Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.03.07 @ 02:54:42 Player: mogwok Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (95) 475 Value Destroyed (2872) 2872 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1027) 1027 TOTAL SCORE: 8234 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 411 Met Imprinter 300 Was Imprinted 300 Friendly Fire -28 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 18/100 System Corruption 1% Temperature Cool (0) Movement Rolling (90) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flexi-carbon Leg Wheel > --- UTILITY (8) ------ Advanced Heat Sink Advanced Weight Redist. System Advanced Signal Interpreter Target Analyzer Improved Medium Armor Plating > --- WEAPON (2) ------- Phase Cannon > --- INVENTORY (4) ---- Matter Compressor (250) Target Analyzer System Backup Module Trap Extractor Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Matter Compressor Advanced Weight Redist. System Advanced Signal Interpreter Target Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Phase Cannon Phase Cannon > --- INVENTORY -------- Target Analyzer Improved Medium Armor Plating System Backup Module Trap Extractor [Rating: 56] Favorites ----------- Power Nuclear Core Engine Light Angular Momentum Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Signal Interpreter Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Phase Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Bore Cannon Launcher Grenade Launcher Special Weapon Enhanced Flamer Slashing Weapon Mining Claw Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Slots Evolved 8 | . . 2 . 2 2 . . . 2 Power . | . . . . . . . . . . Propulsion 2 | . . . . 1 . . . . 1 Utility 6 | . . 2 . 1 2 . . . 1 Weapon . | . . . . . . . . . . Parts Attached 158 | 6 15 11 5 13 19 14 6 8 61 Power 18 | 1 1 2 1 2 1 1 . 3 6 Engine 11 | 1 . 1 . 1 . . . 2 6 Core 7 | . 1 1 1 1 1 1 . 1 . Reactor . | . . . . . . . . . . Propulsion 48 | 2 4 1 2 4 4 5 1 3 22 Treads 1 | . . . . . . . . . 1 Leg 20 | . 2 1 . . . 5 . 3 9 Wheel 16 | 2 2 . . . 1 . . . 11 Hover 1 | . . . . . 1 . . . . Flight 10 | . . . 2 4 2 . 1 . 1 Utility 55 | 1 5 4 2 6 10 6 2 2 17 Device 27 | . 3 2 . 4 4 3 2 1 8 Storage 9 | 1 1 . 1 2 1 . . . 3 Processor 5 | . . . 1 . 1 1 . . 2 Hackware 3 | . . 1 . . 2 . . . . Protection 11 | . 1 1 . . 2 2 . 1 4 Artifact . | . . . . . . . . . . Weapon 37 | 2 5 4 . 1 4 2 3 . 16 Energy Gun 19 | 2 4 3 . . . 1 2 . 7 Energy Cannon 4 | . . 1 . . . . . . 3 Ballistic Gun 5 | . . . . . . . . . 5 Ballistic Cannon 1 | . . . . . . . . . 1 Launcher 3 | . 1 . . 1 . 1 . . . Special Weapon 1 | . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . Piercing Weapon 1 | . . . . . 1 . . . . Special Melee Weapon 2 | . . . . . 2 . . . . Unidentified Prototypes 3 | . . 1 . . . . . . 2 Parts Lost 82 | . 7 6 1 3 3 13 . 3 46 Power 9 | . . . . 1 . 2 . . 6 Propulsion 27 | . 1 1 1 1 3 3 . . 17 Utility 21 | . 1 2 . 1 . 6 . 1 10 Weapon 25 | . 5 3 . . . 2 . 2 13 Highest Loss Streak 14 | . 6 1 1 3 2 14 . 3 13 Average Slot Usage (%) 85 | . 93 99 77 69 78 57 81 97 86 Engine 3 | . 9 3 . 7 . . . 4 5 Core 3 | . 4 7 11 1 6 . . . . Leg 13 | . 15 21 6 . . 14 15 21 15 Wheel 3 | . 12 . . . . . . . 6 Flight 4 | . . . 14 23 15 . 5 1 . Device 14 | . 3 11 8 9 12 16 23 25 17 Storage 7 | . 14 11 11 9 6 . . . 10 Processor 7 | . . . 6 9 7 13 14 7 9 Hackware 4 | . . 11 11 9 16 1 . . . Protection 9 | . 8 10 . . 5 8 15 20 7 Energy Gun 7 | . 14 19 4 . . . 6 6 3 Launcher 1 | . 8 . . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 50 | 12 22 27 26 14 17 18 23 38 50 Greatest Support 69 | 26 26 26 26 12 24 36 30 45 69 Greatest Overweight (x) 7 | . 4 1 7 1 5 1 . . 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 12 | 6 8 8 8 4 4 4 4 4 12 Average Capacity 5 | 5 6 8 5 4 4 4 4 4 6 Most Carried 8 | 4 8 8 8 4 4 4 4 4 8 Average Carried 4 | 1 5 7 4 3 3 3 3 4 5 Final Capacity 8 | 6 8 8 4 4 4 4 4 4 4 Final Carried 7 | 4 7 6 4 2 4 4 4 4 4 Class Distribution -------------------- 52% | Scavenger-Mutant 33% | Mutant 11% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Matter Collected 2453 | 196 318 105 60 100 44 185 38 120 1287 Remotely 105 | . 38 . . . . . . . 67 Salvage Created 4349 | . 510 569 149 28 86 179 . 63 2765 Parts 188 | . 28 36 6 4 1 12 . 2 99 Haulers Intercepted 2 | . 1 1 . . . . . . . Recyclers Shooed 8 | . 3 1 . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . 1 . 21 . Prevented 19 | . . . . . . 5 . 14 . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Combat Hostiles Destroyed 70 | . 11 17 3 2 2 3 . 2 30 Melee 3 | . . . . . 2 1 . . . Guns 45 | . 8 15 3 . . . . 1 18 Cannons 12 | . . 2 . . . . . . 10 AOE 9 | . 3 . . 2 . 2 . . 2 Classes Destroyed 13 | . 8 2 . . . 1 . . 2 Worker 3 | . . 2 . . . . . . 1 Builder 3 | . 1 . . . . . . . 2 Hauler 2 | . 1 1 . . . . . . . Recycler 13 | . 2 1 2 . . . . . 8 Mechanic 1 | . 1 . . . . . . . . Operator 1 | . 1 . . . . . . . . Watcher 2 | . 2 . . . . . . . . Swarmer 24 | . 6 11 3 2 . . . 1 1 Grunt 32 | . 5 4 . . 2 2 . 1 18 Duelist 2 | . . . . . . 1 . . 1 Sentry 4 | . . 2 . . . . . . 2 Hunter 5 | . . . . . . . . . 5 Programmer 3 | . . . . . . . . . 3 Best Kill Streak 6 | . 6 6 3 2 2 2 . 1 4 Combat Bots Only 5 | . 5 4 3 2 2 2 . 1 3 Max Kills in Single Turn 3 | . 3 2 1 2 1 1 . 1 2 Gunslinging . | . . . . . . . . . . Exploded 3 | . 3 . . 2 . 1 . . 1 Melee 1 | . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Damage Taken 8810 | 14 661 677 117 258 753 648 . 437 5245 Core 1684 | 12 144 96 16 75 172 228 . 75 866 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 64 | 95 37 . 72 86 . . . 32 . Volleys Fired 320 | . 67 49 11 1 . 5 . 9 178 Largest 2 | . 2 2 2 1 . 1 . 2 2 Hottest 160 | . 90 133 133 36 . 65 . 160 159 Shots Fired 539 | . 81 97 22 1 . 5 . 15 318 Gun 418 | . 71 86 11 . . 1 . 9 240 Cannon 100 | . . 11 11 . . . . . 78 Launcher 15 | . 10 . . 1 . 4 . . . Special 6 | . . . . . . . . 6 . Kinetic 144 | . . . . . . . . . 144 Thermal 309 | . 71 53 22 . . 1 . 15 147 Explosive 10 | . 10 . . . . . . . . Electromagnetic 76 | . . 44 . 1 . 4 . . 27 Robot Hit Streak 15 | . 8 8 8 . . 5 . 6 15 Robot Miss Streak 13 | . 10 13 6 1 . . . 4 8 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 4 | . . 2 . . . . . . 2 Max Gunslinging Chain 1 | . . 1 . . . . . . 1 Shots Hit Robots 373 | . 60 68 15 . 8 5 . 13 204 Core Hits 245 | 1 53 55 15 2 4 10 . 7 98 Critical Hits 13 | . . . . . . . . . 13 Critical Kills 6 | . . . . . . . . . 6 Critical Parts Destroyed 6 | . . . . . . . . . 6 Melee Attacks 9 | . . . . . 9 . . . . Impact . | . . . . . . . . . . Slashing 8 | . . . . . 8 . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7411 | 4 898 666 175 47 144 243 . 198 5036 Guns 4609 | . 620 626 113 . . 15 . 142 3093 Cannons 1543 | . . 40 62 . . . . . 1441 Explosions 1019 | . 278 . . 47 . 212 . . 482 Melee 142 | . . . . . 142 . . . . Ramming 42 | 4 . . . . 2 16 . . 20 Kinetic 1977 | . . . . . . . . . 1977 Thermal 3789 | . 620 457 175 . . 15 . 198 2324 Explosive 642 | . 278 . . . . . . . 364 Electromagnetic 819 | . . 209 . 47 . 212 . . 351 Impact . | . . . . . . . . . . Slashing 142 | . . . . . 142 . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 . 1 Average Corruption 1 | . . . . . . 1 1 . 1 Corruption Purged . | . . . . . . . . . . Effects 12 | . . . . . . 1 1 . 10 Message Errors 1 | . . . . . . . 1 . . Energy Discharges 3 | . . . . . . . . . 3 Data Loss (minor) 4 | . . . . . . 1 . . 3 Targeting Errors 4 | . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . Overflow Damage 58 | . 18 . 1 . . . . . 39 Projectiles 18 | . . . 1 . . . . . 17 Explosions 40 | . 18 . . . . . . . 22 Melee . | . . . . . . . . . . Knockbacks 1 | . . . . . . . . . 1 Impact . | . . . . . . . . . . Kinetic 1 | . . . . . . . . . 1 Secondary . | . . . . . . . . . . Self-Inflicted Damage 111 | 2 32 . . 17 1 55 . . 4 Shots 5 | . 1 . . 1 . 3 . . . Rammed 12 | 1 . . . . 1 8 . . 2 Targets Rammed 22 | 1 . . . . 1 15 . . 5 Kicked 10 | . . . . . . 7 . . 3 Crushed . | . . . . . . . . . . Highest Temperature 388 | . 388 48 36 8 . 10 . . 243 Average Temperature 93 | . 119 15 19 6 . 5 . . 72 Received Heat Transfer 1863 | . 225 123 . 90 141 45 . 72 1167 Effects 3 | . 3 . . . . . . . . Energy Bleed 2 | . 2 . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . . . 1 . . 1 Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Melted 4 | . . . . . . . . . 4 Heat Transferred 6244 | . 1133 594 251 . . 37 . 725 3504 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . . 1 . . . . 2 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Peak Influence 636 | . 109 370 210 192 636 . . . 335 Initial 140 | . . 40 140 3 30 . . . 105 Average 149 | . 47 188 169 75 268 . . . 160 Maximum Alert Level 2 | . . 1 1 . 2 . . . 1 Low Security (%) 67 | 100 100 43 39 100 43 . . . 66 Level 1 28 | . . 56 60 . 24 . . . 33 Level 2 4 | . . . . . 32 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 14 | . 1 1 . 1 4 . . . 7 Investigation 2 | . . . . . 1 . . . 1 Extermination 3 | . . . . . 2 . . . 1 Reinforcement 9 | . 1 1 . 1 1 . . . 5 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . . . 2 Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Distress Signals 11 | . 1 4 . 3 . . . . 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 168 | . 18 26 3 24 20 3 . 26 48 Peak Tracking Total 15 | . 5 6 3 15 5 3 . 12 6 Tactical Retreats 15 | . . 3 . 2 7 . . 1 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Traps Triggered 2 | . . . . 1 . . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 6 | . . . . 6 . . . . . Reused 5 | . . . . 5 . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 5 | . . . . 5 . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Machines Disabled 12 | . 1 1 . . . . . 1 9 Max in Single Turn 2 | . 1 1 . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . 1 . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Machines Accessed 21 | . 4 4 . 4 9 . . . . Terminals 15 | . 3 3 . 3 6 . . . . Fabricators 2 | . . . . . 2 . . . . Repair Stations 2 | . . . . 1 1 . . . . Recycling Units 2 | . 1 1 . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 65 | . 13 8 . 15 29 . . . . Successful 29 | . 7 2 . 12 8 . . . . Failed 36 | . 6 6 . 3 21 . . . . Catastrophic 3 | . . . . . 3 . . . . Database Lockouts . | . . . . . . . . . . Manual 45 | . 8 3 . 5 13 . 8 . 8 Terminals 40 | . 7 7 . 6 20 . . . . Fabricators 3 | . . . . . 3 . . . . Repair Stations 15 | . . . . 9 6 . . . . Recycling Units 7 | . 6 1 . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 10 | . 2 1 . 4 3 . . . . Part Schematic 1 | . . . . . 1 . . . . Level Access Points 2 | . 1 1 . . . . . . . Alert Level 1 | . . . . 1 . . . . . Unreport Threat 1 | . . . . 1 . . . . . Locate Traps 2 | . 1 . . 1 . . . . . Reprogram Traps 1 | . . . . 1 . . . . . Patrol Status 1 | . . . . . 1 . . . . Recall Investigation 1 | . . . . . 1 . . . . Fabricator Hacks 3 | . . . . . 3 . . . . Load Schematic 1 | . . . . . 1 . . . . Build 2 | . . . . . 2 . . . . Repair Station Hacks 10 | . . . . 8 2 . . . . Scan Component 5 | . . . . 4 1 . . . . Repair 5 | . . . . 4 1 . . . . Recycling Unit Hacks 3 | . 2 1 . . . . . . . Report Inventory 2 | . 1 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 3 | . 3 . . . . . . . . Terminals 1 | . 1 . . . . . . . . Assimilate 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . Monitor 1 | . 1 . . . . . . . . Reject 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 16 | . 3 2 . 2 9 . . . . Full Trace Events 1 | . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Built 3 | . . . . . 3 . . . . Matter 402 | . . . . . 402 . . . . Time 148 | . . . . . 148 . . . . Total Part Build Rating 17 | . . . . . 17 . . . . Parts Repaired 5 | . . . . 4 1 . . . . Time 123 | . . . . 104 19 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . Non-combat . | . . . . . . . . . . Combat 1 | . . . . . 1 . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . parse_system 1 | . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Total Allies 11 | . 1 . 2 . . . 8 . . Largest Group 8 | . 1 . 2 2 . . 8 8 . Highest-Rated Group 270 | . 10 . 45 45 . . 270 270 . Highest-Rated Ally 41 | . 10 . 31 31 . . 41 41 . Total Orders 1 | . 1 . . . . . . . . FOLLOW 1 | . 1 . . . . . . . . Ally Attacks 65 | . . . . 4 . . . 61 . Total Damage 1444 | . . . . 64 . . . 1380 . Kills 16 | . . . . 2 . . . 14 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . 1 . 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . 1 Active Garrisons 1 | . . . . . . . . . 1 Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Turns Passed 6808 | 44 1056 728 440 311 725 357 1040 652 1455 Spaces Moved 5749 | 35 751 418 617 291 1394 267 812 463 701 Core 34 | 2 2 . 2 . 1 27 . . . Treads . | . . . . . . . . . . Legs 2880 | . 364 418 97 . . 240 812 463 486 Wheels 633 | 33 385 . . . . . . . 215 Hover . | . . . . . . . . . . Flight 2202 | . . . 518 291 1393 . . . . Fastest Speed 34 | 50 80 120 37 34 34 50 120 120 90 Average Speed 85 | 87 103 121 51 36 38 115 120 120 114 Slowest Speed 400 | 90 250 150 400 117 300 120 120 120 150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 42 | . . . 3 13 26 . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 45 | 3 74 36 91 29 33 27 85 69 12 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 4 | . . . 1 . . . 3 . . Known Exits Taken 7 | . 1 . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . Scrap Searched 8 | . . . 2 . . 1 2 3 . Spaces Dug 7 | . 7 . . . . . . . . Terrain Destroyed 109 | . 65 . . 2 . . . . 42 Melee . | . . . . . . . . . . Projectile 17 | . . . . . . . . . 17 AOE 92 | . 65 . . 2 . . . . 25 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Total 7046 | 45 957 544 717 479 1538 302 878 539 1047 Wait 669 | . 86 50 75 178 125 . 50 53 52 Move 5665 | 34 750 417 610 267 1347 266 811 462 701 Hop 34 | . . . 3 10 21 . . . . Pick Up 68 | 4 20 10 2 2 2 1 4 . 23 Fast Attach 103 | 6 7 2 3 10 15 13 5 5 37 Attach 47 | . 6 9 2 3 2 1 1 . 23 Detach 24 | . 1 2 2 3 5 . 2 . 9 Swap 9 | . 2 . . . 2 . . 3 2 Drop 77 | . 18 5 9 5 10 1 5 7 17 Fire 320 | . 67 49 11 1 . 5 . 9 178 Melee 9 | . . . . . 9 . . . . Ram 3 | 1 . . . . . 1 . . 1 Kick 18 | . . . . . . 14 . . 4 Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 4 exits: Mat x3 / [*Min]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / Low) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 15) 330 | -10/Materials | Core integrity fell below 50% 357 | -10/Materials | Build established: Mutant 359 | -10/Materials | Lost 6 parts (1n1u4w) 386 | -10/Materials | Discovered new exit (range 13) 839 | -10/Materials | Discovered new exit (range 15) 944 | -10/Materials | Identified exit to Materials 1101 | -10/Materials | Entered another Materials area 1101 | -9/Materials | Evolved 2 slots: Utility x2 1185 | -9/Materials | Identified exit to Materials 1524 | -9/Materials | Discovered new exit (range 15) 1829 | -9/Materials | Entered Mines 2152 | -9/Mines | Discovered exit to Materials (range 7) 2269 | -9/Mines | Entered Materials 2269 | -8/Materials | Accompanied by 2 allies 2269 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2378 | -8/Materials | Repaired Med. Battery 2419 | -8/Materials | Repaired Flight Unit 2446 | -8/Materials | Repaired Flight Unit 2474 | -8/Materials | Repaired Flight Unit 2569 | -8/Materials | Discovered new exit (range 16) 2578 | -8/Materials | Identified exit to Factory 2580 | -8/Materials | Entered Factory 2580 | -7/Factory | Evolved 2 slots: Utility x2 2608 | -7/Factory | Lost 3 parts (1p1n1u) 2646 | -7/Factory | Discovered new exit (range 13) 2821 | -7/Factory | Repaired Nuclear Core 2861 | -7/Factory | Build established: Hacker-Mutant 3073 | -7/Factory | Local fabrication network quarantined 3112 | -7/Factory | Fabricated Adv. Reclamation Unit? 3159 | -7/Factory | Fabricated Imp. Hacking Suite? 3301 | -7/Factory | Identified exit to Lower Caves 3305 | -7/Factory | Entered Lower Caves 3328 | -7/Lower Caves | Core integrity fell below 50% 3376 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 3380 | -7/Lower Caves | Lost 14 parts (2p4n6u2w) 3577 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 3658 | -7/Lower Caves | Build established: Scavenger-Mutant 3660 | -7/Lower Caves | Identified exit to Zion 3662 | -7/Lower Caves | Entered Zion 3713 | -7/Zion | Gained Derelict followers 3754 | -7/Zion | System corruption cleaned by Quarantine Array 3813 | -7/Zion | Received a hallucinogenic algorithm 3909 | -7/Zion | Learned location of Data Miner (-6) 3918 | -7/Zion | Learned location of Armory (-3) 4071 | -7/Zion | Imprinted 4073 | -7/Zion | Declared Zion's savior 4293 | -7/Zion | Learned location of Recycling (-7) 4611 | -7/Zion | Discovered new exit (range 15) 4691 | -7/Zion | Identified exit to Proximity Caves 4702 | -7/Zion | Entered Proximity Caves 4702 | -6/Proximity Caves | Accompanied by 8 allies 4703 | -6/Proximity Caves | Identified exit to Factory 4875 | -6/Proximity Caves | Spotted B-75 Beast 4909 | -6/Proximity Caves | Allies destroyed B-75 Beast 5250 | -6/Proximity Caves | Learned 4 Factory zone layouts 5290 | -6/Proximity Caves | Learned 8 Factory zone layouts 5354 | -6/Proximity Caves | Entered Factory 5354 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5355 | -6/Factory | Identified exit to Factory 5355 | -6/Factory | Identified exit to Lower Caves 5382 | -6/Factory | Lost 3 parts (1u2w) 5655 | -6/Factory | Lost 4 parts (1p2u1w) 5929 | -6/Factory | Lost 13 parts (1p5n4u3w) 6201 | -6/Factory | Lost 3 parts (1n2w) 6367 | -6/Factory | Retrieved Zion intel report: Active Garrisons 6606 | -6/Factory | Core integrity fell below 50% 6677 | -6/Factory | Lost 6 parts (3n1u2w) 6725 | -6/Factory | Core integrity fell below 20% 6757 | -6/Factory | Lost 3 parts (1p2w) 6809 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 06787_ Slug penetrates Wall. 06789_ Penetrated by Slug. 06789_ H-66 Slayer suffers critical hit. 06789_ Destroyed Flexi-carbon Leg. 06790_ Slug penetrates Matter Pump. 06792_ U-05 Engineer builds a Wall. 06793_ Penetrated by Slug. 06793_ Critical hit. 06793_ Penetrated by Slug. 06796_ Acquired Wheel. 06797_ Penetrated by Slug. 06797_ R-10 Processor collects Terrain Scan Processor. 06798_ Acquired 10 matter. 06798_ Penetrated by Slug. 06798_ Med. Storage Unit destroyed. 06799_ Slammed into U-05 Engineer. 06799_ R-10 Processor collects Lgt. Ion Engine. 06805_ Dropped Adv. Heat Sink. 06807_ Slug penetrates Wall. 06809_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ###???????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #???????????????????????????? ^ ?????????????? | | #???????????????????????????? ??????????? | | ? #???????????????????????????# #?????????? | | ? ?????????????????????????????# #?????????? | | ???????????????????????????????# #?????????? | | ???????????????????????????????# #?????????? | | ? #???????????????????????????# # """"""" | | #???????????????????????????# # | | #???????????????????????????+ # | | +???????????????????????????# ########### | | #???????????????????????????# # # | | #???????????????????????????# # # | | ???????????????????????????????# # | | ???????????????????????????????# # # | | ???????????????????????????????# #####+##### | | ??????????????????############## #? | | ##+#??????????????# """" #h% #? | | ????????????# ""F" /h%%%% """ """ #? | | """"""????????????# "" # %%" """ """ #? | | ????????????# # %"" """ """ #? | | """"""" #????????# """"" !! # #? | | #????????# ! 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T" ?????????# """"" # %%%% %" """ | | = ""??????????# """ # "%%%%" """ | | ""??????????# # "%%%%"" """ ! | | ! ??????????############## % % | | ########???????????????????#?## % % | | ##??????######################## % ## | | ????????# %% ##### #? | | #######?# %#??#? #? | | #?# " #???? #? | | #?# #############????? #? | | #?# ###??????????????? #? | | ! #?# = #?????????????????? #? | | =!* #?# = ##??????????????????? #? | | ######### #?????????????????????? #? | | % #?????????????????????????? | | # !!!#?????????????????????????? | | # !!#?????????????????????????? | | # !!#?????????????????????????? | | # #?????????????????????????? | | # #?????????????????????????? | | # #?????????????????????????? | | # #?????????????????????????? | | # #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 18 Energy Capacity 450 Matter Stores 550 Matter Capacity 550 Sight Range 18 Robot Scan Range 10 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 450 Resistance: TH 15 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 63 Target Analysis 5 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- Adv. Reclamation Unit | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Reclamation Unit | x2 | -7/Factory | Preloaded Imp. Hacking Suite | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolingDirtyLaser Manual? 0 Play Time 01:20:58 Cumulative 66.5 hours Start 2022.03.06 @ 13:40:04 End 2022.03.07 @ 02:54:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 47 Achievement% 28 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d973ddc-58dd-484d-996b-2d8c7b356f62