Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.20 @ 09:50:54 Player: Glogmind Result: Destroyed by Sentinel 6a with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (26) 130 Value Destroyed (536) 536 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (337) 337 TOTAL SCORE: 6803 Bonus ------- Follower Combat Kills 37 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 277/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heavy Plasma Cannon Improved Light Cannon Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- VTOL Module VTOL Module Nuclear Pulse Thruster Field Propulsion Drive Field Propulsion Drive > --- UTILITY ---------- Advanced Terrain Scan Processor Advanced Terrain Scan Processor Improved Targeting Computer Advanced Targeting Computer Reaction Control System Force Field > --- WEAPON ----------- KE Penetrator > --- INVENTORY -------- Heavy Plasma Cannon Improved Light Cannon Field Lobotomy Kit Heavy Mace [Rating: 55] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Flight Unit Wheel Wheel Flight Unit Flight Unit Utility Advanced Terrain Scan Processor Device ECM Suite Storage Small Storage Unit Processor Advanced Terrain Scan Processor Weapon Makeshift Axe Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun KE Penetrator Special Weapon Field Lobotomy Kit Impact Weapon Heavy Flail Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Slots Evolved 10 | . . . . . 4 2 . . 2 . . 2 . . Power 1 | . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . . 2 . . . . . . 2 . . Utility 5 | . . . . . 2 2 . . 1 . . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 65 | 5 5 . . . 3 2 21 . 8 1 . 4 8 8 Power 11 | 1 1 . . . . . 6 . 3 . . . . . Engine 7 | 1 1 . . . . . 4 . 1 . . . . . Core 4 | . . . . . . . 2 . 2 . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 16 | 2 2 . . . . . 6 . 1 . . 1 3 1 Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 14 | . 2 . . . . . 6 . 1 . . 1 3 1 Utility 13 | 1 2 . . . 1 . 1 . 1 1 . 2 3 1 Device 7 | . 1 . . . . . . . 1 . . 1 3 1 Storage 1 | 1 . . . . . . . . . . . . . . Processor 5 | . 1 . . . 1 . 1 . . 1 . 1 . . Hackware . | . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 25 | 1 . . . . 2 2 8 . 3 . . 1 2 6 Energy Gun 8 | 1 . . . . 1 1 5 . . . . . . . Energy Cannon 3 | . . . . . . . . . 1 . . 1 . 1 Ballistic Gun 6 | . . . . . 1 . 3 . . . . . 2 . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon 4 | . . . . . . . . . . . . . . 4 Impact Weapon 2 | . . . . . . 1 . . . . . . . 1 Slashing Weapon 2 | . . . . . . . . . 2 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . . . . . 1 . . Parts Lost 21 | . . . . . 1 . 4 . 3 . . . 2 11 Power . | . . . . . . . . . . . . . . . Propulsion 13 | . . . . . 1 . 2 . 2 . . . 2 6 Utility 5 | . . . . . . . . . 1 . . . . 4 Weapon 3 | . . . . . . . 2 . . . . . . 1 Highest Loss Streak 5 | . . . . . 1 . 1 . 3 . . . 1 5 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . Average Slot Usage (%) 57 | . 79 71 71 71 39 23 39 . 59 53 60 60 56 46 Engine 6 | . 14 14 14 14 5 . . . 1 . . . . . Core 1 | . . . . . . . 1 . 4 6 6 5 5 2 Wheel 1 | . 24 . . . . . . . . . . . . . Flight 19 | . 3 28 28 28 13 7 13 . 22 20 20 21 18 14 Device 6 | . 10 14 14 14 5 . . . . . . . 1 4 Processor 15 | . . 14 14 14 10 15 15 . 17 13 20 20 23 19 Energy Gun 1 | . 12 . . . 2 . 3 . . . . . . . Energy Cannon 1 | . . . . . . . . . 5 6 6 5 . . Ballistic Gun 1 | . . . . . 2 . 3 . 1 . . . 2 2 Slashing Weapon 1 | . . . . . . . . . 4 6 6 5 3 . Peak Build Rating 55 | 5 6 6 7 7 11 13 30 30 39 37 37 54 50 55 Average Rating 19 | 3 5 6 6 7 7 8 14 30 33 35 37 44 42 32 On Entrance 21 | . 5 6 6 7 7 8 11 30 30 35 37 37 48 50 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 23 | 12 14 7 7 7 7 3 8 8 21 21 21 23 23 23 Greatest Support 29 | 26 26 8 8 8 8 4 28 28 28 22 22 29 29 28 Greatest Overweight (x) 3 | . . . . . . . 1 . . . . . . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 7 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 3 3 4 4 5 5 5 5 5 5 5 5 5 5 Average Carried 3 | . 1 3 3 4 4 5 4 5 4 5 5 5 4 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 3 3 4 4 5 5 5 5 5 5 5 5 5 2 Class Distribution -------------------- 58% | Mutant 20% | Derelict-Mutant 6% | Derelict-Sprinter 6% | Scavenger-Mutant 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Mutant | -6/Factory Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -5/Factory Derelict-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Matter Collected 898 | 226 71 . . . 25 . 278 . 49 40 . 30 142 37 Remotely . | . . . . . . . . . . . . . . . Salvage Created 659 | . 61 . . . 54 . 210 . 92 . . 142 100 . Parts 40 | . 9 . . . 5 . 10 . 7 . . 4 5 . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . 6 . . . . . 3 2 Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Combat Hostiles Destroyed 22 | . 3 . . . 4 . 10 . 1 . . . 4 . Melee 1 | . . . . . . . . . 1 . . . . . Guns 21 | . 3 . . . 4 . 10 . . . . . 4 . Classes Destroyed 6 | . 2 . . . . . . . 2 . . 2 . . Worker 1 | . . . . . . . . . 1 . . . . . Tunneler 1 | . . . . . . . . . . . . 1 . . Recycler 1 | . . . . . . . . . . . . 1 . . Watcher 1 | . 1 . . . . . . . . . . . . . Swarmer 21 | . 3 . . . 4 . 10 . . . . . 4 . Sentry 1 | . . . . . . . . . 1 . . . . . Best Kill Streak 4 | . 4 . . . 4 . 4 . 1 . . 2 3 . Combat Bots Only 4 | . 3 . . . 4 . 4 . 1 . . . 3 . Max Kills in Single Turn 1 | . 1 . . . 1 . 1 . 1 . . 1 1 . Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Hostile Shots Fired 412 | . 16 . . . 43 . 106 . 57 3 . . 38 149 Missed 159 | . 4 . . . 13 . 48 . 19 1 . . 17 57 Damage Taken 3262 | . 94 . . . 280 . 814 . 263 41 . . 267 1503 Core 1713 | . 37 . . . 190 . 362 . 90 18 . . 68 948 Absorbed by Shields 153 | . . . . . . . . . . . . . 95 58 Core Remaining (%) 77 | 100 . . . 85 65 . . 48 . . 87 . . . Volleys Fired 86 | . 8 . . . 12 . 38 . . . . . 13 15 Largest 2 | . 1 . . . 2 . 1 . . . . . 1 1 Hottest 90 | . 50 . . . 75 . 80 . . . . . 33 90 Shots Fired 89 | . 8 . . . 16 . 38 . . . . . 13 14 Gun 79 | . 8 . . . 16 . 38 . . . . . 13 4 Cannon 5 | . . . . . . . . . . . . . . 5 Launcher . | . . . . . . . . . . . . . . . Special 5 | . . . . . . . . . . . . . . 5 Kinetic 39 | . . . . . 4 . 18 . . . . . 13 4 Thermal 43 | . 8 . . . 12 . 18 . . . . . . 5 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 2 | . . . . . . . 2 . . . . . . . Robot Hit Streak 6 | . 4 . . . 5 . 6 . . . . . 6 3 Robot Miss Streak 7 | . 2 . . . 5 . 7 . . . . . 2 2 Penetration Max 1 | . . . . . . . . . . . . . 1 . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 72 | . 5 . . . 10 . 25 . 10 . . 2 9 11 Core Hits 37 | . 4 . . . 5 . 20 . 2 . . 1 4 1 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . 1 . Critical Strikes 4 | . . . . . 2 . . . 1 . . . 1 . Burn 2 | . . . . . 2 . . . . . . . . . Destroy 1 | . . . . . . . . . . . . . 1 . Sever 1 | . . . . . . . . . 1 . . . . . Melee Attacks 19 | . . . . . . . . . 13 . . 3 . 3 Impact 3 | . . . . . . . . . . . . . . 3 Slashing 16 | . . . . . . . . . 13 . . 3 . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . 1 . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 1625 | . 76 . . . 138 . 417 . 418 . . 153 236 187 Guns 923 | . 76 . . . 138 . 417 . . . . . 236 56 Cannons 40 | . . . . . . . . . . . . . . 40 Explosions . | . . . . . . . . . . . . . . . Melee 659 | . . . . . . . . . 418 . . 153 . 88 Ramming 3 | . . . . . . . . . . . . . . 3 Kinetic 423 | . . . . . 27 . 104 . . . . . 236 56 Thermal 528 | . 76 . . . 111 . 301 . . . . . . 40 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 12 | . . . . . . . 12 . . . . . . . Impact 88 | . . . . . . . . . . . . . . 88 Slashing 571 | . . . . . . . . . 418 . . 153 . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . . . . . . 6 Average Corruption 2 | . . . . . . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 98 | . . . . . . . . . 43 . . 55 . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 98 | . . . . . . . . . 43 . . 55 . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 1 | . . . . . . . . . . . . . . 1 Shots . | . . . . . . . . . . . . . . . Rammed 2 | . 1 . . . . . . . . . . . . 1 Targets Rammed 2 | . 1 . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 128 | . 80 . . . 15 . 128 . 3 . . . . 30 Average Temperature 34 | . 42 . . . 10 . 51 . 3 . . . . 13 Received Heat Transfer 300 | . . . . . 36 . 18 . 54 21 . . 18 153 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . . Heat Transferred 1453 | . 222 . . . 481 . 700 . . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Peak Influence 246 | . 122 47 . . 124 51 . . 246 . . 67 . . Initial 135 | . . 47 . . . 51 . . 135 . . 42 . . Average 49 | . 32 25 . . 64 51 . . 143 . . 55 . . Maximum Alert Level 1 | . . . . . . . . . 1 . . . . . Low Security (%) 97 | 100 100 100 . 100 100 100 . . 81 . . 100 . . Level 1 2 | . . . . . . . . . 18 . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 3 | . 1 . . . . . . . 1 . . 1 . . Investigation 1 | . . . . . . . . . . . . 1 . . Extermination . | . . . . . . . . . . . . . . . Reinforcement 2 | . 1 . . . . . . . 1 . . . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Distress Signals 1 | . . . . . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 90 | . 8 . . . 15 . 16 . 5 3 . 1 11 31 Peak Tracking Total 10 | . 4 . . . 9 . 5 . 5 3 . 1 10 8 Tactical Retreats 15 | . . . . . 1 . 2 . 1 1 . . 3 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Traps Triggered . | . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Machines Disabled . | . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Machines Accessed 13 | . 1 . 1 . 2 2 1 . 4 1 . 1 . . Terminals 11 | . 1 . . . 2 2 . . 4 1 . 1 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 24 | . 2 . 1 . 5 4 1 . 8 1 . 2 . . Successful 10 | . . . 1 . 3 . 1 . 3 1 . 1 . . Failed 14 | . 2 . . . 2 4 . . 5 . . 1 . . Catastrophic 5 | . 1 . . . . 3 . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 12 | . 2 . 1 . 5 4 . . . . . . . . Terminals 22 | . 2 . . . 5 4 . . 8 1 . 2 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 9 | . . . 1 . 2 . 1 . 3 1 . 1 . . Record 1 | . . . . . . . . . . 1 . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . 1 . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . Zone Layout 2 | . . . . . . . . . 2 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . . . . . . Terminals 1 | . . . . . 1 . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 8 | . 1 . . . 2 2 . . 2 . . 1 . . Full Trace Events 2 | . . . . . 1 . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Total Allies 6 | . . . . . 1 . . . . . . . . 5 Largest Group 2 | . . . . . 1 . . . . . . . . 2 Highest-Rated Group 118 | . . . . . 10 . . . . . . . . 118 Highest-Rated Ally 64 | . . . . . 10 . . . . . . . . 64 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 12 | . . . . . . . . . . . . . . 12 Total Damage 326 | . . . . . . . . . . . . . . 326 Kills 1 | . . . . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . . . . . . . . 5 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . Derelict Logs Recovered 9 | . . . . 2 . . 2 . . 1 . . 1 3 Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Turns Passed 2617 | 44 174 736 80 20 125 64 357 5 222 125 18 111 203 333 Spaces Moved 3460 | 42 191 234 212 54 213 150 614 12 424 281 40 242 370 381 Core 159 | 2 . . . . . . 8 . . . . . . 149 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 179 | 40 139 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 3122 | . 52 234 212 54 213 150 606 12 424 281 40 242 370 232 Fastest Speed 28 | 50 37 37 37 37 37 40 32 41 41 44 44 39 28 28 Average Speed 41 | 87 75 37 37 37 38 40 36 41 42 44 44 40 35 39 Slowest Speed 200 | 90 90 37 37 37 40 40 115 41 52 44 44 44 40 200 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 15 | . . 3 . . 3 . 2 . 4 . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 3 37 24 63 20 28 5 70 8 13 49 12 9 58 50 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 1 | . . . . . . . . . . . . . . 1 Known Exits Taken 2 | . . . . . 1 . . . . . . 1 . . Unknown Exits Taken 12 | 1 1 1 1 1 . 1 1 1 1 1 1 . 1 . Scrap Searched 5 | . . . . 1 . . 1 . . 1 . . 2 . Spaces Dug 2 | . . . . . . . . . 2 . . . . . Terrain Destroyed 8 | . . . . . . . . . 2 . . . 1 5 Melee 2 | . . . . . . . . . 2 . . . . . Projectile 6 | . . . . . . . . . . . . . 1 5 AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Total 4495 | 46 211 879 212 53 239 152 707 11 448 281 39 250 429 538 Wait 836 | . . 649 . . 6 . 21 . 1 . . . 33 126 Move 3417 | 41 190 227 211 53 206 149 609 11 416 280 39 241 369 375 Hop 14 | . . 3 . . 3 . 2 . 3 . . . . 3 Pick Up 10 | . 2 . 1 . 3 . 3 . 1 . . . . . Fast Attach 46 | 5 5 . . . 1 2 15 . 6 1 . 4 6 1 Attach 18 | . . . . . 2 . 5 . 2 . . . 2 7 Detach 15 | . 1 . . . 2 . 4 . 1 . . . 3 4 Swap 1 | . . . . . . . 1 . . . . . . . Drop 31 | . 4 . . . 4 1 9 . 5 . . 2 3 3 Fire 86 | . 8 . . . 12 . 38 . . . . . 13 15 Melee 19 | . . . . . . . . . 13 . . 3 . 3 Ram 2 | . 1 . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 9) 219 | -10/Materials | Entered Mines 228 | -10/Mines | Assembled infested the area 317 | -10/Mines | Build established: Mutant 899 | -10/Mines | Discovered new exit (range 9) 953 | -10/Mines | Discovered new exit (range 5) 955 | -10/Mines | Entered Exiles 964 | -10/Exiles | Met 8R-AWN 971 | -10/Exiles | Met EX-HEX 982 | -10/Exiles | Met EX-BIN 987 | -10/Exiles | Aligned with FarCom system 988 | -10/Exiles | Given EX-Vault access code 996 | -10/Exiles | Opened EX-Vault 998 | -10/Exiles | Found Field Lobotomy Kit 1007 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1016 | -10/Exiles | Met EX-DEC 1029 | -10/Exiles | Discovered new exit (range 15) 1035 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1035 | -10/Exiles | Entered Mines 1043 | -9/Mines | Learned Materials garrison access intel 1044 | -9/Mines | Discovered new exit (range 6) 1049 | -9/Mines | Learned Materials interactive machine intel 1055 | -9/Mines | Entered Materials 1055 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1056 | -8/Materials | Loaded intel: 19 interactive machine locations 1057 | -8/Materials | Loaded intel: 1 garrison access location 1075 | -8/Materials | Identified exit to Factory 1180 | -8/Materials | Entered Factory 1180 | -7/Factory | Evolved 2 slots: Utility x2 1238 | -7/Factory | Discovered new exit (range 7) 1244 | -7/Factory | Entered Lower Caves 1409 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1451 | -7/Lower Caves | Encountered a Warlord checkpoint 1499 | -7/Lower Caves | Core integrity fell below 50% 1563 | -7/Lower Caves | Spotted B-75 Beast 1578 | -7/Lower Caves | Learned Factory trap positions 1586 | -7/Lower Caves | Discovered new exit (range 16) 1590 | -7/Lower Caves | Learned Factory non-interactive machine intel 1601 | -7/Lower Caves | Entered another Lower Caves area 1602 | -7/Lower Caves | Discovered new exit (range 11) 1606 | -7/Lower Caves | Entered Factory 1606 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1607 | -6/Factory | Loaded intel: 99 trap records 1608 | -6/Factory | Loaded intel: 229 non-interactive machine locations 1764 | -6/Factory | Lost 3 parts (2n1u) 1809 | -6/Factory | Discovered new exit (range 12) 1828 | -6/Factory | Entered Lower Caves 1878 | -6/Lower Caves | Encountered a Warlord checkpoint 1941 | -6/Lower Caves | Discovered new exit (range 8) 1946 | -6/Lower Caves | Found DCF Scrap (13 items) 1953 | -6/Lower Caves | Entered another Lower Caves area 1967 | -6/Lower Caves | Discovered new exit (range 10) 1969 | -6/Lower Caves | Build established: Derelict-Mutant 1971 | -6/Lower Caves | Entered Factory 1971 | -5/Factory | Evolved 2 slots: Propulsion x2 2039 | -5/Factory | Identified exit to Upper Caves 2082 | -5/Factory | Entered Upper Caves 2094 | -5/Upper Caves | Encountered a Warlord checkpoint 2108 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2227 | -5/Upper Caves | Learned Factory stockpile data 2283 | -5/Upper Caves | Discovered new exit (range 9) 2285 | -5/Upper Caves | Entered another Upper Caves area 2291 | -5/Upper Caves | Spotted B-75 Beast 2438 | -5/Upper Caves | Learned location of Warlord (-5) 2478 | -5/Upper Caves | Assimilated S-27 Virus with FLK Orb 2481 | -5/Upper Caves | Lost 5 parts (4n1u) 2514 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2516 | -5/Upper Caves | Lost 3 parts (2n1u) 2519 | -5/Upper Caves | Assimilated Y-64 Sentinel with FLK Orb 2528 | -5/Upper Caves | Learned Factory stockpile data 2533 | -5/Upper Caves | Learned Factory interactive machine intel 2554 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 2556 | -5/Upper Caves | Assimilated Y-72 Warden with FLK Orb 2559 | -5/Upper Caves | Assimilated P-70 Sage with FLK Orb 2563 | -5/Upper Caves | Core integrity fell below 50% 2583 | -5/Upper Caves | Assimilated G-50 Soldier with FLK Orb 2595 | -5/Upper Caves | Core integrity fell below 20% 2616 | -5/Upper Caves | Lost 3 allies 2618 | -5/Upper Caves | Destroyed by Sentinel 6a with KE Penetrator Last Messages --------------- P-70 Sage assimilated. Warden 6a destroyed. Sage 6a knocked back. Destroyed VTOL Module. System corrupted: Hvy. Plasma Cannon failed to cycle. Sage 6a destroyed. S-27 Virus misfires. S-27 Virus IFF system glitched. Field Lobotomy Kit expended. G-50 Soldier assimilated. G-50 Soldier suffers critical hit (Burn). Soldier 6a destroyed. Adv. Terrain Scan Processor destroyed. System corrupted by crushing effect (+5). Critical hit (Burn: +37). S-27 Virus misfires. Hvy. Mace destroyed. Slammed into G-50 Soldier. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ## ######### ##??# #????????? | | ### ## "#?? #????????? | | ##?######## % ##??# #????????? | | ## #?????????# ##???## #????????? | | #### #?????????##### ##?###?# ????????? | | ???# #??????###????# ### #### #???????? | | ???####?????## ##?## #? ???????? | | ???????????## ### ##?? ??????? | | ???????????# #??? ####?????? | | ??????????# ## #?? #????????? | | ??????????# ## #? ##????????? | | ??????????## ## ##?? #?????????? | | ???????????### ### #???? ??????????? | | ?????????????##### ### ##????? #??????????? | | ?????????????????## ## ##?????? #???????????? | | ??????????????????#### ##??????##???????????? | | ?????????????##??###?## #????###????????????? | | ????????????## ### #### #??## #????????????? | | ???????????## ### #### #????????????? | | ??????????## ## ## #????????????? | | ?????????## ?# ##???????????? | | ?????????# #?# ##??????????? | | ?????? ### #### ##?????????? | | ?????? #### ### #?????????? | | ?????? ### #?# #?????????? | | ????? @ ### #?????????? | | ????? ## ######?????????? | | ???????# Y #### ##?????????????? | | ???????# % ## ##?# #?????????????? | | ??????# ## ##?## #####?????????? | | ??????# #?## ##????????? | | ??????# #?# #????????? | | ??????# ### ##????????? | | ????? ##### ### ## ##?????????? | | ?????? ??????# ### #?## #??????????? | | ?????? ???????# %## #???# #??????????? | | ?????????????# #???# #??????????? | | ?????????????# ## ### ##### #??????????? | | ??????????? ########### #??????????? | | ?????????? #??????????# ####### ###????????? | | ?????????? ??????????## #""""# ##???????? | | ?????????? ?????????## #" # #???????? | | ?????????? ?????????## # ##???????? | | ??????????? ??????????# # ###????????? | | ????????????????????????# #" # #??????????? | | ????????????????????????# #""""# #??????????? | | ????????????????????????# ###=###=%##?????????? | | ????????????????????????## [=!%=!["#?????????? | | ?????????????????????????####""##[!#####?????????? | | ????????????????????????????########?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 19 Energy Capacity 860 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 410 ECM Strength 1 Evasion (%) 72 Targeting Accuracy 14 Energy Filtering 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProcessingZhirovBeacon Manual? 0 Play Time 00:36:56 Cumulative 52.7 hours Start 2025.04.20 @ 09:14:13 End 2025.04.20 @ 09:50:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 39 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 8c558dce-8aa6-4f3a-b3c4-086cfc11e0f4