Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.12 @ 16:19:22 Player: 7604 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (173) 865 Value Destroyed (6882) 6882 Prototype IDs (59) 1180 Alien Tech Used (0) 0 Bonus (2607) 2607 TOTAL SCORE: 20034 Bonus ------- High Alert Combat Kills 562 Follower Combat Kills 1145 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/1600 Matter 210/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (14) ----- Enhanced Optical Array Advanced System Shield Improved System Guard > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Power Amplifier Advanced Heat Sink Medium Storage Unit Advanced Hardlight Generator Vibroblade Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Improved Fusion Compressor > --- PROPULSION ------- Cooled Field Propulsion Drive Cooled Field Propulsion Drive Q-thruster Q-thruster Electron Diverter Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Cryofiber Web Medium Storage Unit Advanced Energy Well Advanced ECM Suite Layered Medium Armor Plating Hacking Suite Makeshift Hacking Suite Improved Hacking Suite Makeshift System Shield > --- WEAPON ----------- Light Antimatter Cannon Plasma Sword > --- INVENTORY -------- Nuclear Pulse Array Impulse Thruster Q-thruster Q-thruster Advanced Weight Redist. System Improved Cloaking Device Graphene Brace [Rating: 139] Favorites ----------- Power Light Fission Core Engine Light Deuterium Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Xenon Bombardment Thruster Leg Aluminum Leg Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Advanced ECM Suite Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Longsword +1 Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Light Antimatter Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Molecular Deconstructor Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . 2 . 2 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . Propulsion 5 | . . . . . 3 1 . . . . . . . . . . . 1 . . Utility 12 | . . . . . 1 1 . . . . 2 . . . 2 . 1 1 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 381 | 7 6 2 1 4 49 33 2 15 2 2 20 8 2 7 16 19 56 48 18 64 Power 44 | 1 1 1 . 1 2 3 . 1 . . 3 1 2 . . 2 6 7 6 7 Engine 9 | 1 . 1 . 1 2 1 . . . . 1 . . . . . . . 1 1 Core 16 | . 1 . . . . 2 . 1 . . 2 1 2 . . 2 4 1 . . Reactor 19 | . . . . . . . . . . . . . . . . . 2 6 5 6 Propulsion 95 | 2 3 1 . . 10 7 . 1 . . 5 . . 1 3 . 12 14 8 28 Treads . | . . . . . . . . . . . . . . . . . . . . . Leg 16 | 2 3 1 . . 10 . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 10 | . . . . . . . . . . . . . . . . . . . . 10 Flight 69 | . . . . . . 7 . 1 . . 5 . . 1 3 . 12 14 8 18 Utility 127 | 2 1 . . 2 13 11 2 3 . 1 6 2 . 2 7 9 19 21 4 22 Device 62 | 1 . . . 1 3 3 1 . . 1 2 2 . 1 1 8 12 12 3 11 Storage 14 | 1 1 . . . 3 1 . . . . . . . . . 1 1 2 . 4 Processor 3 | . . . . . . 1 . . . . . . . . . . . . . 2 Hackware 12 | . . . . . . 2 . . . . 3 . . . 3 . 1 . . 3 Protection 36 | . . . . 1 7 4 1 3 . . 1 . . 1 3 . 5 7 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 115 | 2 1 . 1 1 24 12 . 10 2 1 6 5 . 4 6 8 19 6 . 7 Energy Gun 14 | . . . . 1 11 . . . . . . . . . 1 . . . . 1 Energy Cannon 1 | . . . . . 1 . . . . . . . . . . . . . . . Ballistic Gun 35 | 2 1 . . . 4 5 . 4 1 1 2 3 . 2 4 1 4 1 . . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . 1 . 2 Launcher 21 | . . . . . 4 1 . 1 . . 1 1 . 1 . 3 5 2 . 2 Special Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 40 | . . . 1 . 4 6 . 4 1 . 3 1 . 1 1 4 10 2 . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . . 4 1 . 1 . . 2 . . . 1 2 2 5 . 3 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . 1 . . . System Corruption 9 | . . . . . . . . . . . . . . . . . 9 . . . Parts Lost 98 | . 1 2 . . 3 . . 2 . . 2 . . 2 1 1 11 18 7 48 Power 9 | . . 1 . . . . . . . . . . . . . . 1 2 1 4 Propulsion 50 | . 1 1 . . 3 . . 1 . . 1 . . 2 . . 7 7 4 23 Utility 33 | . . . . . . . . 1 . . 1 . . . 1 1 3 6 2 18 Weapon 6 | . . . . . . . . . . . . . . . . . . 3 . 3 Highest Loss Streak 16 | . 1 2 . . 1 . . 1 . . 1 . . 1 1 1 4 7 7 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 100 97 100 100 96 99 100 99 86 100 99 100 100 99 94 84 81 79 70 57 Engine 3 | . 8 1 14 14 9 . . . . . . . . . . . . . 1 . Core 3 | . 5 11 . . . 6 7 7 7 7 5 6 6 6 5 5 4 . 1 . Leg 11 | . 28 26 28 28 42 . . . . . . . . . . . . . . . Flight 21 | . . . . . . 45 46 46 46 46 39 40 40 39 30 29 21 21 22 13 Device 10 | . 14 14 14 12 9 5 6 7 7 12 5 7 13 12 11 15 13 16 15 12 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 5 5 5 4 4 3 Hackware 11 | . . . . . . 10 15 7 7 7 21 20 20 20 24 17 19 19 13 11 Protection 3 | . . . . 1 8 4 . 6 7 2 5 4 . . 3 . 5 2 5 1 Energy Gun 2 | . . . . 11 10 . . . . . . . . . . . . . . . Ballistic Gun 7 | . 28 28 24 2 5 11 7 9 2 10 7 11 13 7 5 1 2 1 . . Slashing Weapon 4 | . . . 3 14 1 3 7 4 . 4 5 . . 4 4 4 4 3 4 2 Peak Build Rating 139 | 7 12 12 17 25 35 56 53 58 58 58 72 72 71 72 85 90 101 139 113 139 Average Rating 57 | 5 10 11 11 23 29 51 53 54 47 56 66 70 69 70 81 85 87 113 102 91 On Entrance 52 | . 7 12 10 17 25 32 53 53 58 58 55 72 70 70 66 85 86 72 103 103 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 66 | 12 19 19 19 29 42 41 29 32 31 31 35 35 30 32 39 48 49 66 60 66 Greatest Support 70 | 20 26 26 26 26 56 53 34 34 34 34 38 38 38 38 39 39 52 70 58 66 Greatest Overweight (x) 19 | . . 1 . 1 1 1 . . . . 1 . . 1 2 1 2 4 19 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 10 | 7 9 10 10 10 14 10 10 10 10 10 10 10 10 10 10 10 10 10 10 6 Most Carried 15 | 3 10 10 10 10 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 1 8 9 9 9 13 9 10 9 10 10 9 10 9 10 9 9 8 9 7 4 Final Capacity 15 | 8 10 10 10 10 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 15 | 3 10 9 10 10 15 10 10 10 10 10 10 10 10 10 10 10 10 9 9 5 Class Distribution -------------------- 51% | Hacker-Sprinter 21% | Mutant 14% | Scavenger-Mutant 10% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Extension Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Fac Res Res Acc Matter Collected 4639 | 260 268 62 . 97 553 476 20 166 . 37 256 47 80 14 257 258 707 289 382 410 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 7285 | 25 786 174 . 82 1633 515 42 318 . 6 319 173 . 200 134 82 1197 446 655 498 Parts 439 | 6 54 6 . 3 88 32 3 21 . 2 29 11 . 14 10 4 58 31 29 38 Haulers Intercepted 7 | . 1 . . . 2 2 . . . . . . . . . . 1 . . 1 Recyclers Shooed 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 55 | . . . . . . . 3 29 . 2 . 10 . 11 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Fac Res Res Acc Combat Hostiles Destroyed 135 | . 19 3 . 4 37 4 1 7 . 1 8 5 . 6 2 2 18 6 7 5 Melee 46 | . . . . 3 1 3 1 4 . . 4 2 . 1 2 . 10 3 7 5 Guns 52 | . 19 3 . 1 23 1 . 1 . 1 . 1 . 2 . . . . . . AOE 35 | . . . . . 12 . . 2 . . 4 2 . 3 . 2 7 3 . . Classes Destroyed 17 | 1 4 . . 1 7 2 . 1 . 1 . . . . . . . . . . Worker 2 | . . . . . 1 . . . . . . . . . . . . . . 1 Builder 1 | . . . . . 1 . . . . . . . . . . . . . . . Tunneler 3 | 2 . . . 1 . . . . . . . . . . . . . . . . Hauler 7 | . 1 . . . 2 2 . . . . . . . . . . 1 . . 1 Recycler 4 | . . . . . 1 1 . . . . . . . . . . . . 2 . Operator 8 | . . . . . 3 1 . . . . . . . . 1 . 1 1 . 1 Drone 3 | . . . . . . . . . . 1 . . . 2 . . . . . . Watcher 16 | . 1 . . . 5 2 . . . . 2 . . . . . 3 2 1 . Swarmer 36 | . 3 . . 1 8 . . 3 . . 4 3 . . . . 7 3 4 . Grunt 44 | . 16 2 . . 16 . . . . . . . . 3 . 2 4 . . 1 Duelist 4 | . . . . . 3 . . . . . . . . . . . 1 . . . Protector 2 | . . . . . 2 . . . . . . . . . . . . . . . Sentry 13 | . . . . . 8 2 . . . . 1 . . . . . 1 1 . . Specialist 2 | . . . . . . . . 2 . . . . . . . . . . . . Hunter 6 | . . . . . . 1 1 2 . . . 2 . . . . . . . . Programmer 21 | . . . . . . 1 . . . . 3 . . 1 2 . 5 2 3 4 Assembled 3 | . . . . 3 . . . . . . . . . . . . . . . . Best Kill Streak 10 | 1 5 2 . 3 10 3 1 3 . 1 4 3 . 3 2 2 6 2 6 2 Combat Bots Only 8 | . 5 2 . 3 8 3 1 3 . 1 4 3 . 3 2 2 5 2 6 2 Max Kills in Single Turn 4 | 1 1 1 . 1 4 1 1 2 . 1 4 2 . 2 1 2 2 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 3 . . 2 . . 4 2 . 2 . 2 2 2 . . Melee 1 | . . . . 1 1 1 1 1 . . 1 1 . 1 1 . 1 1 1 1 Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Fac Res Res Acc Hostile Shots Fired 1468 | . 74 14 . 9 156 75 4 26 . 13 64 30 . 17 9 14 162 327 57 417 Missed 605 | . 19 3 . 3 55 32 2 9 . 12 39 19 . 7 6 5 77 140 16 161 Damage Taken 12581 | . 458 239 . 71 1161 250 24 189 . 14 271 91 . 192 49 83 1469 2850 755 4415 Core 2827 | . 116 38 . 10 147 16 . 12 . 14 20 19 . 44 16 . 163 501 110 1601 Absorbed by Shields 587 | . . . . . . . . . . . . . . . . 26 107 327 . 127 Redirected to Shielding 109 | . . . . . . . . . . . . . . . . . . . . 109 Ignored by Resistances 3827 | . 144 67 . 21 341 81 7 56 . 4 74 27 . 53 13 32 445 960 205 1297 Regen/Repaired (Parts) 447 | . . . . . 95 . . . . . . . . . 139 . 29 184 . . Core Remaining (%) 80 | 100 . . . 34 73 . . . . 94 . . . 90 . 98 85 61 92 . Volleys Fired 228 | 7 45 8 . 1 104 7 . 3 . 3 4 2 . 4 . 6 25 7 . 2 Largest 2 | 2 2 2 . 1 2 2 . 2 . 1 2 1 . 2 . 2 1 1 . 1 Hottest 136 | 40 40 40 . 20 136 56 . 56 . 28 56 39 . 56 . 72 46 60 . 80 Shots Fired 364 | 14 90 16 . 1 163 14 . 4 . 3 6 3 . 6 2 7 26 7 . 2 Gun 323 | 14 90 16 . 1 151 14 . 3 . 3 5 2 . 4 2 3 15 . . . Cannon 3 | . . . . . . . . . . . . . . . . . . 2 . 1 Launcher 38 | . . . . . 12 . . 1 . . 1 1 . 2 . 4 11 5 . 1 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 184 | 14 90 16 . 1 9 14 . 3 . 3 5 2 . 4 2 3 15 2 . 1 Thermal 142 | . . . . . 142 . . . . . . . . . . . . . . . Explosive 21 | . . . . . 12 . . 1 . . 1 1 . 2 . 4 . . . . Electromagnetic 17 | . . . . . . . . . . . . . . . . . 11 5 . 1 Robot Hit Streak 22 | 6 17 5 . 6 22 7 . 5 . 6 1 1 . 3 4 8 10 1 . 5 Robot Miss Streak 3 | 1 2 1 . . 3 1 . . . 1 1 2 . 1 . . 2 3 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 2 . . . 3 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 444 | 11 69 12 . 6 132 26 4 15 . 2 15 6 . 10 7 4 44 28 30 23 Core Hits 285 | 4 42 7 . 4 78 12 1 7 . 1 12 5 . 8 3 10 48 22 11 10 Critical Kills 1 | . 1 . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Critical Strikes 42 | . 1 . . . 17 1 . 3 . . . 1 . 1 . . 5 6 3 4 Burn 15 | . . . . . 15 . . . . . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . Sever 26 | . . . . . 2 1 . 3 . . . 1 . 1 . . 5 6 3 4 Melee Attacks 322 | . . . . 5 13 28 5 23 . . 31 5 . 6 21 5 49 46 43 42 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 322 | . . . . 5 13 28 5 23 . . 31 5 . 6 21 5 49 46 43 42 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . 1 2 4 1 1 . . 1 . . . . . 1 . 2 1 Combat Hostiles 3 | . . . . . . . 1 1 . . 1 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 19000 | 105 783 119 . 339 4710 1249 243 933 . 40 1049 407 . 610 403 549 2864 1816 1447 1334 Guns 4107 | 105 783 119 . 15 2421 209 . 46 . 40 21 22 . 37 21 56 212 . . . Cannons 52 | . . . . . . . . . . . . . . . . . . . . 52 Explosions 4534 | . . . . . 1685 . . 212 . . 229 130 . 259 . 493 1011 479 . 36 Melee 10302 | . . . . 324 604 1040 243 675 . . 799 255 . 314 382 . 1641 1337 1447 1241 Ramming 5 | . . . . . . . . . . . . . . . . . . . . 5 Kinetic 1848 | 105 783 119 . 15 110 209 . 46 . 40 21 22 . 37 21 56 212 . . 52 Thermal 2480 | . . . . . 2311 . . . . . . . . . . . 56 113 . . Explosive 3008 | . . . . . 1685 . . 212 . . 229 130 . 259 . 493 . . . . Electromagnetic 1357 | . . . . . . . . . . . . . . . . . 955 366 . 36 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 10302 | . . . . 324 604 1040 243 675 . . 799 255 . 314 382 . 1641 1337 1447 1241 Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . 1 1 1 1 . . . 1 1 1 1 1 1 1 2 2 9 19 12 12 Average Corruption 2 | . 1 1 1 1 . . . 1 1 1 1 1 1 1 1 2 9 6 10 3 Corruption Purged 4 | . . . . . . . . . . . . . . . . . . . . 4 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 111 | . . 4 4 9 . . . 2 . 1 9 2 . 2 6 10 30 15 7 10 Message Errors 36 | . . 2 1 6 . . . 1 . 1 4 . . 1 1 2 12 2 2 1 Matter Fused 29 | . . 1 2 3 . . . . . . 2 1 . 1 1 4 5 3 4 2 Heat Flow Errors 10 | . . . . . . . . 1 . . 1 . . . 1 . 3 3 . 1 Energy Discharges 12 | . . . . . . . . . . . 1 . . . 1 1 5 1 1 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 . . . Parts Fused 1 | . . 1 . . . . . . . . . . . . . . . . . . Data Loss (minor) 6 | . . . 1 . . . . . . . . . . . . 1 1 1 . 2 Data Loss (major) 6 | . . . . . . . . . . . 1 . . . . . 2 1 . 2 Misfires 4 | . . . . . . . . . . . . 1 . . 2 . 1 . . . Alerts 2 | . . . . . . . . . . . . . . . . 2 . . . . Misdirections 4 | . . . . . . . . . . . . . . . . . . 4 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1027 | . . . . 80 224 159 42 . . . 69 7 . . 42 . 98 66 178 62 Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 104 | . . . . . 101 . . . . . . . . . . . 3 . . . Melee 923 | . . . . 80 123 159 42 . . . 69 7 . . 42 . 95 66 178 62 Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 45 | . . . . . . . . . . . . . . . . 10 33 . . 2 Shots 3 | . . . . . . . . . . . . . . . . 1 2 . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 421 | . 20 17 . . 333 297 66 266 . . 254 294 225 . 245 25 161 421 118 286 Average Temperature 73 | . 7 5 . . 67 94 34 85 . . 63 130 90 . 41 15 13 127 36 44 Received Heat Transfer 1920 | . 294 42 . . 603 78 . . . 9 69 . . 39 . 53 241 246 . 246 Effects 7 | . . . . . 1 1 . . . . . 1 2 . 1 . . 1 . . Energy Bleed 5 | . . . . . 1 . . . . . . . 2 . 1 . . 1 . . Interference 2 | . . . . . . 1 . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . Parts Fried 11 | . . . . . . . . . . . . . . . . . 11 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . Parts Melted 16 | . . . . . 16 . . . . . . . . . . . . . . . Heat Transferred 5380 | . . . . . 5180 . . . . . . . . . . . 100 100 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . 1 1 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Fac Res Res Acc Peak Influence 922 | 10 406 117 . 70 922 272 . . . . 243 . . . 254 510 711 733 549 340 Initial 344 | . 5 67 . . . 143 . . . . 185 . . . 196 22 215 183 344 171 Average 243 | 1 182 101 . 8 525 110 . . . . 94 . . . 91 296 391 379 373 93 Maximum Alert Level 3 | . 2 . . . 3 1 . . . . 1 . . . 1 2 3 3 2 1 Low Security (%) 47 | 100 47 100 . 100 8 90 . . . . 78 . . . 75 21 . 3 . 80 Level 1 32 | . 48 . . . 28 9 . . . . 21 . . . 24 56 67 50 75 19 Level 2 14 | . 4 . . . 34 . . . . . . . . . . 21 28 40 24 . Level 3 5 | . . . . . 29 . . . . . . . . . . . 4 4 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 65 | . 4 . . . 12 2 . . . . 7 . . . 7 . 14 7 3 9 Investigation 31 | . 4 . . . 3 . . . . . 4 . . . 3 . 6 4 2 5 Extermination 11 | . . . . . . 1 . . . . 3 . . . 1 . 2 1 1 2 Reinforcement 14 | . . . . . 3 . . . . . . . . . 3 . 4 2 . 2 Assault 4 | . . . . . 2 . . . . . . . . . . . 2 . . . Garrison 5 | . . . . . 4 1 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . 1 1 . . Data Miner Redirects 7 | . . . . . . . . . . . . . . . . . 4 2 1 . Construction Impeded 4 | . . . . . 2 . . . . . . . . . . . 1 . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Fac Res Res Acc Distress Signals 20 | . . . . . 5 1 . . . . 2 . . . 1 1 2 8 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 381 | . 25 3 . 7 61 8 1 6 . 10 31 6 . 6 7 19 77 66 9 39 Peak Tracking Total 26 | . 5 2 . 4 6 3 1 3 . 10 5 4 . 3 2 6 13 26 5 16 Tactical Retreats 56 | . 3 . . 1 2 . . . . 2 7 . . . 1 . 14 15 1 10 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Fac Res Res Acc Traps Triggered 11 | . 1 . . . . . . . . . 2 . . . . . 2 1 2 3 Indirectly 1 | . . . . . . . . . . . . . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . 1 . . . 3 . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Fac Res Res Acc Machines Disabled 20 | . . . . . 3 . . 1 . . . . . . . 4 11 1 . . Max in Single Turn 4 | . . . . . 1 . . 1 . . . . . . . 1 4 1 . . Garrison Access 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Fac Res Res Acc Machines Accessed 101 | . 7 . 5 . 14 10 . . 4 . 11 . 1 . 8 . 15 13 6 7 Terminals 59 | . 7 . . . 9 5 . . . . 7 . . . 5 . 8 9 4 5 Fabricators 9 | . . . . . . 1 . . . . 2 . . . 1 . 3 1 . 1 Repair Stations 5 | . . . . . 1 . . . . . . . . . 2 . 1 1 . . Recycling Units 11 | . . . . . 2 3 . . . . . . . . . . 2 2 2 . Scanalyzers 4 | . . . . . 1 . . . . . 1 . . . . . 1 . . 1 Garrison Access 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . Total Hacks 334 | . 18 . 50 . 40 33 . . 26 . 34 . 2 . 33 . 40 27 15 16 Successful 223 | . 12 . 50 . 17 13 . . 26 . 20 . 2 . 28 . 28 16 5 6 Failed 109 | . 5 . . . 22 20 . . . . 14 . . . 5 . 12 11 10 10 Catastrophic 29 | . 3 . . . 7 5 . . . . 2 . . . . . 3 1 4 4 Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Manual 175 | . 21 . 1 . 27 22 . 1 . . 19 . 4 . 17 1 22 20 10 10 Terminals 173 | . 18 . . . 24 19 . . . . 26 . . . 27 . 21 18 9 11 Fabricators 20 | . . . . . . 1 . . . . 5 . . . 2 . 8 2 . 2 Repair Stations 14 | . . . . . 4 . . . . . . . . . 4 . 2 4 . . Recycling Units 34 | . . . . . 7 12 . . . . . . . . . . 6 3 6 . Scanalyzers 9 | . . . . . 2 . . . . . 1 . . . . . 3 . . 3 Garrison Access 6 | . . . . . 3 1 . . . . 2 . . . . . . . . . Terminal Hacks 147 | . 12 . 50 . 8 6 . . 26 . 10 . 2 . 17 . 6 5 2 3 Record 64 | . . . 49 . 1 . . . 11 . 2 . . . 1 . . . . . Part Schematic 18 | . . . . . 2 1 . . 8 . 1 . 2 . 2 . 2 . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 13 | . 6 . . . 2 2 . . . . 1 . . . 2 . . . . . Prototype ID Bank 5 | . 1 . . . . . . . 3 . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . 1 . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . 1 1 . Branch Access Points 6 | . 1 . . . . 1 . . . . 1 . . . 1 . 1 1 . . Emergency Access Points 2 | . 2 . . . . . . . . . . . . . . . . . . . Terminal Index 6 | . 1 . . . . 1 . . . . 1 . . . . . . 1 1 1 Fabricator Index 3 | . . . . . . 1 . . . . . . . . 1 . 1 . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . 1 . . . . . Scanalyzer Index 2 | . . . . . . . . . . . 1 . . . . . 1 . . . Garrison Index 1 | . . . . . . . . . . . . . . . 1 . . . . . Alert Level 2 | . . . . . 1 . . . . . 1 . . . . . . . . . Unreport Threat 5 | . . . . . 1 . . . . . 1 . . . 2 . . . . 1 Security Status 1 | . . . . . 1 . . . . . . . . . . . . . . . Recall Investigation 6 | . . . . . . . . . . . 1 . . . 2 . 1 1 . 1 Recall Reinforcements 1 | . . . . . . . . . . . . . . . 1 . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 17 | . . . . . . . . . . . 4 . . . 2 . 7 2 . 2 Load Schematic 9 | . . . . . . . . . . . 2 . . . 1 . 4 1 . 1 Build 8 | . . . . . . . . . . . 2 . . . 1 . 3 1 . 1 Repair Station Hacks 14 | . . . . . 4 . . . . . . . . . 4 . 2 4 . . Scan Component 7 | . . . . . 2 . . . . . . . . . 2 . 1 2 . . Repair 7 | . . . . . 2 . . . . . . . . . 2 . 1 2 . . Recycling Unit Hacks 8 | . . . . . 1 1 . . . . . . . . . . 2 1 3 . Recycle Component 1 | . . . . . . . . . . . . . . . . . . . 1 . Process 1 | . . . . . . . . . . . . . . . . . . . 1 . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . 1 . Retrieve Components 5 | . . . . . 1 1 . . . . . . . . . . 2 1 . . Scanalyzer 7 | . . . . . 2 . . . . . 1 . . . . . 3 . . 1 Insert Component 4 | . . . . . 1 . . . . . 1 . . . . . 1 . . 1 Analyze 3 | . . . . . 1 . . . . . . . . . . . 2 . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . 1 . . . . . . . . . Seal Access 2 | . . . . . . 1 . . . . 1 . . . . . . . . . Unauthorized Hacks 26 | . . . . . 2 3 . . . . 4 . . . 5 . 8 4 . . Terminals 16 | . . . . . . . . . . . 4 . . . 5 . 5 2 . . Assimilate 8 | . . . . . . . . . . . 3 . . . 1 . 3 1 . . Botnet 5 | . . . . . . . . . . . . . . . 3 . 1 1 . . Operators 3 | . . . . . . . . . . . 1 . . . 1 . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . . . . . 2 3 . . . . . . . . . . 3 2 . . Reject 9 | . . . . . 2 3 . . . . . . . . . . 2 2 . . Mask 1 | . . . . . . . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . 2 1 . . . . . . . . . . . . . 1 Used 3 | . . . . . 2 . . . . . . . . . . . . . . 1 Hacking Detections 82 | . 6 . . . 12 8 . . . . 10 . . . 7 . 14 12 6 7 Full Trace Events 24 | . 3 . . . 3 . . . . . 4 . . . 3 . 5 3 1 2 Feedback Events 4 | . 1 . . . . . . . . . . . . . 2 . . 1 . . Corruption 3 | . 1 . . . . . . . . . . . . . 1 . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . 1 . . . Robot Schematics Acquired 6 | . . . . . . . . . 4 . . . 2 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 35 | . . . . . 3 1 . . 8 . 1 . 17 . 2 . 3 . . . Parts Built 9 | . . . . . . . . . . . 3 . . . 1 . 3 1 . 1 Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 732 | . . . . . . . . . . . 222 . . . 76 . 279 93 . 62 Total Part Build Rating 58 | . . . . . . . . . . . 18 . . . 5 . 21 7 . 7 Parts Repaired 7 | . . . . . 2 . . . . . . . . . 2 . 1 2 . . Time 219 | . . . . . 82 . . . . . . . . . 72 . 18 47 . . Parts Recycled 1 | . . . . . . . . . . . . . . . . . . . 1 . Recycled Matter 39 | . . . . . . . . . . . . . . . . . . . 39 . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . . . 6 3 . . . . . . . . . . 2 . . . Parts Scanalyzed 3 | . . . . . 1 . . . . . . . . . . . 1 . . 1 Part Schematics Acquired 2 | . . . . . 1 . . . . . . . . . . . 1 . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . . . . . . . . . . . . . Machine Destruction 3 | . . . . . 3 . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . . 7 . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Fac Res Res Acc Total Allies 27 | . . 1 . 3 . . . . . . 2 . 4 . 1 13 2 1 . . Largest Group 11 | . . 1 . 3 3 . . . . . 2 . 4 4 1 11 4 1 . . Highest-Rated Group 533 | . . 31 . 40 40 . . . . . 20 . 101 101 31 533 317 26 . . Highest-Rated Ally 159 | . . 31 . 16 16 . . . . . 10 . 31 31 31 159 159 26 . . Total Orders 21 | . . . . . . . . . . . . . . . . 18 3 . . . ROAM 2 | . . . . . . . . . . . . . . . . 1 1 . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . 1 . . . EXPLORE 1 | . . . . . . . . . . . . . . . . 1 . . . . RETURN 17 | . . . . . . . . . . . . . . . . 16 1 . . . Ally Attacks 309 | . . 3 . . 55 . . . . . . . . 11 12 197 31 . . . Total Damage 6419 | . . 65 . . 475 . . . . . . . . 228 260 4665 726 . . . Kills 37 | . . . . . 7 . . . . . . . . 1 1 25 3 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Fac Res Res Acc Robot Analysis Total 12 | . 5 . . . 2 2 . . . . 1 . . . 2 . . . . . Derelict Logs Recovered 9 | . . 2 . 1 . . . 1 . . . 1 2 2 . . . . . . Drone Launches 24 | . . . . . . . . . . . . . . . . 21 3 . . . Drone Recoveries 22 | . . . . . . . . . . . . . . . . 21 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Fac Res Res Acc Turns Passed 15883 | 288 892 256 517 1358 2333 1197 252 513 25 138 1747 269 510 296 799 740 1700 784 532 737 Spaces Moved 18581 | 94 536 167 430 690 1245 1352 689 986 82 278 1902 655 1097 393 1542 929 2511 1284 488 1231 Core 266 | 6 . . . . . . . . . . . . . . . . 18 3 4 235 Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 3170 | 88 536 167 430 690 1245 14 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 201 | . . . . . . . . . . . . . . . . . . . . 201 Flight 14944 | . . . . . . 1338 689 986 82 278 1902 655 1097 393 1542 929 2493 1281 484 795 Fastest Speed 19 | 50 120 120 120 120 120 23 23 23 23 23 23 25 25 25 26 30 27 19 22 22 Average Speed 46 | 115 120 122 120 173 120 24 29 24 23 23 23 25 26 25 29 30 32 27 47 33 Slowest Speed 1000 | 120 120 190 120 190 190 120 31 31 23 23 104 25 29 109 197 110 150 250 1000 120 Overloaded Moves 866 | . . . . . . . . . . . . . . . . . 399 405 . 62 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 73 | . . . . . . 1 . . . 1 25 . . . 7 3 3 31 . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 8 53 53 91 99 73 30 85 94 68 55 37 55 86 60 22 67 35 38 12 29 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 4 | . . . 1 1 . . . 1 1 . . . . . . . . . . . Known Exits Taken 8 | . 1 . . . . 1 . . . . 1 . 1 . 1 1 . 1 1 . Unknown Exits Taken 12 | 1 . 1 1 1 1 . 1 1 1 1 . 1 . 1 . . 1 . . . Scrap Searched 17 | . . 1 . 2 . . 1 5 . 2 . 1 4 1 . . . . . . Spaces Dug 123 | . . . . . 2 12 1 10 . . 17 . . . 15 4 18 18 10 16 Terrain Destroyed 323 | . . . . . 67 12 1 24 . . 27 16 . 24 16 56 21 33 10 16 Melee 123 | . . . . . 2 12 1 10 . . 17 . . . 15 4 18 18 10 16 Projectile 2 | . . . . . . . . . . . . . . . 1 1 . . . . AOE 198 | . . . . . 65 . . 14 . . 10 16 . 24 . 51 3 15 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Fac Res Res Acc Total 25060 | 257 706 205 431 842 1913 2177 730 1228 87 346 3134 749 1314 573 1856 1367 3330 1617 720 1478 Wait 5277 | 147 104 27 . 139 433 721 35 194 2 65 1187 79 208 163 272 369 651 229 140 112 Move 18425 | 93 535 166 429 689 1244 1349 688 985 81 275 1852 654 1096 392 1528 923 2504 1228 487 1227 Hop 63 | . . . . . . 1 . . . 1 24 . . . 6 2 3 24 . 2 Pick Up 95 | 3 10 1 . 1 27 12 . 3 . . 4 . 4 . 3 6 5 8 5 3 Fast Attach 138 | 7 . 1 1 1 14 4 . 3 2 . 9 . . 1 5 4 17 24 8 37 Attach 98 | . 1 1 . . 5 8 . 2 . . 5 . . . 6 2 24 18 8 18 Detach 86 | . . . 1 . 3 8 . . . . 5 . . . 5 2 26 14 7 15 Swap 146 | . 5 . . 3 30 21 2 10 . 2 6 8 2 6 5 13 15 7 2 9 Drop 138 | . 6 1 . 3 40 18 . 5 2 . 7 1 4 1 5 10 11 12 2 10 Fire 228 | 7 45 8 . 1 104 7 . 3 . 3 4 2 . 4 . 6 25 7 . 2 Melee 322 | . . . . 5 13 28 5 23 . . 31 5 . 6 21 5 49 46 43 42 Ram 1 | . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . . . . . . 18 . Rewire 25 | . . . . . . . . . . . . . . . . 25 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 7 exits: *Fac x3 / *Upp x2 / *Ext x2) -5/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -4/Factory (discovered 4 exits: *Res x2 / Upp x2) -3/Research (discovered 6 exits: *Res x3 / Arm / *Qua x2) -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 16) 289 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 428 | -10/Materials | Identified exit to Mines 691 | -10/Materials | Discovered new exit (range 15) 1066 | -10/Materials | Central database locked down 1181 | -10/Materials | Entered Mines 1235 | -10/Mines | Core integrity fell below 50% 1280 | -10/Mines | Discovered new exit (range 8) 1284 | -10/Mines | Received a Mining Laser from a helpful Derelict 1369 | -10/Mines | Discovered new exit (range 10) 1387 | -10/Mines | Learned Materials interactive machine intel 1399 | -10/Mines | Destroyed YI-UF0 1431 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1431 | -10/Mines | Discovered new exit (range 5) 1437 | -10/Mines | Entered Exiles 1466 | -10/Exiles | Met 8R-AWN 1487 | -10/Exiles | Met EX-HEX 1544 | -10/Exiles | Met EX-DEC 1564 | -10/Exiles | Visited The Gauntlet 1700 | -10/Exiles | Learned location of Zion (-6) 1730 | -10/Exiles | Met EX-BIN 1755 | -10/Exiles | Aligned with FarCom system 1757 | -10/Exiles | Given EX-Vault access code 1818 | -10/Exiles | Opened EX-Vault 1827 | -10/Exiles | Found Longsword +1 1853 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1940 | -10/Exiles | Discovered new exit (range 14) 1954 | -10/Exiles | Left Exiles lab with Longsword +1 1954 | -10/Exiles | Entered Mines 1961 | -9/Mines | Met a Derelict bent on vengeance 2221 | -9/Mines | Assembled infested the area 2225 | -9/Mines | Learned location of Recycling (-9) 2453 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2458 | -9/Mines | Found Prototype Device 2993 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3213 | -9/Mines | Discovered new exit (range 11) 3293 | -9/Mines | Discovered new exit (range 7) 3312 | -9/Mines | Entered Materials 3312 | -8/Materials | Accompanied by 3 allies 3312 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 3313 | -8/Materials | Loaded intel: 19 interactive machine locations 3597 | -8/Materials | Discovered new exit (range 12) 3648 | -8/Materials | Garrison activated, responded to threat 3774 | -8/Materials | Build established: Scavenger-Mutant 3977 | -8/Materials | Garrison activated, responded to threat 4149 | -8/Materials | Destroyed 8 combat bots 4575 | -8/Materials | Central database locked down 4631 | -8/Materials | Discovered new exit (range 4) 4912 | -8/Materials | First assault squad dispatched 4951 | -8/Materials | Discovered new exit (range 12) 5077 | -8/Materials | Repaired System Shield 5127 | -8/Materials | Repaired Imp. Medium Armor Plating 5645 | -8/Materials | Entered Factory 5645 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5909 | -7/Factory | Garrison activated, responded to threat 5980 | -7/Factory | Build established: Hacker-Sprinter 6342 | -7/Factory | Discovered new exit (range 4) 6374 | -7/Factory | Identified exit to Lower Caves 6574 | -7/Factory | Discovered new exit (range 7) 6842 | -7/Factory | Entered Lower Caves 6974 | -7/Lower Caves | Discovered new exit (range 16) 7035 | -7/Lower Caves | Spotted B-75 Beast 7049 | -7/Lower Caves | Encountered a Warlord checkpoint 7094 | -7/Lower Caves | Entered another Lower Caves area 7101 | -7/Lower Caves | Discovered new exit (range 5) 7115 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 7119 | -7/Lower Caves | Found Prototype Special Weapon 7119 | -7/Lower Caves | Identified Molecular Deconstructor 7567 | -7/Lower Caves | Discovered new exit (range 15) 7607 | -7/Lower Caves | Entered Data Miner 7607 | -7/Data Miner | Discovered new exit (range 6) 7613 | -7/Data Miner | Met Data Miner 7617 | -7/Data Miner | Learned location of Section 7 (-2) 7617 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7621 | -7/Data Miner | Received God Mode back door access code from Data Miner 7632 | -7/Data Miner | Entered Proximity Caves 7700 | -6/Proximity Caves | Spotter reported a threat 7746 | -6/Proximity Caves | Spotted B-75 Beast 7767 | -6/Proximity Caves | Discovered new exit (range 15) 7770 | -6/Proximity Caves | Entered Factory 7770 | -6/Factory | Evolved 2 slots: Utility x2 7882 | -6/Factory | Spotted B-75 Beast 7882 | -6/Factory | Identified exit to Lower Caves 8788 | -6/Factory | Fabricated Field Propulsion Drive? 9160 | -6/Factory | Discovered new exit (range 9) 9269 | -6/Factory | Fabricated Combat Drone Bay? 9517 | -6/Factory | Entered Lower Caves 9518 | -6/Lower Caves | Encountered a Warlord checkpoint 9531 | -6/Lower Caves | Spotted B-75 Beast 9784 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 9786 | -6/Lower Caves | Entered Zion 9797 | -6/Zion | Identified exit to Proximity Caves 9809 | -6/Zion | System corruption cleaned by Quarantine Array 9850 | -6/Zion | Learned Factory terminal intel 9877 | -6/Zion | Rebuked by Imprinter 9936 | -6/Zion | Given the Hacking Drone Bay 9948 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 9965 | -6/Zion | Gained Derelict followers 10024 | -6/Zion | Given A8's code to call for help 10048 | -6/Zion | Received a hallucinogenic algorithm 10296 | -6/Zion | Entered Proximity Caves 10296 | -5/Proximity Caves | Accompanied by 4 allies 10299 | -5/Proximity Caves | Spotter reported a threat 10359 | -5/Proximity Caves | Spotted B-75 Beast 10378 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10441 | -5/Proximity Caves | Learned Factory terminal intel 10442 | -5/Proximity Caves | Learned 12 Factory zone layouts 10536 | -5/Proximity Caves | Discovered new exit (range 14) 10592 | -5/Proximity Caves | Entered Factory 10592 | -5/Factory | Accompanied by 1 ally 10592 | -5/Factory | Evolved 2 slots: Utility x2 10593 | -5/Factory | Identified exit to Extension 10594 | -5/Factory | Identified exit to Factory 10595 | -5/Factory | Loaded intel: 28 terminal locations 10677 | -5/Factory | Discovered new exit (range 16) 10729 | -5/Factory | Discovered exit to Extension (range 6) 10762 | -5/Factory | Repaired Field Propulsion Drive 10777 | -5/Factory | Imp. Hacking Suite fried by hacking feedback 10837 | -5/Factory | Identified exit to Upper Caves 10898 | -5/Factory | Repaired Imp. Medium Armor Plating 11039 | -5/Factory | Fabricated Cld. Cesium-ion Thruster? 11391 | -5/Factory | Entered Extension 11418 | -5/Extension | Disrupted transfer network 11458 | -5/Extension | Spotted B-75 Beast 11558 | -5/Extension | Rescued a captive Derelict 11561 | -5/Extension | Enhanced Grunt warped into view, answering call for help 11565 | -5/Extension | Enhanced Grunt warped into view, answering call for help 11603 | -5/Extension | Found Prototype Device 11603 | -5/Extension | Identified Exp. Thermal Shield 11709 | -5/Extension | Rescued a captive Derelict 11756 | -5/Extension | Rescued A7 11771 | -5/Extension | Rescued a captive Derelict 11888 | -5/Extension | Lost 3 allies 11956 | -5/Extension | Lost 4 allies 11963 | -5/Extension | Allies destroyed B-75 Beast 11977 | -5/Extension | Allies destroyed B-75 Beast 11999 | -5/Extension | Discovered exit to Factory (range 3) 12053 | -5/Extension | Discovered new exit (range 16) 12054 | -5/Extension | Discovered exit to Factory (range 15) 12131 | -5/Extension | Entered Factory 12131 | -4/Factory | Accompanied by 4 allies (A7) 12131 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 12132 | -4/Factory | Loaded intel: 26 terminal locations 12147 | -4/Factory | Identified exit to Upper Caves 12257 | -4/Factory | Lost 4 allies 12312 | -4/Factory | Lost 4 parts (3n1u) 12731 | -4/Factory | Discovered new exit (range 7) 12796 | -4/Factory | Incoming investigation squad redirected 12849 | -4/Factory | Discovered new exit (range 8) 13120 | -4/Factory | Repaired Field Propulsion Drive 13157 | -4/Factory | Fabricated Cld. Field Propulsion Drive? 13384 | -4/Factory | Incoming investigation squad redirected 13431 | -4/Factory | First assault squad dispatched 13447 | -4/Factory | Incoming assault squad redirected 13460 | -4/Factory | Incoming assault squad redirected 13462 | -4/Factory | Fabricated Cld. Field Propulsion Drive? 13615 | -4/Factory | Fabricated Cld. Field Propulsion Drive? 13631 | -4/Factory | Search patrols dispatched 13831 | -4/Factory | Entered Research 13831 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13846 | -3/Research | Identified exit to DSF 13853 | -3/Research | Incoming investigation squad redirected 13928 | -3/Research | Fabricated Cld. Field Propulsion Drive (x1) 13964 | -3/Research | Repaired Imp. Light Armor Plating 13993 | -3/Research | Repaired Nuclear Pulse Array 14406 | -3/Research | System corruption reached 10% 14463 | -3/Research | Lost 5 parts (1p1n1u2w) 14487 | -3/Research | Spotted B-86 Titan 14487 | -3/Research | Identified exit to Armory 14487 | -3/Research | Identified exit to Quarantine 14499 | -3/Research | Found Prototype Device 14499 | -3/Research | Identified Exp. Shield Generator 14502 | -3/Research | Incoming investigation squad redirected 14551 | -3/Research | Identified exit to Research 14564 | -3/Research | Lost 7 parts (1p3n2u1w) 14581 | -3/Research | Search patrols dispatched 14615 | -3/Research | Entered another Research area 14615 | -2/Research | Evolved 2 slots: Utility x2 14646 | -2/Research | Lost 4 parts (1n3u) 14904 | -2/Research | Identified exit to Access 14934 | -2/Research | Incoming investigation squad redirected 14967 | -2/Research | System corruption reached 10% 15015 | -2/Research | Lost 7 parts (1p4n2u) 15147 | -2/Research | Entered Access 15147 | -1/Access | Evolved 2 slots: Utility x2 15281 | -1/Access | Spotted B-99 Colossus 15308 | -1/Access | Found Prototype Launcher 15308 | -1/Access | Identified Point Singularity Launcher 15312 | -1/Access | Found Gamma Bomb Array 15369 | -1/Access | Lost 16 parts (1p5n8u2w) 15447 | -1/Access | Fabricated Cld. Field Propulsion Drive? 15567 | -1/Access | System corruption reached 10% 15614 | -1/Access | Lost 16 parts (2p7n6u1w) 15753 | -1/Access | Core integrity fell below 50% 15785 | -1/Access | Core integrity fell below 20% 15795 | -1/Access | Lost 16 parts (1p11n4u) 15884 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 15767_ Slug penetrates Wall. 15770_ Penetrated by Slug. 15770_ Slug penetrates Wall. 15774_ System corrupted: Matter fused (-10). 15778_ Penetrated by Slug. 15781_ Slug penetrates Wall. 15837_ System corrupted: Energy discharge (-22). 15844_ Triggered Alarm Trap. 15844_ An alarm sounds. 15844_ ALERT: Alarm triggered, dispatching investigation squad. 15850_ Penetrated by Slug. 15850_ Slug penetrates Wall. 15851_ Penetrated by Slug. 15851_ Slug penetrates Wall. 15853_ Penetrated by Slug. 15868_ System corrupted: Matter fused (-6). 15879_ Connecting with Terminal... 15879_ ALERT: Suspicious activity at Terminal A013. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?##?????????????????????????????????? | | ?# ????????????????????????????????? | | ?# ???????????????????????????????? | | ?? ???????????????????????????????? | | ?? Y??????????????????????????????? | | ??? ??????????????????????????????? | | ???? ?????????????????????????????? | | ????? ?????????????????????????????? | | ????? ????????????????????????????? | | ?????? ########????????????????????? | | ??????? #????????????????????? | | ???????? ##???????????????????? | | ???????? ????????????????????? | | ????????? #???????############## | | ?????????? ?####+### # | | ??????????# #?# # # | | ??????????# #?# ! # ! # | | ######????# @ #?# # / | | # ????# #?# # #/## | | # = ?### ### # # | | # ?# # # # | | #] # # * # # | | # # "" p# #+######### | | # + T" /p! # #???????# | | # # # # #???????# | | # # # # #???????# | | # ?# # + #???????# | | # ?## ## # #???????# | | # ???# ####+#### #???????# | | ######???# ?????? +???????# | | ?????????# ?????###???????? | | ?????????# ???????????????### | | ?????????# ???????????????? | | ?????????# ??????????????? | | ????????? ####+####?????????????? | | ???????? #?????????????????????? | | ???????? #?????????????????????? | | ???????+ +?????????????????????? | | ???????# #?????????????????????? | | ???????# #?????????????????????? | | ???????# ^#?????????????????????? | | ???????# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 57 Energy Capacity 1000 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 3 Power Amplification 30 Additional Mass Support 9 Base Temperature (-) 200 Corruption Containment 12 Armor Coverage 825 Resistance: KI 20 Resistance: TH 20 Resistance: EX 70 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 65 Offensive Hacking 55 Defensive Hacking 26 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Hacked Imp. VTOL Module | -8/Materials | Scanalyzed Plasma Cutter | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Drone Bay | -7/Data Miner | Free Lance | -7/Data Miner | Free Field Propulsion Drive | -6/Factory | Hacked Hvy. Flak Cannon | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Remote Force Field | -6/Zion | Archive Hyp. Mass Driver | -6/Zion | Archive Fission Core | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Coil Gun | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Hvy. Pick | -6/Zion | Archive Adv. Focal Shield | -6/Zion | Archive Enh. Flamer | -6/Zion | Free Ripper | -6/Zion | Free Adv. Hacking Suite | -5/Factory | Hacked Cld. Cesium-ion Thruster | -5/Factory | Hacked Impulse Thruster | -4/Factory | Scanalyzed Cld. Field Propulsion Drive | -4/Factory | Hacked Impulse Thruster Array | -4/Factory | Hacked Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free R-10 Processor | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive Fabricated ------------ Field Propulsion Drive | x2 | -6/Factory Combat Drone Bay | x1 | -6/Factory Cld. Cesium-ion Thruster | x1 | -5/Factory Cld. Field Propulsion Drive | x1 | -4/Factory Cld. Field Propulsion Drive | x1 | -4/Factory Cld. Field Propulsion Drive | x1 | -4/Factory Cld. Field Propulsion Drive | x1 | -3/Research Cld. Field Propulsion Drive | x1 | -1/Access Alien Tech Used ----------------- None Achievements -------------- Help From High Places Quantum Hacking Challenges ------------ None Game ------ Seed MassVortexMultirail Manual? 0 Play Time 05:40:12 Cumulative 54.3 hours Start 2024.09.11 @ 17:54:18 End 2024.09.12 @ 16:19:22 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 36 Rogue 0 Adventurer 36 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 45 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e620b52c-8d24-4bca-8a52-392854531907