Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.30 @ 08:24:42 Player: Littlelink Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (58) 290 Value Destroyed (2126) 2126 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (117) 117 TOTAL SCORE: 5533 Bonus ------- High Alert Combat Kills 117 Cogmind --------- Core Integrity 0/850 Matter 191/300 Energy 87/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (6) ------- Axe > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Matter Compressor Visual Processing Unit Recoil Stabilizer Improved Light Armor Plating Improved Hacking Suite > --- WEAPON ----------- Beam Cannon Heavy Plasma Cannon Light Assault Rifle Coil Gun Proton Missile Launcher Improved Datajack > --- INVENTORY -------- Light Treads Magnetic Acceleration Cannon [Rating: 55] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Utility Light Armor Plating Device Recoil Stabilizer Storage Matter Compressor Processor Signal Interpreter Hackware Authchip [Propulsion] Protection Light Armor Plating Weapon Beam Cannon Energy Gun Shock Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Rec Fac Slots Evolved 8 | . . . . . 8 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon 4 | . . . . . 4 Parts Attached 53 | 4 10 2 3 7 27 Power 7 | . 1 1 . 1 4 Engine 6 | . 1 1 . 1 3 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 10 | 2 2 . . 1 5 Treads 10 | 2 2 . . 1 5 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | . 2 1 1 3 6 Device 1 | . . . . . 1 Storage 2 | . 1 . . . 1 Processor 3 | . 1 . . 1 1 Hackware 2 | . . . . 1 1 Protection 5 | . . 1 1 1 2 Artifact . | . . . . . . Weapon 23 | 2 5 . 2 2 12 Energy Gun 4 | . 1 . . . 3 Energy Cannon 6 | . 1 . 1 1 3 Ballistic Gun 5 | 2 1 . . . 2 Ballistic Cannon 1 | . . . . . 1 Launcher 5 | . 2 . 1 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes . | . . . . . . Corrupted Parts 2 | . . . . . 2 System Corruption 10 | . . . . . 10 Parts Lost 25 | . . . . 4 21 Power 3 | . . . . 1 2 Propulsion 5 | . . . . 1 4 Utility 7 | . . . . . 7 Weapon 10 | . . . . 2 8 Highest Loss Streak 11 | . . . . 3 11 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 88 | . 78 99 86 85 81 Engine 9 | . 11 14 14 6 4 Treads 24 | . 27 28 28 25 17 Processor 9 | . 8 14 1 10 6 Hackware 1 | . . . . 3 1 Protection 9 | . . 13 14 10 7 Energy Cannon 15 | . 11 14 14 22 14 Ballistic Gun 2 | . 3 . . . 7 Launcher 8 | . 13 14 14 5 2 Special Melee Weapon 1 | . . . . . 4 Naked Turns 14 | . 7 . . . 7 Heaviest Build 89 | 4 89 14 29 29 46 Greatest Support 88 | 40 40 40 40 40 88 Greatest Overweight (x) 2 | . 2 . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 5 25 5 5 5 5 Average Capacity 5 | 5 8 5 5 5 5 Most Carried 5 | 3 5 5 5 5 3 Average Carried 3 | . 3 4 4 2 . Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 1 4 5 5 2 . Class Distribution -------------------- 76% | Mutant 10% | Executioner 6% | Scavenger-Executioner 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Executioner | -6/Factory Resources | -11 -10 -10 -10 -8 -6 ----------- Run | Yrd Mat Min Sub Rec Fac Matter Collected 1016 | 240 169 30 80 94 403 Remotely . | . . . . . . Salvage Created 2743 | . 295 80 158 1034 1176 Parts 126 | . 16 3 15 36 56 Haulers Intercepted . | . . . . . . Recyclers Shooed 4 | . 1 . . 3 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 3 | . . . 3 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Rec Fac Combat Hostiles Destroyed 39 | . 7 2 5 7 18 Melee 1 | . . . . . 1 Guns 3 | . . . . . 3 Cannons 22 | . 4 1 . 7 10 AOE 11 | . 2 1 5 . 3 Classes Destroyed 12 | . 2 . 1 6 3 Worker 3 | . . . . 1 2 Builder 6 | . . . . 1 5 Tunneler 1 | . . . . 1 . Recycler 6 | . . . . 6 . Watcher 3 | . 1 . . . 2 Saboteur 1 | . . . . . 1 Grunt 20 | . 7 2 . 2 9 Brawler 1 | . . . . 1 . Duelist 5 | . . . . . 5 Sentry 4 | . . . . 4 . Programmer 3 | . . . . . 3 Subdweller 5 | . . . 5 . . Best Kill Streak 7 | . 3 2 5 4 7 Combat Bots Only 5 | . 3 2 5 2 3 Max Kills in Single Turn 5 | . 1 1 2 1 5 Gunslinging . | . . . . . . Exploded 2 | . 1 1 2 . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -6 -------- Run | Yrd Mat Min Sub Rec Fac Hostile Shots Fired 196 | . 9 7 2 30 148 Missed 48 | . 2 3 1 8 34 Damage Taken 3163 | . 117 58 76 338 2574 Core 977 | . . 28 8 74 867 Absorbed by Shields . | . . . . . . Core Remaining (%) 78 | 100 . . . 56 . Volleys Fired 137 | . 20 5 6 44 62 Largest 5 | . 2 2 2 2 5 Hottest 280 | . 90 90 90 120 280 Shots Fired 285 | . 26 6 11 77 165 Gun 81 | . 3 . . . 78 Cannon 179 | . 17 5 6 72 79 Launcher 25 | . 6 1 5 5 8 Special . | . . . . . . Kinetic 82 | . 3 . . . 79 Thermal 170 | . 17 5 6 72 70 Explosive 17 | . 6 1 5 5 . Electromagnetic 16 | . . . . . 16 Robot Hit Streak 14 | . 9 1 8 14 12 Robot Miss Streak 5 | . 5 1 . 1 4 Penetration Max 1 | . . . . . 1 Secondary Targets . | . . . . . . Shots Hit Robots 176 | . 13 2 7 53 101 Core Hits 118 | . 11 3 12 30 62 Critical Kills 2 | . 1 . . . 1 Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 4 | . 1 . . . 3 Meltdown 2 | . 1 . . . 1 Destroy 2 | . . . . . 2 Melee Attacks 4 | . . . . . 4 Impact . | . . . . . . Slashing 2 | . . . . . 2 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5298 | . 370 108 430 1223 3167 Guns 789 | . . . . . 789 Cannons 2446 | . 175 35 52 963 1221 Explosions 2000 | . 195 68 378 249 1110 Melee 47 | . . . . . 47 Ramming 16 | . . 5 . 11 . Kinetic 915 | . . . . . 915 Thermal 2885 | . 175 35 52 963 1660 Explosive 890 | . 195 68 378 249 . Electromagnetic 545 | . . . . . 545 Impact . | . . . . . . Slashing 47 | . . . . . 47 Piercing . | . . . . . . Highest Corruption 15 | . . . . . 15 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 21 | . . . . . 21 Message Errors 5 | . . . . . 5 Matter Fused 2 | . . . . . 2 Heat Flow Errors 3 | . . . . . 3 Energy Discharges 3 | . . . . . 3 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 3 | . . . . . 3 Data Loss (major) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Alerts 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 189 | . 1 . . 52 136 Projectiles 54 | . . . . 27 27 Explosions 135 | . 1 . . 25 109 Melee . | . . . . . . Knockbacks 5 | . . . . . 5 Impact . | . . . . . . Kinetic 5 | . . . . . 5 Secondary . | . . . . . . Self-Inflicted Damage 183 | . 21 . 14 14 134 Shots 8 | . 1 . 1 1 5 Rammed 5 | . . 1 . 4 . Targets Rammed 5 | . . 1 . 4 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 854 | . 166 179 . 478 854 Average Temperature 195 | . 65 90 . 155 259 Received Heat Transfer 913 | . 54 36 6 162 655 Effects 42 | . . . . 7 35 Shutdowns 6 | . . . . . 6 Energy Bleed 5 | . . . . 1 4 Interference 8 | . . . . 6 2 Matter Decay 4 | . . . . . 4 Short Circuit 5 | . . . . . 5 Damage (minor) 2 | . . . . . 2 Damage (major) 10 | . . . . . 10 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . 1 . . . 1 Combat Hostiles 2 | . 1 . . . 1 Parts Melted 8 | . 1 . . . 7 Heat Transferred 4680 | . 370 74 111 2035 2090 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Rec Fac Peak Influence 661 | . 133 85 . 91 661 Initial 50 | . . 46 . . 50 Average 76 | . 60 16 . 35 211 Maximum Alert Level 2 | . . . . . 2 Low Security (%) 90 | 100 100 100 . 100 62 Level 1 4 | . . . . . 15 Level 2 5 | . . . . . 21 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 2 . . . 5 Investigation 2 | . 1 . . . 1 Extermination 2 | . . . . . 2 Reinforcement 2 | . 1 . . . 1 Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -6 --------- Run | Yrd Mat Min Sub Rec Fac Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 54 | . 8 2 12 5 27 Peak Tracking Total 8 | . 2 2 8 2 5 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Rec Fac Traps Triggered 4 | . 3 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -6 ---------- Run | Yrd Mat Min Sub Rec Fac Machines Disabled 14 | . . 2 . . 12 Max in Single Turn 8 | . . 2 . . 8 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -6 --------- Run | Yrd Mat Min Sub Rec Fac Machines Accessed 7 | . . . . 6 1 Terminals 5 | . . . . 5 . Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 12 | . . . . 10 2 Successful 5 | . . . . 5 . Failed 7 | . . . . 5 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 8 | . . . . 8 . Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units 2 | . . . . 2 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . . . . 4 . Unreport Threat 1 | . . . . 1 . Maintenance Status 1 | . . . . 1 . Zone Layout 2 | . . . . 2 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . 1 . Report Inventory 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . . . . 3 1 Full Trace Events 2 | . . . . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 ------------ Run | Yrd Mat Min Sub Rec Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat 1 | . . . . . 1 Combat . | . . . . . . Robot Hacks Applied 1 | . . . . . 1 find_chute 1 | . . . . . 1 Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -6 -------- Run | Yrd Mat Min Sub Rec Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Rec Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -6 ------------- Run | Yrd Mat Min Sub Rec Fac Turns Passed 5129 | 115 694 1622 250 1207 1241 Spaces Moved 2488 | 72 346 717 140 615 598 Core 33 | 7 4 . . . 22 Treads 2455 | 65 342 717 140 615 576 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 50 160 160 160 50 Average Speed 161 | 149 174 160 160 160 159 Slowest Speed 320 | 160 320 160 160 160 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 4 41 78 8 83 12 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 1 . . . Unknown Exits Taken 3 | 1 . . 1 1 . Scrap Searched 3 | . . 3 . . . Spaces Dug 4 | . . . . 4 . Terrain Destroyed 167 | . 51 5 19 30 62 Melee . | . . . . . . Projectile 11 | . . . . . 11 AOE 156 | . 51 5 19 30 51 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -6 --------- Run | Yrd Mat Min Sub Rec Fac Total 3378 | 80 413 1186 157 761 781 Wait 607 | . 24 458 . 66 59 Move 2483 | 71 345 716 139 614 598 Hop . | . . . . . . Pick Up 50 | 5 10 2 3 6 24 Fast Attach 3 | . . 1 2 . . Attach 46 | 4 10 . 1 7 24 Detach 3 | . 3 . . . . Swap 4 | . . 1 . . 3 Drop 20 | . 1 2 6 4 7 Fire 137 | . 20 5 6 44 62 Melee 4 | . . . . . 4 Ram . | . . . . . . Kick . | . . . . . . Crush 5 | . . 1 . 4 . Escape Stasis . | . . . . . . Rewire 16 | . . . . 16 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves -8/Recycling -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 15) 550 | -10/Materials | Discovered new exit (range 15) 721 | -10/Materials | Identified exit to Mines 810 | -10/Materials | Entered Mines 811 | -10/Mines | Met a Derelict bent on vengeance 1569 | -10/Mines | Discovered new exit (range 13) 1591 | -10/Mines | Identified exit to Materials 1858 | -10/Mines | Discovered exit to Materials (range 7) 2421 | -10/Mines | Discovered new exit (range 6) 2431 | -10/Mines | Identified exit to Subcaves 2432 | -10/Mines | Entered Subcaves 2507 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2612 | -10/Subcaves | Ambushed by swarm of Subdwellers 2651 | -10/Subcaves | Discovered new exit (range 16) 2653 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2682 | -10/Subcaves | Entered Recycling 3124 | -8/Recycling | Lost 3 parts (1p1n1w) 3275 | -8/Recycling | Discovered new exit (range 12) 3889 | -8/Recycling | Entered Factory 3889 | -6/Factory | Evolved 8 slots: Propulsion x1, Utility x3, Weapon x4 4440 | -6/Factory | Lost 3 parts (1p1u1w) 4830 | -6/Factory | Discovered new exit (range 18) 5005 | -6/Factory | Lost 4 parts (2n1u1w) 5103 | -6/Factory | Core integrity fell below 50% 5121 | -6/Factory | Core integrity fell below 20% 5127 | -6/Factory | System corruption reached 10% 5130 | -6/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- Magnetic Acceleration Cannon destroyed. Critical hit (Burn: +50). Penetrated by Slug. K-01 Serf collects debris. System corrupted: IFF burst signal emitted. Lgt. Treads destroyed. Slug penetrates Wall. Broken Visual Processing Unit destroyed. Acquired Broken Beam Cannon. M-28 Smith repairs L-41 Fighter. M-28 Smith repairs Carbon-fiber Leg. Acquired 1 matter. Acquired Corrupted Axe. Penetrated by Slug. Broken Beam Cannon destroyed. Integrated Corrupted Axe (+9). [Achievement: System Compromised] L-41 Fighter destroyed. System corrupted: Component data lost. M-28 Smith repairs L-41 Fighter. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????##############??????????? | | ?????????############## #??????????? | | ?????????# ## #??????????? | | ?????????# ## #??????????? | | ?????????# ## #??????????? | | ?????????# ## #??????????? | | ?????????# ## #??????????? | | ?????????# ## #??????????? | | ?????????# !! ## #???######## | | ?????????# !! ## #???# # | | ?????????# ! ## #???# # | | ?????????# = ## #???# """ # | | ?????#???# ## #???# """ # | | #### #""#####+############+#####+##### """ # | | #### /%!%! # # | | * * # """ # | | ! + """ # | | % "" # """ # | | # # | | ## ##########+####### # """ # | | ??#" % #???# # # """ # | | ???# ##??#= m + # """ # | | ???# % #####% l ### # # | | ???# % % % ggh @%!] #?# ##+##### | | ???# % % #####!| [ #?# = ##??? | | ???# % %#?###!! ###+## "#??? | | ?? #???# # [ !! ##??? | | ?? #???# # * "=#???? | | ??? % #???# # #=#???? | | ??? !%| #???# # # #???? | | ??? * #???# # # #???? | | ???? #???# # * # #???? | | ???? #???############## # #???? | | ????? #????# #?# # #???? | | ????? ?????# #?#= # #???? | | ?????#+################# #?###### #???? | | ??????????????# """ [# # #??????# #???? | | ??????????????# """ """"""""#??????????# #???? | | ??????????????# """ " ] ###????????# #???? | | ??????????????# " #????????# #???? | | ??????????????# ! " "########## #???? | | ??????????????# ! " """ ## #???? | | ??????????????######" " Y" + #???? | | ??????????????????# "% % ##+####? | | ??????????????????## " = = # #? | | ???????????????????# " # """#? | | ???????????????????### " """ # """#? | | ?????????????????????# " """ # R"#? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 550 Sight Range 18 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 7 Offensive Hacking 12 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oh No You Don't! Please Form A Line Serviceable Loadout System Compromised Challenges ------------ None Game ------ Seed UltimateArmoredShifter Manual? 0 Play Time 00:40:30 Cumulative 4.9 hours Start 2024.05.29 @ 22:45:57 End 2024.05.30 @ 08:24:42 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 53x45 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b4c9870c-55aa-404b-bb3b-eaa251063c16