Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.27 @ 12:32:54 Player: Librarian Ape Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (1183) 1183 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (353) 353 TOTAL SCORE: 4016 Bonus ------- Follower Combat Kills 353 Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 106/160 System Corruption 0% Temperature Cool (7) Movement Treading (115) Location -8/Recycling Parts ------- > --- POWER (2) -------- Cld. Nuclear-Ion Core > --- PROPULSION (3) --- Treaded VTOL Exoskeleton > --- UTILITY (4) ------ Armored Scrap Engine Large Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Advanced EMP Blaster > --- INVENTORY (15) --- Aerolev Unit Cesium-ion Thruster Improved VTOL Module Hacking Suite System Shield System Shield System Shield System Shield Advanced EMP Blaster Advanced EMP Blaster Remote Datajack Hammer Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Scrap Engine Large Storage Unit Signal Interpreter > --- WEAPON ----------- Enhanced Autogun Hammer > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Aerolev Unit Aerolev Unit Aerolev Unit Improved Flight Unit Improved Flight Unit Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved Assault Rifle Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Remote Datajack [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Surge Thruster Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Protection Heavy Armor Plating Weapon Light Cannon Energy Gun Subdweller Laser Ballistic Gun Shotgun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Blade Saw Build | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Rec Slots Evolved 4 | . . . 4 . . Power 1 | . . . 1 . . Propulsion 1 | . . . 1 . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 58 | 7 9 5 17 14 6 Power 7 | 1 . 1 2 3 . Engine 4 | 1 . 1 . 2 . Core 3 | . . . 2 1 . Reactor . | . . . . . . Propulsion 21 | 2 2 1 6 9 1 Treads 6 | . . . 6 . . Leg . | . . . . . . Wheel 5 | 2 2 1 . . . Hover 4 | . . . . 3 1 Flight 6 | . . . . 6 . Utility 12 | 2 2 2 3 1 2 Device 4 | 1 . 2 . . 1 Storage 4 | 1 2 . 1 . . Processor 2 | . . . 1 . 1 Hackware . | . . . . . . Protection 2 | . . . 1 1 . Artifact . | . . . . . . Weapon 18 | 2 5 1 6 1 3 Energy Gun 2 | 1 . . 1 . . Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 2 . . 1 . Ballistic Cannon 4 | . 2 . 2 . . Launcher 4 | . . 1 1 . 2 Special Weapon 2 | . 1 . . . 1 Impact Weapon 1 | . . . 1 . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 8 | . . . . 6 2 Parts Lost 21 | . 1 3 6 11 . Power 5 | . . 1 1 3 . Propulsion 9 | . . . 4 5 . Utility 3 | . 1 1 . 1 . Weapon 4 | . . 1 1 2 . Highest Loss Streak 8 | . 1 3 2 8 . To Critical Strikes . | . . . . . . Average Backups 11 | 4 9 14 14 10 10 Power . | . 1 . . . . Propulsion 3 | 3 3 2 3 3 4 Utility 1 | . 1 2 1 1 . Weapon 5 | . 3 9 9 4 4 Tool/Special . | . . . . . . Unused Backups 30 | . 1 . 6 7 16 Power 2 | . . . . . 2 Propulsion 6 | . 1 . . . 5 Utility 8 | . . . 1 2 5 Weapon 14 | . . . 5 5 4 Tool/Special . | . . . . . . Average Slot Usage (%) 72 | . 93 97 78 58 56 Engine 6 | . 14 12 3 1 3 Core 4 | . . . 9 6 5 Treads 4 | . . . 22 6 1 Wheel 9 | . 28 28 1 . . Hover 6 | . . . . 4 14 Flight 1 | . . . . 8 1 Device 5 | . 7 13 3 . 5 Storage 10 | . 14 14 9 5 9 Processor 5 | . . . 5 9 9 Protection 1 | . . . 5 3 . Ballistic Gun 4 | . 9 . 2 1 4 Ballistic Cannon 8 | . 18 26 7 1 . Impact Weapon 1 | . . . 1 7 1 Peak Build Rating 45 | 8 10 11 30 27 45 Average Rating 20 | 5 8 10 21 17 32 On Entrance 13 | . 8 8 10 25 27 Avg Prop Armor Cover (%) 4 | . . . . 4 . Naked Turns . | . . . . . . Heaviest Build 72 | 13 31 32 72 72 34 Greatest Support 63 | 32 32 36 63 43 36 Greatest Overweight (x) 14 | . . . 1 14 9 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 20 | 8 15 15 20 20 15 Average Capacity 13 | 7 10 15 17 12 15 Most Carried 19 | 8 15 15 18 19 15 Average Carried 11 | 4 9 14 15 11 10 Final Capacity 20 | 8 15 15 20 15 15 Final Carried 18 | 8 15 14 18 14 12 Scrap Engine Consumption 21 | . . . . . 21 Constructs Created 2 | . . . . . 2 Constructs Modified 8 | . . . . . 8 Class Distribution -------------------- 49% | Mutant 21% | Commander-Mutant 18% | Commander-Construct 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Commander-Construct | -8/Recycling Resources | -11 -10 -10 -8 -8 -8 ----------- Run | Yrd Mat Sub Mat Sto Rec Matter Collected 1506 | 278 360 56 266 330 216 Remotely . | . . . . . . Salvage Created 1204 | 170 393 53 376 164 48 Parts 104 | 14 40 3 29 17 1 Haulers Intercepted 4 | . 2 . . 2 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 7 | . . 7 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Rec Combat Hostiles Destroyed 31 | . 14 2 13 1 1 Melee 2 | . . . 2 . . Guns 8 | . 7 . . . 1 Cannons 11 | . 7 . 4 . . AOE 10 | . . 2 7 1 . Classes Destroyed 15 | 2 6 1 5 1 . Worker 2 | . . . . 2 . Builder 3 | . 1 . . 2 . Tunneler 5 | 4 . . 1 . . Hauler 4 | . 2 . . 2 . Recycler 1 | 1 . . . . . Mechanic 1 | . . . 1 . . Operator 3 | . 2 . 1 . . Watcher 2 | . 2 . . . . Swarmer 12 | . 9 . 3 . . Grunt 11 | . 5 . 5 1 . Brawler 1 | . . . 1 . . Duelist 1 | . . . 1 . . Sentry 1 | . . . 1 . . Hunter 2 | . . . 2 . . Subdweller 3 | . . 2 . . 1 Best Kill Streak 6 | 5 6 2 5 4 1 Combat Bots Only 4 | . 4 2 4 1 1 Max Kills in Single Turn 3 | 1 2 2 3 3 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 2 1 . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Sto Rec Hostile Shots Fired 312 | . 47 11 147 101 6 Missed 92 | . 18 1 45 26 2 Hits 220 | . 29 10 102 75 4 Projectile 220 | . 29 10 102 75 4 AOE 1 | . . . 1 . . Critical Strikes 7 | . 1 . 4 2 . Damage Taken 3458 | . 243 288 1622 1227 78 Core 690 | . 83 52 140 365 50 Absorbed by Shields 6 | . . . . . 6 Core Remaining (%) 73 | 100 . 46 . . . Volleys Fired 105 | 8 42 4 34 2 15 Largest 2 | 2 2 2 2 1 1 Hottest 100 | 60 100 60 90 30 36 Shots Fired 174 | 16 82 8 51 2 15 Gun 67 | 16 44 . 3 . 4 Cannon 84 | . 37 6 41 . . Launcher 12 | . . 2 7 2 1 Special 11 | . 1 . . . 10 Kinetic 142 | 8 81 6 43 . 4 Thermal 10 | 8 1 . 1 . . Explosive 11 | . . 2 7 2 . Electromagnetic 1 | . . . . . 1 Robot Hit Streak 11 | 5 9 3 7 3 11 Robot Miss Streak 8 | 1 8 1 4 1 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 109 | 9 45 5 31 6 13 Core Hits 74 | 7 27 3 27 8 2 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 6 | . . . 2 4 . Blast 1 | . . . 1 . . Smash 1 | . . . . 1 . Sever 4 | . . . 1 3 . Melee Attacks 27 | . . . 10 16 1 Impact 16 | . . . 4 11 1 Slashing 11 | . . . 6 5 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . . 1 . Damage Inflicted 3120 | 95 777 208 1276 693 71 Guns 556 | 95 409 . . . 52 Cannons 840 | . 368 36 436 . . Explosions 1575 | . . 172 771 613 19 Melee 137 | . . . 57 80 . Ramming 12 | . . . 12 . . Kinetic 1342 | 41 777 36 436 . 52 Thermal 54 | 54 . . . . . Explosive 1556 | . . 172 771 613 . Electromagnetic 19 | . . . . . 19 Impact 16 | . . . . 16 . Slashing 121 | . . . 57 64 . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 129 | . 10 34 38 47 . Projectiles 10 | . 10 . . . . Explosions 103 | . . 34 38 31 . Melee 16 | . . . . 16 . Knockbacks 14 | . 5 . 8 1 . Impact 1 | . . . . 1 . Kinetic 12 | . 5 . 7 . . Secondary 1 | . . . 1 . . Self-Inflicted Damage 204 | . . 96 86 10 12 Shots 8 | . . 2 4 1 1 Rammed 1 | . . . 1 . . Targets Rammed 1 | . . . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 118 | 20 20 . 118 38 . Average Temperature 29 | 15 7 . 38 13 . Received Heat Transfer 1204 | . 30 60 549 540 25 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . 1 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 125 | 125 . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Rec Maximum Alert Level 1 | . . . . 1 . Low Security (%) 98 | 100 100 . 100 84 100 Level 1 1 | . . . . 15 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 292 | 15 185 . 153 292 107 Initial 106 | . 3 . . 39 106 Average 60 | 4 100 . 76 125 10 Influence Increases 1550 | 25 434 . 379 563 149 Destroy 0b10 Robot/C 660 | . 280 . 260 80 40 Destroy 0b10 Robot/NC 105 | 25 35 . 15 30 . Destroy Leader 142 | . 58 . 50 34 . Allied During Kill 74 | . . . . 57 17 Successful Hack 26 | . 15 . 4 7 . Select Force Hacks 90 | . . . . . 90 Disable Machine 90 | . 15 . . 75 . Destroy Structure 78 | . 1 . 50 25 2 Partial Spotted 30 | . . . . 30 . Lose Combat Pursuer 255 | . 30 . . 225 . Influence Decreases 1524 | 20 395 44 286 382 397 Entered New Map 246 | . 2 22 . 54 168 Time Decay 990 | 20 383 22 226 198 141 Lost Part 180 | . 10 . 60 110 . Lost Ally 108 | . . . . 20 88 Squads Dispatched 9 | . 1 . 6 2 . Investigation 2 | . . . . 2 . Extermination . | . . . . . . Reinforcement 4 | . 1 . 3 . . Assault 2 | . . . 2 . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Rec Distress Signals 8 | . 1 . 4 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 84 | . 25 4 27 19 9 Peak Tracking Total 7 | . 5 2 7 7 2 Tactical Retreats 9 | . 1 . . 7 1 Traps | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Rec Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -8 -8 ---------- Run | Yrd Mat Sub Mat Sto Rec Machines Disabled 6 | . 1 . . 5 . Max in Single Turn 2 | . 1 . . 2 . Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Rec Machines Accessed 21 | . 6 . 2 8 5 Terminals 14 | . 6 . 1 7 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . . . . 1 4 Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 52 | . 16 . 6 18 12 Successful 29 | . 10 . 1 7 11 Failed 22 | . 5 . 5 11 1 Catastrophic 2 | . . . 1 1 . Database Lockouts 1 | . 1 . . . . Manual 22 | . 13 . 3 3 3 Terminals 36 | . 16 . 3 17 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 11 | . . . . 1 10 Scanalyzers . | . . . . . . Garrison Access 3 | . . . 3 . . Terminal Hacks 11 | . 4 . . 5 2 Robot Analysis 2 | . 2 . . . . Open Door 4 | . . . . 4 . Branch Access Points 1 | . . . . 1 . Terminal Index 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Release Object 2 | . . . . . 2 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 7 | . . . . 1 6 Report Inventory 5 | . . . . 1 4 Retrieve Components 2 | . . . . . 2 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 11 | . 6 . 1 1 3 Terminals 8 | . 6 . 1 1 . Assimilate 1 | . . . . 1 . Botnet 1 | . 1 . . . . Skim 6 | . 5 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . . . 3 Tunnel 3 | . . . . . 3 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . 1 . 1 . . Used . | . . . . . . Hacking Detections 13 | . 4 . 2 6 1 Full Trace Events 4 | . . . 1 3 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 19 | . . . . . 19 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 ------------ Run | Yrd Mat Sub Mat Sto Rec Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . 2 . . Machine Destruction 2 | . . . 2 . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 9 | . . . . 1 8 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Sto Rec Total Allies 19 | . . . . 11 8 Largest Group 11 | . . . . 11 11 Highest-Rated Group 182 | . . . . 182 172 Highest-Rated Ally 29 | . . . . 29 29 Total Orders 2 | . . . . . 2 STAY 1 | . . . . . 1 FOLLOW 1 | . . . . . 1 Ally Attacks 89 | . . . . 20 69 Total Damage 1183 | . . . . 295 888 Kills 11 | . . . . 3 8 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Rec Active Infowar (turns) 911 | 12 525 207 167 . . Optics 177 | . . 10 167 . . Terrain 197 | . . 197 . . . Seismic 537 | 12 525 . . . . Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -8 -8 ------------- Run | Yrd Mat Sub Mat Sto Rec Turns Passed 3659 | 89 989 219 560 409 1393 Spaces Moved 2375 | 54 545 200 212 422 942 Core 20 | 11 . . . 1 8 Treads 371 | . . . 186 44 141 Legs . | . . . . . . Wheels 814 | 43 545 200 26 . . Hover 782 | . . . . 42 740 Flight 388 | . . . . 335 53 Fastest Speed 20 | 50 100 100 105 20 42 Average Speed 108 | 89 100 100 185 64 118 Slowest Speed 750 | 100 100 105 250 750 500 Overloaded Moves 117 | . . . . 117 . Propulsion Burnouts 1 | . . . . 1 . Robots Hopped . | . . . . . . Potential Cave-ins 2 | . . . 2 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 49 | 4 86 17 21 72 97 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 5 | . . 2 . . 3 Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug 8 | . 1 . 4 2 1 Terrain Destroyed 91 | . 1 12 51 26 1 Melee 7 | . . . 4 2 1 Projectile 4 | . 1 . 3 . . AOE 80 | . . 12 44 24 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Rec Total 3239 | 76 904 210 306 529 1214 Wait 553 | . 292 . 2 44 215 Move 2370 | 53 544 199 211 421 942 Hop . | . . . . . . Pick Up 64 | 8 10 1 16 19 10 Fast Attach 22 | 7 1 1 6 5 2 Attach 20 | . . 2 6 8 4 Detach 5 | . . . . 1 4 Swap 27 | . 9 2 9 5 2 Drop 43 | . 6 1 11 7 18 Fire 105 | 8 42 4 34 2 15 Melee 26 | . . . 10 15 1 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . 1 . . Escape Stasis . | . . . . . . Rewire 3 | . . . . 2 1 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 8) 307 | -10/Materials | Build established: Mutant 310 | -10/Materials | Discovered new exit (range 14) 421 | -10/Materials | Discovered new exit (range 6) 453 | -10/Materials | Discovered new exit (range 4) 500 | -10/Materials | Discovered new exit (range 7) 637 | -10/Materials | Discovered new exit (range 16) 685 | -10/Materials | Central database locked down 784 | -10/Materials | Learned location of 3 exits from Materials 831 | -10/Materials | Learned Storage terminal intel 919 | -10/Materials | Learned Storage stockpile data 980 | -10/Materials | Learned Storage emergency access door positions 1022 | -10/Materials | Learned Materials stockpile data 1079 | -10/Materials | Entered Subcaves 1080 | -10/Subcaves | Identified exit to Materials 1081 | -10/Subcaves | Learned location of Zion (-6) 1208 | -10/Subcaves | Met a Zionite searching for "candidates" 1266 | -10/Subcaves | Learned Materials stockpile data 1281 | -10/Subcaves | Core integrity fell below 50% 1298 | -10/Subcaves | Entered Materials 1298 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1299 | -8/Materials | Identified exit to Factory 1299 | -8/Materials | Identified exit to Storage 1311 | -8/Materials | Lost 3 parts (1p1u1w) 1506 | -8/Materials | Met 7R-MNS 1526 | -8/Materials | Garrison activated, responded to threat 1858 | -8/Materials | Entered Storage 1861 | -8/Storage | Loaded intel: 16 terminal locations 1921 | -8/Storage | Build established: Scavenger-Mutant 2001 | -8/Storage | Core integrity fell below 50% 2016 | -8/Storage | Identified exit to Recycling 2041 | -8/Storage | Core integrity fell below 20% 2046 | -8/Storage | Lost 8 parts (2p3n1u2w) 2096 | -8/Storage | Discovered exit to Factory (range 16) 2162 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2220 | -8/Storage | Used back door to open Recycling access 2267 | -8/Storage | Entered Recycling 2267 | -8/Recycling | Accompanied by 10 allies 2672 | -8/Recycling | Discovered new exit (range 13) 2798 | -8/Recycling | Build established: Commander-Mutant 2799 | -8/Recycling | Found Prototype Device 2799 | -8/Recycling | Identified Scrap Engine 2929 | -8/Recycling | Entered Scraplab 3273 | -8/Recycling | Build established: Commander-Construct 3660 | -8/Recycling | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- DISCOVERED[-9/Mines] 03392_ Scrap Engine modifies Hovering Aerolev-VTOL Exoskeleton: Move Heat -2, Energy -1 Expanded to 3 slots (? T37 S15). 03412_ Scrap Engine modifies Hovering Aerolev-VTOL Exoskeleton: Energy Upkeep -0.5, Support +8 Renamed Flying VTOL Exoskeleton. 03431_ Scrap Engine modifies Flying VTOL Exoskeleton: Coverage +42, Heat -2. 03438_ Acquired System Shield. 03480_ Scrap Engine modifies Flying VTOL Exoskeleton: Support +13, Max Integrity +151, Time/Move +78 Renamed Treaded VTOL Exoskeleton. 03506_ Acquired Hacking Suite. 03537_ Arm. Scrap Engine consumes Lgt. Nuclear Core. 03545_ Acquired Cesium-ion Thruster. 03570_ Scrap Engine modifies Cld. Nuclear-Ion Core: Heat +1. 03659_ Door malfunctions. 03659_ Y-45 Defender springs to life. 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