Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.30 @ 21:43:11 Player: ZergFTW Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (174) 870 Value Destroyed (5324) 5324 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (2257) 2257 TOTAL SCORE: 15771 Bonus ------- High Alert Combat Kills 124 Follower Combat Kills 1009 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 30 Friendly Fire -206 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 97/100 System Corruption 18% Temperature Hot (291) Movement Walking (120) Location -4/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Flexi-carbon Leg > --- UTILITY (9) ------ Medium Storage Unit Graphene Brace System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Light Antimatter Reactor Advanced Shield Generator Matter Neutralizer KE Penetrator Peak State ------------ > --- POWER ------------ Backup Power III > --- PROPULSION ------- Backup Propulsion III Backup Propulsion III Cooled Antigrav System Cooled Antigrav System > --- UTILITY ---------- Advanced Targeting Computer Advanced Targeting Computer Experimental Target Analyzer Weapon Cycler Improved Medium Armor Plating Improved Medium Armor Plating Thermal Barrier Improved Energy Mantle System Mapper > --- WEAPON ----------- Coil Gun Coil Gun RU-N14's Throwing Claymores v3 > --- INVENTORY -------- Vortex Chain Reactor Backup Laser III Improved Plasma Cutter Makeshift Hammer [Rating: 104] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Potential Leg Treads Medium Treads Leg Potential Leg Wheel Wheel Hover Unit Backup Propulsion III Flight Unit Cesium-ion Thruster Utility Advanced Targeting Computer Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Cannon Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Upp War Pro Fac Ext Slots Evolved 12 | . . . . . 4 . 2 2 . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . Propulsion 3 | . . . . . 1 . . 1 . . . . . . . 1 . Utility 7 | . . . . . 3 . 1 1 . . 2 . . . . . . Weapon 1 | . . . . . . . 1 . . . . . . . . . . Parts Attached 280 | 6 10 9 2 . 26 32 22 19 2 . 28 19 9 34 1 33 28 Power 22 | 1 1 . . . 2 1 1 2 . . 2 3 . 3 . 3 3 Engine 8 | 1 1 . . . 1 . 1 . . . . 2 . . . . 2 Core 12 | . . . . . 1 1 . 2 . . 2 . . 3 . 3 . Reactor 2 | . . . . . . . . . . . . 1 . . . . 1 Propulsion 52 | 2 3 1 2 . 3 . 1 3 1 . 4 3 5 10 1 8 5 Treads 9 | 2 . . . . . . . . . . 3 2 1 . . 1 . Leg 20 | . . . 2 . 3 . 1 3 1 . 1 1 4 . . . 4 Wheel 6 | . 3 1 . . . . . . . . . . . . . 2 . Hover 4 | . . . . . . . . . . . . . . 4 . . . Flight 13 | . . . . . . . . . . . . . . 6 1 5 1 Utility 88 | 1 4 1 . . 11 7 7 3 1 . 10 9 3 14 . 11 6 Device 45 | . 2 1 . . 7 5 4 1 . . 5 4 1 5 . 6 4 Storage 10 | 1 1 . . . . . . 1 . . 2 2 1 . . 1 1 Processor 7 | . . . . . 1 . 1 . . . 1 1 1 2 . . . Hackware 5 | . . . . . 1 . . . . . . 2 . 1 . 1 . Protection 21 | . 1 . . . 2 2 2 1 1 . 2 . . 6 . 3 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 118 | 2 2 7 . . 10 24 13 11 . . 12 4 1 7 . 11 14 Energy Gun 11 | 1 . . . . . . . . . . . . . 1 . 4 5 Energy Cannon 5 | . . . . . . . . . . . 1 . . . . . 4 Ballistic Gun 28 | 1 1 2 . . 4 1 5 1 . . 4 . 1 3 . 4 1 Ballistic Cannon 33 | . . 3 . . 2 10 2 5 . . 3 4 . . . . 4 Launcher 10 | . 1 1 . . . 5 2 1 . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . 2 . . . Impact Weapon 29 | . . 1 . . 4 8 4 4 . . 4 . . 1 . 3 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . 2 . 1 . . . . . 7 . . . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . 2 System Corruption 18 | . . . . . . . . . . . . . . . . . 18 Parts Lost 66 | . . . . . . . . 1 . . 10 3 14 4 1 16 17 Power 8 | . . . . . . . . . . . 1 1 1 1 . 2 2 Propulsion 25 | . . . . . . . . . . . 2 1 5 2 1 7 7 Utility 22 | . . . . . . . . 1 . . 4 1 5 1 . 5 5 Weapon 11 | . . . . . . . . . . . 3 . 3 . . 2 3 Highest Loss Streak 12 | . . . . . . . . 1 . . 3 1 7 4 1 11 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 99 99 100 99 99 100 99 100 100 93 86 59 65 64 43 57 Engine 5 | . 14 14 14 14 8 7 6 3 . . . 4 . 2 . . 6 Core 1 | . . . . . . 1 . 2 6 6 5 . . . 5 3 . Treads 2 | . 10 . . . . . . . . . 4 13 8 . . . . Leg 14 | . . . 14 28 26 27 23 26 26 26 15 . 3 . . . 2 Wheel 3 | . 17 28 12 . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . 2 23 16 14 Device 10 | . 12 14 14 14 16 9 14 6 13 13 14 5 2 9 . 3 16 Storage 8 | . 14 14 14 14 9 9 7 6 6 6 11 10 6 . . 3 4 Processor 8 | . . . . . 2 9 7 13 13 13 11 15 14 13 11 5 . Hackware 6 | . . . . . 8 9 7 6 6 6 5 13 9 3 5 3 5 Protection 5 | . 1 . . . 9 8 7 12 6 6 5 1 . 6 17 2 . Ballistic Gun 5 | . 21 9 14 14 8 1 3 . 6 6 7 . . 5 . . . Ballistic Cannon 9 | . . 10 14 14 8 12 14 13 13 13 6 16 8 . . . . Impact Weapon 1 | . . . . . . 3 3 4 . . . . . . . 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 121 | 13 51 53 51 51 69 72 78 113 82 82 121 117 90 53 20 26 66 Greatest Support 130 | 40 40 20 60 60 77 77 77 97 97 97 130 128 126 42 21 26 69 Greatest Overweight (x) 6 | . 5 2 2 . 1 . 1 1 . . 2 . 2 2 . 6 3 Average Overweight (x) . | . 2 2 . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 10 10 Average Capacity 17 | 7 17 20 20 20 20 20 20 20 20 20 20 20 13 5 5 8 9 Most Carried 20 | 6 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 8 10 Average Carried 16 | 4 11 19 19 20 18 19 19 19 19 20 17 16 13 4 4 5 6 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 10 Final Carried 20 | 4 20 20 20 20 20 20 20 20 20 20 14 20 4 5 5 4 4 Class Distribution -------------------- 46% | Mutant 18% | Gunner 10% | Hacker-Gunner 6% | Scavenger-Mutant 4% | Scavenger-Sprinter 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -5/Factory Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -5/Upper Caves Hacker-Tank | -5/Warlord Scavenger-Sprinter | -4/Proximity Caves Mutant | -4/Factory Scavenger-Sprinter | -4/Extension Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Upp War Pro Fac Ext Matter Collected 8486 | 293 359 126 . 49 732 924 404 911 423 . 2131 789 318 352 10 287 378 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 5877 | 103 375 23 . 80 759 531 199 366 247 . 1835 441 300 14 . 331 273 Parts 300 | 7 34 2 . 4 51 26 4 21 10 . 103 9 9 3 . 10 7 Haulers Intercepted 11 | . 1 . . . 2 2 . . . . 3 . . . . 1 2 Recyclers Shooed 5 | . . . . . . 2 . . . . 2 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . . 10 2 . 8 11 . . . . Prevented 1 | . . . . . . . . . . . . . . . 1 . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Upp War Pro Fac Ext Combat Hostiles Destroyed 108 | . 8 . . 1 14 10 8 8 8 . 27 12 7 1 . 4 . Melee 6 | . . . . . . . 2 3 . . . . . 1 . . . Guns 31 | . 6 . . 1 5 1 . . 3 . 8 . 5 . . 2 . Cannons 58 | . . . . . 9 9 2 4 5 . 15 12 2 . . . . AOE 9 | . 2 . . . . . 3 . . . 4 . . . . . . Classes Destroyed 17 | 3 6 . . . 1 . 2 . . . 2 1 1 1 . . . Worker 18 | 2 . . . . 4 2 . 2 . . 7 . . . . 1 . Builder 15 | . 4 . . . 3 1 . 4 . . 2 . . . . . 1 Tunneler 3 | 1 . 1 . . . . . 1 . . . . . . . . . Hauler 11 | . 1 . . . 2 2 . . . . 3 . . . . 1 2 Recycler 7 | 1 1 . . 1 . . . . . . 3 . . . . 1 . Operator 5 | . 1 . . . 3 1 . . . . . . . . . . . Watcher 6 | . 1 . . . 1 1 1 . . . 1 . . . . . 1 Swarmer 34 | . 6 . . 1 4 2 4 3 4 . 9 . 1 . . . . Cutter 7 | . . . . . . . . . . . 3 . . . . 4 . Saboteur 1 | . . . . . . . . . . . . . . 1 . . . Grunt 29 | . 2 . . . 7 3 1 1 . . 4 7 4 . . . . Brawler 1 | . . . . . . . . . . . . 1 . . . . . Duelist 1 | . . . . . . . . . . . . . 1 . . . . Sentry 14 | . . . . . 3 6 . 1 1 . 1 1 1 . . . . Specialist 2 | . . . . . . . . . . . 2 . . . . . . Hunter 9 | . . . . . . . 1 . 3 . 2 3 . . . . . Programmer 11 | . . . . . . . 2 3 . . 6 . . . . . . Best Kill Streak 7 | 4 5 1 . 2 6 4 4 3 5 . 7 4 5 1 . 3 2 Combat Bots Only 5 | . 3 . . 1 4 3 4 2 5 . 4 4 5 1 . 2 . Max Kills in Single Turn 5 | 1 1 1 . 1 1 2 3 1 1 . 5 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . . . . . 3 . . . 4 . . . . . . Melee 1 | . . . . . . . 1 1 . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Upp War Pro Fac Ext Hostile Shots Fired 1118 | . 26 2 . 4 52 43 55 73 90 . 264 98 89 23 36 104 159 Missed 358 | . 7 1 . 1 14 12 19 19 35 . 66 30 27 12 15 32 68 Damage Taken 12317 | . 184 71 . 28 439 395 414 1003 400 . 3010 811 1259 250 414 1632 2007 Core 2418 | . 46 71 . . 26 45 65 52 10 . 368 116 280 106 71 746 416 Absorbed by Shields 1306 | . . . . . 76 36 48 13 294 . 337 36 250 . . . 216 Redirected to Shielding 44 | . . . . . . . . . . . . . . . 22 22 . Ignored by Resistances 503 | . . . . . . . . . . . 411 92 . . . . . Regen/Repaired (Parts) 482 | . 61 . . . 102 291 . . . . . . . 28 . . . Core Remaining (%) 71 | 100 . . . 53 . 87 90 . . 92 . . . . 5 . . Volleys Fired 380 | 11 39 3 . 3 61 40 15 19 26 . 85 26 16 1 . 13 22 Largest 3 | 2 2 2 . 2 2 2 3 3 3 . 3 3 3 2 . 1 3 Hottest 298 | 60 60 55 . 55 63 88 116 141 122 . 183 167 167 70 . 88 298 Shots Fired 870 | 22 76 4 . 6 119 78 44 41 80 . 231 79 46 2 . 13 29 Gun 362 | 22 74 1 . 3 61 2 13 3 27 . 109 . 14 2 . 13 18 Cannon 499 | . . 1 . 3 58 76 29 35 53 . 122 79 32 . . . 11 Launcher 9 | . 2 2 . . . . 2 3 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 786 | 11 61 2 . 6 119 78 42 38 80 . 209 79 46 1 . 10 4 Thermal 53 | 11 13 . . . . . . . . . . . . 1 . 3 25 Explosive 9 | . 2 2 . . . . 2 3 . . . . . . . . . Electromagnetic 22 | . . . . . . . . . . . 22 . . . . . . Robot Hit Streak 16 | 4 7 3 . 6 7 11 6 7 4 . 14 16 7 . . 5 7 Robot Miss Streak 9 | 4 6 . . 1 6 4 4 3 9 . 4 3 1 2 . 2 4 Penetration Max 1 | . . . . . 1 . 1 . . . 1 1 1 . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 532 | 11 42 2 . 4 68 49 25 36 27 . 147 53 32 . . 19 17 Core Hits 240 | 5 21 1 . 2 33 19 10 13 14 . 72 23 14 . . 5 8 Critical Kills 13 | . . . . . . . 1 2 . . 9 . 1 . . . . Critical Parts Destroyed 19 | . . . . . 2 . 2 2 . . 9 . 1 . . 2 1 Critical Strikes 55 | . . . . . 2 2 3 4 4 . 22 12 3 . . 2 1 Destroy 22 | . . . . . 1 . . . . . 18 . 2 . . . 1 Blast 23 | . . . . . . 2 . . 4 . 4 12 1 . . . . Smash 10 | . . . . . 1 . 3 4 . . . . . . . 2 . Melee Attacks 128 | . . 2 . . 6 12 23 38 . . 8 . . . . 39 . Impact 128 | . . 2 . . 6 12 23 38 . . 8 . . . . 39 . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . 2 2 . 5 . . 1 . . . . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 15215 | 125 612 26 . 60 1453 1478 1071 1563 502 . 4429 1536 931 . . 873 556 Guns 4224 | 125 465 10 . 24 731 23 152 . 143 . 1795 . 236 . . 183 337 Cannons 7275 | . . 16 . 36 530 1182 284 550 359 . 1922 1536 673 . . . 187 Explosions 889 | . 147 . . . . . 284 . . . 458 . . . . . . Melee 2693 | . . . . . 188 273 351 1013 . . 178 . . . . 690 . Ramming 134 | . . . . . 4 . . . . . 76 . 22 . . . 32 Kinetic 10457 | 72 379 26 . 60 1261 1205 436 550 502 . 3350 1536 909 . . 125 46 Thermal 1133 | 53 86 . . . . . . . . . 458 . . . . 58 478 Explosive 431 | . 147 . . . . . 284 . . . . . . . . . . Electromagnetic 367 | . . . . . . . . . . . 367 . . . . . . Impact 2693 | . . . . . 188 273 351 1013 . . 178 . . . . 690 . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 18 | . . 1 1 1 1 3 2 1 1 1 9 9 15 15 2 . 18 Average Corruption 2 | . . 1 1 1 1 1 1 1 1 1 2 6 10 3 2 . 14 Corruption Purged 4 | . . . . . . . . . . . 1 3 . . . . . Corruption Blocked 8 | . . . . . . . . . . . . . . 8 . . . Effects 132 | . . 3 3 . 7 9 7 4 7 . 13 53 17 3 2 . 4 Message Errors 32 | . . . 2 . 2 1 2 . 1 . 1 17 3 2 . . 1 Matter Fused 33 | . . 1 1 . 1 3 2 2 . . 4 11 7 . . . 1 Heat Flow Errors 16 | . . . . . 1 . . 1 3 . 2 6 . . 2 . 1 Energy Discharges 9 | . . . . . 1 3 1 . 1 . 1 2 . . . . . Parts Rejected 2 | . . . . . 1 . . . . . . 1 . . . . . Parts Fused 2 | . . . . . . . . . . . . 2 . . . . . Data Loss (minor) 22 | . . 2 . . . 2 2 1 . . 2 7 5 . . . 1 Data Loss (major) 5 | . . . . . . . . . . . . 3 1 1 . . . Misfires 6 | . . . . . . . . . 2 . 1 3 . . . . . Alerts 2 | . . . . . . . . . . . 1 1 . . . . . Misdirections 1 | . . . . . . . . . . . . . 1 . . . . Weapon Failures 2 | . . . . . 1 . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1247 | . . . . . 161 167 120 385 . . 129 38 . . . 244 3 Projectiles 57 | . . . . . 13 . 2 . . . 3 38 . . . . 1 Explosions 45 | . . . . . . . . . . . 45 . . . . . . Melee 1145 | . . . . . 148 167 118 385 . . 81 . . . . 244 2 Knockbacks 81 | . . . . 2 8 12 4 10 1 . 23 12 4 . . 2 3 Impact 9 | . . . . . 1 1 1 1 . . 2 . . . . 2 1 Kinetic 67 | . . . . 1 7 9 3 8 1 . 20 12 4 . . . 2 Secondary 5 | . . . . 1 . 2 . 1 . . 1 . . . . . . Self-Inflicted Damage 283 | . 13 . . . . . . 1 . . 269 . . . . . . Shots 6 | . 1 . . . . . . 1 . . 4 . . . . . . Rammed 2 | . . . . . . . . . . . 1 . . . . 1 . Targets Rammed 11 | . . . . . 1 . . . . . 5 . 3 . . 1 1 Kicked 9 | . . . . . 1 . . . . . 4 . 3 . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 698 | . 6 . . . 177 246 352 269 452 . 698 305 390 223 175 47 535 Average Temperature 132 | . 6 . . . 32 72 121 80 183 . 188 111 142 111 80 12 158 Received Heat Transfer 1434 | . 30 . . . 215 185 12 57 . . 342 117 237 . . 9 230 Effects 50 | . . . . . . . 1 . 4 . 35 3 1 . . . 6 Shutdowns 10 | . . . . . . . . . 1 . 6 . 1 . . . 2 Energy Bleed 9 | . . . . . . . 1 . 2 . 6 . . . . . . Interference 17 | . . . . . . . . . . . 13 3 . . . . 1 Matter Decay 5 | . . . . . . . . . 1 . 3 . . . . . 1 Short Circuit 1 | . . . . . . . . . . . 1 . . . . . . Damage (minor) 3 | . . . . . . . . . . . 1 . . . . . 2 Damage (major) 4 | . . . . . . . . . . . 4 . . . . . . Damage (core) 1 | . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 26 | . . . . . 4 4 5 4 . . 3 . . . . 6 . Impact Corruptions 37 | . . . . . 5 5 5 13 . . 1 . . . . 7 1 Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . 1 Heat Transferred 1241 | 125 200 . . . . . . . . . 250 . . . . 74 592 Parts Sabotaged 13 | . . . . . . . . . . . . . 3 10 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Upp War Pro Fac Ext Peak Influence 728 | 20 150 15 . 66 277 372 271 125 . . 728 . . . . 141 306 Initial 164 | . 13 . . . 25 117 164 4 . . 81 . . . . 69 60 Average 118 | 5 42 2 . 58 112 226 133 42 . . 245 . . . . 88 119 Maximum Alert Level 3 | . . . . . 1 1 1 . . . 3 . . . . . 1 Low Security (%) 81 | 100 100 100 . 100 82 42 76 100 . . 65 . . . . 100 81 Level 1 14 | . . . . . 17 57 23 . . . 7 . . . . . 18 Level 2 2 | . . . . . . . . . . . 17 . . . . . . Level 3 1 | . . . . . . . . . . . 9 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 2 . . . 1 2 6 3 . . 11 . 1 . . 5 1 Investigation 5 | . 1 . . . . 1 . . . . 1 . . . . 1 1 Extermination 10 | . . . . . . . 3 3 . . 4 . . . . . . Reinforcement 12 | . 1 . . . 1 1 . . . . 5 . . . . 4 . Assault 2 | . . . . . . . . . . . 1 . 1 . . . . Garrison 3 | . . . . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Upp War Pro Fac Ext Distress Signals 12 | . . 1 . . 1 4 . . . . 2 . . 1 . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 261 | . 10 2 . 3 29 23 12 13 12 . 50 15 21 12 11 24 24 Peak Tracking Total 11 | . 4 1 . 1 4 4 4 3 5 . 10 5 8 11 5 10 9 Tactical Retreats 36 | . . 1 . . 1 3 2 2 3 . 4 1 8 . 3 4 4 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Upp War Pro Fac Ext Traps Triggered 11 | . 1 1 . . . 3 . 4 . . . . . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 18 | . . . . . . . . . . 1 . . . 16 1 . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Upp War Pro Fac Ext Machines Disabled 22 | . . . . . 3 5 . . . . 11 1 . . . 2 . Max in Single Turn 7 | . . . . . 1 1 . . . . 7 1 . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . . 2 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Upp War Pro Fac Ext Machines Accessed 61 | . 8 1 2 . 5 13 3 7 . . 2 1 . 9 . 2 8 Terminals 36 | . 6 . . . 4 11 1 3 . . 2 . . . . 1 8 Fabricators 2 | . . . . . . . . 2 . . . . . . . . . Repair Stations 6 | . 1 . . . 1 2 1 1 . . . . . . . . . Recycling Units 3 | . 1 . . . . . . 1 . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . Total Hacks 134 | . 23 1 2 . 12 26 6 13 . . 7 1 . 19 . 4 20 Successful 69 | . 10 1 2 . 7 10 1 7 . . 2 1 . 19 . 2 7 Failed 65 | . 13 . . . 5 16 5 6 . . 5 . . . . 2 13 Catastrophic 16 | . 4 . . . 1 7 2 . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 53 | . 8 . 1 . 7 16 2 5 . . 5 . . . . 3 6 Terminals 87 | . 16 . . . 10 22 2 7 . . 7 . . . . 3 20 Fabricators 3 | . . . . . . . . 3 . . . . . . . . . Repair Stations 16 | . 5 . . . 2 4 3 2 . . . . . . . . . Recycling Units 4 | . 2 . . . . . . 1 . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . Terminal Hacks 51 | . 5 1 2 . 5 6 . 3 . . 2 1 . 19 . 1 6 Record 17 | . 1 . 1 . . . . . . . . . . 14 . . 1 Robot Analysis 5 | . . . . . 2 2 . 1 . . . . . . . . . Prototype ID Bank 7 | . 1 . . . . . . . . . 1 . . 5 . . . Open Door 10 | . . 1 . . . 3 . . . . . 1 . . . . 5 Level Access Points 1 | . . . . . . . . . . . . . . . . 1 . Branch Access Points 4 | . 1 . . . 1 . . 1 . . 1 . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . Locate Traps 2 | . 1 . . . . . . 1 . . . . . . . . . Registered Components 2 | . . . . . 1 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 3 . . . . . . . . . Network Status 2 | . . . . . . . . 2 . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 11 | . 4 . . . 2 4 1 . . . . . . . . . . Scan Component 6 | . 2 . . . 1 2 1 . . . . . . . . . . Repair 5 | . 2 . . . 1 2 . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . . . 1 . . . . . . . 1 . Report Inventory 3 | . 1 . . . . . . 1 . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . . . . . 1 Terminals 1 | . . . . . . . . . . . . . . . . . 1 Assimilate 1 | . . . . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 7 . . . 5 10 3 4 . . 2 . . . . 2 3 Full Trace Events 6 | . . . . . 1 2 . . . . 1 . . . . 1 1 Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . 134 . . . . . . . . . Total Robot Build Rating 8 | . . . . . . . . 8 . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . 2 . . . 1 2 . . . . . . . . . . . Time 153 | . 52 . . . 13 88 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Upp War Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Upp War Pro Fac Ext Total Allies 26 | . . 5 . . . 10 . 2 . . . . 1 . . . 8 Largest Group 10 | . . 3 3 3 3 10 . 2 2 . . . 1 . . . 4 Highest-Rated Group 226 | . . 44 40 40 40 173 . 64 64 . . . 180 . . . 226 Highest-Rated Ally 180 | . . 31 16 16 16 29 . 32 32 . . . 180 . . . 159 Total Orders 3 | . . . . . . 3 . . . . . . . . . . . EXPLORE 3 | . . . . . . 3 . . . . . . . . . . . Ally Attacks 182 | . . 8 . 6 55 57 . 10 3 . . . . . . . 43 Total Damage 3229 | . . 63 . 59 515 772 . 361 98 . . . . . . . 1361 Kills 35 | . . 1 . 1 9 9 . 3 1 . . . . . . . 11 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Upp War Pro Fac Ext Robot Analysis Total 5 | . . . . . 2 2 . 1 . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . 2 1 . 1 1 . . . . Drone Launches 18 | . . . . . . 18 . . . . . . . . . . . Drone Recoveries 4 | . . . . . . 4 . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Upp War Pro Fac Ext Turns Passed 15904 | 152 1282 715 383 31 1447 1446 1271 2080 1024 40 1611 1721 506 1067 173 487 468 Spaces Moved 12680 | 66 821 525 374 23 770 989 778 1496 868 38 936 989 507 1399 578 760 763 Core 909 | 2 . . . . . . . . . . . . 370 519 . 10 8 Treads 1478 | 64 168 . . . . . . . . . 138 989 119 . . . . Legs 6050 | . . . 214 23 770 989 778 1496 868 38 798 . 18 . . . 58 Wheels 1365 | . 653 525 160 . . . . . . . . . . . . 27 . Hover 603 | . . . . . . . . . . . . . . 603 . . . Flight 2275 | . . . . . . . . . . . . . . 277 578 723 697 Fastest Speed 13 | 50 110 110 90 90 90 103 62 107 107 107 107 160 50 26 27 15 13 Average Speed 95 | 156 128 110 98 90 103 103 102 109 107 107 124 160 81 64 27 34 35 Slowest Speed 350 | 160 240 110 170 90 170 103 179 182 107 107 250 160 260 156 27 350 260 Overloaded Moves 21 | . . . . . . . 8 . . . . . . . . 3 10 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 19 | . . . . . . . . . . . . . . . 2 8 9 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 6 93 81 78 8 46 94 16 37 79 5 19 87 67 91 63 14 56 Regions Visited 17 Branch Regions 11 Pre-discovered Areas 2 | . . . 1 . . 1 . . . . . . . . . . . Known Exits Taken 4 | . 1 . . . 1 . . 1 . . 1 . . . . . . Unknown Exits Taken 13 | 1 . 1 1 1 . 1 1 . 1 1 . 1 1 1 1 1 . Scrap Searched 12 | . . 1 . . . . . . 3 . . 4 3 . 1 . . Spaces Dug 90 | . . 15 . . 4 3 7 47 . . 6 . . . . 8 . Terrain Destroyed 244 | . 3 15 . . 4 18 22 51 18 . 50 33 16 . . 8 6 Melee 40 | . . 2 . . 4 3 7 11 . . 5 . . . . 8 . Projectile 107 | . . . . . . 15 . 4 18 . 15 33 16 . . . 6 AOE 97 | . 3 13 . . . . 15 36 . . 30 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Upp War Pro Fac Ext Total 15528 | 93 972 654 388 27 1289 1313 1177 1854 918 37 1195 1067 559 1541 592 918 934 Wait 1712 | . 74 104 5 2 389 197 327 244 13 . 97 16 18 62 13 54 97 Move 12630 | 65 820 524 373 22 769 988 777 1495 867 37 935 988 506 1398 573 743 750 Hop 14 | . . . . . . . . . . . . . . . 2 8 4 Pick Up 190 | 10 24 5 2 . 20 14 6 17 4 . 19 16 2 11 2 21 17 Fast Attach 50 | 1 . 2 2 . 1 8 . 1 . . 1 1 2 24 . 7 . Attach 108 | 5 2 . . . 4 3 3 4 . . 13 11 5 5 1 26 26 Detach 23 | . . . 1 . . . . . . . 2 1 . 3 . 4 12 Swap 123 | . 8 7 . . 21 21 19 14 2 . 14 7 2 6 . . 2 Drop 129 | 1 5 7 4 . 17 18 7 17 6 . 16 1 5 19 1 2 3 Fire 380 | 11 39 3 . 3 61 40 15 19 26 . 85 26 16 1 . 13 22 Melee 128 | . . 2 . . 6 12 23 38 . . 8 . . . . 39 . Ram 1 | . . . . . . . . . . . . . . . . 1 . Kick 9 | . . . . . 1 . . . . . 4 . 3 . . . 1 Crush 1 | . . . . . . . . . . . 1 . . . . . . Escape Stasis 10 | . . . . . . 5 . 5 . . . . . . . . . Rewire 1 | . . . 1 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 19 | . . . . . . 7 . . . . . . . 12 . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [Sub]) -10/Exiles -9/Mines -8/Materials -8/Storage -7/Factory -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: Res x4 / Upp / *Ext) -4/Extension History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 15) 153 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Discovered new exit (range 13) 307 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 8) 610 | -10/Materials | Discovered new exit (range 7) 656 | -10/Materials | Discovered new exit (range 8) 695 | -10/Materials | Identified exit to Mines 1075 | -10/Materials | Repaired Lgt. Treads 1102 | -10/Materials | Repaired Lgt. Treads 1435 | -10/Materials | Entered Mines 1465 | -10/Mines | Met a Derelict bent on vengeance 1554 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1747 | -10/Mines | Assembled infested the area 1811 | -10/Mines | Discovered new exit (range 9) 1832 | -10/Mines | Discovered new exit (range 13) 2067 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2146 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2146 | -10/Mines | Discovered new exit (range 5) 2150 | -10/Mines | Entered Exiles 2150 | -10/Exiles | Accompanied by 3 allies 2179 | -10/Exiles | Met 8R-AWN 2199 | -10/Exiles | Met EX-HEX 2280 | -10/Exiles | Met EX-BIN 2292 | -10/Exiles | Aligned with FarCom system 2293 | -10/Exiles | Given EX-Vault access code 2320 | -10/Exiles | Opened EX-Vault 2331 | -10/Exiles | Found Potential Leg 2334 | -10/Exiles | Found Potential Leg 2359 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2390 | -10/Exiles | Met EX-DEC 2421 | -10/Exiles | Visited The Gauntlet 2481 | -10/Exiles | Learned location of Zion (-7) 2517 | -10/Exiles | Discovered new exit (range 14) 2533 | -10/Exiles | Left Exiles lab with Potential Leg 2533 | -10/Exiles | Entered Mines 2533 | -9/Mines | Accompanied by 3 allies 2558 | -9/Mines | Discovered new exit (range 7) 2564 | -9/Mines | Entered Materials 2564 | -8/Materials | Accompanied by 3 allies 2564 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3240 | -8/Materials | Build established: Scavenger-Mutant 3633 | -8/Materials | Discovered new exit (range 16) 3820 | -8/Materials | Repaired Lgt. Cannon 3829 | -8/Materials | Identified exit to Storage 4011 | -8/Materials | Entered Storage 4260 | -8/Storage | Build established: Mutant 4420 | -8/Storage | Lost 10 allies 4437 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4638 | -8/Storage | Learned location of Armory (-3) 4731 | -8/Storage | Discovered new exit (range 6) 4893 | -8/Storage | Lost 3 allies 5047 | -8/Storage | Repaired Hrd. Medium Armor Plating 5063 | -8/Storage | Found Prototype Launcher 5063 | -8/Storage | Identified Gui. Missile Launcher 5274 | -8/Storage | Repaired Lgt. Angular Momentum Engine 5457 | -8/Storage | Entered Factory 5457 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5794 | -7/Factory | Build established: Scavenger-Tank 6087 | -7/Factory | Garrison activated, responded to threat 6481 | -7/Factory | Build established: Mutant 6708 | -7/Factory | Discovered new exit (range 4) 6728 | -7/Factory | Entered another Factory area 6728 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7898 | -6/Factory | Identified exit to Lower Caves 8053 | -6/Factory | Discovered new exit (range 16) 8212 | -6/Factory | Fabricated Y-54 Guardian? 8808 | -6/Factory | Entered Lower Caves 8808 | -6/Lower Caves | Accompanied by 2 allies 8843 | -6/Lower Caves | Build established: Gunner 9005 | -6/Lower Caves | Spotted B-75 Beast 9280 | -6/Lower Caves | Encountered a Warlord checkpoint 9751 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9801 | -6/Lower Caves | Learned Factory terminal intel 9803 | -6/Lower Caves | Learned Factory emergency access door positions 9825 | -6/Lower Caves | Discovered new exit (range 7) 9832 | -6/Lower Caves | Entered another Lower Caves area 9844 | -6/Lower Caves | Discovered new exit (range 9) 9872 | -6/Lower Caves | Entered Factory 9872 | -5/Factory | Evolved 2 slots: Utility x2 9874 | -5/Factory | Loaded intel: 26 terminal locations 10066 | -5/Factory | Identified exit to Upper Caves 10924 | -5/Factory | Found Hvy. Reactive Plating 11419 | -5/Factory | First assault squad dispatched 11483 | -5/Factory | Entered Upper Caves 11513 | -5/Upper Caves | Lost 3 parts (1p1n1u) 12203 | -5/Upper Caves | Build established: Hacker-Gunner 12703 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13079 | -5/Upper Caves | Discovered new exit (range 14) 13204 | -5/Upper Caves | Entered another Upper Caves area 13395 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13401 | -5/Upper Caves | Core integrity fell below 50% 13449 | -5/Upper Caves | Lost 4 parts (2n1u1w) 13483 | -5/Upper Caves | System corruption reached 10% 13518 | -5/Upper Caves | Lost 7 parts (1p1n3u2w) 13567 | -5/Upper Caves | Spotted B-75 Beast 13606 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13688 | -5/Upper Caves | Discovered new exit (range 15) 13694 | -5/Upper Caves | Lost 3 parts (2n1u) 13710 | -5/Upper Caves | Entered Warlord 13736 | -5/Warlord | System corruption cleaned by Quarantine Array 13773 | -5/Warlord | Build established: Mutant 13846 | -5/Warlord | Discovered new exit (range 15) 13925 | -5/Warlord | Found Prototype Device 13925 | -5/Warlord | Identified Minesniffer Drone Bay 13970 | -5/Warlord | Met Warlord 13975 | -5/Warlord | Warlord's base attacked by MAIN.C 14021 | -5/Warlord | Found Prototype Hackware 14025 | -5/Warlord | Identified System Mapper 14027 | -5/Warlord | Found Prototype Processor 14031 | -5/Warlord | Identified Exp. Target Analyzer 14035 | -5/Warlord | Found Prototype Device 14036 | -5/Warlord | Identified Thermal Barrier 14040 | -5/Warlord | Found Prototype Reactor 14325 | -5/Warlord | Warlord forces counterattacked 14420 | -5/Warlord | Build established: Hacker-Tank 14463 | -5/Warlord | Found Prototype Special Weapon 14464 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 14620 | -5/Warlord | Spotted Executioner 14622 | -5/Warlord | Core integrity fell below 20% 14650 | -5/Warlord | Warlord base infiltrated, sounded retreat 14660 | -5/Warlord | Lost 4 parts (1p2n1u) 14777 | -5/Warlord | Entered Proximity Caves 14815 | -4/Proximity Caves | Spotted B-86 Titan 14895 | -4/Proximity Caves | Discovered new exit (range 7) 14950 | -4/Proximity Caves | Entered Factory 14950 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 14951 | -4/Factory | Identified exit to Upper Caves 15025 | -4/Factory | Identified exit to Research 15035 | -4/Factory | Build established: Scavenger-Sprinter 15227 | -4/Factory | Lost 11 parts (2p5n4u) 15291 | -4/Factory | Core integrity fell below 50% 15321 | -4/Factory | Lost 4 parts (1n1u2w) 15432 | -4/Factory | Discovered new exit (range 16) 15437 | -4/Factory | Entered Extension 15562 | -4/Extension | Disrupted transfer network 15655 | -4/Extension | Rescued a captive Derelict 15660 | -4/Extension | Rescued a captive Derelict 15679 | -4/Extension | Rescued a captive Derelict 15680 | -4/Extension | Rescued a captive Derelict 15762 | -4/Extension | Rescued a captive Derelict 15763 | -4/Extension | Rescued a captive Derelict 15775 | -4/Extension | Lost 4 parts (3n1u) 15787 | -4/Extension | Rescued A7 15811 | -4/Extension | System corruption reached 10% 15830 | -4/Extension | Spotted B-86 Titan 15841 | -4/Extension | Spotted B-86 Titan 15856 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 15868 | -4/Extension | Core integrity fell below 20% 15905 | -4/Extension | Destroyed by S-27 Virus with Autogun Last Messages --------------- 15875_ Penetrated by Slug. 15875_ Slug penetrates Machine. 15876_ U-05 Engineer builds a Wall. 15877_ Imp. Ion Engine destroyed. 15877_ Field Propulsion Array destroyed. 15879_ System corrupted: Matter fused (-7). 15879_ Imp. Hardlight Generator destroyed. 15879_ Penetrated by Slug. 15879_ Slug penetrates Wall. 15879_ Flexi-carbon Leg destroyed. 15882_ Acquired 1 matter. 15882_ Knocked back. 15882_ Slug penetrates Wall. 15882_ Adv. Weight Redist. System destroyed. 15883_ Acquired 1 matter. 15883_ Slug penetrates Earth. 15883_ Slug penetrates Wall. 15899_ KE Penetrator destroyed. 15905_ System corrupted: Heat flow error (+289). [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#"##?????????????????????? | | ????????????????????????# T??????????????????????? | | ????????????????######### ##?????????????????????? | | ########????????# @ #?????????????????????? | | !#????????# ###### ##?????????????? | | ######%#????????# ??????????? | | ?????#=#????????# ??????????? | | ?????#[#????????# s ??????????? | | ?????#!#????????# ??????????? | | ?????# #????????# ss s ???????????? | | ?????# #????????# ???????????? | | ?????# ##???????# g#################???????????? | | ?????# "#???????# #???????????????????????????? | | ???### ##???????# #???????????????????????????? | | ?###T" "#???????# #???????????????????????????? | | ?# *=+ ##???????#g##/##"##???????????????????????? | | ?# # "=#????????# # #???????????????????????? | | ?#####[#????????# # #???????????????????????? | | ?????# #????????# g #???????????????????????? | | ?????#%#????????# # #???????????????????????? | | ????##[####??#### " #???????????????????????? | | ????#"=## #??# ## " #???????????????????????? | | ????##%%# ##?# " ########???????????????????????? | | ?????"%"!""###% " #??????????????????????????????? | | ???###*##" #" """ "##????????????????????????????? | | ??## " % #????????????????????????????? | | ??#" % #????????????????????????????? | | ??## % % " #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 28 Energy Capacity 660 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 825 Resistance: KI 40 Propulsion Shielding 33 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 75 Targeting Accuracy 16 Target Analysis 10 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Y-54 Guardian | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Charge!!! Dodgeball, But With Guns Explorer I'm Back, Baby! Leap Before You Look My Command Is Your Wish Prison Break This Is Interesting... Challenges ------------ None Game ------ Seed DeepRemoteBay Manual? 0 Play Time 04:36:30 Cumulative 49.2 hours Start 2024.06.28 @ 22:35:58 End 2024.06.30 @ 21:43:11 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 35 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 30 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d747eaa1-22bf-41d1-aa7b-c3ea44f853b9