Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.09.04 @ 17:47:51 Player: Runia Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (88) 440 Value Destroyed (2008) 2008 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (54) 54 TOTAL SCORE: 4682 Bonus ------- High Alert Combat Kills 54 Cogmind --------- Core Integrity 319/550 Matter 233/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Improved Signal Interpreter Targeting Computer > --- WEAPON (3) ------- Mini Grenade Launcher > --- INVENTORY (15) --- Cooled Ion Engine Light Deuterium Engine High-capacity Battery (250) Experimental Sensor Array Improved Weapon Shielding Medium Armor Plating Medium Armor Plating Hacking Suite System Backup Module System Backup Module System Backup Module System Backup Module Improved Medium Laser Axe Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Cryofiber Web Large Storage Unit High-capacity Battery Improved Signal Interpreter > --- WEAPON ----------- Arc Projector Arc Projector Improved Medium Laser > --- INVENTORY -------- Cooled Ion Engine Light Deuterium Engine Improved Carbon-fiber Leg Experimental Sensor Array Improved Weapon Shielding Medium Armor Plating Medium Armor Plating Hacking Suite System Backup Module System Backup Module System Backup Module System Backup Module Mini Grenade Launcher Missile Launcher Axe [Rating: 39] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Weapon Shielding Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 2 | . . . 1 . 1 Weapon 1 | . . . . . 1 Parts Attached 70 | . 10 2 33 1 24 Power 5 | . 1 1 2 . 1 Engine 5 | . 1 1 2 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 15 | . 1 . 9 . 5 Treads 8 | . . . 8 . . Leg 5 | . 1 . . . 4 Wheel 2 | . . . 1 . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 13 | . 2 . 5 . 6 Device 3 | . . . 1 . 2 Storage 4 | . 2 . 1 . 1 Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 4 | . . . 3 . 1 Artifact . | . . . . . . Weapon 37 | . 6 1 17 1 12 Energy Gun 26 | . 5 . 12 . 9 Energy Cannon 1 | . . . 1 . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 8 | . 1 1 3 1 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . 1 . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 2 . 2 Corrupted Parts 1 | . . . 1 . . System Corruption 3 | . . . 3 . . Parts Lost 19 | . 1 . 2 . 16 Power 3 | . 1 . 1 . 1 Propulsion 6 | . . . . . 6 Utility 3 | . . . . . 3 Weapon 7 | . . . 1 . 6 Highest Loss Streak 9 | . 1 . 1 . 9 Average Slot Usage (%) 95 | . 86 100 98 100 92 Engine 10 | . 14 14 10 11 8 Treads 16 | . . . 28 22 4 Leg 11 | . 28 28 3 . 15 Wheel 2 | . . . 1 11 5 Device 4 | . . . 4 11 6 Storage 18 | . 15 28 17 11 17 Processor 1 | . . . . . 5 Protection 7 | . . . 11 11 4 Energy Gun 20 | . 16 14 20 11 21 Ballistic Gun 1 | . 10 . . . . Launcher 1 | . . 14 . 11 . Naked Turns . | . . . . . . Heaviest Build 53 | 11 23 27 42 39 53 Greatest Support 60 | 20 20 20 60 12 54 Greatest Overweight (x) 6 | . 1 1 3 3 6 Average Overweight (x) . | . . 1 . 3 1 Largest Inventory Capacity 15 | 8 10 10 15 15 15 Average Capacity 13 | 8 9 10 14 15 15 Most Carried 15 | 5 10 8 15 15 15 Average Carried 11 | 5 5 6 12 15 13 Final Capacity 15 | 8 10 10 15 15 15 Final Carried 15 | 4 6 8 15 15 14 Class Distribution -------------------- 67% | Mutant 19% | Scavenger-Mutant 8% | Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 999 | 200 99 65 446 . 189 Remotely . | . . . . . . Salvage Created 3088 | . 319 . 1564 . 1205 Parts 200 | . 24 . 104 . 72 Haulers Intercepted 12 | . 2 . 6 . 4 Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 54 | . 7 . 28 . 19 Melee 2 | . . . . . 2 Guns 31 | . 3 . 20 . 8 AOE 20 | . 4 . 8 . 8 Classes Destroyed 12 | . 4 . 6 . 2 Worker 3 | . . . . . 3 Builder 3 | . . . 2 . 1 Tunneler 2 | . . . 1 . 1 Hauler 12 | . 2 . 6 . 4 Recycler 4 | . . . 1 . 3 Operator 1 | . . . 1 . . Watcher 9 | . 1 . 5 . 3 Swarmer 23 | . 3 . 13 . 7 Grunt 18 | . 4 . 6 . 8 Brawler 2 | . . . 1 . 1 Duelist 1 | . . . . . 1 Sentry 10 | . . . 8 . 2 Best Kill Streak 12 | . 5 . 12 . 9 Combat Bots Only 9 | . 4 . 9 . 4 Max Kills in Single Turn 8 | . 2 . 3 . 8 Gunslinging . | . . . . . . Exploded 4 | . 2 . 3 . 4 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 3455 | . 400 13 1090 . 1952 Core 537 | . 92 . 214 . 231 Absorbed by Shields . | . . . . . . Core Remaining (%) 69 | 100 . 63 . 46 . Volleys Fired 179 | . 31 . 85 . 63 Largest 3 | . 2 . 2 . 3 Hottest 166 | . 90 . 100 . 166 Shots Fired 356 | . 59 . 165 . 132 Gun 343 | . 56 . 160 . 127 Cannon . | . . . . . . Launcher 13 | . 3 . 5 . 5 Special . | . . . . . . Kinetic 24 | . 24 . . . . Thermal 32 | . . . . . 32 Explosive 13 | . 3 . 5 . 5 Electromagnetic 287 | . 32 . 160 . 95 Robot Hit Streak 14 | . 6 . 14 . 7 Robot Miss Streak 6 | . 3 . 4 . 6 Penetration Max . | . . . . . . Secondary Targets 5 | . . . 3 . 2 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 212 | . 34 . 100 . 78 Core Hits 121 | . 18 . 51 . 52 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . 1 . 2 . 2 Burn 1 | . . . . . 1 Corrupt 4 | . 1 . 2 . 1 Melee Attacks 7 | . . . 1 . 6 Impact . | . . . . . . Slashing 7 | . . . 1 . 6 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6660 | . 750 . 2775 . 3135 Guns 3295 | . 402 . 1803 . 1090 Cannons . | . . . . . . Explosions 3190 | . 348 . 972 . 1870 Melee 175 | . . . . . 175 Ramming . | . . . . . . Kinetic 103 | . 103 . . . . Thermal 1875 | . 59 . 169 . 1647 Explosive 1609 | . 289 . 739 . 581 Electromagnetic 2898 | . 299 . 1867 . 732 Impact . | . . . . . . Slashing 175 | . . . . . 175 Piercing . | . . . . . . Highest Corruption 3 | . . . 3 3 . Average Corruption 3 | . . . 3 3 . Corruption Purged . | . . . . . . Effects 20 | . . . 20 . . Message Errors 3 | . . . 3 . . Matter Fused 12 | . . . 12 . . Heat Flow Errors 1 | . . . 1 . . Data Loss (minor) 4 | . . . 4 . . Overload Shots . | . . . . . . Overflow Damage 431 | . 24 . 97 . 310 Projectiles . | . . . . . . Explosions 431 | . 24 . 97 . 310 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 524 | . 45 . 152 . 327 Shots 16 | . 2 . 7 . 7 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 446 | . 227 . 302 . 446 Average Temperature 101 | . 89 . 79 . 145 Received Heat Transfer 891 | . 204 . 237 . 450 Effects 12 | . 1 . 2 . 9 Energy Bleed 2 | . 1 . . . 1 Interference 10 | . . . 2 . 8 Siege Activations . | . . . . . . Robots Corrupted 4 | . . . 3 . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 16 | . . . 11 . 5 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . . . 3 Heat Transferred 2101 | . 100 . 300 . 1701 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 8 | . 1 . 5 . 2 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 626 | . 186 19 428 145 626 Initial 145 | . . 19 7 145 56 Average 218 | . 78 19 216 145 363 Maximum Alert Level 2 | . . . 2 . 2 Low Security (%) 48 | 100 100 100 39 100 24 Level 1 40 | . . . 59 . 34 Level 2 10 | . . . 1 . 41 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 . . . 4 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 4 | . . . . . 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 3 | . 1 . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 81 | . 8 1 42 3 27 Peak Tracking Total 7 | . 4 2 7 3 4 Tactical Retreats 6 | . . . 3 . 3 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . 1 . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 21 | . 2 . 6 . 13 Max in Single Turn 10 | . 1 . 2 . 10 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 16 | . 1 . 12 . 3 Terminals 13 | . 1 . 10 . 2 Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 53 | . 2 . 34 . 17 Successful 28 | . 2 . 16 . 10 Failed 25 | . . . 18 . 7 Catastrophic 2 | . . . 2 . . Database Lockouts . | . . . . . . Manual 19 | . . . 15 . 4 Terminals 39 | . 2 . 27 . 10 Fabricators . | . . . . . . Repair Stations 7 | . . . 7 . . Recycling Units . | . . . . . . Scanalyzers 7 | . . . . . 7 Garrison Access . | . . . . . . Terminal Hacks 14 | . 2 . 8 . 4 Part Schematic 2 | . . . . . 2 Robot Analysis 2 | . . . 2 . . Prototype ID Bank 2 | . 1 . . . 1 Terminal Index 1 | . . . . . 1 Alert Level 2 | . . . 2 . . Unreport Threat 2 | . . . 2 . . Locate Traps 1 | . . . 1 . . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . . 6 . . Scan Component 3 | . . . 3 . . Repair 3 | . . . 3 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 6 | . . . . . 6 Insert Component 3 | . . . . . 3 Analyze 3 | . . . . . 3 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . . 2 . . Terminals 2 | . . . 2 . . Botnet 2 | . . . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 13 | . . . 11 . 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . . . 4 Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . . 3 . . Time 108 | . . . 108 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . . . . 3 Part Schematics Acquired 2 | . . . . . 2 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total 2 | . . . 2 . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 3462 | 1 438 267 1925 10 821 Spaces Moved 1701 | 1 247 129 891 7 426 Core 1 | . . . . . 1 Treads 711 | . . . 711 . . Legs 683 | 1 247 129 57 . 249 Wheels 306 | . . . 123 7 176 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 200 135 135 120 Average Speed 148 | 120 124 200 159 135 123 Slowest Speed 350 | 120 200 200 200 135 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 2 44 30 76 5 41 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 1 | . . . 1 . . Terrain Destroyed 154 | . 16 . 40 . 98 Melee 1 | . . . 1 . . Projectile . | . . . . . . AOE 153 | . 16 . 39 . 98 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 2298 | 2 325 138 1227 7 599 Wait 256 | . 20 7 176 . 53 Move 1696 | . 246 128 890 6 426 Hop . | . . . . . . Pick Up 46 | . 9 1 22 . 14 Fast Attach 15 | . 2 . 6 . 7 Attach 16 | . 3 . 4 . 9 Detach . | . . . . . . Swap 39 | . 5 2 23 1 8 Drop 44 | 2 9 . 20 . 13 Fire 179 | . 31 . 85 . 63 Melee 7 | . . . 1 . 6 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 3) 316 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 12) 440 | -10/Materials | Entered Mines 520 | -10/Mines | Learned Materials emergency access door positions 600 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 604 | -10/Mines | Found Prototype Device 653 | -10/Mines | Discovered new exit (range 5) 667 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 707 | -10/Mines | Entered Materials 707 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1180 | -9/Materials | Destroyed 9 combat bots 1328 | -9/Materials | Discovered new exit (range 12) 1681 | -9/Materials | Discovered new exit (range 16) 1927 | -9/Materials | Build established: Scavenger-Mutant 2100 | -9/Materials | Discovered new exit (range 16) 2400 | -9/Materials | Repaired Shock Rifle 2439 | -9/Materials | Repaired Shock Rifle 2473 | -9/Materials | Repaired Rnf. Ion Engine 2506 | -9/Materials | Core integrity fell below 50% 2519 | -9/Materials | Discovered new exit (range 12) 2625 | -9/Materials | Build established: Mutant 2632 | -9/Materials | Entered Mines 2633 | -9/Mines | Learned location of Storage (-7) 2635 | -9/Mines | Discovered new exit (range 5) 2642 | -9/Mines | Entered Materials 2642 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2801 | -8/Materials | Identified Exp. Sensor Array 3320 | -8/Materials | Discovered new exit (range 11) 3463 | -8/Materials | Self-destructed Last Messages --------------- U-05 Engineer builds a Wall. U-05 Engineer destroyed. ALERT: Construction progress impeded, dispatching reinforcements to local area. Penetrated by Slug. T-07 Excavator is excavating. Destroyed Aluminum Leg. G-50 Soldier destroyed. T-07 Excavator destroyed. The unstable cave ceiling collapses. Penetrated by Slug. Cryofiber Web destroyed. Missile Launcher destroyed. Knocked back. Acquired 7 matter. Cld. Ion Engine destroyed. Imp. Carbon-fiber Leg destroyed. Critical hit (Blast). Knocked back. U-05 Engineer builds a Wall. 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T #?????????????? | | [%#%/=################## #?????????????? | | """ """*#! #????????????????## ^##?????????????? | | """ """ # #?????????????????# #??????????????? | | """ """ +% #?????????????????# #??????????????? | | # #?????????????????# #??????????????? | | # #?????????????????# #??????????????? | | ########## ########### ??? ??????????????? | | !!%! ?? ??????????????? | | !!! ?? ?????????????? | | ##########/##????? #?????????????? | | ######### ####?????????????????#+###?????????????? | | ??????? ???????????????????? ????????????????? | | ?????# ??????????????????? ????????????????? | | ####### ?????????????????? ????????????????? | | !## #????????????????? ????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Utility Shielding 33 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked System Shield | -8/Materials | Hacked Med. Armor Plating | -8/Materials | Scanalyzed Imp. Weapon Shielding | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptorFocalNanovents Manual? 0 Play Time 00:25:50 Cumulative 297.8 hours Start 2021.09.04 @ 17:26:04 End 2021.09.04 @ 17:47:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 341 Rogue 341 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 87 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 37e00898-411b-4431-9b09-e59eaae5c897