Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.25 @ 18:37:44 // Winter2019/RPGLIKE Player: Demise Result: Smashed by cave-in Performance ------------- Evolutions (2) 1000 Regions Visited (10) 2000 Robots Destroyed (108) 540 Value Destroyed (3307) 3307 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (1241) 1241 TOTAL SCORE: 8708 Bonus ------- High Alert Combat Kills 256 Follower Combat Kills 25 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -40 Cogmind --------- Core Integrity 0/700 Matter 166/350 Energy 160/160 System Corruption 3% Temperature Cool (318) Movement Flying (35) Location -8/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (1) --- Improved VTOL Module > --- UTILITY (8) ------ Advanced Sensor Array Advanced Signal Interpreter Salvage Targeting Computer Transmission Jammer Improved Light Armor Plating System Shield System Backup Module > --- WEAPON (3) ------- Advanced Beam Cannon Gauss Rifle Gauss Cannon > --- INVENTORY (6) ---- Carbon-fiber Leg Long-range Terrain Scanner Guided Plasma Cannon Gauss Cannon Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved VTOL Module > --- UTILITY ---------- Advanced Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Salvage Targeting Computer Transmission Jammer Improved Light Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Gauss Rifle Gauss Cannon Katana > --- INVENTORY -------- Carbon-fiber Leg High-capacity Battery System Backup Module Advanced Beam Cannon Guided Plasma Cannon Gauss Cannon [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Wheel Compact Wheel Flight Unit Flight Unit Utility Improved Sensor Array Device Improved Sensor Array Processor Salvage Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Slots Evolved 9 | 1 2 . 2 . . . 3 . 1 . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 7 | . 2 . 1 . . . 3 . 1 . Weapon 2 | 1 . . 1 . . . . . . . Parts Attached 75 | 6 15 3 12 4 . . 9 4 8 14 Power 5 | 1 . . 2 . . . 1 1 . . Engine 3 | 1 . . 2 . . . . . . . Core 2 | . . . . . . . 1 1 . . Reactor . | . . . . . . . . . . . Propulsion 7 | 1 1 . . 2 . . . 2 . 1 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 6 | . 1 . . 2 . . . 2 . 1 Utility 19 | 2 3 . 3 . . . 4 . 3 4 Device 9 | 2 2 . 1 . . . 2 . . 2 Storage . | . . . . . . . . . . . Processor 3 | . 1 . 1 . . . . . 1 . Hackware 3 | . . . . . . . 2 . 1 . Protection 4 | . . . 1 . . . . . 1 2 Artifact . | . . . . . . . . . . . Weapon 44 | 2 11 3 7 2 . . 4 1 5 9 Energy Gun 2 | 1 1 . . . . . . . . . Energy Cannon 19 | . 5 2 4 . . . 3 . 1 4 Ballistic Gun 3 | 1 1 . . . . . . . 1 . Ballistic Cannon 3 | . . . . 1 . . . 1 . 1 Launcher 1 | . . . . . . . 1 . . . Special Weapon 5 | . 4 1 . . . . . . . . Impact Weapon 2 | . . . 2 . . . . . . . Slashing Weapon 9 | . . . 1 1 . . . . 3 4 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . 1 . . 1 Parts Lost 1 | . . . . . . . . . . 1 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 1 | . . . . . . . . . . 1 Weapon . | . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . 1 Average Slot Usage (%) 99 | . 98 100 100 100 100 100 100 100 100 100 Engine 6 | . 18 14 12 11 11 11 1 . . . Core 4 | . . . . . . . 8 8 7 7 Wheel 1 | . 9 . . . . . . . . . Flight 9 | . 8 14 12 11 11 11 9 8 7 7 Device 22 | . 21 28 25 22 22 22 19 25 23 23 Processor 15 | . 2 14 16 22 22 22 18 16 15 15 Hackware 7 | . . . . . . . 14 16 15 15 Protection 1 | . . . . . . . . . 7 7 Energy Cannon 16 | . 21 23 23 22 22 22 18 15 2 1 Ballistic Gun 1 | . 4 . . . . . . . 5 7 Ballistic Cannon 1 | . . . . 1 . . . . 7 6 Special Weapon 1 | . 9 4 . . . . . . . . Slashing Weapon 5 | . . . 3 9 11 11 9 8 5 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 27 | 8 12 13 20 22 19 19 25 25 27 27 Greatest Support 31 | 16 16 14 24 24 24 24 29 29 29 31 Greatest Overweight (x) 2 | 2 . . 1 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 6 | 1 2 2 5 5 5 5 5 5 5 6 Average Capacity 4 | . 1 2 4 5 5 5 5 5 5 5 Most Carried 6 | 1 2 2 5 5 5 5 5 5 5 6 Average Carried 4 | . 1 1 4 5 4 5 4 4 4 5 Final Capacity 6 | 1 2 2 5 5 5 5 5 5 5 6 Final Carried 5 | 1 2 2 5 5 5 5 5 5 5 5 Class Distribution -------------------- 41% | Scout 29% | Hacker-Ninja 17% | Hacker-Scout 11% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scout | -10/Mines Scout | -9/Materials Scout | -9/Mines Scout | -9/Exiles Scout | -8/Mines Hacker-Scout | -8/Materials Hacker-Ninja | -8/Garrison Hacker-Ninja | -8/Materials Hacker-Ninja | -8/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Matter Collected 1191 | 293 224 30 120 55 . . 80 50 162 177 Remotely . | . . . . . . . . . . . Salvage Created 3766 | 258 242 156 1167 93 . 167 347 459 275 602 Parts 225 | 18 15 10 71 12 . 7 15 21 14 42 Haulers Intercepted 11 | . 2 . 5 . . . 1 . 1 2 Recyclers Shooed 1 | 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Combat Hostiles Destroyed 70 | . 8 6 24 3 . . 3 10 3 13 Melee 1 | . . . 1 . . . . . . . Guns 4 | . 1 . . . . . . . 1 2 Cannons 65 | . 7 6 23 3 . . 3 10 2 11 Classes Destroyed 12 | 3 4 . 3 . . . 1 1 . . Worker 6 | 2 . . . 1 . 2 . . . 1 Tunneler 6 | 5 . . . 1 . . . . . . Hauler 11 | . 2 . 5 . . . 1 . 1 2 Recycler 4 | 1 . . . . . 2 . . . 1 Operator 10 | . 2 . 4 . . . 3 . . 1 Watcher 1 | . . . . . . . 1 . . . Swarmer 18 | . 3 . 5 3 . . . 4 . 3 Grunt 32 | . 5 6 12 . . . 1 3 . 5 Brawler 1 | . . . 1 . . . . . . . Duelist 1 | . . . 1 . . . . . . . Sentry 16 | . . . 5 . . . 2 2 3 4 Hunter 2 | . . . . . . . . 1 . 1 Best Kill Streak 12 | 6 3 4 5 3 . 2 3 3 1 12 Combat Bots Only 9 | . 3 4 5 3 . . 1 3 1 9 Max Kills in Single Turn 2 | 1 1 1 1 1 . 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Damage Taken 3103 | . 311 164 835 224 . 48 329 234 89 869 Core 2551 | . 252 131 683 195 . 41 287 179 73 710 Absorbed by Shields 147 | . . . . . . . . 62 . 85 Redirected to Core 1862 | . 183 108 531 97 . 23 158 179 58 525 Core Remaining (%) 97 | 100 . 100 . . . 93 . . . . Volleys Fired 276 | 11 54 21 93 3 . . 19 40 12 23 Largest 3 | 2 2 2 2 3 . . 1 1 3 3 Hottest 180 | 60 136 136 136 180 . . 120 120 144 144 Shots Fired 458 | 22 73 37 171 9 . . 19 39 22 66 Gun 67 | 22 13 . . . . . . . 10 22 Cannon 370 | . 44 32 171 9 . . 19 39 12 44 Launcher . | . . . . . . . . . . . Special 21 | . 16 5 . . . . . . . . Kinetic 84 | 11 8 . . 3 . . . . 17 45 Thermal 358 | . 60 37 171 6 . . 19 39 5 21 Explosive . | . . . . . . . . . . . Electromagnetic 16 | 11 5 . . . . . . . . . Robot Hit Streak 16 | 5 14 16 8 1 . . 6 4 7 15 Robot Miss Streak 8 | 2 4 1 8 1 . . 2 . 1 2 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 261 | 12 44 26 99 4 . 6 8 4 12 46 Core Hits 118 | 8 14 7 33 5 . 4 7 11 4 25 Critical Hits 16 | . . 1 8 1 . . 1 4 . 1 Critical Kills 9 | . . . 6 1 . . 1 1 . . Critical Parts Destroyed 7 | . . 1 2 . . . . 3 . 1 Melee Attacks 225 | . . . 57 13 . 26 69 7 24 29 Impact 20 | . . . 20 . . . . . . . Slashing 205 | . . . 37 13 . 26 69 7 24 29 Piercing . | . . . . . . . . . . . Sneak Attacks 18 | . . . 4 2 . 5 2 . 2 3 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8590 | 167 931 512 2135 267 . 551 883 1278 383 1483 Guns 718 | 167 87 . . . . . . . 109 355 Cannons 5711 | . 800 512 1598 84 . . 627 1278 85 727 Explosions 20 | . 20 . . . . . . . . . Melee 2117 | . . . 537 183 . 551 256 . 189 401 Ramming . | . . . . . . . . . . . Kinetic 1016 | 48 59 . . . . . . . 134 775 Thermal 5310 | . 844 512 1598 84 . . 627 1278 60 307 Explosive . | . . . . . . . . . . . Electromagnetic 147 | 119 28 . . . . . . . . . Impact 233 | . . . 233 . . . . . . . Slashing 1884 | . . . 304 183 . 551 256 . 189 401 Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . 1 1 1 1 1 1 1 1 Average Corruption 1 | . . . 1 1 1 1 1 1 1 1 Corruption Purged 1 | . . . . . . . . . . 1 Effects 25 | . . . 6 . . 3 1 7 3 5 Message Errors 7 | . . . 1 . . 1 . 2 1 2 Energy Discharges 6 | . . . 2 . . . 1 2 . 1 Data Loss (minor) 4 | . . . 1 . . . . 1 . 2 Targeting Errors 8 | . . . 2 . . 2 . 2 2 . Overload Shots . | . . . . . . . . . . . Overflow Damage 477 | . 2 16 111 . . 128 106 27 40 47 Projectiles 106 | . 2 16 12 . . . 20 27 . 29 Explosions . | . . . . . . . . . . . Melee 371 | . . . 99 . . 128 86 . 40 18 Knockbacks 5 | . . . 1 . . . . . . 4 Impact 1 | . . . 1 . . . . . . . Kinetic 4 | . . . . . . . . . . 4 Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 448 | . 448 258 390 270 . . 311 301 75 430 Average Temperature 103 | . 110 106 91 137 . . 90 92 33 177 Received Heat Transfer 603 | . 69 93 177 . . 27 18 45 36 138 Effects 7 | . 2 . 3 . . . . . . 2 Shutdowns 3 | . . . 1 . . . . . . 2 Energy Bleed 1 | . . . 1 . . . . . . . Interference 3 | . 2 . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 5 | . . . 5 . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 19 | . 3 5 4 . . . 5 2 . . Heat Transferred 10355 | . 1543 925 2886 148 . . 1397 2790 111 555 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Peak Influence 1031 | 40 278 200 1031 542 . 147 147 430 328 420 Average Influence 228 | 22 125 133 621 522 . 109 44 249 221 84 Maximum Alert Level 3 | . 1 1 3 2 . . . 2 1 2 Low Security (%) 63 | 100 86 64 13 . . 100 100 37 36 93 Level 1 16 | . 13 35 6 . . . . 49 63 5 Level 2 11 | . . . 40 100 . . . 12 . . Level 3 7 | . . . 39 . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 21 | . 1 . 9 . . 1 3 . 2 5 Investigation 4 | . . . 3 . . . 1 . . . Extermination . | . . . . . . . . . . . Reinforcement 15 | . 1 . 5 . . 1 1 . 2 5 Assault 1 | . . . 1 . . . . . . . Garrison 1 | . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . 1 Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Distress Signals 16 | . 1 . 5 . . . 3 . 2 5 Communications Jammed 39 | . . . . . . . . . 12 27 Distress Signals 39 | . . . . . . . . . 12 27 Times Spotted 182 | . 21 8 58 7 . 2 26 16 12 32 Peak Tracking Total 11 | . 4 4 9 3 . 2 7 4 7 11 Tactical Retreats 31 | . 2 2 6 1 . 1 8 3 5 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Traps Triggered 9 | . . . . . . . 1 5 1 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Machines Disabled 50 | . 6 5 18 4 . 8 . 2 2 5 Max in Single Turn 2 | . 1 1 1 1 . 1 . 1 2 1 Garrison Access 2 | . . . . . . . . . 1 1 Garrison Relay 1 | . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Machines Accessed 38 | . 7 . 8 . 1 . 10 . 6 6 Terminals 31 | . 7 . 7 . . . 7 . 5 5 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . Scanalyzers 2 | . . . 1 . . . 1 . . . Garrison Access 3 | . . . . . . . 1 . 1 1 Total Hacks 116 | . 26 . 20 . 1 . 32 . 17 20 Successful 73 | . 15 . 10 . 1 . 26 . 8 13 Failed 43 | . 11 . 10 . . . 6 . 9 7 Catastrophic 8 | . 1 . 3 . . . 3 . 1 . Database Lockouts . | . . . . . . . . . . . Manual 76 | . 17 . 14 . 1 . 16 . 11 17 Terminals 99 | . 26 . 18 . . . 20 . 16 19 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . Scanalyzers 11 | . . . 2 . . . 9 . . . Garrison Access 3 | . . . . . . . 1 . 1 1 Terminal Hacks 26 | . 7 . 3 . 1 . 8 . 3 4 Prototype ID Bank 3 | . . . 1 . . . 1 . . 1 Branch Access Points 4 | . 1 . 1 . . . 1 . 1 . Unreport Threat 8 | . 2 . . . . . 3 . 1 2 Dispatch Records 1 | . . . . . . . 1 . . . Hauler Manifests 3 | . 1 . . . . . . . 1 1 Registered Components 3 | . 1 . 1 . . . 1 . . . Registered Prototypes 2 | . 1 . . . . . 1 . . . Zone Layout 1 | . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . . Report Inventory 1 | . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . 1 . . . Scanalyzer 11 | . . . 2 . . . 9 . . . Insert Component 5 | . . . 1 . . . 4 . . . Analyze 6 | . . . 1 . . . 5 . . . Garrison Access Hacks 3 | . . . . . . . 1 . 1 1 Unlock Access 1 | . . . . . . . 1 . . . Seal Access 2 | . . . . . . . . . 1 1 Unauthorized Hacks 79 | . 18 . 16 . . . 14 . 11 20 Terminals 31 | . 8 . 5 . . . 6 . 4 8 Assimilate 4 | . 2 . . . . . . . . 2 Botnet 26 | . 6 . 5 . . . 6 . 4 5 Operators 1 | . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 3 | . 2 . . . . . 1 . . . Used 1 | . . . . . . . 1 . . . Hacking Detections 28 | . 6 . 6 . . . 9 . 5 2 Full Trace Events 5 | . . . 3 . . . 1 . 1 . Feedback Events 2 | . . . 1 . . . 1 . . . Corruption 2 | . . . 1 . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 5 | . . . 1 . . . 4 . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 2 | . . . . . . . 2 . . . Parts Scanalyzed 5 | . . . 1 . . . 4 . . . Part Schematics Acquired 5 | . . . 1 . . . 4 . . . Parts Damaged 1 | . . . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Used RIF Installer 1 | . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . 1 . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Total Allies 4 | . 1 2 . . . . . . . 1 Largest Group 2 | . 1 2 1 . . . . . . 1 Highest-Rated Group 45 | . 10 45 28 . . . . . . 10 Highest-Rated Ally 31 | . 10 31 28 . . . . . . 10 Total Orders 1 | . . 1 . . . . . . . . GOTO 1 | . . 1 . . . . . . . . Ally Attacks 16 | . . 7 9 . . . . . . . Total Damage 169 | . . 62 107 . . . . . . . Kills 3 | . . 1 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Turns Passed 5726 | 149 587 254 1046 162 131 408 1083 619 558 729 Spaces Moved 5915 | 97 578 307 1242 242 255 527 874 587 637 569 Core 39 | 39 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 253 | 58 195 . . . . . . . . . Hover . | . . . . . . . . . . . Flight 5623 | . 383 307 1242 242 255 527 874 587 637 569 Fastest Speed 35 | 50 40 40 40 40 40 40 40 40 40 35 Average Speed 42 | 110 60 40 40 40 40 40 40 40 40 37 Slowest Speed 150 | 150 100 40 120 40 40 40 40 40 40 40 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 39 | . 11 5 10 . . . 1 . 7 5 Cave-ins Triggered 3 | . . . 1 . . . 1 . . 1 Exploration Rate (%) 65 | 3 97 61 96 44 69 97 63 77 48 66 Regions Visited 10 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 8 | . 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched 2 | . . 1 . . . 1 . . . . Spaces Dug 161 | . 9 . 27 7 . 12 64 . 23 19 Terrain Destroyed 174 | . 11 . 27 8 . 12 64 . 27 25 Melee 150 | . . . 27 7 . 12 64 . 21 19 Projectile 22 | . 9 . . 1 . . . . 6 6 AOE 2 | . 2 . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Total 8238 | 115 697 386 1527 280 284 684 1484 921 875 985 Wait 1536 | . 37 48 79 17 2 132 493 195 199 334 Move 5830 | 96 557 296 1221 241 254 526 871 586 623 559 Hop 35 | . 9 5 9 . . . 1 . 6 5 Pick Up 25 | 1 2 2 9 . 3 . 5 1 1 1 Fast Attach 31 | 5 7 1 7 . . . 7 . 1 3 Attach 1 | . . . 1 . . . . . . . Detach 1 | . . . 1 . . . . . . . Swap 43 | 1 8 2 4 4 . . 2 4 7 11 Drop 50 | 1 7 3 14 2 3 . 9 4 2 5 Fire 276 | 11 54 21 93 3 . . 19 40 12 23 Melee 225 | . . . 57 13 . 26 69 7 24 29 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 82 | . . . 1 . . . 1 78 . 2 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 103 | . 16 8 31 . 22 . 7 6 . 13 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: [*Fac x2] / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage (discovered 1 exit: *Rec) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 20 | -11/Scrapyard | Upgraded with Weapon slot (x1) 28 | -11/Scrapyard | Discovered new exit (range 16) 150 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 14) 304 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 11) 573 | -10/Materials | Discovered new exit (range 8) 629 | -10/Materials | Reached level 2 629 | -10/Materials | Upgraded with Utility slot (x2) 639 | -10/Materials | Identified exit to Mines 703 | -10/Materials | Discovered new exit (range 13) 737 | -10/Materials | Entered Mines 737 | -10/Mines | Accompanied by 1 ally 806 | -10/Mines | Discovered new exit (range 15) 849 | -10/Mines | Excavation squad dispatched 849 | -10/Mines | A large section of the Mines collapsed 864 | -10/Mines | Reached level 3 901 | -10/Mines | Identified exit to Materials 916 | -10/Mines | Discovered exit to Materials (range 16) 933 | -10/Mines | Build established: Scout 991 | -10/Mines | Entered Materials 991 | -9/Materials | Accompanied by 1 ally 993 | -9/Materials | Reached level 4 996 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1191 | -9/Materials | Reached level 5 1276 | -9/Materials | Discovered new exit (range 3) 1354 | -9/Materials | Reached level 6 1481 | -9/Materials | Upgraded with Weapon slot (x1) 1500 | -9/Materials | Discovered new exit (range 10) 1627 | -9/Materials | Upgraded with Utility slot (x1) 1652 | -9/Materials | Discovered new exit (range 12) 1702 | -9/Materials | Reached level 7 1712 | -9/Materials | Discovered new exit (range 15) 1791 | -9/Materials | First assault squad dispatched 1819 | -9/Materials | Identified exit to Mines 2019 | -9/Materials | Crushed by falling debris 2037 | -9/Materials | Entered Mines 2039 | -9/Mines | Reached level 8 2050 | -9/Mines | Met a Derelict bent on vengeance 2078 | -9/Mines | Assembled infested the area 2091 | -9/Mines | Discovered new exit (range 10) 2111 | -9/Mines | Identified exit to Materials 2134 | -9/Mines | Core integrity fell below 50% 2198 | -9/Mines | Discovered new exit (range 5) 2199 | -9/Mines | Identified exit to Exiles 2199 | -9/Mines | Entered Exiles 2206 | -9/Exiles | Discovered new exit (range 16) 2210 | -9/Exiles | Met 8R-AWN 2216 | -9/Exiles | Met EX-HEX 2228 | -9/Exiles | Met EX-BIN 2232 | -9/Exiles | Aligned with FarCom system 2232 | -9/Exiles | Given EX-Vault access code 2242 | -9/Exiles | Opened EX-Vault 2270 | -9/Exiles | Found Gui. Plasma Cannon 2279 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2290 | -9/Exiles | Met EX-DEC 2326 | -9/Exiles | Discovered new exit (range 10) 2329 | -9/Exiles | Identified exit to Mines 2330 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 2330 | -9/Exiles | Entered Mines 2344 | -8/Mines | Reached level 9 2409 | -8/Mines | Discovered exit to Materials (range 7) 2417 | -8/Mines | Discovered exit to Materials (range 9) 2738 | -8/Mines | Entered Materials 2740 | -8/Materials | Reached level 10 2761 | -8/Materials | Identified exit to Storage 2921 | -8/Materials | Upgraded with Utility slot (x1) 2959 | -8/Materials | Discovered new exit (range 9) 3024 | -8/Materials | Upgraded with Utility slot (x1) 3041 | -8/Materials | Crushed by falling debris 3326 | -8/Materials | Build established: Hacker-Scout 3769 | -8/Materials | Discovered new exit (range 9) 3772 | -8/Materials | Garrison activated, responded to threat 3808 | -8/Materials | Upgraded with Utility slot (x1) 3821 | -8/Materials | Identified exit to Garrison 3821 | -8/Materials | Entered Garrison 3911 | -8/Garrison | Garrison Relay disabled 3911 | -8/Garrison | Reached level 11 4054 | -8/Garrison | Triggered checkpoint 4062 | -8/Garrison | Discovered new exit (range 20) 4110 | -8/Garrison | Build established: Hacker-Ninja 4128 | -8/Garrison | Triggered checkpoint 4143 | -8/Garrison | Triggered checkpoint 4219 | -8/Garrison | Discovered new exit (range 14) 4223 | -8/Garrison | Identified exit to Materials 4226 | -8/Garrison | Installed Relay Interface Framework 4302 | -8/Garrison | Discovered exit to Materials (range 22) 4440 | -8/Garrison | Entered Materials 4446 | -8/Materials | Upgraded with Utility slot (x1) 4606 | -8/Materials | Core integrity fell below 50% 4614 | -8/Materials | Discovered new exit (range 15) 4649 | -8/Materials | Reached level 12 4936 | -8/Materials | Discovered new exit (range 10) 4998 | -8/Materials | Entered Storage 5199 | -8/Storage | Discovered new exit (range 9) 5239 | -8/Storage | Used back door to open Recycling access 5240 | -8/Storage | Identified exit to Recycling 5716 | -8/Storage | Core integrity fell below 20% 5722 | -8/Storage | Reached level 13 5728 | -8/Storage | Crushed by falling debris 5728 | -8/Storage | Smashed by cave-in Last Messages --------------- 05716_ S-10 Pest destroyed. 05717_ K-01 Serf collects debris. 05719_ Acquired 18 matter. 05719_ Upgraded: Core Integrity (+100) 05719_ Slug penetrates Garrison Access. 05722_ Reached level 13. 05722_ S-10 Pest destroyed. 05723_ U-05 Engineer lays Concrete. 05724_ Dropped Hcp. Battery. 05725_ Extracted 150 energy. 05725_ Slug penetrates G-47 Trooper. 05725_ G-47 Trooper destroyed. 05725_ U-05 Engineer lays Concrete. 05726_ Extracted 12 energy. 05726_ U-05 Engineer builds a Door. 05727_ U-05 Engineer lays Concrete. 05728_ The unstable cave ceiling collapses. 05728_ Crushed by falling debris. 05728_ Hacking Suite destroyed. 05728_ System corrupted by crushing effect (+3). Map ----- +----------------------------------------------------+ | ?????????????#??#??????????"? "?#?##??##?######### | | ??????????????????##?????""""?Y?#?#???#??######### | | ??????????#???????????#???"?? "?####??#?#?######## | | ????????????#????#?????? ? ###?#???##?####### | | ?????????#?????##?#########+#####?#??##?########"" | | ?????????????????## #????#?#########"" | | ??????#??????#???## ########## """ / | | ??????????????????# #??####### "Y" ^ | | ????????????#?????# ####### #?##?##### | | ?????????#?#??# #?? ?##??## #?######## ^ ^ | | ???????#?#???#???## ? ??? ??# #?######## | | ????????#?????T # # ? # ####?##### | | ??????#?#???#?? ???? # ??? # ########## ^ ^ | | ?????????#?#??###?# ???" # ########## ^ """^ | | ???#????#?#?#?#???# ??""? # ########## """ | | ??????###??###??#?????#"""? # ##########^^ """ | | ??#?#???????? ? #? ?? ?# ########## ^ ^ | | ???#????##???" #? #""" # ########## ^ | | ??####?????"?" ?? #? #""" # ########## """ | | ???????### ??? + ?#"?" ?# #### """ | | ??#?#???#?? ? ? ? ? # #### """ | | ?????????#??"" ? ?#? #h #### | | ?#???#?#?# ""? # ##?####* #### | | #????#?##? ?"" #? #######Y% #### ### | | ??#????##? ? ? # ### ### T### ##### ##### | | ?????##?#???###? ??? ###@### #### #####+##### | | ??######??###?##### # =%=+ ####g # # | | ?????#?#?###### # ??# =# #### # # | | ?#??##???####?T ?+?? # %=#% #### # # | | ????#???######?"### # =!^ ^ # """ """ # | | #???##??#?###? ## # !h ^ + """ """ # | | ?????#??###?## ## # =[ ""^ %# """ """ # | | #??##?###?#### ## # """ !!u"G # # | | #??#??#?###### ?# # """%+%=["" # # | | #???############### # """!#u%=!= #### ###### | | #??#######??Y#?#?## # "" # %w= ########### | | ??#?#??## ? # # """ # *;###w ########### | | ??###?#?# ? """ # # + o #### ########### | | ??###???# """ # # ######/##### ########## | | ??##??### """ + ##"# # ########## | | #??##?#?? ? ? ?# ###" # ########### | | ?????#??#? ? # #### *!! # #######T### | | #?#??#### ? # #### !%! # # | | ???#??#?? ? # #### !!! # + | | ???#?##??###"?"#### #### # ]!! """ # | | ???##??##?##"R"#### #### # ]!! """ # | | ???????#####""??### #### # ]!! """ # | | ???#????#?#?####### ########/##### # | | ?????##########?### ##"T"### ##### # | | ??????####?######## # # ##### ##T##### + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 14 Energy Capacity 265 Matter Stores 350 Matter Capacity 350 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 8 Armor Coverage 225 Evasion (%) 63 Salvage Targeting 1 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Assault Cannon | -9/Materials | Scanalyzed Hcp. Battery | -8/Materials | Scanalyzed Adv. Beam Cannon | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Gauss Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Levels Raised 12 | . 1 1 4 1 . 1 1 1 1 1 XP Earned 21041 | 3000 1790 1525 6616 981 243 1100 2010 1807 466 1503 XP Spent 19340 | 870 3320 . 5600 . . . 5690 . 2300 1560 Upgrades 30 | 4 10 . 7 . . . 5 . 1 3 Utility Slot 7 | . 2 . 1 . . . 3 . 1 . Weapon Slot 2 | 1 . . 1 . . . . . . . Core Integrity 2 | . . . . . . . . . . 2 Heat Dissipation 3 | . 2 . . . . . 1 . . . Matter Storage 1 | . 1 . . . . . . . . . Mass Support 5 | . 2 . 2 . . . 1 . . . Inventory Capacity 6 | 1 1 . 3 . . . . . . 1 Terrain Scan Density 2 | 2 . . . . . . . . . . Ranged Accuracy 2 | . 2 . . . . . . . . . Protomatter Created 875 | . 150 122 341 . . . . 53 . 209 Integrity Restored 2061 | . 304 164 563 . 478 . 168 108 . 276 Core 1813 | . 252 131 479 . 399 . 168 108 . 276 Parts 248 | . 52 33 84 . 79 . . . . . Protomatter Decayed 183 | . 2 7 100 11 . . . 17 . 46 Game ------ Seed ArcResetCore Manual? 0 Play Time 01:54:40 Cumulative 157.2 hours Start 2019.12.25 @ 14:47:22 End 2019.12.25 @ 18:37:44 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 209 Rogue 198 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 48 Gallery% 59 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9bad251-1efc-4e0d-9ef4-a1dc9af37813