Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.16 @ 18:16:04 Player: OccultOnion Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (433) 433 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2133 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (9) Movement Rolling (100) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Aluminum Leg Compact Wheel > --- UTILITY (4) ------ Visual Processing Unit Improved Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Electrolaser Particle Cannon > --- INVENTORY (5) ---- Light Ion Engine Light Nuclear Core Improved Heat Sink Medium Storage Unit Visual Processing Unit Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Compact Wheel > --- UTILITY ---------- Visual Processing Unit Improved Terrain Scanner Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Electrolaser Particle Cannon > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Improved Heat Sink Medium Storage Unit Visual Processing Unit [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Cannon Assault Cannon Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 18 | 1 . 3 14 Power 1 | . . . 1 Engine 1 | . . . 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | . . . 6 Treads . | . . . . Leg 2 | . . . 2 Wheel 3 | . . . 3 Hover 1 | . . . 1 Flight . | . . . . Utility 5 | 1 . 2 2 Device 2 | 1 . 1 . Storage . | . . . . Processor 1 | . . 1 . Hackware 1 | . . . 1 Protection 1 | . . . 1 Artifact . | . . . . Weapon 6 | . . 1 5 Energy Gun 4 | . . 1 3 Energy Cannon 1 | . . . 1 Ballistic Gun . | . . . . Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 12 | . . 1 11 Power 1 | . . . 1 Propulsion 5 | . . . 5 Utility 2 | . . . 2 Weapon 4 | . . 1 3 Highest Loss Streak 7 | . . 1 7 Average Slot Usage (%) 87 | . 100 100 73 Engine 10 | . 14 11 7 Leg 17 | . 28 22 9 Wheel 3 | . . . 6 Device 15 | . 14 22 11 Storage 7 | . 14 11 3 Processor 7 | . . 11 9 Hackware 2 | . . . 5 Protection 2 | . . . 5 Energy Gun 17 | . 28 22 10 Ballistic Cannon 1 | . . . 3 Naked Turns . | . . . . Heaviest Build 16 | 14 14 15 16 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 5 | . . . 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 8 8 8 6 Most Carried 8 | 8 8 8 8 Average Carried 6 | 7 7 6 5 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 8 8 8 5 Class Distribution -------------------- 58% | Mutant 41% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 430 | 200 10 40 180 Remotely . | . . . . Salvage Created 624 | 75 52 38 459 Parts 38 | 7 9 3 19 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 13 | . 3 1 9 Guns 8 | . 3 1 4 Cannons 5 | . . . 5 Classes Destroyed 7 | 2 1 1 3 Tunneler 1 | 1 . . . Recycler 2 | 1 . . 1 Swarmer 3 | . 3 . . Cutter 3 | . . . 3 Grunt 4 | . . 1 3 Sentry 2 | . . . 2 Hunter 1 | . . . 1 Best Kill Streak 4 | 2 3 1 4 Combat Bots Only 3 | . 3 1 3 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1553 | . 26 24 1503 Core 566 | . 8 . 558 Absorbed by Shields . | . . . . Core Remaining (%) 98 | 100 96 100 . Volleys Fired 55 | 2 3 4 46 Largest 2 | 2 2 2 2 Hottest 131 | 90 90 90 131 Shots Fired 82 | 4 6 8 64 Gun 60 | 4 6 8 42 Cannon 22 | . . . 22 Launcher . | . . . . Special . | . . . . Kinetic 13 | . . . 13 Thermal 64 | 4 6 8 46 Explosive . | . . . . Electromagnetic 5 | . . . 5 Robot Hit Streak 13 | 3 4 3 13 Robot Miss Streak 3 | . 1 1 3 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 56 | 3 4 5 44 Core Hits 29 | 3 3 2 21 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Burn 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 882 | 34 50 57 741 Guns 536 | 34 50 57 395 Cannons 292 | . . . 292 Explosions 54 | . . . 54 Melee . | . . . . Ramming . | . . . . Kinetic 168 | . . . 168 Thermal 683 | 34 50 57 542 Explosive . | . . . . Electromagnetic 31 | . . . 31 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 5 | . . . 5 Projectiles . | . . . . Explosions 5 | . . . 5 Melee . | . . . . Knockbacks 3 | . . . 3 Impact . | . . . . Kinetic 3 | . . . 3 Secondary . | . . . . Self-Inflicted Damage 54 | . . . 54 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 423 | 30 90 42 423 Average Temperature 102 | 18 48 18 129 Received Heat Transfer 282 | . . 12 270 Effects 2 | . . . 2 Energy Bleed 1 | . . . 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . . 3 Heat Transferred 1719 | 99 124 137 1359 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 178 | 10 99 101 178 Initial 41 | . 6 41 11 Average 76 | 7 66 59 95 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 1 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 27 | . 5 4 18 Peak Tracking Total 7 | . 3 3 7 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 9 | . 3 2 4 Terminals 9 | . 3 2 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 26 | . 9 7 10 Successful 14 | . 7 4 3 Failed 12 | . 2 3 7 Catastrophic 2 | . . . 2 Database Lockouts . | . . . . Manual 23 | . 7 6 10 Terminals 26 | . 9 7 10 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 6 4 2 Part Schematic 2 | . 2 . . Level Access Points 2 | . 1 . 1 Terminal Index 3 | . 1 1 1 Scanalyzer Index 1 | . . 1 . Unreport Threat 1 | . . 1 . Dispatch Records 1 | . . 1 . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 1 . 1 Terminals 2 | . 1 . 1 Botnet 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 3 1 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . 2 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1233 | 36 275 330 592 Spaces Moved 793 | 21 218 223 331 Core 16 | . . . 16 Treads . | . . . . Legs 590 | 21 218 223 128 Wheels 184 | . . . 184 Hover 3 | . . . 3 Flight . | . . . . Fastest Speed 50 | 120 120 120 50 Average Speed 123 | 120 120 120 129 Slowest Speed 300 | 120 120 120 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 3 34 21 25 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 6 | . . . 6 Melee . | . . . . Projectile 2 | . . . 2 AOE 4 | . . . 4 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 967 | 28 230 277 432 Wait 66 | . . 44 22 Move 790 | 20 217 222 331 Hop . | . . . . Pick Up 28 | 4 5 3 16 Fast Attach . | . . . . Attach 18 | 1 . 3 14 Detach . | . . . . Swap 1 | . . 1 . Drop 9 | 1 5 . 3 Fire 55 | 2 3 4 46 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 37 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Identified exit to Materials 305 | -10/Materials | Build established: Mutant 312 | -10/Materials | Entered another Materials area 312 | -9/Materials | Evolved 2 slots: Utility x2 612 | -9/Materials | Build established: Skirmisher 626 | -9/Materials | Discovered new exit (range 14) 642 | -9/Materials | Entered another Materials area 642 | -8/Materials | Evolved 2 slots: Propulsion x2 862 | -8/Materials | Core integrity fell below 50% 886 | -8/Materials | Lost 7 parts (1p4n1u1w) 886 | -8/Materials | Core integrity fell below 20% 1127 | -8/Materials | Build established: Mutant 1135 | -8/Materials | Lost 3 parts (1n2w) 1188 | -8/Materials | Identified exit to Factory 1234 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01156_ Acquired 10 matter. 01158_ Acquired Lgt. Nuclear Core. 01160_ Acquired Aluminum Leg. 01162_ Acquired 10 matter. 01162_ R-06 Scavenger collects Sml. Storage Unit. 01164_ R-06 Scavenger collects Lgt. Nuclear Core. 01185_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01188_ Connecting with Terminal... >>Access(Main) Found 3 level access points to Factory: (93,47) (6,52) (51,92) Map updated. 01191_ O-16 Technician uses terminal to summon reinforcements. 01191_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. 01191_ O-16 Technician locks terminal. 01222_ Acquired Med. Storage Unit. 01226_ Imp. Terrain Scanner destroyed. 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