Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.20 @ 07:49:11 Player: youngster Result: Destroyed by 9Q-27L(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (108) 540 Value Destroyed (2880) 2880 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (684) 684 TOTAL SCORE: 6204 Bonus ------- Follower Combat Kills 129 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -245 Cogmind --------- Core Integrity 0/400 Matter 109/300 Energy 300/300 System Corruption 0% Temperature Cool (12) Movement Rolling (180) Ox6 Location -9/Scraptown Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (4) ------ Cargo Storage Unit Salvage Targeting Computer Centrium Light Armor Plating > --- WEAPON (2) ------- Gauss Rifle Advanced Assault Cannon > --- INVENTORY (30) --- Improved Ion Engine Light Treads Improved Treads Improved Treads Improved Treads Spiked Treads Scrap Suit Advanced Energy Well (500) Large Matter Pod (150) Experimental Sensor Array Improved Signal Interpreter Improved Terrain Scan Processor Shield Generator A0-MCA's Component Scanner System Guard Heavy Assault Rifle Battle Rifle Improved Assault Rifle Rocket Launcher Datajack Plasma Cutter Junk Cannon (7) DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Cargo Storage Unit Salvage Targeting Computer Centrium Light Armor Plating > --- WEAPON ----------- Gauss Rifle Advanced Assault Cannon > --- INVENTORY -------- Improved Ion Engine Light Treads Improved Treads Improved Treads Improved Treads Spiked Treads Scrap Suit Advanced Energy Well Large Matter Pod Experimental Sensor Array Improved Signal Interpreter Improved Terrain Scan Processor Shield Generator A0-MCA's Component Scanner System Guard Heavy Assault Rifle Battle Rifle Improved Assault Rifle Rocket Launcher Datajack Plasma Cutter Junk Cannon DRS Beacon [Rating: 38] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Utility Salvage Targeting Computer Device Heat Sink Storage Cargo Storage Unit Processor Salvage Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Junk Cannon Impact Weapon Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 84 | 7 16 6 25 11 4 15 Power 8 | 1 . 1 3 2 . 1 Engine 8 | 1 . 1 3 2 . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 19 | 2 3 2 6 1 1 4 Treads 14 | 2 2 2 5 1 1 1 Leg 1 | . . . 1 . . . Wheel 4 | . 1 . . . . 3 Hover . | . . . . . . . Flight . | . . . . . . . Utility 24 | 2 3 1 6 5 3 4 Device 8 | 1 1 1 3 1 . 1 Storage 5 | 1 1 . 1 . 1 1 Processor 2 | . . . 2 . . . Hackware . | . . . . . . . Protection 9 | . 1 . . 4 2 2 Artifact . | . . . . . . . Weapon 33 | 2 10 2 10 3 . 6 Energy Gun 4 | . 2 2 . . . . Energy Cannon . | . . . . . . . Ballistic Gun 18 | 2 4 . 8 3 . 1 Ballistic Cannon 1 | . . . . . . 1 Launcher 6 | . 2 . 2 . . 2 Special Weapon 2 | . 1 . . . . 1 Impact Weapon 1 | . 1 . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 4 | . . . 1 . 2 1 Corrupted Parts 1 | . . 1 . . . . System Corruption 2 | . . 2 . . . . Parts Lost 22 | . 3 9 . 3 2 5 Power 3 | . . 2 . 1 . . Propulsion 3 | . 1 2 . . . . Utility 5 | . . 1 . . 2 2 Weapon 11 | . 2 4 . 2 . 3 Highest Loss Streak 5 | . 2 5 . 2 1 5 To Critical Strikes . | . . . . . . . Average Backups 18 | 2 12 16 9 13 13 24 Power 1 | . 1 . . 1 1 1 Propulsion 2 | . 2 3 . 2 3 3 Utility 7 | . 3 4 3 5 5 10 Weapon 6 | . 5 8 4 4 4 7 Tool/Special . | . . . . . . . Unused Backups 24 | . 2 3 3 . . 16 Power 1 | . . . . . . 1 Propulsion 4 | . . . 2 . . 2 Utility 13 | . 2 2 . . . 9 Weapon 5 | . . 1 1 . . 3 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 89 | . 99 97 84 98 99 83 Engine 11 | . 14 13 10 11 11 11 Treads 17 | . 20 23 20 22 22 14 Wheel 5 | . 7 3 . . . 7 Device 9 | . 14 11 12 5 . 9 Storage 11 | . 14 13 8 11 11 11 Processor 8 | . . . 10 11 11 11 Protection 4 | . . 2 . 15 21 1 Energy Gun 1 | . 6 13 . . . . Ballistic Gun 14 | . 14 . 20 21 22 12 Launcher 1 | . 4 13 . . . . Special Weapon 2 | . 2 . . . . 4 Peak Build Rating 38 | 7 9 9 24 24 26 38 Average Rating 20 | 5 8 8 20 17 17 28 On Entrance 12 | . 7 9 2 24 17 26 Naked Turns 19 | . . 19 . . . . Heaviest Build 172 | 15 52 52 38 39 39 172 Greatest Support 46 | 40 40 40 46 46 46 46 Greatest Overweight (x) 13 | 2 3 3 1 . . 13 Average Overweight (x) 3 | . 1 1 . . . 7 Largest Inventory Capacity 30 | 8 20 20 15 15 15 30 Average Capacity 22 | 7 15 19 12 15 15 29 Most Carried 30 | 5 20 20 15 15 15 30 Average Carried 18 | 2 12 16 10 14 14 24 Final Capacity 30 | 8 20 5 15 15 15 30 Final Carried 25 | 5 20 4 15 15 15 25 Class Distribution -------------------- 48% | Hauler-Mutant 33% | Mutant 9% | Scavenger-Mutant 8% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Commander-Mutant | -9/Recycling Hauler-Mutant | -9/Scraptown Resources | -11 -10 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Matter Collected 3001 | 300 711 271 409 790 192 328 Remotely . | . . . . . . . Salvage Created 3426 | 123 767 256 482 919 116 763 Parts 232 | 5 56 26 47 55 7 36 Haulers Intercepted 3 | . 2 . 1 . . . Recyclers Shooed 7 | 1 1 . 1 4 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Combat Hostiles Destroyed 86 | . 17 12 20 16 3 18 Melee 1 | . 1 . . . . . Guns 48 | . 14 2 11 16 3 2 Cannons 1 | . . . . . . 1 AOE 34 | . 2 10 9 . . 13 Classes Destroyed 16 | 2 6 1 1 1 1 4 Worker 3 | . . 1 1 1 . . Builder 3 | . 1 1 . 1 . . Tunneler 3 | 2 . 1 . . . . Hauler 3 | . 2 . 1 . . . Recycler 4 | 1 1 . . 2 . . Operator 2 | . 1 . 1 . . . Watcher 3 | . 3 . . . . . Swarmer 28 | . 5 6 14 2 1 . Grunt 26 | . 12 6 2 6 . . Duelist 2 | . . . . 2 . . Sentry 11 | . . . 4 6 1 . Programmer 1 | . . . . . 1 . Federalist 4 | . . . . . . 4 Explorer 2 | . . . . . . 2 Ranger 2 | . . . . . . 2 Scrapper 10 | . . . . . . 10 Thug 1 | . . . . . . 1 Best Kill Streak 17 | 3 4 5 5 4 1 17 Combat Bots Only 17 | . 4 3 5 4 1 17 Max Kills in Single Turn 4 | 1 3 3 3 2 1 4 Gunslinging . | . . . . . . . Exploded 4 | . 2 2 3 . . 4 Melee 1 | . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Hostile Shots Fired 383 | . 71 39 95 90 22 66 Missed 104 | . 15 7 36 26 2 18 Damage Taken 4550 | . 679 892 768 924 410 877 Core 618 | . 43 171 139 80 11 174 Absorbed by Shields . | . . . . . . . Redirected to Shielding 50 | . . 50 . . . . Regen/Repaired (Parts) 20 | . . . 20 . . . Core Remaining (%) 57 | 100 . 14 . . . . Volleys Fired 241 | 5 61 21 56 58 16 24 Largest 2 | 2 2 2 2 2 2 2 Hottest 100 | 40 100 80 66 46 46 68 Shots Fired 417 | 10 110 33 89 111 32 32 Gun 352 | 10 96 20 80 106 32 8 Cannon 8 | . . . . . . 8 Launcher 39 | . 4 13 9 5 . 8 Special 18 | . 10 . . . . 8 Kinetic 322 | 10 78 . 80 106 32 16 Thermal 10 | . 10 . . . . . Explosive 38 | . 4 13 9 5 . 7 Electromagnetic 39 | . 18 20 . . . 1 Impact 8 | . . . . . . 8 Robot Hit Streak 18 | 7 14 7 13 18 14 15 Robot Miss Streak 3 | 1 3 2 2 2 3 2 Penetration Max . | . . . . . . . Secondary Targets 7 | . 2 . . 5 . . Max Gunslinging Chain 1 | . 1 . . 1 . . Shots Hit Robots 271 | 7 69 19 60 77 25 14 Core Hits 179 | 4 40 29 28 37 6 35 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 1 | . . . . . . 1 Smash 1 | . . . . . . 1 Melee Attacks 6 | . 5 . . . . 1 Impact 5 | . 5 . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7492 | 98 1126 948 1631 1353 384 1952 Guns 3607 | 98 819 177 822 1190 384 117 Cannons 72 | . . . . . . 72 Explosions 3367 | . 212 754 790 126 . 1485 Melee 44 | . 44 . . . . . Ramming 76 | . 3 17 19 37 . . Kinetic 3335 | 98 652 . 822 1190 384 189 Thermal 112 | . 84 . . . . 28 Explosive 3258 | . 176 754 790 126 . 1412 Electromagnetic 389 | . 167 177 . . . 45 Impact 322 | . 44 . . . . 278 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . 2 . . . . Average Corruption 2 | . . 2 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 284 | . 10 95 37 . . 142 Projectiles 127 | . . . . . . 127 Explosions 157 | . 10 95 37 . . 15 Melee . | . . . . . . . Knockbacks 4 | . . . . . . 4 Impact 3 | . . . . . . 3 Kinetic 1 | . . . . . . 1 Secondary . | . . . . . . . Self-Inflicted Damage 283 | . 29 126 84 33 . 11 Shots 10 | . 1 5 2 1 . 1 Rammed 17 | . 1 2 10 4 . . Targets Rammed 17 | . 1 2 10 4 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 338 | . 54 99 20 27 50 338 Average Temperature 44 | . 14 29 7 13 15 151 Received Heat Transfer 1589 | . 321 60 189 297 144 578 Effects 2 | . . . . . . 2 Energy Bleed 1 | . . . . . . 1 Interference 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Fried 7 | . 1 . . . . 6 Impact Corruptions 2 | . . . . . . 2 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 1 . . . . 1 Heat Transferred 200 | . 150 . . . . 50 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 1 . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Maximum Alert Level 1 | . . 1 1 1 . . Low Security (%) 79 | 100 100 96 49 31 100 . Level 1 20 | . . 3 50 68 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 356 | 10 114 218 322 356 147 . Initial 122 | . . 21 5 122 88 . Average 98 | 1 38 83 159 244 37 . Influence Increases 2403 | 15 601 397 694 493 203 . Destroy 0b10 Robot/C 1420 | . 340 240 400 320 120 . Destroy 0b10 Robot/NC 105 | 15 40 15 15 20 . . Destroy Leader 332 | . 90 50 82 110 . . Allied During Kill 66 | . . . . . 66 . Successful Hack 88 | . 29 . 35 7 17 . Select Force Hacks 30 | . 30 . . . . . Disable Machine 90 | . . 15 75 . . . Destroy Structure 227 | . 42 62 87 36 . . Lose Combat Pursuer 45 | . 30 15 . . . . Influence Decreases 2050 | 15 546 403 409 386 291 . Time Decay 1950 | 15 516 363 409 356 291 . Lost Part 100 | . 30 40 . 30 . . Squads Dispatched 8 | . 4 . . 4 . . Investigation 2 | . 2 . . . . . Extermination . | . . . . . . . Reinforcement 3 | . 2 . . 1 . . Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Distress Signals 7 | . 2 . . 5 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 120 | . 29 15 18 28 9 21 Peak Tracking Total 10 | . 5 3 5 5 3 10 Tactical Retreats 4 | . 1 1 . . 1 1 Traps | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Disabled 10 | . . 1 5 . . 4 Max in Single Turn 5 | . . 1 5 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Accessed 26 | . 9 . 6 2 5 4 Terminals 20 | . 7 . 6 2 5 . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 94 | . 28 . 24 3 11 28 Successful 62 | . 15 . 10 2 7 28 Failed 32 | . 13 . 14 1 4 . Catastrophic 7 | . 1 . 5 . 1 . Database Lockouts . | . . . . . . . Manual 53 | . 24 . 20 1 8 . Terminals 60 | . 22 . 24 3 11 . Fabricators . | . . . . . . . Repair Stations 2 | . 2 . . . . . Recycling Units 4 | . 4 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 40 | . 4 . 3 2 3 28 Record 27 | . . . . . . 27 Part Schematic 1 | . 1 . . . . . Robot Schematic 1 | . 1 . . . . . Robot Analysis 2 | . . . . . 2 . Open Door 1 | . . . . 1 . . Terminal Index 1 | . . . . . 1 . Alert Level 1 | . . . . 1 . . Locate Traps 3 | . 2 . 1 . . . Hauler Manifests 1 | . . . 1 . . . Registered Components 1 | . . . 1 . . . Proto ID Catalog 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . 1 . . . . . Scan Component 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 21 | . 10 . 7 . 4 . Terminals 20 | . 9 . 7 . 4 . Assimilate 2 | . 1 . 1 . . . Botnet 1 | . 1 . . . . . Operators 2 | . 1 . 1 . . . Skim 15 | . 6 . 5 . 4 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Tunnel 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . 7 . 6 1 2 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat . | . . . . . . . Combat 1 | . . . . . . 1 Robot Hacks Applied 1 | . . . . . . 1 parse_system 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 7 | . . . . . 7 . Allies Hacked 1 | . . . . . 1 . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Total Allies 17 | . . . . 10 7 . Largest Group 17 | . . . . 10 17 2 Highest-Rated Group 160 | . . . . 88 160 23 Highest-Rated Ally 16 | . . . . 16 16 15 Total Orders . | . . . . . . . Ally Attacks 49 | . . . . . 45 4 Total Damage 433 | . . . . . 403 30 Kills 4 | . . . . . 3 1 Allies Corrupted . | . . . . . . . Allies Melted 4 | . . . . . 1 3 Intel | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Active Infowar (turns) 2589 | 17 1863 709 . . . . Structural 1755 | . 1754 1 . . . . Seismic 834 | 17 109 708 . . . . Robot Analysis Total 2 | . . . . . 2 . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Turns Passed 12115 | 98 1865 880 1421 802 1123 5926 Spaces Moved 5143 | 44 1009 417 732 336 552 2053 Core 63 | 6 . 36 21 . . . Treads 2812 | 38 371 247 711 336 552 557 Legs . | . . . . . . . Wheels 2268 | . 638 134 . . . 1496 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 130 50 50 160 160 160 Average Speed 209 | 155 150 192 157 160 160 282 Slowest Speed 430 | 160 240 240 160 160 160 430 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 67 | 3 98 77 43 62 98 93 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 6 | . 1 1 3 . . 1 Known Exits Taken 3 | . 1 1 . 1 . . Unknown Exits Taken 3 | 1 . . 1 . 1 . Scrap Searched 8 | . . 1 . . . 7 Spaces Dug 96 | . 8 13 35 40 . . Terrain Destroyed 278 | . 39 77 80 40 . 42 Melee 2 | . 2 . . . . . Projectile 9 | . 6 . . . . 3 AOE 267 | . 31 77 80 40 . 39 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Total 6040 | 60 1210 456 904 484 762 2164 Wait 316 | . 75 3 41 63 119 15 Move 5137 | 43 1008 416 731 335 551 2053 Hop . | . . . . . . . Pick Up 63 | 5 17 1 13 2 . 25 Fast Attach 26 | 7 3 . 9 2 2 3 Attach 29 | . 2 8 3 4 2 10 Detach 14 | . 2 . 3 1 2 6 Swap 82 | . 29 5 24 11 5 8 Drop 44 | . 7 . 14 3 1 19 Fire 241 | 5 61 21 56 58 16 24 Melee 6 | . 5 . . . . 1 Ram 1 | . . 1 . . . . Kick . | . . . . . . . Crush 16 | . 1 1 10 4 . . Escape Stasis . | . . . . . . . Rewire 65 | . . . . 1 64 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 5 exits: *Mat x3 / Min / *Sto) -9/Storage (discovered 2 exits: Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 524 | -10/Materials | Discovered new exit (range 4) 732 | -10/Materials | Discovered new exit (range 7) 837 | -10/Materials | Discovered new exit (range 16) 1023 | -10/Materials | Identified exit to Materials 1023 | -10/Materials | Identified exit to Subcaves 1158 | -10/Materials | Learned location of 1 exit from Storage 1212 | -10/Materials | Loaded intel: 8 terminal locations 1257 | -10/Materials | Identified exit to Mines 1311 | -10/Materials | Learned 2 Mines zone layouts 1964 | -10/Materials | Entered Mines 2228 | -10/Mines | Lost 3 parts (1p1n1w) 2387 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2389 | -10/Mines | Discovered new exit (range 5) 2658 | -10/Mines | Learned location of Zion (-6) 2692 | -10/Mines | Discovered exit to Materials (range 5) 2801 | -10/Mines | Assembled infested the area 2805 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2806 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2810 | -10/Mines | Found Scrap Suit 2817 | -10/Mines | Core integrity fell below 50% 2824 | -10/Mines | Released all parts (5) 2825 | -10/Mines | Core integrity fell below 20% 2844 | -10/Mines | Entered Materials 2844 | -9/Materials | Evolved 2 slots: Utility x2 2853 | -9/Materials | Lost 5 parts (1p1n1u2w) 3208 | -9/Materials | Build established: Scavenger-Mutant 3463 | -9/Materials | Discovered new exit (range 15) 3621 | -9/Materials | Discovered new exit (range 8) 3736 | -9/Materials | Learned location of 1 exit from Storage 3757 | -9/Materials | Identified exit to Materials 3767 | -9/Materials | Learned location of Mines (-9) 3768 | -9/Materials | Learned location of Storage (-9) 3795 | -9/Materials | Identified exit to Mines 3870 | -9/Materials | Build established: Mutant 4265 | -9/Materials | Entered Storage 4266 | -9/Storage | Identified exit to Recycling 4396 | -9/Storage | Garrison activated, responded to threat 4602 | -9/Storage | Core integrity fell below 50% 4911 | -9/Storage | Met 01-MTF 4964 | -9/Storage | Build established: Scavenger-Mutant 5026 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 5067 | -9/Storage | Entered Recycling 5067 | -9/Recycling | Accompanied by 11 allies (01-MTF) 5335 | -9/Recycling | Build established: Commander-Mutant 5918 | -9/Recycling | Discovered new exit (range 16) 6065 | -9/Recycling | Scanned before Scraplab entrance 6130 | -9/Recycling | Lost 16 allies 6169 | -9/Recycling | Discovered new exit (range 2) 6190 | -9/Recycling | Entered Scraptown 6190 | -9/Scraptown | Accompanied by 2 allies 6579 | -9/Scraptown | Visited Symbiants 6596 | -9/Scraptown | Build established: Hauler-Mutant 6640 | -9/Scraptown | Visited Spacefarers 7923 | -9/Scraptown | Discovered new exit (range 7) 8202 | -9/Scraptown | Visited Cyclists 8349 | -9/Scraptown | Visited Bundlers 8610 | -9/Scraptown | Visited Awakened 8624 | -9/Scraptown | Visited Shadow of the Wyrm 8638 | -9/Scraptown | Visited TADAMA 9066 | -9/Scraptown | Visited UFD Registry 9066 | -9/Scraptown | Registered with UFD as "Laserpod" 9270 | -9/Scraptown | Entered Cyclist Reading Room 9559 | -9/Scraptown | Visited Junk Cannon Lab 9571 | -9/Scraptown | Found Prototype Special Weapon 9606 | -9/Scraptown | Identified Junk Cannon 10020 | -9/Scraptown | Visited Science Guys 10533 | -9/Scraptown | Visited Derelict Rescue Squad 10548 | -9/Scraptown | Found DRS Beacon 10594 | -9/Scraptown | Visited Research Penetration Think Tank 10669 | -9/Scraptown | Visited Infowarlord's Domain 10687 | -9/Scraptown | Found Exp. Sensor Array 10768 | -9/Scraptown | Discovered new exit (range 4) 10985 | -9/Scraptown | Visited Chapter 10 11063 | -9/Scraptown | Visited DA-N13 Charitable Foundation 11078 | -9/Scraptown | Found DCF Scrap (29 items) 11301 | -9/Scraptown | Visited A0-MCA Data Center 11466 | -9/Scraptown | Given a C rating by A0-MCA 11475 | -9/Scraptown | Found A0-MCA's Component Scanner 11650 | -9/Scraptown | Found Scrap Suit 11836 | -9/Scraptown | Met Optimus 11836 | -9/Scraptown | Accepted into 0bPrime 11961 | -9/Scraptown | Civil war broke out across Scraptown 12063 | -9/Scraptown | Core integrity fell below 20% 12107 | -9/Scraptown | Lost 7 allies 12109 | -9/Scraptown | Lost 5 parts (2u3w) 12116 | -9/Scraptown | Destroyed by 9Q-27L(j) with Overtuned Pulse Rifle Last Messages --------------- 12077_ Penetrated by Bolt. 12078_ Hvy. Rocket Launcher destroyed. 12078_ Acquired 63 matter. 12079_ Penetrated by Bolt. 12082_ TD-DXY(j) destroyed. 12084_ Bolt penetrates Wall. 12085_ 1U-WO1(h): "Can we win this? Even if we take Scraptown, they'll hit us from Junction 34." 12086_ Penetrated by Bolt. 12087_ QY-NU7(j) knocked back. 12087_ Slug penetrates QY-NU7(j). 12087_ QY-NU7(j) destroyed. 12089_ Penetrated by Bolt. 12093_ 1U-WO1(h) destroyed. 12102_ Destroyed Lgt. Ion Engine. 12105_ 1L-TV3(x) destroyed. 12108_ Acquired 45 matter. 12110_ The unstable cave ceiling collapses. 12112_ Slug penetrates Wall. 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"????# ##????? | | ""#"""" """#?????#?????# #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 765 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Propulsion Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 2 Salvage Targeting 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScatterLobotomySuit Manual? 0 Play Time 01:33:57 Cumulative 523.0 hours Start 2025.03.11 @ 18:20:14 End 2025.03.20 @ 07:49:11 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 241 Rogue 241 Adventurer 0 Explorer 0 Win Type - Total 12 Types 9/0/1/1/0/0/0/1/0/0 Lore% 77 Gallery% 83 Achievement% 73 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 8e11d3a8-26f4-417d-a2de-117a32698877