Core Analyzer Protection Improved Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Light Cannon Launcher Proton Missile Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Rec Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . . 1 . . Propulsion 1 | . . 1 . . . . Utility 3 | . . 1 1 1 . . Weapon 1 | . . . 1 . . . Parts Attached 117 | 6 9 24 23 19 36 . Power 13 | 1 . 4 1 3 4 . Engine 8 | 1 . 4 . . 3 . Core 5 | . . . 1 3 1 . Reactor . | . . . . . . . Propulsion 28 | 2 . 9 7 . 10 . Treads 5 | . . 1 . . 4 . Leg 20 | 2 . 8 7 . 3 . Wheel 3 | . . . . . 3 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 35 | 1 6 5 7 6 10 . Device 22 | . 3 3 4 5 7 . Storage 7 | 1 3 . 1 . 2 . Processor 2 | . . 1 1 . . . Hackware . | . . . . . . . Protection 4 | . . 1 1 1 1 . Artifact . | . . . . . . . Weapon 41 | 2 3 6 8 10 12 . Energy Gun 25 | 2 2 4 3 5 9 . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 4 | . . 2 2 . . . Ballistic Cannon 5 | . 1 . 1 2 1 . Launcher 5 | . . . 1 2 2 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 8 | . . 3 1 1 3 . Parts Lost 33 | . 2 2 7 1 20 1 Power 4 | . . . . . 4 . Propulsion 8 | . . 1 1 . 6 . Utility 7 | . . . 2 . 5 . Weapon 14 | . 2 1 4 1 5 1 Highest Loss Streak 11 | . 1 1 3 1 11 1 Average Slot Usage (%) 95 | . 97 97 96 97 79 92 Engine 5 | . 14 11 4 . 4 7 Core 6 | . . . 4 15 3 . Treads 1 | . . 4 . . 2 23 Leg 23 | . 28 26 27 23 7 . Wheel 1 | . . . . . 11 . Device 16 | . 12 10 12 21 18 30 Storage 9 | . 14 11 9 7 8 7 Processor 3 | . . 6 8 . . . Protection 4 | . . 4 5 7 1 . Energy Gun 15 | . 23 15 17 10 13 23 Energy Cannon 1 | . . . 4 2 . . Ballistic Gun 1 | . . 1 1 1 . . Ballistic Cannon 1 | . 2 4 . . 1 . Slashing Weapon 2 | . . . . 4 3 . Naked Turns . | . . . . . . . Heaviest Build 73 | 11 17 22 61 73 69 62 Greatest Support 84 | 20 20 30 60 60 84 84 Greatest Overweight (x) 2 | 1 . 1 1 1 2 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 12 | 6 8 8 12 12 12 12 Average Capacity 10 | 5 6 8 11 12 11 12 Most Carried 12 | 4 6 8 12 12 12 11 Average Carried 9 | 1 5 7 10 11 9 11 Final Capacity 12 | 6 8 8 12 12 12 12 Final Carried 12 | 4 6 8 12 12 11 11 Class Distribution -------------------- 63% | Mutant 13% | Tank 10% | Scavenger-Mutant 5% | Scavenger-Gunner 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Tank | -8/Materials Mutant | -7/Factory Scavenger-Gunner | -7/Storage Tank | -7/Recycling Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Sto Rec Matter Collected 2073 | 253 242 458 260 381 479 . Remotely . | . . . . . . . Salvage Created 4372 | . 340 1375 798 1361 498 . Parts 237 | . 22 81 55 53 26 . Haulers Intercepted 11 | . 1 5 2 3 . . Recyclers Shooed 4 | . . 2 1 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Rec Combat Hostiles Destroyed 63 | . 9 16 15 12 11 . Melee 2 | . . . . . 2 . Guns 31 | . 9 8 7 5 2 . Cannons 16 | . . 6 4 3 3 . AOE 8 | . . 1 4 1 2 . Classes Destroyed 15 | . 6 4 2 2 1 . Worker 6 | . 1 1 . 3 1 . Builder 4 | . . 2 1 . 1 . Tunneler 1 | . . . 1 . . . Hauler 11 | . 1 5 2 3 . . Recycler 9 | . 1 3 . 5 . . Mechanic 1 | . . 1 . . . . Operator 2 | . . 1 1 . . . Watcher 8 | . 1 4 1 1 1 . Swarmer 12 | . 6 . 3 . 3 . Grunt 29 | . 3 12 7 4 3 . Brawler 1 | . . . 1 . . . Protector 1 | . . . . . 1 . Sentry 16 | . . 4 4 5 3 . Hunter 1 | . . . . 1 . . Programmer 3 | . . . . 2 1 . Best Kill Streak 6 | . 3 6 5 4 3 . Combat Bots Only 4 | . 3 4 4 2 3 . Max Kills in Single Turn 2 | . 1 2 2 1 2 . Gunslinging . | . . . . . . . Exploded 2 | . . 1 1 1 2 . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Rec Damage Taken 4983 | . 303 466 680 695 2782 57 Core 901 | . 96 61 92 49 603 . Absorbed by Shields 876 | . . 147 199 271 238 21 Core Remaining (%) 82 | 100 61 84 83 . . . Volleys Fired 315 | . 41 94 47 74 57 2 Largest 3 | . 2 2 3 3 3 3 Hottest 209 | . 100 85 143 173 209 155 Shots Fired 567 | . 75 188 93 115 90 6 Gun 438 | . 74 151 61 90 56 6 Cannon 113 | . 1 37 26 19 30 . Launcher 16 | . . . 6 6 4 . Special . | . . . . . . . Kinetic 104 | . 1 52 7 14 30 . Thermal 175 | . 74 52 . . 45 4 Explosive 6 | . . . 6 . . . Electromagnetic 282 | . . 84 80 101 15 2 Robot Hit Streak 13 | . 9 9 9 10 13 . Robot Miss Streak 8 | . 4 8 3 5 3 . Penetration Max 1 | . . . . . 1 . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 362 | . 45 109 62 82 64 . Core Hits 169 | . 18 47 46 33 25 . Critical Hits 5 | . . . . 3 2 . Critical Kills . | . . . . . . . Critical Parts Destroyed 5 | . . . . 3 2 . Melee Attacks 33 | . . . . 12 21 . Impact . | . . . . . . . Slashing 33 | . . . . 12 21 . Piercing . | . . . . . . . Sneak Attacks 5 | . . . . 5 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9030 | . 528 1931 2132 2401 2038 . Guns 4234 | . 528 1285 598 1201 622 . Cannons 2173 | . . 439 548 477 709 . Explosions 1724 | . . 196 986 208 334 . Melee 888 | . . . . 515 373 . Ramming 11 | . . 11 . . . . Kinetic 1807 | . . 615 138 345 709 . Thermal 2259 | . 528 584 348 208 591 . Explosive 487 | . . . 457 . 30 . Electromagnetic 3578 | . . 721 1189 1333 335 . Impact . | . . . . . . . Slashing 888 | . . . . 515 373 . Piercing . | . . . . . . . Highest Corruption 6 | . . . . 4 6 6 Average Corruption 4 | . . . . 1 4 6 Corruption Purged . | . . . . . . . Effects 27 | . . . . 6 18 3 Message Errors 4 | . . . . 1 2 1 Matter Fused 8 | . . . . 1 6 1 Heat Flow Errors 5 | . . . . 1 4 . Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 1 | . . . . 1 . . Targeting Errors 8 | . . . . 2 5 1 Overload Shots 2 | . . . . . 2 . Overflow Damage 154 | . . . 66 57 30 1 Projectiles 9 | . . . 9 . . . Explosions 73 | . . . 57 . 15 1 Melee 72 | . . . . 57 15 . Knockbacks 4 | . . 1 . 1 2 . Impact . | . . . . . . . Kinetic 4 | . . 1 . 1 2 . Secondary . | . . . . . . . Self-Inflicted Damage 254 | . . 1 119 . 54 80 Shots 6 | . . . 3 . 2 1 Rammed 1 | . . 1 . . . . Targets Rammed 3 | . . 3 . . . . Kicked 2 | . . 2 . . . . Crushed . | . . . . . . . Highest Temperature 490 | . 254 225 132 211 490 . Average Temperature 59 | . 78 46 46 52 105 . Received Heat Transfer 1741 | . 72 203 255 164 1047 . Effects 2 | . 1 . . . 1 . Shutdowns 1 | . . . . . 1 . Energy Bleed 1 | . 1 . . . . . Siege Activations . | . . . . . . . Robots Corrupted 6 | . . 2 . 4 . . Combat Hostiles 4 | . . 1 . 3 . . Parts Fried 37 | . . 10 6 19 2 . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . . 2 . Combat Hostiles 2 | . . . . . 2 . Parts Melted 8 | . 2 . . . 6 . Heat Transferred 4246 | . 1517 1199 300 150 1080 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 11 | . . 3 3 4 1 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Rec Peak Influence 495 | . 169 414 495 234 431 183 Initial 224 | . . 62 174 224 78 138 Average 171 | . 75 246 236 88 293 160 Maximum Alert Level 2 | . . 2 2 1 2 . Low Security (%) 66 | 100 100 28 67 93 13 100 Level 1 29 | . . 70 18 6 77 . Level 2 3 | . . . 14 . 8 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 18 | . 1 2 3 7 5 . Investigation 2 | . . 1 1 . . . Extermination 4 | . . . . 3 1 . Reinforcement 7 | . 1 1 2 1 2 . Assault 1 | . . . . . 1 . Garrison 4 | . . . . 3 1 . Intercept . | . . . . . . . Construction Impeded 3 | . . . 1 1 1 . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Rec Distress Signals 4 | . 1 2 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 119 | . 20 28 28 18 21 4 Peak Tracking Total 6 | . 4 6 6 2 5 5 Tactical Retreats 13 | . 1 2 6 1 3 . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Rec Traps Triggered 3 | . . 1 . 2 . . Indirectly 1 | . . . . 1 . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . 1 . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Sto Rec Machines Disabled 14 | . . 2 4 . 7 1 Max in Single Turn 4 | . . 1 4 . 1 1 Garrison Access 2 | . . . 1 . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Rec Machines Accessed 26 | . 5 6 5 5 4 1 Terminals 18 | . 4 3 4 3 4 . Fabricators 1 | . . . . 1 . . Repair Stations 1 | . . 1 . . . . Recycling Units 4 | . 1 1 . 1 . 1 Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . 1 . . . Total Hacks 72 | . 21 21 15 8 5 2 Successful 38 | . 9 12 10 4 2 1 Failed 34 | . 12 9 5 4 3 1 Catastrophic 6 | . 2 . 1 2 1 . Database Lockouts . | . . . . . . . Manual 49 | . 17 14 11 4 3 . Terminals 53 | . 17 12 14 5 5 . Fabricators 2 | . . . . 2 . . Repair Stations 3 | . . 3 . . . . Recycling Units 12 | . 4 5 . 1 . 2 Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . 1 . . . Terminal Hacks 15 | . 4 4 3 2 2 . Robot Analysis 3 | . 2 1 . . . . Open Door 1 | . . . . . 1 . Alert Level 4 | . . . 2 1 1 . Unreport Threat 1 | . . . . 1 . . Hauler Manifests 3 | . 1 1 1 . . . Zone Layout 3 | . 1 2 . . . . Fabricator Hacks 1 | . . . . 1 . . Build 1 | . . . . 1 . . Repair Station Hacks 2 | . . 2 . . . . Scan Component 1 | . . 1 . . . . Repair 1 | . . 1 . . . . Recycling Unit Hacks 2 | . . 1 . . . 1 Retrieve Components 2 | . . 1 . . . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . Seal Access 1 | . . . 1 . . . Unauthorized Hacks 17 | . 5 5 6 1 . . Terminals 14 | . 5 2 6 1 . . Track 9 | . 3 2 3 1 . . Botnet 3 | . 1 . 2 . . . Operators 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . 2 . . . . Monitor 1 | . . 1 . . . . Recyclers 1 | . . 1 . . . . Scanalyzers 1 | . . 1 . . . . Extract 1 | . . 1 . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used 1 | . . . 1 . . . Hacking Detections 22 | . 5 5 4 5 3 . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 3 | . . . . 3 . . Matter 219 | . . . . 219 . . Time 116 | . . . . 116 . . Total Robot Build Rating 9 | . . . . 9 . . Part Schematics Acquired 2 | . . 2 . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . 1 . . . . Time 32 | . . 32 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . 9 . . . 1 Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Sto Rec Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . . 1 . Machine Destruction 1 | . . . . . 1 . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Rec Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 . . Highest-Rated Group 48 | . . . . 48 . . Highest-Rated Ally 16 | . . . . 16 . . Total Orders 2 | . . . . . 2 . EXPLORE 2 | . . . . . 2 . Ally Attacks 14 | . . . . 14 . . Total Damage 189 | . . . . 189 . . Kills 1 | . . . . 1 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Rec Robot Analysis Total 3 | . 2 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 2 | . . . . . 2 . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Sto Rec Turns Passed 5276 | 61 759 1074 1010 1700 626 46 Spaces Moved 2713 | 43 464 530 538 854 260 24 Core 15 | 8 . . . . 7 . Treads 63 | . . . . . 39 24 Legs 2474 | 35 464 530 538 854 53 . Wheels 161 | . . . . . 161 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 130 50 160 Average Speed 137 | 109 120 123 141 156 123 160 Slowest Speed 200 | 120 120 150 160 160 200 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 4 75 55 48 26 39 13 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 7 | . . . . 5 2 . Terrain Destroyed 116 | . . 10 37 20 44 5 Melee 7 | . . . . 5 2 . Projectile 9 | . . . . 1 8 . AOE 100 | . . 10 37 14 34 5 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Rec Total 3667 | 54 590 763 707 1085 442 26 Wait 360 | . 67 82 72 90 49 . Move 2707 | 42 463 529 537 853 259 24 Hop . | . . . . . . . Pick Up 45 | 5 4 7 10 13 6 . Fast Attach 74 | 6 5 18 11 7 27 . Attach 17 | . 2 1 4 3 7 . Detach 12 | . 1 2 2 3 4 . Swap 29 | . 2 6 9 9 3 . Drop 67 | 1 5 21 15 16 9 . Fire 315 | . 41 94 47 74 57 2 Melee 33 | . . . . 12 21 . Ram . | . . . . . . . Kick 3 | . . 3 . . . . Crush . | . . . . . . . Escape Stasis 5 | . . . . 5 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage -7/Recycling History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 9) 320 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 6) 478 | -10/Materials | Discovered new exit (range 15) 649 | -10/Materials | Discovered new exit (range 16) 821 | -10/Materials | Entered another Materials area 821 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1380 | -9/Materials | Discovered new exit (range 18) 1619 | -9/Materials | Build established: Scavenger-Mutant 1666 | -9/Materials | Repaired Shield Generator 1873 | -9/Materials | Discovered new exit (range 8) 1895 | -9/Materials | Entered another Materials area 1895 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2201 | -8/Materials | Build established: Tank 2213 | -8/Materials | Discovered new exit (range 5) 2760 | -8/Materials | Lost 3 parts (1n1u1w) 2858 | -8/Materials | Discovered new exit (range 7) 2905 | -8/Materials | Entered Factory 2905 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2927 | -7/Factory | Build established: Mutant 3351 | -7/Factory | Fabricated G-47 Trooper? 3415 | -7/Factory | Garrison activated, responded to threat 4405 | -7/Factory | Discovered new exit (range 12) 4605 | -7/Factory | Entered Storage 4620 | -7/Storage | Door terminal overloaded 4783 | -7/Storage | Lost 11 parts (2p3n4u2w) 4834 | -7/Storage | Core integrity fell below 50% 4862 | -7/Storage | Core integrity fell below 20% 4881 | -7/Storage | Lost 6 parts (3n1u2w) 5224 | -7/Storage | Used back door to open Recycling access 5224 | -7/Storage | Discovered new exit (range 5) 5231 | -7/Storage | Entered Recycling 5245 | -7/Recycling | Spotter reported a threat 5248 | -7/Recycling | Spotter reported a threat 5248 | -7/Recycling | Spotter reported a threat 5264 | -7/Recycling | Spotter reported a threat 5273 | -7/Recycling | Spotter reported a threat 5277 | -7/Recycling | Self-destructed Last Messages --------------- 05237_ WN0MGR|MAP2VPLBVTFX4 XRUG 05243_ Connecting with Recycling Unit... 05243_ Current location identified: Recycling >>Retrieve(Components) Retrieving 1 components... Imp. Heat Shielding 05243_ N-01 Spotter is scanning... 05245_ N-01 Spotter sends a signal. 05245_ ALERT: Unidentified potential threat approaching Factory. 05246_ N-01 Spotter is scanning... 05248_ N-01 Spotter sends a signal. 05248_ ALERT: Unidentified potential threat approaching Factory. 05248_ N-01 Spotter sends a signal. 05248_ ALERT: Unidentified potential threat approaching Factory. 05268_ System corrupted: Gatling Laser targeting data glitched. 05269_ System corrupted: Matter fused (-5). 05273_ ALERT: Unidentified potential threat approaching Factory. 05274_ Compression Vault explodes. 05274_ Gatling Laser destroyed. 05274_ Destroyed Gatling Laser. 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Grenade Launcher | -9/Materials | Extracted Lgt. Armor Plating | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HackingAntimatterSlayer Manual? 0 Play Time 00:46:29 Cumulative 274.6 hours Start 2021.06.21 @ 02:28:06 End 2021.06.21 @ 12:53:24 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 368 Rogue 364 Adventurer 0 Explorer 4 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 80 Gallery% 89 Achievement% 62 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/T+X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e0b1cb88-a8e7-4d15-bda6-eec7d45e6197