Cogmind - Beta 13 *** ADVENTURER MODE // 2024.08.03 @ 02:46:12 Player: AzyMyt Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (210) 1050 Value Destroyed (7914) 7914 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (289) 289 TOTAL SCORE: 13933 Bonus ------- High Alert Combat Kills 50 Follower Combat Kills 239 Cogmind --------- Core Integrity 813/1150 Matter 150/300 Energy 16/100 System Corruption 0% Temperature Cool (0) Movement Core (1350) Ox26 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Improved Coolant Injector Huge Storage Unit Enhanced Optical Array Enhanced Optical Array Armor Integrity Analyzer Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Micro Nuclear Core Large Storage Unit High-capacity Storage Unit Advanced Visual Processing Unit Enhanced Optical Array Weapon Mount Faulty Precision Energy Filter Improved Recalibrator Cooled Pulse Rifle Cooled Pulse Rifle Cooled Pulse Rifle Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Autogun Gauss Rifle Gauss Rifle Gauss Rifle Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Enhanced Optical Array Improved Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor Phase Shifter Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Laser Thermic Laser Advanced Plasma Cannon > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Micro Fission Core Wheel Wheel Armored Wheel Improved Heat Sink Improved Coolant Injector Large Storage Unit High-capacity Storage Unit Advanced Visual Processing Unit Enhanced Optical Array Weapon Mount Gatling Laser Cooled Pulse Rifle Cooled Pulse Rifle Cooled Pulse Rifle Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Compact Ion Cannon Gauss Rifle Heavy Rocket Launcher [Rating: 78] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Improved Treads Wheel Wheel Flight Unit Flight Unit Utility Hacking Suite Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Propulsion Shielding Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Flak Gun Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Slots Evolved 12 | . . 2 2 2 . 2 2 2 Power 1 | . . . . . . . . 1 Propulsion 3 | . . . 2 . . . . 1 Utility 7 | . . 2 . 2 . 1 2 . Weapon 1 | . . . . . . 1 . . Parts Attached 180 | 6 16 21 29 24 5 28 42 9 Power 24 | 1 1 1 5 3 . 7 2 4 Engine 12 | 1 1 1 1 3 . 4 . 1 Core 11 | . . . 4 . . 2 2 3 Reactor 1 | . . . . . . 1 . . Propulsion 70 | 2 10 9 18 11 1 2 16 1 Treads 13 | . 5 4 4 . . . . . Leg . | . . . . . . . . . Wheel 51 | 2 5 5 9 11 1 2 15 1 Hover . | . . . . . . . . . Flight 6 | . . . 5 . . . 1 . Utility 37 | 1 4 6 4 4 . 5 12 1 Device 19 | . . 4 1 . . 3 10 1 Storage 4 | 1 1 1 1 . . . . . Processor 10 | . 2 1 1 3 . 1 2 . Hackware 3 | . . . 1 1 . 1 . . Protection 1 | . 1 . . . . . . . Artifact . | . . . . . . . . . Weapon 49 | 2 1 5 2 6 4 14 12 3 Energy Gun 20 | 1 1 2 1 3 2 5 4 1 Energy Cannon 7 | . . . . 1 . 2 3 1 Ballistic Gun 22 | 1 . 3 1 2 2 7 5 1 Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 61 | . 1 2 2 10 1 5 24 16 Power 9 | . . . . 2 . 2 1 4 Propulsion 21 | . . 1 1 5 . . 10 4 Utility 15 | . . 1 . 1 . 1 9 3 Weapon 16 | . 1 . 1 2 1 2 4 5 Highest Loss Streak 14 | . 1 1 1 4 1 1 7 14 To Critical Strikes 2 | . . . . . . . 2 . Average Slot Usage (%) 90 | . 99 97 97 94 83 85 82 78 Engine 5 | . 14 11 1 4 7 3 2 . Core 2 | . . . 7 2 . 1 2 8 Treads 2 | . 2 4 15 . . . . . Wheel 17 | . 25 17 18 24 14 12 13 10 Device 6 | . . 19 5 . . 8 11 12 Storage 7 | . 14 11 9 7 7 6 5 5 Processor 21 | . 12 11 15 30 30 22 19 20 Hackware 5 | . . . 5 6 7 6 8 5 Energy Gun 9 | . 14 14 6 7 7 9 8 . Energy Cannon 1 | . . . . 2 . 1 3 4 Ballistic Gun 7 | . 14 7 11 4 6 7 2 8 Naked Turns . | . . . . . . . . . Heaviest Build 113 | 14 27 50 94 100 98 108 113 106 Greatest Support 66 | 20 40 46 66 64 56 56 56 48 Greatest Overweight (x) 9 | 2 2 4 9 2 1 1 9 4 Average Overweight (x) 1 | . . 1 2 1 1 1 1 3 Largest Inventory Capacity 25 | 8 15 20 25 25 25 25 25 25 Average Capacity 22 | 6 8 15 24 25 25 25 25 25 Most Carried 25 | 6 9 16 25 25 25 25 25 23 Average Carried 21 | 3 7 13 23 24 20 24 23 22 Final Capacity 25 | 8 15 20 25 25 25 25 25 25 Final Carried 25 | 6 9 16 25 21 25 25 24 19 Class Distribution -------------------- 28% | Hacker-Mutant 22% | Mutant 12% | Hacker-Skirmisher 9% | Scavenger-Skirmisher 8% | Scavenger-Mutant 8% | Hacker-Gunner 3% | Scavenger-Gunner 3% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Storage Hacker-Gunner | -6/Factory Hacker-Skirmisher | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Matter Collected 3581 | 194 249 344 747 338 211 852 646 . Remotely . | . . . . . . . . . Salvage Created 8742 | . 417 690 1595 872 527 1807 2426 408 Parts 432 | . 22 44 99 41 26 91 94 15 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 6 | . . 1 2 . . 1 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Combat Hostiles Destroyed 160 | . 8 15 34 15 11 35 39 3 Guns 131 | . 6 13 34 10 11 31 24 2 Cannons 18 | . . . . 5 . 2 10 1 AOE 5 | . 2 2 . . . 1 . . Classes Destroyed 13 | . 2 4 3 3 . 1 . . Worker 7 | . . . 1 . . 3 3 . Builder 9 | . . 1 3 . 1 1 2 1 Tunneler 1 | . . . . . . 1 . . Recycler 8 | . . . 3 . . . 4 1 Operator 8 | . . 1 1 2 . 2 1 1 Watcher 17 | . 3 3 5 2 1 3 . . Swarmer 44 | . . 4 17 1 4 3 15 . Grunt 64 | . 8 7 11 6 5 16 9 2 Brawler 3 | . . . 1 1 . . 1 . Duelist 1 | . . . . 1 . . . . Sentry 19 | . . 4 5 2 2 3 2 1 Hunter 11 | . . . . 1 . 4 6 . Programmer 18 | . . . . 3 . 9 6 . Best Kill Streak 10 | . 4 4 8 4 5 7 10 5 Combat Bots Only 7 | . 2 4 6 4 5 6 7 2 Max Kills in Single Turn 4 | . 2 2 2 2 1 4 2 2 Gunslinging 1 | . . 1 1 1 . . 1 . Exploded 2 | . 2 1 . . . 1 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Hostile Shots Fired 1091 | . 32 73 108 159 111 166 302 140 Missed 361 | . 10 26 40 68 41 51 82 43 Damage Taken 9348 | . 235 464 724 1113 619 1821 3051 1321 Core 1809 | . 73 68 75 219 83 315 639 337 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 2690 | . 71 139 221 327 188 513 854 377 Regen/Repaired (Parts) 829 | . . . 37 99 166 474 53 . Core Remaining (%) 70 | 100 70 83 86 . 56 62 36 . Volleys Fired 466 | . 27 46 86 58 38 82 100 29 Largest 3 | . 2 2 2 2 2 3 3 3 Hottest 263 | . 70 96 105 130 110 240 263 151 Shots Fired 1068 | . 54 91 171 114 74 239 261 64 Gun 944 | . 54 91 171 82 74 230 207 35 Cannon 124 | . . . . 32 . 9 54 29 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 437 | . 27 31 125 26 34 111 48 35 Thermal 501 | . 7 26 40 58 . 128 213 29 Explosive . | . . . . . . . . . Electromagnetic 130 | . 20 34 6 30 40 . . . Robot Hit Streak 61 | . 19 15 23 26 25 22 61 28 Robot Miss Streak 6 | . 3 3 3 5 1 6 4 2 Penetration Max 1 | . . . . . . 1 1 1 Secondary Targets 30 | . . 2 9 3 4 7 5 . Max Gunslinging Chain 1 | . . 1 1 1 1 1 1 . Shots Hit Robots 826 | . 43 68 132 93 54 186 200 50 Core Hits 528 | . 19 29 80 49 34 195 107 15 Critical Kills 2 | . . . . . . . 1 1 Critical Parts Destroyed 1 | . . . . . . . . 1 Critical Strikes 29 | . 1 4 1 . . 10 11 2 Burn 25 | . 1 4 . . . 10 10 . Meltdown 1 | . . . . . . . 1 . Destroy 2 | . . . . . . . . 2 Corrupt 1 | . . . 1 . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 17653 | . 681 1011 2519 1917 1183 4330 5220 792 Guns 14776 | . 582 902 2461 1315 1116 3893 4045 462 Cannons 2155 | . . . . 595 . 118 1112 330 Explosions 608 | . 99 90 56 . 53 310 . . Melee . | . . . . . . . . . Ramming 114 | . . 19 2 7 14 9 63 . Kinetic 6210 | . 222 210 1451 397 759 1892 817 462 Thermal 9693 | . 174 347 952 1213 53 2284 4340 330 Explosive 201 | . . . 56 . . 145 . . Electromagnetic 1435 | . 285 435 58 300 357 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 10 | . 2 1 1 1 1 3 10 . Average Corruption 1 | . 1 1 1 1 1 1 5 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 98 | . 7 7 1 14 15 34 20 . Message Errors 24 | . 2 . 1 6 2 10 3 . Matter Fused 28 | . 4 4 . 4 5 5 6 . Heat Flow Errors 13 | . . . . . 2 7 4 . Energy Discharges 8 | . . . . . 2 4 2 . Parts Rejected 1 | . . . . 1 . . . . Data Loss (minor) 12 | . 1 2 . 2 1 3 3 . Data Loss (major) 2 | . . . . . 2 . . . Misfires 3 | . . . . . 1 1 1 . Weapon Failures 7 | . . 1 . 1 . 4 1 . Overload Shots . | . . . . . . . . . Overflow Damage 111 | . . . . 6 . 77 . 28 Projectiles 39 | . . . . 6 . 5 . 28 Explosions 72 | . . . . . . 72 . . Melee . | . . . . . . . . . Knockbacks 2 | . . . . . . . 2 . Impact 2 | . . . . . . . 2 . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 292 | . . 35 62 3 6 156 30 . Shots 5 | . . 1 1 . . 3 . . Rammed 12 | . . 2 1 1 2 1 5 . Targets Rammed 12 | . . 2 1 1 2 1 5 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 541 | . 117 5 212 473 267 471 541 45 Average Temperature 107 | . 36 4 80 114 67 80 165 20 Received Heat Transfer 2103 | . 192 222 306 294 261 330 432 66 Effects 17 | . . . . 5 . 3 9 . Shutdowns 6 | . . . . 1 . 1 4 . Energy Bleed 7 | . . . . 3 . 1 3 . Interference 1 | . . . . . . 1 . . Short Circuit 2 | . . . . 1 . . 1 . Damage (minor) 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . 1 1 . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 7 | . . . . . . 2 5 . Combat Hostiles 6 | . . . . . . 1 5 . Parts Melted 69 | . 2 6 3 6 . 21 31 . Heat Transferred 21123 | . 346 1099 2125 2176 . 6048 8885 444 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . 1 3 . . 1 . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Peak Influence 485 | . 193 224 439 308 328 439 485 202 Initial 127 | . . 28 79 98 16 127 76 115 Average 166 | . 93 110 190 111 186 217 208 136 Maximum Alert Level 2 | . 1 1 2 1 1 2 2 1 Low Security (%) 67 | 100 99 82 52 90 50 48 57 98 Level 1 30 | . . 17 45 9 49 49 36 1 Level 2 1 | . . . 2 . . 1 5 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 47 | . 1 3 7 7 1 10 15 3 Investigation 12 | . 1 1 1 3 . 3 3 . Extermination 13 | . . . . 3 . 6 3 1 Reinforcement 11 | . . 2 3 1 1 1 2 1 Assault . | . . . . . . . . . Garrison 11 | . . . 3 . . . 7 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Distress Signals 16 | . . 2 6 2 2 2 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 269 | . 16 22 52 33 24 60 53 9 Peak Tracking Total 7 | . 3 5 6 4 7 5 7 4 Tactical Retreats 22 | . 3 2 3 1 5 3 5 . Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Traps Triggered 31 | . 5 1 2 8 1 9 3 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 11 | . 2 . 6 . . 3 . . Reprogrammed 11 | . . . . 6 5 . . . Reused 3 | . . . . . 3 . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 3 | . . . . . 3 . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Machines Disabled 33 | . . 3 3 16 . 9 1 1 Max in Single Turn 15 | . . 1 2 15 . 6 1 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Machines Accessed 81 | . 9 7 11 15 10 24 5 . Terminals 50 | . 7 5 8 6 8 13 3 . Fabricators 6 | . . . . 2 . 3 1 . Repair Stations 9 | . . . 1 2 1 4 1 . Recycling Units 8 | . 2 . 1 2 1 2 . . Scanalyzers 5 | . . 2 1 1 . 1 . . Garrison Access 3 | . . . . 2 . 1 . . Total Hacks 225 | . 26 21 41 40 25 58 14 . Successful 136 | . 15 11 28 29 14 31 8 . Failed 88 | . 11 10 12 11 11 27 6 . Catastrophic 11 | . 1 1 . . 4 4 1 . Database Lockouts 1 | . . . 1 . . . . . Manual 150 | . 16 14 37 26 22 30 5 . Terminals 145 | . 21 13 35 16 22 33 5 . Fabricators 15 | . . . . 5 . 6 4 . Repair Stations 26 | . . . 3 4 2 12 5 . Recycling Units 17 | . 5 . 2 6 1 3 . . Scanalyzers 17 | . . 8 1 5 . 3 . . Garrison Access 5 | . . . . 4 . 1 . . Terminal Hacks 43 | . 10 2 14 3 5 9 . . Record 8 | . 5 . 3 . . . . . Part Schematic 1 | . . . 1 . . . . . Robot Analysis 5 | . 1 . 1 1 . 2 . . Open Door 2 | . . . . . 2 . . . Level Access Points 3 | . 1 . 1 . 1 . . . Branch Access Points 1 | . . . 1 . . . . . Terminal Index 4 | . 1 . 1 1 1 . . . Fabricator Index 2 | . 1 . 1 . . . . . Scanalyzer Index 1 | . . . . . . 1 . . Alert Level 6 | . . 1 1 . . 4 . . Unreport Threat 2 | . . . 1 . . 1 . . Locate Traps 1 | . . 1 . . . . . . Disarm Traps 3 | . 1 . 1 . . 1 . . Reprogram Traps 2 | . . . . 1 1 . . . Recall Investigation 1 | . . . 1 . . . . . Recall Reinforcements 1 | . . . 1 . . . . . Fabricator Hacks 7 | . . . . 3 . 1 3 . Network Status 3 | . . . . 1 . 1 1 . Load Schematic 2 | . . . . 1 . . 1 . Build 2 | . . . . 1 . . 1 . Repair Station Hacks 21 | . . . 3 3 2 8 5 . Scan Component 10 | . . . 1 1 1 4 3 . Repair 9 | . . . 1 1 1 4 2 . Refit 2 | . . . 1 1 . . . . Recycling Unit Hacks 12 | . 5 . . 4 . 3 . . Process 4 | . 2 . . 1 . 1 . . Report Inventory 3 | . 1 . . 2 . . . . Retrieve Matter 5 | . 2 . . 1 . 2 . . Scanalyzer 12 | . . 6 . 4 . 2 . . Insert Component 6 | . . 3 . 2 . 1 . . Analyze 6 | . . 3 . 2 . 1 . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 41 | . . 3 11 12 7 8 . . Terminals 29 | . . 2 9 7 7 4 . . Track 5 | . . . 1 2 1 1 . . Assimilate 3 | . . 1 1 . . 1 . . Botnet 17 | . . 1 6 4 4 2 . . Disrupt 4 | . . . 1 1 2 . . . Fabricators 2 | . . . . . . 2 . . Liberate 1 | . . . . . . 1 . . Fabnet 1 | . . . . . . 1 . . Repair Stations 2 | . . . . 1 . 1 . . Mechanics 2 | . . . . 1 . 1 . . Recycling Units 2 | . . . 1 1 . . . . Monitor 2 | . . . 1 1 . . . . Scanalyzers 3 | . . 1 1 1 . . . . Researchers 3 | . . 1 1 1 . . . . Garrison Access 3 | . . . . 2 . 1 . . Reprogram 2 | . . . . 1 . 1 . . Watchers 1 | . . . . 1 . . . . Data Cores Recovered 3 | . . . . 1 . 2 . . Used . | . . . . . . . . . Hacking Detections 71 | . 7 6 10 11 10 22 5 . Full Trace Events 9 | . 1 2 . 1 . 3 2 . Feedback Events 1 | . . 1 . . . . . . Corruption 1 | . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 5 | . . 1 1 2 . 1 . . Parts Built 5 | . . . . 3 . . 2 . Authchips . | . . . . . . . . . Time 67 | . . . . 25 . . 42 . Total Part Build Rating 11 | . . . . 3 . . 8 . Parts Repaired 9 | . . . 1 1 1 4 2 . Time 307 | . . . 26 30 22 135 94 . Parts Recycled . | . . . . . . . . . Recycled Matter 678 | . 277 . . 163 . 238 . . Retrieved Matter 801 | . 400 . . 163 . 238 . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 6 | . . 3 . 2 . 1 . . Part Schematics Acquired 4 | . . 1 . 2 . 1 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . Non-combat . | . . . . . . . . . Combat 1 | . . . . . . . 1 . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 8 | . . . . . . 8 . . Programmers 8 | . . . . . . 8 . . Fabnet Peak Effective % 3 | . . . . . . . 3 1 Autooverrided 1 | . . . . . . . 1 . Robots Rewired 2 | . . . . 1 1 . . . Allies Hacked 1 | . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Total Allies 18 | . . . . 4 11 2 1 . Largest Group 10 | . . . . 3 10 9 1 . Highest-Rated Group 173 | . . . . 48 173 157 137 . Highest-Rated Ally 137 | . . . . 32 32 32 137 . Total Orders 3 | . . . . . . 3 . . FOLLOW 1 | . . . . . . 1 . . GUARD 2 | . . . . . . 2 . . Ally Attacks 79 | . . . . 21 13 41 4 . Total Damage 1619 | . . . . 543 190 581 305 . Kills 14 | . . . . 5 1 6 2 . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Robot Analysis Total 5 | . 1 . 1 1 . 2 . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Turns Passed 11249 | 60 934 1109 1617 2095 725 2785 1638 286 Spaces Moved 7264 | 56 583 844 807 1541 457 1941 899 136 Core 5 | 5 . . . . . . . . Treads 118 | . 3 13 102 . . . . . Legs . | . . . . . . . . . Wheels 7141 | 51 580 831 705 1541 457 1941 899 136 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 95 115 100 115 115 112 117 Average Speed 113 | 80 83 103 139 111 115 115 120 133 Slowest Speed 240 | 150 160 160 240 130 115 115 215 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 48 | 3 93 62 67 44 76 65 19 8 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . . . 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 1 | . . . . . . . 1 . Terrain Destroyed 142 | . 2 15 17 40 2 40 15 11 Melee . | . . . . . . . . . Projectile 27 | . . . . . . 1 15 11 AOE 115 | . 2 15 17 40 2 39 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Total 9318 | 67 972 995 1169 1809 583 2307 1229 187 Wait 1126 | . 332 44 186 125 66 205 165 3 Move 7256 | 55 582 843 806 1540 456 1940 898 136 Hop . | . . . . . . . . . Pick Up 99 | 6 7 19 26 13 7 11 9 1 Fast Attach 58 | 6 3 4 7 5 3 11 18 1 Attach 57 | . 1 5 8 12 1 7 17 6 Detach 19 | . 1 2 7 5 . . 4 . Swap 65 | . 12 12 14 7 1 10 7 2 Drop 94 | . 7 18 28 16 2 16 6 1 Fire 466 | . 27 46 86 58 38 82 100 29 Melee . | . . . . . . . . . Ram 11 | . . 2 . 1 2 1 5 . Kick . | . . . . . . . . . Crush 1 | . . . 1 . . . . . Escape Stasis 56 | . . . . 24 . 24 . 8 Rewire 10 | . . . . 3 7 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -7/Storage -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Discovered new exit (range 15) 105 | -10/Materials | Discovered new exit (range 6) 306 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 18) 460 | -10/Materials | Identified exit to Materials 995 | -10/Materials | Entered another Materials area 995 | -9/Materials | Evolved 2 slots: Utility x2 1087 | -9/Materials | Discovered new exit (range 16) 1618 | -9/Materials | Discovered new exit (range 6) 1622 | -9/Materials | Identified exit to Materials 1820 | -9/Materials | Discovered exit to Materials (range 14) 2104 | -9/Materials | Entered another Materials area 2104 | -8/Materials | Evolved 2 slots: Propulsion x2 2538 | -8/Materials | Discovered new exit (range 15) 2691 | -8/Materials | Identified exit to Factory 3080 | -8/Materials | Build established: Hacker-Mutant 3194 | -8/Materials | Repaired Wheel 3382 | -8/Materials | Central database locked down 3521 | -8/Materials | Garrison activated, responded to threat 3721 | -8/Materials | Entered Factory 3721 | -7/Factory | Evolved 2 slots: Utility x2 3968 | -7/Factory | Build established: Scavenger-Mutant 4169 | -7/Factory | Fabricated Wheel (x3) 4315 | -7/Factory | Repaired Enh. Autogun 4437 | -7/Factory | Discovered new exit (range 10) 4445 | -7/Factory | Identified exit to Lower Caves 4476 | -7/Factory | Build established: Hacker-Mutant 4545 | -7/Factory | Discovered new exit (range 7) 4550 | -7/Factory | Identified exit to Factory 5031 | -7/Factory | Lost 4 parts (1p2n1w) 5574 | -7/Factory | Discovered new exit (range 4) 5577 | -7/Factory | Identified exit to Storage 5816 | -7/Factory | Entered Storage 5942 | -7/Storage | Repaired Arm. Huge Wheel 6351 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 6541 | -7/Storage | Entered Factory 6541 | -6/Factory | Accompanied by 9 allies 6541 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6646 | -6/Factory | Discovered new exit (range 14) 6661 | -6/Factory | Identified exit to Factory 6840 | -6/Factory | Build established: Commander-Gunner 6959 | -6/Factory | Lost 7 allies 7207 | -6/Factory | Build established: Hacker-Gunner 7453 | -6/Factory | Repaired Arm. Huge Wheel 7666 | -6/Factory | Spotted B-75 Beast 7721 | -6/Factory | Repaired Flak Gun 7765 | -6/Factory | Repaired Arm. Huge Wheel 8225 | -6/Factory | Discovered exit to Factory (range 18) 8356 | -6/Factory | Discovered exit to Factory (range 5) 8404 | -6/Factory | Build established: Scavenger-Skirmisher 8575 | -6/Factory | Repaired Thermic Laser 9086 | -6/Factory | Build established: Hacker-Skirmisher 9120 | -6/Factory | Discovered exit to Factory (range 19) 9326 | -6/Factory | Entered another Factory area 9326 | -5/Factory | Evolved 2 slots: Utility x2 9663 | -5/Factory | Fabricated Arm. Huge Wheel (x2) 9699 | -5/Factory | Garrison activated, responded to threat 9759 | -5/Factory | Repaired Adv. Heat Sink 9803 | -5/Factory | Repaired Hvy. Laser 10151 | -5/Factory | Garrison activated, responded to threat 10223 | -5/Factory | Lost 4 parts (1p2u1w) 10593 | -5/Factory | Core integrity fell below 50% 10615 | -5/Factory | Destroyed 7 combat bots 10620 | -5/Factory | Lost 7 parts (3n3u1w) 10674 | -5/Factory | Lost 4 parts (2n1u1w) 10716 | -5/Factory | Discovered new exit (range 13) 10901 | -5/Factory | Garrison activated, responded to threat 10947 | -5/Factory | System corruption reached 10% 10964 | -5/Factory | Entered another Factory area 10964 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 11103 | -4/Factory | Build established: Scavenger-Gunner 11173 | -4/Factory | Garrison activated, responded to threat 11250 | -4/Factory | Self-destructed Last Messages --------------- 11240_ Penetrated by Slug. 11240_ K-01 Serf cleans the Subcomponent Replicator. 11243_ Penetrated by Slug. 11243_ Slug penetrates Wall. 11243_ K-01 Serf collects debris. 11244_ K-01 Serf cleans the Subcomponent Replicator. 11244_ K-01 Serf collects debris. 11245_ Com. Ion Cannon destroyed. 11246_ Slug penetrates Wall. 11246_ Penetrated by Slug. 11246_ K-01 Serf collects debris. 11246_ Slug penetrates Wall. 11246_ Slug penetrates H-77 Assassin. 11246_ Hvy. Laser destroyed. 11246_ Imp. Terrain Scan Processor destroyed. 11248_ K-01 Serf collects debris. 11249_ Adv. Plasma Cannon destroyed. 11249_ Penetrated by Slug. 11250_ Adv. Heat Sink destroyed. 11250_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#########?????#??????????? | | ???????????????????????? ""G"" ?? ???????????? | | ????????????????????????? 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""""" #??????????? | | ?????????????????????????# """ #??????????? | | ?????????????????????##??#=% #??????????? | | ????????????############## k """"" #??????????? | | ????????????# ^ # %k""""" #??????????? | | ????????????# % #% R"""k #??????????? | | ????????????# *** @ #??????????? | | ????????????# *** #phhp #??????????? | | ????????????# *** # ########??????????? | | ????????????############## % #?????????????????? | | ?????????????????????##??# u #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# # ????????????????? | | ?????????????????????????# + "???????????????? | | ?????????????????????????# # ??????????????? | | ?????????????????????????# # ?????????????? | | ?????????????????????????# ########??????????? | | ?????????????????????????# #??????????? | | ?????????????????????????# #??????????? | | ?????????????????????????+ """"" #??????????? | | ???????????????????????? # ""T"" #??????????? | | ??????????????????????? # #??????????? | | ?????????????????????? ?# #?####?????? | | ????????????????????? ??# """ """ ###T ###???? | | ????????????????????? ??# """ """ #???? | | ???????????????????? ???# """ """ #???? | | ???????????????????##????# #???? | | ?????????????????????????# #???? | | ?????????????????????????# #???? | | ?????????????????????????# ######### #???? | | ?????????????????????????# #???????# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Coolant Potential 80 Energy Generation 26 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 110 Power Amplification 20 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 3 Offensive Hacking 30 Item Schematics ----------------- Wheel | -9/Materials | Scanalyzed Com. Wheel | -8/Materials | Hacked Imp. EM Shotgun | -7/Factory | Scanalyzed Arm. Huge Wheel | -7/Factory | Scanalyzed Com. Ion Cannon | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Wheel | x3 | -7/Factory Arm. Huge Wheel | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst GoHome() It Was An Accident, I Swear Just What I Needed More Dakka Please Omniscient Cartographer Quantum Hacking Storm Trooper True Hacker Challenges ------------ None Game ------ Seed RagnarokCarbideNukerbomber Manual? 0 Play Time 02:26:49 Cumulative 18.5 hours Start 2024.08.02 @ 22:05:31 End 2024.08.03 @ 02:46:12 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 2 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 14 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 729b115e-7045-4777-9fca-2a1914135a4a