Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.18 @ 17:53:08 Player: Alyssa Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (91) 455 Value Destroyed (3834) 3834 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 12149 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 68/300 Energy 97/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Hacking Suite Hacking Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Improved Reaction Control System Advanced Force Field Improved System Restoration Module Enhanced Nova Cannon Heavy Gauss Cannon Peak State ------------ > --- POWER ------------ Backup Power VII Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg Centrium Leg Heavy Shield Leg > --- UTILITY ---------- Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Hardcell Cannon Enhanced Hardcell Cannon Micro-nuke Launcher Micro-nuke Launcher > --- INVENTORY -------- Improved Reaction Control System Advanced Force Field Improved System Restoration Module Enhanced Nova Cannon Heavy Gauss Cannon [Rating: 127] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Potential Leg Treads Heavy Treads Leg Potential Leg Wheel Compact Wheel Flight Unit Q-thruster Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Heavy Particle Cannon Energy Gun Enhanced Force Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Coil Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Micro-nuke Launcher Special Weapon Welding Torch Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 2 2 2 Power 2 | . . . . . . 1 . . . 1 . . Propulsion 4 | . . . . . . . 1 1 1 . 1 . Utility 9 | . . . . . 3 1 1 1 1 . 1 1 Weapon 3 | . . . . . 1 . . . . 1 . 1 Parts Attached 152 | 7 3 1 2 4 16 12 4 17 18 43 16 9 Power 22 | 1 1 . . 1 2 4 1 2 2 5 . 3 Engine 5 | 1 1 . . 1 1 1 . . . . . . Core 8 | . . . . . 1 3 1 2 1 . . . Reactor 9 | . . . . . . . . . 1 5 . 3 Propulsion 41 | 2 . . 2 . . . 1 5 4 17 8 2 Treads 6 | . . . . . . . . . . 6 . . Leg 24 | . . . 2 . . . 1 5 4 2 8 2 Wheel 3 | 2 . . . . . . . . . 1 . . Hover . | . . . . . . . . . . . . . Flight 8 | . . . . . . . . . . 8 . . Utility 46 | 2 . . . 2 7 5 2 6 8 10 3 1 Device 23 | 1 . . . 1 4 1 2 3 6 4 1 . Storage 6 | 1 . . . . . 2 . 1 . 2 . . Processor 6 | . . . . . . . . 1 1 2 2 . Hackware 3 | . . . . . . . . . 1 1 . 1 Protection 8 | . . . . 1 3 2 . 1 . 1 . . Artifact . | . . . . . . . . . . . . . Weapon 43 | 2 2 1 . 1 7 3 . 4 4 11 5 3 Energy Gun 20 | 2 1 . . . 3 . . 1 4 6 2 1 Energy Cannon 7 | . . . . 1 3 2 . 1 . . . . Ballistic Gun 3 | . . . . . . . . . . 3 . . Ballistic Cannon 4 | . . . . . . . . 1 . 1 . 2 Launcher 5 | . 1 1 . . . . . 1 . . 2 . Special Weapon 1 | . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . Special Melee Weapon 2 | . . . . . . 1 . . . 1 . . Unidentified Prototypes 8 | . . . . 1 1 2 . . 2 1 1 . Corrupted Parts 1 | . . . . . . . . . . 1 . . System Corruption 1 | . . . . . . . . . . 1 . . Parts Lost 101 | . 1 . . . 13 1 . 10 16 35 10 15 Power 16 | . . . . . 2 . . 2 1 5 2 4 Propulsion 31 | . . . . . . . . 3 9 11 3 5 Utility 26 | . . . . . 5 1 . 2 4 9 4 1 Weapon 28 | . 1 . . . 6 . . 3 2 10 1 5 Highest Loss Streak 15 | . 1 . . . 5 1 . 4 9 15 10 5 To Critical Strikes 1 | . . . . . . . . . . 1 . . Average Backups 8 | 4 7 8 8 8 5 6 7 12 15 5 4 4 Power . | . 1 1 1 1 1 1 . 1 1 . . . Propulsion 1 | 3 4 3 2 2 . . . 1 . 2 . . Utility 4 | . 1 3 3 4 2 2 3 6 8 2 3 3 Weapon 1 | . 1 1 1 1 . 2 3 2 3 . 1 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 30 | . 3 . 1 1 2 5 1 . 11 2 . 4 Power 4 | . 1 . . . . 1 . . 2 . . . Propulsion 8 | . 2 . 1 . 2 . . . 1 2 . . Utility 11 | . . . . . . 2 . . 7 . . 2 Weapon 7 | . . . . 1 . 2 1 . 1 . . 2 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 98 100 100 100 88 89 92 88 83 40 34 47 Engine 3 | . 14 14 14 14 7 4 . . . . . . Core 4 | . . . . . 1 6 12 9 6 . . 2 Reactor 1 | . . . . . . . . . 2 3 2 4 Leg 15 | . . . 13 28 18 15 20 22 21 1 5 18 Wheel 1 | . 28 28 14 . . . . . . . . . Device 14 | . 14 14 14 4 14 21 19 22 27 4 . . Storage 6 | . 14 14 14 14 9 9 5 5 4 2 . . Processor 2 | . . . . . . . . 2 2 6 9 3 Hackware 1 | . . . . . . . . . 4 2 4 4 Protection 4 | . . . . 9 16 7 13 7 . . . . Energy Gun 5 | . 18 14 14 4 8 4 . 2 10 1 1 4 Energy Cannon 4 | . . . . 9 7 10 13 8 . . . . Launcher 3 | . 7 14 14 14 4 . . 2 . . 1 6 Special Melee Weapon 1 | . . . . . . 6 6 . . . . . Peak Build Rating 127 | 8 8 9 27 35 45 62 72 91 107 98 85 127 Average Rating 61 | 5 7 8 17 28 38 54 71 79 86 58 58 97 On Entrance 36 | . 8 8 9 27 29 39 58 72 61 18 56 85 Avg Prop Armor Cover (%) 20 | . . . . . . . . . 27 8 20 38 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 120 | 15 16 17 17 24 33 64 74 103 94 120 33 91 Greatest Support 180 | 32 32 32 60 60 60 60 78 102 95 140 60 180 Greatest Overweight (x) 5 | . . . 5 . . 1 . 1 5 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 8 25 8 20 20 25 5 5 Average Capacity 10 | 6 8 8 8 8 8 8 7 15 18 14 5 5 Most Carried 20 | 8 8 8 8 8 8 8 8 20 20 13 5 5 Average Carried 8 | 5 7 8 7 7 5 6 7 14 17 6 4 4 Final Capacity 20 | 8 8 8 8 8 8 8 8 20 5 5 5 5 Final Carried 19 | 8 8 8 8 8 4 8 8 19 3 5 5 5 Class Distribution -------------------- 52% | Mutant 12% | Skirmisher 9% | Scavenger-Skirmisher 5% | Infiltrator-Tank 4% | Infiltrator-Mutant 4% | Bomber 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Infiltrator-Mutant | -6/Factory Infiltrator-Tank | -5/Factory Scavenger-Skirmisher | -4/Factory Mutant | -3/Research Mutant | -2/Research Skirmisher | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 2610 | 270 36 . 54 167 199 205 96 365 342 684 . 192 Remotely . | . . . . . . . . . . . . . Salvage Created 3902 | 86 219 . . 74 809 262 127 789 725 550 232 29 Parts 183 | 9 15 . . 4 28 12 7 36 27 27 11 7 Haulers Intercepted 2 | . . . . . . . . . . 1 1 . Recyclers Shooed 1 | . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 71 | . 8 . . 3 18 4 2 17 9 6 4 . Melee 1 | . . . . . . . . . . 1 . . Guns 24 | . 2 . . . 7 1 . 3 6 4 1 . Cannons 25 | . . . . 1 9 2 2 9 2 . . . AOE 16 | . 5 . . 2 2 . . 4 . . 3 . Classes Destroyed 16 | 2 2 . . . 5 2 . 1 2 2 . . Worker 4 | . . . . . . . . . . 2 1 1 Builder 3 | . . . . . 1 . . 1 . . 1 . Tunneler 3 | 1 . . . . 1 . . . . . . 1 Hauler 2 | . . . . . . . . . . 1 1 . Recycler 3 | 1 . . . . 1 . . 1 . . . . Mechanic 1 | . . . . . . . . . 1 . . . Operator 2 | . . . . . . 1 . . . . . 1 Watcher 2 | . . . . . 1 1 . . . . . . Swarmer 14 | . 3 . . . 4 . . 7 . . . . Grunt 25 | . 5 . . 3 9 2 . 4 1 . 1 . Brawler 1 | . . . . . . . . . 1 . . . Duelist 2 | . . . . . . . . 1 1 . . . Sentry 10 | . . . . . 2 1 2 1 3 1 . . Specialist 2 | . . . . . 2 . . . . . . . Hunter 5 | . . . . . 1 . . 2 . 2 . . Programmer 12 | . . . . . . 1 . 2 3 3 3 . Best Kill Streak 8 | 2 6 . . 3 8 1 1 6 2 4 6 2 Combat Bots Only 6 | . 6 . . 3 6 1 1 5 2 1 3 . Max Kills in Single Turn 3 | 1 2 . . 2 2 1 1 2 2 1 3 2 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . 2 . . 2 1 . . 1 . . 2 . Melee 1 | . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 1679 | . 22 . . 6 184 65 54 245 93 457 147 406 Missed 606 | . 9 . . 3 68 22 19 91 33 144 48 169 Hits 1073 | . 13 . . 3 116 43 35 154 60 313 99 237 Melee 13 | . . . . . . . . . 5 . 7 1 Projectile 1060 | . 13 . . 3 116 43 35 154 55 313 92 236 AOE 2 | . . . . . . . . . 1 . . 1 Critical Strikes 45 | . 1 . . . 2 1 . 4 4 20 3 10 Damage Taken 21351 | . 164 . . 97 2179 407 255 2849 1925 6074 2322 5079 Core 4583 | . 35 . . . 421 40 20 245 246 1137 833 1606 Absorbed by Shields 89 | . . . . . 19 70 . . . . . . Redirected to Shielding 120 | . . . . . 120 . . . . . . . Regen/Repaired (Parts) 733 | . . . . . 62 161 47 463 . . . . Core Remaining (%) 67 | 100 . . . 86 23 94 97 75 78 12 42 . Volleys Fired 317 | 3 14 . . 8 87 30 7 57 33 59 11 8 Largest 5 | 2 2 . . 1 3 3 2 3 3 3 2 5 Hottest 279 | 80 80 . . 56 178 209 105 223 250 180 124 279 Shots Fired 609 | 6 23 . . 8 154 64 14 125 98 73 21 23 Gun 332 | 6 20 . . . 80 20 . 27 84 70 15 10 Cannon 248 | . . . . 2 70 44 14 92 14 3 . 9 Launcher 29 | . 3 . . 6 4 . . 6 . . 6 4 Special . | . . . . . . . . . . . . . Kinetic 84 | . . . . . . . . 13 14 41 7 9 Thermal 436 | . 4 . . . 144 59 14 95 84 21 8 7 Explosive 29 | . 3 . . 6 4 . . 6 . . 6 4 Electromagnetic 60 | 6 16 . . 2 6 5 . 11 . 11 . 3 Robot Hit Streak 18 | 3 4 . . 4 10 8 4 11 18 10 18 4 Robot Miss Streak 9 | 1 2 . . 1 9 6 2 7 3 7 1 3 Penetration Max 1 | . . . . . . . . . . 1 . . Secondary Targets 1 | . . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . . Shots Hit Robots 352 | 3 13 . . 4 76 36 10 61 70 49 21 9 Core Hits 176 | 3 15 . . 5 38 9 4 32 26 19 21 4 Critical Kills 1 | . . . . . . . . 1 . . . . Critical Parts Destroyed 9 | . . . . . . . . . 7 1 1 . Critical Strikes 19 | . 1 . . . 2 1 . 2 9 3 1 . Burn 5 | . 1 . . . 2 1 . 1 . . . . Meltdown 1 | . . . . . . . . 1 . . . . Destroy 11 | . . . . . . . . . 9 1 1 . Blast 2 | . . . . . . . . . . 2 . . Melee Attacks 11 | . . . . . . 2 . . . 2 7 . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 7 | . . . . . . . . . . . 7 . Sneak Attacks 2 | . . . . . . 1 . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11747 | 40 494 . . 265 2123 845 287 2292 1944 1514 1268 675 Guns 4918 | 40 184 . . . 695 169 . 314 1639 1373 413 91 Cannons 4061 | . . . . 50 988 676 287 1356 305 118 . 281 Explosions 2572 | . 310 . . 215 427 . . 580 . . 749 291 Melee 54 | . . . . . . . . . . . 54 . Ramming 142 | . . . . . 13 . . 42 . 23 52 12 Kinetic 1804 | . . . . . . . . 149 305 866 203 281 Thermal 6464 | . 37 . . . 1688 747 287 1399 1639 366 210 91 Explosive 2262 | . 261 . . 215 287 . . 459 . . 749 291 Electromagnetic 1021 | 40 196 . . 50 135 98 . 243 . 259 . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 54 | . . . . . . . . . . . 54 . Highest Corruption 38 | . . . . 5 9 4 . 2 3 38 10 12 Average Corruption 8 | . . . . 5 8 3 . 1 2 25 8 7 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 105 | . . . . 10 14 16 . 1 15 39 6 4 Message Errors 20 | . . . . 3 2 3 . 1 2 7 2 . Matter Fused 28 | . . . . 1 4 5 . . 9 7 1 1 Heat Flow Errors 8 | . . . . . 3 2 . . . 3 . . Energy Discharges 8 | . . . . . . 1 . . 1 3 1 2 Parts Rejected 3 | . . . . . 1 . . . 2 . . . Parts Fused 1 | . . . . . . . . . . 1 . . Data Loss (minor) 14 | . . . . 4 1 1 . . . 6 2 . Data Loss (major) 5 | . . . . 2 . 2 . . . 1 . . Misfires 2 | . . . . . 1 1 . . . . . . Alerts 2 | . . . . . 1 1 . . . . . . Misdirections 8 | . . . . . . . . . . 7 . 1 Weapon Failures 6 | . . . . . 1 . . . 1 4 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 193 | . . . . . 1 35 . 142 . . 15 . Projectiles 81 | . . . . . 1 35 . 45 . . . . Explosions 112 | . . . . . . . . 97 . . 15 . Melee . | . . . . . . . . . . . . . Knockbacks 3 | . . . . . . . . 2 1 . . . Impact . | . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . 2 1 . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 197 | . . . . 59 16 . . 93 . . 23 6 Shots 4 | . . . . 2 1 . . 1 . . . . Rammed 19 | . . . . . . . . . . 4 14 1 Targets Rammed 26 | . . . . . 3 . . 2 . 5 14 2 Kicked 6 | . . . . . 3 . . 2 . . . 1 Crushed 1 | . . . . . . . . . . 1 . . Highest Temperature 692 | 36 187 . . 72 214 378 186 345 197 692 48 362 Average Temperature 123 | 17 87 . . 31 55 120 93 137 109 249 28 92 Received Heat Transfer 1991 | . 105 . . 24 538 136 78 504 129 54 216 207 Effects 45 | . . . . . . 4 . 3 . 36 . 2 Shutdowns 9 | . . . . . . . . 1 . 7 . 1 Energy Bleed 6 | . . . . . . 1 . 1 . 4 . . Interference 8 | . . . . . . 3 . 1 . 3 . 1 Matter Decay 5 | . . . . . . . . . . 5 . . Short Circuit 2 | . . . . . . . . . . 2 . . Damage (minor) 3 | . . . . . . . . . . 3 . . Damage (major) 11 | . . . . . . . . . . 11 . . Damage (core) 1 | . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 2 | . 1 . . . . . . . . 1 . . Combat Hostiles 2 | . 1 . . . . . . . . 1 . . Parts Fried 5 | . . . . . . 1 . 2 . 2 . . Impact Corruptions 1 | . . . . . . . . 1 . . . . Robots Melted 3 | . . . . . . 1 . 1 1 . . . Combat Hostiles 3 | . . . . . . 1 . 1 1 . . . Parts Melted 31 | . . . . . 7 1 1 8 14 . . . Heat Transferred 10552 | . 185 . . . 3147 1258 407 2382 2359 444 259 111 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Maximum Alert Level 1 | . 1 . . . 1 . . . . . 1 . Low Security (%) 96 | 100 92 100 . 100 87 100 100 100 100 100 77 100 Level 1 3 | . 7 . . . 12 . . . . . 22 . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 316 | 5 202 66 . 122 222 45 44 192 59 175 316 173 Initial 169 | . . 66 . . 27 16 . 14 44 24 6 169 Average 47 | 1 91 43 . 24 100 5 8 111 18 23 79 73 Influence Increases 3466 | 10 222 . . 132 568 189 85 557 349 436 506 412 Destroy 0b10 Robot/C 1420 | . 160 . . 60 360 80 40 340 180 120 80 . Destroy 0b10 Robot/NC 100 | 10 . . . . 20 10 . 10 5 15 15 15 Destroy Leader 348 | . 30 . . 10 82 22 20 70 60 42 12 . Successful Hack 184 | . . . . . 12 17 24 10 17 49 21 34 Disable Machine 180 | . 30 . . 30 30 45 . 15 . 15 15 . Destroy Structure 364 | . 2 . . 32 64 . 1 112 12 . 108 33 Partial Spotted 30 | . . . . . . 15 . . . . 15 . Lose Combat Pursuer 840 | . . . . . . . . . 75 195 240 330 Influence Decreases 3298 | 10 50 156 16 62 601 226 55 496 393 472 234 527 Entered New Map 391 | . . 106 16 . 43 21 . 16 47 23 5 114 Time Decay 2058 | 10 50 50 . 62 278 195 55 380 292 212 170 304 Lost Part 699 | . . . . . 130 10 . 100 54 237 59 109 Purge Threat 150 | . . . . . 150 . . . . . . . Squads Dispatched 39 | . 2 . . . 4 7 1 7 5 7 3 3 Investigation 7 | . . . . . . 4 1 . . 2 . . Extermination 12 | . . . . . . 2 . 1 2 3 2 2 Reinforcement 11 | . 2 . . . 3 1 . 1 . 2 1 1 Assault 2 | . . . . . . . . 2 . . . . Garrison 7 | . . . . . 1 . . 3 3 . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 13 | . . . . . 4 . . . 2 2 4 1 Communications Jammed 7 | . . . . . . . 1 4 2 . . . Distress Signals 5 | . . . . . . . 1 4 . . . . Times Spotted 194 | . 10 . . 3 30 10 2 31 17 26 24 41 Peak Tracking Total 19 | . 5 . . 3 7 3 1 9 4 7 12 19 Tactical Retreats 26 | . . . . . . 1 . 1 5 7 7 5 ECM-based Alert Blocks 7 | . . . . . . 3 . 1 3 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 9 | . . . . . . 3 . . . 1 1 4 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 12 | . 2 . . 2 2 3 . 1 . 1 1 . Max in Single Turn 2 | . 1 . . 2 1 1 . 1 . 1 1 . Garrison Access 1 | . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 54 | . 3 . 1 . 4 13 4 7 2 10 5 5 Terminals 30 | . 2 . . . 3 6 2 3 1 5 5 3 Fabricators 4 | . . . . . . 3 1 . . . . . Repair Stations 9 | . . . . . 1 1 1 1 1 3 . 1 Recycling Units 6 | . 1 . . . . 2 . 2 . 1 . . Scanalyzers 4 | . . . . . . 1 . 1 . 1 . 1 Garrison Access . | . . . . . . . . . . . . . Total Hacks 125 | . 7 . 1 . 12 27 10 20 4 23 14 7 Successful 49 | . 5 . 1 . 6 8 5 6 2 5 8 3 Failed 76 | . 2 . . . 6 19 5 14 2 18 6 4 Catastrophic 19 | . 1 . . . 2 4 2 1 . 5 . 4 Database Lockouts . | . . . . . . . . . . . . . Manual 37 | . 1 . 1 . 5 5 1 4 . 9 7 4 Terminals 72 | . 5 . . . 9 11 4 8 1 15 14 5 Fabricators 6 | . . . . . . 5 1 . . . . . Repair Stations 28 | . . . . . 3 6 5 5 3 5 . 1 Recycling Units 10 | . 2 . . . . 2 . 4 . 2 . . Scanalyzers 8 | . . . . . . 3 . 3 . 1 . 1 Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 27 | . 3 . 1 . 4 2 1 1 1 4 8 2 Record 4 | . 1 . . . . . 1 . . . 1 1 Part Schematic 1 | . . . . . . . . . . . 1 . Robot Analysis 1 | . . . . . 1 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . Open DSF 4 | . . . . . . 1 . . 1 1 1 . Branch Access Points 1 | . . . . . . . . . . 1 . . Emergency Access Points 2 | . . . . . 1 . . . . . 1 . Terminal Index 5 | . 1 . . . 1 . . 1 . . 1 1 Fabricator Index 1 | . . . . . . . . . . . 1 . Alert Level 1 | . . . . . . . . . . . 1 . Unreport Threat 1 | . . . . . 1 . . . . . . . Transport Status 1 | . . . . . . . . . . 1 . . Recall Investigation 1 | . . . . . . 1 . . . . . . Registered Components 2 | . . . . . . . . . . 1 1 . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . Network Status 1 | . . . . . . 1 . . . . . . Build 1 | . . . . . . 1 . . . . . . Repair Station Hacks 17 | . . . . . 2 4 4 4 1 1 . 1 Scan Component 8 | . . . . . 1 2 2 2 1 . . . Repair 7 | . . . . . 1 2 2 2 . . . . Refit 2 | . . . . . . . . . . 1 . 1 Recycling Unit Hacks 3 | . 2 . . . . . . 1 . . . . Process 1 | . 1 . . . . . . . . . . . Report Inventory 2 | . 1 . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . . 1 Used 2 | . . . . . . 1 . . . . . 1 Hacking Detections 47 | . 2 . . . 4 11 4 7 1 9 4 5 Full Trace Events 6 | . . . . . 1 3 1 . . 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . Parts Built 2 | . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . Time 106 | . . . . . . 106 . . . . . . Total Part Build Rating 12 | . . . . . . 12 . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired 7 | . . . . . 1 2 2 2 . . . . Time 278 | . . . . . 38 94 64 82 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 10 | . 10 . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . 2 . . . 1 . . Non-combat 3 | . . . . . . 2 . . . 1 . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . 2 . . . 1 . . parse_system 1 | . . . . . . 1 . . . . . . no_distress 1 | . . . . . . . . . . 1 . . find_recycling 1 | . . . . . . 1 . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . 1 . . . EXPLORE 1 | . . . . . . . . . 1 . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 4176 | 30 140 108 235 115 135 1183 353 897 943 37 . . Terrain 135 | . . . . . 135 . . . . . . . Seismic 661 | 30 140 108 235 115 . . . . . 33 . . Jamming 2219 | . . . . . . . 349 897 943 30 . . ECM 2589 | . . . . . . 1183 353 295 758 . . . Robot Analysis Total 1 | . . . . . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . 4 . . . Drone Recoveries 2 | . . . . . . . . . 2 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 7388 | 96 140 108 235 463 605 1201 353 897 1033 923 611 723 Spaces Moved 5774 | 70 93 100 239 440 315 832 262 516 618 1046 609 634 Core 650 | 1 . . 1 . . . . . 170 198 142 138 Treads 267 | . . . . . . . . . . 204 63 . Legs 3580 | . . . 121 440 315 832 262 516 448 33 117 496 Wheels 399 | 69 93 100 117 . . . . . . 20 . . Hover . | . . . . . . . . . . . . . Flight 878 | . . . . . . . . . . 591 287 . Fastest Speed 28 | 50 100 100 90 90 90 90 100 100 50 28 50 50 Average Speed 93 | 99 100 100 95 90 90 92 100 110 126 64 77 106 Slowest Speed 470 | 100 100 100 300 90 90 170 100 183 470 160 225 124 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . 3 1 . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . 2 . . . . . . . Exploration Rate (%) 29 | 5 30 42 61 82 34 26 6 12 16 30 17 23 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . . . . . . . . Spaces Dug 20 | . . . . . 11 . . 6 . . 3 . Terrain Destroyed 278 | . 2 . . 49 66 . . 53 5 1 40 62 Melee 3 | . . . . . . . . . . . 3 . Projectile 41 | . . . . . 21 . . 10 5 1 1 3 AOE 234 | . 2 . . 49 45 . . 43 . . 36 59 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 7165 | 87 117 109 245 499 485 1204 339 725 794 1196 706 659 Wait 712 | . 2 8 1 41 49 290 52 106 96 26 41 . Move 5754 | 69 92 99 238 439 314 831 261 515 617 1039 606 634 Hop 4 | . . . . . . . . . . 3 1 . Pick Up 75 | 8 2 . 1 2 9 13 8 11 9 10 1 1 Fast Attach 109 | 7 2 . 2 2 8 8 3 5 14 35 15 8 Attach 41 | . . . . . 10 3 4 9 4 9 1 1 Detach 11 | . . . . . 1 1 1 3 1 3 1 . Swap 34 | . 1 1 . 2 . 7 . 14 5 1 2 1 Drop 66 | . 4 1 3 5 4 14 3 3 15 4 6 4 Fire 317 | 3 14 . . 8 87 30 7 57 33 59 11 8 Melee 11 | . . . . . . 2 . . . 2 7 . Ram 15 | . . . . . . . . . . . 14 1 Kick 6 | . . . . . 3 . . 2 . . . 1 Crush 5 | . . . . . . . . . . 5 . . Escape Stasis 5 | . . . . . . 5 . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -4/Factory -3/Research (discovered 3 exits: *Res / Tes x2) -2/Research -1/Access History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 10) 237 | -10/Materials | Entered Mines 265 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 306 | -10/Mines | Build established: Mutant 341 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 341 | -10/Mines | Discovered new exit (range 5) 345 | -10/Mines | Entered Exiles 358 | -10/Exiles | Discovered new exit (range 15) 372 | -10/Exiles | Met 8R-AWN 386 | -10/Exiles | Met EX-HEX 418 | -10/Exiles | Met EX-BIN 430 | -10/Exiles | Aligned with FarCom system 431 | -10/Exiles | Given EX-Vault access code 457 | -10/Exiles | Opened EX-Vault 466 | -10/Exiles | Found Potential Leg 469 | -10/Exiles | Found Potential Leg 490 | -10/Exiles | Warned to stay clear of 0b10 Research branches 522 | -10/Exiles | Met EX-DEC 572 | -10/Exiles | Discovered new exit (range 10) 580 | -10/Exiles | Left Exiles lab with Potential Leg 580 | -10/Exiles | Entered Mines 693 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 696 | -9/Mines | Found Prototype Device 696 | -9/Mines | Identified Exp. Sensor Array 726 | -9/Mines | Found DCF Scrap (16 items) 751 | -9/Mines | Found a hidden stash of uninstalled traps 793 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1034 | -9/Mines | Discovered new exit (range 11) 1043 | -9/Mines | Entered Materials 1043 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 1262 | -8/Materials | Crushed by falling debris 1273 | -8/Materials | Crushed by falling debris 1304 | -8/Materials | Lost 4 parts (1p2u1w) 1334 | -8/Materials | Core integrity fell below 50% 1406 | -8/Materials | Lost 5 parts (1p1u3w) 1592 | -8/Materials | Repaired Hvy. Particle Cannon 1616 | -8/Materials | Garrison activated, responded to threat 1637 | -8/Materials | Discovered new exit (range 14) 1648 | -8/Materials | Entered Factory 1648 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2282 | -7/Factory | Fabricated Neutrino Core (x2) 2600 | -7/Factory | Discovered new exit (range 10) 2755 | -7/Factory | Repaired Adv. Heat Sink 2800 | -7/Factory | Repaired Hrd. Heavy Armor Plating 2849 | -7/Factory | Entered another Factory area 2849 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2880 | -6/Factory | Discovered new exit (range 7) 3112 | -6/Factory | Repaired Hvy. Particle Cannon 3138 | -6/Factory | Repaired Sml. Storage Unit 3160 | -6/Factory | Build established: Infiltrator-Mutant 3178 | -6/Factory | Discovered new exit (range 5) 3202 | -6/Factory | Entered another Factory area 3202 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3211 | -5/Factory | Garrison activated, responded to threat 3450 | -5/Factory | Repaired Carbon-fiber Leg 3495 | -5/Factory | Repaired Hrd. Heavy Armor Plating 3973 | -5/Factory | Spotted B-75 Beast 4042 | -5/Factory | Lost 4 parts (1p2n1u) 4069 | -5/Factory | Discovered new exit (range 13) 4099 | -5/Factory | Entered another Factory area 4099 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4445 | -4/Factory | Garrison activated, responded to threat 4497 | -4/Factory | Lost 3 parts (1p1n1u) 4774 | -4/Factory | Build established: Scavenger-Skirmisher 5078 | -4/Factory | Lost 9 parts (4n3u2w) 5111 | -4/Factory | Discovered new exit (range 6) 5132 | -4/Factory | Entered Research 5132 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 5333 | -3/Research | Build established: Mutant 5483 | -3/Research | System corruption reached 10% 5579 | -3/Research | Lost 12 parts (3p3n3u3w) 5775 | -3/Research | Spotted B-86 Titan 5776 | -3/Research | Identified exit to Testing 5784 | -3/Research | Lost 5 parts (2n1u2w) 5839 | -3/Research | Spotted B-86 Titan 5911 | -3/Research | Core integrity fell below 50% 5911 | -3/Research | System corruption reached 30% 5972 | -3/Research | Lost 15 parts (1p6n3u5w) 5979 | -3/Research | Core integrity fell below 20% 6050 | -3/Research | Discovered new exit (range 14) 6055 | -3/Research | Entered another Research area 6055 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6102 | -2/Research | Spotted B-90 Cyclops 6468 | -2/Research | Spotted B-90 Cyclops 6474 | -2/Research | Core integrity fell below 50% 6509 | -2/Research | Lost 10 parts (2p3n4u1w) 6531 | -2/Research | System corruption reached 10% 6583 | -2/Research | Discovered new exit (range 11) 6666 | -2/Research | Entered Access 6666 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 6907 | -1/Access | Build established: Skirmisher 6997 | -1/Access | Spotted B-99 Colossus 7237 | -1/Access | Spotted B-99 Colossus 7287 | -1/Access | Lost 3 parts (1p2w) 7334 | -1/Access | System corruption reached 10% 7341 | -1/Access | Lost 5 parts (2p1u2w) 7360 | -1/Access | Core integrity fell below 50% 7374 | -1/Access | Core integrity fell below 20% 7385 | -1/Access | Spotted B-99 Colossus 7389 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- Overcomes the [Blade Trap]'s low effectiveness against heavily armored targets by instead utilizing the same controlled energy surge technology found in the saboteur class E-15. >>Index(Terminals) Found 18 terminals. Downloaded coordinate data. 07369_ Terminal disabled. 07369_ U-05 Engineer lays Concrete. 07372_ K-01 Serf collects debris. 07373_ K-01 Serf destroyed. 07377_ System corrupted: Energy discharge (-38). 07379_ Triggered Armageddon Trap. 07379_ An explosion rips through the floor. 07379_ Terminal disabled. 07379_ K-01 Serf destroyed. 07386_ Repair Station disabled. 07386_ Backup Plating VII tumbles out of repair station. 07386_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????##??????????????????????????????? | | ????????????????# ????############k#????????????? | | ??????????????###B #### ????????????? | | ?????????????? ???????????? | | ????????? ???? ???????????? | | ????????? ?? ??????????? | | ?????????? ? " ??????????? | | ??????????? """! " ??????????? | | ????????????# "R """ ?????????? | | ????????????# """ """ ?????????? | | ????????????# """ " ????????? | | ????????????# ?????????? | | ????????##### @ #????????????????? | | ??????? #????????????????? | | ??????? " " #????????????????? | | ?????? """ """ #????????????????? | | ?????+ """ """ #????????????????? | | ?????# " " #????????????????? | | ?????# #????????????????? | | ????? +????????????????? | | ??????##### #????????????????? | | ######## # #????????????????? | | ##????????????????? | | "" #?????????????????? | | " "" #?????????????????? | | """ "" #?????????????????? | | """ G s #?????????????????? | | " "" s #?????????????????? | | ! "" ##?????????????????? | | "" #??????????????????? | | ##+##### #??????????????????? | | ?????????????????? | | ????????????????? | | ?????????????????? | | ##?????????????????? | | #??????????????????? | | ##+### ####+##???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 65 Energy Generation 63 Energy Capacity 530 Matter Stores 477 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Power Amplification 30 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 750 Resistance: KI 25 Propulsion Shielding 33 Utility Shielding 33 Weapon Shielding 33 Point Defense Rating 160 Evasion (%) 64 Targeting Accuracy 28 Melee Accuracy 8 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Centrium Leg | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Neutrino Core | x2 | -7/Factory | Preloaded Repaired ---------- Hvy. Particle Cannon | 52% | -8/Materials Adv. Heat Sink | 72% | -7/Factory Hrd. Heavy Armor Plating | 75% | -7/Factory Sml. Storage Unit | 68% | -6/Factory Carbon-fiber Leg | 33% | -5/Factory Hrd. Heavy Armor Plating | 35% | -5/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DIY Cooler Deductive Reasoning Denied? Everything Is Under Control Fitting Room Heavy Suspicion I Laugh At Your Crits Junior Dev Leap Before You Look Prolific Hacker Respectable Loadout Sprinter Unlikely Earthworm Challenges ------------ None Game ------ Seed MediumBoltHarness Manual? 0 Play Time 02:49:45 Cumulative 38.3 hours Start 2026.04.18 @ 14:59:37 End 2026.04.18 @ 17:53:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 30 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: baf3e92e-3314-4d21-b006-8ff38e76ef35