Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 15:02:30 Player: KodiCraft Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (87) 435 Value Destroyed (3848) 3848 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (722) 722 TOTAL SCORE: 10225 Bonus ------- High Alert Combat Kills 166 Follower Combat Kills 1278 Entered Garrisons 200 Entered DSFs 500 Friendly Fire -1422 Cogmind --------- Core Integrity 0/1000 Matter 36/300 Energy 37/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Triangulator Visual Processing Unit Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Targeting Computer Authchip [R/Combat] Peak State ------------ > --- POWER ------------ Heavy Ion Engine Cooled Ion Engine Micro Fission Core > --- PROPULSION ------- Airjet Airjet Antigrav System > --- UTILITY ---------- Trap Scanner Triangulator Visual Processing Unit Improved Weapon Cycler Hacking Suite Improved Field Recycling Unit > --- WEAPON ----------- EM Pulse Cannon Heavy Missile Launcher Heavy Missile Launcher Precision Rocket Launcher > --- INVENTORY -------- Advanced Targeting Computer Authchip [R/Combat] [Rating: 64] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit Improved Flight Unit Utility Visual Processing Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Missile Launcher Energy Gun Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Heavy Missile Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Gar Fac Fac DSF Fac Slots Evolved 10 | . . . 2 2 . 2 . . . . 2 . 2 Power 2 | . . . . 1 . . . . . . 1 . . Propulsion 2 | . . . . 1 . . . . . . 1 . . Utility 4 | . . . 2 . . 1 . . . . . . 1 Weapon 2 | . . . . . . 1 . . . . . . 1 Parts Attached 93 | 7 4 . 18 13 22 10 . . 2 . 6 2 9 Power 17 | 1 1 . 3 4 5 . . . . . 1 1 1 Engine 14 | 1 1 . 3 4 4 . . . . . 1 . . Core 3 | . . . . . 1 . . . . . . 1 1 Reactor . | . . . . . . . . . . . . . . Propulsion 23 | 3 . . 2 2 8 2 . . 2 . 3 . 1 Treads 13 | 1 . . 2 2 5 2 . . 1 . . . . Leg 3 | . . . . . 3 . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . 3 . 1 Flight 1 | . . . . . . . . . 1 . . . . Utility 23 | 1 3 . 6 3 2 1 . . . . 2 1 4 Device 14 | . 3 . 3 2 1 . . . . . 2 1 2 Storage 3 | 1 . . 1 . 1 . . . . . . . . Processor 1 | . . . 1 . . . . . . . . . . Hackware 2 | . . . . 1 . . . . . . . . 1 Protection 3 | . . . 1 . . 1 . . . . . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 30 | 2 . . 7 4 7 7 . . . . . . 3 Energy Gun 5 | 1 . . 3 . 1 . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . 1 Ballistic Gun 10 | 1 . . 4 2 2 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 12 | . . . . 2 4 6 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 3 . . . 1 . . . . Parts Lost 36 | . . . 4 1 8 3 . . . . . . 20 Power 7 | . . . . 1 2 . . . . . . . 4 Propulsion 11 | . . . . . 6 1 . . . . . . 4 Utility 7 | . . . 1 . . . . . . . . . 6 Weapon 11 | . . . 3 . . 2 . . . . . . 6 Highest Loss Streak 9 | . . . 2 1 4 2 . . . . . . 9 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 96 | . 100 100 99 99 92 98 100 100 100 100 90 93 82 Engine 13 | . 14 14 11 17 10 15 15 15 15 15 17 18 10 Core 1 | . . . . . 4 . . . . . . 1 3 Treads 13 | . . . 5 27 8 22 23 23 23 23 2 . . Leg 3 | . . . . . 13 . . . . . . . . Wheel 4 | . 28 28 16 . . . . . . . . . . Hover 1 | . . . . . . . . . . . 17 20 13 Device 5 | . 14 14 14 9 3 . . . . . 8 18 18 Storage 12 | . 14 14 11 9 14 15 15 15 15 15 4 . . Processor 6 | . . . 7 9 9 7 7 7 7 7 6 6 5 Hackware 6 | . . . . 7 9 7 7 7 7 7 6 6 5 Protection 4 | . . . 11 1 . 7 7 7 7 7 6 1 2 Energy Gun 2 | . 14 14 7 . 3 . . . . . . . . Ballistic Gun 4 | . 14 14 14 15 2 7 . . . . . . . Launcher 13 | . . . . 2 12 14 23 23 23 23 20 20 14 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 87 | 14 15 13 55 77 76 87 87 87 87 87 59 59 65 Greatest Support 60 | 32 32 32 40 60 60 60 60 60 60 60 24 24 27 Greatest Overweight (x) 19 | . . . 1 1 19 3 1 1 1 1 2 2 12 Average Overweight (x) 1 | . . . . . 2 1 1 1 1 1 2 2 2 Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 5 5 Average Capacity 17 | 7 8 8 19 20 20 20 20 20 20 20 8 5 5 Most Carried 20 | 6 8 8 20 20 20 20 19 20 20 20 20 5 4 Average Carried 16 | 4 7 7 16 18 19 18 19 19 19 19 8 4 2 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 5 5 5 Final Carried 20 | 6 8 8 20 19 20 19 19 20 20 20 4 4 2 Class Distribution -------------------- 48% | Mutant 30% | Bomber 13% | Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Tank | -7/Factory Tank | -7/Waste Bomber | -7/Factory Bomber | -7/Garrison Bomber | -7/Factory Bomber | -6/Factory Skirmisher | -6/DSF Scavenger-Bomber | -5/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Gar Fac Fac DSF Fac Matter Collected 2167 | 215 97 34 373 . 593 164 180 . 339 . . 121 51 Remotely 57 | . 57 . . . . . . . . . . . . Salvage Created 2131 | . 119 31 538 48 627 258 . . 122 1 . 273 114 Parts 128 | . 4 2 35 4 41 12 . . 10 1 . 6 13 Haulers Intercepted 3 | . . . . . 3 . . . . . . . . Recyclers Shooed 2 | . . . . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Gar Fac Fac DSF Fac Combat Hostiles Destroyed 60 | . 3 3 11 3 16 9 . . 5 1 . 6 3 Melee 2 | . . . . . 1 1 . . . . . . . Guns 13 | . . . 11 . 2 . . . . . . . . AOE 44 | . 3 3 . 3 13 8 . . 5 1 . 6 2 Classes Destroyed 14 | . 1 1 3 1 2 2 . . . . . . 4 Worker 4 | . . . 2 . 2 . . . . . . . . Builder 6 | . . . . 1 4 . . . . . . . 1 Hauler 3 | . . . . . 3 . . . . . . . . Recycler 2 | . . . . . . 2 . . . . . . . Operator 2 | . . . . . . . . . . . . . 2 Watcher 5 | . . . 2 . 2 . . . . 1 . . . Swarmer 22 | . . 3 2 . 3 6 . . 4 1 . 3 . Grunt 24 | . 3 . 5 3 8 2 . . 1 . . 2 . Duelist 1 | . . . . . . 1 . . . . . . . Sentry 10 | . . . 4 . 4 . . . . . . 1 1 Specialist 1 | . . . . . . . . . . . . . 1 Hunter 1 | . . . . . 1 . . . . . . . . Programmer 1 | . . . . . . . . . . . . . 1 Surgeon 1 | . . . . . . . . . . . . . 1 Thug 2 | . . . . . . . . . 2 . . . . Butcher 1 | . . . . . . . . . 1 . . . . Infiltrator 1 | . . . . . . . . . . . . . 1 Best Kill Streak 7 | . 2 3 3 4 7 4 . . 4 1 . 3 2 Combat Bots Only 4 | . 2 3 2 3 4 3 . . 4 1 . 3 1 Max Kills in Single Turn 5 | . 2 3 1 2 5 4 . . 4 1 . 3 3 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . 2 3 . 2 3 3 . . 4 1 . 3 1 Melee 1 | . . . . . 1 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Gar Fac Fac DSF Fac Hostile Shots Fired 483 | . 18 1 88 30 129 29 . . 17 1 . 29 141 Missed 151 | . 5 . 31 5 43 6 . . 3 1 . 14 43 Damage Taken 6519 | . 258 8 741 484 1456 829 . 84 249 27 . 170 2213 Core 1439 | . 85 . 88 32 142 53 . . 17 . . 17 1005 Absorbed by Shields 6 | . . . . . . . . . 6 . . . . Redirected to Shielding 43 | . . . 43 . . . . . . . . . . Regen/Repaired (Parts) 853 | . . . 39 . 101 . 245 68 196 18 . 83 103 Core Remaining (%) 83 | 100 . 66 78 . 68 . . . . 90 . 98 . Volleys Fired 155 | . 11 1 58 6 36 8 . . 8 2 . 4 21 Largest 4 | . 2 2 2 2 2 3 . . 3 3 . 3 4 Hottest 184 | . 60 60 76 78 99 121 . . 121 121 . 121 184 Shots Fired 298 | . 22 2 107 12 56 18 . . 24 6 . 12 39 Gun 164 | . 22 2 107 2 31 . . . . . . . . Cannon 17 | . . . . . . . . . . . . . 17 Launcher 117 | . . . . 10 25 18 . . 24 6 . 12 22 Special . | . . . . . . . . . . . . . . Kinetic 99 | . 11 1 71 2 14 . . . . . . . . Thermal 49 | . . . 32 . 17 . . . . . . . . Explosive 112 | . . . . 10 25 13 . . 24 6 . 12 22 Electromagnetic 38 | . 11 1 4 . . 5 . . . . . . 17 Robot Hit Streak 13 | . 6 3 6 4 8 13 . . . 2 . 3 5 Robot Miss Streak 5 | . 2 1 5 2 2 1 . . . 2 . 5 4 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . . . 3 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . Shots Hit Robots 138 | . 13 1 56 5 33 11 . . . 2 . 3 14 Core Hits 159 | . 7 2 22 7 42 16 . . 20 2 . 23 18 Critical Kills 2 | . . . 2 . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 5 | . 1 . 3 . 1 . . . . . . . . Burn 2 | . . . 1 . 1 . . . . . . . . Destroy 2 | . . . 2 . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 8477 | . 322 123 874 742 2168 992 . . 764 175 . 1045 1272 Guns 1221 | . 146 12 760 . 303 . . . . . . . . Cannons 195 | . . . . . . . . . . . . . 195 Explosions 6990 | . 176 111 114 742 1814 977 . . 764 175 . 1045 1072 Melee . | . . . . . . . . . . . . . . Ramming 71 | . . . . . 51 15 . . . . . . 5 Kinetic 705 | . 54 . 539 . 112 . . . . . . . . Thermal 1205 | . 77 111 302 . 191 79 . . . . . . 445 Explosive 6071 | . 99 . . 742 1814 805 . . 764 175 . 1045 627 Electromagnetic 425 | . 92 12 33 . . 93 . . . . . . 195 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . 5 . . . . . . . . Average Corruption 3 | . . . . . 3 . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 36 | . . . . . 36 . . . . . . . . Message Errors 13 | . . . . . 13 . . . . . . . . Matter Fused 7 | . . . . . 7 . . . . . . . . Heat Flow Errors 7 | . . . . . 7 . . . . . . . . Energy Discharges 2 | . . . . . 2 . . . . . . . . Data Loss (minor) 5 | . . . . . 5 . . . . . . . . Misfires 1 | . . . . . 1 . . . . . . . . Alerts 1 | . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 488 | . . 26 97 9 108 42 . . 11 17 . 19 159 Projectiles . | . . . . . . . . . . . . . . Explosions 488 | . . 26 97 9 108 42 . . 11 17 . 19 159 Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 1244 | . 99 . 64 92 176 264 . . 89 27 . . 433 Shots 34 | . 2 . 1 3 5 8 . . 4 1 . . 10 Rammed 24 | . . . . . 17 5 . . . . . . 2 Targets Rammed 25 | . . . . . 17 6 . . . . . . 2 Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . . . Highest Temperature 559 | . 104 . . 282 297 60 . . 78 60 . 73 559 Average Temperature 102 | . 59 . . 177 80 27 . . 32 31 . 23 185 Received Heat Transfer 1434 | . 90 . 273 243 675 54 . . 24 . . 12 63 Effects 13 | . . . . 1 1 . . . . . . . 11 Shutdowns 2 | . . . . . . . . . . . . . 2 Energy Bleed 4 | . . . . 1 1 . . . . . . . 2 Interference 3 | . . . . . . . . . . . . . 3 Matter Decay 1 | . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . 1 Damage (major) 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Parts Melted 2 | . . . 1 . 1 . . . . . . . . Heat Transferred 1860 | . 100 200 605 . 555 50 . . . . . . 350 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 1 . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Gar Fac Fac DSF Fac Peak Influence 1806 | . 121 168 288 252 438 357 124 126 1806 1098 537 677 465 Initial 947 | . . 46 . 100 105 132 124 86 55 947 537 378 354 Average 426 | . 21 54 140 120 299 224 124 75 1034 1034 537 554 373 Maximum Alert Level 5 | . . . 1 1 2 1 . . 5 3 2 2 2 Low Security (%) 37 | 100 100 100 75 88 9 44 100 100 9 . . . . Level 1 31 | . . . 24 11 85 55 . . . . . . 49 Level 2 9 | . . . . . 4 . . . 11 . 100 99 50 Level 3 13 | . . . . . . . . . 44 100 . . . Level 4 6 | . . . . . . . . . 30 . . . . Level 5 . | . . . . . . . . . 3 . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . 1 . Squads Dispatched 17 | . 2 . . 1 4 1 . 1 . . . 1 7 Investigation 4 | . 1 . . . 2 1 . . . . . . . Extermination 2 | . . . . . . . . . . . . . 2 Reinforcement 10 | . 1 . . 1 2 . . . . . . 1 5 Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Gar Fac Fac DSF Fac Distress Signals 2 | . 1 . 1 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 98 | . 8 4 16 5 22 10 . 4 8 2 . 9 10 Peak Tracking Total 5 | . 4 3 5 4 4 3 . 2 3 2 . 4 5 Tactical Retreats 4 | . . . . . 1 2 . . . . . . 1 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Gar Fac Fac DSF Fac Traps Triggered 5 | . . . . . 3 1 . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Gar Fac Fac DSF Fac Machines Disabled 28 | . 1 2 4 1 5 4 . . 6 1 . . 4 Max in Single Turn 3 | . 1 2 2 1 2 2 . . 3 1 . . 2 Garrison Relay 6 | . . . . . . . . . 6 . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Gar Fac Fac DSF Fac Machines Accessed 23 | . 1 1 2 2 9 1 . 1 3 1 1 . 1 Terminals 17 | . . 1 1 2 7 . . . 3 1 1 . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . 1 . 1 . . . . . . . . Recycling Units 3 | . 1 . . . 1 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . Total Hacks 71 | . 3 5 6 7 25 3 . 5 3 9 1 . 4 Successful 44 | . 1 5 4 5 12 3 . 2 3 6 1 . 2 Failed 27 | . 2 . 2 2 13 . . 3 . 3 . . 2 Catastrophic 3 | . . . . . 1 . . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 50 | . . 5 3 7 18 . . . 3 9 1 . 4 Fabricators . | . . . . . . . . . . . . . . Repair Stations 7 | . . . 3 . 4 . . . . . . . . Recycling Units 9 | . 3 . . . 3 3 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 5 . . . . . Terminal Hacks 31 | . . 5 2 5 7 . . . 3 6 1 . 2 Record 5 | . . 3 . 2 . . . . . . . . . Robot Schematic 2 | . . . . . . . . . . 2 . . . Robot Analysis 2 | . . . 1 . . . . . . 1 . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Open Door 2 | . . . . . 2 . . . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . Alert Level 5 | . . 1 . 2 . . . . . 1 . . 1 Unreport Threat 1 | . . . . . . . . . . . . . 1 Locate Traps 1 | . . . . . 1 . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . Security Status 1 | . . . . . . . . . . 1 . . . Patrol Status 1 | . . . . . 1 . . . . . . . . Reinforcement Status 2 | . . . . 1 1 . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . 1 . . . Zone Layout 2 | . . . 1 . 1 . . . . . . . . Garrison Registry 1 | . . . . . . . . . 1 . . . . Security Stations 1 | . . . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . 2 . 2 . . . . . . . . Scan Component 2 | . . . 1 . 1 . . . . . . . . Repair 2 | . . . 1 . 1 . . . . . . . . Recycling Unit Hacks 7 | . 1 . . . 3 3 . . . . . . . Recycle Component 1 | . . . . . . 1 . . . . . . . Process 2 | . . . . . 1 1 . . . . . . . Report Inventory 3 | . 1 . . . 1 1 . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 2 . . . . . Unlock Access 1 | . . . . . . . . 1 . . . . . Coupler Status 1 | . . . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 19 | . 1 1 2 2 7 1 . 1 2 1 . . 1 Full Trace Events 5 | . 1 1 . . 2 1 . . . . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . 2 . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . 1 . . . . . . . . Time 58 | . . . 26 . 32 . . . . . . . . Parts Recycled 1 | . . . . . . 1 . . . . . . . Recycled Matter 322 | . . . . . 322 . . . . . . . . Retrieved Matter 334 | . . . . . 334 . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Gar Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 24 | . . . . . . . . . 24 . . . . Machine Destruction 24 | . . . . . . . . . 24 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Gar Fac Fac DSF Fac Total Allies 24 | . . . . . 1 . 21 . 2 . . . . Largest Group 21 | . . . . . 1 1 21 21 14 5 5 5 2 Highest-Rated Group 531 | . . . . . 100 100 531 531 433 251 251 251 88 Highest-Rated Ally 100 | . . . . . 100 100 35 35 95 95 95 95 62 Total Orders 3 | . . . . . 3 . . . . . . . . ROAM 1 | . . . . . 1 . . . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . . . EXPLORE 1 | . . . . . 1 . . . . . . . . Ally Attacks 139 | . . . . . . . . 34 62 6 . 20 17 Total Damage 5516 | . . . . . . . . 654 3241 257 . 942 422 Kills 43 | . . . . . . . . 7 26 1 . 5 4 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Gar Fac Fac DSF Fac Robot Analysis Total 2 | . . . 1 . . . . . . 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . Drone Launches 4 | . . . . . 4 . . . . . . . . Drone Recoveries 3 | . . . . . 3 . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Gar Fac Fac DSF Fac Turns Passed 8276 | 60 257 552 794 258 2064 677 272 481 1816 305 24 185 531 Spaces Moved 3582 | 45 119 535 369 108 667 248 111 195 715 121 9 95 245 Core 42 | 7 . . . . 19 . . . . . . . 16 Treads 1833 | . . . 62 108 273 248 111 195 715 121 . . . Legs 375 | . . . . . 375 . . . . . . . . Wheels 999 | 38 119 535 307 . . . . . . . . . . Hover 333 | . . . . . . . . . . . 9 95 229 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 100 160 240 246 246 246 246 246 172 172 50 Average Speed 203 | 92 100 100 133 190 274 248 246 246 246 246 172 172 187 Slowest Speed 1000 | 100 100 100 240 240 1000 410 246 246 246 246 172 172 650 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 37 | 3 24 96 23 12 69 5 79 8 75 8 . 80 9 Regions Visited 13 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . 1 . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . 1 . . . Scrap Searched 3 | . . 3 . . . . . . . . . . . Spaces Dug 39 | . . . . . . . . . . . . . 39 Terrain Destroyed 1119 | . 22 22 19 73 250 192 . . 229 35 . 62 215 Melee . | . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . AOE 1119 | . 22 22 19 73 250 192 . . 229 35 . 62 215 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Gar Fac Fac DSF Fac Total 4254 | 62 235 551 563 147 817 282 111 196 758 124 17 106 285 Wait 272 | . 93 12 88 1 43 3 1 . 30 . . . 1 Move 3567 | 44 118 534 368 107 666 248 110 195 710 120 8 94 245 Hop . | . . . . . . . . . . . . . . Pick Up 98 | 11 6 2 25 11 20 7 . 1 3 1 1 3 7 Fast Attach 1 | 1 . . . . . . . . . . . . . Attach 45 | 5 2 . 7 3 9 7 . . . . 3 . 9 Detach 1 | . . . . . 1 . . . . . . . . Swap 47 | 1 2 . 11 10 13 3 . . 2 . 3 2 . Drop 39 | . 3 2 6 9 10 . . . 3 1 2 3 . Fire 155 | . 11 1 58 6 36 8 . . 8 2 . 4 21 Melee . | . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . Crush 23 | . . . . . 17 6 . . . . . . . Escape Stasis 4 | . . . . . 2 . . . 2 . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 8) 313 | -10/Materials | Build established: Mutant 318 | -10/Materials | Entered Mines 335 | -10/Mines | Discovered new exit (range 5) 356 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 476 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 587 | -10/Mines | Discovered new exit (range 5) 674 | -10/Mines | Learned 2 Materials zone layouts 870 | -10/Mines | Entered Materials 870 | -9/Materials | Evolved 2 slots: Utility x2 1043 | -9/Materials | Repaired Ion Engine 1562 | -9/Materials | Discovered new exit (range 11) 1664 | -9/Materials | Entered another Materials area 1664 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1849 | -8/Materials | Discovered new exit (range 7) 1922 | -8/Materials | Entered Storage 2468 | -8/Storage | Repaired Hvy. Assault Rifle 3322 | -8/Storage | Lost 4 parts (1p3n) 3873 | -8/Storage | Discovered new exit (range 12) 3900 | -8/Storage | Met 01-MTF 3986 | -8/Storage | Entered Factory 3986 | -7/Factory | Accompanied by 1 ally (01-MTF) 3986 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3991 | -7/Factory | 01-MTF left 4563 | -7/Factory | Build established: Tank 4663 | -7/Factory | Sucked down chute 4663 | -7/Factory | Entered Waste 4664 | -7/Waste | Met a frightened Derelict 4664 | -7/Waste | Joined by Warlord forces that had cleared the area 4869 | -7/Waste | Discovered new exit (range 12) 4935 | -7/Waste | Entered Factory 4935 | -7/Factory | Accompanied by 21 allies 5342 | -7/Factory | Lost 6 allies 5416 | -7/Factory | Identified exit to Garrison 5416 | -7/Factory | Entered Garrison 5416 | -7/Garrison | Accompanied by 14 allies 5437 | -7/Garrison | Build established: Bomber 5450 | -7/Garrison | Triggered checkpoint 5456 | -7/Garrison | Learned Factory security intel 5592 | -7/Garrison | Triggered checkpoint 5592 | -7/Garrison | Triggered checkpoint 5595 | -7/Garrison | Triggered checkpoint 5599 | -7/Garrison | Triggered checkpoint 5631 | -7/Garrison | Lost 5 allies 5874 | -7/Garrison | Triggered checkpoint 6000 | -7/Garrison | Discovered new exit (range 12) 6030 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6290 | -7/Garrison | Discovered new exit (range 33) 6290 | -7/Garrison | Discovered new exit (range 44) 6290 | -7/Garrison | Discovered new exit (range 68) 6409 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6452 | -7/Garrison | Triggered checkpoint 6453 | -7/Garrison | Found embedded Infiltrators 6787 | -7/Garrison | Garrison Relay disabled 7232 | -7/Garrison | Entered Factory 7232 | -7/Factory | Accompanied by 5 allies 7507 | -7/Factory | Discovered new exit (range 13) 7537 | -7/Factory | Entered another Factory area 7537 | -6/Factory | Accompanied by 5 allies 7537 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 7561 | -6/Factory | Identified exit to DSF 7561 | -6/Factory | Entered DSF 7561 | -6/DSF | Accompanied by 5 allies 7598 | -6/DSF | Additional patrols routed to DSF 7646 | -6/DSF | Lost 3 allies 7685 | -6/DSF | Sterilization system engaged 7705 | -6/DSF | Ambient heat levels rising (+10) 7720 | -6/DSF | Ambient heat levels rising (+10) 7720 | -6/DSF | Discovered new exit (range 15) 7735 | -6/DSF | Ambient heat levels rising (+10) 7746 | -6/DSF | Entered Factory 7746 | -5/Factory | Accompanied by 2 allies 7746 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8043 | -5/Factory | Lost 3 parts (1n2u) 8241 | -5/Factory | Lost 9 parts (1p3n1u4w) 8262 | -5/Factory | Core integrity fell below 50% 8273 | -5/Factory | Core integrity fell below 20% 8277 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 08271_ U-05 Engineer lays Concrete. 08271_ K-01 Serf collects debris. 08271_ Penetrated by Slug. 08271_ Slug penetrates H-66 Slayer. 08273_ Slammed into H-66 Slayer. 08273_ U-05 Engineer lays Concrete. 08273_ Penetrated by Slug. 08274_ U-05 Engineer lays Concrete. 08274_ Penetrated by Slug. 08274_ Imp. Field Recycling Unit destroyed. 08274_ Slug penetrates Wall. 08275_ U-05 Engineer lays Concrete. 08275_ U-05 Engineer builds a Wall. 08275_ Penetrated by Slug. 08275_ Slammed into H-66 Slayer. 08276_ U-05 Engineer lays Concrete. 08276_ Slug penetrates Wall. 08276_ Hacking Suite destroyed. 08277_ Slug penetrates Wall. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ???????????????????????????????????# # | | ???????????????????????????????????# | | ??????????????????????????????###### | | ?????????????????????????????## # | | ?????????????????????????????# | | ????????????????????????????## | | ??????????????????????????? # # # | | ??????????????????????????# # + | | ?????????????????????????## # ## #^ | | ?????????????????????????# ## # | | ?????????????????????????# ###### #### | | ??????????????????????#### # ####### # | | ??????????????????????# u # # # | | ??????????????????????# " # # # | | ??????????????????????# " ## + | | ??????????????????????# " #### # | | ??????????????????????#" " ## #[ # | | ??????????????????????#" " # # | | ??????????????????????#" " // # # | | ??????????????????????#T " ### ####### | | ??????????????????????#" " # #????# | | ??????????????????????#" " " #######????# | | ??????????????????????#" # #?????????# | | ??????????????????????# h ## #????????# | | ?????????????# #######;;##+##### ############ | | ?????????????# @hh | | ?????????????# | | ?????????????# | | ?????????????# | | ?????????????# k | | ?????????????####+############/################### | | ?????????????????????????????? k ?????# | | ??????????????????????????????? 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"""???????# | | ????????????????????????????????"""???????# /[! | | ????????????????????????????????"""???????# /[ | | ??????????????????????????????????????????# /! | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????######## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 33 Energy Capacity 640 Matter Stores 450 Matter Capacity 450 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 33 Weapon Cycling 20 Evasion (%) 40 Recoil Reduction 3 Matter Filtering 30 Energy Filtering 30 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ A-02 Transporter | -7/Factory | Hacked D-53 Grenadier | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Backstab Collateral Damage Fist Fight Maybe Next Time I'll Detach My Launcher The More The Merrier We Are Legion Challenges ------------ None Game ------ Seed MakeshiftCompactMeganuke Manual? 0 Play Time 01:25:41 Cumulative 7.0 hours Start 2024.04.03 @ 12:27:39 End 2024.04.03 @ 15:02:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 4 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Terminus++ Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 37874f12-bc4f-4b45-99b2-1c507a2cd101