Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.20 @ 14:48:55 Player: BOTHUNTER Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (87) 435 Value Destroyed (3481) 3481 Prototype IDs (26) 520 Alien Tech Used (3) 600 Bonus (1442) 1442 TOTAL SCORE: 12978 Bonus ------- High Alert Combat Kills 742 Entered Garrisons 200 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1300 Matter 6/300 Energy 128/150 System Corruption 3% Temperature Cool (0) Movement Flying (45) Location -3/Quarantine Parts ------- > --- POWER (1) -------- Micro Antimatter Reactor > --- PROPULSION (2) --- Impulse Thruster Array > --- UTILITY (16) ----- Enhanced Optical Array Advanced Signal Interpreter Improved Melee Analysis Suite Improved Launcher Guidance Computer Improved Launcher Guidance Computer Advanced Hacking Suite System Shield Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Sensor Drone Bay (17/20) Compact HERF Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array > --- UTILITY ---------- Advanced Heat Sink Advanced Weight Redist. System Advanced Gravity Neutralizer Quantum Shading Machine Triangulator Enhanced Optical Array Advanced Signal Interpreter Advanced Signal Interpreter Transport Network Coupler Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Launcher Guidance Computer Improved Core Shielding Point Defense Array Advanced Hacking Suite System Shield > --- WEAPON ----------- Compact HERF Cannon Hypervelocity Railgun > --- INVENTORY -------- Sensor Drone Bay Quantum Rifle HERF Cannon Fusion Bomb Launcher Great Axe [Rating: 122] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Fusion Reactor Propulsion Improved Flight Unit Flight Unit Improved Flight Unit Utility Transport Network Coupler Device Advanced Weight Redist. System Storage Small Storage Unit Processor Transport Network Coupler Hackware System Shield Protection Layered Light Armor Plating Weapon Powered Hammer Energy Gun Plasma Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Linear Accelerator Launcher Improved Grenade Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Great Axe Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Mat Gar Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Slots Evolved 14 | . . . 2 2 . 2 2 2 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 14 | . . . 2 2 . 2 2 2 2 . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 159 | 4 5 2 15 1 2 16 3 13 11 8 7 7 8 41 16 Power 12 | . . . 1 . . 1 . . 2 . 3 1 1 2 1 Engine 3 | . . . 1 . . . . . . . 1 . . 1 . Core 5 | . . . . . . 1 . . 2 . 2 . . . . Reactor 4 | . . . . . . . . . . . . 1 1 1 1 Propulsion 16 | . 1 . 2 . . 2 1 . 2 . . 2 1 4 1 Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 16 | . 1 . 2 . . 2 1 . 2 . . 2 1 4 1 Utility 67 | 1 1 1 7 1 . 5 2 9 5 4 1 4 4 17 5 Device 34 | 1 1 1 2 . . 3 2 6 2 3 . 1 3 9 . Storage 4 | . . . 3 . . . . . . . . 1 . . . Processor 16 | . . . 2 1 . 1 . 2 3 1 1 . 1 1 3 Hackware 8 | . . . . . . 1 . . . . . 1 . 4 2 Protection 5 | . . . . . . . . 1 . . . 1 . 3 . Artifact . | . . . . . . . . . . . . . . . . Weapon 64 | 3 3 1 5 . 2 8 . 4 2 4 3 . 2 18 9 Energy Gun 7 | 1 . . . . . . . . 1 . . . 1 4 . Energy Cannon 13 | . . . 1 . 1 2 . 1 1 1 . . . 2 4 Ballistic Gun 3 | 1 . . . . . . . . . . . . . 1 1 Ballistic Cannon 1 | . . . . . . . . . . . . . . . 1 Launcher 11 | . . . . . . 1 . . . 1 1 . . 6 2 Special Weapon 8 | 1 3 1 1 . . 1 . . . 1 . . . . . Impact Weapon 9 | . . . 2 . . 1 . . . . 2 . 1 3 . Slashing Weapon 7 | . . . . . . 3 . 2 . . . . . 2 . Piercing Weapon 2 | . . . . . . . . 1 . 1 . . . . . Special Melee Weapon 3 | . . . 1 . 1 . . . . . . . . . 1 Unidentified Prototypes 16 | . . 1 2 . . . . . 1 . . 6 . 3 3 Corrupted Parts 1 | . . . . . . . . . . . 1 . . . . System Corruption 4 | . . . . . . . . . . . 4 . . . . Parts Lost 57 | . 1 4 . . 1 2 . . 5 11 2 . 3 19 9 Power 7 | . . . . . 1 . . . 1 1 1 . . 2 1 Propulsion 7 | . . 1 . . . 2 . . 1 . . . 1 1 1 Utility 33 | . . 1 . . . . . . 3 8 . . 2 14 5 Weapon 10 | . 1 2 . . . . . . . 2 1 . . 2 2 Highest Loss Streak 8 | . 1 4 . . 1 1 . . 3 8 2 . 2 8 4 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 44 39 75 84 89 76 78 82 88 82 70 84 86 69 57 Engine 1 | . . . 5 9 8 . . . . . . 1 . . . Core 1 | . . . . . . 3 6 5 4 3 2 . . . . Flight 8 | . 3 7 14 18 18 14 13 11 8 5 5 8 10 4 2 Device 14 | . 17 16 14 18 18 18 25 23 16 15 12 12 9 11 5 Storage 3 | . . . 7 9 9 7 6 5 5 3 . . . . . Processor 24 | . . . 11 12 18 16 20 23 32 37 33 36 38 30 22 Hackware 5 | . . . . . . 4 6 5 5 5 5 8 10 6 14 Protection 1 | . . . . . . . . 2 5 1 . 2 5 2 4 Energy Gun 1 | . 12 . . . . . . . 3 3 . . 1 1 . Special Weapon 2 | . 11 15 2 . . 3 . . . 1 3 . . . . Impact Weapon 2 | . . . 7 9 7 . . . . . 2 9 5 2 . Piercing Weapon 1 | . . . . . . . . 2 5 3 2 . . . . Special Melee Weapon 1 | . . . 10 9 9 . . . . . . . . . . Naked Turns 3 | . . 3 . . . . . . . . . . . . . Heaviest Build 40 | 4 4 4 14 14 16 25 27 29 26 26 21 24 40 29 31 Greatest Support 31 | 3 4 4 16 16 16 16 15 15 24 24 24 24 21 31 24 Greatest Overweight (x) 9 | 1 1 . 1 . . 1 2 9 2 1 1 1 1 8 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 5 5 20 8 8 8 8 8 8 8 5 5 5 5 5 Average Capacity 6 | 5 5 5 6 8 8 8 8 8 8 7 5 5 5 5 5 Most Carried 8 | 5 5 5 8 8 8 8 8 8 8 8 5 5 5 5 5 Average Carried 6 | 2 4 4 6 8 7 7 7 7 7 7 4 4 4 4 4 Final Capacity 8 | 5 5 5 8 8 8 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | 5 5 5 8 8 8 8 8 7 8 5 5 5 5 5 2 Class Distribution -------------------- 37% | Mutant 33% | Scavenger-Mutant 14% | Hacker-Mutant 8% | Hacker-Sprinter 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Mutant | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Mutant | -3/Research Hacker-Mutant | -3/Quarantine Resources | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Min Mat Mat Gar Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Matter Collected 1942 | 182 11 101 146 14 20 45 . 191 157 75 159 70 88 480 203 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3283 | 192 11 10 118 54 139 184 . 227 203 102 142 196 65 1350 290 Parts 140 | 15 2 2 12 . 5 12 . 15 13 4 1 . . 50 9 Haulers Intercepted 2 | . . . 2 . . . . . . . . . . . . Recyclers Shooed 5 | . . 2 . . . 1 . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . 4 . . . . Prevented 2 | . . . . . . . . . . . 2 . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Mat Gar Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Combat Hostiles Destroyed 52 | . 3 . . . 6 3 . . 4 . 1 . 2 31 2 Melee 7 | . . . . . . . . . 1 . . . . 6 . Guns 2 | . 1 . . . . . . . 1 . . . . . . Cannons 6 | . 2 . . . 1 1 . . 2 . . . . . . AOE 27 | . . . . . 3 1 . . . . 1 . . 20 2 Classes Destroyed 15 | 3 1 . 3 1 3 2 . . . 1 . . . . 1 Worker 9 | 2 . 1 . . . 3 . 1 . . . . . 2 . Builder 2 | . . . 1 1 . . . . . . . . . . . Tunneler 8 | 4 . . . . . . . 1 . . . . . 3 . Hauler 2 | . . . 2 . . . . . . . . . . . . Recycler 4 | 1 . . . . . . . 1 . . . . . 1 1 Operator 6 | . . . . 2 . . . . . . . . . 3 1 Watcher 3 | . . . 1 . . . . 1 . . . . . 1 . Swarmer 24 | . 3 . . . 1 . . . 2 . 1 . 2 15 . Cutter 1 | . . . . . . 1 . . . . . . . . . Grunt 18 | . . . . . 2 1 . . 1 . . . . 12 2 Duelist 1 | . . . . . 1 . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . 1 Sentry 5 | . . . . . 2 . . . 1 . . . . 2 . Programmer 3 | . . . . . . 1 . . . . . . . 2 . Samaritan 2 | . . . . . . . . . . 2 . . . . . Best Kill Streak 9 | 5 3 1 2 2 4 2 . 2 2 . 1 . 2 9 2 Combat Bots Only 8 | . 3 . . . 4 1 . . 2 . 1 . 2 8 2 Max Kills in Single Turn 4 | 1 1 1 1 1 3 1 . 1 1 1 1 . 1 4 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 3 1 . . . . 1 . . 4 2 Melee 1 | . . . . . . . . . 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Mat Gar Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Damage Taken 7561 | . 72 170 41 64 200 456 31 27 753 751 182 . 319 3194 1301 Core 2135 | . 7 69 41 32 107 229 . . 122 181 . . 65 764 518 Absorbed by Shields 23 | . . . . . . . . . . 23 . . . . . Redirected to Shielding 255 | . . . . . . . . . . . . . 39 194 22 Core Remaining (%) 82 | 100 . 69 89 . 74 67 100 100 . . . . 63 . . Volleys Fired 138 | 25 11 5 3 . 10 12 . 1 13 10 6 . . 27 15 Largest 2 | 2 2 1 1 . 1 1 . 1 1 1 1 . . 1 1 Hottest 150 | 70 150 100 100 . 68 68 . 90 90 75 36 . . 94 94 Shots Fired 166 | 50 14 5 3 . 10 12 . 1 13 10 6 . . 27 15 Gun 82 | 50 5 . . . . . . . 8 10 . . . 9 . Cannon 39 | . . . . . 10 10 . 1 5 . . . . . 13 Launcher 27 | . . . . . . 1 . . . . 6 . . 18 2 Special 18 | . 9 5 3 . . 1 . . . . . . . . . Kinetic 33 | 25 . . . . . . . . . . . . . . 8 Thermal 100 | 25 14 5 3 . 10 10 . 1 13 10 . . . 9 . Explosive 27 | . . . . . . 1 . . . . 6 . . 18 2 Electromagnetic 5 | . . . . . . . . . . . . . . . 5 Robot Hit Streak 15 | 11 6 1 1 . 1 4 . . 15 6 . . . 10 4 Robot Miss Streak 3 | 3 . 2 3 . 1 2 . . 1 . . . . 1 3 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 185 | 25 5 1 15 5 12 9 . 5 19 11 5 5 2 54 12 Core Hits 109 | 10 3 1 3 . 6 5 . 3 8 2 6 1 . 51 10 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 10 | . . . . . 4 . . . . . 2 . . 4 . Critical Strikes 21 | 4 1 . . . 4 . . . . 2 2 . . 7 1 Burn 7 | 4 1 . . . . . . . . 1 . . . 1 . Blast 1 | . . . . . . . . . . . . . . . 1 Smash 10 | . . . . . 4 . . . . . 2 . . 4 . Sever 2 | . . . . . . . . . . . . . . 2 . Impale 1 | . . . . . . . . . . 1 . . . . . Melee Attacks 174 | . . . 20 9 16 3 . 12 16 7 11 5 4 60 11 Impact 84 | . . . 11 8 16 3 . . . . 8 5 4 29 . Slashing 46 | . . . . . . . . 6 . . . . . 31 9 Piercing 32 | . . . . . . . . 6 16 7 3 . . . . Sneak Attacks 34 | . . . 12 2 . . . 4 1 3 . . . 10 2 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . 1 1 . 3 . Damage Inflicted 11192 | 278 97 35 340 120 592 269 . 306 627 390 500 565 129 5833 1111 Guns 712 | 278 25 . . . . . . . 131 131 . . . 147 . Cannons 517 | . . . . . 41 126 . . 159 . . . . . 191 Explosions 4545 | . . . . . 327 72 . . . . 165 . . 3285 696 Melee 5275 | . . . 316 120 224 71 . 306 337 259 335 565 129 2401 212 Ramming 21 | . . 9 . . . . . . . . . . . . 12 Kinetic 216 | 79 . . . . . . . . . . . . . . 137 Thermal 1153 | 199 97 26 24 . 41 198 . . 290 131 . . . 147 . Explosive 4473 | . . . . . 327 . . . . . 165 . . 3285 696 Electromagnetic 54 | . . . . . . . . . . . . . . . 54 Impact 2745 | . . . 316 120 224 71 . . . . 335 565 129 985 . Slashing 1657 | . . . . . . . . 29 . . . . . 1416 212 Piercing 873 | . . . . . . . . 277 337 259 . . . . . Highest Corruption 10 | . . . . . . . . . . 5 10 10 10 3 3 Average Corruption 6 | . . . . . . . . . . 5 6 10 10 2 3 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked 15 | . . . . . . . . . . . . . . . 15 Effects 45 | . . . . . . . . . . 1 15 3 15 5 6 Message Errors 10 | . . . . . . . . . . . 6 . 1 1 2 Matter Fused 12 | . . . . . . . . . . 1 3 1 5 1 1 Heat Flow Errors 4 | . . . . . . . . . . . 1 . 1 2 . Energy Discharges 5 | . . . . . . . . . . . 2 1 . 1 1 Parts Rejected 2 | . . . . . . . . . . . . . 2 . . Data Loss (minor) 7 | . . . . . . . . . . . 2 1 3 . 1 Data Loss (major) 2 | . . . . . . . . . . . 1 . . . 1 Misdirections 3 | . . . . . . . . . . . . . 3 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1947 | . . . 110 25 95 21 . 59 . 83 225 161 52 1043 73 Projectiles . | . . . . . . . . . . . . . . . . Explosions 234 | . . . . . 10 . . . . . . . . 224 . Melee 1713 | . . . 110 25 85 21 . 59 . 83 225 161 52 819 73 Knockbacks 13 | . . . . 1 . . . . . . . . 2 6 4 Impact 9 | . . . . 1 . . . . . . . . 2 6 . Kinetic 3 | . . . . . . . . . . . . . . . 3 Secondary 1 | . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 72 | . . 4 . . . 41 . . . . . . . 22 5 Shots 4 | . . . . . . 1 . . . . . . . 3 . Rammed 5 | . . 2 . . . . . . . . . . . . 3 Targets Rammed 5 | . . 2 . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 305 | 40 25 . . . 104 16 . 28 305 72 160 . 218 84 288 Average Temperature 52 | 19 12 . . . 44 9 . 21 109 21 92 . 151 61 156 Received Heat Transfer 963 | . . . 9 36 45 72 . . 216 75 18 . 21 333 138 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 27 | . . . 5 7 3 2 . . . . . . . 10 . Impact Corruptions 44 | . . . 2 4 6 1 . . . . 6 3 3 18 1 Robots Melted 1 | . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . Parts Melted 5 | 2 1 . . . . . . . 1 . . . . 1 . Heat Transferred 2969 | 888 298 50 50 . 74 272 . . 550 400 . . . 387 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Mat Gar Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Peak Influence 1269 | 35 113 43 103 133 500 506 155 156 185 . . . . 1269 933 Initial 713 | . 22 43 14 42 86 256 155 75 27 . . . . 108 713 Average 293 | 14 56 32 41 73 236 346 155 64 82 . . . . 604 809 Maximum Alert Level 4 | . . . . . 2 2 . . . . . . . 4 3 Low Security (%) 53 | 100 100 100 100 100 21 . 100 100 100 . . . . 8 . Level 1 15 | . . . . . 65 67 . . . . . . . 12 . Level 2 12 | . . . . . 13 32 . . . . . . . 42 . Level 3 15 | . . . . . . . . . . . . . . 26 100 Level 4 1 | . . . . . . . . . . . . . . 9 . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 19 | . . . 1 2 . 4 . 2 2 . . . . 4 4 Investigation 6 | . . . 1 1 . 1 . 1 2 . . . . . . Extermination 2 | . . . . . . 1 . . . . . . . 1 . Reinforcement 10 | . . . . 1 . 2 . 1 . . . . . 3 3 Assault . | . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Mat Gar Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Distress Signals 9 | . . . . 1 . 2 . . . . . . . 5 1 Communications Jammed 7 | . . . . . . . . 7 . . . . . . . Distress Signals 7 | . . . . . . . . 7 . . . . . . . Times Spotted 183 | . 4 2 7 8 12 24 3 10 9 1 7 . 11 63 22 Peak Tracking Total 12 | . 3 2 8 7 11 11 4 6 6 1 3 . 6 12 8 Tactical Retreats 30 | . . 1 . . 2 5 . 1 . . 2 . 7 10 2 Traps | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Mat Gar Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Traps Triggered 5 | . . . . . 1 1 . . 1 . 1 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 1 . 1 . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Min Mat Mat Gar Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Machines Disabled 12 | . . . . 2 3 3 . . . . . . . 2 2 Max in Single Turn 3 | . . . . 1 2 3 . . . . . . . 1 1 Garrison Access 2 | . . . . . . 1 . . . . . . . 1 . Garrison Relay 1 | . . . . . 1 . . . . . . . . . . Phase Generator 1 | . . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . 1 . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Mat Gar Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Machines Accessed 39 | . 4 1 2 3 . 5 . 3 3 . 2 4 . 6 6 Terminals 27 | . 4 . 2 1 . 4 . 3 2 . . . . 5 6 Fabricators 1 | . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . Garrison Access 3 | . . . . 1 . 1 . . . . . . . 1 . Total Hacks 81 | . 10 1 5 4 . 11 . 3 7 . 6 13 . 9 12 Successful 54 | . 9 1 2 2 . 7 . 3 3 . 6 13 . 4 4 Failed 27 | . 1 . 3 2 . 4 . . 4 . . . . 5 8 Catastrophic 4 | . . . . . . . . . 1 . . . . 3 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 32 | . 8 . 1 3 . 3 . 1 3 . . . . 6 7 Terminals 54 | . 10 . 5 2 . 10 . 3 4 . . . . 8 12 Fabricators 3 | . . . . . . . . . 3 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . Garrison Access 3 | . . . . 1 . 1 . . . . . . . 1 . Terminal Hacks 40 | . 6 1 1 . . 6 . 2 2 . 6 13 . 1 2 Record 9 | . . . . . . 2 . . . . 5 1 . . 1 Part Schematic 4 | . . . . . . . . . . . . 4 . . . Robot Analysis 7 | . 3 . . . . . . . . . . 4 . . . Prototype ID Bank 4 | . . . . . . . . . . . . 4 . . . Open Door 2 | . . 1 . . . . . . . . 1 . . . . Open DSF 3 | . . . . . . 2 . 1 . . . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . 1 . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . . . Dispatch Records 1 | . . . . . . . . 1 . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . 1 Zone Layout 3 | . 2 . . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . 1 . . . . . . . 1 . Unlock Access 1 | . . . . 1 . . . . . . . . . . . Seal Access 2 | . . . . . . 1 . . . . . . . 1 . Unauthorized Hacks 11 | . 3 . 1 1 . . . 1 1 . . . . 2 2 Terminals 9 | . 3 . 1 . . . . 1 . . . . . 2 2 Botnet 7 | . 2 . 1 . . . . . . . . . . 2 2 Operators 1 | . 1 . . . . . . . . . . . . . . Sabotage 1 | . . . . . . . . 1 . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . Overload 1 | . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . Extract 1 | . . . . 1 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . 1 . Hacking Detections 23 | . 4 . 2 2 . 2 . 1 3 . . . . 5 4 Full Trace Events 3 | . 1 . 1 . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . 1 . . . . . . . 4 . . 3 Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Min Mat Mat Gar Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . 5 1 . 1 . . . . . . . . . Non-combat 7 | . . . 5 1 . 1 . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 9 | . . . 7 1 . 1 . . . . . . . . . parse_system 3 | . . . 2 . . 1 . . . . . . . . . no_distress 6 | . . . 5 1 . . . . . . . . . . . Relay Couplers Released 5 | . . . . . 5 . . . . . . . . . . Machine Destruction 5 | . . . . . 5 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Mat Gar Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders 8 | . . . . . . . 4 2 . . . . 2 . . EXPLORE 5 | . . . . . . . 2 1 . . . . 2 . . RETURN 3 | . . . . . . . 2 1 . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Mat Gar Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Robot Analysis Total 7 | . 3 . . . . . . . . . . 4 . . . Derelict Logs Recovered 4 | . . 2 . . . . . . . . 2 . . . . Drone Launches 12 | . . . . . . . 2 2 . . . . 3 5 . Drone Recoveries 9 | . . . . . . . 2 1 . . . . 2 4 . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Min Mat Mat Gar Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Turns Passed 5606 | 136 261 159 364 127 335 507 130 542 423 273 669 106 318 788 468 Spaces Moved 6227 | 90 227 280 433 118 296 626 79 607 344 266 624 210 469 979 579 Core 769 | 90 130 110 129 . . 79 . 1 . . . . . 18 212 Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 5458 | . 97 170 304 118 296 547 79 606 344 266 624 210 469 961 367 Fastest Speed 29 | 50 40 40 37 37 37 34 32 32 40 40 40 29 32 32 40 Average Speed 49 | 60 73 43 42 37 37 48 56 51 76 55 62 34 36 43 48 Slowest Speed 500 | 100 100 50 100 37 37 110 112 500 115 120 120 105 102 450 125 Overloaded Moves 66 | . . . . . . . . . . . . 66 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 35 | . 1 1 . 2 1 15 . 1 . 1 . . . 13 . Cave-ins Triggered 2 | . . . . . . . . . . 1 . . . 1 . Teleports 2 | . . . . . . . . . . . . 1 . . 1 Exploration Rate (%) 37 | 4 37 65 38 15 45 24 4 15 12 44 67 61 75 32 55 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 2 | . . 1 . . . . . . . . . 1 . . . Known Exits Taken 10 | . 1 . . 1 . 1 1 . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 . . . . 1 . . . . . . . Scrap Searched 6 | . . 1 . . . . . . . 3 1 . 1 . . Spaces Dug 120 | . 6 . 5 1 2 . . 3 5 6 6 . 2 78 6 Terrain Destroyed 520 | . 6 . 6 1 76 32 . 3 5 6 41 . 2 300 42 Melee 43 | . . . 5 1 2 . . 2 5 2 6 . 2 12 6 Projectile 16 | . 6 . 1 . 1 . . 1 . 4 . . . . 3 AOE 461 | . . . . . 73 32 . . . . 35 . . 288 33 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Mat Gar Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Total 8210 | 124 286 300 578 184 481 801 164 813 465 369 877 232 608 1194 734 Wait 1405 | . 41 9 91 58 139 140 76 173 74 76 227 2 122 82 95 Move 6147 | 89 224 277 432 115 293 598 78 604 343 262 623 209 468 953 579 Hop 30 | . 1 1 . 1 1 12 . 1 . 1 . . . 12 . Pick Up 32 | 5 1 1 7 . 1 4 2 . 3 2 . 2 1 3 . Fast Attach 112 | 4 3 1 12 1 . 10 1 8 8 5 6 9 5 28 11 Attach 33 | . 1 1 1 . . 5 1 4 3 2 . . 3 6 6 Detach 33 | . 1 1 1 . . 6 2 5 2 1 1 . 3 7 3 Swap 17 | . 1 . 2 . 2 1 1 1 . 1 1 . . 7 . Drop 69 | 1 2 2 9 . 1 10 3 4 3 1 3 6 2 14 8 Fire 138 | 25 11 5 3 . 10 12 . 1 13 10 6 . . 27 15 Melee 167 | . . . 20 9 16 3 . 12 16 7 10 4 4 55 11 Ram 5 | . . 2 . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 22 | . . . . . 18 . . . . 1 . . . . 3 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: Sto / Gar) -8/Garrison -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Arm / *Qua) -3/Quarantine History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 137 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 398 | -10/Materials | Entered Mines 447 | -10/Mines | Assembled infested the area 449 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 452 | -10/Mines | Assisted by a Guerilla fighting off Assembled 480 | -10/Mines | Discovered new exit (range 11) 502 | -10/Mines | Lost 4 parts (1n1u2w) 513 | -10/Mines | Found the Drone Emporium 515 | -10/Mines | Found Prototype Device 515 | -10/Mines | Identified Sensor Drone Bay 557 | -10/Mines | Entered Materials 557 | -9/Materials | Evolved 2 slots: Utility x2 844 | -9/Materials | Discovered new exit (range 15) 917 | -9/Materials | Discovered new exit (range 14) 921 | -9/Materials | Entered another Materials area 921 | -8/Materials | Evolved 2 slots: Utility x2 922 | -8/Materials | Identified exit to Storage 949 | -8/Materials | Build established: Scavenger-Mutant 1048 | -8/Materials | Identified exit to Garrison 1048 | -8/Materials | Entered Garrison 1063 | -8/Garrison | Garrison Relay disabled 1068 | -8/Garrison | Triggered checkpoint 1314 | -8/Garrison | Discovered new exit (range 12) 1337 | -8/Garrison | Phase Generator disabled 1383 | -8/Garrison | Entered Factory 1383 | -7/Factory | Evolved 2 slots: Utility x2 1672 | -7/Factory | Build established: Mutant 1845 | -7/Factory | Identified exit to Factory 1890 | -7/Factory | Entered another Factory area 1890 | -6/Factory | Evolved 2 slots: Utility x2 1944 | -6/Factory | Discovered new exit (range 19) 1947 | -6/Factory | Identified exit to Factory 2020 | -6/Factory | Entered another Factory area 2020 | -5/Factory | Evolved 2 slots: Utility x2 2052 | -5/Factory | Identified exit to DSF 2543 | -5/Factory | Discovered new exit (range 15) 2547 | -5/Factory | Build established: Scavenger-Mutant 2562 | -5/Factory | Entered another Factory area 2562 | -4/Factory | Evolved 2 slots: Utility x2 2680 | -4/Factory | Lost 3 parts (1n2u) 2982 | -4/Factory | Discovered new exit (range 9) 2985 | -4/Factory | Identified exit to Upper Caves 2985 | -4/Factory | Entered Upper Caves 3063 | -4/Upper Caves | Crushed by falling debris 3094 | -4/Upper Caves | Lost 3 parts (3u) 3134 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 3212 | -4/Upper Caves | Lost 8 parts (1p5u2w) 3220 | -4/Upper Caves | Discovered new exit (range 16) 3244 | -4/Upper Caves | Identified exit to Upper Caves 3258 | -4/Upper Caves | Entered another Upper Caves area 3467 | -4/Upper Caves | Build established: Mutant 3636 | -4/Upper Caves | Learned location of 1 exit from Factory 3636 | -4/Upper Caves | Learned Extension emergency access door positions 3636 | -4/Upper Caves | Learned Armory stockpile data 3636 | -4/Upper Caves | Learned Armory garrison access intel 3648 | -4/Upper Caves | Encountered a Warlord checkpoint 3806 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 3872 | -4/Upper Caves | System corruption reached 10% 3908 | -4/Upper Caves | Discovered new exit (range 4) 3925 | -4/Upper Caves | Learned Research stockpile data 3927 | -4/Upper Caves | Identified exit to Zhirov 3927 | -4/Upper Caves | Entered Zhirov 3927 | -4/Zhirov | Discovered new exit (range 3) 3996 | -4/Zhirov | Found Alien Artifact 3996 | -4/Zhirov | Identified Integrated Dissipator 3996 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 4001 | -4/Zhirov | Found Alien Artifact 4001 | -4/Zhirov | Identified Transdimensional Reconstructor 4001 | -4/Zhirov | Warped through subspace 4011 | -4/Zhirov | Learned location of Command (-1) 4030 | -4/Zhirov | Identified exit to Proximity Caves 4033 | -4/Zhirov | Entered Proximity Caves 4184 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4344 | -3/Proximity Caves | Discovered new exit (range 11) 4351 | -3/Proximity Caves | Identified exit to Research 4351 | -3/Proximity Caves | Entered Research 4351 | -3/Research | Evolved 2 slots: Utility x2 4352 | -3/Research | Identified exit to Armory 4396 | -3/Research | Build established: Hacker-Sprinter 4474 | -3/Research | Crushed by falling debris 4508 | -3/Research | Spotted B-86 Titan 4578 | -3/Research | Found Fusion Bomb Launcher 4601 | -3/Research | Search patrols dispatched 4607 | -3/Research | Lost 8 parts (1p1n5u1w) 5030 | -3/Research | Core integrity fell below 50% 5044 | -3/Research | Found Fusion Bomb Launcher 5078 | -3/Research | Lost 6 parts (5u1w) 5086 | -3/Research | Destroyed 8 combat bots 5088 | -3/Research | Discovered new exit (range 20) 5095 | -3/Research | Identified exit to Quarantine 5139 | -3/Research | Entered Quarantine 5151 | -3/Quarantine | Found Prototype Processor 5151 | -3/Quarantine | Identified Exp. Signal Interpreter 5209 | -3/Quarantine | Build established: Hacker-Mutant 5309 | -3/Quarantine | Scanned by Researcher 5394 | -3/Quarantine | Cryocooling Duct disabled 5409 | -3/Quarantine | Ambient heat levels rising (+20) 5409 | -3/Quarantine | Non-combat units ordered to evacuate 5410 | -3/Quarantine | Lost 4 parts (1p1n1u1w) 5441 | -3/Quarantine | Found Alien Artifact 5441 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 5441 | -3/Quarantine | Warped through subspace 5518 | -3/Quarantine | Core integrity fell below 20% 5604 | -3/Quarantine | Garrison activated, responded to threat 5607 | -3/Quarantine | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 05561_ System Guard destroyed. 05561_ Critical hit (Burn: +50). 05570_ Connecting with Terminal... 05573_ Acquired Imp. Launcher Guidance Computer. 05575_ Critical hit (Burn: +50). 05584_ Connecting with Terminal... 05592_ Acquired Mic. Antimatter Reactor. 05601_ Critical hit (Burn: +50). 05602_ Repair Station disabled. 05603_ Slug penetrates Wall. 05604_ G-67 Veteran destroyed. 05604_ G-67 Veteran calls for garrison reinforcements. 05604_ ALERT: Activating Garrison Access Q001. 05605_ The unstable cave ceiling collapses. 05605_ Fusion Bomb Launcher destroyed. 05605_ Slug penetrates Wall. 05605_ Penetrated by Slug. 05607_ GP,OONGBXSHAHNH|TKIHQYV2YSDCUZZ:I 05607_ Dropped Fusion Bomb Launcher. 05607_ Dropped HERF Cannon. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????#########?????????????????????????????????? | | ???????# #?????????????????????????????????? | | ???????# #?????????????????????????????????? | | ???????# #?????????????????????????????????? | | ##?????# """"" #?????????????????????????????????? | | + ????# "" " ############??????????????????????? | | # ???# """ #??????????????????????? | | # ???# "!" """" ]#??????????????????????? | | + ??# """ "" ] @#??????????????????????? | | # ??? " ]#??????????????????????? | | # ?#### #??????????????????????? | | # ## %! #??????????????????????? | | # #####??????????????????????? | | # T" h ???????????????????????????? | | # " gh ????????????????????????????? | | # % #????????????????????????????? | | # g # ##????????????????????????????? | | ####+### = #?????????????????????????????? | | ???????### ##? #?????????????????????????????? | | ?????????# #???? #?????????????????????????????? | | ?????????# #???? #?????????????????????????????? | | ?????????# #????+#?????????????????????????????? | | ????????## ##??????????????????????????????????? | | ????????# #??????????????????????????????????? | | ????????# "" ####???????????????????????????????? | | ????????# "T +???????????????????????????????? | | ????????# ####???????????????????????????????? | | ????????# #??????????????????????????????????? | | ????????### ###??????????????????????????????????? | | ??????????# #????????????????????????????????????? | | ??????????# #????????????????????????????????????? | | ??????????# #?######?????????????????????????????? | | #####?????# #! #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 28 Energy Capacity 315 Matter Stores 300 Matter Capacity 450 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 85 Jamming Range 12 Power Amplification 30 Additional Mass Support 16 Corruption Containment 8 Armor Coverage 600 Core Shielding 40 Evasion (%) 71 Targeting Accuracy 14 Melee Accuracy 20 Launcher Accuracy 60 Energy Filtering 50 Offensive Hacking 26 Defensive Hacking 22 Item Schematics ----------------- Med. Storage Unit | -8/Materials | Extracted Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Adv. Remote Shield | -3/Quarantine | Archive Imp. KE Penetrator | -3/Quarantine | Archive Plasma Lance | -3/Quarantine | Archive Robot Schematics ------------------ B-60 Warrior | -3/Quarantine | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed PointIntegratedPod Manual? 0 Play Time 01:51:57 Cumulative 157.2 hours Start 2022.03.19 @ 23:54:03 End 2022.03.20 @ 14:48:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 232 Rogue 208 Adventurer 22 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 57 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: adcfba8f-8e18-4133-a945-3c150310a7e5