Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.29 @ 17:28:05 Player: beans Result: Destroyed by Tesla Bomb Trap Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (103) 515 Value Destroyed (3036) 3036 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (12) 12 TOTAL SCORE: 7483 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 30 Friendly Fire -40 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 98/100 System Corruption 43% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Machine Analyzer Enhanced Optical Array > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Matter Compressor (17) Coil Gun Gamma Bomb Array Plasma Cutter Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Medium Treads Cooled Aerolev Unit > --- UTILITY ---------- Improved Cooling System Improved Cooling System Matter Compressor Machine Analyzer Hacking Suite Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Advanced Assault Cannon Gauss Cannon Improved Datajack > --- INVENTORY -------- Antimatter Reactor Gamma Bomb Array Rocket Launcher Rocket Launcher Plasma Cutter [Rating: 53] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Cooled Aerolev Unit Utility Hacking Suite Device Cooling System Storage Matter Compressor Processor Machine Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Cannon Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Slots Evolved 8 | . . . 2 . 2 2 2 . . Power 1 | . . . . . . . 1 . . Propulsion . | . . . . . . . . . . Utility 5 | . . . 2 . . 2 1 . . Weapon 2 | . . . . . 2 . . . . Parts Attached 67 | 4 . 4 9 3 20 11 . 5 11 Power 8 | 1 . . 2 . 3 1 . 1 . Engine 5 | 1 . . 2 . 2 . . . . Core 2 | . . . . . 1 1 . . . Reactor 1 | . . . . . . . . 1 . Propulsion 9 | 2 . . 2 . 2 1 . . 2 Treads 4 | 2 . . . . . 1 . . 1 Leg 4 | . . . 2 . 2 . . . . Wheel . | . . . . . . . . . . Hover 1 | . . . . . . . . . 1 Flight . | . . . . . . . . . . Utility 22 | . . 2 2 1 6 5 . 3 3 Device 9 | . . 2 1 1 1 2 . 2 . Storage 1 | . . . . . . . . . 1 Processor 3 | . . . 1 . 1 . . . 1 Hackware 6 | . . . . . 2 2 . 1 1 Protection 3 | . . . . . 2 1 . . . Artifact . | . . . . . . . . . . Weapon 28 | 1 . 2 3 2 9 4 . 1 6 Energy Gun 5 | . . 1 3 1 . . . . . Energy Cannon 5 | . . . . . 5 . . . . Ballistic Gun 6 | 1 . 1 . . . 2 . . 2 Ballistic Cannon 7 | . . . . . 3 2 . . 2 Launcher 3 | . . . . 1 1 . . 1 . Special Weapon 1 | . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 Unidentified Prototypes 6 | . . 1 . . 3 1 . . 1 Parts Lost 50 | . . 4 8 . 14 11 . . 13 Power 4 | . . . 2 . 1 1 . . . Propulsion 8 | . . 2 . . 3 1 . . 2 Utility 16 | . . . 2 . 6 3 . . 5 Weapon 22 | . . 2 4 . 4 6 . . 6 Highest Loss Streak 13 | . . 3 4 . 5 10 . . 13 To Critical Strikes . | . . . . . . . . . . Average Backups 3 | . . 1 4 4 4 3 3 4 4 Power . | . . . . . . . . . 1 Propulsion . | . . . . . . . . . . Utility 1 | . . 1 3 3 1 . 1 2 . Weapon 1 | . . . . 1 2 3 1 . 2 Tool/Special . | . . . . . . . . . . Unused Backups 6 | . . . . 2 3 . . . 1 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 3 | . . . . 1 2 . . . . Weapon 3 | . . . . 1 1 . . . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 61 | . 57 44 46 49 84 63 26 39 57 Engine 3 | . 14 8 4 . 6 . . . . Treads 3 | . 28 14 . . . 3 . . . Leg 5 | . . . 2 22 14 . . . . Device 10 | . . 12 12 6 12 7 6 10 10 Processor 7 | . . . 10 11 10 7 6 6 6 Hackware 6 | . . . . . 4 9 6 10 15 Protection 2 | . . . . . 4 5 . . . Energy Gun 2 | . . 1 16 6 . . . . . Energy Cannon 5 | . . . . . 17 . . . . Ballistic Gun 2 | . 14 7 . . . 7 . . . Ballistic Cannon 8 | . . . . . 13 18 . . 5 Launcher 1 | . . . . 3 . . 6 10 . Peak Build Rating 53 | 4 4 10 18 10 36 38 12 29 53 Average Rating 22 | 2 4 5 11 6 28 27 11 20 37 On Entrance 9 | . 4 4 10 4 8 12 11 12 25 Naked Turns . | . . . . . . . . . . Heaviest Build 45 | 7 7 7 15 7 45 37 5 12 24 Greatest Support 40 | 40 40 40 20 20 30 20 3 3 30 Greatest Overweight (x) 12 | . . 1 4 . 12 11 1 3 4 Average Overweight (x) . | . . . . . 1 3 1 2 . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 . 5 5 5 5 5 4 5 5 Average Carried 3 | . . 1 4 4 4 3 3 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 4 4 5 5 3 4 5 5 Class Distribution -------------------- 36% | Mutant 23% | Tank 17% | Hacker-Mutant 8% | Skirmisher 5% | Hacker-Tank 4% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Tank | -7/Factory Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Matter Collected 3119 | 168 37 122 75 17 1010 672 . 713 305 Remotely . | . . . . . . . . . . Salvage Created 4117 | . 37 66 404 17 1336 649 . 1102 506 Parts 199 | . . 5 26 4 86 36 . 6 36 Haulers Intercepted 4 | . . . . . 3 1 . . . Recyclers Shooed 3 | . . . 2 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Combat Hostiles Destroyed 62 | . 1 4 8 . 23 13 . 5 8 Melee 1 | . . 1 . . . . . . . Guns 17 | . 1 3 7 . . 6 . . . Cannons 35 | . . . . . 22 7 . . 6 AOE 7 | . . . . . . . . 5 2 Classes Destroyed 15 | . 1 1 4 1 4 1 . 1 2 Worker 10 | . . . 2 . 1 2 . . 5 Builder 14 | . . . . . 9 1 . . 4 Tunneler 1 | . . . . 1 . . . . . Hauler 4 | . . . . . 3 1 . . . Recycler 6 | . . . 1 . 3 . . . 2 Operator 2 | . . . . . 1 1 . . . Watcher 4 | . . . 2 . 2 . . . . Swarmer 11 | . . 3 3 . 3 . . . 2 Grunt 30 | . 1 1 2 . 16 10 . . . Brawler 1 | . . . . . . . . . 1 Duelist 1 | . . . . . . 1 . . . Sentry 7 | . . . 3 . 2 . . . 2 Hunter 5 | . . . . . 2 2 . . 1 Programmer 2 | . . . . . . . . . 2 Compactor 5 | . . . . . . . . 5 . Best Kill Streak 10 | . 1 3 5 1 8 3 . 3 10 Combat Bots Only 5 | . 1 3 4 . 4 3 . 3 5 Max Kills in Single Turn 4 | . 1 1 1 1 2 2 . 1 4 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . . . . 1 2 Melee 1 | . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Hostile Shots Fired 638 | . 19 62 90 5 118 156 . . 188 Missed 166 | . 4 13 20 2 23 42 . . 62 Hits 472 | . 15 49 70 3 95 114 . . 126 Melee 7 | . . . 4 . . . . . 3 Projectile 465 | . 15 49 66 3 95 114 . . 123 Critical Strikes 18 | . . 1 4 . 4 6 . . 3 Damage Taken 7843 | . 168 560 886 33 2358 1786 . 22 2030 Core 2300 | . 23 203 392 . 488 321 . 11 862 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 35 | 100 . 9 . 2 11 54 . . . Volleys Fired 324 | . 18 25 53 1 115 42 . 23 47 Largest 4 | . 1 1 2 1 4 4 . 2 3 Hottest 310 | . 20 20 130 40 310 160 . 66 108 Shots Fired 638 | . 18 25 97 1 268 138 . 24 67 Gun 209 | . 18 25 97 1 . 54 . . 14 Cannon 399 | . . . . . 268 84 . . 47 Launcher 30 | . . . . . . . . 24 6 Special . | . . . . . . . . . . Kinetic 362 | . 18 25 . . 120 138 . . 61 Thermal 246 | . . . 97 1 148 . . . . Explosive 30 | . . . . . . . . 24 6 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 11 | . 8 5 10 1 11 8 . 10 7 Robot Miss Streak 7 | . 2 3 5 . 5 6 . 2 7 Penetration Max 1 | . . . . . 1 . . . . Secondary Targets 1 | . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . Shots Hit Robots 337 | . 13 14 63 1 118 67 . 18 43 Core Hits 161 | . 2 7 17 1 54 32 . 13 35 Critical Kills 1 | . . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 25 | . . . 4 . 13 5 . . 3 Burn 4 | . . . 4 . . . . . . Meltdown 1 | . . . . . 1 . . . . Blast 20 | . . . . . 12 5 . . 3 Melee Attacks 4 | . . . . . . . . . 4 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10482 | . 159 149 967 12 3254 1453 . 2090 2398 Guns 1975 | . 159 143 967 12 . 538 . . 156 Cannons 5097 | . . . . . 3254 915 . . 928 Explosions 3404 | . . . . . . . . 2090 1314 Melee . | . . . . . . . . . . Ramming 6 | . . 6 . . . . . . . Kinetic 4828 | . 159 143 . . 1989 1453 . . 1084 Thermal 2244 | . . . 967 12 1265 . . . . Explosive 3404 | . . . . . . . . 2090 1314 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 42 | . . . . . 27 6 . 30 42 Average Corruption 18 | . . . . . 11 3 . 18 32 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 75 | . . . . . 7 11 . 15 42 Message Errors 10 | . . . . . 2 1 . 2 5 Matter Fused 12 | . . . . . 1 4 . 5 2 Heat Flow Errors 13 | . . . . . 1 1 . 1 10 Energy Discharges 7 | . . . . . 1 . . 2 4 Parts Rejected 2 | . . . . . . . . 1 1 Data Loss (minor) 12 | . . . . . . 1 . 4 7 Data Loss (major) 3 | . . . . . . . . . 3 Misfires 4 | . . . . . 1 1 . . 2 Alerts 3 | . . . . . . 1 . . 2 Misdirections 3 | . . . . . . . . . 3 Weapon Failures 6 | . . . . . 1 2 . . 3 Overload Shots . | . . . . . . . . . . Overflow Damage 309 | . . . . . 82 29 . . 198 Projectiles 191 | . . . . . 82 29 . . 80 Explosions 118 | . . . . . . . . . 118 Melee . | . . . . . . . . . . Knockbacks 34 | . . . . . 18 6 . . 10 Impact . | . . . . . . . . . . Kinetic 33 | . . . . . 17 6 . . 10 Secondary 1 | . . . . . 1 . . . . Self-Inflicted Damage 98 | . . . . . . . . 22 76 Shots 3 | . . . . . . . . 1 2 Rammed 6 | . . 6 . . . . . . . Targets Rammed 7 | . . 7 . . . . . . . Kicked . | . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . Highest Temperature 511 | . . 15 348 . 511 268 . 189 234 Average Temperature 113 | . . 7 119 . 129 86 . 96 80 Received Heat Transfer 2301 | . 96 270 333 18 720 558 . . 306 Effects 8 | . . . 1 . 6 1 . . . Shutdowns 2 | . . . . . 2 . . . . Energy Bleed 3 | . . . 1 . 1 1 . . . Interference 3 | . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . 1 . 1 . . . . Combat Hostiles 2 | . . . 1 . 1 . . . . Parts Melted 14 | . . . 9 . 5 . . . . Heat Transferred 4829 | . . . 2603 25 2201 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Maximum Alert Level 2 | . . . . . 2 1 . . . Low Security (%) 81 | 100 100 100 100 100 40 98 100 100 100 Level 1 15 | . . . . . 52 1 . . . Level 2 2 | . . . . . 7 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 441 | . 20 50 72 35 441 217 76 33 175 Initial 167 | . . . . 13 . 167 76 19 . Average 83 | . 3 12 24 7 201 71 67 5 41 Influence Increases 2304 | . 21 175 259 50 948 439 . 44 368 Destroy 0b10 Robot/C 1140 | . 20 80 160 . 460 260 . . 160 Destroy 0b10 Robot/NC 205 | . . . 25 5 95 25 . . 55 Destroy Leader 246 | . . 20 44 . 100 52 . . 30 Disable Machine 180 | . . . . . 15 75 . . 90 Anti-Garrison Action 150 | . . . . . 150 . . . . Destroy Structure 218 | . 1 . . . 113 27 . 44 33 Lose Combat Pursuer 165 | . . 75 30 45 15 . . . . Influence Decreases 2171 | . 21 175 223 86 580 651 100 100 235 Entered New Map 341 | . . . . 23 . 201 80 37 . Time Decay 1340 | . 21 135 153 63 440 340 20 63 105 Lost Part 490 | . . 40 70 . 140 110 . . 130 Squads Dispatched 16 | . . . 2 . 6 4 . . 4 Investigation 3 | . . . . . 1 1 . . 1 Extermination 3 | . . . . . . 1 . . 2 Reinforcement 8 | . . . 2 . 3 2 . . 1 Assault 2 | . . . . . 2 . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . . 1 1 . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Distress Signals 5 | . . 1 2 . 1 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 102 | . 3 8 18 5 28 18 . 6 16 Peak Tracking Total 6 | . 2 2 4 5 6 4 . 3 5 Tactical Retreats 6 | . . 3 1 1 1 . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Traps Triggered 11 | . . . . . 5 2 1 . 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Machines Disabled 13 | . . . . . 2 5 . . 6 Max in Single Turn 3 | . . . . . 1 1 . . 3 Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Machines Accessed 3 | . . . . . 1 2 . . . Terminals . | . . . . . . . . . . Fabricators 2 | . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . Total Hacks 7 | . . . . . 2 5 . . . Successful 3 | . . . . . 2 1 . . . Failed 4 | . . . . . . 4 . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators 5 | . . . . . . 5 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks . | . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . Load Schematic 1 | . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . Insert Component 1 | . . . . . 1 . . . . Analyze 1 | . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 2 | . . . . . . 2 . . . Full Trace Events 1 | . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . 1 Combat . | . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 parse_system 1 | . . . . . . . . . 1 Relay Couplers Released 1 | . . . . . 1 . . . . Machine Destruction 1 | . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Total Allies 1 | . . . . . . . . 1 . Largest Group 1 | . . . . . . . . 1 . Highest-Rated Group 31 | . . . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . . . 31 . Total Orders . | . . . . . . . . . . Ally Attacks 29 | . . . . . . . . 29 . Total Damage 464 | . . . . . . . . 464 . Kills 1 | . . . . . . . . 1 . Allies Corrupted 1 | . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Active Infowar (turns) 3103 | . . 451 249 . 477 847 52 378 649 Optics 66 | . . . . . . . . . 66 Sensors 700 | . . 451 249 . . . . . . Machine Analysis 2403 | . . . . . 477 847 52 378 649 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Turns Passed 4688 | 42 137 520 422 241 1400 847 52 378 649 Spaces Moved 2446 | 31 64 441 264 189 497 232 52 190 486 Core 942 | 13 . 304 229 . 11 73 52 190 70 Treads 399 | 18 64 137 . . . 159 . . 21 Legs 710 | . . . 35 189 486 . . . . Wheels . | . . . . . . . . . . Hover 395 | . . . . . . . . . 395 Flight . | . . . . . . . . . . Fastest Speed 46 | 50 160 50 50 120 120 50 100 100 46 Average Speed 143 | 113 160 89 92 120 191 293 100 167 102 Slowest Speed 650 | 160 160 160 250 120 650 600 100 200 250 Overloaded Moves 26 | . . . . . . . . . 26 Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 39 | . . . . . 39 . . . . Cave-ins Triggered 3 | . . . . . 3 . . . . Exploration Rate (%) 34 | 5 18 79 29 55 46 8 2 86 18 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 3 | . . 2 . 1 . . . . . Spaces Dug 13 | . . . . . 13 . . . . Terrain Destroyed 300 | . . . . . 141 29 . 86 44 Melee . | . . . . . . . . . . Projectile 176 | . . . . . 141 29 . . 6 AOE 124 | . . . . . . . . 86 38 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Total 3062 | 38 81 540 342 203 709 298 53 226 572 Wait 130 | . . 56 10 6 38 4 . 6 10 Move 2436 | 30 63 440 263 188 494 231 52 189 486 Hop . | . . . . . . . . . . Pick Up 36 | 4 . 6 6 2 9 3 1 2 3 Fast Attach 49 | . . . 4 3 24 7 . 3 8 Attach 39 | 4 . 4 6 . 8 8 . 2 7 Detach 15 | . . 2 . 1 3 3 . 1 5 Swap 4 | . . . . . 4 . . . . Drop 16 | . . . . 2 12 . . . 2 Fire 324 | . 18 25 53 1 115 42 . 23 47 Melee 4 | . . . . . . . . . 4 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 7 | . . 7 . . . . . . . Escape Stasis 2 | . . . . . 2 . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 9) 180 | -10/Materials | Entered Mines 293 | -10/Mines | Discovered new exit (range 5) 308 | -10/Mines | Build established: Mutant 413 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 420 | -10/Mines | Found Prototype Device 457 | -10/Mines | Core integrity fell below 50% 483 | -10/Mines | Learned Materials security intel 491 | -10/Mines | Lost 3 parts (2n1w) 502 | -10/Mines | Core integrity fell below 20% 572 | -10/Mines | Identified Exp. Sensor Array 607 | -10/Mines | Learned location of Storage (-7) 640 | -10/Mines | Assembled infested the area 645 | -10/Mines | Assisted by a Guerilla fighting off Assembled 700 | -10/Mines | Entered Materials 700 | -9/Materials | Evolved 2 slots: Utility x2 1040 | -9/Materials | Core integrity fell below 50% 1067 | -9/Materials | Core integrity fell below 20% 1103 | -9/Materials | Discovered new exit (range 16) 1106 | -9/Materials | Lost 4 parts (1u3w) 1122 | -9/Materials | Entered Mines 1123 | -9/Mines | Met a Derelict bent on vengeance 1245 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1318 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1350 | -9/Mines | Discovered new exit (range 10) 1363 | -9/Mines | Entered Materials 1363 | -8/Materials | Evolved 2 slots: Weapon x2 1737 | -8/Materials | Build established: Tank 1983 | -8/Materials | Lost 3 parts (2u1w) 2382 | -8/Materials | Discovered new exit (range 16) 2508 | -8/Materials | Crushed by falling debris 2509 | -8/Materials | System corruption reached 10% 2539 | -8/Materials | Lost 4 parts (1n2u1w) 2628 | -8/Materials | Garrison activated, responded to threat 2735 | -8/Materials | Crushed by falling debris 2736 | -8/Materials | Core integrity fell below 50% 2741 | -8/Materials | Crushed by falling debris 2741 | -8/Materials | Core integrity fell below 20% 2763 | -8/Materials | Entered Factory 2763 | -7/Factory | Evolved 2 slots: Utility x2 2772 | -7/Factory | Lost 5 parts (1p1n1u2w) 3212 | -7/Factory | Found Powered Armor 3604 | -7/Factory | Discovered new exit (range 9) 3610 | -7/Factory | Entered another Factory area 3610 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3635 | -6/Factory | Lost 10 parts (1p1n2u6w) 3662 | -6/Factory | Sucked down chute 3662 | -6/Factory | Entered Waste 3663 | -6/Waste | Met a frightened Derelict 3676 | -6/Waste | Spotted C-40 Crusher 3677 | -6/Waste | EMP discharged 3677 | -6/Waste | System corruption reached 10% 3680 | -6/Waste | Spotted C-40 Crusher 3684 | -6/Waste | Destroyed C-40 Crusher 3698 | -6/Waste | Allies destroyed C-40 Crusher 3728 | -6/Waste | Spotted C-40 Crusher 3738 | -6/Waste | Spotted C-40 Crusher 3742 | -6/Waste | Spotted C-40 Crusher 3742 | -6/Waste | Destroyed C-40 Crusher 3746 | -6/Waste | Destroyed C-40 Crusher 3752 | -6/Waste | Destroyed C-40 Crusher 3771 | -6/Waste | Spotted C-40 Crusher 3777 | -6/Waste | EMP discharged 3780 | -6/Waste | Destroyed C-40 Crusher 3837 | -6/Waste | Discovered new exit (range 16) 3859 | -6/Waste | Found Broken Gamma Bomb Array 3877 | -6/Waste | EMP discharged 3977 | -6/Waste | EMP discharged 3977 | -6/Waste | System corruption reached 30% 4040 | -6/Waste | Entered Factory 4088 | -6/Factory | Build established: Hacker-Mutant 4611 | -6/Factory | Core integrity fell below 50% 4662 | -6/Factory | Lost 13 parts (2n5u6w) 4671 | -6/Factory | Core integrity fell below 20% 4689 | -6/Factory | Destroyed by Tesla Bomb Trap Last Messages --------------- Slug penetrates Construction Platform. Construction Platform disabled. K-01 Serf collects debris. Slug penetrates Construction Platform. Construction Platform collapses. K-01 Serf collects debris. Penetrated by Slug. System corrupted: Component data lost. K-01 Serf collects debris. Critical hit (Burn: +37). >> Machine Analyzer network decryption results: Repair Station x3 K-01 Serf cleans the Construction Platform. Slug penetrates Wall. Triggered Tesla Bomb Trap. A bubble of electromagnetic force engulfs the area. Tesla Bomb Trap short circuited. A bubble of electromagnetic force engulfs the area. Map ----- +----------------------------------------------------+ | ??##T #############/######???????????????????????? | | ? """" #?????????????????????????? | | ? ""R" #?????????????????????????? | | "" " #?????????????????????????? | | #?????????????????????????? | | #?????????????????????????? | | ??######### #?????????????????????????? | | ??????????# #?????????????????????????? | | ??????????# """"""" #?????????????????????????? | | ?"""??????# """"""" +?????????????????????????? | | ?"""???? + """"""" #?????????????????????????? | | ?"""??? # """"""" #?????????????????????????? | | ?????? ?# #?????????????????????????? | | ?????# ??# #?????????????????????????? | | ?????# ???# ! #?????????????????????????? | | ?????#????+ k #?????????????????????????? | | ??????????######## #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# ###############???????????? | | ?????????????????# +??????"""""? | | ?????????????????+ #??????"""""? | | ?????????????????# +??????"""??? | | ?????????????????# @ #???????????? | | ?????????????????# #??????"""""? | | ?????????????????#########;######### #??????"""""? | | ?????????????????????????? ????????????????"""??? | | ??????????????????????"""""""""??????????????????? | | ?????????????????????????? ???????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ??????????????????? | | ??????????????????????????? ?????????????????? | | ??????????????????????????? ????????????????? | | ???????????????????????????? ????????????????? | | ???????????????????????????? #???????????????? | | ??????????????????????""""""""" #???????????????? | | ???????????????????????????? /???????????????? | | ????????????????????????????? ##??????????????? | | ?????????????????????????????##?##???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | """?"""??????????????????????????????????????????? | | """S"""??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 14 Energy Capacity 280 Matter Stores 513 Matter Capacity 550 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 85 Armor Coverage 400 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 22 Defensive Hacking 12 Item Schematics ----------------- Cooling System | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConceptSuspensionNukerbomber Manual? 0 Play Time 00:36:48 Cumulative 112.4 hours Start 2025.08.29 @ 16:53:37 End 2025.08.29 @ 17:28:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 414 Rogue 414 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 44 Achievement% 31 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 21dfc590-2834-48b6-8265-20d80df47112