Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.15 @ 03:25:12 Player: FAQ Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (109) 545 Value Destroyed (3321) 3321 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1090) 1090 TOTAL SCORE: 10196 Bonus ------- High Alert Combat Kills 33 Entered DSFs 500 Aligned with FarCom 300 Acquired ECA 300 Friendly Fire -43 Cogmind --------- Core Integrity 0/1000 Matter 234/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- VTOL Module VTOL Module High-capacity Matter Pod (56) Advanced Sensor Array Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Cooled Cesium-ion Thruster Biomechanical Wings Biomechanical Wings Field Propulsion Drive > --- UTILITY ---------- Gravity Neutralizer Structural Scanner Enhanced Optical Array Advanced Signal Interpreter Encrypted Comm Array Improved Targeting Computer Improved Target Analyzer > --- WEAPON ----------- Flak Gun Coil Gun KE Penetrator Spear > --- INVENTORY -------- VTOL Module VTOL Module High-capacity Matter Pod Advanced Sensor Array Hardened Light Armor Plating [Rating: 78] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Biomechanical Wings Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Enhanced Optical Array Protection Hardened Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Flak Gun Launcher Heavy Rocket Launcher Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Slots Evolved 10 | . . . . . 4 . 2 . 2 2 . Power 1 | . . . . . . . . . 1 . . Propulsion 2 | . . . . . 2 . . . . . . Utility 5 | . . . . . 2 . 1 . . 2 . Weapon 2 | . . . . . . . 1 . 1 . . Parts Attached 94 | 3 7 . . 9 23 8 1 16 13 8 6 Power 13 | . 1 . . 2 2 1 . 2 2 2 1 Engine 6 | . 1 . . 2 1 . . 1 1 . . Core 7 | . . . . . 1 1 . 1 1 2 1 Reactor . | . . . . . . . . . . . . Propulsion 28 | 2 . . . 2 10 1 . 6 5 1 1 Treads 13 | 2 . . . . 9 1 . 1 . . . Leg 6 | . . . . 2 1 . . 3 . . . Wheel 2 | . . . . . . . . 2 . . . Hover . | . . . . . . . . . . . . Flight 7 | . . . . . . . . . 5 1 1 Utility 26 | . 1 . . 1 6 4 1 2 6 2 3 Device 11 | . . . . . 3 2 . 1 3 1 1 Storage 1 | . . . . . 1 . . . . . . Processor 6 | . . . . . . . 1 1 2 . 2 Hackware . | . . . . . . . . . . . . Protection 8 | . 1 . . 1 2 2 . . 1 1 . Artifact . | . . . . . . . . . . . . Weapon 27 | 1 5 . . 4 5 2 . 6 . 3 1 Energy Gun 6 | . 5 . . 1 . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 16 | 1 . . . 1 4 1 . 6 . 2 1 Ballistic Cannon . | . . . . . . . . . . . . Launcher 3 | . . . . 2 . 1 . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 . . 1 2 . . Parts Lost 39 | . . . . . 4 8 . 16 . 1 10 Power 7 | . . . . . . 1 . 3 . . 3 Propulsion 9 | . . . . . 1 3 . 5 . . . Utility 9 | . . . . . 1 3 . 2 . 1 2 Weapon 14 | . . . . . 2 1 . 6 . . 5 Highest Loss Streak 6 | . . . . . 1 2 . 6 . 1 6 To Critical Strikes . | . . . . . . . . . . . . Average Backups 6 | 7 3 5 5 7 7 9 8 5 4 5 5 Power . | 1 1 1 1 . . 1 1 . . . . Propulsion . | 5 . . . . . . . . . 2 2 Utility 3 | . . . . 2 4 5 5 4 3 3 3 Weapon 2 | 1 2 4 4 3 2 2 2 . . . . Tool/Special . | . . . . . . . . . . . . Unused Backups 6 | . 2 . . 1 1 . . . 1 . 1 Power 1 | . 1 . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 4 | . 1 . . . 1 . . . 1 . 1 Weapon 1 | . . . . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 84 | . 94 100 100 99 91 84 84 48 77 91 42 Engine 6 | . 14 14 14 14 5 . . 1 1 2 . Core 2 | . . . . . 3 8 7 1 3 8 4 Treads 18 | . 28 28 28 20 22 28 23 4 . . . Leg 3 | . . . . 6 6 . . 6 8 . . Flight 2 | . . . . . . . . . 10 23 9 Device 7 | . . . . . 12 15 15 5 12 16 6 Storage 8 | . 14 14 14 14 9 9 7 1 . . . Processor 2 | . . . . . . . 7 5 10 11 5 Protection 8 | . 9 14 14 14 13 6 7 1 1 3 1 Energy Gun 9 | . 24 28 28 25 . . . . . . . Ballistic Gun 8 | . 2 . . 1 13 11 7 10 20 17 9 Launcher 1 | . . . . 1 3 4 7 1 . . . Peak Build Rating 78 | 6 7 7 8 19 29 29 23 27 59 77 78 Average Rating 21 | 5 6 7 7 9 25 22 23 17 38 71 32 On Entrance 22 | 6 6 7 7 8 13 29 22 23 24 59 71 Avg Prop Armor Cover (%) 7 | . . . . . . . . 8 7 . . Naked Turns 73 | . . . . . . . . 6 . . 67 Heaviest Build 49 | 13 17 15 15 34 49 49 42 49 25 34 33 Greatest Support 88 | 40 40 40 40 40 88 88 63 63 34 37 37 Greatest Overweight (x) 15 | . . . . 5 1 15 . 5 1 . 3 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 5 5 5 Average Capacity 8 | 8 8 8 8 8 9 15 15 7 5 5 5 Most Carried 10 | 8 6 5 6 8 9 10 8 8 5 5 5 Average Carried 6 | 5 3 5 5 7 7 9 8 5 4 4 4 Final Capacity 15 | 8 8 8 8 8 15 15 15 5 5 5 5 Final Carried 9 | 2 5 5 6 8 9 9 8 5 5 5 5 Class Distribution -------------------- 73% | Mutant 9% | Scavenger-Mutant 5% | Scout 3% | Sprinter 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/DSF Skirmisher | -6/Factory Scout | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Matter Collected 3302 | 200 118 . . 119 835 955 . 314 105 410 246 Remotely 559 | . . . . . . 484 . 75 . . . Salvage Created 3660 | . 343 . . 306 983 941 . 431 105 81 470 Parts 200 | . 11 . . 24 58 51 . 19 8 8 21 Haulers Intercepted 4 | . 1 . . . 3 . . . . . . Recyclers Shooed 5 | . . . . . 2 2 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . . 18 Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Combat Hostiles Destroyed 81 | . 6 . . 13 22 17 . 8 3 1 11 Melee 6 | . . . . . . 3 . 1 . . 2 Guns 55 | . 6 . . 11 9 9 . 7 3 1 9 AOE 20 | . . . . 2 13 5 . . . . . Classes Destroyed 17 | . 6 . . . 4 2 . 3 . . 2 Worker 3 | . 1 . . . 1 1 . . . . . Builder 9 | . . . . . 3 2 . . 2 2 . Tunneler 1 | . . . . . 1 . . . . . . Hauler 4 | . 1 . . . 3 . . . . . . Recycler 3 | . . . . . 1 2 . . . . . Mechanic 2 | . 1 . . . . 1 . . . . . Operator 3 | . . . . . . 2 . . . 1 . Watcher 3 | . 1 . . . 2 . . . . . . Swarmer 27 | . 2 . . 8 5 3 . . 3 . 6 Grunt 32 | . 4 . . 5 11 7 . 3 . . 2 Brawler 1 | . . . . . . . . . . . 1 Duelist 1 | . . . . . . . . 1 . . . Sentry 15 | . . . . . 6 6 . 1 . 1 1 Specialist 1 | . . . . . . . . 1 . . . Hunter 2 | . . . . . . 1 . 1 . . . Programmer 1 | . . . . . . . . . . . 1 Heavy 1 | . . . . . . . . 1 . . . Best Kill Streak 7 | . 2 . . 4 7 7 . 4 3 2 5 Combat Bots Only 6 | . 2 . . 4 6 4 . 4 3 1 5 Max Kills in Single Turn 4 | . 1 . . 2 4 2 . 1 2 1 2 Gunslinging 1 | . . . . . . . . . 1 . 1 Exploded 3 | . . . . 2 3 2 . . . . . Melee 1 | . . . . . . 1 . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Hostile Shots Fired 604 | . 40 . . 42 100 104 . 128 10 10 170 Missed 188 | . 16 . . 12 20 33 . 36 2 . 69 Hits 416 | . 24 . . 30 80 71 . 92 8 10 101 Melee 13 | . . . . . 3 . . 8 . . 2 Projectile 403 | . 24 . . 30 77 71 . 84 8 10 99 Critical Strikes 15 | . 1 . . . 4 2 . 2 . . 6 Actively Blocked 1 | . . . . . . . . . . . 1 Damage Taken 6932 | . 354 . . 328 1313 1126 . 1558 130 227 1896 Core 1581 | . 43 . . 66 74 71 . 314 . 20 993 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 108 | . . . . . . . . . . . 108 Core Remaining (%) 76 | 100 . . . 56 . 73 . 55 100 . . Volleys Fired 306 | . 41 . . 23 93 80 . 27 6 10 26 Largest 3 | . 2 . . 2 2 2 . 2 3 3 3 Hottest 100 | . 100 . . 100 48 51 . 75 79 91 91 Shots Fired 535 | . 82 . . 45 153 112 . 41 18 30 54 Gun 514 | . 82 . . 44 143 105 . 38 18 30 54 Cannon . | . . . . . . . . . . . . Launcher 21 | . . . . 1 10 7 . 3 . . . Special . | . . . . . . . . . . . . Kinetic 404 | . 4 . . 12 143 105 . 38 18 30 54 Thermal 110 | . 78 . . 32 . . . . . . . Explosive 21 | . . . . 1 10 7 . 3 . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 14 | . 13 . . 5 8 14 . 11 2 9 10 Robot Miss Streak 8 | . 5 . . 6 3 3 . 3 8 3 4 Penetration Max 1 | . . . . . . 1 . . . . 1 Secondary Targets 8 | . . . . . 2 . . 2 1 . 3 Max Gunslinging Chain 1 | . . . . . 1 . . 1 1 . 1 Shots Hit Robots 372 | . 50 . . 26 98 89 . 40 12 19 38 Core Hits 229 | . 16 . . 17 55 39 . 37 15 20 30 Critical Kills 4 | . . . . 1 1 1 . . . . 1 Critical Parts Destroyed 2 | . . . . . 1 . . . . . 1 Critical Strikes 18 | . 7 . . 3 3 1 . 1 . . 3 Burn 9 | . 7 . . 2 . . . . . . . Destroy 6 | . . . . 1 2 1 . . . . 2 Sever 2 | . . . . . 1 . . 1 . . . Impale 1 | . . . . . . . . . . . 1 Melee Attacks 27 | . . . . . 1 7 . 7 1 3 8 Impact . | . . . . . . . . . . . . Slashing 16 | . . . . . 1 7 . 7 1 . . Piercing 11 | . . . . . . . . . . 3 8 Sneak Attacks 5 | . . . . . 1 1 . 1 . 2 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9265 | . 647 . . 462 3053 2286 . 1208 134 574 901 Guns 5824 | . 645 . . 300 1526 1467 . 625 134 373 754 Cannons . | . . . . . . . . . . . . Explosions 2440 | . . . . 162 1469 430 . 379 . . . Melee 926 | . . . . . 58 349 . 204 . 201 114 Ramming 75 | . 2 . . . . 40 . . . . 33 Kinetic 4995 | . 31 . . 85 1526 1467 . 625 134 373 754 Thermal 829 | . 614 . . 215 . . . . . . . Explosive 2440 | . . . . 162 1469 430 . 379 . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 611 | . . . . . 58 349 . 204 . . . Piercing 315 | . . . . . . . . . . 201 114 Highest Corruption 3 | . . . . . . . . . . . 3 Average Corruption 2 | . . . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 4 | . . . . . . . . . . . 4 Heat Flow Errors 1 | . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 156 | . . . . 1 82 38 . . . 35 . Projectiles . | . . . . . . . . . . . . Explosions 83 | . . . . 1 82 . . . . . . Melee 73 | . . . . . . 38 . . . 35 . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 145 | . . . . 17 33 79 . . . . 16 Shots 6 | . . . . 1 2 3 . . . . . Rammed 21 | . 1 . . . . 10 . . . . 10 Targets Rammed 24 | . 1 . . . . 13 . . . . 10 Kicked . | . . . . . . . . . . . . Crushed 3 | . . . . . . 3 . . . . . Highest Temperature 407 | . 407 . . 378 25 3 . 132 3 98 149 Average Temperature 95 | . 120 . . 99 5 2 . 65 2 40 39 Received Heat Transfer 2199 | . 132 . . 111 585 369 . 345 . 45 612 Effects 3 | . 3 . . . . . . . . . . Shutdowns 1 | . 1 . . . . . . . . . . Interference 1 | . 1 . . . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 9 | . 5 . . 3 1 . . . . . . Heat Transferred 3084 | . 2307 . . 777 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Maximum Alert Level 2 | . . . . . 2 2 1 . . . . Low Security (%) 79 | 100 100 100 . 100 57 36 . 100 100 100 . Level 1 12 | . . . . . 15 57 100 . . . . Level 2 7 | . . . . . 27 5 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . Peak Influence 473 | . 75 . . 167 473 467 205 193 150 45 . Initial 205 | . . . . . 49 149 205 147 100 . . Average 131 | . 16 . . 74 222 255 205 158 70 15 . Influence Increases 2936 | . 199 . . 373 816 692 5 206 93 107 445 Destroy 0b10 Robot/C 1620 | . 120 . . 260 440 340 . 160 60 20 220 Destroy 0b10 Robot/NC 160 | . 20 . . . 55 50 . 10 10 15 . Destroy Leader 364 | . 44 . . 40 100 110 . 20 10 10 30 Successful Hack 59 | . 14 . . . 14 14 5 . 12 . . Disable Machine 165 | . . . . 15 60 75 . . . 15 . Destroy Structure 238 | . 1 . . 13 132 73 . 16 1 2 . Lose Combat Pursuer 330 | . . . . 45 15 30 . . . 45 195 Influence Decreases 2815 | . 199 . . 246 588 596 246 223 286 100 331 Entered New Map 690 | . . . . . 78 206 246 63 93 . 4 Time Decay 1735 | . 199 . . 246 470 310 . . 193 90 227 Lost Part 390 | . . . . . 40 80 . 160 . 10 100 Squads Dispatched 18 | . 3 . . 1 7 4 . 1 1 1 . Investigation 2 | . . . . 1 . . . . 1 . . Extermination 1 | . . . . . . . . . . 1 . Reinforcement 10 | . 3 . . . 3 3 . 1 . . . Assault . | . . . . . . . . . . . . Garrison 5 | . . . . . 4 1 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . 2 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Distress Signals 9 | . 2 . . . 1 6 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 137 | . 16 . . 16 35 28 . 8 3 7 24 Peak Tracking Total 8 | . 3 . . 4 6 7 . 4 3 4 8 Tactical Retreats 11 | . . . . 1 1 2 . . . 1 6 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Traps Triggered 10 | . 2 . . . . 4 . 1 1 2 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Machines Disabled 12 | . . . . 2 4 5 . . . 1 . Max in Single Turn 2 | . . . . 2 2 2 . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Machines Accessed 17 | . 2 . 2 1 3 2 1 . 4 2 . Terminals 9 | . 2 . . . 2 2 1 . 1 1 . Fabricators 1 | . . . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 2 . . Garrison Access 1 | . . . . . 1 . . . . . . Total Hacks 42 | . 6 . 7 1 8 5 1 . 8 6 . Successful 24 | . 3 . 7 1 3 3 1 . 3 3 . Failed 17 | . 3 . . . 5 2 . . 4 3 . Catastrophic . | . . . . . . . . . . . . Database Lockouts 1 | . . . . . . . . . 1 . . Manual 18 | . 6 . 1 . 2 3 . . 1 5 . Terminals 22 | . 6 . . . 4 5 1 . 1 5 . Fabricators 1 | . . . . . . . . . . 1 . Repair Stations 3 | . . . . . . . . . 3 . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . 4 . . Garrison Access 4 | . . . . . 4 . . . . . . Terminal Hacks 11 | . . . 7 1 1 1 1 . . . . Record 6 | . . . 6 . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . Open Door 1 | . . . . 1 . . . . . . . Open DSF 1 | . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . . 1 . Repair Station Hacks 1 | . . . . . . . . . 1 . . Scan Component 1 | . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . 2 . . Retrieve Study 2 | . . . . . . . . . 2 . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 9 | . 3 . . . 2 2 . . . 2 . Terminals 9 | . 3 . . . 2 2 . . . 2 . Botnet 5 | . 2 . . . 1 1 . . . 1 . Skim 4 | . 1 . . . 1 1 . . . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 11 | . 2 . . . 3 2 . . 3 1 . Full Trace Events 2 | . . . . . 1 . . . 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . 2 . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . . 9 8 8 Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Active Infowar (turns) 767 | . . . . . . . . . 269 267 231 Optics 745 | . . . . . . . . . 258 267 220 Sensors 16 | . . . . . . . . . 16 . . IFF 115 | . . . . . . . . . 90 25 . Structural 763 | . . . . . . . . . 269 267 227 Robot Analysis Total 1 | . . . . . 1 . . . . . . Derelict Logs Recovered 4 | . . . . 3 . . . . . . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Turns Passed 5562 | 7 802 21 363 905 1183 695 8 352 411 267 548 Spaces Moved 4115 | 1 395 14 227 515 564 259 5 166 582 587 800 Core 265 | . . . . 1 . 2 . 22 . . 240 Treads 1724 | 1 395 14 227 356 437 257 5 32 . . . Legs 592 | . . . . 158 127 . . 112 195 . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1534 | . . . . . . . . . 387 587 560 Fastest Speed 28 | 160 160 160 160 120 120 155 160 50 28 28 31 Average Speed 104 | 160 160 160 160 151 158 165 160 141 59 30 52 Slowest Speed 800 | 160 160 160 160 300 240 800 160 300 120 31 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . 1 3 . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 48 | 2 75 6 61 87 45 44 . 90 16 23 82 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 3 | . . . 1 1 . . . . . . 1 Known Exits Taken 2 | . . . . . . 1 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . 1 1 . Scrap Searched 5 | . . . . 2 . . . . . . 3 Spaces Dug 1 | . . . . . . . . . 1 . . Terrain Destroyed 277 | . . . . 13 156 82 . 16 1 2 7 Melee 1 | . . . . . . . . . 1 . . Projectile 10 | . . . . . . 1 . . . 2 7 AOE 266 | . . . . 13 156 81 . 16 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Total 4807 | 9 484 13 227 595 718 387 5 226 629 647 867 Wait 98 | . 31 . . 29 7 2 . 1 8 8 12 Move 4096 | . 394 13 226 514 563 258 4 165 579 580 800 Hop 4 | . . . . . . . . . 1 3 . Pick Up 20 | . 1 . 1 6 7 . . 2 2 1 . Fast Attach 69 | . 4 . . 5 6 12 . 18 12 3 9 Attach 23 | 2 2 . . 2 7 3 1 4 1 . 1 Detach 11 | 2 5 . . . 1 1 . . 1 . 1 Swap 40 | 1 2 . . 6 17 6 . 1 2 5 . Drop 50 | 4 3 . . 10 16 . . 1 8 8 . Fire 306 | . 41 . . 23 93 80 . 27 6 10 26 Melee 27 | . . . . . 1 7 . 7 1 3 8 Ram 10 | . . . . . . . . . . . 10 Kick . | . . . . . . . . . . . . Crush 14 | . 1 . . . . 13 . . . . . Escape Stasis 34 | . . . . . . . . . 8 26 . Rewire 5 | . . . . . . 5 . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Storage -7/Factory -7/DSF -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 0) 8 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 9) 304 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 16) 518 | -10/Materials | Discovered new exit (range 11) 810 | -10/Materials | Entered Mines 825 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 825 | -10/Mines | Discovered new exit (range 5) 831 | -10/Mines | Entered Exiles 855 | -10/Exiles | Discovered new exit (range 15) 875 | -10/Exiles | Met 8R-AWN 899 | -10/Exiles | Met EX-HEX 943 | -10/Exiles | Met EX-BIN 961 | -10/Exiles | Aligned with FarCom system 963 | -10/Exiles | Given EX-Vault access code 1001 | -10/Exiles | Opened EX-Vault 1011 | -10/Exiles | Found Trap Reconfigurator 1047 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1104 | -10/Exiles | Met EX-DEC 1116 | -10/Exiles | Learned location of Zion (-7) 1181 | -10/Exiles | Discovered new exit (range 10) 1194 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 1194 | -10/Exiles | Entered Mines 1268 | -9/Mines | Found a hidden stash of uninstalled traps 1809 | -9/Mines | Learned Materials trap positions 1914 | -9/Mines | Learned Materials terminal intel 2017 | -9/Mines | Discovered new exit (range 11) 2033 | -9/Mines | Met a Derelict shopkeep closing up shop 2099 | -9/Mines | Entered Materials 2099 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2100 | -8/Materials | Loaded intel: 13 trap records 2101 | -8/Materials | Loaded intel: 12 terminal locations 2171 | -8/Materials | Garrison activated, responded to threat 3176 | -8/Materials | Garrison activated, responded to threat 3237 | -8/Materials | Discovered new exit (range 12) 3282 | -8/Materials | Entered Storage 3690 | -8/Storage | Identified exit to Factory 3899 | -8/Storage | Garrison activated, responded to threat 3958 | -8/Storage | Build established: Scavenger-Mutant 3977 | -8/Storage | Entered Factory 3977 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3985 | -7/Factory | Identified exit to DSF 3985 | -7/Factory | Entered DSF 4033 | -7/DSF | Lost 3 parts (1p1n1w) 4058 | -7/DSF | Additional patrols routed to DSF 4071 | -7/DSF | Released all parts (7) 4099 | -7/DSF | Lost 6 parts (2n2u2w) 4241 | -7/DSF | Sterilization system engaged 4246 | -7/DSF | Lost 5 parts (1p1n3w) 4261 | -7/DSF | Ambient heat levels rising (+10) 4276 | -7/DSF | Ambient heat levels rising (+10) 4281 | -7/DSF | Discovered new exit (range 16) 4291 | -7/DSF | Ambient heat levels rising (+10) 4306 | -7/DSF | Ambient heat levels rising (+10) 4321 | -7/DSF | Ambient heat levels rising (+10) 4336 | -7/DSF | Ambient heat levels rising (+10) 4337 | -7/DSF | Entered Factory 4337 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 4705 | -6/Factory | Discovered new exit (range 16) 4729 | -6/Factory | Central database locked down 4748 | -6/Factory | Entered another Factory area 4748 | -5/Factory | Evolved 2 slots: Utility x2 5003 | -5/Factory | Build established: Scout 5013 | -5/Factory | Discovered new exit (range 9) 5015 | -5/Factory | Entered Upper Caves 5017 | -5/Upper Caves | Encountered a Warlord checkpoint 5021 | -5/Upper Caves | Met a Warlord Commander 5022 | -5/Upper Caves | Learned location of Warlord (-5) 5029 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 5029 | -5/Upper Caves | Found Encrypted Comm Array 5129 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5219 | -5/Upper Caves | Attracted the attention of an 0b10 base 5235 | -5/Upper Caves | Released all parts (14) 5491 | -5/Upper Caves | Core integrity fell below 50% 5524 | -5/Upper Caves | Build established: Mutant 5538 | -5/Upper Caves | Core integrity fell below 20% 5563 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05533_ KE Penetrator destroyed. 05533_ Acquired Structural Scanner. 05535_ Acquired Spear. 05536_ Carbon-fiber Leg fries itself beyond repair. 05540_ System corrupted: Component data lost. 05540_ Adv. Heat Sink fries itself beyond repair. 05541_ Lgt. Angular Momentum Engine fries itself beyond repair. 05542_ Critical hit (Burn: +37). 05544_ Structural Scanner destroyed. 05544_ G-50 Soldier suffers critical hit (Impale). 05544_ G-50 Soldier destroyed. 05553_ Critical hit (Burn: +37). 05557_ Spear destroyed. 05558_ Slammed into G-50 Soldier. 05560_ Acquired 69 matter. 05560_ Slammed into G-50 Soldier. 05560_ Destabilizing: System corrupted (+1). 05561_ Slammed into G-50 Soldier. 05561_ Destabilizing: Core damaged (-20). 05562_ Slammed into G-50 Soldier. Map ----- +----------------------------------------------------+ | ?????????????## ##??????? ##### # ## | | ?????????????## ##??????? ##?## #### | | ?????????????# ???????#### ##?## ####### | | ??????????????? ??????### ##### ######### | | ?????????????? ?????## ##########???## | | ??????????????? ??????# #######?????### | | ?????????????# ?????## ###?????????#### | | ?????????????##### ###### #####????????### | | ?????????????####### ##### ####?????????## | | ??????????????????## ##?????????## | | ???????????????????????# ###?????????# | | ??????????????????????????## ####????????? | | ???????????????######????### #######??### | | ?????????#####?############# ########### | | ?????????######## ######## ## ###### | | ????????### ##### ## #### ## #### | | ???????#### #### ## ###### ### | | ???????### #### ###### ##### | | ????##### # ## ##??## ### | | ????##### ### ######??## | | ????## ## ######??## | | ????## ##;##???### ## | | ????## ####+###### ###???#### #### | | ????## #""" """"# ## % ##????### #### | | ????## + "T""# ####%= ##?????## ### | | ????## # # ####@ !##?????## ## | | ????## # + ### g!= # ## # | | ????## # "# # = ### #### ## | | ????## + "# # ## ### ########## | | ????## #""" "# # ##### ## ####?##### | | ????## # ?" "# ## ####### #### ##???????? | | ????## # " "# #########????########???????? | | ????## ######/####! ########?????########???????? | | ????## % /%! ##??????????????????????????? | | ????## ! ] ##??????????????????????????? | | ????###################??????????????????????????? | | ????###################??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 31 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 375 Resistance: TH 10 Resistance: EM 15 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 64 Targeting Accuracy 6 Target Analysis 6 Recoil Reduction 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flak Gun | -6/Factory | Hacked Chainsword | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecyclingRocketInjector Manual? 0 Play Time 00:47:27 Cumulative 79.5 hours Start 2026.03.20 @ 20:07:21 End 2026.06.15 @ 03:25:12 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 123 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 47 Gallery% 46 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/VGA_Max Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 528af64f-9e1e-45f5-8b52-9c8d01695477