Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.08 @ 22:47:56 Player: celerysam Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (66) 330 Value Destroyed (2324) 2324 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (284) 284 TOTAL SCORE: 8798 Bonus ------- Aligned with FarCom 300 Friendly Fire -16 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 328/450 System Corruption 0% Temperature Cool (9) Movement Hovering (70) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Gyrokinetic Inverter > --- UTILITY (5) ------ Energy Well Weapon Cycler Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Nuclear Pulse Array Power Amplifier Longsword +1 PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Micro Nuclear Core Cold Fusion Reactor > --- PROPULSION ------- Improved Medium Treads Enhanced Armored Medium Treads Flexi-carbon Leg Flexi-carbon Leg Armored Leg Armored Leg > --- UTILITY ---------- Power Amplifier Energy Well Graphene Brace Force Field System Shield > --- WEAPON ----------- Cooled Pulse Rifle Shock Maul > --- INVENTORY -------- Nuclear Pulse Thruster Biomechanical Wings Mini Assault Cannon Longsword +1 PL-3XN's Ring of Power [Rating: 82] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Combat Airjet Treads Enhanced Armored Medium Treads Leg Armored Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Improved VTOL Module Utility System Shield Device Graphene Brace Storage Energy Well Processor Armor Integrity Analyzer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Shock Maul Slashing Weapon Scythe Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Slots Evolved 10 | . . 2 . . . 2 2 2 . . 2 . . Power 1 | . . . . . . . 1 . . . . . . Propulsion 4 | . . 1 . . . 1 1 1 . . . . . Utility 3 | . . 1 . . . 1 . 1 . . . . . Weapon 2 | . . . . . . . . . . . 2 . . Parts Attached 153 | 4 7 5 13 2 4 17 42 6 2 33 7 7 4 Power 20 | 1 . . 3 . . 3 5 . . 5 1 2 . Engine 8 | 1 . . 3 . . 2 1 . . 1 . . . Core 11 | . . . . . . 1 4 . . 3 1 2 . Reactor 1 | . . . . . . . . . . 1 . . . Propulsion 49 | 2 2 3 3 . 1 5 12 2 . 15 3 . 1 Treads 6 | 2 2 . . . . . 1 1 . . . . . Leg 10 | . . 3 . . . . 2 1 . 4 . . . Wheel 7 | . . . 1 . 1 1 2 . . 2 . . . Hover 19 | . . . 2 . . 4 4 . . 6 3 . . Flight 7 | . . . . . . . 3 . . 3 . . 1 Utility 34 | 1 2 2 2 1 1 4 6 3 2 4 2 3 1 Device 18 | . 1 1 1 . . 1 4 1 2 3 1 2 1 Storage 6 | 1 1 . . 1 . 1 . . . 1 . 1 . Processor 3 | . . . . . . . 1 2 . . . . . Hackware 2 | . . . . . . 1 . . . . 1 . . Protection 5 | . . 1 1 . 1 1 1 . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 50 | . 3 . 5 1 2 5 19 1 . 9 1 2 2 Energy Gun 19 | . 2 . . . . 4 9 . . 3 . 1 . Energy Cannon 3 | . . . 1 1 . . 1 . . . . . . Ballistic Gun 6 | . 1 . 2 . . . 1 . . . 1 1 . Ballistic Cannon 5 | . . . . . . . 2 1 . 2 . . . Launcher 5 | . . . 2 . 1 . 2 . . . . . . Special Weapon 1 | . . . . . . . 1 . . . . . . Impact Weapon 4 | . . . . . . . 1 . . 3 . . . Slashing Weapon 7 | . . . . . 1 1 2 . . 1 . . 2 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 1 . . 1 9 . 1 3 . . . Parts Lost 75 | . . . 9 . 2 . 25 . . 19 3 8 9 Power 10 | . . . 2 . . . 3 . . 2 . 1 2 Propulsion 36 | . . . 3 . 1 . 12 . . 13 2 2 3 Utility 16 | . . . 2 . . . 7 . . 2 . 3 2 Weapon 13 | . . . 2 . 1 . 3 . . 2 1 2 2 Highest Loss Streak 11 | . . . 7 . 2 . 7 . . 11 3 7 7 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 89 94 78 88 96 92 89 60 82 93 63 70 35 Engine 3 | . 14 11 10 11 11 6 . 2 13 2 . . . Core 4 | . . . . . . 3 11 . . 3 1 7 . Reactor 1 | . . . . . . . . . . 5 . . . Treads 4 | . 25 . . . . . . 12 13 10 . . . Leg 9 | . . 33 15 . . . 3 5 6 20 . . . Wheel 3 | . . . 5 11 14 12 . 6 6 1 6 . . Hover 10 | . . . 6 22 18 18 21 . . 1 15 23 5 Flight 2 | . . . . . . . 9 . . . . . 3 Device 12 | . 12 17 15 22 19 10 8 4 8 14 14 6 9 Storage 5 | . 14 11 5 . 11 9 6 . . 4 5 7 5 Processor 2 | . . . . . . . . 6 13 6 . . . Hackware 4 | . . . . . . 5 7 6 6 6 7 6 5 Protection 1 | . . . 1 . 2 9 4 . . . . . . Energy Gun 5 | . 10 11 4 . . 11 6 . . 5 3 4 . Energy Cannon 1 | . . . . 4 8 . . 6 6 . . . . Ballistic Gun 1 | . 10 11 4 . . . . . . . . 3 . Ballistic Cannon 1 | . . . . . . . 3 5 6 2 . . . Launcher 2 | . . . 8 17 10 3 1 . . . . . . Impact Weapon 1 | . . . . . . . . . . 3 5 5 . Peak Build Rating 82 | 4 9 14 23 25 30 43 52 49 57 82 71 82 53 Average Rating 45 | 3 6 13 13 23 24 33 44 42 51 72 53 62 28 On Entrance 31 | . 4 9 14 23 25 24 43 25 49 56 43 71 53 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 43 | 10 21 22 25 14 17 33 42 14 15 43 29 39 20 Greatest Support 72 | 40 40 39 39 19 26 42 48 65 10 72 57 57 34 Greatest Overweight (x) 6 | 3 6 . 1 . 1 3 2 1 1 4 4 . 2 Average Overweight (x) . | . . . . . . . . . 1 . . . . Largest Inventory Capacity 10 | 8 10 10 10 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 10 7 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 8 10 10 10 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | 4 7 9 7 4 4 4 4 5 5 4 4 4 4 Final Capacity 10 | 8 10 10 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 8 10 9 5 5 5 5 5 5 5 2 5 5 5 Class Distribution -------------------- 78% | Mutant 12% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scout | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Matter Collected 2101 | 206 78 148 89 . 33 142 611 . . 391 69 246 88 Remotely . | . . . . . . . . . . . . . . Salvage Created 2442 | . 144 191 38 . . 142 762 . . 711 127 146 181 Parts 124 | . 8 11 1 . . 11 41 . . 32 8 9 3 Haulers Intercepted 2 | . . . . . . . 1 . . 1 . . . Recyclers Shooed 2 | . . . . . . . . 1 . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . . . 6 2 Prevented 1 | . . . . . . . . . . . . 1 . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Combat Hostiles Destroyed 53 | . 5 3 4 . . 2 12 . . 15 1 7 4 Melee 17 | . . . . . . . 5 . . 4 1 3 4 Guns 21 | . 5 3 2 . . 2 3 . . 3 . 3 . Cannons 10 | . . . . . . . 4 . . 6 . . . AOE 2 | . . . 2 . . . . . . . . . . Classes Destroyed 12 | . 2 2 2 . . 1 4 . . . 1 . . Worker 7 | . . . . . . . 5 . . . 2 . . Hauler 2 | . . . . . . . 1 . . 1 . . . Recycler 2 | . . 1 . . . . 1 . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . Operator 1 | . . . . . . . . . . . 1 . . Watcher 3 | . . . . . . 1 1 . . 1 . . . Swarmer 21 | . 3 . . . . . 3 . . 4 . 7 4 Grunt 12 | . 2 2 . . . . 4 . . 4 . . . Sentry 8 | . . 1 . . . 2 2 . . 2 1 . . Demolisher 1 | . . . 1 . . . . . . . . . . Programmer 8 | . . . . . . . 3 . . 5 . . . Assembled 3 | . . . 3 . . . . . . . . . . Best Kill Streak 7 | . 3 3 1 . . 1 4 . . 5 1 7 4 Combat Bots Only 7 | . 3 1 1 . . 1 3 . . 5 1 7 4 Max Kills in Single Turn 1 | . 1 1 1 . . 1 1 . . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . . Melee 1 | . . . . . . . 1 . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Hostile Shots Fired 1100 | . 17 24 35 . 19 13 255 13 . 511 41 91 81 Missed 409 | . 3 9 9 . 3 3 93 6 . 210 14 31 28 Damage Taken 9595 | . 138 191 877 . 272 156 2535 136 . 2943 515 935 897 Core 2672 | . 10 50 199 . 94 . 650 59 . 607 185 258 560 Absorbed by Shields 1132 | . . . . . . . . . . 1132 . . . Core Remaining (%) 56 | 100 96 . . . 14 100 7 . . 21 . . . Volleys Fired 155 | . 11 14 19 . . 3 44 4 . 40 8 12 . Largest 3 | . 2 2 2 . . 2 2 1 . 2 1 3 . Hottest 225 | . 60 85 133 . . 135 124 48 . 68 60 225 . Shots Fired 252 | . 22 28 26 . . 6 64 4 . 75 8 19 . Gun 178 | . 22 28 12 . . 6 40 . . 43 8 19 . Cannon 63 | . . . 7 . . . 20 4 . 32 . . . Launcher 11 | . . . 7 . . . 4 . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 92 | . 11 14 5 . . . 18 4 . 32 . 8 . Thermal 121 | . 11 14 14 . . 3 25 . . 43 . 11 . Explosive 11 | . . . 7 . . . 4 . . . . . . Electromagnetic 28 | . . . . . . 3 17 . . . 8 . . Robot Hit Streak 11 | . 5 3 6 . . 3 8 1 . 11 2 3 . Robot Miss Streak 6 | . 2 3 3 . . 3 4 6 . 4 3 6 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 193 | . 11 11 15 . . 5 50 1 . 73 8 12 7 Core Hits 102 | . 8 6 9 . 1 5 35 . . 26 4 4 4 Critical Kills 4 | . . . . . . . . . . 3 1 . . Critical Parts Destroyed 9 | . . . 1 . . . . . . 4 . 3 1 Critical Strikes 19 | . . . 1 . . . 4 . . 9 1 3 1 Destroy 1 | . . . 1 . . . . . . . . . . Blast 5 | . . . . . . . 3 . . 2 . . . Corrupt 1 | . . . . . . . 1 . . . . . . Smash 12 | . . . . . . . . . . 7 1 3 1 Melee Attacks 93 | . . . . . 4 3 19 . . 36 9 11 11 Impact 57 | . . . . . . . 1 . . 30 9 11 6 Slashing 36 | . . . . . 4 3 18 . . 6 . . 5 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . 3 . . . 1 . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 6196 | . 132 181 457 . 14 73 1640 32 . 2364 382 515 406 Guns 1693 | . 132 181 116 . . 42 427 . . 569 91 135 . Cannons 1074 | . . . 81 . . . 294 23 . 676 . . . Explosions 667 | . . . 260 . . . 407 . . . . . . Melee 2739 | . . . . . . 31 512 . . 1119 291 380 406 Ramming 23 | . . . . . 14 . . 9 . . . . . Kinetic 1275 | . 80 89 65 . . . 294 23 . 676 . 48 . Thermal 1249 | . 52 92 132 . . 10 307 . . 569 . 87 . Explosive 635 | . . . 260 . . . 375 . . . . . . Electromagnetic 275 | . . . . . . 32 152 . . . 91 . . Impact 1742 | . . . . . . . . . . 939 291 380 132 Slashing 997 | . . . . . . 31 512 . . 180 . . 274 Piercing . | . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . 7 . 13 15 . . . Average Corruption 9 | . . . . . . . 3 . 8 13 . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 102 | . . . . . . . 23 . 5 74 . . . Message Errors 24 | . . . . . . . 5 . 2 17 . . . Matter Fused 17 | . . . . . . . 3 . . 14 . . . Heat Flow Errors 13 | . . . . . . . 5 . . 8 . . . Energy Discharges 13 | . . . . . . . 3 . . 10 . . . Parts Rejected 1 | . . . . . . . . . . 1 . . . Parts Fused 2 | . . . . . . . . . . 2 . . . Data Loss (minor) 13 | . . . . . . . 2 . 1 10 . . . Data Loss (major) 6 | . . . . . . . 3 . 1 2 . . . Misfires 6 | . . . . . . . 1 . . 5 . . . Alerts 1 | . . . . . . . . . . 1 . . . Misdirections 5 | . . . . . . . . . 1 4 . . . Weapon Failures 1 | . . . . . . . 1 . . . . . . Overload Shots 4 | . . . . . . . . . . 2 . 2 . Overflow Damage 885 | . . . 55 . . . 56 . . 340 111 241 82 Projectiles 6 | . . . . . . . 6 . . . . . . Explosions 73 | . . . 55 . . . 18 . . . . . . Melee 806 | . . . . . . . 32 . . 340 111 241 82 Knockbacks 16 | . . . . . . . 3 . . 11 1 1 . Impact 7 | . . . . . . . . . . 5 1 1 . Kinetic 9 | . . . . . . . 3 . . 6 . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 165 | . . . 50 . 6 . 105 4 . . . . . Shots 5 | . . . 3 . . . 2 . . . . . . Rammed 5 | . . . . . 3 . . 1 . . . . 1 Targets Rammed 5 | . . . . . 3 . . 1 . . . . 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 412 | . 36 127 362 . . 139 412 2 . 231 40 408 . Average Temperature 114 | . 25 73 175 . . 58 160 2 . 68 21 91 . Received Heat Transfer 1689 | . 36 75 48 . 126 63 240 48 . 831 72 36 114 Effects 3 | . . . . . . . 3 . . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . 2 1 1 . Combat Hostiles 3 | . . . . . . . . . . 2 . 1 . Parts Fried 10 | . . . . . . . . . . 3 6 . 1 Impact Corruptions 24 | . . . . . . . . . . 11 3 8 2 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | . . 1 . . . . 1 . . 1 . . . Heat Transferred 2383 | . 125 222 259 . . 25 555 . . 1049 . 148 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Peak Influence 377 | . 135 205 94 . 60 185 268 133 46 377 217 . . Initial 112 | . . 56 79 . . 23 84 58 46 32 112 . . Average 87 | . 67 130 35 . 6 69 98 60 46 100 138 . . Maximum Alert Level 1 | . . 1 . . . . 1 . . 1 1 . . Low Security (%) 90 | 100 100 94 100 . 100 100 87 100 100 82 95 . . Level 1 9 | . . 5 . . . . 12 . . 17 4 . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 15 | . . 2 . . . 1 4 . . 7 . . 1 Investigation 2 | . . 1 . . . 1 . . . . . . . Extermination 8 | . . . . . . . 3 . . 5 . . . Reinforcement 4 | . . 1 . . . . 1 . . 2 . . . Assault 1 | . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . 1 . . 1 . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Distress Signals 4 | . 1 . 1 . . 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 153 | . 8 5 21 . 8 9 24 4 6 33 8 13 14 Peak Tracking Total 11 | . 5 3 11 . 6 6 5 4 6 9 2 5 7 Tactical Retreats 21 | . . . . . 3 1 1 1 . 7 1 3 4 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Traps Triggered 6 | . 1 1 . . . 2 1 1 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 3 | . . . . . . . 2 . . 1 . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Machines Disabled 16 | . . . . . . . 15 1 . . . . . Max in Single Turn 11 | . . . . . . . 11 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Machines Accessed 22 | . 1 4 . 3 . 3 2 3 . 3 3 . . Terminals 16 | . 1 4 . . . 3 1 1 . 3 3 . . Fabricators 2 | . . . . . . . 1 1 . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 43 | . 2 7 . 6 . 8 3 4 . 7 6 . . Successful 25 | . . 5 . 6 . 4 3 3 . 1 3 . . Failed 18 | . 2 2 . . . 4 . 1 . 6 3 . . Catastrophic 2 | . . . . . . 1 . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 24 | . 2 7 . 1 . 6 1 . . 5 2 . . Terminals 34 | . 2 7 . . . 8 2 2 . 7 6 . . Fabricators 2 | . . . . . . . 1 1 . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 14 | . . 1 . 6 . 1 1 2 . . 3 . . Record 6 | . . . . 5 . . . . . . 1 . . Branch Access Points 1 | . . 1 . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . 1 . . Alert Level 2 | . . . . . . 1 . 1 . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . Repair Station Hacks 1 | . . . . . . . . 1 . . . . . Refit 1 | . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 9 | . . 4 . . . 3 1 . . 1 . . . Terminals 9 | . . 4 . . . 3 1 . . 1 . . . Assimilate 1 | . . . . . . . . . . 1 . . . Botnet 7 | . . 4 . . . 2 1 . . . . . . Search 1 | . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . Hacking Detections 10 | . 1 2 . . . 3 . 1 . 2 1 . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Total Allies 4 | . . . 3 . . . . . . 1 . . . Largest Group 3 | . . . 3 . . . . . . 1 . . . Highest-Rated Group 40 | . . . 40 . . . . . . 10 . . . Highest-Rated Ally 16 | . . . 16 . . . . . . 10 . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 4 | . . . 4 . . . . . . . . . . Total Damage 29 | . . . 29 . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . . . . . . 2 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Turns Passed 6665 | 73 247 313 483 247 231 327 1445 358 128 1841 464 248 260 Spaces Moved 5851 | 40 118 217 408 342 273 344 1505 260 131 1183 475 289 266 Core 70 | 16 4 . . . . . . . . . 3 . 47 Treads 452 | 24 114 . . . . . 11 23 . 280 . . . Legs 1579 | . . 217 155 . . . 202 197 . 808 . . . Wheels 554 | . . . 1 . 77 188 37 40 131 . 80 . . Hover 3187 | . . . 252 342 196 156 1255 . . 86 392 289 219 Flight 9 | . . . . . . . . . . 9 . . . Fastest Speed 37 | 50 160 120 71 71 71 53 48 95 95 37 57 57 65 Average Speed 93 | 146 166 120 98 71 77 77 77 119 95 126 75 61 84 Slowest Speed 350 | 200 350 120 190 71 155 245 260 160 95 340 250 65 150 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 23 21 78 61 73 42 38 8 92 36 15 61 48 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . . Known Exits Taken 1 | . . 1 . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 . 1 1 1 1 1 . . 1 1 1 . Scrap Searched 6 | . . . 1 . 1 . . . . . . 3 1 Spaces Dug 21 | . . . . . 4 1 3 . . 7 4 2 . Terrain Destroyed 98 | . . . 44 . 4 1 33 . . 9 4 3 . Melee 18 | . . . . . 4 1 3 . . 6 4 . . Projectile 9 | . . . . . . . 3 . . 3 . 3 . AOE 71 | . . . 44 . . . 27 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Total 6607 | 55 150 242 464 345 286 395 1690 300 133 1384 556 321 286 Wait 221 | . . . 15 . . 10 46 29 . 71 50 . . Move 5839 | 39 117 216 407 341 272 343 1504 260 130 1182 474 288 266 Hop . | . . . . . . . . . . . . . . Pick Up 65 | 12 10 3 4 1 2 6 9 . . 8 6 2 2 Fast Attach 75 | . 1 2 3 1 . 9 26 5 2 17 4 5 . Attach 43 | 4 4 1 8 . 2 1 5 . . 9 3 2 4 Detach 8 | . . . 2 . . . 3 . . 1 . . 2 Swap 36 | . 2 2 2 1 2 7 12 1 . 7 . . . Drop 67 | . 5 4 4 1 1 13 22 . 1 13 2 1 . Fire 155 | . 11 14 19 . . 3 44 4 . 40 8 12 . Melee 93 | . . . . . 4 3 19 . . 36 9 11 11 Ram 5 | . . . . . 3 . . 1 . . . . 1 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory (discovered 2 exits: [*Fac] / [*Upp]) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Discovered new exit (range 4) 321 | -10/Materials | Entered another Materials area 321 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 345 | -9/Materials | Build established: Mutant 356 | -9/Materials | Identified exit to Mines 356 | -9/Materials | Identified exit to Storage 634 | -9/Materials | Entered Mines 639 | -9/Mines | Learned location of Zion (-6) 652 | -9/Mines | Found DCF Scrap (13 items) 690 | -9/Mines | Met a Derelict bent on vengeance 708 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 772 | -9/Mines | Assembled infested the area 838 | -9/Mines | Lost 3 allies 840 | -9/Mines | Core integrity fell below 50% 880 | -9/Mines | Lost 7 parts (2p2n1u2w) 976 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1079 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1080 | -9/Mines | Found Prototype Device 1080 | -9/Mines | Identified Exp. Sensor Array 1114 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1114 | -9/Mines | Discovered new exit (range 5) 1117 | -9/Mines | Entered Exiles 1135 | -9/Exiles | Met 8R-AWN 1147 | -9/Exiles | Met EX-HEX 1167 | -9/Exiles | Met EX-BIN 1176 | -9/Exiles | Aligned with FarCom system 1176 | -9/Exiles | Given EX-Vault access code 1193 | -9/Exiles | Opened EX-Vault 1216 | -9/Exiles | Found Longsword +1 1232 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1288 | -9/Exiles | Met EX-DEC 1323 | -9/Exiles | Discovered new exit (range 14) 1364 | -9/Exiles | Left Exiles lab with Longsword +1 1364 | -9/Exiles | Entered Mines 1548 | -8/Mines | Core integrity fell below 20% 1583 | -8/Mines | Discovered new exit (range 14) 1595 | -8/Mines | Entered Materials 1595 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1917 | -8/Materials | Discovered new exit (range 7) 1922 | -8/Materials | Entered Factory 1922 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2380 | -7/Factory | Lost 3 parts (2n1u) 2706 | -7/Factory | Lost 3 parts (2n1w) 2940 | -7/Factory | Cargo convoy interrupted 2964 | -7/Factory | Build established: Scavenger-Mutant 3301 | -7/Factory | Core integrity fell below 50% 3334 | -7/Factory | Lost 7 parts (1p3n2u1w) 3334 | -7/Factory | Found Prototype Processor 3334 | -7/Factory | Identified Exp. Terrain Scan Processor 3342 | -7/Factory | Discovered new exit (range 11) 3351 | -7/Factory | Found PL-3XN's Ring of Power 3355 | -7/Factory | Core integrity fell below 20% 3367 | -7/Factory | Entered another Factory area 3367 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3385 | -6/Factory | Lost 6 parts (1p3n2u) 3597 | -6/Factory | Build established: Mutant 3669 | -6/Factory | Spotted B-75 Beast 3725 | -6/Factory | Sucked down chute 3725 | -6/Factory | Entered Waste 3740 | -6/Waste | EMP discharged 3775 | -6/Waste | Spotted C-40 Crusher 3776 | -6/Waste | Spotted C-40 Crusher 3793 | -6/Waste | Spotted C-40 Crusher 3793 | -6/Waste | Spotted C-40 Crusher 3793 | -6/Waste | Spotted C-40 Crusher 3794 | -6/Waste | Spotted C-40 Crusher 3837 | -6/Waste | Discovered new exit (range 16) 3840 | -6/Waste | EMP discharged 3840 | -6/Waste | System corruption reached 10% 3853 | -6/Waste | Entered Factory 5375 | -6/Factory | Lost 3 parts (3n) 5587 | -6/Factory | Lost 3 parts (2n1u) 5607 | -6/Factory | Core integrity fell below 50% 5654 | -6/Factory | Lost 11 parts (2p6n1u2w) 5673 | -6/Factory | Cargo convoy interrupted 5688 | -6/Factory | Discovered new exit (range 8) 5694 | -6/Factory | Entered another Factory area 5694 | -5/Factory | Evolved 2 slots: Weapon x2 6020 | -5/Factory | Lost 3 parts (2n1w) 6156 | -5/Factory | Discovered new exit (range 6) 6157 | -5/Factory | Discovered new exit (range 14) 6158 | -5/Factory | Entered Upper Caves 6197 | -5/Upper Caves | Learned Factory terminal intel 6212 | -5/Upper Caves | Learned Factory terminal intel 6293 | -5/Upper Caves | Attracted the attention of an 0b10 base 6307 | -5/Upper Caves | Destroyed 7 combat bots 6310 | -5/Upper Caves | Lost 7 parts (1p1n3u2w) 6343 | -5/Upper Caves | Discovered new exit (range 14) 6406 | -5/Upper Caves | Entered another Upper Caves area 6420 | -5/Upper Caves | Core integrity fell below 50% 6454 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6458 | -5/Upper Caves | Lost 7 parts (2p2n1u2w) 6632 | -5/Upper Caves | Core integrity fell below 20% 6666 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06433_ Lgt. Nuclear Core fries itself beyond repair. 06436_ S-27 Virus destroyed. 06438_ Autogun fries itself beyond repair. 06438_ Acquired 11 matter. 06439_ Acquired VTOL Module. 06454_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 06454_ Identified Transmission Jammer. 06460_ Searching scrap... 06460_ Found Power Amplifier. 06460_ Found Matter Filter. 06460_ Found 55 Matter. 06461_ Acquired Power Amplifier. 06554_ Sneak attack on B-60 Warrior. 06554_ Destroyed Imp. Treads. 06556_ Sneak attack on B-60 Warrior. 06556_ B-60 Warrior destroyed. 06558_ Acquired 30 matter. 06562_ Y-72 Warden: "REQUESTING BACKUP." 06651_ VTOL Module destroyed. 06661_ Transmission Jammer destroyed. Map ----- +----------------------------------------------------+ | ?# #???????#####????????????????????? | | ?# ##### #???????####?????????????????????? | | # ?## ##??????## ##????????????????????? | | #?## ##???????# #????????????????????? | | #?## ##????????# #????????????????????? | | # ### #?????????# #?????????????????????? | | # #####?????# #?????????????????????? | | ## ##????# #?????????????????????? | | ## ## ##??## #?###?????????????????? | | ?#### ?## #?## ### ##????????????????? | | ????## ?## ### #????????????????? | | ?????## ?## ### ##????????????????? | | ??????#### ## ### ##?????????????????? | | ???????## ## ## ###??????????????????? | | ???????# ##????????????????????? | | ???????# g##?????????????????????? | | ???????### g ##?????????????????????? | | ?????????### ## ##????????????????????? | | ???????????## ### #????????????????????? | | ????????????########?## #????????????????????? | | ??????????????????????## #????????????????????? | | ???????????????????????## ##????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | #???????????????????????# #?????????????????????? | | #???????????????????????#@ #?????????????????????? | | #???????????????????????# #???????????????????? | | #???????????????????????# $?????????????????? | | #??????????????????????? #####????????????????? | | ##??????????????????????= ##????????????????????? | | #???????? ????????????!%!##?????????????????????? | | ##### #????????? ? ###??????????????????????? | | #?????????? #?????????????????????????? | | ???????????? #?????????????????????????? | | #???????##?????????? ##????????????????????????? | | ####???## ????###??? ?????????????????????????? | | # ##??# ????# ###! ??????????????#??????????? | | ##?# ##??# % ??????????????? ? ?#??????? | | ### ##?? ??????????????? ? #??????? | | ### ##?# ???????###?????? ? ???????? | | # #?# ### ????### ??????? ? ???????? | | # ### #?# #???? #?###### ? ???????? | | ## #??# #????# #""""""# # ???????? | | ##??# ##???# # # ???????? | | #### ##??# + ?# #???????? | | ### #### ###//### ##??????? | | #?## ! # # # ####???? | | #?# #### % # # # #???? | | ##?# ###### ##$ ## # #????? | | #### #??## ##??### #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 35 Energy Capacity 770 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 1010 ECM Strength 2 Jamming Range 12 Power Amplification 20 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 60 Targeting Accuracy 6 Armor Integrity Analysis 30 Recoil Reduction 2 Particle Charging 20 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ParticleShockKinecellerator Manual? 0 Play Time 01:30:28 Cumulative 160.3 hours Start 2024.09.07 @ 19:52:54 End 2024.09.08 @ 22:47:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 222 Rogue 222 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 60 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fb115f4d-587b-435a-b18e-cd7f4ed1abe9