Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.10.29 @ 21:57:33 // Halloween2020/ForbiddenLore Player: TheGreatBorealis Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (78) 390 Value Destroyed (3507) 3507 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (165) 165 TOTAL SCORE: 10422 Bonus ------- Follower Combat Kills 165 Cogmind --------- Core Integrity 0/1300 Matter 203/300 Energy 593/600 System Corruption 18% Temperature Cool (0) Movement Hovering (70) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Gyrokinetic Inverter > --- UTILITY (11) ----- Energy Well Improved Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- High-capacity Storage Unit High-capacity Storage Unit Phase Shifter Improved Integration Mediator Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet Antigrav System Combat Gravmag System > --- UTILITY ---------- Advanced Coolant Injector High-capacity Storage Unit Advanced Signal Interpreter Target Analyzer Improved Target Analyzer Core Analyzer Improved Maneuvering Thrusters Layered Heavy Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Spear Spear Spear > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Antigrav System Gyrokinetic Inverter High-capacity Storage Unit Energy Well Layered Heavy Armor Plating Improved Integration Mediator Nova Cannon Improved Plasma Cutter [Rating: 107] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Combat Airjet Flight Unit Biomechanical Wings Utility Hacking Suite Device Long-range Terrain Scanner Storage Medium Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Centrium Light Armor Plating Weapon Spear Energy Gun Small Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Fac Fac Fac Res Tes Slots Evolved 14 | . . . 2 . 2 2 . . 2 2 2 2 . Power 1 | . . . . . . 1 . . . . . . . Propulsion 3 | . . . 2 . . . . . . 1 . . . Utility 9 | . . . . . 2 1 . . 2 1 1 2 . Weapon 1 | . . . . . . . . . . . 1 . . Parts Attached 176 | . 8 6 6 27 10 19 3 . 26 24 8 32 7 Power 30 | . 1 1 . 1 . 2 . . 5 7 2 11 . Engine 12 | . 1 1 . . . 2 . . 4 2 . 2 . Core 6 | . . . . . . . . . 1 5 . . . Reactor 12 | . . . . 1 . . . . . . 2 9 . Propulsion 54 | . 3 3 2 9 3 6 . . 6 10 . 10 2 Treads 6 | . 3 . . . 3 . . . . . . . . Leg 20 | . . 3 2 9 . 6 . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 24 | . . . . . . . . . 2 10 . 10 2 Flight 4 | . . . . . . . . . 4 . . . . Utility 51 | . 2 . . 4 5 8 1 . 10 7 4 7 3 Device 24 | . . . . 4 2 3 1 . 5 1 3 5 . Storage 11 | . 2 . . . . 1 . . 1 3 1 1 2 Processor 6 | . . . . . . 1 . . 3 2 . . . Hackware 3 | . . . . . . 2 . . . . . 1 . Protection 7 | . . . . . 3 1 . . 1 1 . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 41 | . 2 2 4 13 2 3 2 . 5 . 2 4 2 Energy Gun 8 | . . 1 1 6 . . . . . . . . . Energy Cannon 6 | . . . 2 3 . . . . . . . . 1 Ballistic Gun 7 | . 2 . . 1 1 3 . . . . . . . Ballistic Cannon 4 | . . 1 . 1 1 . . . 1 . . . . Launcher 4 | . . . 1 2 . . 1 . . . . . . Special Weapon 1 | . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 11 | . . . . . . . 1 . 4 . 2 4 . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 3 1 . . . 1 1 . . 1 Parts Lost 64 | . . 2 . 6 5 4 . 9 4 6 . 14 14 Power 11 | . . . . . . 1 . 2 . 1 . 6 1 Propulsion 24 | . . . . 4 4 1 . 4 1 2 . 3 5 Utility 15 | . . . . . . 1 . 1 1 3 . 5 4 Weapon 14 | . . 2 . 2 1 1 . 2 2 . . . 4 Highest Loss Streak 15 | . . 1 . 3 5 1 . 9 3 4 . 4 15 Average Slot Usage (%) 88 | . 97 97 100 98 81 97 100 85 44 83 84 90 30 Engine 7 | . 13 14 11 . . 7 15 11 1 4 2 . . Reactor 3 | . . . . 10 9 5 . . . . 4 8 . Treads 2 | . 24 21 . . 9 1 . . . . . . . Leg 18 | . 3 6 44 43 18 27 30 24 . . . . . Hover 4 | . . . . . . . . . . 14 26 22 5 Flight 1 | . . . . . . . . . 5 9 . . . Device 7 | . . . . 5 10 4 14 13 5 3 4 8 . Storage 8 | . 26 28 22 16 9 7 7 6 . 2 5 4 8 Processor 8 | . . . . . . 6 7 7 12 24 21 18 9 Hackware 5 | . . . . . . 9 7 7 6 5 5 8 . Protection 2 | . . . . . 7 7 . . . 4 5 2 2 Energy Gun 2 | . 17 11 9 10 4 . . . . . . . . Ballistic Gun 5 | . 9 10 . 4 4 8 10 5 . . . . . Ballistic Cannon 1 | . . 3 6 . 1 5 . . . 2 . . . Piercing Weapon 3 | . . . . . . . 3 . 9 5 5 13 1 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 87 | 12 24 25 27 35 39 57 42 41 24 45 84 87 61 Greatest Support 108 | 20 40 40 40 40 60 72 69 69 18 107 107 108 52 Greatest Overweight (x) 4 | . 1 2 . 1 1 2 . . 2 1 . 4 3 Average Overweight (x) . | . . . . . . . . . . . . . 1 Largest Inventory Capacity 20 | 6 12 12 12 12 8 10 10 10 8 8 12 20 12 Average Capacity 8 | 6 11 12 12 9 8 9 10 9 4 4 8 12 10 Most Carried 12 | 6 12 12 12 12 8 10 9 9 4 6 11 12 9 Average Carried 7 | 6 9 11 10 8 7 8 9 8 3 3 7 10 4 Final Capacity 12 | 6 12 12 12 8 8 10 10 4 4 8 12 12 4 Final Carried 12 | 6 12 12 12 8 7 9 9 4 3 6 11 10 4 Class Distribution -------------------- 61% | Mutant 24% | Scavenger-Mutant 13% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Hacker-Mutant | -3/Research Mutant | -3/Testing Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Fac Fac Fac Res Tes Matter Collected 2702 | 188 . 212 113 390 113 475 58 41 385 376 . 351 . Remotely . | . . . . . . . . . . . . . . Salvage Created 3483 | . . 274 189 378 452 454 . . 402 265 172 897 . Parts 193 | . . 16 21 20 17 32 . . 22 18 7 40 . Haulers Intercepted 3 | . . . 1 . . . . . . . 1 1 . Recyclers Shooed 3 | . . . . 1 . 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . 2 . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Fac Fac Fac Res Tes Combat Hostiles Destroyed 71 | . . 7 7 11 8 12 . . 8 6 1 11 . Melee 18 | . . . . . . . . . 2 4 1 11 . Guns 14 | . . 4 1 1 4 4 . . . . . . . Cannons 27 | . . 3 . 6 2 8 . . 6 2 . . . AOE 12 | . . . 6 4 2 . . . . . . . . Classes Destroyed 10 | . . 1 5 1 1 1 . . 1 . . . . Worker 1 | . . . 1 . . . . . . . . . . Builder 2 | . . . 1 1 . . . . . . . . . Hauler 3 | . . . 1 . . . . . . . 1 1 . Recycler 1 | . . . . . . . . . 1 . . . . Swarmer 10 | . . . 4 . . 3 . . 3 . . . . Grunt 27 | . . 7 2 7 3 1 . . . . . 7 . Brawler 2 | . . . . 1 1 . . . . . . . . Sentry 14 | . . . 1 3 3 3 . . 3 . 1 . . Hunter 4 | . . . . . 1 1 . . . . . 2 . Programmer 14 | . . . . . . 4 . . 2 6 . 2 . Best Kill Streak 9 | . . 3 9 7 4 2 . . 3 2 1 7 . Combat Bots Only 7 | . . 3 6 6 4 2 . . 3 2 1 7 . Max Kills in Single Turn 5 | . . 1 5 2 2 1 . . 1 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . 3 2 2 . . . . . . . . Melee 1 | . . . . . . . . . 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Fac Fac Fac Res Tes Damage Taken 10804 | . . 599 267 849 904 936 127 841 756 1025 25 2580 1895 Core 2835 | . . 73 38 177 84 155 . 329 369 288 . 428 894 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 69 | 100 . 70 . 46 84 . . 30 56 71 100 . . Volleys Fired 179 | . . 39 9 32 25 40 1 4 14 11 . . 4 Largest 2 | . . 2 2 2 2 2 1 2 1 1 . . 1 Hottest 113 | . . 75 75 108 80 72 28 61 53 53 . . 113 Shots Fired 298 | . . 72 18 56 40 77 1 6 13 11 . . 4 Gun 151 | . . 65 5 11 25 40 1 4 . . . . . Cannon 132 | . . 7 9 37 15 37 . . 13 11 . . 3 Launcher 14 | . . . 4 8 . . . 2 . . . . . Special 1 | . . . . . . . . . . . . . 1 Kinetic 194 | . . 46 9 15 18 77 1 4 13 11 . . . Thermal 83 | . . 26 5 33 15 . . . . . . . 4 Explosive 14 | . . . 4 8 . . . 2 . . . . . Electromagnetic 7 | . . . . . 7 . . . . . . . . Robot Hit Streak 20 | . . 8 11 20 7 12 2 5 8 7 . . 2 Robot Miss Streak 8 | . . 4 2 2 3 8 . 1 5 4 . . 1 Penetration Max 1 | . . . . . . . . 1 . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . Shots Hit Robots 316 | . . 45 13 40 29 70 1 5 21 30 8 50 4 Core Hits 225 | . . 18 12 19 16 64 1 3 31 18 7 33 3 Critical Hits 8 | . . . . 1 . . . 1 1 . 1 3 1 Critical Kills 4 | . . . . . . . . . . . 1 3 . Critical Parts Destroyed 4 | . . . . 1 . . . 1 1 . . . 1 Melee Attacks 262 | . . . . . . . 34 . 20 54 31 121 2 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 262 | . . . . . . . 34 . 20 54 31 121 2 Sneak Attacks 4 | . . . . . . . . . 1 . 1 2 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 17 | . . . . . . . . . . . 1 16 . Damage Inflicted 7898 | . . 490 549 995 844 1101 30 177 689 900 346 1610 167 Guns 1616 | . . 413 54 66 314 637 25 107 . . . . . Cannons 2325 | . . 77 112 562 371 464 . . 375 280 . . 84 Explosions 972 | . . . 383 367 159 . . 63 . . . . . Melee 2922 | . . . . . . . . . 314 620 346 1610 32 Ramming 48 | . . . . . . . 5 7 . . . . 36 Kinetic 2697 | . . 291 112 193 213 1101 25 107 375 280 . . . Thermal 1317 | . . 199 54 435 530 . . . . . . . 99 Explosive 813 | . . . 383 367 . . . 63 . . . . . Electromagnetic 101 | . . . . . 101 . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 2922 | . . . . . . . . . 314 620 346 1610 32 Highest Corruption 16 | . . . 1 3 4 3 3 3 2 10 . 13 16 Average Corruption 3 | . . . 1 1 3 2 3 3 1 6 . 3 13 Corruption Purged . | . . . . . . . . . . . . . . Effects 110 | . . . . 3 2 24 42 4 1 17 . 13 4 Message Errors 27 | . . . . 1 1 7 11 1 . 5 . . 1 Matter Fused 26 | . . . . . . 6 16 1 . . . 3 . Heat Flow Errors 12 | . . . . . . 3 5 2 . 1 . 1 . Energy Discharges 8 | . . . . . . 2 3 . . 1 . 2 . Parts Rejected 1 | . . . . . . . . . . 1 . . . Data Loss (minor) 12 | . . . . 1 . 2 6 . . . . 3 . Data Loss (major) 4 | . . . . . . . . . . 3 . . 1 Misdirections 1 | . . . . . . . . . . . . 1 . Targeting Errors 16 | . . . . 1 1 2 1 . . 6 . 3 2 Weapon Failures 3 | . . . . . . 2 . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 144 | . . . . 35 14 . . . 7 . . 88 . Projectiles 4 | . . . . . 4 . . . . . . . . Explosions 45 | . . . . 35 10 . . . . . . . . Melee 95 | . . . . . . . . . 7 . . 88 . Knockbacks 22 | . . 1 1 2 . 6 . . 1 11 . . . Impact . | . . . . . . . . . . . . . . Kinetic 20 | . . 1 1 2 . 6 . . 1 9 . . . Secondary 2 | . . . . . . . . . . 2 . . . Self-Inflicted Damage 224 | . . . 12 119 27 . . 49 . . . . 17 Shots 9 | . . . 1 6 1 . . 1 . . . . . Rammed 7 | . . . . . . . . . . . . . 7 Targets Rammed 10 | . . . . . . . 2 1 . . . . 7 Kicked 3 | . . . . . . . 2 1 . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 393 | . . 206 57 334 . 261 251 234 16 393 208 193 67 Average Temperature 74 | . . 67 28 145 . 54 92 93 15 69 79 32 23 Received Heat Transfer 2283 | . . 333 66 297 306 96 54 48 108 18 . 387 570 Effects 2 | . . . . . . . . . . 2 . . . Shutdowns 2 | . . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . . . Heat Transferred 2252 | . . 450 125 816 750 . . . . . . . 111 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Fac Fac Fac Res Tes Peak Influence 518 | . 12 164 257 518 315 181 . . 206 144 62 270 96 Initial 133 | . . 4 63 108 117 133 . . . 67 7 26 96 Average 92 | . 9 84 192 326 193 53 . . 38 67 19 100 10 Maximum Alert Level 2 | . . . 1 2 1 . . . 1 . . 1 . Low Security (%) 85 | 100 100 100 30 9 50 100 . . 98 100 100 92 100 Level 1 12 | . . . 69 73 49 . . . 1 . . 7 . Level 2 1 | . . . . 17 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 24 | . 2 . . 3 3 9 . . 2 2 1 2 . Investigation 6 | . 1 . . . . 4 . . . . 1 . . Extermination 9 | . . . . . . 4 . . 2 2 . 1 . Reinforcement 6 | . 1 . . 2 1 1 . . . . . 1 . Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . 1 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Fac Fac Fac Res Tes Distress Signals 11 | . . . 1 2 2 2 . . 2 . 1 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 149 | . 6 9 8 23 17 20 3 5 14 10 6 23 5 Peak Tracking Total 8 | . 3 3 8 7 5 5 5 5 6 4 4 8 5 Tactical Retreats 17 | . . 2 . 1 3 1 . . 3 2 . 5 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Fac Fac Fac Res Tes Traps Triggered 14 | . 1 . . 4 . 3 . . . . . 5 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Fac Fac Fac Res Tes Machines Disabled 5 | . . . . 2 2 . . . . . . . 1 Max in Single Turn 1 | . . . . 1 1 . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Fac Fac Fac Res Tes Machines Accessed 34 | . 4 . 1 5 1 13 . . 2 1 5 2 . Terminals 22 | . 4 . . 5 1 9 . . . . 2 1 . Fabricators 2 | . . . . . . . . . 1 . 1 . . Repair Stations 3 | . . . . . . 2 . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 5 | . . . 1 . . 2 . . 1 . . 1 . Garrison Access 2 | . . . . . . . . . . 1 1 . . Total Hacks 84 | . 13 . 5 9 4 35 . . 6 2 7 3 . Successful 47 | . 5 . 4 4 3 17 . . 6 . 6 2 . Failed 37 | . 8 . 1 5 1 18 . . . 2 1 1 . Catastrophic 5 | . 1 . . 3 . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 14 | . 2 . . 1 3 8 . . . . . . . Terminals 52 | . 13 . . 9 4 23 . . . . 2 1 . Fabricators 7 | . . . . . . . . . 4 . 3 . . Repair Stations 6 | . . . . . . 5 . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 16 | . . . 5 . . 7 . . 2 . . 2 . Garrison Access 3 | . . . . . . . . . . 2 1 . . Terminal Hacks 24 | . 5 . . 4 3 9 . . . . 2 1 . Record 1 | . . . . . 1 . . . . . . . . Part Schematic 1 | . . . . . . 1 . . . . . . . Robot Analysis 1 | . . . . . . 1 . . . . . . . Prototype ID Bank 2 | . . . . . . 2 . . . . . . . Open Door 3 | . . . . 2 . . . . . . 1 . . Branch Access Points 2 | . 1 . . 1 . . . . . . . . . Terminal Index 2 | . 1 . . . . 1 . . . . . . . Scanalyzer Index 2 | . 1 . . . . 1 . . . . . . . Alert Level 2 | . . . . 1 . . . . . . . 1 . Unreport Threat 6 | . . . . . 2 3 . . . . 1 . . Locate Traps 1 | . 1 . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . 4 . 3 . . Network Status 1 | . . . . . . . . . . . 1 . . Load Schematic 3 | . . . . . . . . . 2 . 1 . . Build 3 | . . . . . . . . . 2 . 1 . . Repair Station Hacks 3 | . . . . . . 3 . . . . . . . Scan Component 2 | . . . . . . 2 . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 12 | . . . 4 . . 5 . . 2 . . 1 . Insert Component 7 | . . . 2 . . 3 . . 1 . . 1 . Analyze 5 | . . . 2 . . 2 . . 1 . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 29 | . 4 . 1 3 1 12 . . 2 1 3 2 . Full Trace Events 7 | . 1 . 1 1 . 3 . . . . 1 . . Feedback Events 1 | . . . 1 . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 2 . . 3 . . 1 . . . . Parts Built 6 | . . . . . . . . . 4 . 2 . . Matter 526 | . . . . . . . . . 358 . 168 . . Time 221 | . . . . . . . . . 179 . 42 . . Total Part Build Rating 26 | . . . . . . . . . 18 . 8 . . Parts Repaired 1 | . . . . . . 1 . . . . . . . Time 54 | . . . . . . 54 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 2 . . 3 . . 1 . . 1 . Part Schematics Acquired 5 | . . . 2 . . 2 . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Fac Fac Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Fac Fac Fac Res Tes Total Allies 1 | . . . . 1 . . . . . . . . . Largest Group 1 | . . . . 1 1 . . . . . . . . Highest-Rated Group 99 | . . . . 99 90 . . . . . . . . Highest-Rated Ally 99 | . . . . 99 90 . . . . . . . . Total Orders 5 | . . . . 2 2 1 . . . . . . . EXPLORE 5 | . . . . 2 2 1 . . . . . . . Ally Attacks 13 | . . . . 13 . . . . . . . . . Total Damage 390 | . . . . 390 . . . . . . . . . Kills 8 | . . . . 8 . . . . . . . . . Allies Corrupted 1 | . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Fac Fac Fac Res Tes Robot Analysis Total 1 | . . . . . . 1 . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . . . Drone Launches 8 | . . . . 4 2 2 . . . . . . . Drone Recoveries 2 | . . . . 2 . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Fac Fac Fac Res Tes Turns Passed 10165 | 2 389 396 145 876 275 2254 2319 154 1223 925 466 633 108 Spaces Moved 5225 | 2 241 175 88 414 129 1345 492 79 639 538 498 525 60 Core 302 | . . . . . . . . 35 267 . . . . Treads 491 | . 206 125 . . 45 115 . . . . . . . Legs 2439 | 2 35 50 88 414 84 1230 492 44 . . . . . Wheels . | . . . . . . . . . . . . . . Hover 1498 | . . . . . . . . . 90 325 498 525 60 Flight 495 | . . . . . . . . . 282 213 . . . Fastest Speed 34 | 120 120 150 120 120 120 120 120 50 37 34 60 52 52 Average Speed 99 | 120 154 157 120 120 134 123 120 88 66 59 60 59 119 Slowest Speed 360 | 120 160 180 120 150 180 180 120 120 150 109 60 360 190 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . Exploration Rate (%) 24 | 2 44 32 14 65 21 39 50 9 13 15 13 15 11 Regions Visited 13 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 5 | . 1 . . . . . . . 1 1 1 1 . Unknown Exits Taken 8 | 1 . 1 1 1 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 84 | . . . . . . . 26 . 4 23 15 16 . Terrain Destroyed 174 | . . . 27 42 10 . 26 11 4 23 15 16 . Melee 84 | . . . . . . . 26 . 4 23 15 16 . Projectile 3 | . . . . . 3 . . . . . . . . AOE 87 | . . . 27 42 7 . . 11 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Fac Fac Fac Res Tes Total 9556 | 1 255 235 108 732 190 1864 2166 157 1394 1050 621 698 85 Wait 3596 | . . 1 4 240 21 426 1635 69 675 400 76 47 2 Move 5212 | 1 240 174 87 413 128 1344 491 78 638 537 497 524 60 Hop . | . . . . . . . . . . . . . . Pick Up 52 | . 4 6 . 4 3 15 . 1 6 5 6 2 . Fast Attach 99 | . 5 2 2 14 5 10 . . 16 19 5 20 1 Attach 45 | . . 2 2 6 2 5 . . 10 3 . 9 6 Detach 30 | . 2 1 2 3 . 2 . 1 8 4 2 4 1 Swap 32 | . 3 2 2 7 3 4 3 . . 2 3 3 . Drop 76 | . 1 8 . 13 3 18 . 3 7 15 4 2 2 Fire 179 | . . 39 9 32 25 40 1 4 14 11 . . 4 Melee 225 | . . . . . . . 34 . 20 54 28 87 2 Ram 7 | . . . . . . . . . . . . . 7 Kick 3 | . . . . . . . 2 1 . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory (discovered 2 exits: *Res / *Ext) -3/Research -3/Testing History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Discovered new exit (range 6) 127 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Build established: Mutant 392 | -10/Materials | Entered Mines 595 | -10/Mines | Found a hidden stash of uninstalled traps 614 | -10/Mines | Excavation squad dispatched 614 | -10/Mines | A large section of the Mines collapsed 766 | -10/Mines | Discovered new exit (range 15) 788 | -10/Mines | Entered Materials 788 | -9/Materials | Evolved 2 slots: Propulsion x2 823 | -9/Materials | Discovered new exit (range 15) 933 | -9/Materials | Entered Storage 1056 | -9/Storage | Lost 3 parts (1n2w) 1122 | -9/Storage | Core integrity fell below 50% 1139 | -9/Storage | Met 01-MTF 1170 | -9/Storage | Identified exit to Recycling 1312 | -9/Storage | Build established: Scavenger-Mutant 1443 | -9/Storage | Discovered new exit (range 13) 1729 | -9/Storage | Garrison activated, responded to threat 1809 | -9/Storage | Entered Materials 1809 | -8/Materials | Accompanied by 1 ally (01-MTF) 1809 | -8/Materials | Evolved 2 slots: Utility x2 1814 | -8/Materials | 01-MTF left 1889 | -8/Materials | Garrison activated, responded to threat 1997 | -8/Materials | Lost 5 parts (4n1w) 2052 | -8/Materials | Discovered new exit (range 14) 2084 | -8/Materials | Entered Factory 2084 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2586 | -7/Factory | Build established: Hacker-Mutant 3433 | -7/Factory | Build established: Mutant 4030 | -7/Factory | Repaired Centrium Light Armor Plating 4171 | -7/Factory | Discovered new exit (range 13) 4338 | -7/Factory | Entered Lower Caves 6648 | -7/Lower Caves | Discovered new exit (range 9) 6657 | -7/Lower Caves | Entered another Lower Caves area 6658 | -7/Lower Caves | Encountered a Warlord checkpoint 6679 | -7/Lower Caves | Learned location of 1 exit from Factory 6770 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6796 | -7/Lower Caves | Core integrity fell below 50% 6803 | -7/Lower Caves | Discovered new exit (range 14) 6811 | -7/Lower Caves | Entered Factory 6811 | -6/Factory | Evolved 2 slots: Utility x2 6812 | -6/Factory | Identified exit to Factory 6828 | -6/Factory | Lost 9 parts (2p4n1u2w) 6913 | -6/Factory | Fabricated Spear (x2) 7356 | -6/Factory | Fabricated Energy Well (x2) 7929 | -6/Factory | Lost 3 parts (1n1u1w) 8013 | -6/Factory | Discovered exit to Factory (range 12) 8034 | -6/Factory | Entered another Factory area 8034 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8173 | -5/Factory | Build established: Scavenger-Mutant 8820 | -5/Factory | Lost 4 parts (1p1n2u) 8828 | -5/Factory | System corruption reached 10% 8952 | -5/Factory | Discovered new exit (range 3) 8953 | -5/Factory | Identified exit to Factory 8959 | -5/Factory | Entered another Factory area 8959 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 9089 | -4/Factory | Discovered new exit (range 10) 9093 | -4/Factory | Identified exit to Extension 9396 | -4/Factory | Fabricated Spear (x2) 9417 | -4/Factory | Discovered new exit (range 4) 9419 | -4/Factory | Identified exit to Research 9425 | -4/Factory | Entered Research 9425 | -3/Research | Evolved 2 slots: Utility x2 9763 | -3/Research | Build established: Hacker-Mutant 9828 | -3/Research | Destroyed 7 combat bots 9835 | -3/Research | Lost 3 parts (2n1u) 9921 | -3/Research | Lost 4 parts (3p1u) 9998 | -3/Research | Crushed by falling debris 9998 | -3/Research | System corruption reached 10% 10007 | -3/Research | Spotted B-86 Titan 10036 | -3/Research | Discovered new exit (range 10) 10040 | -3/Research | Lost 4 parts (1p1n2u) 10055 | -3/Research | Identified exit to Testing 10058 | -3/Research | Entered Testing 10060 | -3/Testing | Spotted PG-WH5S6NMFUW 10101 | -3/Testing | Core integrity fell below 50% 10118 | -3/Testing | Lost 15 parts (2p5n4u4w) 10149 | -3/Testing | Core integrity fell below 20% 10166 | -3/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 10081_ Core Analyzer destroyed. 10081_ Nova Cannon destroyed. 10084_ Imp. Plasma Cutter destroyed. 10087_ Cmb. Airjet destroyed. 10088_ System corrupted: Substantial component data lost. 10095_ Triggered Hellfire Trap. 10095_ An explosion rips through the floor. 10103_ The unstable cave ceiling collapses. 10116_ 4 C%NK3STZUFLWJ#ZXDRV7VORO% J#YLH 10121_ Acquired Prototype Storage. 10121_ Identified Imp. Energy Well. 10130_ Slammed into PG-WH5S6NMFUW. 10134_ Adv. Signal Interpreter permanently disabled. 10134_ Destabilizing: Short circuit. 10136_ Slammed into PG-WH5S6NMFUW. 10139_ Broken Adv. Signal Interpreter destroyed. 10146_ Dropped Imp. Energy Well. 10147_ Dropped Lyr. Heavy Armor Plating. 10162_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 10163_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ?????# #????????????????????????????? | | ?????# #?#####??????????????????????? | | ?????### ### #?# #??????????????????????? | | ???????#######?# #?# #??????????????????????? | | ????????######## ### ##?????????????????????? | | ????????#"!"""!/! #?????????????????????? | | ????????#"! " # #?????????????????????? | | ????????##" # +?????????????????????? | | ??????????" # #?????????????????????? | | ??????????" ########## #?????????????????????? | | ??????????#""" #????????#pg#?????????????????????? | | ??????????######????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #??#######????????????? | | ????????????????????????# #?= #????????????? | | ????????????????????????# # #????????????? | | ?????????????????######?# # #????????????? | | ?????????????????# # + #????????????? | | ?????????????????# # %# #????????????? | | ?????????????????# """ + !# #????????????? | | ?????????????????#= """ # #? #????????????? | | ?????????????????# """ # #? #????????????? | | ?????????????????#! ?# #?? #????????????? | | ?????????????????######?# #???######????????????? | | ????????????????????????#@ #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# A#?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????+ #?????????????????????? | | ????????????????????????# +?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????? +?????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 100 Energy Generation 39 Energy Capacity 1200 Matter Stores 300 Matter Capacity 600 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 Armor Coverage 600 Phase Shifting 5 Evasion (%) 73 Targeting Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 3 Particle Charging 20 Offensive Hacking 20 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Sml. Storage Unit | -9/Materials | Scanalyzed Drone Bay | -7/Factory | Scanalyzed Coolant Injector | -7/Factory | Scanalyzed Energy Well | -7/Factory | Hacked Spear | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Spear | x2 | -6/Factory Energy Well | x2 | -6/Factory Spear | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecoilPowerNanovents Manual? 0 Play Time 01:20:46 Cumulative 70.1 hours Start 2020.10.29 @ 20:38:28 End 2020.10.29 @ 21:57:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 128 Rogue 128 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 54 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b9b265eb-2a1d-48f0-a10e-339ea9219b37