Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.02.07 @ 22:23:28 Player: cptwinky Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (28) 5600 Robots Destroyed (427) 2135 Value Destroyed (20698) 20698 Prototype IDs (60) 1200 Alien Tech Used (3) 600 Bonus (10776) 10776 TOTAL SCORE: 45009 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6997 Follower Combat Kills 1299 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Acquired SGEMP 2000 Friendly Fire -2720 Cogmind --------- Core Integrity 0/1450 Matter 19/300 Energy 100/100 System Corruption 32% Temperature Cool (4) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Potential Cannon CR-A16's Behemoth Slayer SGEMP Prototype Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Advanced Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Advanced Energy Well Enhanced Optical Array Experimental Signal Interpreter 0b10 Decoder Chip [Scout] Advanced Transmission Jammer Centrium Medium Armor Plating Heavy Regenerative Plating Experimental Hardlight Generator Advanced System Restoration Module > --- WEAPON ----------- Heavy Quantum Rifle Heavy Autocannon > --- INVENTORY -------- Quantum Reactor Improved Matter Compressor Advanced Sensor Array Advanced Hacking Suite Transdimensional Reconstructor Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon Potential Cannon Null Cannon Hypervelocity Multirail Heavy Gauss Cannon Fusion Bomb Launcher Dirty Datajack Improved Datajack Ionic Axe CR-A16's Behemoth Slayer SGEMP Prototype [Rating: 198] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Heavy Armor Plating Weapon Advanced Beam Cannon Energy Gun Heavy Quantum Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Railgun Ballistic Cannon Heavy Autocannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Chainsword Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Slots Evolved 16 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 4 | . . . 1 . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . Utility 10 | . . . 1 . 1 1 . . . . 1 . . . . 1 . . . . 1 . . . . 2 . 2 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 485 | 2 13 9 18 24 22 47 10 6 . 12 19 17 11 11 15 16 26 18 19 4 10 4 13 4 15 41 44 35 Power 25 | . 1 . 1 1 . 1 . . . 1 1 1 . . . 3 . 1 1 . 2 . . 2 . . 4 5 Engine 9 | . 1 . 1 1 . 1 . . . 1 1 1 . . . 2 . . . . . . . . . . . . Core 3 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . Reactor 13 | . . . . . . . . . . . . . . . . . . . 1 . 2 . . 2 . . 3 5 Propulsion 82 | 2 2 1 6 11 8 9 . 1 . . 4 1 1 . 6 2 3 1 8 . 1 . . . 1 7 3 4 Treads 78 | 2 2 1 6 11 8 9 . 1 . . 3 1 1 . 5 2 2 1 7 . 1 . . . 1 7 3 4 Leg 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Wheel 3 | . . . . . . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 193 | . 2 . 5 3 6 22 4 1 . 5 8 10 3 7 6 7 11 6 4 4 5 2 9 2 12 17 23 9 Device 107 | . 1 . 1 1 2 11 2 1 . . 4 4 2 4 4 3 7 3 2 2 3 1 7 . 11 10 15 6 Storage 10 | . 1 . 1 . . . . . . 1 . . . 1 . . 1 . . 1 . . . 1 . 2 . 1 Processor 14 | . . . 1 . 1 2 . . . . 1 1 . 1 . 2 . . 1 . 2 . . . . 1 1 . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 62 | . . . 2 2 3 9 2 . . 4 3 5 1 1 2 2 3 3 1 1 . 1 2 1 1 4 7 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 185 | . 8 8 6 9 8 15 6 4 . 6 6 5 7 4 3 4 12 10 6 . 2 2 4 . 2 17 14 17 Energy Gun 8 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 2 4 Energy Cannon 86 | . . . 2 5 5 8 3 2 . 4 4 3 4 3 2 1 7 4 . . 1 1 2 . 1 12 7 5 Ballistic Gun 22 | . 5 4 3 1 . . . . . . . . . . . 2 . 1 2 . . . . . . . 3 1 Ballistic Cannon 6 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 1 3 Launcher 34 | . 2 3 1 2 1 2 2 1 . 2 1 2 1 1 1 . 3 3 . . . 1 . . . 2 1 2 Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . 1 2 1 1 . . 1 . 1 . . . 1 1 2 . 1 . 1 . . . . 1 Piercing Weapon 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . 1 Special Melee Weapon 9 | . . . . 1 1 2 . . . . . . . . . 1 . 1 1 . . . . . . 2 . . Unidentified Prototypes 29 | . . 1 2 1 . . . . . 1 1 1 . 1 . . . . 5 . 1 . . 3 1 . 7 4 Parts Lost 48 | . 1 . . . . . . . . . 7 1 . . . . 5 . . . . . . . . 5 10 19 Power 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Propulsion 12 | . . . . . . . . . . . 3 . . . . . 3 . . . . . . . . . 2 4 Utility 19 | . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . 3 4 9 Weapon 14 | . . . . . . . . . . . 2 1 . . . . 1 . . . . . . . . 1 4 5 Highest Loss Streak 16 | . 1 . . . . . . . . . 2 1 . . . . 4 . . . . . . . . 1 2 16 To Critical Strikes 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 87 | . 95 100 98 99 91 99 92 92 92 96 91 92 93 89 92 90 84 88 87 82 77 78 77 76 78 75 79 67 Engine 4 | . 14 14 11 11 9 7 7 7 7 7 5 6 6 6 6 8 5 . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . 1 5 10 6 . . . . . . . 4 . Reactor 1 | . . . . . . . . . . . . . . . . . . . 2 5 5 5 5 5 5 4 3 6 Treads 23 | . 27 28 33 32 27 29 30 30 30 30 22 20 20 20 25 22 16 21 25 29 26 26 26 26 25 13 12 9 Device 11 | . 10 14 9 11 9 12 13 14 15 9 12 11 12 12 10 6 7 10 11 10 13 8 9 5 8 15 13 15 Storage 6 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 6 Processor 11 | . . . 1 . . 15 15 15 15 15 13 13 13 13 13 17 12 11 11 11 10 15 15 15 15 18 20 11 Protection 6 | . . . 9 11 9 1 1 . . 5 6 7 6 6 8 5 6 5 5 5 5 6 5 8 7 6 5 5 Energy Cannon 12 | . . . 10 21 26 22 6 6 7 14 19 19 19 16 19 12 14 13 10 5 3 4 4 5 4 9 9 . Ballistic Gun 2 | . 27 26 11 . . . . . . . . . . . . 3 1 2 4 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 7 7 7 3 . . . . . . . . . 5 5 5 5 5 5 1 . 4 Naked Turns 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Heaviest Build 177 | 12 17 19 64 64 77 82 86 67 67 86 77 94 93 94 95 112 117 117 154 147 142 147 147 147 155 166 154 177 Greatest Support 220 | 40 40 40 60 60 63 80 80 80 80 80 100 28 28 28 146 146 146 146 146 139 181 181 181 181 181 220 210 205 Greatest Overweight (x) 3 | . . . 1 1 1 1 1 . . 1 2 3 3 3 3 . 1 . 1 1 1 . . . . . 1 3 Average Overweight (x) . | . . . . . 1 . . . . . 1 2 2 2 . . . . . 1 . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 8 10 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 6 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 19 | 6 8 9 18 19 19 19 20 20 20 19 18 18 19 19 20 19 19 19 19 19 19 20 19 19 19 19 19 18 Final Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 10 10 20 20 20 20 20 20 20 20 18 19 20 20 20 20 20 20 20 20 20 20 20 20 19 20 19 5 Class Distribution -------------------- 27% | Skirmisher 16% | Mutant 11% | Tank 7% | Scavenger-Mutant 7% | Gunner 6% | Derelict-Mutant 6% | Derelict-Skirmisher 5% | Scavenger-Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Tank | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Gunner | -6/Proximity Caves Gunner | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Gunner | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Commander-Tank | -5/Warlord Skirmisher | -4/Proximity Caves Derelict-Skirmisher | -4/Factory Derelict-Mutant | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Derelict-Mutant | -4/Zhirov Derelict-Skirmisher | -3/Proximity Caves Tank | -3/Research Gunner | -3/Testing Scavenger-Tank | -2/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Matter Collected 10278 | 220 371 186 444 370 220 458 332 85 . 294 158 256 220 46 214 255 526 366 180 220 363 334 102 366 538 1027 851 1276 Remotely 512 | . . . . . . . . . . . . . . . . . 170 . . . . . . . 342 . . . Salvage Created 20838 | . 705 207 807 1403 1092 897 350 107 . 642 1260 463 170 . 113 289 582 491 . 189 337 321 23 116 905 2938 4519 1912 Parts 903 | . 44 10 50 87 61 44 17 9 . 25 50 13 7 . 8 18 26 14 . 4 16 19 1 4 24 129 162 61 Haulers Intercepted 20 | . 2 . 4 5 4 1 . . . . . 1 . . . . . . . . 1 . . . . . 1 1 Recyclers Shooed 11 | . . . 2 . . 1 . . . . 2 . . . . . . . . . . . . . . 4 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 184 | . . . . . . . 11 4 . 30 . 8 3 . 14 . 15 13 39 4 . 21 2 2 18 . . . Prevented 31 | . . . . . . . . . . . . 3 . . 5 . . . 19 . . 2 . . 2 . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Combat Hostiles Destroyed 347 | . 14 5 12 29 17 18 9 3 . 12 20 9 5 . 3 6 13 14 . 3 6 6 . . 8 43 57 35 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guns 34 | . 10 1 5 . . . . . . . . . . . . . 1 1 . . . . . . . . 11 5 Cannons 185 | . . . 4 19 14 11 2 1 . 7 18 5 1 . 1 6 3 4 . 3 6 2 . . 7 27 32 12 AOE 95 | . 4 4 3 9 2 2 7 2 . 4 . 4 3 . 2 . 8 9 . . . 4 . . . 10 2 16 Classes Destroyed 25 | . 5 1 4 1 1 2 1 . . . . . 1 . . 1 2 . . . 1 . . . . 1 3 1 Worker 16 | . . . 2 2 1 3 . . . . 1 . . . . . . . . . 1 . . . . 2 3 1 Builder 9 | . . . 1 . 2 . . . . . 2 . . . . . . . . . . . . . . 1 3 . Tunneler 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Hauler 20 | . 2 . 4 5 4 1 . . . . . 1 . . . . . . . . 1 . . . . . 1 1 Recycler 8 | . 1 . 2 . . . . . . . 1 . . . . . . . . . . . . . . 2 1 1 Minesweeper 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Operator 4 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 Watcher 6 | . 1 . 1 1 . . . . . . . . . . . 1 . . . . . . . . . 1 1 . Swarmer 43 | . . 3 . 3 . 6 3 3 . 1 . . . . 2 . 4 4 . . . 4 . . . 10 . . Cutter 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Grunt 142 | . 14 3 7 12 10 2 3 . . 8 7 9 4 . . . 7 9 . . 1 1 . . 3 11 21 10 Brawler 16 | . . . . 1 1 . 1 . . 2 . . . . . . 1 . . 2 . . . . 3 . 3 2 Duelist 16 | . . . 1 1 1 . 1 . . 1 2 . . . 1 . . . . . . . . . . . 6 2 Protector 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Sentry 42 | . . . 4 12 4 4 1 . . 1 1 . . . . 1 . 1 . 1 1 1 . . 1 4 3 2 Specialist 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 2 Hunter 30 | . . . . . 1 2 . . . . 7 . . . . 1 . . . . . . . . . 4 8 7 Programmer 34 | . . . . . . 3 . . . . 2 . 1 . . . . . . . 4 . . . . 9 9 6 Heavy 5 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 2 . 1 Behemoth 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Samaritan 5 | . . . . . . . . . . . . . . . . . 2 . . . . 3 . . . . . . Mutant 5 | . . . . . . . 1 1 . . . . 1 . 1 . 1 . . . . . . . . . . . Best Kill Streak 16 | . 7 3 4 8 5 3 7 3 . 5 6 6 4 . 2 5 4 5 . 3 3 4 1 . 4 8 13 16 Combat Bots Only 15 | . 4 3 3 8 3 3 7 3 . 5 6 6 4 . 2 5 4 5 . 3 2 4 . . 4 8 9 15 Max Kills in Single Turn 5 | . 2 2 2 5 2 2 2 2 . 2 2 2 3 . 1 1 4 2 . 1 1 3 1 . 1 3 2 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 2 2 5 1 1 2 2 . 2 . 2 3 . 1 . 4 2 . . . 3 . . . 3 2 4 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Damage Taken 28617 | . 484 90 364 981 650 1005 414 61 . 597 2140 375 231 . 399 809 917 670 41 96 195 51 83 . 245 3824 6949 6946 Core 2831 | . 142 . 27 76 51 92 46 . . 48 109 34 14 . 51 36 80 16 . 22 13 8 . . 28 121 454 1363 Absorbed by Shields 5151 | . . . . . . . . . . . . . . . . . . . 22 94 147 47 . . 239 1440 56 3106 Reduced by Siege Mode 671 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 175 448 42 Redirected to Shielding 122 | . . . . . . . . . . . . 10 30 . 54 . . . . . . . . . . . . 28 Regen/Repaired (Parts) 2706 | . 74 . 116 134 . 138 . . . . 104 19 . . . . . . . . . . . . . . 1114 1007 Core Remaining (%) 76 | 100 . 43 . 74 90 . . . . 73 . . . . 75 . . . . 84 . . . . 95 . 55 . Volleys Fired 1044 | . 47 18 37 60 38 44 19 3 . 23 60 16 11 1 13 27 13 32 1 24 26 22 39 3 71 112 173 111 Largest 3 | . 2 2 2 2 3 3 2 2 . 3 3 3 3 1 3 3 3 3 1 2 2 2 1 1 2 3 3 3 Hottest 301 | . 100 40 91 136 204 204 128 128 . 204 226 248 248 90 248 248 213 210 90 120 120 120 30 30 120 301 301 261 Shots Fired 2101 | . 87 32 73 117 109 121 25 4 . 45 171 32 20 1 27 64 25 49 1 34 40 24 39 3 87 271 418 182 Gun 352 | . 82 28 49 . . . . . . . . . . . . 10 3 3 . . . . . . . . 102 75 Cannon 1660 | . . . 22 113 108 118 16 3 . 40 171 26 15 1 23 54 16 39 1 34 40 21 39 3 87 260 313 97 Launcher 88 | . 4 4 2 4 1 3 9 1 . 5 . 6 5 . 4 . 6 7 . . . 3 . . . 11 3 10 Special 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 400 | . 82 28 49 . . . 8 1 . 14 . . . . . 10 3 3 . 10 25 2 . . 22 11 46 86 Thermal 1560 | . 1 . 22 113 108 118 8 2 . 26 171 26 15 1 23 54 16 39 1 24 15 19 39 3 65 249 316 86 Explosive 88 | . 4 4 2 4 1 3 9 1 . 5 . 6 5 . 4 . 6 7 . . . 3 . . . 11 3 10 Electromagnetic 53 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 . Robot Hit Streak 42 | . 9 10 9 15 12 14 4 6 . 14 29 21 5 . 8 7 15 7 . 5 11 11 4 7 42 26 27 17 Robot Miss Streak 5 | . 2 2 4 5 2 1 2 . . 2 4 2 3 . 3 4 2 2 . 3 2 1 1 . 1 3 3 3 Penetration Max 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 2 Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1369 | . 56 22 48 70 69 83 18 4 . 25 124 24 9 . 16 32 28 21 8 11 30 13 8 3 48 180 297 122 Core Hits 770 | . 35 16 29 49 31 37 19 4 . 23 53 28 15 . 9 11 27 27 . 5 9 12 2 2 21 84 134 88 Critical Kills 28 | . . . 1 2 . 2 . . . 1 1 . 1 . . . . . . . . . . . . 4 14 2 Critical Parts Destroyed 11 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 6 3 Critical Strikes 64 | . . . 2 2 . 2 2 . . 3 1 . 1 . . 1 . . . 1 2 . . . 2 4 29 12 Meltdown 19 | . . . 1 2 . 2 . . . 1 1 . 1 . . . . . . . . . . . . 4 7 . Destroy 28 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 21 5 Blast 17 | . . . . . . . 2 . . 2 . . . . . . . . . 1 2 . . . 2 . 1 7 Melee Attacks 48 | . . 2 . . 3 3 3 1 . . 1 . 1 . . . 11 2 14 . 3 . . . 1 1 . 2 Impact 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 27 | . . . . . 2 3 3 1 . . 1 . 1 . . . 5 2 6 . 3 . . . . . . . Piercing 10 | . . . . . . . . . . . . . . . . . 6 . . . . . . . 1 1 . 2 Sneak Attacks 21 | . . . . . 1 . 3 1 . . . . 1 . . . 5 1 8 . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 60606 | . 945 558 1158 2139 1935 2034 1624 259 . 1472 3266 1672 929 . 818 1098 2193 1907 . 533 2079 732 209 75 2280 8089 12617 9985 Guns 6026 | . 654 219 458 . . . . . . . . . . . . 96 52 77 . . . . . . . . 2427 2043 Cannons 36802 | . . . 337 1490 1500 1813 345 40 . 842 3114 505 194 . 464 977 333 425 . 533 1970 382 209 75 2280 6366 8780 3828 Explosions 15659 | . 291 338 280 571 373 188 994 123 . 630 121 1167 609 . 354 . 1114 1305 . . . 350 . . . 1457 1302 4092 Melee 1410 | . . . . . . . 285 96 . . . . 126 . . . 694 100 . . 109 . . . . . . . Ramming 709 | . . 1 83 78 62 33 . . . . 31 . . . . 25 . . . . . . . . . 266 108 22 Kinetic 11068 | . 654 219 458 . . . 222 . . 453 . . . . . 96 52 77 . 370 1662 144 . . 1574 217 1361 3509 Thermal 30983 | . . 105 337 1490 1734 1813 123 40 . 389 3235 505 194 . 464 977 333 425 . 163 308 238 209 75 706 6149 8609 2362 Explosive 15134 | . 291 233 280 571 139 188 994 123 . 630 . 1167 609 . 354 . 1114 1305 . . . 350 . . . 1457 1237 4092 Electromagnetic 1302 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1302 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1242 | . . . . . . . 285 96 . . . . 126 . . . 526 100 . . 109 . . . . . . . Piercing 168 | . . . . . . . . . . . . . . . . . 168 . . . . . . . . . . . Highest Corruption 32 | . 1 1 1 2 . 2 2 2 2 2 2 2 2 2 . . . . . . 3 . . . . 14 6 32 Average Corruption 2 | . 1 1 1 1 . 1 2 2 2 2 1 2 2 2 . . . . . . 2 . . . . 8 2 7 Corruption Purged 25 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . 10 6 6 Corruption Blocked 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . Effects 207 | . 7 4 8 30 . 9 23 7 4 8 7 11 15 . . . . . . . 6 . . . . 47 4 17 Message Errors 52 | . 2 . . 6 . 2 7 3 . 2 2 6 4 . . . . . . . . . . . . 13 1 4 Matter Fused 44 | . 1 2 4 8 . 2 5 . . 2 . 3 5 . . . . . . . 2 . . . . 7 . 3 Heat Flow Errors 19 | . . . 2 1 . 1 3 1 . . 1 . . . . . . . . . 1 . . . . 6 1 2 Energy Discharges 21 | . . . . 4 . 1 2 . 2 1 1 . 2 . . . . . . . 1 . . . . 5 . 2 Parts Rejected 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . Data Loss (minor) 29 | . 1 1 2 6 . . 3 2 2 . 2 . 2 . . . . . . . 1 . . . . 5 1 1 Data Loss (major) 14 | . . . . 2 . . 1 1 . . 1 1 . . . . . . . . . . . . . 5 . 3 Misfires 11 | . . . . 1 . 3 2 . . 1 . 1 . . . . . . . . 1 . . . . 1 . 1 Alerts 6 | . . 1 . 1 . . . . . 2 . . 1 . . . . . . . . . . . . 1 . . Weapon Failures 8 | . 3 . . . . . . . . . . . 1 . . . . . . . . . . . . 3 . 1 Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Overflow Damage 2207 | . . 6 . 3 114 7 71 . . 34 73 46 22 . 20 41 220 91 . . 347 18 46 22 142 260 405 219 Projectiles 1330 | . . . . 3 18 7 29 . . . 73 . 21 . 20 41 . 9 . . 347 18 46 22 142 116 233 185 Explosions 548 | . . 6 . . 96 . 42 . . 34 . 46 1 . . . . 4 . . . . . . . 120 165 34 Melee 329 | . . . . . . . . . . . . . . . . . 220 78 . . . . . . . 24 7 . Knockbacks 30 | . . . 1 . . . 2 . . 1 . . . . . . . . . . 6 . . . 1 1 2 16 Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 29 | . . . . . . . 2 . . 1 . . . . . . . . . . 6 . . . 1 1 2 16 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 839 | . 24 15 . 53 . . 46 . . 48 . . 28 . 56 . 116 150 . . . . . . . 99 . 204 Shots 26 | . 2 1 . 4 . . 3 . . 1 . . 1 . 1 . 3 4 . . . . . . . 2 . 4 Rammed 76 | . . 1 9 13 10 7 . . . . 5 . . . . 4 . . . . . . . . . 15 10 2 Targets Rammed 84 | . . 1 14 14 10 7 . . . . 5 . . . . 4 . . . . . . . . . 17 10 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 8 | . . . 5 1 . . . . . . . . . . . . . . . . . . . . . 2 . . Highest Temperature 601 | . 2 . 194 231 346 326 240 241 . 231 332 228 210 . 280 397 381 248 8 16 228 . . . 7 275 411 601 Average Temperature 96 | . 1 . 37 59 108 78 61 121 . 67 82 87 89 . 102 132 154 71 6 12 109 . . . 7 98 144 166 Received Heat Transfer 4149 | . 255 18 198 249 249 162 90 . . 165 450 144 90 . 24 27 183 159 6 16 8 4 . . 37 527 582 506 Effects 15 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . 3 9 Shutdowns 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Interference 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 Short Circuit 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Siege Activations 24 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 13 2 Total Turns 757 | . . . . . . . . . . . . . . . . . . . . . . . . . 94 227 399 37 Longest Duration 63 | . . . . . . . . . . . . . . . . . . . . . . . . . 62 55 63 19 Robots Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Parts Fried 13 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 11 . Impact Corruptions 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Robots Melted 28 | . . . 1 2 1 5 . . . 1 2 . 1 . . . . . . . . . . . . 5 9 1 Combat Hostiles 24 | . . . . 1 1 5 . . . 1 2 . 1 . . . . . . . . . . . . 5 7 1 Parts Melted 120 | . . . 2 4 6 17 . . . 2 16 . 3 . . 2 . 2 . . . 1 . . . 29 31 5 Heat Transferred 39035 | . . 100 592 2516 2814 3108 222 74 . 703 4429 544 198 . 485 1524 498 635 . 222 407 333 296 111 962 6867 9212 2183 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Peak Influence 2333 | . 262 237 266 534 226 435 . . . . 698 . . . . 323 . . . . 116 . . . . 1320 2256 2333 Initial 1269 | . . 102 14 . 70 61 . . . . 175 . . . . 65 . . . . . . . . . . 736 1269 Average 443 | . 147 130 119 206 88 208 . . . . 396 . . . . 122 . . . . 53 . . . . 607 1412 1561 Maximum Alert Level 5 | . 1 1 1 2 1 2 . . . . 2 . . . . 1 . . . . . . . . . 4 5 5 Low Security (%) 52 | 100 74 60 72 51 96 53 . . . . 12 . . . . 94 . . . . 100 . . . . 24 . . Level 1 16 | . 25 39 27 34 3 32 . . . . 39 . . . . 5 . . . . . . . . . 7 . . Level 2 8 | . . . . 14 . 14 . . . . 47 . . . . . . . . . . . . . . 21 . . Level 3 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 38 30 . Level 4 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 34 63 Level 5 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 . High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 85 | . 6 . 2 5 5 6 . . . 1 7 . . . . 5 . . . . 3 . . . . 11 15 19 Investigation 10 | . 4 . . . 1 1 . . . . 2 . . . . 1 . . . . . . . . . . 1 . Extermination 17 | . . . . . . 3 . . . . 1 . . . . 1 . . . . 3 . . . . 5 3 1 Reinforcement 30 | . 2 . 2 3 3 2 . . . . 4 . . . . 3 . . . . . . . . . 3 4 4 Assault 27 | . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . 3 7 14 Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Distress Signals 23 | . 2 . 2 4 2 2 . . . . 5 . . . . . . . . . 1 . . . . 1 3 1 Communications Jammed 98 | . . . . . . . . . . . . . . . . . . . . . . . . . . 15 49 34 Distress Signals 86 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 48 30 Times Spotted 617 | . 22 5 28 54 43 29 10 3 . 26 34 15 11 . 10 12 12 16 17 3 7 4 4 . 8 58 99 87 Peak Tracking Total 26 | . 4 3 5 8 4 6 7 3 . 9 11 7 4 . 4 4 4 5 13 3 2 1 4 . 4 5 8 26 Tactical Retreats 20 | . . . . 1 1 1 1 . . . 3 . 2 . . 1 . . . . . . 1 . . 1 4 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Traps Triggered 8 | . . . 1 1 1 3 . . . . . . . . . . . . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 95 | . . . . 7 22 10 . . . . . . . . . 24 . . . . . . . . . 32 . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 14 | . . . . . 7 . . . . . . . . . . 2 . . . . . . . . . 5 . . Reused 8 | . . . . . 4 . . . . . . . 1 . . . . . . . . . 1 . . 2 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . . . 1 . . . . . . . . . 4 . . . . . Triggered 24 | . . . . . 5 1 . . . . . 1 1 . . . . . 11 . . 1 1 . 1 2 . . Most Traps Carried 2 | . . . . . . . . . . . . . 2 2 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Machines Disabled 48 | . 1 1 2 . 1 3 1 . . . 7 . . . . 1 . . . . 1 . . . . 2 22 6 Max in Single Turn 4 | . 1 1 1 . 1 1 1 . . . 1 . . . . 1 . . . . 1 . . . . 1 4 1 Garrison Access 4 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Machines Accessed 76 | . 5 . 6 15 11 13 . . 3 . 7 . 2 . . 2 . . . . 1 . 1 4 . 3 3 . Terminals 37 | . 3 . 4 10 8 7 . . . . 4 . 1 . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . 3 . . . . 1 . . . . 1 . . . . . . . . . 1 1 . Repair Stations 9 | . 1 . 1 2 . 2 . . . . . . . . . . . . . . 1 . . . . 1 1 . Recycling Units 6 | . 1 . . 2 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . 1 1 . Total Hacks 232 | . 15 . 22 38 38 36 . . 23 . 18 . 5 . . 5 . . . . 2 . 1 17 . 4 8 . Successful 136 | . 8 . 15 19 15 14 . . 23 . 11 . 5 . . 3 . . . . . . 1 17 . 2 3 . Failed 94 | . 6 . 7 19 22 22 . . . . 7 . . . . 2 . . . . 2 . . . . 2 5 . Catastrophic 10 | . . . . 3 3 2 . . . . 1 . . . . . . . . . . . . . . . 1 . Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 98 | . 7 . 10 12 25 15 . . . . 5 . . . . 4 . . 1 . 6 . . . . 8 2 3 Terminals 106 | . 9 . 12 22 27 23 . . . . 10 . 3 . . . . . . . . . . . . . . . Fabricators 18 | . . . . . . 8 . . . . 3 . . . . 3 . . . . . . . . . 2 2 . Repair Stations 26 | . 3 . 5 6 . 4 . . . . . . . . . . . . . . 2 . . . . 1 5 . Recycling Units 18 | . 3 . . 8 3 . . . . . 2 . . . . 2 . . . . . . . . . . . . Scanalyzers 11 | . . . 5 . 5 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . 2 3 . . . . . 3 . . . . . . . . . . . . . . 1 1 . Terminal Hacks 82 | . 3 . 5 10 7 6 . . 23 . 5 . 5 . . . . . . . . . 1 17 . . . . Record 16 | . . . . . . . . . 6 . . . 5 . . . . . . . . . . 5 . . . . Part Schematic 14 | . . . . . . . . . 10 . . . . . . . . . . . . . . 4 . . . . Robot Schematic 5 | . . . . . . 1 . . 4 . . . . . . . . . . . . . . . . . . . Robot Analysis 11 | . 1 . 2 . 2 1 . . . . 1 . . . . . . . . . . . . 4 . . . . Prototype ID Bank 12 | . 1 . . 1 2 1 . . 3 . . . . . . . . . . . . . . 4 . . . . Open Door 4 | . . . . 3 . . . . . . . . . . . . . . . . . . 1 . . . . . Level Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 7 | . . . 1 2 2 . . . . . 2 . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . 1 1 . 2 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Load Schematic 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks 16 | . 2 . 4 4 . 4 . . . . . . . . . . . . . . . . . . . . 2 . Scan Component 8 | . 1 . 2 2 . 2 . . . . . . . . . . . . . . . . . . . . 1 . Repair 8 | . 1 . 2 2 . 2 . . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 5 | . 1 . . 1 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . Retrieve Components 5 | . 1 . . 1 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . Scanalyzer 9 | . . . 5 . 4 . . . . . . . . . . . . . . . . . . . . . . . Insert Component 4 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . Analyze 5 | . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 18 | . 2 . 1 3 3 3 . . . . 2 . . . . 1 . . . . . . . . . 2 1 . Terminals 8 | . 1 . 1 2 2 1 . . . . 1 . . . . . . . . . . . . . . . . . Botnet 7 | . . . 1 2 2 1 . . . . 1 . . . . . . . . . . . . . . . . . Search 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . 2 1 . Report 3 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . Liberate 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . Mask 3 | . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 4 . 5 12 10 11 . . . . 7 . . . . 1 . . . . 1 . . . . 3 2 . Full Trace Events 8 | . 2 . . 2 1 1 . . . . 2 . . . . . . . . . . . . . . . . . Feedback Events 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Corruption 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . 1 . . 4 . . . . 3 . . . . . . . . . . . . 1 . Robots Built 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . . 67 . . . . . . . . . . . . . . . . . Total Robot Build Rating 8 | . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . Part Schematics Acquired 37 | . . . 2 . 2 . . . 10 . . . . 16 . . . . . . . . . 4 . . 3 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 8 | . 1 . 2 2 . 2 . . . . . . . . . . . . . . . . . . . . 1 . Time 211 | . 26 . 58 52 . 47 . . . . . . . . . . . . . . . . . . . . 28 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 18 | . . . . 6 9 . . . . . 1 . . . . 2 . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . no_distress 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . 3 1 . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . Programmers 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . 2 . . . . . 1 . . 5 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Total Allies 35 | . . 3 . 12 . . . . . 3 2 1 . 4 . 2 . . 5 . 1 . . . . 1 . 1 Largest Group 10 | . . 3 2 10 10 . . . . 3 2 2 1 4 4 2 . . 5 2 3 1 1 . . 1 . 1 Highest-Rated Group 263 | . . 40 32 88 88 . . . . 136 74 74 37 157 157 47 . . 263 130 159 65 65 . . 27 . 31 Highest-Rated Ally 96 | . . 16 16 31 16 . . . . 96 37 37 37 41 41 35 . . 65 65 65 65 65 . . 27 . 31 Zionite Dispatches 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 Heavy Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Infowar Resupply 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Total Orders 24 | . . . . . . . . . . . . . . . . 1 . . 3 2 6 8 . . . 2 . 2 STAY 12 | . . . . . . . . . . . . . . . . . . . 2 1 3 4 . . . 1 . 1 FOLLOW 8 | . . . . . . . . . . . . . . . . . . . 1 1 2 4 . . . . . . DROP 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 Ally Attacks 222 | . . . 21 13 77 . . . . 16 11 13 7 . 38 7 . . 19 . . . . . . . . . Total Damage 5384 | . . . 247 181 707 . . . . 562 753 371 73 . 994 117 . . 1379 . . . . . . . . . Kills 49 | . . . 6 4 8 . . . . 7 6 3 . . 6 1 . . 8 . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Robot Analysis Total 11 | . 1 . 2 . 2 1 . . . . 1 . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 14 | . . 1 . . . . 1 1 . 2 . 1 1 1 1 . 1 1 . 1 . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 79 | . . . . . . . . . . . . . . . . . . . . . . . . . . 29 29 21 Traps 53 | . . . . . . . . . . . . . . . . . . . . . . . . . . 20 21 12 Emergency Access 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 6 9 Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exits 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Zionite Intel Received 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Turns Passed 35371 | 6 699 723 1884 1807 2996 1954 1489 497 126 709 912 875 988 1641 755 834 1762 1823 1273 1011 807 1069 1338 271 1788 2129 2042 1163 Spaces Moved 16964 | 3 302 407 771 643 1106 895 780 281 75 329 442 564 638 1115 424 404 890 1043 637 373 348 627 715 157 975 911 692 417 Core 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 Treads 14323 | 1 302 407 771 643 1106 895 780 281 75 329 170 . . . 416 404 890 1043 637 373 348 627 715 157 975 911 692 375 Legs 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2597 | . . . . . . . . . . . 272 564 638 1115 8 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 160 160 160 160 240 170 170 170 170 170 130 130 130 130 145 162 160 162 162 254 162 162 162 162 162 145 145 50 Average Speed 175 | 133 160 160 206 228 244 171 179 170 170 176 145 141 144 142 161 162 184 162 190 254 201 162 162 162 162 157 157 177 Slowest Speed 255 | 160 160 160 240 240 250 250 250 170 170 250 170 145 145 145 245 162 240 163 255 254 254 162 162 162 162 163 237 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 60 | 2 44 81 62 91 79 32 90 40 68 57 18 72 79 89 55 12 86 98 87 50 10 79 76 61 90 35 83 15 Regions Visited 28 Branch Regions 19 Pre-discovered Areas 7 | . 1 . . . . . . . 1 . . . . 1 . . . 1 . . . . . 3 . . . . Known Exits Taken 24 | . . . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 32 | . . 1 . . . . 2 1 . 3 . . 4 3 2 . 3 2 . 1 . 1 4 . 5 . . . Spaces Dug 242 | . 1 5 . . 2 27 14 . . 23 1 . 9 . . 3 20 47 3 8 3 1 10 . 26 14 14 11 Terrain Destroyed 1258 | . 64 30 17 26 13 28 65 10 . 40 11 37 47 . 56 26 100 147 3 17 10 31 10 . 27 204 106 133 Melee 11 | . . . . . 2 3 . . . . 1 . . . . . . 1 2 . 1 . . . . . . 1 Projectile 278 | . 1 . . 1 2 1 4 1 . 10 6 2 4 . 2 26 6 22 1 17 9 2 10 . 27 48 40 36 AOE 966 | . 63 30 17 25 9 24 61 9 . 30 4 35 43 . 54 . 94 124 . . . 29 . . . 156 63 96 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Total 20541 | 4 431 444 991 848 1304 1198 834 293 74 409 567 610 680 1169 466 529 963 1119 689 403 411 654 854 171 1092 1377 1292 665 Wait 1362 | . 49 2 113 76 66 170 23 2 . 17 29 1 9 28 4 32 18 13 . . 16 2 71 . 22 222 342 35 Move 16936 | 2 301 406 770 642 1105 894 779 280 74 328 441 563 637 1114 423 403 889 1042 636 372 347 626 714 156 974 910 691 417 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 145 | . 12 3 20 6 14 8 . . . 3 7 4 4 3 2 8 2 5 1 1 1 . 3 1 3 15 11 8 Fast Attach 142 | . 2 . 6 4 6 10 . . . 3 2 4 3 7 5 7 5 3 11 . 7 . 7 5 3 11 19 12 Attach 65 | . 1 . 2 2 2 3 . . . 2 7 1 . 1 . 4 3 1 2 . 1 . . . 1 10 9 13 Detach 51 | . . . 3 . 2 2 . . . 1 1 2 . 3 . 2 2 . 5 . 3 . . 1 . 4 7 13 Swap 281 | 2 10 9 10 18 14 34 10 6 . 7 10 12 8 3 10 5 18 14 6 4 2 4 6 . 12 20 16 11 Drop 242 | . 9 3 16 17 22 13 . 1 . 6 4 7 6 9 9 11 2 7 13 2 5 . 10 5 5 23 14 23 Fire 1044 | . 47 18 37 60 38 44 19 3 . 23 60 16 11 1 13 27 13 32 1 24 26 22 39 3 71 112 173 111 Melee 48 | . . 2 . . 3 3 3 1 . . 1 . 1 . . . 11 2 14 . 3 . . . 1 1 . 2 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 84 | . . 1 14 14 10 7 . . . . 5 . . . . 4 . . . . . . . . . 17 10 2 Escape Stasis 20 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 18 Rewire 21 | . . . . . . . . . . 19 . . . . . 2 . . . . . . . . . . . . Trap 100 | . . . . 7 22 10 . . . . . . 1 . . 24 . . . . . . 4 . . 32 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min / *Sto) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Upp x2 / Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 7 | -11/Scrapyard | Entered Materials 35 | -10/Materials | Central database locked down 343 | -10/Materials | Build established: Mutant 391 | -10/Materials | Repaired Lgt. Treads 505 | -10/Materials | Discovered new exit (range 6) 636 | -10/Materials | Core integrity fell below 50% 706 | -10/Materials | Entered Mines 934 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 994 | -10/Mines | Discovered new exit (range 11) 1045 | -10/Mines | Learned location of 1 exit from Materials 1074 | -10/Mines | Discovered new exit (range 15) 1106 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1224 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1267 | -10/Mines | Destroyed YI-UF0 1273 | -10/Mines | Found Prototype Launcher 1274 | -10/Mines | Identified YI-UF0's Doublenader 1345 | -10/Mines | Excavation squad dispatched 1345 | -10/Mines | A large section of the Mines collapsed 1429 | -10/Mines | Entered Materials 1429 | -9/Materials | Accompanied by 2 allies 1429 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1430 | -9/Materials | Identified exit to Materials 1432 | -9/Materials | Discovered new exit (range 7) 1862 | -9/Materials | Discovered new exit (range 7) 1984 | -9/Materials | Identified exit to Mines 1984 | -9/Materials | Identified exit to Storage 2495 | -9/Materials | Discovered exit to Materials (range 16) 3021 | -9/Materials | Build established: Scavenger-Mutant 3122 | -9/Materials | Repaired Med. Armor Plating 3150 | -9/Materials | Repaired Lgt. Treads 3313 | -9/Materials | Entered Storage 3971 | -9/Storage | Met a pair of Derelict thieves 4083 | -9/Storage | Destroyed 8 combat bots 4092 | -9/Storage | Discovered exit to Materials (range 9) 4141 | -9/Storage | Found Prototype Protection 4141 | -9/Storage | Identified Lgt. Regenerative Plating 4233 | -9/Storage | Repaired Lgt. Treads 4260 | -9/Storage | Repaired Lgt. Treads 4503 | -9/Storage | Build established: Mutant 4880 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 5120 | -9/Storage | Entered Materials 5120 | -8/Materials | Accompanied by 10 allies 5120 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5333 | -8/Materials | Garrison activated, responded to threat 5803 | -8/Materials | Discovered new exit (range 16) 5984 | -8/Materials | Build established: Tank 6292 | -8/Materials | Central database locked down 6668 | -8/Materials | Discovered new exit (range 3) 8116 | -8/Materials | Entered Factory 8116 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8265 | -7/Factory | Identified exit to Lower Caves 8771 | -7/Factory | Build established: Skirmisher 8863 | -7/Factory | Repaired Hvy. Ion Engine 9518 | -7/Factory | Cargo convoy interrupted 9707 | -7/Factory | Repaired Imp. Medium Armor Plating 10070 | -7/Factory | Entered Lower Caves 10434 | -7/Lower Caves | Encountered a Warlord checkpoint 11397 | -7/Lower Caves | Learned Factory stockpile data 11452 | -7/Lower Caves | Discovered new exit (range 3) 11455 | -7/Lower Caves | Identified exit to Lower Caves 11480 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11532 | -7/Lower Caves | Destroyed 7 combat bots 11559 | -7/Lower Caves | Entered another Lower Caves area 11692 | -7/Lower Caves | Encountered a Warlord checkpoint 11886 | -7/Lower Caves | Discovered new exit (range 10) 11990 | -7/Lower Caves | Identified exit to Data Miner 12056 | -7/Lower Caves | Entered Data Miner 12056 | -7/Data Miner | Discovered new exit (range 6) 12089 | -7/Data Miner | Met Data Miner 12118 | -7/Data Miner | Learned location of Section 7 (-2) 12118 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12141 | -7/Data Miner | Received God Mode back door access code from Data Miner 12181 | -7/Data Miner | Identified exit to Proximity Caves 12182 | -7/Data Miner | Entered Proximity Caves 12189 | -6/Proximity Caves | Learned Factory garrison access intel 12217 | -6/Proximity Caves | Learned Factory stockpile data 12370 | -6/Proximity Caves | Escorted by Enhanced Grunt 12370 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 12667 | -6/Proximity Caves | Build established: Gunner 12731 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12860 | -6/Proximity Caves | Discovered new exit (range 15) 12889 | -6/Proximity Caves | Identified exit to Factory 12891 | -6/Proximity Caves | Entered Factory 12891 | -6/Factory | Accompanied by 1 ally 12891 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12893 | -6/Factory | Loaded intel: 4 garrison access locations 13009 | -6/Factory | Identified exit to Factory 13514 | -6/Factory | Identified exit to Lower Caves 13583 | -6/Factory | Incoming investigation squad redirected 13628 | -6/Factory | Fabricated P-60 Hacker (x2) 13731 | -6/Factory | Incoming investigation squad redirected 13803 | -6/Factory | Entered Lower Caves 13803 | -6/Lower Caves | Accompanied by 2 allies 13930 | -6/Lower Caves | Hacker 5b assimilated hostile G-50 Soldier 14005 | -6/Lower Caves | Found Imp. Powered Armor 14502 | -6/Lower Caves | Learned Factory trap positions 14517 | -6/Lower Caves | Build established: Skirmisher 14625 | -6/Lower Caves | Discovered new exit (range 7) 14673 | -6/Lower Caves | Identified exit to Lower Caves 14678 | -6/Lower Caves | Entered another Lower Caves area 14678 | -6/Lower Caves | Accompanied by 1 ally 14696 | -6/Lower Caves | Discovered exit to Factory (range 15) 15237 | -6/Lower Caves | Identified exit to Zion 15277 | -6/Lower Caves | Encountered a Warlord checkpoint 15666 | -6/Lower Caves | Entered Zion 15760 | -6/Zion | System corruption cleaned by Quarantine Array 15871 | -6/Zion | Found CR-A16's Pointy Stick 15881 | -6/Zion | Discovered new exit (range 8) 16441 | -6/Zion | Given the Hacking Drone Bay 16442 | -6/Zion | Found Prototype Device 16444 | -6/Zion | Identified Hacking Drone Bay 16499 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 16725 | -6/Zion | Given A8's code to call for help 17002 | -6/Zion | Imprinted 17004 | -6/Zion | Declared Zion's savior 17273 | -6/Zion | Identified exit to Proximity Caves 17307 | -6/Zion | Entered Proximity Caves 17307 | -5/Proximity Caves | Accompanied by 4 allies 17541 | -5/Proximity Caves | Learned location of 1 exit from Factory 17544 | -5/Proximity Caves | Spotted B-75 Beast 17571 | -5/Proximity Caves | Allies destroyed B-75 Beast 17775 | -5/Proximity Caves | Discovered exit to Factory (range 9) 18062 | -5/Proximity Caves | Entered Factory 18062 | -5/Factory | Accompanied by 1 ally 18062 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 18063 | -5/Factory | Identified exit to Upper Caves 18064 | -5/Factory | Identified exit to Extension 18065 | -5/Factory | Loaded intel: 102 trap records 18084 | -5/Factory | Build established: Scavenger-Skirmisher 18324 | -5/Factory | Zion Infowar Resupply teleported in 18344 | -5/Factory | Incoming investigation squad redirected 18896 | -5/Factory | Entered Upper Caves 19014 | -5/Upper Caves | Learned location of 1 exit from Factory 19413 | -5/Upper Caves | Spotted B-75 Beast 19454 | -5/Upper Caves | Revealed the true nature of CR-A16's Pointy Stick 19457 | -5/Upper Caves | Destroyed B-75 Beast 19484 | -5/Upper Caves | Lost 4 parts (2n1u1w) 20232 | -5/Upper Caves | Discovered new exit (range 10) 20234 | -5/Upper Caves | Build established: Skirmisher 20251 | -5/Upper Caves | Identified exit to Upper Caves 20398 | -5/Upper Caves | Encountered a Warlord checkpoint 20658 | -5/Upper Caves | Entered another Upper Caves area 20801 | -5/Upper Caves | Discovered new exit (range 15) 21396 | -5/Upper Caves | Learned location of Armory (-3) 21497 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21629 | -5/Upper Caves | Discovered new exit (range 10) 21655 | -5/Upper Caves | Identified exit to Warlord 21977 | -5/Upper Caves | Build established: Mutant 22481 | -5/Upper Caves | Entered Warlord 22895 | -5/Warlord | Build established: Skirmisher 23181 | -5/Warlord | Rebuked by Warlord 23200 | -5/Warlord | Opened Warlord's prototype stash 23206 | -5/Warlord | Warlord's base attacked by MAIN.C 23208 | -5/Warlord | Found Prototype Reactor 23208 | -5/Warlord | Identified Vortex Chain Reactor 23235 | -5/Warlord | Found Prototype Processor 23235 | -5/Warlord | Identified Exp. Target Analyzer 23505 | -5/Warlord | Build established: Commander-Tank 23556 | -5/Warlord | Warlord forces counterattacked 23630 | -5/Warlord | Spotted Striker 23639 | -5/Warlord | Spotted Striker 23639 | -5/Warlord | Spotted Striker 23665 | -5/Warlord | Found Prototype Ballistic Cannon 23665 | -5/Warlord | Identified Hvy. Autocannon 23706 | -5/Warlord | Spotted Executioner 23706 | -5/Warlord | Spotted Executioner 23706 | -5/Warlord | Spotted Striker 23724 | -5/Warlord | Discovered new exit (range 12) 23726 | -5/Warlord | Allies destroyed Executioner 23750 | -5/Warlord | Identified exit to Proximity Caves 23754 | -5/Warlord | Entered Proximity Caves 23754 | -4/Proximity Caves | Accompanied by 2 allies 23769 | -4/Proximity Caves | Learned Research machine intel 24147 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24381 | -4/Proximity Caves | Discovered new exit (range 14) 24572 | -4/Proximity Caves | Identified exit to Factory 24705 | -4/Proximity Caves | Build established: Derelict-Skirmisher 24765 | -4/Proximity Caves | Entered Factory 24765 | -4/Factory | Accompanied by 2 allies 24765 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 24766 | -4/Factory | Identified exit to Research 24869 | -4/Factory | Retrieved Zion intel report: Branch Access 24869 | -4/Factory | Identified exit to Upper Caves 24870 | -4/Factory | Zion Infowar Resupply teleported in 24876 | -4/Factory | Found Prototype Processor 24876 | -4/Factory | Identified Exp. Signal Interpreter 25572 | -4/Factory | Entered Upper Caves 25572 | -4/Upper Caves | Accompanied by 1 ally 25860 | -4/Upper Caves | Build established: Derelict-Mutant 26350 | -4/Upper Caves | Identified exit to Upper Caves 26444 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 26641 | -4/Upper Caves | Entered another Upper Caves area 26641 | -4/Upper Caves | Accompanied by 1 ally 26651 | -4/Upper Caves | Discovered exit to Research (range 8) 26833 | -4/Upper Caves | Identified exit to Zhirov 26955 | -4/Upper Caves | Build established: Derelict-Skirmisher 27395 | -4/Upper Caves | Build established: Derelict-Mutant 27979 | -4/Upper Caves | Entered Zhirov 27979 | -4/Zhirov | Discovered new exit (range 3) 28009 | -4/Zhirov | Met Zhirov 28044 | -4/Zhirov | Learned location of Quarantine (-2) 28044 | -4/Zhirov | Learned location of Testing (-3) 28044 | -4/Zhirov | Learned location of Command (-1) 28054 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 28080 | -4/Zhirov | Found Alien Artifact 28080 | -4/Zhirov | Identified Integrated Reactor 28080 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 28187 | -4/Zhirov | Found Alien Artifact 28248 | -4/Zhirov | Identified exit to Proximity Caves 28250 | -4/Zhirov | Entered Proximity Caves 28541 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 28869 | -3/Proximity Caves | Build established: Derelict-Skirmisher 28909 | -3/Proximity Caves | Spotted B-86 Titan 29294 | -3/Proximity Caves | Destroyed B-86 Titan 29634 | -3/Proximity Caves | Found Alien Artifact 29634 | -3/Proximity Caves | Identified Core Expander 29634 | -3/Proximity Caves | Installed Core Expander, added new Utility slot 29701 | -3/Proximity Caves | Discovered exit to Research (range 10) 29944 | -3/Proximity Caves | Build established: Derelict-Mutant 30038 | -3/Proximity Caves | Entered Research 30038 | -3/Research | Evolved 2 slots: Utility x2 30039 | -3/Research | Loaded intel: 100 machine locations 30056 | -3/Research | Zion Heavy Resupply teleported in 30578 | -3/Research | Destroyed 8 combat bots 30929 | -3/Research | Build established: Tank 31094 | -3/Research | Spotted B-86 Titan 31148 | -3/Research | System corruption reached 10% 31245 | -3/Research | Destroyed B-86 Titan 31446 | -3/Research | Terminal network hard line cut 31538 | -3/Research | First assault squad dispatched 31760 | -3/Research | Incoming assault squad redirected 31808 | -3/Research | Incoming assault squad redirected 32030 | -3/Research | Found Fusion Bomb Launcher 32115 | -3/Research | Identified exit to Testing 32167 | -3/Research | Entered Testing 32427 | -3/Testing | Incoming assault squad redirected 32443 | -3/Testing | Found Portable AFG 32575 | -3/Testing | Found Prototype Energy Cannon 32664 | -3/Testing | Incoming assault squad redirected 32736 | -3/Testing | Scanned by Researcher 32766 | -3/Testing | Found Prototype Energy Cannon 32766 | -3/Testing | Identified Null Cannon 32841 | -3/Testing | Spotted Striker 32857 | -3/Testing | Spotted Striker 32932 | -3/Testing | Stole the SGEMP Prototype 33042 | -3/Testing | Destroyed 7 combat bots 33093 | -3/Testing | Repaired Adv. Cooling System 33122 | -3/Testing | Found Prototype Protection 33122 | -3/Testing | Identified Hvy. Regenerative Plating 33167 | -3/Testing | First assault squad dispatched 33258 | -3/Testing | Destroyed 9 combat bots 33434 | -3/Testing | Incoming assault squad redirected 33455 | -3/Testing | Incoming investigation squad redirected 33470 | -3/Testing | Terminal network hard line cut 33537 | -3/Testing | Spotted PP-T9XQLGZ3FW 33585 | -3/Testing | Found Prototype Ballistic Gun 33585 | -3/Testing | Identified Hyp. Multirail 34007 | -3/Testing | Incoming assault squad redirected 34082 | -3/Testing | Found Prototype Device 34082 | -3/Testing | Identified Exp. Hardlight Generator 34136 | -3/Testing | Identified exit to Research 34209 | -3/Testing | Entered Research 34209 | -2/Research | Evolved 2 slots: Utility x2 34284 | -2/Research | Identified Potential Cannon 34787 | -2/Research | Spotted B-90 Cyclops 34894 | -2/Research | Zion Heavy Resupply teleported in 34953 | -2/Research | High security lockdown imminent 35033 | -2/Research | High security lockdown engaged 35239 | -2/Research | System corruption reached 10% 35259 | -2/Research | Destroyed 15 combat bots 35286 | -2/Research | Identified Transdimensional Reconstructor 35286 | -2/Research | Warped through subspace 35330 | -2/Research | Lost 16 parts (1p3n8u4w) 35343 | -2/Research | Spotted Investigator 35351 | -2/Research | Destroyed Investigator 35360 | -2/Research | Core integrity fell below 50% 35363 | -2/Research | System corruption reached 30% 35368 | -2/Research | Core integrity fell below 20% 35372 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 35360_ Stasis bubble strength at 170. 35361_ Stasis bubble strength at 164. 35361_ 0b10 Decoder Chip [Scout] severed. 35362_ % C0J%VXNLQUJS1MVA15MZWCI TDJ 35362_ Broken Enh. Optical Array destroyed. 35362_ System corrupted by crushing effect (+4). 35362_ Stasis bubble strength at 158. 35363_ Stasis bubble strength at 152. 35364_ Stasis bubble strength at 146. 35365_ Knocked back. 35365_ Stasis bubble strength at 140. 35367_ Stasis bubble strength at 134. 35368_ Stasis bubble strength at 128. 35369_ Stasis bubble strength at 122. 35369_ Knocked back. 35370_ Stasis bubble strength at 116. 35371_ Stasis bubble strength at 110. 35371_ G-73 Enforcer IFF system glitched. 35371_ B-74 Champion suffers critical hit (Burn). 35372_ Stasis bubble strength at 104. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ???? ???????????????????? | | ?????????????????? ??? "??????????????????? | | ?????????????????? ??? "??????????????????? | | ??????????????????# ??? ??????????????????? | | ??????????????????# "F?????????????????? | | ??????????????????#^ ^ """ "??????????????????? | | ??????????????????# """ ####???????????????? | | ??????????????????# """ "" #???????????????? | | ??????????????????# """????????????????? | | ??????????????????# T"????????????????? | | ??????????????????#^ """#???????????????? | | ??????????????????# ""?????????????????? | | ??????????????????# p g ###????????????????? | | ??????????????????# =|g #????????????????? | | ??????????????????# ]@gBB #????????????????? | | ??????????????????# %bbglBB # #????????????????? | | ??#####+####??????# g g g ##?????????????????? | | ??# #??????#g g%###/######????????????????? | | ??# = ######## i# % #????????????????? | | ### "" ##"""##; % " #????????????????? | | / "" # % #"" #????????????????? | | ??# "Y # # #????????????????? | | ??#= "" # # ! #????????????????? | | ??# "" + # ===%% #????????????????? | | ??#* # ##"#####""==!! #????????????????? | | ??# # # #???# %*!! #????????????????? | | ??#####+#### ## #???# ! #????????????????? | | ????# #?# "#"########### ##????????????????? | | ????# #?# # =[[!!"##?????????????????? | | ##### #?# # ! #??????????????????? | | + #?# # ##??????????????????? | | # #?# # " " " "#??????????????????? | | # #?# %# """ ##??????????????????? | | # ### # " """ #???????????????????? | | # !*! # "" """ #???????????????????? | | + /*] # """ ###?????????????????? | | # !/!][ + "" # #####?????????????? | | # ]/!===% # # ####??????????? | | # === # # # #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 208 Energy Generation 65 Energy Capacity 1075 Matter Stores 300 Matter Capacity 600 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Corruption Block 20 Armor Coverage 1650 Resistance: KI 30 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 6 Energy Filtering 50 Item Schematics ----------------- Scythe | -9/Materials | Scanalyzed Imp. Signal Interpreter | -9/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Cooling System | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Myomer Leg | -7/Data Miner | Free System Guard | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Lance | -6/Zion | Archive Energy Well | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Hvy. Beamcaster | -6/Zion | Archive Hvy. Pick | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Lrn. Phase Cannon | -6/Zion | Archive Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Shield Generator | -3/Testing | Archive Hdn. Centrium Wheel | -3/Testing | Archive Hvy. Antimatter Reactor | -3/Testing | Archive Robot Schematics ------------------ P-60 Hacker | -7/Factory | Hacked A-15 Conveyor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free D-53 Grenadier | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive R-10 Processor | -6/Zion | Archive G-67 Veteran | -3/Testing | Archive Fabricated ------------ P-60 Hacker | x2 | -6/Factory Alien Tech Used ----------------- Integrated Reactor Core Expander Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed HellfireBackupStripper Manual? 0 Play Time 03:05:31 Cumulative 1030.3 hours Start 2022.02.07 @ 13:28:53 End 2022.02.07 @ 22:23:28 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 716 Rogue 712 Adventurer 4 Explorer 0 Win Type - Total 109 Types 83/9/7/4/2/0/0/2/2 Lore% 94 Gallery% 96 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2652c5c8-fe66-472c-86fe-33418c2211a9