Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.23 @ 11:00:52 Player: ILikeVoltron Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (76) 380 Value Destroyed (1824) 1824 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (837) 837 TOTAL SCORE: 5881 Bonus ------- High Alert Combat Kills 112 Follower Combat Kills 225 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -7/DSF Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (5) ------ Medium Storage Unit Advanced Targeting Computer Target Analyzer Tractor Beam > --- WEAPON (3) ------- Improved Assault Rifle > --- INVENTORY (10) --- Heavy Ion Engine Improved Terrain Scanner Seismic Detector Improved Targeting Computer Improved EM Shotgun Advanced Beam Cannon Mining Laser Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Advanced Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner Advanced Targeting Computer Recoil Stabilizer Shield Generator > --- WEAPON ----------- Ion Cannon Improved Assault Rifle Improved Grenade Launcher > --- INVENTORY -------- Heavy Ion Engine Improved Terrain Scanner Seismic Detector Improved Targeting Computer Tractor Beam Improved EM Shotgun Improved EM Shotgun Advanced Beam Cannon Improved Assault Rifle Mining Laser [Rating: 31] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Utility Medium Storage Unit Device Tractor Beam Storage Medium Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Launcher Improved Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 2 | . . . . 1 1 . Utility 3 | . . 1 . 1 1 . Weapon 1 | . . 1 . . . . Parts Attached 60 | 1 5 21 14 8 . 11 Power 4 | . . 1 1 1 . 1 Engine 3 | . . 1 1 1 . . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 11 | . . 8 . 2 . 1 Treads 1 | . . . . 1 . . Leg 10 | . . 8 . 1 . 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 1 3 3 4 3 . 4 Device 9 | 1 . 2 2 2 . 2 Storage 3 | . 3 . . . . . Processor 4 | . . . 1 1 . 2 Hackware . | . . . . . . . Protection 2 | . . 1 1 . . . Artifact . | . . . . . . . Weapon 27 | . 2 9 9 2 . 5 Energy Gun 6 | . . 2 3 . . 1 Energy Cannon 2 | . . . 1 1 . . Ballistic Gun 14 | . 2 5 3 . . 4 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . 1 . . Special Weapon 4 | . . 2 2 . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . 1 4 . . . Parts Lost 17 | . . 2 1 . . 14 Power 1 | . . . . . . 1 Propulsion 3 | . . . . . . 3 Utility 4 | . . . 1 . . 3 Weapon 9 | . . 2 . . . 7 Highest Loss Streak 14 | . . 1 1 . . 14 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 100 98 99 98 84 56 Engine 10 | . 14 11 11 9 7 1 Treads 1 | . . . . 7 7 2 Leg 20 | . 28 22 22 18 15 8 Device 13 | . 14 13 11 18 15 12 Storage 10 | . 14 11 11 9 7 7 Processor 3 | . . . 6 8 7 7 Protection 4 | . . 8 3 . . . Energy Gun 8 | . 14 5 13 6 . . Energy Cannon 3 | . . . 4 9 7 2 Ballistic Gun 16 | . 14 24 13 9 7 8 Peak Build Rating 31 | 8 8 14 21 27 27 31 Average Rating 16 | 6 8 13 18 26 27 19 On Entrance 15 | 6 8 8 14 21 27 27 Naked Turns . | . . . . . . . Heaviest Build 38 | 11 16 31 37 37 37 38 Greatest Support 26 | 20 20 20 26 20 20 20 Greatest Overweight (x) 5 | . . 1 1 1 1 5 Average Overweight (x) . | . . . . 1 1 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 8 9 10 10 10 10 10 Most Carried 10 | 8 10 10 10 10 10 10 Average Carried 9 | 6 8 9 9 9 10 9 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | 8 10 10 10 10 10 7 Class Distribution -------------------- 30% | Scavenger-Tank 20% | Mutant 19% | Skirmisher 16% | Commander-Skirmisher 5% | Commander-Tank 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Commander-Skirmisher | -9/Storage Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac DSF Matter Collected 1570 | 224 54 650 213 201 . 228 Remotely 859 | . . 650 26 . . 183 Salvage Created 2667 | 260 93 1178 489 474 . 173 Parts 177 | 19 13 77 25 31 . 12 Haulers Intercepted 8 | . . 2 4 2 . . Recyclers Shooed 4 | . . 3 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Combat Hostiles Destroyed 48 | . 5 25 4 8 . 6 Guns 39 | . 5 25 2 1 . 6 Cannons 6 | . . . 2 4 . . AOE 3 | . . . . 3 . . Classes Destroyed 13 | 3 1 7 . . . 2 Worker 6 | 2 1 1 1 1 . . Builder 2 | . . 2 . . . . Tunneler 5 | 5 . . . . . . Hauler 8 | . . 2 4 2 . . Recycler 1 | 1 . . . . . . Operator 1 | . . 1 . . . . Watcher 5 | . . 3 1 1 . . Swarmer 14 | . 5 5 . . . 4 Grunt 23 | . . 17 1 5 . . Brawler 1 | . . 1 . . . . Sentry 8 | . . 2 3 3 . . Hunter 1 | . . . . . . 1 Heavy 1 | . . . . . . 1 Best Kill Streak 7 | 6 4 7 3 3 . 6 Combat Bots Only 7 | . 3 7 1 3 . 6 Max Kills in Single Turn 2 | 1 1 2 1 2 . 1 Gunslinging 1 | . . 1 . . . . Exploded 2 | . . . . 2 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac DSF Hostile Shots Fired 327 | . 20 127 23 45 . 112 Missed 90 | . 5 46 5 7 . 27 Damage Taken 3638 | . 119 911 323 454 . 1831 Core 979 | . 9 155 102 . . 713 Absorbed by Shields 225 | . . . . 168 . 57 Core Remaining (%) 82 | 100 96 . 35 100 . . Volleys Fired 201 | 14 13 95 25 27 . 27 Largest 3 | 2 2 3 3 3 . 2 Hottest 136 | 60 60 100 136 128 . 60 Shots Fired 471 | 28 26 249 68 62 . 38 Gun 414 | 28 26 233 54 35 . 38 Cannon 33 | . . . 11 22 . . Launcher 5 | . . . . 5 . . Special 19 | . . 16 3 . . . Kinetic 316 | 14 13 200 29 22 . 38 Thermal 123 | 14 13 49 25 22 . . Explosive 5 | . . . . 5 . . Electromagnetic 27 | . . . 14 13 . . Robot Hit Streak 37 | 8 3 14 8 10 . 37 Robot Miss Streak 5 | 1 2 4 3 4 . 5 Penetration Max . | . . . . . . . Secondary Targets 9 | . . 8 . . . 1 Max Gunslinging Chain 1 | . . 1 . . . 1 Shots Hit Robots 274 | 17 13 133 41 37 . 33 Core Hits 128 | 11 7 59 17 24 . 10 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 3 | . . 2 1 . . . Burn 1 | . . . 1 . . . Destroy 2 | . . 2 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4533 | 172 132 1657 672 1208 . 692 Guns 3499 | 172 132 1654 508 365 . 668 Cannons 466 | . . . 164 302 . . Explosions 541 | . . . . 541 . . Melee . | . . . . . . . Ramming 27 | . . 3 . . . 24 Kinetic 2611 | 49 44 1413 250 187 . 668 Thermal 1077 | 123 88 241 242 383 . . Explosive 460 | . . . . 460 . . Electromagnetic 358 | . . . 180 178 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . 1 2 . . . Average Corruption 1 | . . 1 1 . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 10 | . . 1 9 . . . Message Errors 3 | . . . 3 . . . Energy Discharges 3 | . . 1 2 . . . Parts Fused 1 | . . . 1 . . . Data Loss (minor) 2 | . . . 2 . . . Data Loss (major) 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 31 | . . . 18 13 . . Projectiles 31 | . . . 18 13 . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 38 | . . . . 38 . . Shots 1 | . . . . 1 . . Rammed . | . . . . . . . Targets Rammed 10 | . . 1 . . . 9 Kicked 10 | . . 1 . . . 9 Crushed . | . . . . . . . Highest Temperature 410 | 40 40 310 410 135 . . Average Temperature 67 | 16 16 74 88 41 . . Received Heat Transfer 708 | . . 369 120 219 . . Effects 2 | . . . 2 . . . Shutdowns 1 | . . . 1 . . . Energy Bleed 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . 1 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . 1 . . Heat Transferred 2244 | 275 200 583 555 631 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . 1 1 . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Peak Influence 568 | 40 222 568 462 469 150 108 Initial 239 | . 26 93 239 195 150 108 Average 238 | 18 98 280 315 263 150 79 Maximum Alert Level 2 | . 1 2 2 2 . . Low Security (%) 40 | 100 90 35 . 34 100 100 Level 1 49 | . 9 47 81 64 . . Level 2 10 | . . 16 18 1 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . . 5 1 4 . 1 Investigation 2 | . . 1 . 1 . . Extermination . | . . . . . . . Reinforcement 9 | . . 4 1 3 . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Distress Signals 4 | . . 3 . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 92 | . 10 42 15 18 . 7 Peak Tracking Total 9 | . 4 9 3 4 . 5 Tactical Retreats 8 | . 2 4 1 1 . . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Traps Triggered 5 | . . . 2 1 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac DSF Machines Disabled 5 | . . 1 1 3 . . Max in Single Turn 2 | . . 1 1 2 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Machines Accessed 16 | . 3 3 7 2 1 . Terminals 15 | . 3 3 6 2 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 47 | . 9 13 18 5 2 . Successful 19 | . 3 5 7 3 1 . Failed 28 | . 6 8 11 2 1 . Catastrophic 2 | . 1 . 1 . . . Database Lockouts . | . . . . . . . Manual 23 | . 2 6 12 3 . . Terminals 46 | . 9 13 17 5 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . 3 3 3 1 1 . Prototype ID Bank 1 | . . . . 1 . . Open Door 1 | . . . 1 . . . Open DSF 1 | . . . . . 1 . Emergency Access Points 1 | . 1 . . . . . Recycling Unit Index 1 | . . 1 . . . . Alert Level 1 | . . . 1 . . . Locate Traps 1 | . . . 1 . . . Recall Investigation 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 2 | . . 2 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . Report Inventory 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 7 | . . 2 3 2 . . Terminals 7 | . . 2 3 2 . . Skim 7 | . . 2 3 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used . | . . . . . . . Hacking Detections 12 | . 2 3 6 1 . . Full Trace Events 4 | . 1 1 2 . . . Feedback Events 1 | . . . 1 . . . Corruption 1 | . . . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac DSF Total Allies 10 | . . . 10 . . . Largest Group 10 | . . . 10 5 . . Highest-Rated Group 88 | . . . 88 40 . . Highest-Rated Ally 16 | . . . 16 8 . . Total Orders . | . . . . . . . Ally Attacks 74 | . . . 50 24 . . Total Damage 567 | . . . 428 139 . . Kills 9 | . . . 6 3 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac DSF Turns Passed 2842 | 155 293 968 712 502 14 198 Spaces Moved 1179 | 53 184 361 308 213 8 52 Core 4 | . . . . . . 4 Treads . | . . . . . . . Legs 1175 | 53 184 361 308 213 8 48 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 120 120 190 190 120 Average Speed 169 | 120 120 174 182 190 190 184 Slowest Speed 300 | 120 120 190 190 190 190 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 3 33 37 78 27 1 54 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 16 | . . 16 . . . . Terrain Destroyed 68 | . . 16 6 46 . . Melee . | . . . . . . . Projectile 17 | . . 16 1 . . . AOE 51 | . . . 5 46 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Total 1622 | 118 233 492 401 257 7 114 Wait 123 | 49 28 . 30 7 . 9 Move 1173 | 52 183 360 307 212 7 52 Hop . | . . . . . . . Pick Up 14 | 2 1 3 7 1 . . Fast Attach 13 | 1 . 1 2 1 . 8 Attach 7 | . . 3 . 1 . 3 Detach 2 | . . . 1 . . 1 Swap 40 | . 5 17 12 6 . . Drop 27 | . 3 12 10 2 . . Fire 201 | 14 13 95 25 27 . 27 Melee . | . . . . . . . Ram . | . . . . . . . Kick 10 | . . 1 . . . 9 Crush . | . . . . . . . Escape Stasis 10 | . . . 5 . . 5 Rewire 2 | . . . 2 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 3) 156 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 4) 449 | -10/Materials | Entered another Materials area 449 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 644 | -9/Materials | Destroyed 7 combat bots 926 | -9/Materials | Build established: Scavenger-Tank 1270 | -9/Materials | Discovered new exit (range 12) 1417 | -9/Materials | Entered Storage 1429 | -9/Storage | Met 01-MTF 1595 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1668 | -9/Storage | Core integrity fell below 50% 1725 | -9/Storage | Lost 4 allies 1880 | -9/Storage | Build established: Commander-Skirmisher 2045 | -9/Storage | Discovered new exit (range 14) 2129 | -9/Storage | Entered Materials 2129 | -8/Materials | Accompanied by 6 allies (01-MTF) 2129 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2132 | -8/Materials | 01-MTF left 2324 | -8/Materials | Lost 3 allies 2482 | -8/Materials | Build established: Skirmisher 2612 | -8/Materials | Discovered new exit (range 10) 2631 | -8/Materials | Entered Factory 2631 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2645 | -7/Factory | Identified exit to DSF 2645 | -7/Factory | Entered DSF 2692 | -7/DSF | Additional patrols routed to DSF 2744 | -7/DSF | Core integrity fell below 50% 2780 | -7/DSF | Core integrity fell below 20% 2827 | -7/DSF | Lost 14 parts (1p3n3u7w) 2842 | -7/DSF | Discovered new exit (range 15) 2843 | -7/DSF | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- 02806_ Acquired 3 matter. 02814_ Acquired Carbon-fiber Leg. 02815_ Acquired 10 matter. 02817_ Acquired Lgt. Nuclear Core. 02818_ Acquired 10 matter. 02818_ Triggered Stasis Trap. 02818_ A bubble of rippling energy engulfs the area. 02818_ Field strength at 85. 02820_ Field strength at 70. 02821_ Field strength at 55. 02822_ Field strength at 40. 02823_ Field strength at 25. 02824_ Field strength at 10. 02825_ Stasis field depleted. 02831_ Triggered Alarm Trap. 02831_ An alarm sounds. 02837_ Acquired Target Analyzer. 02838_ Acquired 7 matter. 02838_ Acquired 3 matter. 02842_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ?????????""???????????????????????? | | ?????????< ???????????????????????? | | ????????" ???????????????????????? | | ????????" ????????????? ?????????? | | ????????# ???????????? ##??????? | | ????????# #????????? ? !!??????? | | ????????! ??????????? !???????? | | ???????#! ??????????? !????#??? | | ???????## #??????????# ###?????? | | ???????# !??????????= !!#?????? | | ???????# !??????????= !!#?????? | | ???????? !??????????= !!??????? | | ??????### ############ #???###?? | | ??????#!! x## "#!!!### ##?[[[#?? | | ??????#!! ## #!!!## ##[[[#// | | ??????# @ ==[ ^ | | ??????# * %%^^ = | | ??????# =[[[^^ % % | | ???#?## ## !!#[[%%; % ##!!!#?? | | ??#???# ##!!!#==[###% ##??? ??? | | ??????### #######"###%%% ###?????? | | #??#??## !????# # #!!% !!#?????? | | ?#??#?## !?????#?##!!% !!#???#?? | | ??#????# !?#????##"!! !!#?????? | | ???????## ##???#??#"%% "##?#???? | | ?????#?# ??#??# #!! #?#???? | | ?#?????# ??????###!! ###???? | | ??#????## #?########!! #?????? | | ???#?#### ###!!#!!!### ###?#???? | | ???####"" ## !#! !### ###?????? | | ????""""" #?????? | | ?#???##"" #???#?? | | ??????#"""""## #!!!#%% !!#?????# | | ????###"""""#########%% !!#?????? | | ??????####"##??##???##########????? | | ??????#??#"#?#?????#???????#????#?? | | ?????????""#???????#?#?#??????#???? | | ##?##??????#??????????#?##????????? | | ??#?????#??????????#????##????????? | | ????????????##????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HybridSubdwellerWheel Manual? 0 Play Time 00:36:45 Cumulative 185.3 hours Start 2024.11.19 @ 20:48:34 End 2024.11.23 @ 11:00:52 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 333 Rogue 329 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 47 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 130x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: dc9cdd92-8659-49ef-a2be-3399fa857078