Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.06 @ 22:16:19 Player: DGSTER Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (28) 140 Value Destroyed (845) 845 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (744) 744 TOTAL SCORE: 3229 Bonus ------- Follower Combat Kills 161 Met Imprinter 300 Was Imprinted 300 Friendly Fire -17 Cogmind --------- Core Integrity 170/400 Matter 261/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Improved Heat Sink Medium Storage Unit Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON (2) ------- Medium Laser Gauss Rifle > --- INVENTORY (10) --- Light Antimatter Reactor Carbon-fiber Leg Improved Cooling System Hardened Light Armor Plating Layered Light Armor Plating Heavy Assault Rifle CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Medium Laser Gauss Rifle > --- INVENTORY -------- Light Antimatter Reactor Carbon-fiber Leg Carbon-fiber Leg Improved Cooling System Hardened Light Armor Plating Layered Light Armor Plating Heavy Assault Rifle CR-A16's Pointy Stick [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Heat Sink Device Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Gauss Rifle Impact Weapon Maul Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 44 | 6 5 18 5 1 9 Power 6 | 1 1 2 1 . 1 Engine 5 | 1 1 2 1 . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 12 | 2 . 5 2 . 3 Treads . | . . . . . . Leg 12 | 2 . 5 2 . 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 1 6 . 1 4 Device 5 | . 1 3 . . 1 Storage 2 | 1 . 1 . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 5 | . . 2 . 1 2 Artifact . | . . . . . . Weapon 13 | 2 3 5 2 . 1 Energy Gun 9 | 2 1 5 1 . . Energy Cannon . | . . . . . . Ballistic Gun 2 | . . . 1 . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . 1 . . . . Slashing Weapon 1 | . 1 . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 10 | . 1 4 2 . 3 Power 3 | . 1 1 1 . . Propulsion 5 | . . 2 1 . 2 Utility . | . . . . . . Weapon 2 | . . 1 . . 1 Highest Loss Streak 2 | . 1 2 2 . 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 87 91 85 88 91 Engine 10 | . 14 10 10 11 7 Leg 22 | . 28 21 21 22 21 Device 18 | . 2 22 22 22 14 Storage 11 | . 14 11 11 11 11 Processor 1 | . . . . . 7 Protection 2 | . . 5 . . 3 Energy Gun 20 | . 15 18 20 22 21 Slashing Weapon 1 | . 11 1 . . . Peak Build Rating 24 | 6 7 12 9 13 24 Average Rating 9 | 3 6 10 8 9 14 On Entrance 6 | . 6 7 9 9 10 Naked Turns . | . . . . . . Heaviest Build 28 | 12 13 28 19 19 27 Greatest Support 30 | 20 20 20 20 20 30 Greatest Overweight (x) 1 | . . 1 . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 10 Most Carried 10 | 4 6 9 8 8 10 Average Carried 6 | 1 4 6 6 6 8 Final Capacity 10 | 8 8 10 10 10 10 Final Carried 8 | 1 5 8 6 8 7 Class Distribution -------------------- 81% | Scavenger-Mutant 18% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 592 | 196 109 167 40 10 70 Remotely . | . . . . . . Salvage Created 959 | . 212 570 51 . 126 Parts 50 | . 10 35 2 . 3 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 13 | . . . . . 13 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 27 | . 5 16 4 . 2 Melee 6 | . 5 1 . . . Guns 20 | . . 15 4 . 1 Classes Destroyed 4 | . 2 2 . . . Tunneler 1 | . 1 . . . . Swarmer 8 | . . 4 4 . . Grunt 15 | . 5 8 . . 2 Sentry 4 | . . 4 . . . Best Kill Streak 5 | . 3 5 4 . 1 Combat Bots Only 5 | . 3 5 4 . 1 Max Kills in Single Turn 2 | . 1 1 2 . 1 Gunslinging 1 | . . . 1 . . Exploded . | . . . . . . Melee 1 | . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 198 | . 40 97 27 . 34 Missed 60 | . 9 32 5 . 14 Damage Taken 1704 | . 355 788 172 . 389 Core 322 | . 92 159 24 . 47 Absorbed by Shields . | . . . . . . Core Remaining (%) 81 | 100 63 . . . . Volleys Fired 57 | 1 . 40 8 . 8 Largest 2 | 2 . 2 2 . 2 Hottest 130 | 100 . 130 100 . 100 Shots Fired 95 | 2 . 62 15 . 16 Gun 95 | 2 . 62 15 . 16 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 6 | . . . . . 6 Thermal 89 | 2 . 62 15 . 10 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 13 | . . 11 5 . 13 Robot Miss Streak 4 | . . 2 4 . 1 Penetration Max 1 | . . . . . 1 Secondary Targets 2 | . . . 2 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 92 | . 20 51 7 . 14 Core Hits 42 | . 7 23 4 . 8 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . . 3 1 . 3 Burn 6 | . . 3 1 . 2 Destroy 1 | . . . . . 1 Melee Attacks 33 | . 30 3 . . . Impact . | . . . . . . Slashing 33 | . 30 3 . . . Piercing . | . . . . . . Sneak Attacks 1 | . 1 . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1636 | 13 474 831 90 . 228 Guns 1089 | 13 . 758 90 . 228 Cannons . | . . . . . . Explosions . | . . . . . . Melee 545 | . 474 71 . . . Ramming 2 | . . 2 . . . Kinetic 118 | . . . . . 118 Thermal 971 | 13 . 758 90 . 110 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 545 | . 474 71 . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 1 | . . 1 . . . Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 324 | 39 3 324 . . 27 Average Temperature 118 | 20 3 133 . . 11 Received Heat Transfer 666 | . 216 324 . . 126 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 7 | . . 4 2 . 1 Heat Transferred 2849 | 37 . 1998 333 . 481 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 397 | . 145 397 182 . . Initial 97 | . . 61 97 . . Average 182 | . 95 228 163 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 60 | 100 100 32 100 . . Level 1 39 | . . 67 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 3 . . . Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 3 | . 1 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 58 | . 10 31 4 . 13 Peak Tracking Total 7 | . 3 6 4 . 7 Tactical Retreats 5 | . 1 4 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 2 | . 1 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 1 | . . 1 . . . Terminals 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 3 | . . 3 . . . Successful 1 | . . 1 . . . Failed 2 | . . 2 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . . 1 . 1 . Terminals 3 | . . 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . 1 . . . Alert Level 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 14 | . . . . 14 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 9 | . . . . 9 . Largest Group 9 | . . . . 9 4 Highest-Rated Group 278 | . . . . 278 101 Highest-Rated Ally 41 | . . . . 41 31 Total Orders . | . . . . . . Ally Attacks 33 | . . . . . 33 Total Damage 502 | . . . . . 502 Kills 6 | . . . . . 6 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3309 | 67 355 1050 338 975 524 Spaces Moved 2216 | 49 171 534 254 809 399 Core 10 | 10 . . . . . Treads . | . . . . . . Legs 2206 | 39 171 534 254 809 399 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 129 | 105 120 161 120 120 120 Slowest Speed 190 | 120 120 190 120 120 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 4 30 41 66 81 63 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 6 | . . . 1 3 2 Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2492 | 62 261 652 273 813 431 Wait 80 | . 47 31 1 . 1 Move 2211 | 48 170 533 253 808 399 Hop . | . . . . . . Pick Up 39 | 7 7 15 2 2 6 Fast Attach 4 | . . 1 1 1 1 Attach 28 | 6 3 10 3 . 6 Detach 7 | . . 3 1 1 2 Swap 12 | . 2 7 1 . 2 Drop 20 | . 2 8 3 1 6 Fire 57 | 1 . 40 8 . 8 Melee 33 | . 30 3 . . . Ram . | . . . . . . Kick 1 | . . 1 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 14) 312 | -10/Materials | Build established: Mutant 423 | -10/Materials | Entered another Materials area 423 | -9/Materials | Evolved 2 slots: Utility x2 887 | -9/Materials | Build established: Scavenger-Mutant 1267 | -9/Materials | Discovered new exit (range 10) 1473 | -9/Materials | Entered Mines 1759 | -9/Mines | Discovered new exit (range 7) 1808 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1809 | -9/Mines | Learned location of Storage (-8) 1811 | -9/Mines | Entered Zion 2000 | -7/Zion | Gained Derelict followers 2336 | -7/Zion | Met Imprinter 2360 | -7/Zion | Imprinted 2362 | -7/Zion | Declared Zion's savior 2758 | -7/Zion | Discovered new exit (range 12) 2767 | -7/Zion | Found CR-A16's Pointy Stick 2786 | -7/Zion | Entered Proximity Caves 2786 | -6/Proximity Caves | Accompanied by 4 allies 2804 | -6/Proximity Caves | Spotter reported a threat 3096 | -6/Proximity Caves | Core integrity fell below 50% 3133 | -6/Proximity Caves | Lost 3 allies 3310 | -6/Proximity Caves | Self-destructed Last Messages --------------- Found Reaction Control System. Found Imp. Cooling System. Found 35 Matter. Acquired Imp. Cooling System. Med. Laser destroyed. G-67 Veteran: "INCOMING HOSTILES. DEFEND SHIPMENT RENDEZVOUS PERIMETER." Slug penetrates Wall. G-50 Soldier suffers critical hit (Destroy). G-50 Soldier destroyed. Carbon-fiber Leg destroyed. Slug penetrates G-50 Soldier. Lgt. Angular Momentum Engine fries itself beyond repair. Slug penetrates Wall. Slug penetrates G-50 Soldier. Destroyed Adv. Heat Sink. Carbon-fiber Leg fries itself beyond repair. G-50 Soldier destroyed. C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. BA-06S(l) destroyed. 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" ????????? | | ### #???????? ????????? | | ### ##?# #????????# ????????? | | ###?###??# #????????## ?????????? | | ?????????# #?????????? ### ?????????? | | ????????# #??????????# ###?????????????? | | ????????###### ##???????????# ##???????????????? | | ?????????????####?????????????###????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- Hvy. Missile Launcher | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Great Axe | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Microactuators | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Wave Gun | -7/Zion | Archive Recalibrator | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Lightning Gun | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive P-60 Hacker | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidanceTargetCore Manual? 0 Play Time 00:24:38 Cumulative 49.7 hours Start 2025.04.02 @ 19:23:37 End 2025.04.06 @ 22:16:19 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 53 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 42 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 39bf9b58-74f8-418f-acc6-f4b0b269e145