Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 19:18:26 Player: SovietPaperclip Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (83) 415 Value Destroyed (2245) 2245 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (66) 66 TOTAL SCORE: 7966 Bonus ------- High Alert Combat Kills 66 Cogmind --------- Core Integrity 0/1000 Matter 268/300 Energy 100/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core F-cell Engine Authchip [Processor] Smartbomb Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Fission Core > --- PROPULSION ------- Nuclear Pulse Array Flightbrick > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Makeshift System Shield Authchip [Processor] > --- WEAPON ----------- Phasing Sabre > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core F-cell Engine Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Array ECM Suite Improved Reaction Control System Improved Light Armor Plating Authchip [Processor] Authchip [Processor] Smartbomb Launcher [Rating: 101] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Makeshift System Shield Protection Hardened Medium Armor Plating Weapon Beam Cannon Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Phasing Sabre Build | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . . 4 . . 4 . . . . 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 4 | . . . . 2 . . 2 . . . . . Utility 5 | . . . . 2 . . 2 . . . . 1 Weapon . | . . . . . . . . . . . . . Parts Attached 110 | 6 4 9 12 24 18 3 6 3 . 4 . 21 Power 16 | 1 . . 2 2 3 . 1 . . . . 7 Engine 9 | 1 . . 2 1 2 . . . . . . 3 Core 7 | . . . . 1 1 . 1 . . . . 4 Reactor . | . . . . . . . . . . . . . Propulsion 21 | 2 . . 3 3 6 . 1 1 . . . 5 Treads 8 | 2 . . 3 3 . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 13 | . . . . . 6 . 1 1 . . . 5 Utility 38 | 1 2 1 . 9 8 2 4 . . 3 . 8 Device 18 | . . 1 . 6 2 1 3 . . 1 . 4 Storage 8 | 1 2 . . . 5 . . . . . . . Processor 3 | . . . . . 1 . . . . . . 2 Hackware 4 | . . . . . . 1 1 . . 1 . 1 Protection 5 | . . . . 3 . . . . . 1 . 1 Artifact . | . . . . . . . . . . . . . Weapon 35 | 2 2 8 7 10 1 1 . 2 . 1 . 1 Energy Gun 6 | . . . 1 4 . 1 . . . . . . Energy Cannon 12 | . . 4 3 3 . . . 2 . . . . Ballistic Gun 4 | 2 1 . 1 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 Launcher 10 | . 1 4 2 3 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 2 . . . . 1 . 2 Corrupted Parts 1 | . . . . . . 1 . . . . . . System Corruption 1 | . . . . . . 1 . . . . . . Parts Lost 29 | . . . 5 4 1 . . 1 . . 1 17 Power 6 | . . . 1 . 1 . . . . . . 4 Propulsion 11 | . . . 2 2 . . . 1 . . . 6 Utility 9 | . . . 1 1 . . . . . . 1 6 Weapon 3 | . . . 1 1 . . . . . . . 1 Highest Loss Streak 9 | . . . 3 1 1 . . 1 . . 1 9 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 88 99 92 93 89 95 61 62 61 57 54 59 Engine 5 | . 14 14 7 3 . 9 . . . . . 3 Core 2 | . . . . 5 8 . 4 5 5 5 5 4 Treads 19 | . 28 28 28 35 . . . . . . . . Flight 6 | . . . . . 36 36 16 15 16 16 16 11 Device 13 | . . 12 14 17 17 17 15 16 16 13 10 10 Storage 10 | . 17 15 14 9 9 9 5 5 5 5 5 5 Processor 2 | . . . . . 8 9 5 5 5 5 5 10 Hackware 1 | . . . . . . . 4 5 5 5 5 6 Energy Gun 3 | . . . 6 9 1 5 . . . . . . Energy Cannon 10 | . . 21 19 8 . . . 1 . . . . Ballistic Gun 1 | . 24 . . . . . . . . . . . Launcher 1 | . 3 6 2 . . . . . . . . . Impact Weapon 1 | . . . . . 7 9 5 5 5 3 . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 71 | 14 69 71 53 65 62 33 35 35 35 36 36 44 Greatest Support 80 | 40 40 40 40 80 33 33 45 36 36 36 36 45 Greatest Overweight (x) 2 | . 1 1 1 1 2 . . . . . . . Average Overweight (x) . | . . 1 1 . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 15 15 15 15 15 15 15 Average Capacity 17 | 6 14 20 20 20 15 15 15 15 15 15 15 15 Most Carried 20 | 4 14 13 20 20 20 15 15 14 13 15 15 15 Average Carried 13 | 1 9 12 14 16 11 13 12 12 13 14 14 11 Final Capacity 20 | 8 20 20 20 20 15 15 15 15 15 15 15 5 Final Carried 20 | 1 13 13 18 20 10 12 14 13 13 15 15 5 Class Distribution -------------------- 55% | Mutant 26% | Scout 6% | Scavenger-Mutant 5% | Sprinter 5% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Sprinter | -8/Storage Sprinter | -8/Recycling Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Scout | -5/Proximity Caves Scout | -5/Factory Resources | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Matter Collected 1737 | 237 122 268 189 441 . 185 76 35 . 20 20 144 Remotely . | . . . . . . . . . . . . . Salvage Created 2099 | . 245 189 160 1036 . . 12 140 . . . 317 Parts 168 | . 20 18 18 83 . . . 9 . . . 20 Haulers Intercepted 3 | . 2 . . 1 . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . 14 . . . . 10 . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 62 | . 7 9 7 27 . . . 6 . . . 6 Melee 4 | . . . . . . . . . . . . 4 Guns 15 | . 1 . 1 13 . . . . . . . . Cannons 17 | . . 2 3 5 . . . 6 . . . 1 AOE 25 | . 6 7 3 8 . . . . . . . 1 Classes Destroyed 14 | . 5 . 1 6 . . . . . . . 2 Worker 3 | . . . . 3 . . . . . . . . Builder 6 | . 1 . . 4 . . 1 . . . . . Tunneler 1 | . . . . 1 . . . . . . . . Hauler 3 | . 2 . . 1 . . . . . . . . Mechanic 1 | . . . . 1 . . . . . . . . Operator 3 | . . . . 3 . . . . . . . . Watcher 4 | . 1 . . 2 . . . . . . . 1 Swarmer 29 | . 3 5 3 11 . . . 6 . . . 1 Grunt 17 | . 4 4 . 8 . . . . . . . 1 Brawler 1 | . . . . 1 . . . . . . . . Duelist 1 | . . . . . . . . . . . . 1 Sentry 7 | . . . . 7 . . . . . . . . Programmer 3 | . . . . . . . . . . . . 3 Subdweller 4 | . . . 4 . . . . . . . . . Best Kill Streak 15 | . 9 3 3 15 . . 1 3 . . . 3 Combat Bots Only 7 | . 7 3 3 4 . . . 3 . . . 3 Max Kills in Single Turn 4 | . 2 3 1 4 . . 1 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 2 3 1 3 . . . . . . . 1 Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Hostile Shots Fired 505 | . 31 28 46 85 9 . 70 46 . . 23 167 Missed 167 | . 12 7 11 26 7 . 48 12 . . 15 29 Damage Taken 5846 | . 221 251 705 852 103 . 275 618 . . 118 2703 Core 1517 | . 29 13 123 88 14 . 41 204 . . . 1005 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 71 | 100 . . 34 . . 81 . . . . 71 . Volleys Fired 172 | . 22 12 45 68 . . . 21 . . . 4 Largest 2 | . 2 2 2 2 . . . 1 . . . 1 Hottest 160 | . 50 120 120 160 . . . 90 . . . 57 Shots Fired 310 | . 37 24 91 133 . . . 21 . . . 4 Gun 109 | . 28 1 20 60 . . . . . . . . Cannon 170 | . . 17 63 65 . . . 21 . . . 4 Launcher 31 | . 9 6 8 8 . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 35 | . 28 1 2 . . . . . . . . 4 Thermal 244 | . . 17 81 125 . . . 21 . . . . Explosive 31 | . 9 6 8 8 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 13 | . 3 5 7 13 . . . 4 . . . 5 Robot Miss Streak 6 | . 2 1 4 5 . . . 6 . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 181 | . 11 11 26 96 . . 2 7 . . . 28 Core Hits 127 | . 23 12 12 66 . . . 6 . . . 8 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 4 | . . . . . . . . . . . . 4 Sever 4 | . . . . . . . . . . . . 4 Melee Attacks 103 | . . . . . 23 . 23 . . 1 . 56 Impact 47 | . . . . . 23 . 23 . . 1 . . Slashing 56 | . . . . . . . . . . . . 56 Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 5906 | . 533 446 653 2643 . . 162 289 . . . 1180 Guns 1317 | . 161 13 218 925 . . . . . . . . Cannons 1608 | . . 141 244 837 . . . 289 . . . 97 Explosions 1843 | . 372 292 191 879 . . . . . . . 109 Melee 1136 | . . . . . . . 162 . . . . 974 Ramming 2 | . . . . 2 . . . . . . . . Kinetic 271 | . 161 13 . . . . . . . . . 97 Thermal 2763 | . . 141 462 1762 . . . 289 . . . 109 Explosive 1734 | . 372 292 191 879 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 162 | . . . . . . . 162 . . . . . Slashing 974 | . . . . . . . . . . . . 974 Piercing . | . . . . . . . . . . . . . Highest Corruption 7 | . 4 4 4 . 3 4 . . . . . 7 Average Corruption 3 | . 1 4 4 . 3 3 . . . . . 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 108 | . 1 28 69 . . 5 . . . . . 5 Message Errors 18 | . 1 4 9 . . 2 . . . . . 2 Matter Fused 19 | . . 4 13 . . 1 . . . . . 1 Heat Flow Errors 20 | . . 2 15 . . 1 . . . . . 2 Energy Discharges 19 | . . 9 9 . . 1 . . . . . . Parts Rejected 1 | . . . 1 . . . . . . . . . Parts Fused 1 | . . 1 . . . . . . . . . . Data Loss (minor) 20 | . . 6 14 . . . . . . . . . Data Loss (major) 5 | . . 2 3 . . . . . . . . . Misfires 3 | . . . 3 . . . . . . . . . Weapon Failures 2 | . . . 2 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 335 | . 29 9 5 39 . . 85 7 . . . 161 Projectiles 11 | . . . . 4 . . . 7 . . . . Explosions 147 | . 29 9 5 35 . . . . . . . 69 Melee 177 | . . . . . . . 85 . . . . 92 Knockbacks 3 | . . . . . . . 1 . . . . 2 Impact 1 | . . . . . . . 1 . . . . . Kinetic 2 | . . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 284 | . . 23 29 35 . . . . . . . 197 Shots 6 | . . 1 2 1 . . . . . . . 2 Rammed 1 | . . . . 1 . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 571 | . 26 300 238 334 . 188 10 571 . . 21 214 Average Temperature 113 | . 13 125 92 71 . 132 5 217 . . 8 62 Received Heat Transfer 822 | . 72 90 . 378 9 . 30 . . . 63 180 Effects 9 | . . 1 . 1 . . . 7 . . . . Shutdowns 2 | . . . . . . . . 2 . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . Interference 3 | . . . . 1 . . . 2 . . . . Damage (major) 2 | . . . . . . . . 2 . . . . Damage (core) 1 | . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . . Impact Corruptions 3 | . . . . . . . 3 . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . Parts Melted 10 | . . . 1 6 . . . 3 . . . . Heat Transferred 5329 | . . 296 793 3740 . . . 450 . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Peak Influence 640 | . 259 234 . 640 357 158 141 . . . . 308 Initial 222 | . . 22 . . 222 139 115 . . . . . Average 159 | . 181 72 . 275 269 147 91 . . . . 106 Maximum Alert Level 2 | . 1 1 . 2 1 . . . . . . 1 Low Security (%) 67 | 100 35 87 . 50 . 100 100 . . . . 82 Level 1 24 | . 64 12 . 19 100 . . . . . . 17 Level 2 7 | . . . . 29 . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 12 | . . . . 3 . . 3 . . . . 6 Investigation 1 | . . . . . . . . . . . . 1 Extermination 3 | . . . . . . . 1 . . . . 2 Reinforcement 6 | . . . . 2 . . 2 . . . . 2 Assault 1 | . . . . 1 . . . . . . . . Garrison 1 | . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Distress Signals 7 | . 2 . . 3 1 . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 123 | . 10 9 8 38 7 . 21 6 . . 8 16 Peak Tracking Total 18 | . 4 3 3 5 6 . 18 3 . . 7 4 Tactical Retreats 6 | . . . 1 . . . 2 . . . 1 2 Traps | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Traps Triggered 6 | . 2 . 1 . . . 1 . . . . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 6 | . . . . . . . 6 . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . . . Machines | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Machines Disabled 14 | . 2 2 1 3 1 . . . . . . 5 Max in Single Turn 5 | . 1 2 1 1 1 . . . . . . 5 Garrison Access 1 | . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Machines Accessed 27 | . 1 . 1 3 6 7 4 . . 1 1 3 Terminals 18 | . 1 . . 2 5 5 3 . . . 1 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 Recycling Units 2 | . . . . . . 2 . . . . . . Scanalyzers 2 | . . . . 1 . . . . . . . 1 Garrison Access 2 | . . . . . 1 . 1 . . . . . Total Hacks 70 | . 2 . 1 10 11 12 13 . . 5 1 15 Successful 34 | . 1 . 1 7 4 4 3 . . 5 1 8 Failed 36 | . 1 . . 3 7 8 10 . . . . 7 Catastrophic 6 | . . . . 2 . 3 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 22 | . . . . . 8 8 5 . . . . 1 Terminals 39 | . 2 . . 3 10 10 7 . . . 1 6 Fabricators . | . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . 4 Recycling Units 2 | . . . . . . 2 . . . . . . Scanalyzers 12 | . . . . 7 . . . . . . . 5 Garrison Access 7 | . . . . . 1 . 6 . . . . . Terminal Hacks 15 | . 1 . 1 1 2 . 2 . . 5 1 2 Record 1 | . . . . . . . . . . . 1 . Part Schematic 5 | . . . . . . . . . . 5 . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . Open Door 2 | . . . . . 2 . . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . Unreport Threat 2 | . . . . . . . . . . . . 2 Disarm Traps 1 | . . . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . 1 Scan Component 1 | . . . . . . . . . . . . 1 Recycling Unit Hacks 2 | . . . . . . 2 . . . . . . Report Inventory 2 | . . . . . . 2 . . . . . . Scanalyzer 10 | . . . . 6 . . . . . . . 4 Insert Component 5 | . . . . 3 . . . . . . . 2 Analyze 5 | . . . . 3 . . . . . . . 2 Garrison Access Hacks 1 | . . . . . 1 . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . Unauthorized Hacks 5 | . . . . . 1 2 1 . . . . 1 Terminals 5 | . . . . . 1 2 1 . . . . 1 Botnet 5 | . . . . . 1 2 1 . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 17 | . . . . 2 5 5 4 . . . . 1 Full Trace Events 2 | . . . . . . 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . 3 . . . . . 20 . 1 Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . 3 . . . . . . . 2 Part Schematics Acquired 4 | . . . . 3 . . . . . . . 1 Parts Damaged 1 | . . . . . . . . . . . . 1 Bothacking | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Total Allies 5 | . . . . . . . 3 . . 2 . . Largest Group 3 | . . . . . . . 3 . . 2 2 . Highest-Rated Group 93 | . . . . . . . 93 . . 56 56 . Highest-Rated Ally 31 | . . . . . . . 31 . . 28 28 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 14 | . . . . . . . 12 . . . 2 . Total Damage 149 | . . . . . . . 127 . . . 22 . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . . 1 . 2 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Turns Passed 8821 | 73 495 1223 2700 1212 340 222 501 184 123 409 699 640 Spaces Moved 7853 | 43 234 488 1055 553 334 500 1084 351 354 858 1103 896 Core 7 | 7 . . . . . . . . . . . . Treads 2366 | 36 234 488 1055 553 . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 5480 | . . . . . 334 500 1084 351 354 858 1103 896 Fastest Speed 31 | 50 160 240 240 160 31 31 31 34 34 34 34 31 Average Speed 88 | 142 178 240 240 162 31 31 33 34 34 34 34 35 Slowest Speed 253 | 160 240 240 250 253 191 31 34 34 34 34 34 37 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 13 | . . . . . 1 1 10 . . . . 1 Cave-ins Triggered 1 | . . . . . 1 . . . . . . . Exploration Rate (%) 54 | 4 51 89 55 49 44 79 37 56 54 80 92 20 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . . . . 1 1 . Known Exits Taken 6 | . . . . . 1 1 . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . . . . Scrap Searched 11 | . . 2 3 . . . . 2 . 3 1 . Spaces Dug 54 | . . . . . 20 . 16 . . . . 18 Terrain Destroyed 275 | . 31 34 26 69 20 . 16 12 . . . 67 Melee 54 | . . . . . 20 . 16 . . . . 18 Projectile 12 | . . . . . . . . 12 . . . . AOE 209 | . 31 34 26 69 . . . . . . . 49 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Total 9261 | 55 278 516 1129 728 527 567 1169 394 355 977 1426 1140 Wait 821 | . . . 3 33 140 54 48 17 2 95 322 107 Move 7816 | 42 233 487 1054 552 331 497 1064 350 353 857 1102 894 Hop 12 | . . . . . 1 1 9 . . . . 1 Pick Up 123 | 7 16 4 11 30 3 7 11 1 . 11 1 21 Fast Attach . | . . . . . . . . . . . . . Attach 85 | 6 4 4 7 19 9 2 5 3 . 4 . 22 Detach 4 | . . . . . . . 2 1 . . . 1 Swap 26 | . . 5 5 5 9 1 1 . . . . . Drop 80 | . 3 4 4 20 11 5 6 1 . 9 1 16 Fire 172 | . 22 12 45 68 . . . 21 . . . 4 Melee 103 | . . . . . 23 . 23 . . 1 . 56 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . 18 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 3 exits: [*Mat] / Exi / *Sub) -10/Subcaves -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -8/Recycling -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 14) 74 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 15) 178 | -10/Materials | Destroyed 7 combat bots 312 | -10/Materials | Build established: Mutant 476 | -10/Materials | Discovered new exit (range 14) 569 | -10/Materials | Entered Mines 656 | -10/Mines | Met a Derelict bent on vengeance 699 | -10/Mines | Found a hidden stash of uninstalled traps 1014 | -10/Mines | Identified exit to Exiles 1026 | -10/Mines | Discovered new exit (range 7) 1060 | -10/Mines | Learned Materials trap positions 1777 | -10/Mines | Discovered new exit (range 6) 1792 | -10/Mines | Entered Subcaves 2054 | -10/Subcaves | Visited 4L-MR0's lab 3337 | -10/Subcaves | Found Flightbrick 3855 | -10/Subcaves | Disturbed a concealed Subdweller 4037 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4151 | -10/Subcaves | Build established: Scavenger-Mutant 4349 | -10/Subcaves | Discovered new exit (range 10) 4477 | -10/Subcaves | Core integrity fell below 50% 4492 | -10/Subcaves | Entered Materials 4492 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4493 | -8/Materials | Loaded intel: 12 trap records 4522 | -8/Materials | Lost 3 parts (1p1n1u) 4590 | -8/Materials | Identified exit to Factory 4795 | -8/Materials | Build established: Derelict-Mutant 5322 | -8/Materials | Build established: Mutant 5606 | -8/Materials | Discovered new exit (range 15) 5692 | -8/Materials | First assault squad dispatched 5704 | -8/Materials | Entered Storage 6031 | -8/Storage | Crushed by falling debris 6042 | -8/Storage | Used back door to open Recycling access 6042 | -8/Storage | Discovered new exit (range 5) 6043 | -8/Storage | Identified exit to Recycling 6044 | -8/Storage | Entered Recycling 6045 | -8/Recycling | Found Scrap Engine 6215 | -8/Recycling | Discovered new exit (range 6) 6216 | -8/Recycling | Identified exit to Factory 6266 | -8/Recycling | Entered Factory 6266 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 6274 | -6/Factory | Attached Flightbrick, gained temporary slots: Utility x3 6402 | -6/Factory | Allied Derelicts emerged from ambush trap array 6571 | -6/Factory | Build established: Scout 6603 | -6/Factory | Discovered new exit (range 16) 6608 | -6/Factory | Identified exit to Factory 6715 | -6/Factory | Spotted B-75 Beast 6765 | -6/Factory | Discovered new exit (range 6) 6767 | -6/Factory | Entered Lower Caves 6908 | -6/Lower Caves | Discovered new exit (range 10) 6910 | -6/Lower Caves | Identified exit to Lower Caves 6951 | -6/Lower Caves | Entered another Lower Caves area 6953 | -6/Lower Caves | Discovered exit to Factory (range 11) 6964 | -6/Lower Caves | Encountered a Warlord checkpoint 7034 | -6/Lower Caves | Learned location of 1 exit from Factory 7069 | -6/Lower Caves | Discovered new exit (range 14) 7073 | -6/Lower Caves | Identified exit to Zion 7074 | -6/Lower Caves | Entered Zion 7114 | -6/Zion | Given A8's code to call for help 7137 | -6/Zion | Discovered new exit (range 10) 7140 | -6/Zion | Identified exit to Proximity Caves 7176 | -6/Zion | Received a hallucinogenic algorithm 7233 | -6/Zion | Gained Derelict followers 7249 | -6/Zion | Found Prototype Device 7250 | -6/Zion | Identified Bomb Factory No. 2 7483 | -6/Zion | Entered Proximity Caves 7483 | -5/Proximity Caves | Accompanied by 2 allies 7533 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7583 | -5/Proximity Caves | Learned location of Armory (-3) 7778 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7909 | -5/Proximity Caves | Spotted B-75 Beast 8180 | -5/Proximity Caves | Discovered exit to Factory (range 4) 8182 | -5/Proximity Caves | Entered Factory 8182 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8183 | -5/Factory | Identified exit to Upper Caves 8747 | -5/Factory | Garrison activated, responded to threat 8773 | -5/Factory | Core integrity fell below 50% 8790 | -5/Factory | Lost 9 parts (2p5n2u) 8805 | -5/Factory | Core integrity fell below 20% 8822 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- recycling unit. 08793_ Penetrated by Slug. 08794_ R-10 Processor inserts Imp. Heat Sink into recycling unit. 08795_ Penetrated by Slug. 08797_ Authchip [Processor] destroyed. 08798_ Penetrated by Slug. 08798_ Mak. System Shield destroyed. 08800_ Penetrated by Slug. 08801_ R-10 Processor collects Imp. Target Analyzer. 08803_ Slug penetrates Wall. 08804_ R-10 Processor collects Hpw. Shock Rifle. 08806_ Phasing Sabre destroyed. 08806_ Slug penetrates Subcomponent Replicator. 08809_ Penetrated by Slug. 08814_ System corrupted: Heat flow error (+254). 08816_ Penetrated by Slug. 08822_ Lrg. Storage Unit destroyed. 08822_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????? ?????????????????????????????????? | | ??????????????# ?????????????????????????????????? | | ?????????"????# ?????????????????????????????????? | | ??????????????# ??????"??????????????????????????? | | ######????????# ???#??????"?? ?????????????????? | | #????????# #####?""? ???? ?????????????????? | | #????"???# #?? ?? ??#??????????????? | | #? ?????# # "????"? ?????????????????? | | # ???"???# + """ """ ? ##??????????????? | | #??"??? + # """?"""? ??#?????????????? | | #??"?" ?# # ? ??? ? ?####???#????????? | | #????? # #? ? ?? ####??#?#???????? | | #????" ? # # ? ??##??#??#????????? | | #? ?"" ?# # ? ? ? ?#??#????????????? | | #???"" # #?#?#?#?#?#+###?####?????????? | | #?? # ####?##???? ?#??##?##?#??????? | | #? ?# ##?##?#?#?#?##????#?###??????? | | ############### ###########?#?? ??? ??????? | | ?#??#! # # # ?#? ?"? ??#????? | | #?### """" # # """ """#??#? "?? ??#????? | | ???##= ""S"" # # """ Y"#?### ??? ? ?#????? | | #?#?# "" "" # # """ """# ? ? ? ? ??????? | | ????# + + " # ###? "?? ? #?????? | | ??#?# # #R " # ?#???""? ? ?##???? | | ?##?# # # Y!!! #?##? ?"?" ???????? | | #??## # # %@* [ # #??? ?? #?????? | | ###########+### #####h##### #?####??#?#?#????? | | ? ? ? ????? | | ? ? ? ????? | | ? ??? ? ??????? | | ? ???? ??????? | | ^ ? ?? ? ??????? | | ####+######+####################+#####?##????????? | | = # ##??##?#### ?? ? ? ? ###???????? | | """ #""" """ #?#?###?### ? ? #?#???????? | | """ #"R """ ##?##?#?### ? ?? ? ###???????? | | """ #""" """ ####?####?# "???"?? + ????????? | | #""" #?##?##?#?# ????"?"??? #?#???????? | | """ # #?########??"""?""? ?? ??????????? | | """ # ###??#???## ? ??? ???????????? | | """ # ####?####?#?""" ""? ?? ??????????? | | ############?######?# """ ""? ????????????? | | #######?#???#?##?######?##??""? "?? ?????????????? | | #####??#??????##?#######?## ? ? ?????????????????? | | ?##???????#???#???###???##?? ????????????????????? | | ?#??????#?????###???#?#??????????????????????????? | | ?????##?#???#??#?#???????????????????????????????? | | ??#?????##?#???#??#??#???????????????????????????? | | ????????##?#?#??#????????????????????????????????? | | ?#??##????#???#??#???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 32 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 63 Recoil Reduction 4 Particle Charging 15 Defensive Hacking 11 Authchip Count 5 Item Schematics ----------------- Lrg. Storage Unit | -8/Materials | Scanalyzed Structural Scanner | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Adv. Sensor Array | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Phasing Sabre | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Mak. Terrain Scanner | -6/Zion | Archive Mass Driver | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive 0b10 Decoder Chip [Looter] | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Mak. Hover Unit | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Beamcaster | -6/Zion | Free Riot Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Slug Cannon | -6/Zion | Free Flamer | -6/Zion | Free Nuclear Pulse Array | -5/Factory | Scanalyzed Robot Schematics ------------------ E-15 Imp | -6/Zion | Archive M-14 Sweeper | -6/Zion | Archive R-10 Processor | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- \\IAMDERELICT Challenges ------------ None Game ------ Seed ImpactUtilityNanoactuators Manual? 0 Play Time 01:37:48 Cumulative 41.5 hours Start 2024.04.05 @ 16:55:12 End 2024.04.05 @ 19:18:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 28 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0374595a-a0cc-4f8a-8b02-c8f6b9469985