Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.20 @ 22:15:51 Player: ToasterKoishi Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (3721) 3721 TOTAL SCORE: 9221 Bonus ------- Pacifist 3721 Cogmind --------- Core Integrity 559/1300 Matter 247/300 Energy 86/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Signal Interpreter Long-range Missile Launcher Chainsword Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Signal Interpreter > --- WEAPON ----------- (None) > --- INVENTORY -------- Advanced Signal Interpreter Long-range Missile Launcher Chainsword [Rating: 29] Favorites ----------- Power None Propulsion VTOL Module Flight Unit VTOL Module Utility Advanced Signal Interpreter Processor Advanced Signal Interpreter Hackware Hacking Suite Weapon Chainsword Slashing Weapon Chainsword Build | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Res Arm Slots Evolved 14 | . . 2 . . 4 2 2 2 2 . Power 1 | . . . . . . . . 1 . . Propulsion 5 | . . . . . 2 . . 1 2 . Utility 8 | . . 2 . . 2 2 2 . . . Weapon . | . . . . . . . . . . . Parts Attached 12 | . . . . 1 1 5 3 . 2 . Power . | . . . . . . . . . . . Engine . | . . . . . . . . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 5 | . . . . 1 . 1 1 . 2 . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 5 | . . . . 1 . 1 1 . 2 . Utility 5 | . . . . . . 4 1 . . . Device . | . . . . . . . . . . . Storage . | . . . . . . . . . . . Processor 1 | . . . . . . 1 . . . . Hackware 4 | . . . . . . 3 1 . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 2 | . . . . . 1 . 1 . . . Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . 1 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 8 | . . . . . . 5 1 . . 2 Power . | . . . . . . . . . . . Propulsion 5 | . . . . . . 2 1 . . 2 Utility 3 | . . . . . . 3 . . . . Weapon . | . . . . . . . . . . . Highest Loss Streak 5 | . . . . . . 5 1 . . 2 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 9 | . . . . 7 7 11 11 8 11 14 Flight 5 | . . . . 7 7 6 4 . 6 9 Processor 2 | . . . . . . . 5 5 4 4 Hackware 1 | . . . . . . 4 1 3 . . Peak Build Rating 29 | . . . . 2 6 20 15 8 28 29 Average Rating 8 | . . . . 1 2 6 11 6 18 27 On Entrance 4 | . . . . . 2 2 6 8 5 28 Naked Turns 168 | . 46 8 35 16 . 63 . . . . Heaviest Build . | . . . . . . . . . . . Greatest Support 23 | 3 3 3 3 4 4 10 7 3 23 23 Greatest Overweight (x) . | . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 4 | . . . . . 1 4 3 2 2 3 Average Carried 1 | . . . . . . 1 2 2 2 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 3 | . . . . . 1 3 2 2 2 3 Class Distribution -------------------- 95% | Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Armory Resources | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Res Arm Matter Collected 180 | . . . . 153 26 1 . . . . Remotely . | . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . Parts . | . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Res Arm Combat Hostiles Destroyed . | . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Res Arm Hostile Shots Fired 236 | . 8 . 10 . 46 39 23 44 51 15 Missed 109 | . 3 . 2 . 28 16 9 16 29 6 Damage Taken 2715 | . 55 . 133 . 247 449 288 598 461 484 Core 2337 | . 55 . 133 . 241 348 245 574 381 360 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 70 | 100 78 . . 66 65 59 75 50 . . Volleys Fired . | . . . . . . . . . . . Largest . | . . . . . . . . . . . Hottest . | . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . Gun . | . . . . . . . . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . Core Hits 2 | . . . . . . 1 . 1 . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks 2 | . . . . . 1 . 1 . . . Impact . | . . . . . . . . . . . Slashing 2 | . . . . . 1 . 1 . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 86 | . . . . . . 31 . 55 . . Guns . | . . . . . . . . . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming 86 | . . . . . . 31 . 55 . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . 1 1 1 2 1 . . . Average Corruption 1 | . . . 1 1 1 2 1 . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 2 | . . . 1 . . 1 . . . . Message Errors 1 | . . . . . . 1 . . . . Matter Fused 1 | . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 42 | . . . . . . 15 . 27 . . Shots . | . . . . . . . . . . . Rammed 16 | . . . . . . 5 . 11 . . Targets Rammed 16 | . . . . . . 5 . 11 . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature . | . . . . . . . . . . . Average Temperature . | . . . . . . . . . . . Received Heat Transfer 498 | . 30 . 18 . 18 126 54 195 27 30 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Res Arm Peak Influence 350 | . 15 5 35 13 135 277 240 222 350 198 Initial 183 | . . 5 1 13 4 65 135 117 116 183 Average 120 | . 9 5 11 13 36 116 166 160 225 188 Maximum Alert Level 1 | . . . . . . 1 1 1 1 . Low Security (%) 79 | 100 100 100 100 100 100 84 78 71 37 100 Level 1 20 | . . . . . . 15 21 28 62 . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 15 | . 2 . . . 3 2 2 2 3 1 Investigation 8 | . 1 . . . 1 2 1 . 3 . Extermination . | . . . . . . . . . . . Reinforcement 7 | . 1 . . . 2 . 1 2 . 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Res Arm Distress Signals 2 | . . . 1 . . . . . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 94 | . 4 . 7 . 8 21 12 18 16 8 Peak Tracking Total 12 | . 3 . 7 . 4 11 9 12 9 7 Tactical Retreats 13 | . . . . . 1 5 2 2 3 . Traps | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Res Arm Traps Triggered 7 | . 1 . 1 . 3 1 . 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Res Arm Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Res Arm Machines Accessed 15 | . 1 . 1 1 2 3 3 . 3 1 Terminals 14 | . 1 . 1 1 2 3 2 . 3 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Total Hacks 38 | . 4 . 1 3 8 10 4 . 7 1 Successful 10 | . . . 1 . 4 1 3 . 1 . Failed 28 | . 4 . . 3 4 9 1 . 6 1 Catastrophic 15 | . 1 . . 2 2 4 1 . 5 . Database Lockouts . | . . . . . . . . . . . Manual 23 | . 4 . 1 3 6 6 2 . . 1 Terminals 37 | . 4 . 1 3 8 10 3 . 7 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Terminal Hacks 9 | . . . 1 . 4 1 2 . 1 . Record 1 | . . . . . . . . . 1 . Open Door 1 | . . . 1 . . . . . . . Open DSF 1 | . . . . . . . 1 . . . Level Access Points 2 | . . . . . 1 . 1 . . . Branch Access Points 1 | . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . 1 . . . . . Zone Layout 2 | . . . . . 2 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . Seal Access 1 | . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 12 | . 1 . . 1 2 3 1 . 3 1 Full Trace Events 8 | . 1 . . . 1 2 1 . 3 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Res Arm Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Res Arm Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Res Arm Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Res Arm Turns Passed 1126 | 9 46 8 35 53 229 240 141 82 223 60 Spaces Moved 2634 | 18 92 15 70 133 596 575 295 137 554 149 Core 583 | 18 92 15 70 30 3 170 42 137 5 1 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 2051 | . . . . 103 593 405 253 . 549 148 Fastest Speed 34 | 50 50 50 50 35 35 34 45 50 39 39 Average Speed 40 | 50 50 50 50 38 35 39 45 50 39 39 Slowest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 20 | . . . . . 7 2 2 . 9 . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 17 | 3 26 4 24 36 21 25 14 6 18 13 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . 1 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug 2 | . . . . . 1 . 1 . . . Terrain Destroyed 2 | . . . . . 1 . 1 . . . Melee 2 | . . . . . 1 . 1 . . . Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Res Arm Total 2658 | 17 91 14 69 133 607 585 297 149 546 150 Wait 2 | . . . . . . . . 2 . . Move 2585 | 17 91 14 69 132 582 570 290 136 535 149 Hop 19 | . . . . . 6 2 2 . 9 . Pick Up 5 | . . . . . 1 3 . . . 1 Fast Attach 8 | . . . . 1 . 4 1 . 2 . Attach 4 | . . . . . 1 1 2 . . . Detach 2 | . . . . . 1 . 1 . . . Swap . | . . . . . . . . . . . Drop . | . . . . . . . . . . . Fire . | . . . . . . . . . . . Melee 2 | . . . . . 1 . 1 . . . Ram 16 | . . . . . . 5 . 11 . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 15 | . . . . . 15 . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Recycling -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research -3/Armory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 10 | -11/Scrapyard | Entered Materials 52 | -10/Materials | Discovered new exit (range 10) 56 | -10/Materials | Entered another Materials area 56 | -9/Materials | Evolved 2 slots: Utility x2 56 | -9/Materials | Discovered new exit (range 14) 64 | -9/Materials | Entered Storage 97 | -9/Storage | Used back door to open Recycling access 97 | -9/Storage | Discovered new exit (range 5) 99 | -9/Storage | Entered Recycling 100 | -9/Recycling | Met a Zionite searching for Scraptown 150 | -9/Recycling | Discovered new exit (range 6) 152 | -9/Recycling | Entered Factory 152 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 306 | -7/Factory | Identified exit to Factory 307 | -7/Factory | Build established: Mutant 381 | -7/Factory | Entered another Factory area 381 | -6/Factory | Evolved 2 slots: Utility x2 400 | -6/Factory | Spotted B-75 Beast 401 | -6/Factory | Identified exit to Lower Caves 588 | -6/Factory | Lost 5 parts (2n3u) 617 | -6/Factory | Discovered new exit (range 8) 621 | -6/Factory | Identified exit to Factory 621 | -6/Factory | Entered another Factory area 621 | -5/Factory | Evolved 2 slots: Utility x2 738 | -5/Factory | Identified exit to Factory 762 | -5/Factory | Entered another Factory area 762 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 839 | -4/Factory | Discovered new exit (range 11) 844 | -4/Factory | Entered Research 844 | -3/Research | Evolved 2 slots: Propulsion x2 1064 | -3/Research | Discovered new exit (range 8) 1067 | -3/Research | Entered Armory 1127 | -3/Armory | Core integrity fell below 50% 1127 | -3/Armory | Self-destructed Last Messages --------------- 01058_ Slug penetrates Wall. 01060_ Penetrated by Slug. 01064_ Slug penetrates Wall. 01064_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 01102_ Connecting with Terminal... 01102_ Current location identified: Armory 01109_ Acquired Adv. Signal Interpreter. 01122_ Compression Vault explodes. 01123_ Penetrated by Slug. 01123_ Impulse Thruster destroyed. 01124_ Compression Vault explodes. 01126_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A015. 01126_ Terminal disabled. 01126_ Compression Vault explodes. 01126_ C-30 ARC bursts open, deploying its payload. 01126_ H-77 Assassin unfolds itself. 01126_ Penetrated by Slug. 01126_ Impulse Thruster Array destroyed. 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""" ########### | | ?????????? @ | | ?????????? h h | | ????????????#""o""## """ ######### | | ???????????????????##""" " #####???????? | | ????????????????????## #### ##???????????? | | ?????????????????????###########???##???????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 5 Energy Capacity 100 Matter Stores 257 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Offensive Hacking 12 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompanionHybridTorch Manual? 0 Play Time 00:25:02 Cumulative 96.1 hours Start 2024.10.20 @ 21:50:44 End 2024.10.20 @ 22:15:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 117 Adventurer 0 Explorer 0 Win Type - Total 13 Types 12/0/1/0/0/0/0/0/0 Lore% 36 Gallery% 48 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc26698d-b1c2-47a4-82dd-23fbb363bfff