Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.21 @ 22:38:25 Player: GiggleBox Result: Destroyed by AG-29692 with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (171) 855 Value Destroyed (6965) 6965 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (3274) 3274 TOTAL SCORE: 16754 Bonus ------- High Alert Combat Kills 165 Follower Combat Kills 109 Entered Garrisons 400 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Acquired ECA 300 Cogmind --------- Core Integrity 0/850 Matter 227/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (700) Ox13 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Visual Processing Unit Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Light Angular Momentum Engine Hybrid Fission Core Light Treads Light Treads Light Treads Improved Cryofiber Web Advanced Heat Sink High-capacity Matter Pod (200) Encrypted Comm Array Recoil Stabilizer Kinecellerator Phase Shifter Improved Core Shielding Zionite Weapon Casing High-powered Tractor Beam Minigun Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads Advanced Treads > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Armor Integrity Analyzer Advanced Recoil Stabilizer Kinecellerator Hardened Light Armor Plating > --- WEAPON ----------- Zionite Laser-M Magnetic Acceleration Cannon Magnetic Acceleration Cannon Field Lobotomy Kit > --- INVENTORY -------- Hybrid Deuterium Engine Hybrid Fission Core Light Treads Light Treads Light Treads Light Treads Improved Cryofiber Web High-capacity Matter Pod Advanced Visual Processing Unit Encrypted Comm Array Recoil Stabilizer Phase Shifter Improved Core Shielding Zionite Weapon Casing Makeshift Light Armor Plating High-powered Tractor Beam Minigun Improved Proton Missile Launcher Long-range Missile Launcher Improved Plasma Cutter [Rating: 69] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Hybrid Fission Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Kinecellerator Storage High-capacity Storage Unit Processor Armor Integrity Analyzer Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun Zionite Laser-S Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Proton Missile Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Chainsword Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Fac Fac Low Low Zio Dee Slots Evolved 8 | . . 2 . . . 2 . 2 . . 2 . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . 1 . . . . . 1 . . . . . . . Utility 4 | . . . . . . 2 . 1 . . 1 . . . . Weapon 2 | . . 1 . . . . . . . . 1 . . . . Parts Attached 101 | 9 5 18 1 1 . 6 7 4 6 8 10 9 1 2 14 Power 9 | 1 1 2 . 1 . . . . . . 1 1 . . 2 Engine 8 | 1 1 2 . 1 . . . . . . 1 1 . . 1 Core 1 | . . . . . . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . . . . . . Propulsion 24 | 2 1 4 . . . 2 3 1 1 5 1 3 . . 1 Treads 23 | 2 1 4 . . . 1 3 1 1 5 1 3 . . 1 Leg . | . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . 1 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 30 | 3 2 3 . . . 3 2 1 2 2 4 2 . . 6 Device 14 | 2 1 . . . . . 1 1 2 . 2 2 . . 3 Storage 4 | 1 1 2 . . . . . . . . . . . . . Processor 4 | . . 1 . . . . 1 . . 1 . . . . 1 Hackware . | . . . . . . . . . . . . . . . . Protection 8 | . . . . . . 3 . . . 1 2 . . . 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 38 | 3 1 9 1 . . 1 2 2 3 1 4 3 1 2 5 Energy Gun 4 | . . 1 . . . . . . . . . . . . 3 Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 5 | 3 1 . . . . . . . . . . . . . 1 Ballistic Cannon 19 | . . 8 . . . . 1 2 1 1 4 2 . . . Launcher 5 | . . . 1 . . 1 . . 1 . . . 1 . 1 Special Weapon 2 | . . . . . . . . . . . . . . 2 . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . 1 . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 . . . . . . . 1 2 . . . 4 Parts Lost 41 | . 4 1 . . . . . . 1 1 6 5 1 . 22 Power 5 | . 1 . . . . . . . . . 1 1 . . 2 Propulsion 11 | . 1 1 . . . . . . . . 2 2 . . 5 Utility 9 | . . . . . . . . . 1 1 1 1 . . 5 Weapon 16 | . 2 . . . . . . . . . 2 1 1 . 10 Highest Loss Streak 16 | . 4 1 . . . . . . 1 1 2 3 1 . 16 To Critical Strikes 2 | . . . . . . . . . . . . 1 . . 1 Average Backups 17 | 3 7 18 20 19 20 19 19 19 19 17 18 19 18 19 19 Power 2 | . . 2 3 3 4 4 2 2 2 2 1 2 2 2 1 Propulsion 3 | 1 2 3 4 3 4 4 3 3 3 3 2 2 3 4 3 Utility 5 | . 3 5 6 4 4 2 3 4 5 4 5 7 7 8 8 Weapon 5 | . 1 6 7 7 7 7 8 8 7 7 7 4 3 2 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 31 | . . 6 . 2 . . 4 2 3 . 4 2 . . 8 Power 5 | . . 1 . . . . 2 . . . . 1 . . 1 Propulsion 4 | . . . . . . . 1 . . . . . . . 3 Utility 8 | . . 2 . 2 . . 1 . . . . . . . 3 Weapon 13 | . . 3 . . . . . 2 3 . 4 1 . . . Tool/Special 1 | . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 96 | . 99 98 100 100 100 97 100 99 99 92 87 97 99 97 99 Engine 8 | . 14 11 11 11 11 9 9 7 7 7 5 6 6 6 6 Treads 28 | . 27 31 33 33 33 27 27 30 30 30 25 25 26 26 25 Device 7 | . 14 4 . . . 1 . 6 8 4 5 10 13 13 17 Storage 8 | . 14 11 11 11 11 9 9 7 7 7 6 6 6 6 6 Processor 12 | . . 6 11 11 11 9 13 15 15 18 20 15 13 13 8 Protection 4 | . . . . . . 15 12 7 5 6 6 6 6 6 5 Ballistic Gun 2 | . 27 . . . . . . . . . . . . . . Ballistic Cannon 19 | . . 31 29 33 22 26 26 23 20 7 14 18 22 20 15 Peak Build Rating 69 | 7 8 17 17 18 18 25 30 41 41 45 60 60 58 62 69 Average Rating 37 | 5 7 15 17 17 18 22 27 36 40 43 53 58 57 55 62 On Entrance 31 | . 7 8 17 17 18 18 24 29 41 38 45 58 57 57 62 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 91 | 15 30 61 60 60 57 71 76 80 80 67 82 85 90 90 91 Greatest Support 102 | 40 40 60 60 60 60 60 60 88 88 94 102 102 85 85 85 Greatest Overweight (x) 1 | . . 1 1 . . 1 1 . . . . 1 1 1 1 Average Overweight (x) . | . . . . . . 1 1 . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 14 19 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 4 11 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 3 7 18 20 19 20 19 19 19 19 19 19 19 18 19 19 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 11 20 20 20 20 20 20 20 20 20 20 18 19 20 16 Class Distribution -------------------- 64% | Gunner 15% | Scavenger-Gunner 14% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Tank | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Mutant | -7/Factory Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Zion Scavenger-Gunner | -6/Deep Caves Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Fac Fac Low Low Zio Dee Matter Collected 6818 | 326 712 1098 168 10 . 201 276 70 910 194 1268 968 323 36 258 Remotely 1712 | 68 . . . . . . . . 14 . 503 919 208 . . Salvage Created 6238 | 139 1056 997 133 . . 207 143 . 625 174 1139 652 482 . 491 Parts 292 | 8 66 74 6 . . 14 8 . 25 6 55 20 7 . 3 Haulers Intercepted 8 | . 2 4 . . . . . . . . 2 . . . . Recyclers Shooed 8 | 1 4 2 . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . . . . 21 3 . . Prevented 1 | . . . . . . . . . . . . . 1 . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Fac Fac Low Low Zio Dee Combat Hostiles Destroyed 162 | . 19 26 15 . . 12 4 . 17 4 20 13 5 . 27 Melee 1 | . . . . . . . . . . . . 1 . . . Guns 22 | . 19 2 . . . . . . . . . . . . 1 Cannons 86 | . . 24 3 . . 2 4 . 14 4 17 12 4 . 2 AOE 53 | . . . 12 . . 10 . . 3 . 3 . 1 . 24 Classes Destroyed 17 | 2 6 3 1 . . . 1 . 1 . . 2 . . 1 Worker 5 | . 1 . . . . 1 . . . . 3 . . . . Builder 5 | . 1 . . . . . . . . . 4 . . . . Tunneler 3 | 2 . . . . . . . . . . 1 . . . . Hauler 8 | . 2 4 . . . . . . . . 2 . . . . Recycler 10 | 1 4 2 . . . . . . . . 3 . . . . Mechanic 1 | . . 1 . . . . . . . . . . . . . Operator 3 | . . 2 . . . . . . . . 1 . . . . Watcher 7 | . 1 3 . . . . . . . . 3 . . . . Swarmer 26 | . 6 5 3 . . 6 . . 3 . 3 . . . . Grunt 56 | . 13 12 3 . . 5 . . 11 2 4 5 1 . . Brawler 7 | . . . . . . . . . . . . 5 2 . . Duelist 1 | . . . . . . . . . . . . 1 . . . Sentry 21 | . . 9 . . . 1 2 . 2 1 4 1 1 . . Hunter 9 | . . . . . . . 2 . . 1 4 . 2 . . Programmer 7 | . . . . . . . . . 1 . 5 1 . . . Z-Light 1 | . . . . . . . . . . . . . . . 1 Decomposer 1 | . . . . . . . . . . . . 1 . . . Assembled 35 | . . . 9 . . . . . . . . . . . 26 Best Kill Streak 25 | 3 6 4 5 . . 13 4 . 5 2 7 7 3 . 25 Combat Bots Only 25 | . 4 4 5 . . 12 4 . 5 2 2 7 3 . 25 Max Kills in Single Turn 6 | 1 1 2 4 . . 4 2 . 3 1 6 1 1 . 6 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 6 | . . . 4 . . 3 . . 3 . 2 . 1 . 6 Melee 1 | . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Fac Fac Low Low Zio Dee Hostile Shots Fired 801 | . 107 85 13 . . 22 20 8 86 37 226 45 54 . 98 Missed 251 | . 28 25 3 . . 4 9 1 24 15 76 15 21 . 30 Hits 550 | . 79 60 10 . . 18 11 7 62 22 150 30 33 . 68 Melee 7 | . . . . . . . . . . . . 4 . . 3 Projectile 543 | . 79 60 10 . . 18 11 7 62 22 150 26 33 . 65 Critical Strikes 9 | . . 2 . . . . 1 . 2 . 2 1 . . 1 Part Disruptions 1 | . . . 1 . . . . . . . . . . . . Damage Taken 9025 | . 791 731 286 . . 192 145 93 941 219 2126 629 508 . 2364 Core 1356 | . 175 92 63 . . 15 22 . 98 12 145 47 32 . 655 Absorbed by Shields 74 | . . . . . . . . . 74 . . . . . . Regen/Repaired (Parts) 208 | . . 208 . . . . . . . . . . . . . Core Remaining (%) 73 | 100 30 . . . 61 . 93 . . 84 . . . . . Volleys Fired 416 | 6 117 70 12 . . 11 11 . 36 12 78 22 14 3 24 Largest 4 | 2 2 3 3 . . 3 3 . 3 1 3 3 4 1 4 Hottest 204 | 40 40 99 99 . . 99 114 . 128 50 127 132 165 44 204 Shots Fired 899 | 12 224 184 20 . . 25 31 . 90 12 156 59 41 3 42 Gun 256 | 12 224 12 . . . . . . . . . . . . 8 Cannon 607 | . . 172 12 . . 21 31 . 85 12 154 59 37 1 23 Launcher 31 | . . . 8 . . 4 . . 5 . 2 . 4 . 8 Special 5 | . . . . . . . . . . . . . . 2 3 Kinetic 854 | 12 224 180 12 . . 21 31 . 85 12 154 59 37 1 26 Thermal 12 | . . 4 . . . . . . . . . . . 2 6 Explosive 14 | . . . 8 . . 4 . . . . . . . . 2 Electromagnetic 17 | . . . . . . . . . 5 . 2 . 4 . 6 Robot Hit Streak 38 | 4 11 38 5 . . 6 8 . 7 7 7 11 6 . 8 Robot Miss Streak 5 | 3 4 3 2 . . 3 3 . 5 1 5 3 3 . 2 Penetration Max 1 | . . . . . . . . . 1 . 1 . . . . Secondary Targets 4 | . 4 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . Shots Hit Robots 504 | 7 135 110 10 . . 11 12 . 49 10 76 38 27 . 19 Core Hits 296 | 4 51 46 16 . . 21 5 . 27 5 35 19 14 . 53 Critical Kills 5 | . 1 . . . . . 1 . 3 . . . . . . Critical Parts Destroyed 6 | . 1 . . . . . 1 . 4 . . . . . . Critical Strikes 44 | . 2 4 . . . 2 4 . 17 1 10 3 1 . . Destroy 11 | . 2 . . . . . 2 . 7 . . . . . . Blast 33 | . . 4 . . . 2 2 . 10 1 10 3 1 . . Melee Attacks 40 | . . . . . . . 3 . 15 3 . 6 13 . . Impact . | . . . . . . . . . . . . . . . . Slashing 21 | . . . . . . . 3 . 15 3 . . . . . Piercing 19 | . . . . . . . . . . . . 6 13 . . Sneak Attacks 3 | . . . . . . . . . . . . 2 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 17844 | 98 1648 2345 791 . . 897 217 . 1577 491 4556 1531 1111 . 2582 Guns 1915 | 98 1607 116 . . . . . . . . . . . . 94 Cannons 10562 | . . 2198 167 . . 188 217 . 1369 491 3716 1410 496 . 310 Explosions 4768 | . . . 617 . . 709 . . 208 . 813 . 260 . 2161 Melee 451 | . . . . . . . . . . . . 121 330 . . Ramming 131 | . 41 31 7 . . . . . . . 27 . 25 . . Kinetic 12363 | 98 1607 2263 167 . . 188 217 . 1369 491 3716 1410 496 . 341 Thermal 995 | . . 51 . . . . . . 41 . 443 . . . 460 Explosive 2255 | . . . 617 . . 709 . . . . 370 . . . 559 Electromagnetic 1649 | . . . . . . . . . 167 . . . 260 . 1222 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 451 | . . . . . . . . . . . . 121 330 . . Highest Corruption 10 | . . . . . . . . . . . 2 5 10 10 . Average Corruption 4 | . . . . . . . . . . . 2 4 5 10 . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 52 | . . . . . . . . . . . 6 21 23 2 . Message Errors 12 | . . . . . . . . . . . 2 3 7 . . Matter Fused 9 | . . . . . . . . . . . 2 3 4 . . Heat Flow Errors 9 | . . . . . . . . . . . . 4 4 1 . Energy Discharges 4 | . . . . . . . . . . . 2 1 1 . . Data Loss (minor) 9 | . . . . . . . . . . . . 6 2 1 . Data Loss (major) 3 | . . . . . . . . . . . . 1 2 . . Misfires 5 | . . . . . . . . . . . . 2 3 . . Alerts 1 | . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 752 | . . 18 18 . . 8 . . 5 14 369 71 23 . 226 Projectiles 328 | . . 18 . . . . . . 5 14 264 10 15 . 2 Explosions 354 | . . . 18 . . 8 . . . . 104 . . . 224 Melee 70 | . . . . . . . . . . . 1 61 8 . . Knockbacks 54 | . . 10 1 . . 3 4 . 17 . 14 2 3 . . Impact . | . . . . . . . . . . . . . . . . Kinetic 50 | . . 10 1 . . 3 2 . 15 . 14 2 3 . . Secondary 4 | . . . . . . . 2 . 2 . . . . . . Self-Inflicted Damage 646 | . . . 167 . . . . . 46 . . . 25 . 408 Shots 10 | . . . 6 . . . . . 2 . . . . . 2 Rammed 17 | . 8 6 1 . . . . . . . 2 . . . . Targets Rammed 18 | . 8 6 1 . . . . . . . 3 . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . 1 . . . . Highest Temperature 370 | . 6 131 107 . . 123 271 . 364 14 158 370 230 219 51 Average Temperature 63 | . 5 32 50 . . 48 102 . 112 8 53 81 50 109 26 Received Heat Transfer 1667 | . 309 240 65 . . 45 . . 273 66 285 189 24 . 171 Effects 1 | . . . . . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . 1 . . Impact Corruptions 1 | . . . . . . . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 646 | . . 148 . . . . . . . . 350 . . . 148 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 2 . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Fac Fac Low Low Zio Dee Maximum Alert Level 3 | . . 1 . . . 1 2 1 3 2 2 . . . . Low Security (%) 70 | 100 100 93 100 . 100 69 30 76 30 20 61 . . . . Level 1 19 | . . 6 . . . 30 30 23 40 56 26 . . . . Level 2 8 | . . . . . . . 39 . 12 22 11 . . . . Level 3 1 | . . . . . . . . . 17 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 973 | 10 199 231 148 . . 319 488 256 973 510 449 . . . . Initial 510 | . . 67 60 . . . 187 256 20 510 104 . . . . Average 173 | . 94 100 38 . . 93 342 138 352 298 202 . . . . Influence Increases 5170 | 15 630 944 219 . . 345 301 11 963 148 1099 375 120 . . Destroy 0b10 Robot/C 2580 | . 380 520 120 . . 240 80 . 340 80 400 320 100 . . Destroy 0b10 Robot/NC 220 | 15 45 60 . . . 5 . . . . 85 . 10 . . Destroy Leader 590 | . 86 184 20 . . 50 . . 20 30 160 30 10 . . Allied During Kill 10 | . . . . . . . . . . . . 10 . . . Successful Hack 123 | . 11 51 . . . 5 16 11 14 15 . . . . . Disable Machine 465 | . 15 45 15 . . 30 . . 30 15 315 . . . . Anti-Garrison Action 500 | . . . . . . . 200 . 300 . . . . . . Destroy Structure 307 | . 3 9 64 . . 15 5 . 109 8 94 . . . . Partial Spotted 45 | . 15 . . . . . . . . . 30 . . . . Lose Combat Pursuer 330 | . 75 75 . . . . . . 150 . 15 15 . . . Influence Decreases 5170 | 15 470 950 373 . . 56 102 470 19 907 870 624 284 30 . Entered New Map 1335 | . . 93 94 . . . 102 232 9 463 110 164 38 30 . Time Decay 3495 | 15 430 697 279 . . 56 . 238 . 434 700 410 236 . . Lost Part 190 | . 40 10 . . . . . . 10 10 60 50 10 . . Purge Threat 150 | . . 150 . . . . . . . . . . . . . Squads Dispatched 26 | . 5 3 . . . 3 . 1 . 5 9 . . . . Investigation 4 | . 2 1 . . . . . . . . 1 . . . . Extermination 9 | . . . . . . . . 1 . 3 5 . . . . Reinforcement 9 | . 3 2 . . . 2 . . . . 2 . . . . Assault . | . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . 1 . . . 2 1 . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Fac Fac Low Low Zio Dee Distress Signals 4 | . . 3 . . . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 235 | . 42 44 14 . . 13 6 1 22 5 22 15 5 . 46 Peak Tracking Total 39 | . 5 4 5 . . 9 3 1 8 2 2 7 3 . 39 Tactical Retreats 14 | . 4 3 . . . . . . 5 . 1 1 . . . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Fac Fac Low Low Zio Dee Traps Triggered 10 | . 1 2 . . . . 1 . 2 . 4 . . . . Indirectly 1 | . . . . . . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Fac Fac Low Low Zio Dee Machines Disabled 41 | . 1 3 1 . . 2 2 . 7 1 21 1 . . 2 Max in Single Turn 12 | . 1 1 1 . . 1 1 . 2 1 12 1 . . 1 Garrison Relay 5 | . . . . . . . 2 . 3 . . . . . . Phase Generator 1 | . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Fac Fac Low Low Zio Dee Machines Accessed 38 | . 4 9 . 2 . 3 1 3 1 5 9 . 1 . . Terminals 27 | . 4 8 . . . 2 1 2 1 4 5 . . . . Fabricators 3 | . . . . . . . . . . . 3 . . . . Repair Stations 2 | . . 1 . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . 1 . 1 . . . . . Total Hacks 89 | . 14 32 . 2 . 5 1 5 1 17 11 . 1 . . Successful 46 | . 5 22 . 2 . 3 1 4 1 5 2 . 1 . . Failed 42 | . 9 9 . . . 2 . 1 . 12 9 . . . . Catastrophic 8 | . . 1 . . . . . 1 . 2 4 . . . . Database Lockouts 1 | . . 1 . . . . . . . . . . . . . Manual 57 | . 13 21 . 1 . 4 . 4 . 8 2 . . 4 . Terminals 72 | . 14 26 . . . 4 1 4 1 16 6 . . . . Fabricators 3 | . . . . . . . . . . . 3 . . . . Repair Stations 8 | . . 6 . . . . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . 1 . 1 . . . . . Terminal Hacks 16 | . 1 7 . 2 . . 1 . 1 3 . . 1 . . Record 1 | . . . . 1 . . . . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . Robot Analysis 2 | . . 2 . . . . . . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . . . Alert Level 3 | . . 2 . . . . . . . 1 . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . . . Locate Traps 3 | . . 1 . . . . . . . 2 . . . . . Security Stations 1 | . . . . . . . 1 . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . . . Network Status 2 | . . . . . . . . . . . 2 . . . . Repair Station Hacks 6 | . . 6 . . . . . . . . . . . . . Scan Component 3 | . . 3 . . . . . . . . . . . . . Repair 3 | . . 3 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . 1 . . . . . . . Unlock Access 2 | . . . . . . 1 . 1 . . . . . . . Unauthorized Hacks 20 | . 4 9 . . . 2 . 3 . 2 . . . . . Terminals 20 | . 4 9 . . . 2 . 3 . 2 . . . . . Botnet 8 | . 1 3 . . . 2 . 1 . 1 . . . . . Operators 3 | . . 1 . . . . . 1 . 1 . . . . . Skim 9 | . 3 5 . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 32 | . 4 8 . . . 2 1 2 1 5 9 . . . . Full Trace Events 2 | . 1 . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . 1 . . . . . . . . . . . . 16 . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 3 | . . 3 . . . . . . . . . . . . . Time 78 | . . 78 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Fac Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 17 | . . . . . . . 8 . 9 . . . . . . Machine Destruction 17 | . . . . . . . 8 . 9 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Fac Fac Low Low Zio Dee Total Allies 6 | . . . . . . . . . . . . 1 . 3 2 Largest Group 3 | . . . . . . . . . . . . 1 1 3 3 Highest-Rated Group 70 | . . . . . . . . . . . . 29 29 70 70 Highest-Rated Ally 70 | . . . . . . . . . . . . 29 29 31 70 Initial Warlord ECA Mod 55 | . . . . . . . . 3 3 9 8 8 8 8 8 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 38 | . . . . . . . . . . . . 14 . . 24 Total Damage 600 | . . . . . . . . . . . . 215 . . 385 Kills 7 | . . . . . . . . . . . . 3 . . 4 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Field Lobotomies 2 | . . . . . . . . . . . . . . . 2 Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Fac Fac Low Low Zio Dee Active Infowar (turns) 5310 | 22 1679 1121 . . . 33 . . . . 2028 . . . 427 Optics 427 | . . . . . . . . . . . . . . . 427 Seismic 2855 | 22 1679 1121 . . . 33 . . . . . . . . . Jamming 2028 | . . . . . . . . . . . 2028 . . . . Robot Analysis Total 2 | . . 2 . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 1 . . . . . . . . 2 2 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Fac Fac Low Low Zio Dee Turns Passed 18406 | 136 1679 2930 1104 365 52 259 788 508 1220 1062 2997 992 895 1962 1457 Spaces Moved 8876 | 65 815 1311 469 224 33 88 300 307 497 599 1611 552 418 943 644 Core 2 | 2 . . . . . . . . . . . . . . . Treads 8874 | 63 815 1311 469 224 33 88 300 307 497 599 1611 552 418 943 644 Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 240 240 160 160 148 152 152 156 156 156 Average Speed 176 | 156 160 171 219 160 160 240 240 160 160 155 160 155 189 204 190 Slowest Speed 240 | 160 160 240 240 160 160 240 240 160 160 161 165 235 236 236 236 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 5 98 90 73 60 17 14 35 9 55 18 46 69 73 83 85 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 4 | . . 1 1 1 . . . . . . . 1 . . . Known Exits Taken 3 | . . 1 . . . 1 . 1 . . . . . . . Unknown Exits Taken 10 | 1 1 . 1 1 1 . . . . 1 1 1 1 1 . Scrap Searched 6 | . . . 1 . . . . . . . . 1 2 2 . Spaces Dug 26 | . . 1 . . . . . . 2 3 10 3 4 . 3 Terrain Destroyed 356 | . . 6 81 . . 13 3 . 91 8 104 23 20 . 7 Melee 12 | . . . . . . . . . 2 3 . 3 4 . . Projectile 136 | . . 6 . . . 1 3 . 3 5 75 20 16 . 7 AOE 208 | . . . 81 . . 12 . . 86 . 29 . . . . Terrain Rammed 2 | . . . . . . . . . . . . . 2 . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Fac Fac Low Low Zio Dee Total 10707 | 83 968 1855 525 234 32 113 340 328 822 707 1814 622 463 971 830 Wait 984 | . 13 398 40 . . . 1 . 240 79 49 6 5 19 134 Move 8863 | 64 814 1310 468 223 32 88 299 307 496 598 1610 551 417 942 644 Hop . | . . . . . . . . . . . . . . . . Pick Up 98 | 4 9 25 . 4 . 1 5 6 3 . 23 6 4 2 6 Fast Attach 18 | 7 1 4 . . . 1 . . 1 . 2 1 . . 1 Attach 39 | . 3 2 . . . 2 . 2 1 1 10 5 2 1 10 Detach 4 | . . . . . . 1 . . 1 . 1 . . 1 . Swap 119 | 2 2 16 4 2 . 7 8 6 20 9 21 6 4 2 10 Drop 83 | . 1 24 . 5 . 2 8 7 7 5 17 3 2 1 1 Fire 416 | 6 117 70 12 . . 11 11 . 36 12 78 22 14 3 24 Melee 40 | . . . . . . . 3 . 15 3 . 6 13 . . Ram 2 | . . . . . . . . . . . . . 2 . . Kick . | . . . . . . . . . . . . . . . . Crush 18 | . 8 6 1 . . . . . . . 3 . . . . Escape Stasis 4 | . . . . . . . 2 . 2 . . . . . . Rewire 19 | . . . . . . . 3 . . . . 16 . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 137 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 8) 301 | -10/Materials | Build established: Mutant 697 | -10/Materials | Discovered new exit (range 11) 1021 | -10/Materials | Core integrity fell below 50% 1101 | -10/Materials | Discovered new exit (range 8) 1251 | -10/Materials | Lost 4 parts (1p1n2w) 1297 | -10/Materials | Discovered new exit (range 11) 1568 | -10/Materials | Discovered new exit (range 7) 1754 | -10/Materials | Discovered new exit (range 12) 1816 | -10/Materials | Entered another Materials area 1816 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2129 | -9/Materials | Build established: Gunner 2135 | -9/Materials | Discovered new exit (range 15) 2206 | -9/Materials | Discovered new exit (range 16) 3205 | -9/Materials | Central database locked down 3379 | -9/Materials | Learned location of 1 exit from Recycling 3419 | -9/Materials | Discovered new exit (range 10) 3441 | -9/Materials | Learned Storage stockpile data 3532 | -9/Materials | Learned 2 Storage zone layouts 3586 | -9/Materials | Identified exit to Mines 3600 | -9/Materials | Loaded intel: 15 trap records 3626 | -9/Materials | Learned 4 Recycling zone layouts 3663 | -9/Materials | Identified exit to Storage 3710 | -9/Materials | Loaded intel: 2 repair station locations 3927 | -9/Materials | Repaired Lgt. Treads 3955 | -9/Materials | Repaired Lgt. Treads 3982 | -9/Materials | Repaired Lgt. Treads 4336 | -9/Materials | Discovered new exit (range 5) 4610 | -9/Materials | Discovered new exit (range 12) 4746 | -9/Materials | Entered Mines 4747 | -9/Mines | Assembled infested the area 4783 | -9/Mines | Learned location of Storage (-9) 4990 | -9/Mines | Discovered new exit (range 3) 5424 | -9/Mines | Learned Materials security intel 5793 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5795 | -9/Mines | Discovered new exit (range 5) 5850 | -9/Mines | Entered Exiles 5917 | -9/Exiles | Met 8R-AWN 5938 | -9/Exiles | Met EX-HEX 5983 | -9/Exiles | Met EX-BIN 6005 | -9/Exiles | Aligned with FarCom system 6007 | -9/Exiles | Given EX-Vault access code 6047 | -9/Exiles | Opened EX-Vault 6056 | -9/Exiles | Found Field Lobotomy Kit 6092 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6140 | -9/Exiles | Met EX-DEC 6151 | -9/Exiles | Learned location of Zion (-6) 6199 | -9/Exiles | Discovered new exit (range 10) 6215 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 6215 | -9/Exiles | Entered Mines 6247 | -8/Mines | Discovered new exit (range 11) 6267 | -8/Mines | Entered Materials 6267 | -8/Materials | Evolved 2 slots: Utility x2 6444 | -8/Materials | Garrison activated, responded to threat 6475 | -8/Materials | Destroyed 12 combat bots 6526 | -8/Materials | Identified exit to Garrison 6526 | -8/Materials | Entered Garrison 6526 | -8/Garrison | Warlord forces raided the area 6612 | -8/Garrison | Triggered checkpoint 6616 | -8/Garrison | Triggered checkpoint 6629 | -8/Garrison | Build established: Tank 6714 | -8/Garrison | Triggered checkpoint 6760 | -8/Garrison | Triggered checkpoint 6765 | -8/Garrison | Garrison Relay disabled 6866 | -8/Garrison | Warlord forces retreated 6964 | -8/Garrison | Discovered new exit (range 9) 6988 | -8/Garrison | Triggered checkpoint 7059 | -8/Garrison | Garrison Relay disabled 7084 | -8/Garrison | Learned Factory security intel 7159 | -8/Garrison | Build established: Scavenger-Gunner 7314 | -8/Garrison | Entered Factory 7314 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7681 | -7/Factory | Discovered new exit (range 11) 7822 | -7/Factory | Identified exit to Garrison 7822 | -7/Factory | Entered Garrison 8053 | -7/Garrison | Garrison Relay disabled 8150 | -7/Garrison | Triggered checkpoint 8189 | -7/Garrison | Garrison Relay disabled 8213 | -7/Garrison | Garrison Relay disabled 8440 | -7/Garrison | Triggered checkpoint 8798 | -7/Garrison | Triggered checkpoint 8985 | -7/Garrison | Phase Generator disabled 8987 | -7/Garrison | Spotted B-75 Beast 9021 | -7/Garrison | Discovered new exit (range 13) 9042 | -7/Garrison | Entered Factory 9487 | -7/Factory | Build established: Mutant 9969 | -7/Factory | Garrison activated, responded to threat 10079 | -7/Factory | Discovered new exit (range 6) 10104 | -7/Factory | Entered another Factory area 10104 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 10398 | -6/Factory | Build established: Gunner 12852 | -6/Factory | Garrison activated, responded to threat 12974 | -6/Factory | Discovered new exit (range 6) 13101 | -6/Factory | Entered Lower Caves 13105 | -6/Lower Caves | Learned Factory stockpile data 13140 | -6/Lower Caves | Met a Warlord Commander 13141 | -6/Lower Caves | Learned location of Warlord (-4) 13142 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 13146 | -6/Lower Caves | Found Encrypted Comm Array 13157 | -6/Lower Caves | Learned Factory emergency access door positions 13321 | -6/Lower Caves | Encountered a Warlord checkpoint 13375 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 13433 | -6/Lower Caves | Lost 3 parts (1n1u1w) 13439 | -6/Lower Caves | Destroyed 7 combat bots 14077 | -6/Lower Caves | Discovered new exit (range 10) 14093 | -6/Lower Caves | Entered another Lower Caves area 14093 | -6/Lower Caves | Accompanied by 1 ally 14156 | -6/Lower Caves | Discovered new exit (range 8) 14291 | -6/Lower Caves | Learned 8 Factory zone layouts 14838 | -6/Lower Caves | System corruption reached 10% 14880 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14974 | -6/Lower Caves | Learned 12 Factory zone layouts 14979 | -6/Lower Caves | Discovered new exit (range 3) 14988 | -6/Lower Caves | Entered Zion 15063 | -6/Zion | System corruption cleaned by Quarantine Array 15089 | -6/Zion | Discovered new exit (range 15) 15242 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 15380 | -6/Zion | Given the Hacking Drone Bay 16238 | -6/Zion | Learned Factory scanalyzer intel 16462 | -6/Zion | Received a visual enhancement algorithm 16528 | -6/Zion | Gained Derelict followers 16895 | -6/Zion | Opened final containment barrier to the Deep Caves 16933 | -6/Zion | Discovered new exit (range 3) 16933 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 16950 | -6/Zion | Entered Deep Caves 16950 | -6/Deep Caves | Accompanied by 3 allies 16953 | -6/Deep Caves | Met 5H-AD0 17348 | -6/Deep Caves | Z-Facility disabled 17437 | -6/Deep Caves | Attacked by Z-Imprinter 17452 | -6/Deep Caves | Destroyed Z-Imprinter 17457 | -6/Deep Caves | Thanked by 5H-AD0 17458 | -6/Deep Caves | Assimilated 3J-33P(z) with FLK Orb 17461 | -6/Deep Caves | Assimilated M9-GKH(z) with FLK Orb 17493 | -6/Deep Caves | Found Prototype Protection 17494 | -6/Deep Caves | Identified Zio. Weapon Casing 17752 | -6/Deep Caves | Lost 4 parts (1p1u2w) 17791 | -6/Deep Caves | Build established: Scavenger-Gunner 18296 | -6/Deep Caves | Discovered new exit (range 7) 18332 | -6/Deep Caves | Spotted AG-29692 18360 | -6/Deep Caves | Spotted AG-18637 18387 | -6/Deep Caves | Exposed GOLEM chamber 18388 | -6/Deep Caves | Triggered Deep Caves wall 18388 | -6/Deep Caves | Spotted AS-97649 18392 | -6/Deep Caves | Core integrity fell below 50% 18402 | -6/Deep Caves | Core integrity fell below 20% 18407 | -6/Deep Caves | Destroyed by AG-29692 with Assembled Focal Cannon Last Messages --------------- 18400_ Destroyed Lgt. Treads. 18400_ as-96466 destroyed. 18400_ Destroyed Lgt. Angular Momentum Engine. 18401_ Beamcaster destroyed. 18401_ Adv. Recoil Stabilizer destroyed. 18401_ Imp. Proton Missile Launcher destroyed. 18401_ 4L-NPR(g) destroyed. 18403_ as-22935 destroyed. [Achievement: Killing Spree] 18403_ as-82676 destroyed. 18403_ as-10490 destroyed. 18403_ as-33254 destroyed. 18403_ Destroyed Asb. Hover Unit. 18403_ as-91511 destroyed. 18404_ Lrn. Missile Launcher destroyed. 18405_ as-49616 destroyed. 18406_ as-50442 destroyed. 18407_ Exp. Heat Sink destroyed. 18407_ Imp. Plasma Cutter destroyed. 18407_ Hyb. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????# | | ??????????????????????????????????????????????## | | ?????????????????????????????????????????????## | | ?????????? ????????????????????????????????# | | ??????????" ??????????????????????????????# | | ????????? ???????????????????#####???## | | ????????? ?????????????????## ##???## | | ????????? ???????????????# #????# | | ????????# ???????????????# #????? | | ?????????" ???????????????# ##???? | | ?????????" = ??????????????## ##### | | ?????????" l ?????????????## | | ?????????" ??###???????## | | ????????"" * ??# #??????## | | ????????# ### ###???## | | ???????? # ???## | | ??????? ###?## | | ??????? ;### # | | ?????? a a * # # | | ?????? a *!* M ### # | | ?????? #### | | ????? a = = ;### | | ????? a a=% #??## | | ??????" a a a ###?# | | ????????# [/ !/a ; ### | | ????????"" %@ ;### # | | ?????????" % *%[a ;## ## | | ????????"! [[ ### ## #? | | ????????"! h / g ### #?# ## ##? | | ????????"G ### ??# ?# #?? | | ????????# ! #?###??# #?# #?? | | ????????" g #??????####### ##? | | ????????" G b ############ #? | | ????????" = #? | | ????????""" ! < # ###? | | ????????? #####??? | | ????????"" ############??????? | | ????????? #?????????????????? | | ?????????" ##?????????????????? | | ????????? # # #??????????????????? | | ??????????? #### ## ## ##??????????????????? | | ??????????? ##???# ?# ?###???????????????????? | | ???????????????????##?# ???????????????????????? | | ???????????????????????#???????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 82 Energy Generation 14 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 375 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 5 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 10 Kinecelleration 30 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Variable Charge Gun | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Adv. Target Analyzer | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive EM Shield | -6/Zion | Archive Remote Force Field | -6/Zion | Archive Energy Well | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Jamming Amplifier | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Hvy. Mass Driver | -6/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -6/Zion | Archive R-10 Processor | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 31% | -9/Materials Lgt. Treads | 71% | -9/Materials Lgt. Treads | 48% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Killing Spree That's One Door That Should Stay Closed Challenges ------------ None Game ------ Seed EncryptedStrikeMallet Manual? 0 Play Time 01:33:21 Cumulative 111.6 hours Start 2025.05.21 @ 21:03:04 End 2025.05.21 @ 22:38:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 57 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0b702717-a690-45c7-a2b5-364aa4143c60