Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.14 @ 22:13:15 Player: LaGrange Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (1006) 1006 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4266 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 100/300 Energy 97/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Weight Redist. System Advanced Terrain Scan Processor Hacking Suite Light Assault Rifle Remote Datajack Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Compact Battery Advanced Weight Redist. System Improved Targeting Computer Target Analyzer > --- WEAPON ----------- Flak Gun Rocket Launcher > --- INVENTORY -------- Light Treads Heat Sink Weight Redist. System Advanced Terrain Scan Processor Advanced ECM Suite Light Armor Plating Hacking Suite Medium Laser Particle Gun Assault Rifle Assault Rifle Light Assault Rifle Improved Light Cannon Remote Datajack Katana [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Target Analyzer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Slots Evolved 6 | . . 2 2 2 . Power 1 | . . 1 . . . Propulsion 2 | . . . 1 1 . Utility 3 | . . 1 1 1 . Weapon . | . . . . . . Parts Attached 39 | 5 6 8 12 6 2 Power 5 | 1 . 1 . 3 . Engine 2 | 1 . 1 . . . Core 3 | . . . . 3 . Reactor . | . . . . . . Propulsion 10 | 2 2 . 5 . 1 Treads 1 | . . . . . 1 Leg 9 | 2 2 . 5 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | . 2 2 4 2 1 Device 4 | . 1 1 1 1 . Storage 3 | . 1 . 2 . . Processor 3 | . . 1 1 1 . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 13 | 2 2 5 3 1 . Energy Gun 4 | 1 1 2 . . . Energy Cannon 1 | . . 1 . . . Ballistic Gun 3 | 1 . 1 . 1 . Ballistic Cannon 1 | . . . 1 . . Launcher 4 | . 1 1 2 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 3 . 1 . Parts Lost 24 | . . 9 3 1 11 Power 5 | . . 2 . 1 2 Propulsion 9 | . . 2 2 . 5 Utility 6 | . . 3 . . 3 Weapon 4 | . . 2 1 . 1 Highest Loss Streak 11 | . . 7 3 1 11 To Critical Strikes . | . . . . . . Average Backups 8 | . 5 8 10 12 13 Power . | . . . . . . Propulsion 2 | . 1 3 3 1 . Utility 1 | . . . 2 4 5 Weapon 4 | . 2 4 4 6 5 Tool/Special . | . . . . . . Unused Backups 7 | . . . . . 7 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . . . 4 Weapon 2 | . . . . . 2 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 87 | . 96 92 76 97 67 Engine 8 | . 14 18 . . . Core 2 | . . . . 12 10 Leg 24 | . 28 21 26 30 15 Device 10 | . 13 12 8 7 6 Storage 13 | . 12 11 16 15 11 Processor 7 | . . 8 7 14 11 Energy Gun 6 | . 9 10 5 . . Ballistic Gun 4 | . 5 3 5 5 4 Ballistic Cannon 1 | . . . 4 1 . Launcher 6 | . 12 6 1 7 2 Peak Build Rating 38 | 5 9 18 20 38 38 Average Rating 15 | 3 7 15 15 34 24 On Entrance 12 | . 5 8 2 20 38 Naked Turns 13 | . . . . . 13 Heaviest Build 45 | 7 30 34 32 45 45 Greatest Support 54 | 20 20 20 35 54 54 Greatest Overweight (x) 7 | . 1 7 1 . 2 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 Average Capacity 14 | 5 13 15 15 15 13 Most Carried 15 | 1 9 13 14 15 15 Average Carried 8 | . 5 8 10 12 12 Final Capacity 15 | 5 15 15 15 15 5 Final Carried 15 | 1 8 12 12 15 5 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac DSF Matter Collected 896 | 253 169 256 186 . 32 Remotely . | . . . . . . Salvage Created 832 | . 192 367 241 . 32 Parts 62 | . 17 32 12 . 1 Haulers Intercepted 2 | . . 2 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Combat Hostiles Destroyed 27 | . 7 12 8 . . Guns 3 | . 1 . 2 . . Cannons 4 | . . . 4 . . AOE 20 | . 6 12 2 . . Classes Destroyed 10 | . 4 4 2 . . Worker 1 | . . . 1 . . Builder 3 | . 2 1 . . . Hauler 2 | . . 2 . . . Operator 1 | . . . 1 . . Watcher 2 | . 1 1 . . . Swarmer 7 | . 3 4 . . . Grunt 13 | . 4 4 5 . . Brawler 1 | . . 1 . . . Duelist 1 | . . 1 . . . Sentry 5 | . . 2 3 . . Best Kill Streak 8 | . 3 8 3 . . Combat Bots Only 6 | . 3 6 3 . . Max Kills in Single Turn 5 | . 2 5 1 . . Gunslinging . | . . . . . . Exploded 4 | . 2 4 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Hostile Shots Fired 268 | 5 16 60 48 . 139 Missed 98 | 1 5 21 14 . 57 Hits 170 | 4 11 39 34 . 82 Melee 5 | . . 5 . . . Projectile 165 | 4 11 34 34 . 82 Critical Strikes 6 | . . 3 . . 3 Damage Taken 2943 | 44 181 597 548 . 1573 Core 954 | . 31 175 38 . 710 Absorbed by Shields 92 | . . . . . 92 Core Remaining (%) 84 | 100 87 56 93 . . Volleys Fired 56 | 1 10 18 24 . 3 Largest 2 | 2 2 2 2 . 2 Hottest 98 | 70 95 98 98 . 61 Shots Fired 100 | 2 20 27 46 1 4 Gun 46 | 2 10 9 21 1 3 Cannon 17 | . . . 17 . . Launcher 37 | . 10 18 8 . 1 Special . | . . . . . . Kinetic 34 | 1 3 . 26 1 3 Thermal 19 | 1 7 5 6 . . Explosive 37 | . 10 18 8 . 1 Electromagnetic 10 | . . 4 6 . . Robot Hit Streak 13 | . 4 13 10 1 4 Robot Miss Streak 6 | 2 5 3 3 4 6 Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 67 | . 10 23 30 1 3 Core Hits 61 | . 14 26 18 1 2 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2901 | . 538 1049 1126 6 182 Guns 377 | . 58 108 155 6 50 Cannons 239 | . . . 239 . . Explosions 2285 | . 480 941 732 . 132 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 363 | . 12 . 295 6 50 Thermal 230 | . 46 133 51 . . Explosive 2175 | . 480 868 695 . 132 Electromagnetic 133 | . . 48 85 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . 8 . 2 2 Average Corruption 2 | . . 5 . 2 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . 1 . 1 . Misfires 1 | . . . . 1 . Alerts 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 26 | . 3 8 15 . . Projectiles . | . . . . . . Explosions 26 | . 3 8 15 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 139 | . 61 78 . . . Shots 8 | . 5 3 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 299 | 15 162 299 36 2 . Average Temperature 54 | 8 70 70 13 1 . Received Heat Transfer 642 | 24 54 153 261 . 150 Effects 1 | . . 1 . . . Energy Bleed 1 | . . 1 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 396 | . 111 198 87 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . 1 1 . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Maximum Alert Level 1 | . . 1 . . . Low Security (%) 86 | 100 100 53 100 100 100 Level 1 13 | . . 46 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 329 | . 140 329 126 50 15 Initial 87 | . . 45 87 50 . Average 77 | . 62 157 57 13 2 Influence Increases 1032 | . 257 457 279 . 39 Destroy 0b10 Robot/C 540 | . 140 240 160 . . Destroy 0b10 Robot/NC 50 | . 15 20 10 . 5 Destroy Leader 118 | . 22 56 40 . . Successful Hack 29 | . 9 10 10 . . Disable Machine 60 | . 15 30 15 . . Destroy Structure 190 | . 56 86 44 . 4 Lose Combat Pursuer 45 | . . 15 . . 30 Influence Decreases 1032 | . 148 357 376 112 39 Entered New Map 248 | . . 64 122 62 . Time Decay 615 | . 148 203 224 40 . Lost Part 169 | . . 90 30 10 39 Squads Dispatched 4 | . . 1 1 . 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . . 1 1 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Distress Signals 4 | . 1 2 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 55 | 1 10 24 10 . 10 Peak Tracking Total 9 | 1 4 6 3 . 9 Tactical Retreats 3 | . . 1 . . 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Traps Triggered 4 | . 1 . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac DSF Machines Disabled 4 | . 1 2 1 . . Max in Single Turn 1 | . 1 1 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Machines Accessed 6 | . 2 1 2 1 . Terminals 6 | . 2 1 2 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 17 | . 6 2 8 1 . Successful 13 | . 4 1 7 1 . Failed 4 | . 2 1 1 . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 6 | . . . . 6 . Terminals 17 | . 6 2 8 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 13 | . 4 1 7 1 . Record 7 | . 1 1 5 . . Robot Analysis 1 | . . . 1 . . Open DSF 1 | . . . . 1 . Alert Level 1 | . . . 1 . . Dispatch Records 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 2 1 2 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Active Infowar (turns) 863 | . 368 495 . . . Sensors 733 | . 368 365 . . . Structural 212 | . . 212 . . . Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac DSF Turns Passed 1754 | 78 379 515 501 154 127 Spaces Moved 972 | 64 185 230 280 124 89 Core 57 | 17 . 4 . . 36 Treads . | . . . . . . Legs 915 | 47 185 226 280 124 53 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 110 112 50 Average Speed 147 | 101 179 195 122 112 119 Slowest Speed 400 | 120 190 400 190 112 186 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 5 33 26 24 4 88 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 244 | . 81 111 48 . 4 Melee . | . . . . . . Projectile 2 | . . . 2 . . AOE 242 | . 81 111 46 . 4 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Total 1183 | 72 210 269 388 137 107 Wait 61 | 2 2 1 56 . . Move 967 | 63 184 229 279 123 89 Hop . | . . . . . . Pick Up 35 | 1 8 9 12 4 1 Fast Attach 12 | 5 2 . 1 4 . Attach 21 | . 1 5 10 2 3 Detach 3 | . . 1 . 1 1 Swap 14 | . 3 5 4 2 . Drop 6 | . . 1 2 1 2 Fire 56 | 1 10 18 24 . 3 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 8 | . . . . . 8 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 64 | -11/Scrapyard | Discovered new exit (range 8) 79 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 16) 429 | -10/Materials | Found Prototype Processor 458 | -10/Materials | Entered another Materials area 458 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 542 | -9/Materials | Identified Exp. Targeting Computer 918 | -9/Materials | Discovered new exit (range 15) 973 | -9/Materials | Entered another Materials area 973 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 999 | -8/Materials | Lost 7 parts (1p2n2u2w) 1410 | -8/Materials | Lost 3 parts (2n1w) 1471 | -8/Materials | Discovered new exit (range 3) 1472 | -8/Materials | Discovered new exit (range 7) 1474 | -8/Materials | Entered Factory 1474 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1628 | -7/Factory | Identified exit to DSF 1628 | -7/Factory | Entered DSF 1659 | -7/DSF | Additional patrols routed to DSF 1727 | -7/DSF | Core integrity fell below 50% 1738 | -7/DSF | Discovered new exit (range 16) 1742 | -7/DSF | Released all parts (3) 1749 | -7/DSF | Core integrity fell below 20% 1755 | -7/DSF | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01738_ Field strength at 94. 01738_ C-30 ARC bursts open, deploying its payload. 01738_ S-27 Virus unfolds itself. 01740_ Field strength at 47. 01741_ Field strength at 9. 01742_ Lgt. Treads destroyed. 01742_ Released Adv. Weight Redist. System. 01742_ Released Lrg. Storage Unit. 01742_ Released Imp. Targeting Computer. 01742_ Stasis field depleted. 01742_ Triggered Stasis Trap. 01742_ A bubble of rippling energy engulfs the area. 01742_ Field strength at 94. 01742_ Field strength at 88. 01743_ Field strength at 73. 01744_ Field strength at 62. 01745_ Field strength at 32. 01746_ Field strength at 17. 01747_ Field strength at 3. 01748_ Stasis field depleted. 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