Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.29 @ 20:52:11 Player: Balonith Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (30) 150 Value Destroyed (729) 729 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 3039 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 295/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Carbon-fiber Leg > --- UTILITY (3) ------ Signal Interpreter Terrain Scan Processor > --- WEAPON (3) ------- Particle Cannon Power Maul Makeshift Sword > --- INVENTORY (5) ---- Mobile Refinery Mk. CCLXVII Wave Gun Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Carbon-fiber Leg > --- UTILITY ---------- Signal Interpreter Terrain Scan Processor Mobile Refinery Mk. CCLXVII > --- WEAPON ----------- Wave Gun Makeshift Sword > --- INVENTORY -------- Light Ion Engine Terrain Scanner [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Hover Unit Leg Aluminum Leg Hover Unit Hover Unit Utility Terrain Scan Processor Device Terrain Scanner Processor Terrain Scan Processor Protection Light Armor Plating Weapon Makeshift Sword Energy Gun Wave Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Impact Weapon Power Maul Slashing Weapon Makeshift Sword Build | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Parts Attached 50 | 6 8 27 1 8 . Power 7 | 2 2 2 . 1 . Engine 7 | 2 2 2 . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 3 6 . 1 . Treads . | . . . . . . Leg 6 | 2 . 3 . 1 . Wheel . | . . . . . . Hover 6 | . 3 3 . . . Flight . | . . . . . . Utility 13 | . 2 9 . 2 . Device 9 | . 2 5 . 2 . Storage . | . . . . . . Processor 3 | . . 3 . . . Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 18 | 2 1 10 1 4 . Energy Gun 3 | . . 2 . 1 . Energy Cannon 5 | . . 3 1 1 . Ballistic Gun 8 | 2 1 5 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 2 . 1 . Parts Lost 16 | . 1 13 . . 2 Power 4 | . 1 2 . . 1 Propulsion 5 | . . 5 . . . Utility 3 | . . 2 . . 1 Weapon 4 | . . 4 . . . Highest Loss Streak 7 | . 1 7 . . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 71 | . 92 88 33 60 77 Engine 5 | . 14 10 . 1 1 Leg 6 | . 10 6 . 6 11 Hover 5 | . 17 11 . . . Device 15 | . 22 21 11 11 10 Processor 15 | . . 8 22 22 22 Energy Gun 3 | . . 4 . 4 . Energy Cannon 4 | . . 8 . 1 11 Ballistic Gun 8 | . 27 15 . . . Impact Weapon 1 | . . . . 1 11 Slashing Weapon 4 | . . . . 10 11 Naked Turns . | . . . . . . Heaviest Build 16 | 7 10 16 1 13 13 Greatest Support 20 | 20 20 20 3 15 15 Greatest Overweight (x) 5 | . 1 5 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 4 | 1 4 4 4 4 2 Average Carried 1 | . 2 . 3 1 2 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 4 | 1 2 2 4 2 2 Class Distribution -------------------- 64% | Mutant 11% | Scavenger-Skirmisher 10% | Scavenger-Mutant 7% | Scavenger-Gunner 6% | Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Min Zio Dee Matter Collected 976 | 264 125 456 55 61 15 Remotely . | . . . . . . Salvage Created 1016 | 64 154 715 55 . 28 Parts 68 | 3 15 49 1 . . Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Combat Hostiles Destroyed 23 | 1 4 15 . . 3 Melee 4 | . . 1 . . 3 Guns 16 | 1 4 11 . . . Cannons 3 | . . 3 . . . Classes Destroyed 9 | 2 1 4 1 . 1 Worker 2 | 1 . 1 . . . Builder 1 | . . 1 . . . Hauler 1 | . . 1 . . . Recycler 1 | . . . 1 . . Watcher 5 | . 1 4 . . . Swarmer 6 | . . 6 . . . Grunt 9 | 1 4 4 . . . Sentry 5 | . . 5 . . . Assembled 3 | . . . . . 3 Best Kill Streak 6 | 1 3 6 1 . 3 Combat Bots Only 5 | 1 3 5 . . 3 Max Kills in Single Turn 2 | 1 1 2 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Hostile Shots Fired 175 | 5 31 127 . . 12 Missed 41 | 1 10 27 . . 3 Damage Taken 1845 | 44 229 1396 . . 176 Core 517 | 34 66 330 . . 87 Absorbed by Shields . | . . . . . . Core Remaining (%) 73 | 86 60 . . . . Volleys Fired 107 | 7 20 77 2 . 1 Largest 3 | 2 2 3 1 . 1 Hottest 156 | 40 40 156 68 . 68 Shots Fired 217 | 14 40 160 2 . 1 Gun 196 | 14 40 142 . . . Cannon 21 | . . 18 2 . 1 Launcher . | . . . . . . Special . | . . . . . . Kinetic 167 | 14 40 113 . . . Thermal 50 | . . 47 2 . 1 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 15 | 6 6 15 1 . 2 Robot Miss Streak 4 | 1 4 4 1 . . Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 127 | 10 22 89 1 . 5 Core Hits 55 | 5 11 35 1 . 3 Critical Kills 3 | . . . . . 3 Critical Parts Destroyed 2 | 1 1 . . . . Critical Strikes 6 | 1 1 1 . . 3 Burn 1 | . . 1 . . . Destroy 2 | 1 1 . . . . Smash 3 | . . . . . 3 Melee Attacks 6 | . . . . . 6 Impact 5 | . . . . . 5 Slashing 1 | . . . . . 1 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1846 | 80 177 1301 20 . 268 Guns 1341 | 80 177 1084 . . . Cannons 246 | . . 205 20 . 21 Explosions . | . . . . . . Melee 247 | . . . . . 247 Ramming 12 | . . 12 . . . Kinetic 1172 | 80 177 915 . . . Thermal 415 | . . 374 20 . 21 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 247 | . . . . . 247 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 11 | . . 11 . . . Projectiles . | . . . . . . Explosions 11 | . . 11 . . . Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 162 | . . 162 . . . Shots 2 | . . 2 . . . Rammed 1 | . . 1 . . . Targets Rammed 6 | . . 6 . . . Kicked 5 | . . 5 . . . Crushed . | . . . . . . Highest Temperature 231 | 12 6 231 24 . 12 Average Temperature 42 | 9 4 48 15 . 9 Received Heat Transfer 648 | 24 126 471 . . 27 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 927 | . . 853 37 . 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Peak Influence 367 | 25 133 367 86 . . Initial 76 | . 16 55 76 . . Average 127 | 4 67 166 81 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 82 | 100 100 72 100 . . Level 1 17 | . . 27 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 2 . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . . 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Distress Signals 5 | . 1 4 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 39 | 1 6 28 . . 4 Peak Tracking Total 7 | 1 3 7 . . 3 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Traps Triggered 3 | . 2 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Min Zio Dee Machines Disabled 3 | . . 3 . . . Max in Single Turn 3 | . . 3 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Machines Accessed 4 | . 1 2 1 . . Terminals 4 | . 1 2 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 9 | . 2 4 3 . . Successful 7 | . 2 3 2 . . Failed 2 | . . 1 1 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 5 | . . . . 5 . Terminals 9 | . 2 4 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 2 3 2 . . Robot Analysis 1 | . 1 . . . . Alert Level 3 | . 1 1 1 . . Hauler Manifests 1 | . . 1 . . . Zone Layout 2 | . . 1 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . 1 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Total Allies 6 | . . . 2 4 . Largest Group 4 | . . . 2 4 4 Highest-Rated Group 156 | . . . 48 156 156 Highest-Rated Ally 41 | . . . 31 41 41 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Min Zio Dee Turns Passed 3049 | 115 246 1083 304 1085 216 Spaces Moved 2569 | 82 233 665 181 1299 109 Core 1005 | 16 . 24 181 784 . Treads . | . . . . . . Legs 957 | 66 52 215 . 515 109 Wheels . | . . . . . . Hover 607 | . 181 426 . . . Flight . | . . . . . . Fastest Speed 50 | 50 56 56 50 50 120 Average Speed 86 | 106 70 112 50 77 120 Slowest Speed 300 | 120 120 300 50 120 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 6 33 35 24 85 23 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 5 | . . . . 5 . Spaces Dug . | . . . . . . Terrain Destroyed 44 | . . 44 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 44 | . . 44 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Total 3192 | 95 279 869 394 1372 183 Wait 415 | . 13 68 205 61 68 Move 2564 | 81 232 664 180 1298 109 Hop . | . . . . . . Pick Up 14 | 1 4 7 . 2 . Fast Attach 34 | 5 5 19 1 4 . Attach 4 | . 1 2 . 1 . Detach 9 | . . 6 3 . . Swap 12 | 1 2 6 . 3 . Drop 22 | . 2 14 3 3 . Fire 107 | 7 20 77 2 . 1 Melee 5 | . . . . . 5 Ram 1 | . . 1 . . . Kick 5 | . . 5 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -7/Deep Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 87 | -11/Scrapyard | Discovered new exit (range 8) 116 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 14) 362 | -10/Materials | Entered another Materials area 362 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 795 | -9/Materials | Lost 7 parts (2p2u3w) 1191 | -9/Materials | Discovered new exit (range 7) 1263 | -9/Materials | Identified exit to Mines 1380 | -9/Materials | Core integrity fell below 50% 1408 | -9/Materials | Build established: Scavenger-Skirmisher 1441 | -9/Materials | Core integrity fell below 20% 1445 | -9/Materials | Entered Mines 1734 | -9/Mines | Build established: Mutant 1734 | -9/Mines | Discovered new exit (range 5) 1740 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1749 | -9/Mines | Identified exit to Zion 1749 | -9/Mines | Entered Zion 1749 | -7/Zion | Accompanied by 2 allies 1799 | -7/Zion | Led the pair of lost Derelicts to a safe place 1824 | -7/Zion | Learned location of Armory (-4) 1831 | -7/Zion | Learned Factory emergency access door positions 1889 | -7/Zion | Learned 4 Factory zone layouts 1955 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2178 | -7/Zion | Learned location of Warlord (-4) 2262 | -7/Zion | Imprinted 2264 | -7/Zion | Declared Zion's savior 2515 | -7/Zion | Found Prototype Device 2523 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 2799 | -7/Zion | Opened final containment barrier to the Deep Caves 2817 | -7/Zion | Discovered new exit (range 5) 2819 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 2822 | -7/Zion | Identified exit to Deep Caves 2834 | -7/Zion | Entered Deep Caves 2834 | -7/Deep Caves | Accompanied by 4 allies 3047 | -7/Deep Caves | Attacked by Z-Imprinter 3050 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- yeah." 02836_ PO-MO8(M) slips into the shadows. 02837_ 3Q-HJG(M) slips into the shadows. 02837_ PI-AOF(M) slips into the shadows. 02838_ J2-RIK(M) slips into the shadows. 02852_ as-28262 suffers critical hit (Smash). 02852_ as-28262 destroyed. 02854_ Lgt. Ion Engine destroyed. 02855_ as-18417 knocked back. 02858_ as-14686 suffers critical hit (Smash). 02858_ as-14686 destroyed. 02863_ Acquired 9 matter. 02867_ as-18417 suffers critical hit (Smash). 02867_ as-18417 destroyed. 02870_ Acquired 6 matter. 03037_ NEW_ZION: Z-Facility proximity alert. 03046_ Terrain Scanner destroyed. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????????????????######????#??????????#??#??#??? | | ????????????????? #?????????#?#??##?####??? | | ??????????????? ?????###?###?#??####??## | | ??????????????? ###### #####?##########? | | ?????????????? ## # ##??### ##### | | ??????????????? ##### #### | | ?????????????? #### | | ???????????????? #### | | ?????????????? ?? #?### | | ?????????????????? ##### | | ??????????????????"""" ##?#? | | ??????????????????"""" #### | | ????????????????"""""" | | ????????????????"""""" | | ????????????????""" I | | ????????????????"""""" ## | | ?????????????????""""" @ #### | | ??????????????"??""""" ###?? | | ??????????????????"""" #??## | | ????????????????? " " #?##? | | ?????????????????"o o #### | | ????????????????? ##?# | | ????????????????""o #?#? | | ????????????????"" ##?## | | ????????????????"""" #?### | | ????????????????""""""o ##?? | | ?????????????????? ??#? | | ???????????????????"" #???? | | ????????????????????"" #????? | | ?????????????????????"" ????????????????? | | ??????????????????????" ???????????????????# | | ??????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????#? | | ??????????????????????????????????????????????#??# | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????? #?#? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????? ? ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 1 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- Mak. Hacking Suite | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Drone Bay | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Corruption Screen | -7/Zion | Archive 0b10 Decoder Chip [Scout] | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Loot Pinata Robot Respite Shopping List Signs Are For Wimps The One Challenges ------------ None Game ------ Seed EfficiencyArchitectPick Manual? 0 Play Time 00:47:17 Cumulative 3.7 hours Start 2024.06.29 @ 20:04:32 End 2024.06.29 @ 20:52:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 9 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e7db491-9bb4-44c7-8b70-9efa5908614b