Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.21 @ 01:39:39 Player: Shin Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (139) 695 Value Destroyed (4046) 4046 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (317) 317 TOTAL SCORE: 10158 Bonus ------- High Alert Combat Kills 93 Follower Combat Kills 60 Aligned with FarCom 300 Friendly Fire -136 Cogmind --------- Core Integrity 0/1000 Matter 49/300 Energy 99/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Gyrokinetic Inverter > --- UTILITY (8) ------ Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Matter Compressor (216) Focal Shield Advanced Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Wheel Antigrav System Antigrav System Gyrokinetic Inverter > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Huge Storage Unit Weight Redist. System Improved Signal Interpreter Target Analyzer Improved Target Analyzer Hacking Suite > --- WEAPON ----------- Firepult > --- INVENTORY -------- Improved Coolant Injector Compact Battery High-capacity Matter Pod Matter Compressor Improved Trap Scanner Recoil Stabilizer Particle Charger Kinecellerator System Shield Corruption Screen Improved Trap Extractor Trap Reconfigurator Flak Gun Advanced Assault Cannon Rocket Array Rocket Array Improved Remote Datajack [Rating: 77] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Neutrino Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Makeshift Flight Unit Utility Hardened Medium Armor Plating Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Firepult Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Array Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Slots Evolved 10 | . . . . . 4 2 . . 2 2 Power 1 | . . . . . . . . . 1 . Propulsion 3 | . . . . . . . . . 1 2 Utility 6 | . . . . . 4 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 132 | 1 3 9 3 1 19 38 4 . 10 44 Power 15 | . . 1 . . 1 3 . . 2 8 Engine 5 | . . 1 . . 1 1 . . 1 1 Core 10 | . . . . . . 2 . . 1 7 Reactor . | . . . . . . . . . . . Propulsion 31 | . . 4 . . 3 8 2 . 2 12 Treads 11 | . . 1 . . . 4 1 . 2 3 Leg 2 | . . . . . . 2 . . . . Wheel 13 | . . 3 . . 3 2 . . . 5 Hover 4 | . . . . . . . . . . 4 Flight 1 | . . . . . . . 1 . . . Utility 44 | 1 1 1 2 1 6 14 1 . 4 13 Device 26 | 1 . 1 2 1 3 7 1 . 1 9 Storage 2 | . 1 . . . 1 . . . . . Processor 4 | . . . . . . . . . 1 3 Hackware 3 | . . . . . 1 1 . . . 1 Protection 9 | . . . . . 1 6 . . 2 . Artifact . | . . . . . . . . . . . Weapon 42 | . 2 3 1 . 9 13 1 . 2 11 Energy Gun 12 | . . . . . 5 4 . . . 3 Energy Cannon 4 | . . . 1 . . . . . 1 2 Ballistic Gun 12 | . 2 1 . . 3 3 . . 1 2 Ballistic Cannon 2 | . . . . . . 1 . . . 1 Launcher 11 | . . 1 . . 1 5 1 . . 3 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . Unidentified Prototypes 4 | . . . . . 3 1 . . . . Corrupted Parts 2 | . . . . . . . . . . 2 System Corruption 4 | . . . . . . . . . . 4 Parts Lost 40 | . . 2 . . . 7 1 . 1 29 Power 5 | . . 1 . . . . . . . 4 Propulsion 16 | . . 1 . . . 2 . . 1 12 Utility 14 | . . . . . . 3 1 . . 10 Weapon 5 | . . . . . . 2 . . . 3 Highest Loss Streak 12 | . . 1 . . . 6 1 . 1 12 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 96 | . 99 97 95 85 99 99 99 100 100 89 Engine 6 | . 14 14 14 14 9 4 . . . . Core 3 | . . . . . . 2 7 7 12 9 Treads 5 | . . 3 . . . 4 6 7 19 15 Leg 3 | . 28 11 . . . 5 . . . . Wheel 10 | . . 10 28 28 17 5 7 7 . 4 Device 22 | . 14 14 13 14 29 30 22 23 21 15 Storage 8 | . 14 14 14 14 9 7 7 7 6 4 Processor 1 | . . . . . . . . . 2 9 Hackware 5 | . . . . . 6 10 7 7 6 4 Protection 8 | . . . . . 9 10 23 23 15 6 Energy Gun 4 | . 2 . . . 5 9 7 7 6 4 Energy Cannon 1 | . . . 3 14 . . . . 3 . Ballistic Gun 7 | . 25 27 10 . 11 3 . . 2 3 Launcher 1 | . . . 10 . . 1 7 7 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 148 | 13 50 54 68 68 104 132 136 136 141 148 Greatest Support 116 | 20 20 20 20 20 32 50 28 22 72 116 Greatest Overweight (x) 14 | . 2 5 3 3 3 5 14 6 6 8 Average Overweight (x) 2 | . 1 2 2 3 2 3 5 6 1 2 Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 Average Capacity 22 | 8 17 20 20 20 21 25 25 25 25 24 Most Carried 25 | 7 13 14 20 20 25 25 25 25 25 25 Average Carried 20 | 6 9 12 18 19 19 24 24 25 24 22 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 25 5 Final Carried 25 | 6 13 14 20 20 25 25 25 25 25 4 Class Distribution -------------------- 83% | Mutant 8% | Hacker-Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Matter Collected 2868 | 210 52 228 20 70 397 561 81 8 329 912 Remotely . | . . . . . . . . . . . Salvage Created 4731 | 47 84 241 . . 1105 1717 5 55 217 1260 Parts 259 | 7 7 15 . . 56 103 4 1 7 59 Haulers Intercepted 8 | . . . . . 5 3 . . . . Recyclers Shooed 12 | . . . . . 2 5 . . . 5 Parts Field Recycled 4 | . . . . . . . . . . 4 Retrieved Matter 24 | . . . . . . . . . . 24 Parts Self-Destructed 1 | . . . . . . . . 1 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Combat Hostiles Destroyed 85 | . 2 7 . . 19 29 3 3 4 18 Guns 49 | . 2 7 . . 10 16 . . 2 12 Cannons 2 | . . . . . 1 . . . 1 . AOE 32 | . . . . . 8 13 3 3 . 5 Classes Destroyed 13 | 1 1 2 . . 5 3 1 . . . Worker 16 | . . 1 . . 1 6 . . . 8 Builder 7 | . . . . . 1 5 . . . 1 Tunneler 3 | 2 . 1 . . . . . . . . Hauler 8 | . . . . . 5 3 . . . . Recycler 13 | . . . . . 1 9 . . . 3 Operator 2 | . . . . . . 2 . . . . Watcher 4 | . . . . . 1 2 . . . 1 Swarmer 27 | . . 5 . . 8 10 . 3 . 1 Grunt 30 | . 2 2 . . 10 12 . . . 4 Sentry 9 | . . . . . 2 3 . . 2 2 Hunter 5 | . . . . . . 1 . . 1 3 Programmer 12 | . . . . . . 3 . . 1 8 Decomposer 1 | . . . . . . . . 1 . . Master Thief 3 | . . . . . . . 3 . . . Best Kill Streak 15 | 2 2 3 . . 9 15 3 3 2 5 Combat Bots Only 6 | . 2 3 . . 5 6 3 3 2 3 Max Kills in Single Turn 5 | 1 1 1 . . 4 5 2 4 1 3 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . 2 2 2 3 . 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Damage Taken 7361 | . 147 523 . . 616 1923 292 34 354 3472 Core 1628 | . 29 131 . . 102 308 41 . 13 1004 Absorbed by Shields 568 | . . . . . . . . 12 134 422 Regen/Repaired (Parts) 253 | . . . . . 31 . . . 203 19 Core Remaining (%) 73 | 100 . . . 36 81 . . 50 98 . Volleys Fired 290 | 9 10 21 . 1 50 93 3 1 13 89 Largest 2 | 2 2 2 . 1 2 2 1 1 2 2 Hottest 250 | 80 46 46 . 250 250 128 45 45 155 250 Shots Fired 544 | 18 20 41 . 1 95 172 3 1 25 168 Gun 483 | 18 20 40 . . 89 158 . . 16 142 Cannon 33 | . . . . 1 4 1 . . 9 18 Launcher 28 | . . 1 . . 2 13 3 1 . 8 Special . | . . . . . . . . . . . Kinetic 269 | . 20 40 . . 69 36 . . 4 100 Thermal 211 | . . . . 1 24 123 . . 21 42 Explosive 28 | . . 1 . . 2 13 3 1 . 8 Electromagnetic 36 | 18 . . . . . . . . . 18 Robot Hit Streak 17 | 3 13 5 . 1 16 9 8 3 9 17 Robot Miss Streak 7 | 4 1 3 . 2 5 4 4 3 2 7 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 6 | . . 1 . . 1 4 . . . . Max Gunslinging Chain 1 | . . 1 . . 1 1 . . . . Shots Hit Robots 387 | 7 17 23 . 1 65 105 3 1 22 143 Core Hits 339 | 2 5 12 . . 49 116 12 7 10 126 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 2 . . . . . Critical Strikes 12 | . . . . . 4 7 . . . 1 Burn 9 | . . . . . 2 7 . . . . Destroy 2 | . . . . . 2 . . . . . Blast 1 | . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12573 | 142 256 363 . 38 1785 4694 698 253 536 3808 Guns 6538 | 103 256 363 . . 1013 2143 . . 349 2311 Cannons 594 | . . . . . 126 . . . 187 281 Explosions 5441 | 39 . . . 38 646 2551 698 253 . 1216 Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 3447 | . 256 363 . . 673 395 . . 63 1697 Thermal 4308 | 39 . . . 38 909 1836 . . 473 1013 Explosive 4564 | . . . . . 203 2399 698 253 . 1011 Electromagnetic 254 | 103 . . . . . 64 . . . 87 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 15 | . . . . . 1 2 1 1 1 15 Average Corruption 3 | . . . . . 1 1 1 1 1 7 Corruption Purged 6 | . . . . . . 3 . . . 3 Corruption Blocked 8 | . . . . . . . . . . 8 Effects 55 | . . . . . 6 2 5 . 3 39 Message Errors 10 | . . . . . . 1 1 . . 8 Matter Fused 8 | . . . . . 1 1 . . . 6 Heat Flow Errors 8 | . . . . . 2 . 1 . 3 2 Energy Discharges 8 | . . . . . . . 1 . . 7 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 9 | . . . . . 2 . 2 . . 5 Data Loss (major) 1 | . . . . . . . . . . 1 Misfires 3 | . . . . . 1 . . . . 2 Alerts 1 | . . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . 3 Weapon Failures 3 | . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . Overflow Damage 133 | . . . . . . 89 23 20 . 1 Projectiles . | . . . . . . . . . . . Explosions 133 | . . . . . . 89 23 20 . 1 Melee . | . . . . . . . . . . . Knockbacks 4 | . . . . . . . . . . 4 Impact . | . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . 4 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 449 | . . . . . . 63 276 46 . 64 Shots 19 | . . . . . . 2 10 2 . 5 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 404 | 54 22 6 . 210 322 143 100 . 248 404 Average Temperature 75 | 20 9 2 . 118 101 79 61 . 97 70 Received Heat Transfer 1169 | . 105 105 . . 204 465 . . 84 206 Effects 4 | . . . . . 2 . . . . 2 Energy Bleed 2 | . . . . . . . . . . 2 Interference 2 | . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 4 | 2 . . . . . 2 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . . 1 1 Parts Melted 39 | . . . . . 16 5 . . 5 13 Heat Transferred 11820 | 50 . . . 160 4217 3754 . . 884 2755 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 2 | . . . . . . . 2 . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Peak Influence 630 | 10 74 128 . 127 282 630 . . 174 306 Initial 94 | . 6 28 . . 49 94 . . 61 21 Average 128 | 3 38 46 . 10 170 180 . . 76 145 Maximum Alert Level 2 | . . . . . 1 2 . . . 1 Low Security (%) 76 | 100 100 100 . 100 60 70 . . 100 68 Level 1 21 | . . . . . 39 22 . . . 31 Level 2 1 | . . . . . . 7 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 20 | . . . . . 1 10 . . 1 8 Investigation 4 | . . . . . 1 1 . . 1 1 Extermination 8 | . . . . . . 3 . . . 5 Reinforcement 7 | . . . . . . 6 . . . 1 Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . . . 3 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Distress Signals 12 | . . . . . 5 5 . . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 149 | . 4 8 . 2 36 43 6 3 4 43 Peak Tracking Total 13 | . 2 3 . 2 8 5 3 3 1 13 Tactical Retreats 5 | . 1 . . . 3 . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Traps Triggered 5 | . . 2 . . 2 . . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts 18 | . . 18 . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 3 | . . 2 . . . 1 . . . . Reused 2 | . . . . . 2 . . . . . Traps Reconfigurated 23 | . . . . . 12 11 . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 3 | . . . . . 2 1 . . . . Exploded 3 | . . . . . 3 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Machines Disabled 16 | . . . . 3 1 11 . . 1 . Max in Single Turn 3 | . . . . 3 1 3 . . 1 . Garrison Access 1 | . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Machines Accessed 27 | . 1 1 2 1 8 6 . . 2 6 Terminals 13 | . 1 . . 1 6 2 . . . 3 Fabricators 1 | . . . . . . . . . 1 . Repair Stations 4 | . . . . . 1 1 . . 1 1 Recycling Units 2 | . . . . . 1 . . . . 1 Scanalyzers 2 | . . . . . . 2 . . . . Garrison Access 2 | . . . . . . 1 . . . 1 Total Hacks 75 | . 1 1 5 4 23 19 . . 5 17 Successful 43 | . 1 1 5 1 9 12 . . 5 9 Failed 31 | . . . . 2 14 7 . . . 8 Catastrophic 5 | . . . . . 3 1 . . . 1 Database Lockouts 1 | . . . . 1 . . . . . . Manual 30 | . 1 . 1 6 17 2 . . . 3 Terminals 39 | . 1 . . 4 18 7 . . . 9 Fabricators 3 | . . . . . . . . . 3 . Repair Stations 10 | . . . . . 2 4 . . 2 2 Recycling Units 7 | . . . . . 3 . . . . 4 Scanalyzers 6 | . . . . . . 6 . . . . Garrison Access 4 | . . . . . . 2 . . . 2 Terminal Hacks 16 | . . 1 5 1 1 4 . . . 4 Record 6 | . . . 4 . . . . . . 2 Prototype ID Bank 2 | . . . . 1 1 . . . . . Open Door 1 | . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . . 1 Alert Level 2 | . . . . . . 1 . . . 1 Unreport Threat 1 | . . . . . . 1 . . . . Locate Traps 1 | . . . . . . 1 . . . . Reprogram Traps 1 | . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 3 . Network Status 1 | . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . 1 . Build 1 | . . . . . . . . . 1 . Repair Station Hacks 9 | . . . . . 2 3 . . 2 2 Scan Component 5 | . . . . . 1 2 . . 1 1 Repair 4 | . . . . . 1 1 . . 1 1 Recycling Unit Hacks 4 | . . . . . 2 . . . . 2 Report Inventory 2 | . . . . . 1 . . . . 1 Retrieve Components 2 | . . . . . 1 . . . . 1 Scanalyzer 3 | . . . . . . 3 . . . . Insert Component 2 | . . . . . . 2 . . . . Analyze 1 | . . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 7 | . 1 . . . 4 1 . . . 1 Terminals 7 | . 1 . . . 4 1 . . . 1 Assimilate 1 | . . . . . 1 . . . . . Botnet 6 | . 1 . . . 3 1 . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 20 | . . . . 1 7 4 . . 2 6 Full Trace Events 4 | . . . . . 1 1 . . 1 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Built 2 | . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . Time 84 | . . . . . . . . . 84 . Total Part Build Rating 8 | . . . . . . . . . 8 . Parts Repaired 4 | . . . . . 1 1 . . 1 1 Time 141 | . . . . . 26 61 . . 38 16 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 5 | . . . . . 3 . . . . 2 Parts Scanalyzed 2 | . . . . . . 2 . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Total Allies 4 | . . 3 . . 1 . . . . . Largest Group 3 | . . 3 3 3 3 . . . . . Highest-Rated Group 40 | . . 40 40 40 40 . . . . . Highest-Rated Ally 16 | . . 16 16 16 16 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 29 | . . . . 17 12 . . . . . Total Damage 299 | . . . . 161 138 . . . . . Kills 2 | . . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . 1 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Turns Passed 9052 | 63 277 917 587 537 1757 1886 862 28 541 1597 Spaces Moved 4846 | 29 109 447 507 413 1236 760 407 14 219 705 Core 94 | . . . . . . . 1 . . 93 Treads 570 | . . 21 . . . 22 24 . 186 317 Legs 453 | 29 109 139 . . . 176 . . . . Wheels 3701 | . . 287 507 413 1236 562 382 14 33 267 Hover 28 | . . . . . . . . . . 28 Flight . | . . . . . . . . . . . Fastest Speed 50 | 120 120 110 110 125 110 130 190 190 190 50 Average Speed 156 | 120 209 180 113 125 116 190 207 190 219 168 Slowest Speed 750 | 120 260 400 125 125 135 400 750 190 225 315 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Time Travels 1 | . . . 1 . . . . . . . Exploration Rate (%) 37 | 3 24 70 81 75 57 20 60 4 4 18 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 1 . . . . . . Known Exits Taken 2 | . . . . . . . 1 . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . 1 . . Scrap Searched 5 | . . 1 . 1 . . 3 . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 376 | 5 . 5 . 6 33 97 76 34 . 120 Melee . | . . . . . . . . . . . Projectile 6 | . . . . . 3 1 . . . 2 AOE 370 | 5 . 5 . 6 30 96 76 34 . 118 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Total 5747 | 39 140 514 518 433 1466 1023 418 14 252 930 Wait 290 | . 4 13 . 15 122 81 . . 2 53 Move 4836 | 28 108 446 506 412 1235 759 406 13 218 705 Hop . | . . . . . . . . . . . Pick Up 108 | 1 10 6 5 2 22 28 3 . 5 26 Fast Attach 20 | . 1 . 2 . 3 5 2 . 1 6 Attach 56 | 1 1 4 1 . 8 10 1 . 4 26 Detach 6 | . . . 2 . 1 . . . . 3 Swap 56 | . 1 5 . 1 8 23 1 . 5 12 Drop 67 | . 5 1 2 2 17 24 2 . 4 10 Fire 290 | 9 10 21 . 1 50 93 3 1 13 89 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 18 | . . 18 . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 64 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 341 | -10/Materials | Entered Mines 830 | -10/Mines | Core integrity fell below 50% 860 | -10/Mines | Learned Materials non-interactive machine intel 983 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1146 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1180 | -10/Mines | Discovered new exit (range 12) 1246 | -10/Mines | Discovered new exit (range 10) 1258 | -10/Mines | Entered Exiles 1258 | -10/Exiles | Accompanied by 3 allies 1289 | -10/Exiles | Discovered new exit (range 14) 1304 | -10/Exiles | Met 8R-AWN 1327 | -10/Exiles | Met EX-HEX 1400 | -10/Exiles | Met EX-DEC 1425 | -10/Exiles | Visited The Gauntlet 1576 | -10/Exiles | Learned location of Zion (-7) 1609 | -10/Exiles | Met EX-BIN 1628 | -10/Exiles | Aligned with FarCom system 1629 | -10/Exiles | Given EX-Vault access code 1662 | -10/Exiles | Opened EX-Vault 1673 | -10/Exiles | Found Trap Reconfigurator 1681 | -10/Exiles | Found Firepult 1685 | -10/Exiles | Found Chronowheel 1685 | -10/Exiles | Activated Chronowheel 1685 | -10/Exiles | Spacetime reconverged on an earlier point 1714 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1845 | -10/Exiles | Stole two prototypes: Trap Reconfigurator, Firepult 1845 | -10/Exiles | Entered Mines 1845 | -9/Mines | Accompanied by 3 allies 2351 | -9/Mines | Discovered new exit (range 13) 2374 | -9/Mines | Central database locked down 2382 | -9/Mines | Entered Materials 2382 | -8/Materials | Accompanied by 3 allies 2382 | -8/Materials | Evolved 4 slots: Utility x4 2383 | -8/Materials | Loaded intel: 48 non-interactive machine locations 3319 | -8/Materials | Repaired Wheel 4098 | -8/Materials | Discovered new exit (range 16) 4139 | -8/Materials | Entered Factory 4139 | -7/Factory | Evolved 2 slots: Utility x2 4141 | -7/Factory | FarCom data flow suspended 4450 | -7/Factory | Build established: Hacker-Mutant 4998 | -7/Factory | Lost 6 parts (2n2u2w) 5296 | -7/Factory | Build established: Mutant 5603 | -7/Factory | Found Prototype Launcher 5604 | -7/Factory | Identified Rocket Array 5608 | -7/Factory | Found Rocket Array 5613 | -7/Factory | Found Rocket Array 5705 | -7/Factory | Repaired Broken Corruption Screen 5863 | -7/Factory | Discovered new exit (range 16) 5877 | -7/Factory | Cargo convoy interrupted 6025 | -7/Factory | Entered Lower Caves 6025 | -7/Lower Caves | Spotted F2-E52(f) 6025 | -7/Lower Caves | Spotted H2-NO2(f) 6025 | -7/Lower Caves | Spotted GR-YBE(f) 6026 | -7/Lower Caves | Encountered a Master Thief 6026 | -7/Lower Caves | Encountered a Master Thief 6026 | -7/Lower Caves | Encountered a Master Thief 6026 | -7/Lower Caves | Firepult stolen by Master Thief 6027 | -7/Lower Caves | Destroyed F2-E52(f) 6032 | -7/Lower Caves | Trap Reconfigurator stolen by Master Thief 6033 | -7/Lower Caves | Destroyed H2-NO2(f) 6033 | -7/Lower Caves | Destroyed GR-YBE(f) 6592 | -7/Lower Caves | Encountered a Warlord checkpoint 6634 | -7/Lower Caves | Identified exit to Lower Caves 6887 | -7/Lower Caves | Entered another Lower Caves area 6891 | -7/Lower Caves | Discovered new exit (range 9) 6915 | -7/Lower Caves | Entered Factory 6915 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 7052 | -6/Factory | Fabricated System Restoration Module (x2) 7145 | -6/Factory | Repaired Hrd. Medium Armor Plating 7216 | -6/Factory | Discovered new exit (range 3) 7269 | -6/Factory | Identified exit to Lower Caves 7374 | -6/Factory | Discovered new exit (range 15) 7432 | -6/Factory | Identified exit to Factory 7456 | -6/Factory | Entered another Factory area 7456 | -5/Factory | Evolved 2 slots: Propulsion x2 7544 | -5/Factory | Spotted B-75 Beast 7663 | -5/Factory | Identified exit to DSF 8498 | -5/Factory | Lost 11 parts (2p5n4u) 8605 | -5/Factory | System corruption reached 10% 8652 | -5/Factory | Lost 3 parts (2n1w) 8809 | -5/Factory | Build established: Scavenger-Mutant 8915 | -5/Factory | Repaired Weight Redist. System 8990 | -5/Factory | Garrison activated, responded to threat 9003 | -5/Factory | Released all parts (6) 9018 | -5/Factory | Core integrity fell below 50% 9035 | -5/Factory | Core integrity fell below 20% 9053 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09003_ Released Imp. Target Analyzer. 09003_ Released Target Analyzer. 09003_ Released Huge Storage Unit. 09003_ Recoil Stabilizer crushed and broken. 09003_ Adv. Trap Extractor crushed and broken. 09003_ Disruptor Cannon crushed and broken. 09003_ Released Imp. Signal Interpreter. 09003_ Acquired Gyrokinetic Inverter. 09006_ Slug penetrates Wall. 09017_ Acquired Hacking Suite. 09019_ System corrupted: Energy discharge (-25). 09020_ Penetrated by Slug. 09025_ Slug penetrates Wall. 09031_ Imp. Trap Scanner destroyed. 09033_ Door malfunctions. 09042_ K-01 Serf cleans the Subcomponent Replicator. 09045_ System corrupted: Heat flow error (+115). 09049_ K-01 Serf cleans the Subcomponent Replicator. 09051_ Triggered Blade Trap. 09051_ Massive razor-sharp blades shoot up from within the floor. 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""" """ | | ???????????????? | | ???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Base Temperature (-) 100 Corruption Block 8 Armor Coverage 675 Resistance: KI 30 Phase Shifting 5 Evasion (%) 55 Target Analysis 8 Recoil Reduction 5 Particle Charging 15 Offensive Hacking 20 Trap Extractor Capacity 6 Item Schematics ----------------- System Restoration Module | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ System Restoration Module | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed HugeShieldPenetrator Manual? 0 Play Time 02:02:39 Cumulative 68.6 hours Start 2022.03.20 @ 23:30:36 End 2022.03.21 @ 01:39:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 52 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a4ce7802-2d7a-4439-9fcc-7a2b07435bb9