Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.10 @ 14:17:39 Player: pp Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (46) 230 Value Destroyed (1156) 1156 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3206 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 220/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Light Ion Engine Armored Treads Scrap Suit Targeting Computer Matter Filter Kinecellerator Datajack Remote Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Splice Drone Bay > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Scrap Suit Visual Processing Unit Small Laser Light Assault Rifle Grenade Launcher Grenade Launcher Grenade Launcher Datajack [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility . | . . . . . Weapon 2 | . . . . 2 Parts Attached 50 | 6 8 19 1 16 Power 7 | 1 2 3 . 1 Engine 7 | 1 2 3 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 16 | 2 . 7 . 7 Treads . | . . . . . Leg 10 | 2 . 3 . 5 Wheel 6 | . . 4 . 2 Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 3 3 1 2 Device 2 | . . 1 1 . Storage 3 | 1 1 . . 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 4 | . 2 2 . . Artifact . | . . . . . Weapon 17 | 2 3 6 . 6 Energy Gun 6 | 1 2 2 . 1 Energy Cannon . | . . . . . Ballistic Gun 7 | 1 1 4 . 1 Ballistic Cannon . | . . . . . Launcher 4 | . . . . 4 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 32 | . 1 12 3 16 Power 3 | . . 2 . 1 Propulsion 12 | . . 5 1 6 Utility 5 | . 1 2 1 1 Weapon 12 | . . 3 1 8 Highest Loss Streak 15 | . 1 3 3 15 To Critical Strikes . | . . . . . Average Backups 8 | . 5 9 8 11 Power . | . 1 . . . Propulsion . | . . . . 1 Utility 1 | . . . 1 3 Weapon 5 | . 3 7 5 3 Tool/Special . | . . . . . Unused Backups 8 | . . . . 8 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 4 | . . . . 4 Weapon . | . . . . . Tool/Special 3 | . . . . 3 Average Slot Usage (%) 79 | . 97 67 89 76 Engine 10 | . 13 9 11 7 Leg 15 | . 28 12 . 11 Wheel 6 | . . 2 40 16 Device 3 | . . 6 7 . Storage 11 | . 14 11 11 9 Protection 5 | . 11 3 . . Energy Gun 10 | . 14 11 . 9 Ballistic Gun 12 | . 14 10 18 12 Peak Build Rating 17 | 6 7 12 17 17 Average Rating 8 | 4 6 8 12 13 On Entrance 6 | . 6 7 11 7 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 64 | 10 49 54 55 64 Greatest Support 58 | 20 20 58 58 46 Greatest Overweight (x) 17 | . 2 17 1 13 Average Overweight (x) 1 | . 1 4 . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 6 16 20 20 20 Most Carried 17 | 2 9 13 12 17 Average Carried 8 | 1 5 9 9 12 Final Capacity 20 | 8 20 20 20 20 Final Carried 12 | 2 7 9 12 10 Class Distribution -------------------- 72% | Mutant 19% | Scavenger-Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 936 | 211 174 314 85 152 Remotely . | . . . . . Salvage Created 1596 | . 153 1021 19 403 Parts 85 | . 13 42 . 30 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . . 2 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 37 | . 8 17 2 10 Guns 33 | . 8 17 2 6 AOE 4 | . . . . 4 Classes Destroyed 8 | . 2 3 1 2 Builder 3 | . . . . 3 Tunneler 1 | . . . . 1 Recycler 5 | . . 4 . 1 Watcher 2 | . . 1 . 1 Swarmer 14 | . 6 4 . 4 Grunt 16 | . 2 9 . 5 Sentry 5 | . . 4 . 1 Assembled 2 | . . . 2 . Best Kill Streak 7 | . 3 3 2 7 Combat Bots Only 4 | . 3 3 2 4 Max Kills in Single Turn 3 | . 1 1 1 3 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 378 | . 45 160 19 154 Missed 97 | . 13 45 2 37 Hits 281 | . 32 115 17 117 Melee 1 | . . . 1 . Projectile 280 | . 32 115 16 117 AOE 13 | . . . 13 . Critical Strikes 10 | . . 2 . 8 Damage Taken 4059 | . 295 1486 551 1727 Core 996 | . 65 235 145 551 Absorbed by Shields . | . . . . . Core Remaining (%) 59 | 100 74 . 5 . Volleys Fired 152 | . 29 82 11 30 Largest 4 | . 2 2 2 4 Hottest 145 | . 60 96 43 145 Shots Fired 316 | . 56 153 22 85 Gun 306 | . 56 153 22 75 Cannon . | . . . . . Launcher 10 | . . . . 10 Special . | . . . . . Kinetic 154 | . 29 62 22 41 Thermal 152 | . 27 91 . 34 Explosive 10 | . . . . 10 Electromagnetic . | . . . . . Robot Hit Streak 13 | . 7 13 5 12 Robot Miss Streak 5 | . 5 4 2 2 Penetration Max . | . . . . . Secondary Targets 4 | . 2 1 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 200 | . 29 103 15 53 Core Hits 101 | . 12 45 8 36 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . 2 . . Burn 2 | . . 2 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2851 | . 297 1282 194 1078 Guns 2255 | . 297 1261 194 503 Cannons . | . . . . . Explosions 568 | . . . . 568 Melee . | . . . . . Ramming 28 | . . 21 . 7 Kinetic 1064 | . 144 513 194 213 Thermal 1191 | . 153 748 . 290 Explosive 568 | . . . . 568 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 2 | . . 2 . . Impact 2 | . . 2 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 95 | . . . . 95 Shots 4 | . . . . 4 Rammed 2 | . . . . 2 Targets Rammed 9 | . . 4 . 5 Kicked 7 | . . 4 . 3 Crushed . | . . . . . Highest Temperature 493 | . 94 219 18 493 Average Temperature 69 | . 24 50 18 127 Received Heat Transfer 1587 | . 54 672 60 801 Effects 5 | . . . . 5 Shutdowns 2 | . . . . 2 Interference 3 | . . . . 3 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . . 5 . 1 Heat Transferred 2973 | . 350 1938 . 685 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 170 | . 70 170 30 110 Initial 8 | . . . 8 . Average 41 | . 14 69 1 34 Influence Increases 1190 | . 208 578 30 374 Destroy 0b10 Robot/C 700 | . 160 340 . 200 Destroy 0b10 Robot/NC 55 | . . 25 . 30 Destroy Leader 184 | . 30 92 . 62 Successful Hack 2 | . 2 . . . Disable Machine 75 | . . 30 . 45 Destroy Structure 24 | . 1 1 . 22 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 135 | . 15 90 30 . Influence Decreases 1100 | . 207 556 53 284 Entered New Map 16 | . . 1 15 . Time Decay 784 | . 197 435 18 134 Lost Part 300 | . 10 120 20 150 Squads Dispatched 8 | . 2 1 . 5 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 4 | . 2 1 . 1 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 9 | . 3 5 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 80 | . 15 30 19 16 Peak Tracking Total 19 | . 4 9 19 8 Tactical Retreats 5 | . 1 2 2 . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 5 | . . 2 . 3 Max in Single Turn 2 | . . 2 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 6 | . 3 2 1 . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . . 1 . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 20 | . 7 12 1 . Successful 11 | . 3 7 1 . Failed 8 | . 4 4 . . Catastrophic . | . . . . . Database Lockouts 1 | . . 1 . . Manual . | . . . . . Terminals 6 | . 6 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 6 | . . 6 . . Scanalyzers 6 | . . 6 . . Garrison Access . | . . . . . Terminal Hacks 4 | . 3 . 1 . Record 3 | . 3 . . . Open Door 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . . 3 . . Recycle Component 2 | . . 2 . . Report Inventory 1 | . . 1 . . Scanalyzer 4 | . . 4 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Retrieve Study 2 | . . 2 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 2 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . 2 . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 2 | . . 2 . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 143 | . . . . 143 Optics 143 | . . . . 143 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 3423 | 86 984 1689 323 341 Spaces Moved 1328 | 66 437 424 285 116 Core 84 | 5 . 76 . 3 Treads . | . . . . . Legs 796 | 61 437 255 . 43 Wheels 448 | . . 93 285 70 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 95 95 85 Average Speed 210 | 114 198 328 99 152 Slowest Speed 900 | 120 260 900 108 700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 3 54 34 44 14 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 25 | . . . . 25 Melee . | . . . . . Projectile . | . . . . . AOE 25 | . . . . 25 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1657 | 73 498 566 307 213 Wait 66 | . 18 18 3 27 Move 1324 | 65 436 423 284 116 Hop . | . . . . . Pick Up 31 | 2 2 10 5 12 Fast Attach 18 | 6 4 7 . 1 Attach 27 | . 1 11 1 14 Detach 6 | . 1 4 . 1 Swap 11 | . 5 4 . 2 Drop 13 | . 2 3 3 5 Fire 152 | . 29 82 11 30 Melee . | . . . . . Ram 2 | . . . . 2 Kick 7 | . . 4 . 3 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Discovered new exit (range 10) 310 | -10/Materials | Build established: Mutant 817 | -10/Materials | Discovered new exit (range 10) 1071 | -10/Materials | Entered another Materials area 1071 | -9/Materials | Evolved 2 slots: Propulsion x2 1741 | -9/Materials | Lost 3 parts (1n1u1w) 1910 | -9/Materials | Core integrity fell below 50% 2724 | -9/Materials | Discovered new exit (range 6) 2735 | -9/Materials | Central database locked down 2760 | -9/Materials | Entered Mines 2770 | -9/Mines | Discovered new exit (range 9) 2779 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2835 | -9/Mines | Found the Drone Emporium 2840 | -9/Mines | Found Prototype Device 2847 | -9/Mines | Identified Splice Drone Bay 2862 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2864 | -9/Mines | Found Scrap Suit 2898 | -9/Mines | Assembled infested the area 2903 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2925 | -9/Mines | Build established: Scavenger-Mutant 2970 | -9/Mines | Core integrity fell below 20% 3016 | -9/Mines | Lost 3 parts (1n1u1w) 3083 | -9/Mines | Entered Materials 3083 | -8/Materials | Evolved 2 slots: Weapon x2 3178 | -8/Materials | Garrison activated, responded to threat 3396 | -8/Materials | Core integrity fell below 50% 3418 | -8/Materials | Core integrity fell below 20% 3424 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03369_ Critical hit (Burn: +37). 03372_ Aluminum Leg destroyed. 03392_ Visual Processing Unit destroyed. [Achievement: Hydra] 03397_ S-10 Pest destroyed. 03397_ Matter Pump disabled. 03397_ G-47 Trooper destroyed. 03400_ Grenade Launcher destroyed. 03400_ Matter Pump disabled. 03400_ S-10 Pest destroyed. 03402_ Y-45 Defender destroyed. [Achievement: Resistances Are Futile] 03402_ Grenade Launcher destroyed. 03405_ Kicked R-06 Scavenger. 03413_ K-01 Serf collects debris. 03414_ Aluminum Leg destroyed. 03415_ Slammed into G-47 Trooper. 03416_ K-01 Serf collects debris. 03422_ Slammed into G-47 Trooper. 03423_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????###??#???????????????? | | ???????????####?#####??????# |?? #???????????????? | | ??????????##"T"## ###### !?* ##??????????????? | | ??????????# #? ## ###?????????? | | ??????????# # #?????????? | | ??????????# k = #?????????? | | ??????????# = * +?????????? | | ??????????# * %* #?????????? | | ??????????# =%% #?????????? | | ??????????# """ """ # #?????????????????? | | ???????"" # "" """ %#?????????????????????? | | ??????"" + "" """ #?????????????????????? | | ??????????# #?????????????????????? | | ??????????# #?????????????????????? | | ??????????# """ """g #?????????????????????? | | ??????????# """ " " Y#?????????????????????? | | ??????????# """ "" ##########????????????# | | ??????????# % #????????????# | | ??????????# = [ #?????######## | | ??????????# """ ####### ## | | ??????????# """ ""@ | | ??????????# """ """g " | | ??????????# | | ??????????# ################ ## | | ??????????#############+#####????????????## #? | | ??????????????????# %% #????????????# #? | | ??????????????????# =% ""#????????????# !!!!#? | | ??????????????????# "" Y"#????????????#|| !! #? | | ??????????????????# """" ""#????????????########? | | ??????????????????# """" #????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????# ! !#????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????###########????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- Lgt. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Beam Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Close Call Hydra I Survived The Infestation Resistances Are Futile Risk Taker Troublemaker Challenges ------------ None Game ------ Seed RingCouplerChainsword Manual? 0 Play Time 00:31:46 Cumulative 1.3 hours Start 2026.07.10 @ 13:43:39 End 2026.07.10 @ 14:17:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 71791eab-2b7e-4fb0-b800-8de712292402