Cogmind - Beta 12 X4 --- EXPLORER MODE // 2022.10.09 @ 14:27:02 Player: Sardaukar Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (152) 760 Value Destroyed (4510) 4510 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-1880) -1880 TOTAL SCORE: 6790 Bonus ------- High Alert Combat Kills 25 Follower Combat Kills 74 Entered Garrisons 200 Friendly Fire -2179 Cogmind --------- Core Integrity 0/700 Matter 180/300 Energy 176/210 System Corruption 4% Temperature Critical (547) Movement Walking (187) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Micro Nuclear Core > --- PROPULSION (5) --- Aluminum Leg Aluminum Leg Aluminum Leg VSS Leg > --- UTILITY (5) ------ Large Storage Unit Improved Targeting Computer Improved Medium Armor Plating > --- WEAPON (2) ------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY (15) --- Light Nuclear Core Micro Nuclear Core Compact Wheel Armored Huge Wheel Hardened Medium Armor Plating Improved Medium Armor Plating Tractor Beam Lightning Gun Heavy Assault Rifle Enhanced Autogun Enhanced Autogun Advanced Assault Cannon Advanced Assault Cannon Makeshift Hammer Peak State ------------ > --- POWER ------------ Heavy Ion Engine Micro Nuclear Core > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Gatling Laser Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Aluminum Leg Improved Aluminum Leg Compact Wheel Armored Huge Wheel Hardened Medium Armor Plating Tractor Beam Lightning Gun Heavy Assault Rifle Enhanced Autogun Enhanced Autogun Makeshift Hammer [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion VSS Leg Treads Light Treads Leg VSS Leg Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Gatling Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Slots Evolved 7 | . 1 . . . 4 . . . 2 Power 1 | . . . . . . . . . 1 Propulsion 3 | . . . . . 2 . . . 1 Utility 3 | . 1 . . . 2 . . . . Weapon . | . . . . . . . . . . Parts Attached 105 | 7 7 1 1 2 28 1 11 13 34 Power 11 | 1 1 . . . 1 . 1 3 4 Engine 4 | 1 1 . . . . . 1 1 . Core 7 | . . . . . 1 . . 2 4 Reactor . | . . . . . . . . . . Propulsion 38 | 2 . . . 1 17 . 6 3 9 Treads 12 | 2 . . . 1 9 . . . . Leg 26 | . . . . . 8 . 6 3 9 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 27 | 2 3 1 . 1 6 1 1 4 8 Device 4 | . . 1 . . 1 1 . 1 . Storage 2 | 1 1 . . . . . . . . Processor 3 | 1 . . . . 1 . . . 1 Hackware 1 | . . . . . . . . . 1 Protection 17 | . 2 . . 1 4 . 1 3 6 Artifact . | . . . . . . . . . . Weapon 29 | 2 3 . 1 . 4 . 3 3 13 Energy Gun 4 | . . . . . . . . . 4 Energy Cannon . | . . . . . . . . . . Ballistic Gun 14 | 2 2 . . . 3 . 3 2 2 Ballistic Cannon 6 | . . . . . . . . . 6 Launcher 4 | . 1 . 1 . 1 . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . 1 . . 1 . Parts Lost 21 | . . . 1 . 2 10 . . 8 Power 1 | . . . . . . 1 . . . Propulsion 5 | . . . . . . 3 . . 2 Utility 13 | . . . 1 . 2 4 . . 6 Weapon 2 | . . . . . . 2 . . . Highest Loss Streak 8 | . . . 1 . 2 8 . . 3 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 95 | . 94 100 99 92 98 85 71 94 92 Engine 7 | . 12 12 12 12 2 . 7 1 4 Core 3 | . . . . . 5 6 . 5 7 Treads 13 | . 25 25 25 25 10 . . . . Leg 15 | . . . . . 21 28 30 33 33 Device 7 | . . 10 12 12 12 10 8 11 1 Storage 9 | . 12 12 12 12 8 8 8 8 7 Processor 7 | . 12 12 11 . 1 7 . . 5 Protection 9 | . 6 1 . 5 18 8 1 14 15 Energy Gun 1 | . . . . . . . . . 4 Ballistic Gun 16 | . 21 25 24 12 15 6 14 14 5 Launcher 1 | . 2 . . 12 . 7 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 66 | 16 34 34 32 35 42 36 34 52 66 Greatest Support 104 | 40 40 40 40 43 104 56 49 51 61 Greatest Overweight (x) 5 | 5 . . . . 1 1 1 1 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 10 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 9 10 15 15 15 15 15 15 15 15 Most Carried 15 | 2 10 13 14 14 15 15 14 15 15 Average Carried 12 | . 7 11 13 12 14 13 10 14 12 Final Capacity 15 | 10 15 15 15 15 15 15 15 15 15 Final Carried 15 | 2 10 13 13 14 15 13 14 14 15 Class Distribution -------------------- 86% | Hacker-Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Matter Collected 3997 | 278 239 68 . 44 773 247 286 400 1662 Remotely . | . . . . . . . . . . Salvage Created 5584 | 78 449 105 8 13 1206 216 343 638 2528 Parts 288 | 3 32 4 . 3 62 9 15 34 126 Haulers Intercepted 6 | . 1 . . . 2 . . 2 1 Recyclers Shooed 11 | . 1 . . . 1 . . 1 8 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Combat Hostiles Destroyed 94 | . 12 3 3 2 19 11 6 10 28 Guns 60 | . 8 3 . . 18 2 6 10 13 Cannons 13 | . . . . . . . . . 13 AOE 21 | . 4 . 3 2 1 9 . . 2 Classes Destroyed 14 | 1 6 1 . . 3 . 1 . 2 Worker 9 | . . . . . 3 . . . 6 Builder 9 | . 1 . . . 1 . . . 7 Hauler 6 | . 1 . . . 2 . . 2 1 Recycler 18 | 1 . . . . 1 . . 1 15 Mechanic 2 | . 1 . . . . . . . 1 Operator 1 | . . . . . . . . . 1 Watcher 12 | . 3 . . . 3 . 1 2 3 Swarmer 17 | . 4 . . 2 1 6 . . 4 Grunt 63 | . 8 2 . . 12 5 4 6 26 Duelist 1 | . . . . . . . 1 . . Sentry 13 | . . . . . 5 . 1 4 3 Hunter 2 | . . . . . 1 . . . 1 Programmer 3 | . . . . . . . . . 3 Assembled 4 | . . 1 3 . . . . . . Best Kill Streak 10 | 1 4 2 3 2 5 6 6 7 10 Combat Bots Only 6 | . 3 2 3 2 4 6 5 4 3 Max Kills in Single Turn 8 | 1 3 1 3 2 1 3 1 1 8 Gunslinging . | . . . . . . . . . . Exploded 3 | . 2 . 3 2 1 2 . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Damage Taken 5033 | . 190 30 256 3 1108 490 144 413 2399 Core 1056 | . 38 8 25 . 139 101 . 27 718 Absorbed by Shields 40 | . . . . . . . . . 40 Core Remaining (%) 74 | 100 . . . 71 . . . 51 . Volleys Fired 377 | 2 32 8 3 1 95 9 12 55 160 Largest 2 | 2 2 2 2 1 2 2 2 2 2 Hottest 135 | 40 53 46 46 30 55 55 46 50 135 Shots Fired 701 | 4 63 16 4 1 177 16 24 110 286 Gun 563 | 4 59 16 2 . 161 8 24 110 179 Cannon 106 | . . . . . . . . . 106 Launcher 32 | . 4 . 2 1 16 8 . . 1 Special . | . . . . . . . . . . Kinetic 619 | 4 59 16 2 . 161 8 24 110 235 Thermal 40 | . . . . . . . . . 40 Explosive 32 | . 4 . 2 1 16 8 . . 1 Electromagnetic 10 | . . . . . . . . . 10 Robot Hit Streak 39 | 3 15 19 21 22 39 20 20 21 25 Robot Miss Streak 3 | . 1 . . . 2 1 1 2 3 Penetration Max 1 | . . . . . 1 . . . . Secondary Targets 10 | . 1 . . . 4 . . 3 2 Max Gunslinging Chain 1 | . 1 . . . 1 . . 1 1 Shots Hit Robots 474 | 3 48 12 2 1 140 11 22 63 172 Core Hits 272 | 2 31 5 6 1 53 17 15 31 111 Critical Kills 2 | . . . . . 1 . . . 1 Critical Parts Destroyed 4 | . . . . . 3 . . . 1 Critical Strikes 8 | . . . . . 4 . . . 4 Destroy 6 | . . . . . 4 . . . 2 Blast 2 | . . . . . . . . . 2 Melee Attacks 1 | . . . . . . . . 1 . Impact 1 | . . . . . . . . 1 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13534 | 35 971 188 222 78 2803 925 356 1251 6705 Guns 7106 | 35 626 177 . . 2442 115 356 1251 2104 Cannons 2072 | . . . . . . . . . 2072 Explosions 4332 | . 345 . 222 78 361 810 . . 2516 Melee . | . . . . . . . . . . Ramming 24 | . . 11 . . . . . . 13 Kinetic 8744 | 35 626 177 . . 2442 115 356 1251 3742 Thermal 1409 | . . . . . . . . . 1409 Explosive 3302 | . 345 . 222 78 361 810 . . 1486 Electromagnetic 55 | . . . . . . . . . 55 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . . . . . 1 4 Average Corruption 1 | . . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 10 | . . . . . . . . . 10 Message Errors 2 | . . . . . . . . . 2 Matter Fused 6 | . . . . . . . . . 6 Energy Discharges 1 | . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 488 | . . . 5 12 . 7 . . 464 Projectiles 51 | . . . . . . . . . 51 Explosions 437 | . . . 5 12 . 7 . . 413 Melee . | . . . . . . . . . . Knockbacks 18 | . . . . . . . . . 18 Impact . | . . . . . . . . . . Kinetic 16 | . . . . . . . . . 16 Secondary 2 | . . . . . . . . . 2 Self-Inflicted Damage 602 | . . . 42 . 223 52 . . 285 Shots 25 | . . . 2 . 12 3 . . 8 Rammed 1 | . . 1 . . . . . . . Targets Rammed 5 | . . 1 . . . . . . 4 Kicked 4 | . . . . . . . . . 4 Crushed . | . . . . . . . . . . Highest Temperature 769 | . 15 4 . . 361 18 . 5 769 Average Temperature 185 | . 5 4 . . 107 8 . 3 208 Received Heat Transfer 2496 | . 108 18 . . 729 285 108 279 969 Effects 90 | . . . . . 1 . . . 89 Shutdowns 32 | . . . . . . . . . 32 Energy Bleed 6 | . . . . . 1 . . . 5 Interference 16 | . . . . . . . . . 16 Matter Decay 3 | . . . . . . . . . 3 Short Circuit 9 | . . . . . . . . . 9 Damage (minor) 11 | . . . . . . . . . 11 Damage (major) 7 | . . . . . . . . . 7 Damage (core) 6 | . . . . . . . . . 6 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 1449 | . . . . . . . . . 1449 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Peak Influence 469 | 5 228 50 . 77 319 469 347 315 387 Initial 160 | . 2 . . . 20 158 160 104 103 Average 124 | 2 69 16 . 4 127 341 257 163 166 Maximum Alert Level 2 | . 1 . . . 1 2 1 1 1 Low Security (%) 78 | 100 99 100 . 100 71 12 32 80 70 Level 1 19 | . . . . . 28 42 67 19 29 Level 2 1 | . . . . . . 45 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 14 | . 2 . . . 4 . 1 . 7 Investigation 5 | . 2 . . . 2 . . . 1 Extermination 2 | . . . . . . . . . 2 Reinforcement 4 | . . . . . . . 1 . 3 Assault . | . . . . . . . . . . Garrison 3 | . . . . . 2 . . . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Distress Signals 5 | . . . . . 1 . . 2 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 142 | . 17 3 7 2 31 19 7 13 43 Peak Tracking Total 9 | . 4 2 9 2 5 9 3 5 5 Tactical Retreats 5 | . 1 . . . 1 1 . . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Traps Triggered 2 | . . . . . . . . 1 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Machines Disabled 38 | . 2 . 2 . 5 1 . 2 26 Max in Single Turn 7 | . 1 . 1 . 1 1 . 1 7 Garrison Access 1 | . . . . . . . . . 1 Garrison Relay 1 | . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Machines Accessed 28 | . 7 . 1 . 7 . . 6 7 Terminals 21 | . 6 . . . 5 . . 6 4 Fabricators 2 | . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . 1 Total Hacks 117 | . 21 . 23 . 30 . . 18 25 Successful 104 | . 13 . 23 . 29 . . 18 21 Failed 13 | . 8 . . . 1 . . . 4 Catastrophic 2 | . 1 . . . . . . . 1 Database Lockouts . | . . . . . . . . . . Manual 26 | . 17 . . . 4 . . 2 3 Terminals 85 | . 20 . . . 28 . . 18 19 Fabricators 3 | . . . . . . . . . 3 Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . 3 Terminal Hacks 96 | . 11 . 23 . 26 . . 18 18 Record 50 | . . . 23 . 12 . . 6 9 Part Schematic 1 | . 1 . . . . . . . . Robot Analysis 4 | . 4 . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . Open Door 1 | . . . . . . . . 1 . Open DSF 1 | . . . . . . . . . 1 Terminal Index 1 | . 1 . . . . . . . . Alert Level 31 | . . . . . 13 . . 10 8 Unreport Threat 2 | . 2 . . . . . . . . Locate Traps 3 | . 2 . . . . . . 1 . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 Network Status 1 | . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . Retrieve Components 1 | . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . 1 Unlock Access 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . 1 Unauthorized Hacks 4 | . 2 . . . 1 . . . 1 Terminals 2 | . 1 . . . 1 . . . . Assimilate 1 | . . . . . 1 . . . . Disrupt 1 | . 1 . . . . . . . . Fabricators 1 | . . . . . . . . . 1 Haulers 1 | . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Tunnel 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 22 | . 5 . . . 6 . . 6 5 Full Trace Events 5 | . 1 . . . 3 . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 9 | . . . . . 9 . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . Machine Destruction 3 | . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Total Allies 11 | . . . . . 1 . . 10 . Largest Group 10 | . . . . . 1 . . 10 9 Highest-Rated Group 173 | . . . . . 26 . . 173 157 Highest-Rated Ally 29 | . . . . . 26 . . 29 29 Total Orders . | . . . . . . . . . . Ally Attacks 10 | . . . . . . . . 10 . Total Damage 135 | . . . . . . . . 135 . Kills 2 | . . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Robot Analysis Total 4 | . 4 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Turns Passed 7588 | 88 971 807 1554 225 1043 205 188 610 1897 Spaces Moved 4231 | 47 490 486 966 138 455 141 101 353 1054 Core 7 | 7 . . . . . . . . . Treads 2352 | 40 490 486 966 138 232 . . . . Legs 1872 | . . . . . 223 141 101 353 1054 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 120 120 120 97 90 Average Speed 145 | 152 160 160 160 160 157 129 126 98 132 Slowest Speed 300 | 300 160 160 160 160 240 190 190 182 270 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 44 | 3 64 72 90 42 46 30 8 54 38 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . 1 . 1 . . . . . . Known Exits Taken 8 | 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 8 | . 8 . . . . . . . . Terrain Destroyed 297 | . 18 . 6 9 62 45 . . 157 Melee . | . . . . . . . . . . Projectile 9 | . . . . . . . . . 9 AOE 288 | . 18 . 6 9 62 45 . . 148 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Total 5033 | 57 618 498 971 141 634 152 135 527 1300 Wait 218 | . 73 . . . 28 1 8 83 25 Move 4223 | 46 489 485 965 137 455 140 100 352 1054 Hop . | . . . . . . . . . . Pick Up 42 | 2 11 3 1 1 7 . 4 6 7 Fast Attach 34 | 7 1 . . . 9 . . 4 13 Attach 29 | . 1 . . 1 5 1 7 2 12 Detach 3 | . . . . . 1 . . 1 1 Swap 42 | . 5 1 1 1 14 . 4 7 9 Drop 56 | . 6 . 1 . 20 1 . 13 15 Fire 377 | 2 32 8 3 1 95 9 12 55 160 Melee 1 | . . . . . . . . 1 . Ram . | . . . . . . . . . . Kick 4 | . . . . . . . . . 4 Crush 1 | . . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 3 | . . . . . . . . 3 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -8/Materials -8/Storage (discovered 2 exits: *Fac / *Rec) -7/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 41 | -11/Scrapyard | Identified exit to Materials 41 | -11/Scrapyard | Discovered exit to Materials (range 15) 89 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Evolved 1 slot: Utility x1 219 | -10/Materials | Identified exit to Mines 219 | -10/Materials | Discovered exit to Mines (range 15) 314 | -10/Materials | Build established: Hacker-Mutant 437 | -10/Materials | Identified exit to Materials 437 | -10/Materials | Discovered exit to Materials (range 16) 813 | -10/Materials | Discovered exit to Materials (range 13) 1060 | -10/Materials | Entered Mines 1172 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1176 | -10/Mines | Found Prototype Device 1185 | -10/Mines | Identified Exp. Sensor Array 1373 | -10/Mines | Assembled infested the area 1499 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1859 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1860 | -10/Mines | Identified exit to Exiles 1860 | -10/Mines | Discovered exit to Exiles (range 5) 1867 | -10/Mines | Entered Exiles 1909 | -10/Exiles | Met 8R-AWN 1935 | -10/Exiles | Met EX-HEX 1997 | -10/Exiles | Met EX-DEC 2018 | -10/Exiles | Met EX-BIN 2199 | -10/Exiles | Identified exit to Mines 2199 | -10/Exiles | Discovered exit to Mines (range 12) 2304 | -10/Exiles | Visited The Gauntlet 2488 | -10/Exiles | Learned location of Zion (-7) 2947 | -10/Exiles | Discovered exit to Mines (range 14) 3363 | -10/Exiles | Attacked by the Exiles 3421 | -10/Exiles | Entered Mines 3630 | -9/Mines | Identified exit to Materials 3630 | -9/Mines | Discovered exit to Materials (range 5) 3646 | -9/Mines | Entered Materials 3646 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4233 | -8/Materials | Build established: Scavenger-Mutant 4380 | -8/Materials | Identified exit to Factory 4380 | -8/Materials | Discovered exit to Factory (range 5) 4474 | -8/Materials | Discovered exit to Factory (range 16) 4689 | -8/Materials | Identified exit to Garrison 4689 | -8/Materials | Entered Garrison 4712 | -8/Garrison | Triggered checkpoint 4726 | -8/Garrison | Garrison Relay disabled 4788 | -8/Garrison | Triggered checkpoint 4855 | -8/Garrison | Spotted B-75 Beast 4879 | -8/Garrison | Identified exit to Materials 4879 | -8/Garrison | Discovered exit to Materials (range 9) 4894 | -8/Garrison | Entered Materials 4908 | -8/Materials | Lost 8 parts (1p3n2u2w) 4938 | -8/Materials | Build established: Hacker-Mutant 5029 | -8/Materials | Identified exit to Storage 5029 | -8/Materials | Discovered exit to Storage (range 5) 5082 | -8/Materials | Entered Storage 5551 | -8/Storage | Used back door to open Recycling access 5551 | -8/Storage | Identified exit to Recycling 5551 | -8/Storage | Discovered exit to Recycling (range 5) 5600 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5662 | -8/Storage | Discovered exit to Factory (range 8) 5692 | -8/Storage | Entered Factory 5692 | -7/Factory | Accompanied by 9 allies 5692 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5871 | -7/Factory | Identified exit to Lower Caves 5871 | -7/Factory | Discovered exit to Lower Caves (range 14) 6188 | -7/Factory | Garrison activated, responded to threat 7424 | -7/Factory | Core integrity fell below 50% 7584 | -7/Factory | Core integrity fell below 20% 7590 | -7/Factory | Core destroyed Last Messages --------------- 07580_ R-06 Scavenger suffers critical hit (Blast). 07580_ Destroyed Tractor Beam. 07581_ Power failure, Mic. Nuclear Core shutdown. 07581_ U-05 Engineer builds a Wall. 07582_ K-01 Serf collects debris. 07582_ U-05 Engineer lays Concrete. 07583_ Overheating: Matter decay (-44). 07583_ U-05 Engineer lays Concrete. 07583_ G-47 Trooper knocked back. 07584_ Overheating: Core damaged (-84). 07584_ K-01 Serf collects debris. 07584_ U-05 Engineer lays Concrete. 07586_ G-47 Trooper Imp. Heat Sink blasted off. 07586_ G-47 Trooper destroyed. 07587_ Power failure, Mic. Nuclear Core shutdown. 07587_ K-01 Serf collects debris. 07588_ Overheating: Energy bleed (-52). 07588_ K-01 Serf collects debris. 07588_ U-05 Engineer lays Concrete. 07590_ Overheating: Core damaged (-84). Map ----- +----------------------------------------------------+ | ?############## #?????????????????????????? | | ? # #?????????????????????????? | | # # #?????????????????????????? | | # # #?????????????????????????? | | # # #?????????????????????????? | | # # #?????????????????????????? | | # #% #?????????????????????????? | | # # #?????????????????????????? | | # + #?????????????????????????? | | # # #? ?????????????????????? | | # # #? ?????????????????????? | | # #=!= #? #????????????????? | | ###############!=] ## #????????????????? | | ????????????## [ ! t #????????????????? | | #############" [!* #????????????????? | | %^ % % !=*="""" #????????????????? | | ^^ %%%u]%!%"" F" #????????????????? | | %% =! ="" "" +????????????????? | | ^ %%!= #????????????????? | | %^^ ! %=! kr #????????????????? | | ###+########## k m = #????????????????? | | ? ??????????# % ! ######????????????????? | | "???????######## ! ! % #?????????????????????? | | ????????# # %u =[ ######+#??????????????? | | ????????# """ #%%% [ !*%% #??????????????? | | ????????# "T" + !% =@ [##### #??????????????? | | ????????# # |= !%##???????????????????? | | ????????# # #????????????????????? | | ????????# ?# #????????????????????? | | ????????# ?##########+###????????????????????? | | ????????# ""????????????????????????????????????? | | ????????# ""????????????????????????????????????? | | ????????# "?????????????????????????????????????? | | ????????# "?????????????????????????????????????? | | ????????#????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 24 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 675 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Evasion (%) 57 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Sensor Array | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Collateral Damage Maximum Efficiency Challenges ------------ None Game ------ Seed FortressWarpTriangulator Manual? 0 Play Time 01:22:24 Cumulative 240.4 hours Start 2022.10.03 @ 01:04:39 End 2022.10.09 @ 14:27:02 Sessions 8 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 68 Rogue 0 Adventurer 59 Explorer 9 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0 Lore% 61 Gallery% 73 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 48693378-b687-4322-82c5-8e64a7ebff5c