Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.14 @ 21:09:03 Player: CVD-b335 Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (124) 620 Value Destroyed (5353) 5353 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (465) 465 TOTAL SCORE: 12918 Bonus ------- High Alert Combat Kills 440 Follower Combat Kills 25 Cogmind --------- Core Integrity 0/1300 Matter 21/300 Energy 80/100 System Corruption 14% Temperature Cool (11) Movement Treading (145) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Advanced Medium Treads > --- UTILITY (11) ----- Enhanced Optical Array > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Matter Filter Improved Kinecellerator Antimatter Cannon Hypervelocity Mass Driver Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Reinforced Antimatter Reactor > --- PROPULSION ------- Improved Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Coolant Injector High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Advanced Targeting Computer Target Analyzer Advanced Core Analyzer Matter Filter Layered Heavy Armor Plating Corruption Screen > --- WEAPON ----------- Heavy Disruptor Cannon Hypervelocity Mass Driver Linear Accelerator > --- INVENTORY -------- Light Antimatter Reactor Armored Heavy Treads Improved Cryofiber Web Coolant Injector Energy Filter Improved Kinecellerator Advanced Focal Shield Tesla Rifle Tesla Rifle Tesla Rifle Improved Arc Projector Improved Arc Projector Compact HERF Cannon Matter Neutralizer Antimatter Cannon Linear Accelerator Smartbomb Launcher [Rating: 132] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Improved Treads Leg Improved Titanium Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Coolant Injector Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Layered Heavy Armor Plating Weapon Mini Assault Cannon Energy Gun Improved Arc Projector Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Smartbomb Launcher Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Low Low Fac Fac Upp Upp Res Slots Evolved 14 | . . 2 . 2 2 . 2 . . 2 2 . . 2 Power 1 | . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . Utility 9 | . . 2 . 2 . . 2 . . . 2 . . 1 Weapon 2 | . . . . . . . . . . 1 . . . 1 Parts Attached 198 | . 2 5 8 42 9 9 29 3 2 16 6 3 . 64 Power 19 | . . . 1 4 1 . 4 . 1 1 1 . . 6 Engine 6 | . . . 1 1 1 . 2 . 1 . . . . . Core 7 | . . . . 3 . . 2 . . 1 . . . 1 Reactor 6 | . . . . . . . . . . . 1 . . 5 Propulsion 32 | . 1 1 3 9 2 2 3 . . 4 1 . . 6 Treads 11 | . . . . 3 2 . . . . . 1 . . 5 Leg 1 | . . . . . . . 1 . . . . . . . Wheel 20 | . 1 1 3 6 . 2 2 . . 4 . . . 1 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 69 | . 1 2 2 18 4 2 9 3 1 6 3 2 . 16 Device 39 | . . . 1 6 1 1 6 . 1 5 3 2 . 13 Storage 5 | . 1 . . 3 1 . . . . . . . . . Processor 6 | . . . 1 . 1 . 1 1 . . . . . 2 Hackware 1 | . . . . . . . . 1 . . . . . . Protection 18 | . . 2 . 9 1 1 2 1 . 1 . . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 78 | . . 2 2 11 2 5 13 . . 5 1 1 . 36 Energy Gun 24 | . . . . 7 . 2 2 . . 1 . . . 12 Energy Cannon 24 | . . 2 1 2 2 1 6 . . 2 1 1 . 6 Ballistic Gun 3 | . . . . 1 . 1 . . . 1 . . . . Ballistic Cannon 18 | . . . . . . 1 5 . . 1 . . . 11 Launcher 9 | . . . 1 1 . . . . . . . . . 7 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . 3 1 3 2 . . . . . . . Parts Lost 66 | . . . 1 12 . 1 15 1 3 1 1 1 . 30 Power 9 | . . . . 2 . . 1 . 1 . . . . 5 Propulsion 13 | . . . 1 2 . . 5 . 1 . . . . 4 Utility 23 | . . . . 6 . 1 4 1 1 . . . . 10 Weapon 21 | . . . . 2 . . 5 . . 1 1 1 . 11 Highest Loss Streak 7 | . . . 1 7 . 1 3 1 3 1 1 1 . 7 Average Slot Usage (%) 89 | . 88 94 99 91 97 99 94 85 69 86 92 88 89 73 Engine 4 | . 14 11 11 3 . 7 5 . 6 5 5 5 5 1 Core 1 | . . . . 2 6 . . 6 . 2 2 . . . Reactor 1 | . . . . . . . . . . . 3 5 5 5 Treads 7 | . . . . 4 29 28 9 . . . 1 5 5 6 Leg 1 | . 27 . . . . . . 6 6 1 . . . . Wheel 9 | . 1 22 21 12 . . 12 6 1 17 18 10 10 2 Device 13 | . . . 1 16 14 15 16 14 7 10 20 20 21 13 Storage 12 | . 17 22 11 15 15 15 13 13 13 11 10 10 10 9 Processor 10 | . . . 9 . 5 7 12 13 13 11 10 10 10 15 Protection 8 | . . 17 22 18 7 6 8 7 1 3 5 5 5 2 Energy Gun 3 | . 14 2 . 11 7 3 2 . . 4 . . . 4 Energy Cannon 7 | . . 16 21 5 8 10 8 . . 8 9 9 10 4 Ballistic Cannon 3 | . . . . . . . 1 13 13 2 5 5 5 4 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 174 | 10 42 55 55 87 96 96 104 90 88 124 141 143 143 174 Greatest Support 145 | 20 20 26 32 46 91 91 45 16 20 48 48 75 75 145 Greatest Overweight (x) 28 | . 4 2 5 28 1 7 6 5 5 8 5 5 5 22 Average Overweight (x) 2 | . . 1 1 4 . 1 3 5 4 2 2 4 4 3 Largest Inventory Capacity 20 | . 14 14 14 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | . 7 14 12 16 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | . 6 13 13 20 20 20 20 20 20 20 20 20 19 20 Average Carried 17 | . 6 10 11 15 19 19 19 19 19 19 19 19 19 16 Final Capacity 20 | 6 14 14 12 20 20 20 20 20 20 20 20 20 20 4 Final Carried 20 | 6 6 13 12 20 20 20 17 20 19 20 20 19 19 4 Class Distribution -------------------- 44% | Hauler-Mutant 36% | Hauler-Gunner 14% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Storage Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Gunner | -5/Factory Hauler-Gunner | -4/Factory Hauler-Gunner | -4/Upper Caves Hauler-Gunner | -4/Upper Caves Hauler-Gunner | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Mat Min Mat Fac Sto Fac Low Low Fac Fac Upp Upp Res Matter Collected 3041 | 200 6 . 205 380 95 95 276 282 113 234 111 129 . 915 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5276 | . 35 . 171 735 386 370 675 281 113 346 207 179 . 1778 Parts 218 | . 1 . 15 30 17 13 29 9 2 11 7 2 . 82 Haulers Intercepted 1 | . . . . . . 1 . . . . . . . . Recyclers Shooed 9 | . . . 1 . . . . . . 2 . . . 6 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . 9 3 . . 2 . . Prevented 4 | . . . . . . . . . 4 . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Low Low Fac Fac Upp Upp Res Combat Hostiles Destroyed 99 | . 1 . 5 18 6 7 12 4 3 3 4 4 . 32 Guns 22 | . 1 . . 12 3 4 . . . 1 . . . 1 Cannons 46 | . . . 2 3 3 3 10 4 3 1 4 3 . 10 AOE 23 | . . . 3 3 . . 1 . . . . . . 16 Classes Destroyed 15 | . 1 . 6 1 1 1 . 1 . 2 1 . . 1 Worker 2 | . . . 1 . . . . . . . . . . 1 Builder 11 | . . . 1 . . . 2 . . . . . . 8 Hauler 1 | . . . . . . 1 . . . . . . . . Recycler 5 | . . . 1 . 1 . 1 . . . . . . 2 Carrier 1 | . . . . . . . . . . 1 . . . . Watcher 1 | . . . . . . . . . . 1 . . . . Swarmer 27 | . . . 3 3 . 3 4 4 . . . . . 10 Grunt 33 | . 1 . . 10 4 2 3 . 3 2 . 3 . 5 Brawler 1 | . . . . . . . . . . . . . . 1 Duelist 2 | . . . 1 . . . . . . . . . . 1 Sentry 14 | . . . . 5 1 2 3 . . 1 2 . . . Hunter 10 | . . . . . . . . . . . 2 . . 8 Programmer 11 | . . . . . 1 . 2 . . . . 1 . 7 Samaritan 4 | . . . . . . . . 4 . . . . . . Assembled 1 | . . . 1 . . . . . . . . . . . Best Kill Streak 9 | . 1 . 5 4 3 3 5 4 3 4 4 3 . 9 Combat Bots Only 5 | . 1 . 3 4 3 3 4 4 3 2 4 3 . 5 Max Kills in Single Turn 3 | . 1 . 2 3 1 2 2 1 1 1 1 1 . 3 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . 2 3 . . 1 . . . . . . 2 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Min Mat Fac Sto Fac Low Low Fac Fac Upp Upp Res Damage Taken 15427 | . 160 . 272 1619 279 627 1985 489 496 575 358 544 . 8023 Core 2324 | . 34 . 40 235 22 29 293 95 139 64 . 61 . 1312 Absorbed by Shields 163 | . . . . . . . 163 . . . . . . . Core Remaining (%) 81 | 100 86 . 90 57 . 92 . . 38 93 . . 94 . Volleys Fired 316 | . 6 . 17 50 15 25 55 19 9 14 14 11 . 81 Largest 4 | . 2 . 2 2 2 2 2 2 2 3 3 3 . 4 Hottest 303 | . 70 . 120 160 150 150 180 96 96 268 228 235 . 303 Shots Fired 683 | . 12 . 34 91 29 50 105 37 17 41 41 33 . 193 Gun 194 | . 12 . . 68 9 16 . . . 14 . . . 75 Cannon 459 | . . . 29 21 20 34 105 37 17 27 41 33 . 95 Launcher 30 | . . . 5 2 . . . . . . . . . 23 Special . | . . . . . . . . . . . . . . . Kinetic 150 | . 6 . . . . . 11 37 17 5 14 11 . 49 Thermal 385 | . 6 . 29 89 29 34 94 . . 36 27 22 . 19 Explosive 26 | . . . 5 2 . . . . . . . . . 19 Electromagnetic 122 | . . . . . . 16 . . . . . . . 106 Robot Hit Streak 26 | . 9 . 3 21 19 14 13 12 12 10 9 4 . 26 Robot Miss Streak 4 | . 1 . 2 4 1 1 3 3 2 3 1 3 . 3 Penetration Max 1 | . . . . . . . . . . . . . . 1 Secondary Targets 2 | . . . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . Shots Hit Robots 424 | . 10 . 13 71 22 35 52 25 12 25 21 17 . 121 Core Hits 239 | . 2 . 12 40 11 16 20 15 5 9 8 5 . 96 Critical Hits 36 | . . . . 1 2 1 8 3 1 4 1 3 . 12 Critical Kills 11 | . . . . 1 1 . 2 2 1 1 . 1 . 2 Critical Parts Destroyed 23 | . . . . . 1 1 6 1 . 2 1 2 . 9 Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 14955 | . 116 . 443 1606 473 812 2163 671 327 832 788 697 . 6027 Guns 2871 | . 116 . . 1224 117 237 . . . 287 . . . 890 Cannons 7802 | . . . 142 192 356 575 1720 671 327 545 788 697 . 1789 Explosions 4280 | . . . 301 190 . . 443 . . . . . . 3346 Melee . | . . . . . . . . . . . . . . . Ramming 2 | . . . . . . . . . . . . . . 2 Kinetic 2731 | . 40 . . . . . 108 671 327 180 180 202 . 1023 Thermal 7114 | . 76 . 142 1416 473 575 2055 . . 652 608 495 . 622 Explosive 3282 | . . . 301 190 . . . . . . . . . 2791 Electromagnetic 1826 | . . . . . . 237 . . . . . . . 1589 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . 1 . . 8 8 8 1 . 1 1 14 Average Corruption 5 | . . . . 1 . . 5 8 8 1 . 1 1 7 Corruption Purged . | . . . . . . . . . . . . . . . Effects 97 | . . . . 2 . . 14 26 4 2 . 2 2 45 Message Errors 18 | . . . . 1 . . 1 6 . . . 2 2 6 Matter Fused 17 | . . . . . . . 4 8 . . . . . 5 Heat Flow Errors 5 | . . . . . . . 1 1 1 . . . . 2 Energy Discharges 9 | . . . . . . . 3 1 1 1 . . . 3 Parts Rejected 2 | . . . . . . . . . . . . . . 2 Data Loss (minor) 9 | . . . . 1 . . 1 2 . 1 . . . 4 Data Loss (major) 7 | . . . . . . . 1 3 . . . . . 3 Misfires 2 | . . . . . . . 1 . . . . . . 1 Misdirections 3 | . . . . . . . . . . . . . . 3 Targeting Errors 17 | . . . . . . . . 4 1 . . . . 12 Weapon Failures 8 | . . . . . . . 2 1 1 . . . . 4 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 360 | . . . 16 41 . 5 152 70 . 29 . . . 47 Projectiles 203 | . . . . 6 . 5 93 70 . 29 . . . . Explosions 157 | . . . 16 35 . . 59 . . . . . . 47 Melee . | . . . . . . . . . . . . . . . Knockbacks 19 | . . . . . . . . . 4 3 1 2 . 9 Impact . | . . . . . . . . . . . . . . . Kinetic 18 | . . . . . . . . . 4 3 1 2 . 8 Secondary 1 | . . . . . . . . . . . . . . 1 Self-Inflicted Damage 618 | . . . 86 96 . . 116 . . . . . . 320 Shots 19 | . . . 2 2 . . 2 . . . . . . 13 Rammed 1 | . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 532 | . 142 . 324 264 183 199 385 117 119 203 199 202 . 532 Average Temperature 120 | . 70 . 141 108 71 65 86 64 44 137 104 98 . 152 Received Heat Transfer 2422 | . 87 . . 630 120 195 271 36 153 120 45 117 . 648 Effects 18 | . . . 5 3 . . . . . . . . . 10 Shutdowns 3 | . . . . . . . . . . . . . . 3 Energy Bleed 2 | . . . . . . . . . . . . . . 2 Interference 11 | . . . 5 3 . . . . . . . . . 3 Short Circuit 1 | . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . . . 5 Combat Hostiles 5 | . . . . . . . . . . . . . . 5 Parts Fried 11 | . . . . . . 2 . . . . . . . 9 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . 1 . . 1 . 1 . . Combat Hostiles 3 | . . . . . . . 1 . . 1 . 1 . . Parts Melted 25 | . 2 . . 7 1 4 6 . . 3 1 1 . . Heat Transferred 10075 | . 222 . 296 3114 754 851 2447 . . 994 500 374 . 523 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . 4 Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Low Low Fac Fac Upp Upp Res Peak Influence 892 | . 40 16 106 219 259 180 286 . . 130 215 . . 892 Initial 94 | . . 16 6 27 94 35 47 . . 60 53 . . 32 Average 164 | . 25 16 68 116 143 112 95 . . 65 171 . . 419 Maximum Alert Level 3 | . . . . 1 1 . 1 . . . 1 . . 3 Low Security (%) 77 | . 100 100 100 80 82 100 81 . . 100 33 . . 40 Level 1 11 | . . . . 19 17 . 18 . . . 66 . . 4 Level 2 8 | . . . . . . . . . . . . . . 38 Level 3 3 | . . . . . . . . . . . . . . 17 Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 29 | . . . . 3 2 2 6 . . 1 1 . . 14 Investigation 3 | . . . . 1 . . 1 . . . . . . 1 Extermination 7 | . . . . . 1 . 2 . . 1 . . . 3 Reinforcement 14 | . . . . 2 1 2 3 . . . 1 . . 5 Assault 2 | . . . . . . . . . . . . . . 2 Garrison 3 | . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . 1 . . 1 . . . . . . 3 Haulers Reinforced 2 | . . . . . . 1 1 . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Sto Fac Low Low Fac Fac Upp Upp Res Distress Signals 8 | . 1 . 1 2 . 1 . . . . 1 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 180 | . 6 . 7 29 9 13 23 7 6 5 5 4 . 66 Peak Tracking Total 11 | . 5 . 3 7 3 3 5 4 3 3 4 3 . 11 Tactical Retreats 15 | . . . 1 3 . 2 1 1 . . . . . 7 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Low Low Fac Fac Upp Upp Res Traps Triggered 12 | . . . . 3 . 1 2 . . 5 . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 1 . . 1 . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Mat Min Mat Fac Sto Fac Low Low Fac Fac Upp Upp Res Machines Disabled 13 | . . . 2 1 . 2 8 . . . . . . . Max in Single Turn 5 | . . . 1 1 . 1 5 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Sto Fac Low Low Fac Fac Upp Upp Res Machines Accessed 12 | . 1 . . 2 1 1 2 1 . 3 . . . 1 Terminals 11 | . 1 . . 2 1 1 1 1 . 3 . . . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 27 | . 4 . . 4 1 1 5 1 . 9 . . . 2 Successful 12 | . 2 . . 2 . 1 1 1 . 5 . . . . Failed 15 | . 2 . . 2 1 . 4 . . 4 . . . 2 Catastrophic 5 | . . . . 1 . . 1 . . 2 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 18 | . 4 . . 4 1 . . . . 7 . . . 2 Terminals 23 | . 4 . . 4 1 1 1 1 . 9 . . . 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . 4 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 6 | . . . . . . 1 . 1 . 4 . . . . Record 4 | . . . . . . . . 1 . 3 . . . . Open Door 1 | . . . . . . 1 . . . . . . . . Level Access Points 1 | . . . . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . 1 . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 2 . . 2 . . . . . 1 . . . . Terminals 5 | . 2 . . 2 . . . . . 1 . . . . Track 3 | . 1 . . 1 . . . . . 1 . . . . Botnet 2 | . 1 . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 10 | . 1 . . 2 1 . 2 . . 3 . . . 1 Full Trace Events 2 | . . . . 1 . . 1 . . . . . . . Feedback Events 1 | . . . . 1 . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Mat Min Mat Fac Sto Fac Low Low Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Min Mat Fac Sto Fac Low Low Fac Fac Upp Upp Res Total Allies 3 | . . . 3 . . . . . . . . . . . Largest Group 3 | . . . 3 2 . . . . . . . . . . Highest-Rated Group 40 | . . . 40 32 . . . . . . . . . . Highest-Rated Ally 16 | . . . 16 16 . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . 1 . . EXPLORE 1 | . . . . . . . . . . . . 1 . . Ally Attacks 12 | . . . 8 4 . . . . . . . . . . Total Damage 119 | . . . 72 47 . . . . . . . . . . Kills 1 | . . . 1 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Low Low Fac Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 1 . . . 1 1 . Drone Launches 2 | . . . . . . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Mat Min Mat Fac Sto Fac Low Low Fac Fac Upp Upp Res Turns Passed 8244 | . 144 104 604 783 450 535 1533 639 125 788 251 555 357 1376 Spaces Moved 4837 | 1 96 85 490 406 239 246 972 382 38 542 163 307 241 629 Core 3 | . . . . 1 . . . . . . . . . 2 Treads 948 | . . . . 21 239 222 30 . . . . 53 52 331 Legs 188 | 1 85 . . . . . 1 . 33 68 . . . . Wheels 3698 | . 11 85 490 384 . 24 941 382 5 474 163 254 189 296 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 100 100 100 156 120 106 150 140 110 110 140 140 50 Average Speed 137 | 120 125 107 100 128 158 167 130 150 236 129 115 146 148 160 Slowest Speed 1450 | 120 180 110 130 1450 180 176 250 150 250 280 140 180 180 1150 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 28 | 2 17 11 81 29 8 47 24 66 8 11 5 62 38 15 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 . . Known Exits Taken 3 | . . . 1 . . . . 1 . 1 . . . . Unknown Exits Taken 11 | 1 1 1 . 1 1 1 1 . 1 . 1 1 1 . Scrap Searched 7 | . . . 1 . . . . 3 . . . 2 1 . Spaces Dug 41 | . . . 13 . . . 10 . . . 9 3 . 6 Terrain Destroyed 461 | . . . 51 24 . 4 83 3 . 11 20 14 . 251 Melee . | . . . . . . . . . . . . . . . Projectile 107 | . . . . . . 4 23 3 . 11 20 14 . 32 AOE 354 | . . . 51 24 . . 60 . . . . . . 219 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Sto Fac Low Low Fac Fac Upp Upp Res Total 5809 | . 109 97 568 565 279 322 1132 411 56 605 195 384 240 846 Wait 214 | . 5 . 34 16 6 24 35 1 8 1 2 62 . 20 Move 4823 | . 95 84 489 405 238 245 971 381 37 541 162 306 240 629 Hop . | . . . . . . . . . . . . . . . Pick Up 104 | . . 5 7 24 6 5 19 3 . 14 3 . . 18 Fast Attach 80 | . 1 4 4 26 2 6 11 3 1 6 3 2 . 11 Attach 68 | . 1 1 . 7 2 1 13 . 1 8 3 1 . 30 Detach 41 | . 1 3 1 3 . 3 4 2 . 6 3 . . 15 Swap 50 | . . . 4 9 5 2 5 . . 2 . . . 23 Drop 112 | . . . 12 25 5 11 19 2 . 13 5 2 . 18 Fire 316 | . 6 . 17 50 15 25 55 19 9 14 14 11 . 81 Melee . | . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Storage -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 2 exits: *Res / [*Upp]) -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 104 | -10/Materials | Discovered new exit (range 10) 145 | -10/Materials | Entered another Materials area 145 | -9/Materials | Evolved 2 slots: Utility x2 155 | -9/Materials | Discovered new exit (range 14) 249 | -9/Materials | Entered Mines 307 | -9/Mines | Build established: Mutant 310 | -9/Mines | Discovered new exit (range 6) 343 | -9/Mines | Identified exit to Materials 376 | -9/Mines | Assembled infested the area 430 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 738 | -9/Mines | Discovered exit to Materials (range 13) 853 | -9/Mines | Entered Materials 853 | -8/Materials | Accompanied by 2 allies 853 | -8/Materials | Evolved 2 slots: Utility x2 1311 | -8/Materials | Lost 7 parts (2n3u2w) 1512 | -8/Materials | Discovered new exit (range 16) 1636 | -8/Materials | Entered Factory 1636 | -7/Factory | Evolved 2 slots: Propulsion x2 1868 | -7/Factory | Build established: Hauler-Mutant 1984 | -7/Factory | Discovered new exit (range 10) 2086 | -7/Factory | Entered Storage 2611 | -7/Storage | Discovered new exit (range 5) 2621 | -7/Storage | Entered Factory 2621 | -6/Factory | Evolved 2 slots: Utility x2 3791 | -6/Factory | Lost 3 parts (2n1u) 3968 | -6/Factory | Discovered new exit (range 16) 4016 | -6/Factory | Lost 3 parts (1p2w) 4154 | -6/Factory | Entered Lower Caves 4599 | -6/Lower Caves | Identified exit to Lower Caves 4672 | -6/Lower Caves | Spotted B-75 Beast 4793 | -6/Lower Caves | Entered another Lower Caves area 4800 | -6/Lower Caves | Core integrity fell below 50% 4848 | -6/Lower Caves | Lost 3 parts (1p1n1u) 4889 | -6/Lower Caves | Discovered new exit (range 6) 4916 | -6/Lower Caves | Fusion Compressor stolen by Master Thief 4918 | -6/Lower Caves | Entered Factory 4918 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 5196 | -5/Factory | Build established: Hauler-Gunner 5326 | -5/Factory | Identified exit to Factory 5706 | -5/Factory | Entered another Factory area 5706 | -4/Factory | Evolved 2 slots: Utility x2 5807 | -4/Factory | Discovered new exit (range 17) 5855 | -4/Factory | Discovered new exit (range 14) 5957 | -4/Factory | Entered Upper Caves 6483 | -4/Upper Caves | Discovered new exit (range 14) 6512 | -4/Upper Caves | Entered another Upper Caves area 6520 | -4/Upper Caves | Discovered new exit (range 15) 6651 | -4/Upper Caves | Learned Research stockpile data 6869 | -4/Upper Caves | Entered Research 6869 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 7202 | -3/Research | Found Gamma Bomb Array 7211 | -3/Research | Garrison activated, responded to threat 7281 | -3/Research | Lost 4 parts (1p2u1w) 7909 | -3/Research | First assault squad dispatched 7918 | -3/Research | System corruption reached 10% 7958 | -3/Research | Lost 7 parts (2n2u3w) 8082 | -3/Research | Lost 7 parts (1p1u5w) 8217 | -3/Research | Core integrity fell below 50% 8241 | -3/Research | Core integrity fell below 20% 8245 | -3/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 08228_ Slug penetrates Wall. 08228_ Penetrated by Slug. 08228_ Slug penetrates Wall. 08230_ System corrupted: Centrium Wheel rejected. 08231_ Penetrated by Slug. 08231_ Adv. Heavy Treads destroyed. 08231_ Slug penetrates Wall. 08231_ Slug penetrates Y-72 Warden. 08234_ Penetrated by Slug. 08236_ Adv. Targeting Computer destroyed. 08237_ Penetrated by Slug. 08237_ Slug penetrates Wall. 08240_ Adv. Core Analyzer destroyed. 08242_ Hcp. Storage Unit destroyed. 08243_ Dropped Hcp. Storage Unit. 08243_ Slug penetrates Wall. 08243_ Mic. Fission Core destroyed. 08243_ Slug penetrates Wall. 08244_ Acquired Adv. Medium Treads. 08244_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #########????????######??????????????????????????? | | #????????# #??????????????????????????? | | #????????# #??????????????????????????? | | #????????# ??????????????????????????? | | #?######## #??????????????????????????? | | #### #? ! # #########??????????????????? | | ???# # # # #??????????????????? | | ???# # """ # # #??????????????????? | | ???# + """ # # ""#??????????????????? | | ???# # "S # #m ""#??????????????????? | | ???# # """ # ;g g ""#??????????????????? | | ???# #? "" # #ssg T#??????????????????? | | ???# #? # #!! ""#??????????????????? | | ???# #?? # #=!] ""#??????????????????? | | ???# ########## #*! ""#??????????????????? | | ???# #*=@ #??????????????????? | | ???# #*= Y #??????????????????? | | ???# ###### ##??????????????????? | | ???# % #?????##???????????????????? | | ???################ ###??????????????????????????? | | ??????????????????# #????????????????????????????? | | ??????????????????# #????????????????????????????? | | ??????????????????# #????????????????????????????? | | ??????????????????# #????????????????????????????? | | ??????????????????#+#????????????????????????????? | | ?????????????????? ????????????????????????????? | | ?????????????????? ????????????????????????????? | | ????????????????? T #???????????????????????????? | | ????????????????? #???????????????????????????? | | ???????????????? #???????????????????????????? | | ???????????????? #???????????????????????????? | | ??????????????? #???????????????????????????? | | ??????????????? #???????????????????????????? | | ?????????????? #???????????????????????????? | | ?????????????? #???????????????????????????? | | ????????????? #???????????????????????????? | | ????????????? #???????????????????????????? | | ????????????###+######???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 65 Energy Generation 37 Energy Capacity 395 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Base Temperature (-) 150 Corruption Prevention 20 Armor Coverage 600 Resistance: KI 30 Resistance: EM 25 Propulsion Shielding 66 Evasion (%) 40 Targeting Accuracy 8 Target Analysis 5 Core Analysis 10 Recoil Reduction 4 Matter Filtering 30 Energy Filtering 30 Particle Charging 20 Kinecelleration 40 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Preemptive Strike Tank Challenges ------------ None Game ------ Seed StorageInsulatedRefractor Manual? 0 Play Time 02:22:12 Cumulative 55.4 hours Start 2020.10.14 @ 16:17:45 End 2020.10.14 @ 21:09:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 56 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 192190ac-ddcf-44c4-b063-cb1697d25562