Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.02 @ 17:59:05 Player: Rzcen Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (436) 436 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (7) 7 TOTAL SCORE: 1153 Bonus ------- Follower Combat Kills 7 Cogmind --------- Core Integrity 0/250 Matter 255/300 Energy 160/160 System Corruption 4% Temperature Cool (38) Movement Walking (190) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Medium Laser Subdweller Laser > --- INVENTORY (15) --- Subdweller Power Source Light Treads Light Treads Improved Heat Sink Small Storage Unit Sensor Array Improved Terrain Scanner ECM Suite Scrap Shield Beam Cannon Scrap Shield Fragment (44) Scrap Shield Fragment (41) Scrap Shield Fragment (38) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter > --- WEAPON ----------- Subdweller Laser Beam Cannon > --- INVENTORY -------- Subdweller Power Source Light Treads Light Treads Aluminum Leg Improved Heat Sink Small Storage Unit Sensor Array Improved Terrain Scanner ECM Suite Scrap Shield Assault Rifle Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment [Rating: 12] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Signal Interpreter Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 22 | 7 8 2 5 Power 5 | 2 1 . 2 Engine 3 | 2 . . 1 Core 2 | . 1 . 1 Reactor . | . . . . Propulsion 6 | 2 3 . 1 Treads 1 | . 1 . . Leg 5 | 2 2 . 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 3 . . Device 1 | . 1 . . Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 1 2 2 Energy Gun 5 | 1 1 1 2 Energy Cannon 1 | . . 1 . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . 3 2 1 Power 1 | . 1 . . Propulsion 2 | . 1 . 1 Utility . | . . . . Weapon 3 | . 1 2 . Highest Loss Streak 2 | . 2 1 1 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 88 98 99 Core 11 | . 5 14 14 Leg 26 | . 22 28 27 Device 1 | . 6 . . Storage 14 | . 14 14 14 Processor 12 | . 7 14 14 Energy Gun 14 | . 13 14 16 Energy Cannon 7 | . . 9 11 Ballistic Gun 5 | . 14 3 . Peak Build Rating 12 | 6 11 11 12 Average Rating 10 | 3 7 10 11 On Entrance 7 | . 6 11 11 Naked Turns . | . . . . Heaviest Build 31 | 14 30 30 31 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 10 15 15 Most Carried 15 | 5 10 12 15 Average Carried 10 | 2 6 11 14 Final Capacity 15 | 8 15 15 15 Final Carried 14 | 3 10 12 14 Class Distribution -------------------- 81% | Scavenger-Mutant 18% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 502 | 178 248 21 55 Remotely . | . . . . Salvage Created 477 | . 277 86 114 Parts 58 | . 29 13 16 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 10 | . . . 10 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 15 | . 7 3 5 Guns 10 | . 6 1 3 Cannons 4 | . . 2 2 AOE 1 | . 1 . . Classes Destroyed 6 | . 5 . 1 Worker 2 | . 1 1 . Tunneler 2 | . 1 1 . Watcher 3 | . 3 . . Swarmer 9 | . 3 3 3 Grunt 4 | . 4 . . Subdweller 2 | . . . 2 Best Kill Streak 6 | . 6 3 3 Combat Bots Only 3 | . 3 2 3 Max Kills in Single Turn 4 | . 4 2 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 105 | . 50 7 48 Missed 36 | . 17 1 18 Damage Taken 1018 | . 625 151 242 Core 250 | . 140 15 95 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 38 | . 24 5 9 Largest 2 | . 2 2 2 Hottest 110 | . 85 110 110 Shots Fired 77 | . 48 9 20 Gun 68 | . 48 5 15 Cannon 9 | . . 4 5 Launcher . | . . . . Special . | . . . . Kinetic 24 | . 24 . . Thermal 53 | . 24 9 20 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 5 | . 5 3 5 Robot Miss Streak 6 | . 6 1 2 Penetration Max . | . . . . Secondary Targets 4 | . 2 . 2 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 41 | . 25 5 11 Core Hits 26 | . 14 5 7 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Burn 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 951 | . 659 110 182 Guns 491 | . 353 27 111 Cannons 142 | . . 71 71 Explosions 306 | . 306 . . Melee . | . . . . Ramming 12 | . . 12 . Kinetic 179 | . 179 . . Thermal 454 | . 174 98 182 Explosive 306 | . 306 . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 4 4 4 Average Corruption 4 | . 4 4 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 41 | . 9 17 15 Message Errors 11 | . 3 5 3 Matter Fused 12 | . 3 1 8 Heat Flow Errors 5 | . 1 3 1 Energy Discharges 3 | . . 3 . Data Loss (minor) 2 | . . 1 1 Data Loss (major) 5 | . 1 4 . Misfires 2 | . . . 2 Alerts 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 131 | . 131 . . Projectiles . | . . . . Explosions 131 | . 131 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 100 | . 100 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 257 | . 101 257 78 Average Temperature 53 | . 27 87 30 Received Heat Transfer 240 | . 138 . 102 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1209 | . 481 222 506 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 292 | . 292 179 . Initial 57 | . . 57 . Average 74 | . 143 31 . Maximum Alert Level 1 | . 1 . . Low Security (%) 93 | 100 83 100 . Level 1 6 | . 16 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 32 | . 14 7 11 Peak Tracking Total 6 | . 3 3 6 Tactical Retreats 6 | . 3 1 2 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 4 | . 2 2 . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 3 | . 3 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 5 . . Successful 2 | . 2 . . Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 4 | . 4 . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 2 | . . 2 . Largest Group 2 | . . 2 . Highest-Rated Group 49 | . . 49 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 1 | . . 1 . Total Damage 84 | . . 84 . Kills 2 | . . 2 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2533 | 58 685 990 800 Spaces Moved 1331 | 45 393 500 393 Core 15 | 15 . . . Treads 5 | . 5 . . Legs 1311 | 30 388 500 393 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 190 Average Speed 173 | 96 144 190 190 Slowest Speed 190 | 120 190 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . 1 . . Exploration Rate (%) 44 | 4 55 91 27 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 19 | . 19 . . Melee . | . . . . Projectile . | . . . . AOE 19 | . 19 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1480 | 58 460 531 431 Wait 52 | . 23 20 9 Move 1328 | 44 392 499 393 Hop . | . . . . Pick Up 31 | 7 12 4 8 Fast Attach 2 | 2 . . . Attach 11 | 4 4 2 1 Detach . | . . . . Swap 9 | 1 4 . 4 Drop 8 | . 1 . 7 Fire 38 | . 24 5 9 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 15) 213 | -10/Materials | Crushed by falling debris 302 | -10/Materials | Build established: Mutant 346 | -10/Materials | Core integrity fell below 50% 398 | -10/Materials | Identified exit to Mines 569 | -10/Materials | Discovered new exit (range 15) 637 | -10/Materials | Identified exit to Materials 744 | -10/Materials | Entered Mines 783 | -10/Mines | Build established: Scavenger-Mutant 785 | -10/Mines | Discovered exit to Materials (range 5) 1166 | -10/Mines | Learned Materials interactive machine intel 1210 | -10/Mines | Discovered exit to Materials (range 10) 1505 | -10/Mines | Discovered new exit (range 7) 1514 | -10/Mines | Identified exit to Subcaves 1734 | -10/Mines | Entered Subcaves 1963 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2400 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2474 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2496 | -10/Subcaves | Core integrity fell below 20% 2526 | -10/Subcaves | Discovered new exit (range 12) 2534 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- 02418_ Acquired Beam Cannon. 02432_ Subatomizers dissect the Wheel. Scrap Shield falls loose from the Twisted Machinery. 02481_ Subatomizers dissect the Sub. Power Source. 02498_ S-10 Pest destroyed. 02499_ Aluminum Leg destroyed. 02501_ S-10 Pest destroyed. 02501_ Switching to secondary target: S-10 Pest. 02504_ S-10 Pest suffers critical hit (Burn). 02505_ Flight Unit fries itself beyond repair. 02507_ S-10 Pest destroyed. 02507_ Switching to secondary target: S-10 Pest. 02510_ S-10 Pest destroyed. 02514_ Flight Unit fries itself beyond repair. 02517_ Lgt. Ion Engine fries itself beyond repair. 02520_ Subatomizers dissect the Sub. Power Source. 02525_ Lgt. Assault Rifle fries itself beyond repair. 02526_ Acquired 27 matter. 02526_ EXIT=FOUND 02527_ Lgt. Assault Rifle fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?# ## # #####?????????????????????????????? | | ?# ### #?????????????????????????????? | | ?# ## ##????????????????????????????? | | ?## & ## # #????????????????????????????? | | ??######## # # #????????????????????????????? | | ????????## #????????????????????????????? | | ??????# ######???????????????????????? | | ??????## # ## [ ""#???????????????????????? | | ???????# #### ##???????????????????????? | | ???????# #???# ######????????????????????????? | | # ???####???## ###??####??#####????????????????? | | ## ##### ##??### ### # #????????????????? | | !%= ##??##"" " ##???????????????? | | *= *!###??"""" "" * ## ??????????? | | ## # &"%"#????#! "#%& ??????????????? | | ??####??# !"& ####### "!#???????????????????? | | ????????## " ## ## "#???????????????????? | | ?????????# " "#???????????????????? | | ??????# ## """"" % ##???????????????????? | | ?# ######???????????????? | | # # ## #### ## " ##??????????????? | | ??????#??###??###### #??????????????? | | ???????????????????## ##??????????????? | | ????????????????????#### ##???????????????? | | ????????????#" ##### #????????????????? | | ????????????#""t @ #????????????????? | | ???????????#< % ### #???????????????? | | ???????????##""t % #?## ##???????????????? | | ????????????#" % #######??#####????????????????? | | ????????????#" ???????????????????????????????? | | ????????????#""" ????????????????????????????????? | | ?????????????##??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardlightAdvancedCyclogen Manual? 0 Play Time 00:19:01 Cumulative 40.8 hours Start 2025.05.02 @ 17:10:47 End 2025.05.02 @ 17:59:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 34 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 25 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3c1fd9e8-b6b7-4d6f-8776-308d174e0869