Cogmind - Beta 15 *** ADVENTURER MODE // 2025.07.23 @ 09:52:58 Player: LegoMDS Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (143) 715 Value Destroyed (5620) 5620 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (362) 362 TOTAL SCORE: 13597 Bonus ------- High Alert Combat Kills 84 Follower Combat Kills 142 Aligned with FarCom 300 Friendly Fire -164 Cogmind --------- Core Integrity 0/1300 Matter 20/300 Energy 0/100 System Corruption 4% Temperature Cool (0) Movement Flying (40) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Q-thruster > --- UTILITY (10) ----- Experimental Optical Array Core Analyzer Graphene Brace > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Q-thruster Q-thruster Kinecellerator AWS/Thermal Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink Medium Storage Unit Compact Battery Experimental Optical Array Core Analyzer Advanced Recoil Stabilizer Graphene Brace Hacking Suite Hacking Suite > --- WEAPON ----------- AWS/Thermal Enhanced Nova Cannon Heavy Gauss Cannon Power Sword > --- INVENTORY -------- Kinecellerator Advanced Thermal Shield Improved Recalibrator Scatter Rocket Array Tiamat Missile Launcher [Rating: 119] Favorites ----------- Power Mini Fusion Reactor Engine Cooled Deuterium Engine Power Core Light Nuclear Core Reactor Mini Fusion Reactor Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Q-thruster Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Flak Gun Energy Gun Improved Spread Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Scatter Rocket Array Slashing Weapon Power Sword Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Slots Evolved 14 | . . . . . 4 2 . . . 4 2 2 Power 1 | . . . . . . . . . . 1 . . Propulsion 2 | . . . . . 1 . . . . 1 . . Utility 8 | . . . . . 2 . . . . 2 2 2 Weapon 3 | . . . . . 1 2 . . . . . . Parts Attached 94 | 5 2 5 1 3 16 14 11 2 3 6 18 8 Power 12 | 1 . 1 . . 3 2 2 . . 1 2 . Engine 4 | 1 . . . . 1 1 1 . . . . . Core 5 | . . 1 . . 2 1 . . . 1 . . Reactor 3 | . . . . . . . 1 . . . 2 . Propulsion 22 | 1 1 4 . . 3 2 3 . 1 1 3 3 Treads . | . . . . . . . . . . . . . Leg 18 | 1 1 4 . . 2 2 3 . 1 1 3 . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 4 | . . . . . 1 . . . . . . 3 Utility 31 | 1 1 . 1 1 5 4 1 1 1 4 7 4 Device 15 | . . . . . 2 2 . . 1 2 6 2 Storage 3 | 1 . . 1 . . . . . . . 1 . Processor 5 | . 1 . . 1 1 . . . . . . 2 Hackware 3 | . . . . . . . . 1 . 2 . . Protection 5 | . . . . . 2 2 1 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 29 | 2 . . . 2 5 6 5 1 1 . 6 1 Energy Gun 5 | . . . . . 4 . 1 . . . . . Energy Cannon 2 | . . . . . . . . . . . 2 . Ballistic Gun 10 | 2 . . . 1 1 3 1 1 . . 1 . Ballistic Cannon 6 | . . . . 1 . 3 . . 1 . 1 . Launcher 4 | . . . . . . . 3 . . . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 4 1 5 . . . . . Corrupted Parts 1 | . . . . . . . . 1 . . . . System Corruption 2 | . . . . . . . . 2 . . . . Parts Lost 31 | . . . . . 1 . . . . 2 5 23 Power 3 | . . . . . . . . . . 1 . 2 Propulsion 9 | . . . . . 1 . . . . 1 1 6 Utility 13 | . . . . . . . . . . . 3 10 Weapon 6 | . . . . . . . . . . . 1 5 Highest Loss Streak 23 | . . . . . 1 . . . . 1 3 23 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 8 | 1 3 7 7 8 9 9 9 9 9 8 9 4 Power . | . 1 1 . . . 1 1 1 1 . . . Propulsion . | . 1 2 1 . . . . . . . 1 . Utility 5 | . . 3 4 6 5 5 6 7 7 6 6 3 Weapon 1 | . . 1 1 2 3 2 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 17 | 1 . 2 1 2 4 2 1 . 1 . 2 1 Power 3 | . . . 1 1 1 . . . . . . . Propulsion 2 | 1 . . . 1 . . . . . . . . Utility 10 | . . 1 . . 3 1 1 . 1 . 2 1 Weapon 2 | . . 1 . . . 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 86 100 100 100 86 98 100 99 99 91 91 72 Engine 2 | . 14 7 . . 1 4 5 . . 5 1 . Core 4 | . . 7 14 14 7 2 . . . . 1 . Reactor 2 | . . . . . . . 1 7 7 3 6 4 Leg 23 | . 16 28 28 28 25 23 23 22 23 17 19 13 Device 6 | . . . . . 9 7 7 6 7 7 16 16 Storage 9 | . 14 14 14 14 9 7 7 7 7 5 9 6 Processor 8 | . 12 14 14 14 9 7 7 7 7 5 2 8 Hackware 1 | . . . . . . . . . . 10 10 7 Protection 3 | . . . . . 7 7 7 7 7 3 . . Energy Gun 5 | . . . . . 16 8 7 7 7 5 5 2 Ballistic Gun 14 | . 28 28 28 17 . 13 15 15 15 11 4 . Ballistic Cannon 5 | . . . . 10 . 13 10 6 6 5 1 3 Launcher 2 | . . . . . . . 3 6 7 5 . 1 Peak Build Rating 119 | 5 7 10 11 15 41 48 57 57 57 69 114 119 Average Rating 44 | 3 6 8 10 14 37 44 53 56 56 64 100 87 On Entrance 36 | . 5 7 10 11 15 39 48 57 57 55 64 100 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 85 | 12 12 12 17 22 31 52 55 53 53 63 85 75 Greatest Support 95 | 10 20 20 20 20 30 34 60 60 60 78 95 90 Greatest Overweight (x) 4 | 1 1 . . 2 1 1 1 1 . 1 1 4 Average Overweight (x) . | . . . . . . 1 . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 8 8 8 10 10 10 10 10 10 10 10 9 Most Carried 10 | 4 6 8 8 10 10 10 10 10 10 10 10 8 Average Carried 9 | 1 3 7 7 9 9 9 9 10 10 8 9 5 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 2 6 8 8 10 10 10 10 10 10 9 9 5 Class Distribution -------------------- 21% | Skirmisher 20% | Mutant 16% | Scavenger-Skirmisher 12% | Commander-Gunner 9% | Scavenger-Mutant 6% | Commander-Skirmisher 5% | Hacker-Tank 4% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Storage Skirmisher | -7/Recycling Commander-Gunner | -7/Scraptown Commander-Skirmisher | -5/Factory Hacker-Tank | -4/Factory Hacker-Skirmisher | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Matter Collected 3133 | 247 59 86 . 175 188 266 1011 253 85 93 619 51 Remotely . | . . . . . . . . . . . . . Salvage Created 5340 | . 172 138 . 187 1675 468 866 123 . 361 1075 275 Parts 262 | . 12 15 . 14 73 31 38 9 . 9 38 23 Haulers Intercepted 8 | . . . . . 5 1 2 . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Combat Hostiles Destroyed 118 | . 5 5 . 12 25 11 17 3 . 10 23 7 Guns 78 | . 5 5 . 3 24 7 12 3 . 3 16 . Cannons 23 | . . . . 9 . 4 5 . . . 5 . AOE 14 | . . . . . . . . . . 7 1 6 Classes Destroyed 15 | . 3 . . 1 4 1 3 . . 1 1 1 Worker 1 | . . . . . 1 . . . . . . . Builder 3 | . . . . . . . 1 . . . . 2 Hauler 8 | . . . . . 5 1 2 . . . . . Recycler 1 | . . . . . . . . . . . . 1 Operator 2 | . . . . . . . 1 . . . . 1 Watcher 11 | . 2 . . . 4 4 1 . . . . . Swarmer 31 | . 3 3 . 7 . 4 . 1 . . 9 4 Grunt 49 | . 2 2 . 3 19 1 8 . . 9 5 . Brawler 3 | . . . . . 2 . 1 . . . . . Duelist 1 | . . . . . . . . . . . 1 . Sentry 15 | . . . . . 4 2 5 2 . . 2 . Demolisher 1 | . . . . . . . . . . 1 . . Hunter 5 | . . . . . . . 1 . . . 2 2 Programmer 11 | . . . . . . 4 2 . . . 4 1 Assembled 2 | . . . . 2 . . . . . . . . Best Kill Streak 12 | . 4 3 . 4 12 4 5 3 . 9 4 11 Combat Bots Only 9 | . 3 3 . 4 4 4 5 3 . 9 4 7 Max Kills in Single Turn 6 | . 1 1 . 2 1 1 2 1 . 3 1 6 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . 3 1 4 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . 1 . . . . . 01-MTF (-7/Storage) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Hostile Shots Fired 749 | . 30 17 . 43 59 46 129 54 . 25 124 222 Missed 248 | . 10 5 . 7 26 14 48 12 . 3 46 77 Hits 501 | . 20 12 . 36 33 32 81 42 . 22 78 145 Melee 16 | . . . . 2 . . 5 . . . 9 . Projectile 485 | . 20 12 . 34 33 32 76 42 . 22 69 145 AOE 14 | . . . . . . . . . . 13 . 1 Critical Strikes 16 | . 1 . . . 1 2 1 1 . 1 4 5 Actively Blocked 7 | . . . . . . . . . . . 2 5 Part Disruptions 9 | . . . . 1 . . 6 . . . 2 . Damage Taken 7296 | . 158 94 . 261 389 374 946 272 . 606 1255 2941 Core 1736 | . 80 18 . 31 63 33 20 63 . 15 98 1315 Absorbed by Shields 573 | . . . . . . . . . . 238 335 . Ignored by Resistances 2278 | . 50 31 . 86 110 105 279 94 . 225 480 818 Regen/Repaired (Parts) 17 | . . . . . . . . . . . 17 . Core Remaining (%) 84 | 100 . . . 48 88 . . . 83 98 91 . Volleys Fired 201 | . 25 11 . 20 36 20 44 5 . 10 22 8 Largest 5 | . 2 2 . 2 1 5 5 4 . 5 4 4 Hottest 268 | . 40 40 . 56 61 194 194 168 . 215 268 267 Shots Fired 693 | . 50 22 . 40 117 99 164 21 . 32 126 22 Gun 511 | . 50 22 . 21 117 66 100 16 . 21 94 4 Cannon 172 | . . . . 19 . 33 64 5 . 8 32 11 Launcher 10 | . . . . . . . . . . 3 . 7 Special . | . . . . . . . . . . . . . Kinetic 393 | . 50 22 . 40 2 66 145 16 . 21 25 6 Thermal 290 | . . . . . 115 33 19 5 . 8 101 9 Explosive 10 | . . . . . . . . . . 3 . 7 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 50 | . 12 12 . 14 50 15 18 11 . 8 22 26 Robot Miss Streak 6 | . 3 4 . 2 1 6 4 2 . 6 6 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . Autonomous 171 | . . . . . 81 14 . . . . 71 5 Shots Hit Robots 527 | . 37 15 . 32 110 68 103 12 . 27 110 13 Core Hits 364 | . 16 9 . 12 41 33 96 10 . 57 58 32 Critical Kills 3 | . . 1 . . . . . . . . 1 1 Critical Parts Destroyed 2 | . . . . . . 1 1 . . . . . Critical Strikes 14 | . . 1 . . 3 5 3 . . . 1 1 Burn 7 | . . . . . 3 3 1 . . . . . Meltdown 2 | . . . . . . . . . . . 1 1 Destroy 3 | . . 1 . . . 1 1 . . . . . Blast 2 | . . . . . . 1 1 . . . . . Melee Attacks 5 | . . . . . . . . . . . 5 . Impact . | . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . . 2 . Piercing 3 | . . . . . . . . . . . 3 . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 15013 | . 303 131 . 611 2726 1505 2655 299 . 1557 3373 1853 Guns 9068 | . 303 131 . 251 2726 997 1770 239 . 402 2222 27 Cannons 3162 | . . . . 360 . 508 885 60 . 143 966 240 Explosions 2698 | . . . . . . . . . . 1012 100 1586 Melee 85 | . . . . . . . . . . . 85 . Ramming . | . . . . . . . . . . . . . Kinetic 5526 | . 303 131 . 611 20 998 2362 186 . 392 392 131 Thermal 6704 | . . . . . 2706 507 293 113 . 153 2796 136 Explosive 2698 | . . . . . . . . . . 1012 100 1586 Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 85 | . . . . . . . . . . . 85 . Highest Corruption 9 | . . . . . 1 3 7 9 . . . 4 Average Corruption 4 | . . . . . 1 2 4 7 . . . 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 59 | . . . . . . 13 20 22 . . . 4 Message Errors 13 | . . . . . . 3 4 4 . . . 2 Matter Fused 13 | . . . . . . 2 4 6 . . . 1 Heat Flow Errors 7 | . . . . . . 1 4 2 . . . . Energy Discharges 8 | . . . . . . 3 2 2 . . . 1 Parts Rejected 1 | . . . . . . . 1 . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . Data Loss (minor) 11 | . . . . . . 3 3 5 . . . . Data Loss (major) 1 | . . . . . . . . 1 . . . . Misfires 2 | . . . . . . . 1 1 . . . . Alerts 1 | . . . . . . . . 1 . . . . Weapon Failures 1 | . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 249 | . . . . 35 . 44 3 29 . . 99 39 Projectiles 210 | . . . . 35 . 44 3 29 . . 99 . Explosions 39 | . . . . . . . . . . . . 39 Melee . | . . . . . . . . . . . . . Knockbacks 25 | . . . . 6 . 5 5 1 . . 6 2 Impact . | . . . . . . . . . . . . . Kinetic 24 | . . . . 5 . 5 5 1 . . 6 2 Secondary 1 | . . . . 1 . . . . . . . . Self-Inflicted Damage 190 | . . . . . . . . . . . 131 59 Shots 5 | . . . . . . . . . . . 2 3 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 415 | . 36 19 . 22 10 147 211 157 . 20 415 87 Average Temperature 65 | . 11 14 . 13 3 35 43 69 . 10 127 33 Received Heat Transfer 1080 | . 84 39 . 64 270 36 174 78 . 80 84 171 Effects 2 | . . . . . . . . . . . 2 . Damage (minor) 2 | . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 4 | . . . . . 2 . . . . . 1 1 Combat Hostiles 3 | . . . . . 1 . . . . . 1 1 Parts Melted 20 | . . . . . 6 3 . . . . 5 6 Heat Transferred 9054 | . . . . . 4107 1073 527 90 . 125 3021 111 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Maximum Alert Level 2 | . . . . . 1 . 1 . . 2 2 1 Low Security (%) 72 | 100 100 100 . 100 27 100 50 100 . 66 22 64 Level 1 24 | . . . . . 72 . 49 . . 33 56 35 Level 2 2 | . . . . . . . . . . . 20 . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 456 | . 77 70 . 80 376 167 305 72 . 401 456 330 Initial 179 | . . 17 . . . 103 3 72 . . 115 179 Average 113 | . 34 9 . 13 232 77 169 17 . 110 274 194 Influence Increases 3782 | . 152 120 . 220 695 345 561 103 . 514 801 271 Destroy 0b10 Robot/C 2360 | . 100 100 . 200 500 220 320 80 . 240 460 140 Destroy 0b10 Robot/NC 140 | . 10 . . . 50 25 25 . . 10 . 20 Destroy Leader 498 | . 24 20 . 20 108 80 116 . . 40 70 20 Allied During Kill 58 | . . . . . . . . 1 . 57 . . Successful Hack 152 | . 18 . . . 22 12 30 12 . 21 37 . Disable Machine 144 | . . . . . 9 . 18 9 . 36 63 9 Destroy Structure 355 | . . . . . 6 8 22 1 . 110 126 82 Lose Combat Pursuer 75 | . . . . . . . 30 . . . 45 . Influence Decreases 3632 | . 100 172 . 220 430 600 350 324 . 241 678 517 Entered New Map 728 | . . 35 . . . 162 7 149 . . 158 217 Time Decay 2454 | . 100 137 . 220 420 438 343 175 . 81 470 70 Lost Part 300 | . . . . . 10 . . . . 10 50 230 Lost Ally 150 | . . . . . . . . . . 150 . . Squads Dispatched 30 | . 1 . . . 3 5 10 . . 3 6 2 Investigation 11 | . 1 . . . 3 1 2 . . 2 2 . Extermination 6 | . . . . . . 3 2 . . . 1 . Reinforcement 8 | . . . . . . . 3 . . 1 3 1 Assault . | . . . . . . . . . . . . . Garrison 5 | . . . . . . 1 3 . . . . 1 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 2 . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Distress Signals 10 | . 1 . . . 2 . 4 . . . 1 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 187 | . 11 5 . 14 29 15 35 4 . 22 30 22 Peak Tracking Total 12 | . 4 3 . 4 4 4 6 4 . 6 8 12 Tactical Retreats 2 | . . . . . . . 1 . . . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Traps Triggered 6 | . . . . . 2 . 1 . . . 3 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Machines Disabled 16 | . . . . . 1 . 2 1 . 4 7 1 Max in Single Turn 4 | . . . . . 1 . 1 1 . 4 2 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Machines Accessed 32 | . 3 1 2 1 6 2 4 2 . 3 8 . Terminals 23 | . 3 1 . . 5 2 4 2 . 2 4 . Fabricators 2 | . . . . . . . . . . . 2 . Repair Stations 1 | . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . . . . 1 1 . Garrison Access . | . . . . . . . . . . . . . Total Hacks 89 | . 11 2 5 1 15 5 10 3 . 18 19 . Successful 56 | . 6 1 5 1 7 1 4 2 . 15 14 . Failed 33 | . 5 1 . . 8 4 6 1 . 3 5 . Catastrophic 3 | . . . . . . 1 1 . . 1 . . Database Lockouts . | . . . . . . . . . . . . . Manual 3 | . . . 1 . . 1 1 . . . . . Terminals 59 | . 11 2 . . 13 5 10 3 . 5 10 . Fabricators 5 | . . . . . . . . . . . 5 . Repair Stations 2 | . . . . . . . . . . . 2 . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 17 | . . . . . 2 . . . . 13 2 . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 34 | . 6 1 5 1 5 1 4 2 . 2 7 . Record 5 | . . . 4 . . . . . . . 1 . Part Schematic 4 | . . . . . . . . . . 2 2 . Prototype ID Bank 8 | . 3 . . . 2 . 1 2 . . . . Open Door 3 | . . . . 1 . . 2 . . . . . Branch Access Points 2 | . 1 . . . . . . . . . 1 . Hauler Manifests 2 | . . . . . 1 1 . . . . . . Registered Components 2 | . . . . . 1 . . . . . 1 . Zone Layout 7 | . 2 1 . . 1 . 1 . . . 2 . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . 4 . Load Schematic 2 | . . . . . . . . . . . 2 . Build 2 | . . . . . . . . . . . 2 . Repair Station Hacks 2 | . . . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 16 | . . . . . 2 . . . . 13 1 . Insert Component 8 | . . . . . 1 . . . . 6 1 . Analyze 8 | . . . . . 1 . . . . 7 . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 22 | . 2 . . . 5 2 3 1 . 2 7 . Full Trace Events 11 | . 1 . . . 3 1 2 . . 2 2 . Feedback Events 1 | . . . . . . 1 . . . . . . Corruption 1 | . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . 1 . . . . 8 2 . Parts Built 3 | . . . . . . . . . . . 3 . Authchips . | . . . . . . . . . . . . . Time 153 | . . . . . . . . . . . 153 . Total Part Build Rating 24 | . . . . . . . . . . . 24 . Parts Repaired 1 | . . . . . . . . . . . 1 . Time 19 | . . . . . . . . . . . 19 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . 1 . . . . 6 . . Part Schematics Acquired 7 | . . . . . 1 . . . . 6 . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . 9 . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Total Allies 9 | . . . . . . . . 9 . . . . Largest Group 9 | . . . . . . . . 9 9 9 . . Highest-Rated Group 280 | . . . . . . . . 280 280 280 . . Highest-Rated Ally 40 | . . . . . . . . 40 40 40 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 36 | . . . . . . . . 1 . 35 . . Total Damage 999 | . . . . . . . . 20 . 979 . . Kills 10 | . . . . . . . . 1 . 9 . . Allies Corrupted 1 | . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Active Infowar (turns) 146 | . . . . . . . . . . . . 146 Optics 146 | . . . . . . . . . . . . 146 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 3 . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Turns Passed 8368 | 65 288 828 347 975 917 1061 786 664 1027 317 945 148 Spaces Moved 5092 | 45 124 636 280 490 505 519 456 390 788 183 604 72 Core 17 | 8 . . . . . . . . . . . 9 Treads . | . . . . . . . . . . . . . Legs 5073 | 37 124 636 280 490 505 519 456 390 788 183 604 61 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . 2 Fastest Speed 37 | 50 120 120 120 120 120 183 116 130 126 126 122 37 Average Speed 141 | 118 173 120 120 171 159 185 133 130 126 146 123 135 Slowest Speed 260 | 190 190 120 120 260 190 190 186 200 130 196 193 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 24 100 60 80 48 19 73 69 57 7 16 6 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 2 | . . . 1 . . . 1 . . . . . Known Exits Taken 3 | . 1 . . . 1 1 . . . . . . Unknown Exits Taken 9 | 1 . 1 1 1 . . 1 1 1 1 1 . Scrap Searched 13 | . . 3 . 2 . . . . 8 . . . Spaces Dug 2 | . . . . . . . . . . . 2 . Terrain Destroyed 224 | . . . . . 6 6 19 3 . 66 66 58 Melee 2 | . . . . . . . . . . . 2 . Projectile 48 | . . . . . 6 6 19 3 . . 11 3 AOE 174 | . . . . . . . . . . 66 53 55 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Total 5886 | 58 156 686 292 588 587 576 539 531 821 205 745 102 Wait 223 | . . 24 8 65 . 6 9 26 24 . 59 2 Move 5080 | 44 123 635 279 489 504 518 455 389 787 182 603 72 Hop . | . . . . . . . . . . . . . Pick Up 70 | 8 6 5 1 7 11 5 3 . 2 4 12 6 Fast Attach 36 | . . . . . 6 1 10 5 2 . 11 1 Attach 40 | 5 2 . . . 4 4 1 . . 6 7 11 Detach 6 | . . . . . 2 . . . . 1 2 1 Swap 44 | . . 5 1 3 8 9 3 1 1 2 10 1 Drop 78 | 1 . 6 3 4 16 13 14 2 5 . 14 . Fire 201 | . 25 11 . 20 36 20 44 5 . 10 22 8 Melee 5 | . . . . . . . . . . . 5 . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 103 | . . . . . . . . 103 . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Sto x2) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling -7/Scraptown -5/Factory -4/Factory (discovered 4 exits: [*Res] / Upp x2 / Arm) -3/Research History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Discovered new exit (range 18) 292 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 354 | -10/Materials | Entered Mines 403 | -10/Mines | Identified exit to Materials 499 | -10/Mines | Discovered new exit (range 3) 694 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 884 | -10/Mines | Discovered exit to Materials (range 13) 1004 | -10/Mines | Learned Materials terminal intel 1177 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1177 | -10/Mines | Discovered new exit (range 5) 1182 | -10/Mines | Entered Exiles 1215 | -10/Exiles | Met 8R-AWN 1232 | -10/Exiles | Met EX-HEX 1265 | -10/Exiles | Met EX-BIN 1281 | -10/Exiles | Aligned with FarCom system 1282 | -10/Exiles | Given EX-Vault access code 1310 | -10/Exiles | Opened EX-Vault 1341 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1359 | -10/Exiles | Exiles lab attacked by MAIN.C 1367 | -10/Exiles | Found AWS/Thermal 1435 | -10/Exiles | Learned location of Zion (-6) 1505 | -10/Exiles | Discovered new exit (range 14) 1529 | -10/Exiles | Left Exiles lab with AWS/Thermal 1529 | -10/Exiles | Entered Mines 1559 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1628 | -9/Mines | Found the Drone Emporium 1632 | -9/Mines | Found Prototype Device 1741 | -9/Mines | Discovered new exit (range 5) 1800 | -9/Mines | Learned location of 2 exits from Materials 2061 | -9/Mines | Build established: Scavenger-Mutant 2088 | -9/Mines | Learned 4 Materials zone layouts 2328 | -9/Mines | Excavation squad dispatched 2328 | -9/Mines | A large section of the Mines collapsed 2406 | -9/Mines | Core integrity fell below 50% 2504 | -9/Mines | Entered Materials 2504 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2504 | -8/Materials | Identified Splice Drone Bay 2505 | -8/Materials | Identified exit to Factory 2507 | -8/Materials | Loaded intel: 12 terminal locations 2823 | -8/Materials | Build established: Scavenger-Skirmisher 3421 | -8/Materials | Entered Factory 3421 | -7/Factory | Evolved 2 slots: Weapon x2 3422 | -7/Factory | Identified exit to Storage 3632 | -7/Factory | AWS/Thermal suddenly broke down 4020 | -7/Factory | Garrison activated, responded to threat 4164 | -7/Factory | Build established: Skirmisher 4450 | -7/Factory | Discovered exit to Storage (range 16) 4482 | -7/Factory | Entered Storage 4528 | -7/Storage | Met 01-MTF 4767 | -7/Storage | Learned location of Armory (-4) 4827 | -7/Storage | Discovered new exit (range 15) 5005 | -7/Storage | Found Prototype Launcher 5005 | -7/Storage | Identified Rocket Array 5025 | -7/Storage | Garrison activated, responded to threat 5073 | -7/Storage | Destroyed 01-MTF 5188 | -7/Storage | Found Prototype Launcher 5188 | -7/Storage | Identified Scatter Rocket Array 5263 | -7/Storage | Used back door to open Recycling access 5263 | -7/Storage | Discovered new exit (range 5) 5268 | -7/Storage | Entered Recycling 5879 | -7/Recycling | Scanned before Scraplab entrance 5899 | -7/Recycling | Entered Scraplab 5910 | -7/Recycling | Discovered new exit (range 2) 5919 | -7/Recycling | Build established: Commander-Skirmisher 5932 | -7/Recycling | Entered Scraptown 5932 | -7/Scraptown | Accompanied by 9 allies 5932 | -7/Scraptown | System corruption cleaned by C-Scrubber 6230 | -7/Scraptown | Build established: Commander-Gunner 6307 | -7/Scraptown | Visited Bundlers 6393 | -7/Scraptown | Visited Comm Corps 6470 | -7/Scraptown | Visited TADAMA 6520 | -7/Scraptown | Turned away by UFD registrar 6533 | -7/Scraptown | Visited CPS Storage 6561 | -7/Scraptown | Visited SPCMW 6596 | -7/Scraptown | Visited Awakened 6624 | -7/Scraptown | Visited Shadow of the Wyrm 6922 | -7/Scraptown | Discovered new exit (range 9) 6959 | -7/Scraptown | Entered Factory 6959 | -5/Factory | Accompanied by 9 allies 6959 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 7183 | -5/Factory | Assembled infested ambush trap array 7208 | -5/Factory | Destroyed 9 combat bots 7222 | -5/Factory | Discovered new exit (range 11) 7243 | -5/Factory | Lost 9 allies 7276 | -5/Factory | Entered another Factory area 7276 | -4/Factory | Evolved 2 slots: Utility x2 7475 | -4/Factory | Fabricated Enh. Nova Cannon? 7689 | -4/Factory | Repaired Recoil Stabilizer 7743 | -4/Factory | Fabricated Tiamat Missile Launcher (x1) 7804 | -4/Factory | Identified exit to Upper Caves 7804 | -4/Factory | Identified exit to Armory 7883 | -4/Factory | AWS/Thermal suddenly broke down 8065 | -4/Factory | AWS/Thermal suddenly broke down 8120 | -4/Factory | Spotted B-86 Titan 8209 | -4/Factory | Discovered new exit (range 5) 8221 | -4/Factory | Entered Research 8221 | -3/Research | Evolved 2 slots: Utility x2 8247 | -3/Research | Lost 3 parts (1n2u) 8285 | -3/Research | AWS/Thermal suddenly broke down 8293 | -3/Research | Spotted B-86 Titan 8313 | -3/Research | Garrison activated, responded to threat 8334 | -3/Research | Destroyed 7 combat bots 8348 | -3/Research | Core integrity fell below 50% 8349 | -3/Research | Spotted B-86 Titan 8361 | -3/Research | Core integrity fell below 20% 8369 | -3/Research | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- K-01 Serf collects debris. U-05 Engineer lays Concrete. B-86 Titan exits siege mode. U-05 Engineer lays Concrete. Penetrated by Slug. Q-thruster destroyed. Acquired Q-thruster. U-05 Engineer lays Concrete. U-05 Engineer knocked back. Q-thruster destroyed. Knocked back. K-01 Serf collects debris. U-05 Engineer lays Concrete. Acquired Q-thruster. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Adv. Thermal Shield destroyed. U-05 Engineer lays Concrete. Acquired Q-thruster. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ???????????????????????? | | ??????????????????? ???????????????????????? | | ????????????????? ???????????????????????? | | ??????????????? ???????????????????????? | | ??????????????? ???????????????????????? | | ???????????????? ???????????????????????? | | ???????????????? w ???????????????????????? | | ????????????????? ]] g?g?????????????????????? | | ????????????????? ]] g???????????????????????? | | ?????????????????? ???????????????????????? | | ??????????????????? #??????????????????????? | | ??????????????????? #??????????????????????? | | ???????????????????? BBhh #??????????????????????? | | ?????????????????????BB #??????????????????????? | | ?????????????????????# #?????????l????????????? | | ?????????????????????# #??????????????????????? | | ???????????########??# % ###################+#??? | | ???????????# ?# A #?? | | ???????????# # ! ?? | | ???????????# # % ?? | | ???????????? " " + R ????? | | ?????????????????????# !s % """ """ ?""?? | | ?????????????????????#A @ s% """ """ """? | | ???????????# # """ """ """ | | ???????????#! ; R % w | | ???????????########### % R | | ?????????????????????#k uu | | ?????????????????????# % ################+ | | ?????????????????????# # """"" # | | ?????????????????????# u %k """F"" " | | ???????????######+####w "" u """ "" # | | ???????????"" k """ # % # | | ???????????"" R # # | | ???????? w u %BB % # | | ???????? BB # | | ??????????? ######### # | | ???????????? ????????# | | ???????????? ?????????# # | | ??????????????????# R # % % | | ??????????????????# # # # | | ??????????????????# # ## | | ??????????????????# + # | | ??????????????????# # # | | ??????????????????+ # # """ """ # | | ??????????????????# # # """ """ | | ??????????????????# ?# # """ """ # | | ??????????????????########??# # """ """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 37 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Resistance: KI 20 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Point Defense Rating 240 Evasion (%) 67 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 30 Authchip Count 1 Item Schematics ----------------- Hpw. Shotgun | -8/Materials | Scanalyzed Tiamat Missile Launcher | -5/Factory | Hacked Adv. Cooling System | -5/Factory | Hacked Mic. Fission Core | -5/Factory | Scanalyzed Imp. Reaction Control System | -5/Factory | Scanalyzed Recoil Stabilizer | -5/Factory | Scanalyzed Adv. Shield Generator | -5/Factory | Scanalyzed Kinecellerator | -5/Factory | Scanalyzed System Shield | -5/Factory | Scanalyzed Lgt. Particle Reactor | -4/Factory | Hacked Imp. Thunder Leg | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Enh. Nova Cannon | x2 | -4/Factory | Preloaded Tiamat Missile Launcher | x1 | -4/Factory Repaired ---------- Recoil Stabilizer | 32% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SapperMagneticShovel Manual? 0 Play Time 01:07:36 Cumulative 80.7 hours Start 2025.07.23 @ 08:45:14 End 2025.07.23 @ 09:52:58 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 103 Rogue 13 Adventurer 90 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 57 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c763591a-16fe-4665-b885-1634f3ea360f