Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.14 @ 21:22:43 Player: Grundleshunts Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (51) 255 Value Destroyed (1266) 1266 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (95) 95 TOTAL SCORE: 4316 Bonus ------- High Alert Combat Kills 95 Cogmind --------- Core Integrity 0/700 Matter 278/300 Energy 95/100 System Corruption 7% Temperature Cool (-82) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Cryofiber Web Advanced Visual Processing Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- Power Maul > --- INVENTORY (5) ---- Light Nuclear Core Improved Signal Interpreter Improved Terrain Scanner Energy Filter Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Flight Unit Flight Unit Xenon Bombardment Thruster > --- UTILITY ---------- Cryofiber Web Heat Sink Advanced Visual Processing Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Lightning Gun > --- INVENTORY -------- Improved Signal Interpreter Improved Terrain Scanner Energy Filter Hardened Medium Armor Plating Remote Datajack [Rating: 29] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Grenade Launcher Energy Gun Heavy EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun High-powered Shotgun Launcher Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . 1 1 . . . Utility 3 | . . 1 1 1 . . Weapon 1 | . . . . 1 . . Parts Attached 46 | 7 9 6 6 8 1 9 Power 5 | 1 1 1 2 . . . Engine 4 | 1 1 1 1 . . . Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 13 | 3 3 2 . 2 . 3 Treads 3 | . 2 1 . . . . Leg . | . . . . . . . Wheel 4 | 3 1 . . . . . Hover 2 | . . 1 . . . 1 Flight 4 | . . . . 2 . 2 Utility 16 | 2 2 3 2 3 . 4 Device 7 | 2 . 2 . 2 . 1 Storage 2 | . 2 . . . . . Processor 5 | . . . 1 1 . 3 Hackware . | . . . . . . . Protection 2 | . . 1 1 . . . Artifact . | . . . . . . . Weapon 12 | 1 3 . 2 3 1 2 Energy Gun 4 | 1 . . 1 1 1 . Energy Cannon 1 | . . . . . . 1 Ballistic Gun 1 | . . . 1 . . . Ballistic Cannon . | . . . . . . . Launcher 5 | . 3 . . 2 . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Corrupted Parts 2 | . . . 1 1 . . System Corruption 7 | . . . 5 2 . . Parts Lost 16 | . 3 1 3 . . 9 Power 3 | . 1 1 . . . 1 Propulsion 5 | . 1 . . . . 4 Utility 3 | . . . 1 . . 2 Weapon 5 | . 1 . 2 . . 2 Highest Loss Streak 8 | . 3 1 2 . . 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 80 | . 93 87 83 71 67 60 Engine 5 | . 11 5 7 . . . Core 2 | . . . 1 7 7 4 Treads 11 | . 8 22 18 4 . . Wheel 3 | . 16 . . . . . Hover 4 | . . 4 9 7 7 3 Flight 3 | . . . . 10 15 11 Device 13 | . 16 18 9 10 15 11 Storage 7 | . 11 11 9 2 . . Processor 8 | . . . 9 12 15 22 Protection 2 | . . 3 5 2 . . Energy Gun 4 | . 7 . 5 4 5 3 Ballistic Gun 1 | . . . 5 2 . . Launcher 10 | . 19 22 3 4 . . Peak Build Rating 29 | 8 9 12 20 20 18 29 Average Rating 13 | 4 6 9 16 18 16 21 On Entrance 11 | . 8 7 12 18 18 18 Naked Turns . | . . . . . . . Heaviest Build 42 | 7 30 34 40 42 11 13 Greatest Support 40 | 20 40 40 40 40 8 14 Greatest Overweight (x) 4 | . 2 . . 3 1 4 Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 15 | 5 15 15 15 15 5 5 Average Capacity 11 | 5 12 15 15 8 5 5 Most Carried 15 | 5 5 13 15 14 5 5 Average Carried 6 | 2 1 6 13 6 4 4 Final Capacity 15 | 5 15 15 15 5 5 5 Final Carried 15 | 1 4 13 15 4 4 5 Class Distribution -------------------- 79% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 1136 | 240 143 324 250 . . 179 Remotely . | . . . . . . . Salvage Created 1376 | 60 344 512 221 . . 239 Parts 80 | 6 23 31 11 . . 9 Haulers Intercepted 3 | . 2 1 . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 35 | 1 8 15 6 . . 5 Melee 1 | . . . . . . 1 Guns 11 | 1 3 . 5 . . 2 AOE 20 | . 4 15 1 . . . Classes Destroyed 10 | 2 6 2 . . . . Worker 2 | . 2 . . . . . Builder 2 | . . 2 . . . . Tunneler 1 | 1 . . . . . . Hauler 3 | . 2 1 . . . . Recycler 3 | . 1 2 . . . . Operator 1 | . 1 . . . . . Watcher 4 | . 2 1 1 . . . Swarmer 10 | . 3 3 3 . . 1 Grunt 22 | 1 5 10 2 . . 4 Sentry 3 | . . 2 1 . . . Best Kill Streak 8 | 2 8 7 4 . . 2 Combat Bots Only 6 | 1 6 6 2 . . 2 Max Kills in Single Turn 3 | 1 3 3 1 . . 1 Gunslinging . | . . . . . . . Exploded 3 | . 2 3 1 . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 306 | 5 37 24 62 . . 178 Missed 126 | 1 6 10 27 . . 82 Damage Taken 2188 | 43 356 266 377 . . 1146 Core 874 | 10 49 44 56 . . 715 Absorbed by Shields 81 | . . 12 43 . . 26 Regen/Repaired (Parts) 12 | . . . . . . 12 Core Remaining (%) 87 | 96 76 89 89 . . . Volleys Fired 131 | 8 36 18 46 . 1 22 Largest 2 | 1 2 2 2 . 1 1 Hottest 80 | 50 80 60 70 . 55 69 Shots Fired 163 | 8 48 34 48 . 1 24 Gun 107 | 8 32 . 48 . 1 18 Cannon 6 | . . . . . . 6 Launcher 50 | . 16 34 . . . . Special . | . . . . . . . Kinetic 16 | . . . 16 . . . Thermal 40 | 8 32 . . . . . Explosive 50 | . 16 34 . . . . Electromagnetic 57 | . . . 32 . 1 24 Robot Hit Streak 9 | 4 8 5 4 . 3 9 Robot Miss Streak 5 | 1 4 4 5 . . 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 106 | 7 29 14 31 . 1 24 Core Hits 85 | 3 25 37 11 . . 9 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 3 | . 2 . . . . 1 Burn 2 | . 2 . . . . . Smash 1 | . . . . . . 1 Melee Attacks 7 | . . . . . . 7 Impact 7 | . . . . . . 7 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3612 | 87 1013 1147 569 . 1 795 Guns 1177 | 87 249 . 545 . 1 295 Cannons 159 | . . . . . . 159 Explosions 2067 | . 764 1147 24 . . 132 Melee 206 | . . . . . . 206 Ramming 3 | . . . . . . 3 Kinetic 249 | . . . 249 . . . Thermal 492 | 87 249 . 24 . . 132 Explosive 1911 | . 764 1147 . . . . Electromagnetic 751 | . . . 296 . 1 454 Impact 206 | . . . . . . 206 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . 5 2 7 7 Average Corruption 5 | . . . 5 2 6 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 26 | . . . 8 1 3 14 Message Errors 4 | . . . . . 1 3 Matter Fused 2 | . . . 2 . . . Heat Flow Errors 2 | . . . 1 . 1 . Energy Discharges 4 | . . . 3 . . 1 Parts Rejected 3 | . . . 1 . 1 1 Data Loss (minor) 6 | . . . 1 1 . 4 Data Loss (major) 1 | . . . . . . 1 Misfires 2 | . . . . . . 2 Alerts 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 68 | . 17 . . . . 51 Projectiles . | . . . . . . . Explosions 28 | . 17 . . . . 11 Melee 40 | . . . . . . 40 Knockbacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 138 | . 31 106 . . . 1 Shots 7 | . 2 5 . . . . Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 250 | 84 217 19 250 . 7 . Average Temperature 62 | 36 73 8 58 . 7 . Received Heat Transfer 898 | 24 129 64 135 . . 546 Effects 1 | . . . 1 . . . Energy Bleed 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted 3 | . . . 1 . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Fried 5 | . . . 2 . . 3 Impact Corruptions 2 | . . . . . . 2 Robots Melted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Melted 5 | 1 4 . . . . . Heat Transferred 1297 | 259 888 . . . . 150 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . 1 . . 1 Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Peak Influence 736 | 25 317 736 276 47 16 211 Initial 162 | . 16 133 162 47 16 10 Average 208 | 9 186 496 187 47 13 80 Maximum Alert Level 3 | . 1 3 1 . . 1 Low Security (%) 54 | 100 41 8 44 100 100 97 Level 1 31 | . 58 22 55 . . 2 Level 2 13 | . . 62 . . . . Level 3 1 | . . 6 . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 2 3 1 . . 4 Investigation 5 | . . 2 1 . . 2 Extermination . | . . . . . . . Reinforcement 5 | . 2 1 . . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . 1 . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 2 | . 1 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 64 | 1 11 16 8 . 6 22 Peak Tracking Total 9 | 1 4 4 3 . 6 9 Tactical Retreats 6 | . . . 1 . . 5 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 6 | . . 1 1 1 . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 3 | . . 3 . . . . Max in Single Turn 1 | . . 1 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 10 | . 1 3 3 . . 3 Terminals 6 | . 1 3 2 . . . Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . . . . . 1 Recycling Units 1 | . . . . . . 1 Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 20 | . 1 7 5 . . 7 Successful 17 | . 1 6 5 . . 5 Failed 3 | . . 1 . . . 2 Catastrophic 1 | . . 1 . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals 11 | . 1 7 3 . . . Fabricators 3 | . . . . . . 3 Repair Stations 2 | . . . . . . 2 Recycling Units 2 | . . . . . . 2 Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . 1 6 3 . . . Record 7 | . . 5 2 . . . Alert Level 1 | . . . 1 . . . Unreport Threat 1 | . . 1 . . . . Locate Traps 1 | . 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 Load Schematic 1 | . . . . . . 1 Repair Station Hacks 2 | . . . . . . 2 Scan Component 1 | . . . . . . 1 Repair 1 | . . . . . . 1 Recycling Unit Hacks 2 | . . . . . . 2 Recycle Component 1 | . . . . . . 1 Process 1 | . . . . . . 1 Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . . 2 2 . . 2 Full Trace Events 2 | . . 1 . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . . 1 Time 22 | . . . . . . 22 Parts Recycled 1 | . . . . . . 1 Recycled Matter 44 | . . . . . . 44 Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 31 | . . . . . 31 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders . | . . . . . . . Ally Attacks 5 | . . . . . 5 . Total Damage 82 | . . . . . 82 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 1968 | 101 386 414 512 131 76 348 Spaces Moved 1337 | 89 223 214 245 78 103 385 Core 46 | 17 . . . . . 29 Treads 550 | . 79 214 245 12 . . Legs . | . . . . . . . Wheels 216 | 72 144 . . . . . Hover . | . . . . . . . Flight 525 | . . . . 66 103 356 Fastest Speed 34 | 50 80 160 160 117 37 34 Average Speed 112 | 74 123 160 160 140 70 62 Slowest Speed 277 | 80 240 160 160 277 117 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 2 | . . . . . . 2 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 6 38 29 25 3 71 12 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 218 | . 60 156 2 . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 218 | . 60 156 2 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 1644 | 116 289 251 322 109 105 452 Wait 11 | . 1 . . . . 10 Move 1328 | 88 222 213 244 78 102 381 Hop 2 | . . . . . . 2 Pick Up 62 | 10 12 13 15 5 1 6 Fast Attach 4 | . . . . . . 4 Attach 33 | 6 8 3 4 8 1 3 Detach 8 | . 4 . 1 3 . . Swap 9 | 1 1 3 2 . . 2 Drop 35 | 3 5 1 10 15 . 1 Fire 131 | 8 36 18 46 . 1 22 Melee 7 | . . . . . . 7 Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 13 | . . . . . . 13 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 48 | -11/Scrapyard | Discovered new exit (range 8) 102 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Discovered new exit (range 9) 324 | -10/Materials | Lost 3 parts (1p1n1w) 346 | -10/Materials | Build established: Mutant 488 | -10/Materials | Entered another Materials area 488 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 830 | -9/Materials | Discovered new exit (range 12) 902 | -9/Materials | Entered another Materials area 902 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1322 | -8/Materials | Discovered new exit (range 16) 1414 | -8/Materials | Entered Factory 1414 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1545 | -7/Factory | Sucked down chute 1545 | -7/Factory | Entered Waste 1546 | -7/Waste | Met a frightened Derelict 1560 | -7/Waste | EMP discharged 1582 | -7/Waste | Spotted C-40 Crusher 1586 | -7/Waste | Spotted C-40 Crusher 1598 | -7/Waste | Spotted C-40 Crusher 1604 | -7/Waste | Spotted C-40 Crusher 1605 | -7/Waste | Spotted C-40 Crusher 1607 | -7/Waste | Spotted C-40 Crusher 1611 | -7/Waste | Discovered new exit (range 16) 1621 | -7/Waste | Entered Factory 1831 | -7/Factory | Repaired Xenon Bombardment Thruster 1910 | -7/Factory | Lost 8 parts (1p3n2u2w) 1948 | -7/Factory | Core integrity fell below 50% 1964 | -7/Factory | Core integrity fell below 20% 1969 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- G-47 Trooper emerges from a hatch in the floor. S-27 Virus emerges from a hatch in the floor. U-05 Engineer lays Concrete. =F6 VWZV=IL#%2:Q2|WK 7Q#VE:XYRYHIO Critical hit (Burn: +37). S-27 Virus destroyed. Xenon Bombardment Thruster destroyed. R-06 Scavenger collects VTOL Module. R-06 Scavenger collects Lgt. Nuclear Core. G-47 Trooper suffers critical hit (Smash). Destroyed Imp. Heat Sink. Destroyed Aluminum Leg. G-47 Trooper system corrupted by crushing effect. G-47 Trooper knocked back. G-47 Trooper system terminally corrupted. Lgt. Nuclear Core fried. Critical hit (Burn: +37). [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ??????????????????????? ????????"??????????? ??? | | ??????????????????????? ??????? ????????? ??? | | ??????????????????????? ??????? "????????# ??? | | ??????????????????????? ??????? "????????# ??? | | ??????????????????????# #?????" 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[ # ### | | ??????????????# # #?? | | ??????????????# @g# " " #?? | | ??????????????# sgm# ""G"" #?? | | ??????????????# g g/ #?? | | ??????????????# u # #?? | | ??????????????# # ######### #?? | | ??????????????# m #####+#???????# #?? | | ??????????????# #?????????????# #?? | | ??????????????# #?????????????# #?? | | ??????????????# #?????????????# #?? | | ??????????????##########+###?????????????# #?? | | ???????????????????????# ????????????????# ??? | | ???????????????????????# ????????????????# ??? | | ???????????????????????# ????????????????? ??? | | ???????????????????????# ??????????????????? ??? | | ???????????????????????# ????????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Power Shielding 33 Evasion (%) 63 Targeting Accuracy 16 Recoil Reduction 2 Item Schematics ----------------- Flight Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control First Step to Greatness It's Just You Loot Pinata Made in Tau Ceti IV Novice Programmer One Hack Too Far Part-time Mechanic Power Corrupts Remodeling Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed NeutrinoCloakingTrident Manual? 0 Play Time 02:21:06 Cumulative 2.3 hours Start 2025.01.12 @ 09:44:31 End 2025.01.14 @ 21:22:43 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 841c09b3-d0de-4bf1-b18f-a4fec1380018