Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.25 @ 11:14:26 Player: MJWkr Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (12) 60 Value Destroyed (393) 393 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1553 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 273/300 Energy 100/100 System Corruption 2% Temperature Cool (6) Movement Core (150) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (8) ---- Light Treads High-capacity Storage Unit Medium Matter Pod (100) Small Laser Light Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Targeting Computer Tractor Beam > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads High-capacity Storage Unit Medium Matter Pod Small Laser Grenade Launcher Rocket Launcher Great Maul [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Processor Improved Targeting Computer Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Great Maul Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 25 | 7 . 6 12 Power 4 | 1 . 2 1 Engine 4 | 1 . 2 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 3 2 Treads 4 | 2 . 1 1 Leg 3 | . . 2 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 2 . 1 5 Device 2 | 1 . . 1 Storage 4 | 1 . 1 2 Processor 2 | . . . 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 . . 4 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 3 | 2 . . 1 Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . . 1 6 Power 3 | . . 1 2 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 1 | . . . 1 Highest Loss Streak 5 | . . 1 5 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 100 98 95 Engine 12 | . 14 13 10 Treads 17 | . 28 26 . Leg 7 | . . 1 20 Device 14 | . 14 14 15 Storage 12 | . 14 13 11 Processor 5 | . . . 15 Ballistic Gun 24 | . 28 28 18 Peak Build Rating 15 | 7 7 10 15 Average Rating 9 | 5 7 7 13 On Entrance 6 | . 7 7 10 Naked Turns . | . . . . Heaviest Build 17 | 12 12 14 17 Greatest Support 40 | 40 40 40 25 Greatest Overweight (x) 3 | . . 3 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 8 8 20 Average Capacity 7 | 7 8 7 8 Most Carried 8 | 5 7 8 8 Average Carried 7 | 1 5 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 5 7 8 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 733 | 278 . 222 233 Remotely 496 | 54 . 222 220 Salvage Created 481 | 73 . 163 245 Parts 25 | 4 . 5 16 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 10 | . . 3 7 Guns 5 | . . 3 2 AOE 5 | . . . 5 Classes Destroyed 5 | 1 . 2 2 Recycler 1 | 1 . . . Mechanic 1 | . . . 1 Swarmer 1 | . . . 1 Grunt 7 | . . 2 5 Sentry 2 | . . 1 1 Best Kill Streak 4 | 1 . 2 4 Combat Bots Only 3 | . . 2 3 Max Kills in Single Turn 2 | 1 . 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 97 | . . 24 73 Missed 29 | . . 7 22 Damage Taken 1120 | . . 287 833 Core 442 | . . 42 400 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 39 | . . . 39 Core Remaining (%) 91 | 100 . 83 . Volleys Fired 41 | 2 . 17 22 Largest 2 | 2 . 2 2 Hottest 53 | 40 . 40 53 Shots Fired 79 | 4 . 34 41 Gun 71 | 4 . 34 33 Cannon . | . . . . Launcher 8 | . . . 8 Special . | . . . . Kinetic 71 | 4 . 34 33 Thermal . | . . . . Explosive 8 | . . . 8 Electromagnetic . | . . . . Robot Hit Streak 5 | 1 . 5 5 Robot Miss Streak 3 | 1 . 3 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 49 | 2 . 21 26 Core Hits 26 | 2 . 8 16 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 2 | . . . 2 Impact 2 | . . . 2 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 831 | 17 . 222 592 Guns 463 | 17 . 222 224 Cannons . | . . . . Explosions 326 | . . . 326 Melee 36 | . . . 36 Ramming 6 | . . . 6 Kinetic 463 | 17 . 222 224 Thermal . | . . . . Explosive 326 | . . . 326 Electromagnetic . | . . . . Impact 36 | . . . 36 Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 1 | . . . 1 Projectiles . | . . . . Explosions 1 | . . . 1 Melee . | . . . . Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 91 | . . . 91 Shots 2 | . . . 2 Rammed 7 | . . . 7 Targets Rammed 7 | . . . 7 Kicked . | . . . . Crushed . | . . . . Highest Temperature 24 | . . 18 24 Average Temperature 8 | . . 9 8 Received Heat Transfer 390 | . . 120 270 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 273 | 5 3 50 273 Initial 15 | . 3 . 15 Average 30 | . 3 6 83 Maximum Alert Level 1 | . . . 1 Low Security (%) 96 | 100 100 100 88 Level 1 3 | . . . 11 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . . 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 20 | . . 3 17 Peak Tracking Total 11 | . . 2 11 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 3 | . . . 3 Reused 1 | . . . 1 Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . . 1 Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 4 | . 1 1 2 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 1 1 6 Successful 6 | . 1 1 4 Failed 2 | . . . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . 1 . 3 Fabricators . | . . . . Repair Stations 3 | . . . 3 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 1 1 2 Open Door 1 | . . 1 . Alert Level 1 | . 1 . . Locate Traps 1 | . . . 1 Reprogram Traps 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 3 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1203 | 98 79 636 390 Spaces Moved 642 | 55 47 360 180 Core 14 | 10 . 2 2 Treads 423 | 45 47 331 . Legs 205 | . . 27 178 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 120 120 Average Speed 145 | 140 160 157 120 Slowest Speed 200 | 160 160 200 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 5 10 78 25 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 69 | . . . 69 Melee . | . . . . Projectile . | . . . . AOE 69 | . . . 69 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 832 | 70 51 401 310 Wait 86 | . 3 2 81 Move 639 | 54 46 359 180 Hop . | . . . . Pick Up 18 | 7 2 8 1 Fast Attach 13 | 5 . 5 3 Attach 9 | 2 . 1 6 Detach 5 | . . 1 4 Swap 3 | . . . 3 Drop 9 | . . 8 1 Fire 41 | 2 . 17 22 Melee 2 | . . . 2 Ram 7 | . . . 7 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 99 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 16) 178 | -10/Materials | Entered Mines 236 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 255 | -10/Mines | Learned Materials machine intel 317 | -10/Mines | Build established: Mutant 410 | -10/Mines | Learned location of Zion (-6) 481 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 572 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 757 | -10/Mines | Discovered new exit (range 3) 771 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 814 | -10/Mines | Entered Materials 814 | -9/Materials | Evolved 2 slots: Utility x2 815 | -9/Materials | Loaded intel: 57 machine locations 924 | -9/Materials | Repaired Grenade Launcher 1109 | -9/Materials | Discovered new exit (range 13) 1190 | -9/Materials | Core integrity fell below 50% 1202 | -9/Materials | Core integrity fell below 20% 1204 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01185_ W-16 Scout sends out distress signal. 01187_ Slammed into L-31 Rogue. 01191_ Assault Rifle destroyed. 01191_ Slammed into L-31 Rogue. 01191_ Destabilizing: System interference. 01191_ Terrain Scan Processor temporarily disabled. 01191_ Imp. Targeting Computer temporarily disabled. 01192_ Terrain Scan Processor severed. 01192_ Slammed into L-31 Rogue. 01193_ Destabilizing: System corrupted (+2). 01194_ Slammed into L-31 Rogue. 01194_ Imp. Targeting Computer broken. 01194_ Destabilizing: Short circuit. 01196_ Acquired 4 matter. 01198_ G-34 Mercenary destroyed. 01200_ Acquired 6 matter. 01202_ Acquired 3 matter. 01203_ M-13 Machinist destroyed. 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