Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.31 @ 17:22:09 Player: golanco Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (108) 540 Value Destroyed (2813) 2813 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (827) 827 TOTAL SCORE: 9000 Bonus ------- High Alert Combat Kills 27 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 707/850 Matter 203/300 Energy 150/150 System Corruption 10% Temperature Cool (27) Movement Flying (97) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (5) --- Cooled VTOL Module Cooled VTOL Module > --- UTILITY (6) ------ Transport Network Coupler > --- WEAPON (3) ------- Advanced Assault Cannon Heavy Hammer > --- INVENTORY (5) ---- Light Nuclear Core Heavy Deuterium Engine Authchip [Processor] Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Improved Signal Interpreter Layered Light Armor Plating Layered Light Armor Plating System Shield > --- WEAPON ----------- Rocket Launcher Rocket Launcher Heavy Hammer > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Heavy Deuterium Engine [Rating: 45] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Cooled VTOL Module Utility Transport Network Coupler Storage High-capacity Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Core Shielding Weapon Autogun Energy Gun Improved Medium Laser Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac Slots Evolved 8 | . . 2 . . . 2 2 . 2 . . Power . | . . . . . . . . . . . . Propulsion 3 | . . . . . . 1 2 . . . . Utility 4 | . . 1 . . . 1 . . 2 . . Weapon 1 | . . 1 . . . . . . . . . Parts Attached 76 | 6 4 22 1 1 . 27 3 3 3 4 2 Power 10 | 1 . 3 . . . 4 . 1 1 . . Engine 6 | 1 . 3 . . . 2 . . . . . Core 4 | . . . . . . 2 . 1 1 . . Reactor . | . . . . . . . . . . . . Propulsion 22 | 2 . 7 . . . 11 2 . . . . Treads 16 | 2 . 7 . . . 7 . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 6 | . . . . . . 4 2 . . . . Utility 18 | 1 2 6 1 1 . 6 . . 1 . . Device . | . . . . . . . . . . . . Storage 6 | 1 . 2 1 1 . 1 . . . . . Processor 3 | . . 1 . . . 1 . . 1 . . Hackware 2 | . . . . . . 2 . . . . . Protection 7 | . 2 3 . . . 2 . . . . . Artifact . | . . . . . . . . . . . . Weapon 26 | 2 2 6 . . . 6 1 2 1 4 2 Energy Gun 5 | 2 . 2 . . . 1 . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 9 | . 2 4 . . . 3 . . . . . Ballistic Cannon 1 | . . . . . . . . . . . 1 Launcher 9 | . . . . . . 1 1 2 . 4 1 Special Weapon 1 | . . . . . . . . . 1 . . Impact Weapon 1 | . . . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . 5 . . . 1 . . . . . Parts Lost 22 | . . 1 . . . 10 . 5 3 . 3 Power 2 | . . . . . . 1 . 1 . . . Propulsion 7 | . . . . . . 4 . 1 2 . . Utility 5 | . . 1 . . . 1 . 1 . . 2 Weapon 8 | . . . . . . 4 . 2 1 . 1 Highest Loss Streak 5 | . . 1 . . . 5 . 5 2 . 3 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 94 | . 96 99 100 100 100 95 92 75 57 46 46 Engine 9 | . 14 10 11 11 11 8 . . . . . Treads 20 | . 28 22 22 22 22 24 . . . . . Flight 2 | . . . . . . . 38 34 25 13 13 Storage 9 | . 14 11 11 11 11 9 . . . . . Processor 9 | . . 9 11 11 11 9 7 7 9 13 13 Hackware 2 | . . . . . . 5 7 7 6 6 6 Protection 11 | . 10 12 11 11 11 12 15 7 . . . Energy Gun 8 | . 23 9 11 11 11 3 . . . . . Ballistic Gun 19 | . 4 23 22 22 22 21 . . . . . Peak Build Rating 45 | 6 10 19 19 21 21 38 44 45 36 31 31 Average Rating 20 | 3 7 16 19 20 21 24 42 35 31 25 25 On Entrance 21 | . 6 10 19 19 21 21 37 43 29 24 25 Naked Turns . | . . . . . . . . . . . . Heaviest Build 102 | 12 19 44 58 58 58 102 20 24 10 9 9 Greatest Support 60 | 40 40 40 40 40 40 60 25 26 26 10 10 Greatest Overweight (x) 3 | 3 . 1 1 1 1 2 . . 2 . . Average Overweight (x) . | 1 . . . 1 1 . . . . . . Largest Inventory Capacity 25 | 8 8 15 20 20 20 25 5 5 5 5 5 Average Capacity 15 | 7 8 14 19 20 20 20 5 5 5 5 5 Most Carried 22 | 6 8 15 15 19 18 22 4 3 4 5 5 Average Carried 13 | 4 5 14 15 16 18 18 2 2 2 4 4 Final Capacity 20 | 8 8 15 20 20 20 5 5 5 5 5 5 Final Carried 18 | 2 8 15 15 18 18 4 4 2 3 5 3 Class Distribution -------------------- 54% | Tank 17% | Scavenger-Skirmisher 10% | Mutant 10% | Sprinter 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Sprinter | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac Matter Collected 2852 | 157 132 1112 28 . . 957 30 37 97 276 26 Remotely . | . . . . . . . . . . . . Salvage Created 4655 | . 132 2082 15 . . 1578 30 146 127 519 26 Parts 255 | . 6 127 1 . . 96 . 21 3 1 . Haulers Intercepted 13 | . . 6 . . . 6 . . 1 . . Recyclers Shooed 1 | . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac Combat Hostiles Destroyed 59 | . 2 27 . . . 24 . 4 . 2 . Melee 2 | . . . . . . . . 2 . . . Guns 53 | . 2 27 . . . 24 . . . . . AOE 3 | . . . . . . . . 1 . 2 . Classes Destroyed 16 | 1 2 7 1 . . 3 . 1 . 1 . Worker 16 | 1 1 6 . . . 4 1 . 1 . 2 Builder 4 | . . 2 . . . . 1 . . . 1 Tunneler 2 | . . . 1 . . 1 . . . . . Hauler 13 | . . 6 . . . 6 . . 1 . . Recycler 2 | . . 2 . . . . . . . . . Operator 4 | . . 3 . . . . . . 1 . . Watcher 8 | . 1 5 . . . 2 . . . . . Swarmer 2 | . . . . . . 2 . . . . . Cutter 3 | . . . . . . . . 3 . . . Grunt 33 | . 2 17 . . . 13 . 1 . . . Brawler 1 | . . 1 . . . . . . . . . Duelist 2 | . . 1 . . . 1 . . . . . Sentry 12 | . . 8 . . . 4 . . . . . Specialist 2 | . . . . . . 2 . . . . . Hunter 2 | . . . . . . 2 . . . . . Compactor 2 | . . . . . . . . . . 2 . Best Kill Streak 5 | 1 2 5 1 . . 5 2 4 2 1 2 Combat Bots Only 5 | . 2 3 . . . 5 . 4 . 1 . Max Kills in Single Turn 2 | 1 1 2 1 . . 2 1 1 1 1 2 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 1 | . . . . . . . . 1 . 1 . Melee 1 | . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac Hostile Shots Fired 379 | . 16 103 . . . 193 . 48 9 . 10 Missed 121 | . 3 25 . . . 62 . 22 6 . 3 Damage Taken 4252 | . 143 1039 . . . 1902 . 733 192 . 243 Core 725 | . 33 204 . . . 170 . 175 64 . 79 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 44 | . . 7 . . . 37 . . . . . Core Remaining (%) 75 | 100 86 . . . 49 69 . 75 . . . Volleys Fired 265 | . 9 111 2 . . 119 . 7 8 5 4 Largest 3 | . 2 3 3 . . 3 . 2 1 1 1 Hottest 111 | . 80 102 102 . . 111 . 66 20 49 49 Shots Fired 678 | . 18 298 6 . . 330 . 9 8 5 4 Gun 652 | . 18 298 6 . . 330 . . . . . Cannon 1 | . . . . . . . . . . . 1 Launcher 17 | . . . . . . . . 9 . 5 3 Special 8 | . . . . . . . . . 8 . . Kinetic 510 | . 2 233 4 . . 270 . . . . 1 Thermal 111 | . 16 25 2 . . 60 . . 8 . . Explosive 17 | . . . . . . . . 9 . 5 3 Electromagnetic 40 | . . 40 . . . . . . . . . Robot Hit Streak 16 | . 8 16 12 . . 15 . 4 4 5 6 Robot Miss Streak 5 | . 1 5 2 . . 4 . 2 1 . 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 8 | . . 5 . . . 3 . . . . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . . . . Shots Hit Robots 426 | . 14 173 3 . . 205 3 11 9 4 4 Core Hits 196 | . 6 77 1 . . 75 . 16 6 7 8 Critical Kills 2 | . . . . . . . . 2 . . . Critical Parts Destroyed 2 | . . . . . . 1 . . 1 . . Critical Strikes 9 | . . 3 . . . 2 . 2 2 . . Burn 3 | . . 2 . . . 1 . . . . . Destroy 2 | . . 1 . . . 1 . . . . . Smash 3 | . . . . . . . . 2 1 . . Sever 1 | . . . . . . . . . 1 . . Melee Attacks 36 | . . . . . . . 16 8 10 . 2 Impact 36 | . . . . . . . 16 8 10 . 2 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 1 . . . 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10524 | 4 176 3005 58 . . 3154 161 781 936 1536 713 Guns 6344 | . 176 2963 52 . . 3153 . . . . . Cannons 23 | . . . . . . . . . . . 23 Explosions 3421 | . . 36 . . . . . 625 690 1536 534 Melee 607 | . . . . . . . 161 156 134 . 156 Ramming 17 | 4 . 6 6 . . 1 . . . . . Kinetic 4677 | . 15 2102 36 . . 2501 . . . . 23 Thermal 1873 | . 161 275 16 . . 652 . . 769 . . Explosive 2695 | . . . . . . . . 625 . 1536 534 Electromagnetic 655 | . . 622 . . . . . . 33 . . Impact 607 | . . . . . . . 161 156 134 . 156 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . . . . . . 1 . . . 10 10 Average Corruption 2 | . . . . . . 1 . . . 10 10 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 19 | . . . . . . 13 . . . 4 2 Message Errors 5 | . . . . . . 5 . . . . . Matter Fused 3 | . . . . . . 3 . . . . . Heat Flow Errors 2 | . . . . . . 1 . . . 1 . Energy Discharges 2 | . . . . . . 1 . . . 1 . Data Loss (minor) 3 | . . . . . . 1 . . . 1 1 Alerts 1 | . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . 1 . Weapon Failures 2 | . . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 301 | . . . . . . . 76 13 111 . 101 Projectiles . | . . . . . . . . . . . . Explosions 91 | . . . . . . . . 3 83 . 5 Melee 210 | . . . . . . . 76 10 28 . 96 Knockbacks 6 | . . . . . . . 2 1 . . 3 Impact 4 | . . . . . . . 1 1 . . 2 Kinetic 1 | . . . . . . . . . . . 1 Secondary 1 | . . . . . . . 1 . . . . Self-Inflicted Damage 278 | . . 27 . . . . . 114 66 . 71 Shots 6 | . . 1 . . . . . 3 1 . 1 Rammed 4 | 1 . 2 1 . . . . . . . . Targets Rammed 6 | 2 . 2 1 . . 1 . . . . . Kicked . | . . . . . . . . . . . . Crushed 2 | 1 . . . . . 1 . . . . . Highest Temperature 295 | . 235 289 27 . . 295 195 39 164 143 27 Average Temperature 65 | . 115 72 14 . . 53 65 20 93 71 18 Received Heat Transfer 1452 | . 78 444 . . . 783 . 60 9 . 78 Effects 1 | . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . 2 1 . . 1 Combat Hostiles 1 | . . . . . . . . 1 . . . Parts Fried 2 | . . . . . . . . . 1 . 1 Impact Corruptions 11 | . . . . . . . 4 1 2 . 4 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 . . Heat Transferred 3528 | . 375 766 37 . . 1591 . . 759 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac Peak Influence 460 | . 81 460 71 . . 397 172 171 421 194 181 Initial 150 | . 3 33 66 . . . 150 43 81 140 135 Average 210 | . 34 306 34 . . 242 150 114 267 165 138 Maximum Alert Level 2 | . . 2 . . . 1 . . 2 . . Low Security (%) 46 | 100 100 17 100 . 100 26 100 100 39 100 100 Level 1 44 | . . 60 . . . 73 . . 32 . . Level 2 9 | . . 22 . . . . . . 27 . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 20 | . 1 6 . . . 8 1 2 2 . . Investigation 12 | . 1 4 . . . 5 1 . 1 . . Extermination . | . . . . . . . . . . . . Reinforcement 6 | . . 2 . . . 1 . 2 1 . . Assault . | . . . . . . . . . . . . Garrison 2 | . . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac Distress Signals 10 | . 1 2 . . . 5 . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 120 | . 4 39 . . . 43 1 10 11 6 6 Peak Tracking Total 7 | . 3 5 . . . 6 2 5 7 5 6 Tactical Retreats 6 | . . 1 . . . 1 1 1 2 . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac Traps Triggered 3 | . . 1 . . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 5 | . 4 1 . . . . . . . . . Reused 1 | . . 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac Machines Disabled 15 | . . 3 . . . . . . 11 . 1 Max in Single Turn 11 | . . 1 . . . . . . 11 . 1 Garrison Access 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac Machines Accessed 34 | . 2 11 . 2 . 9 6 . 2 . 2 Terminals 25 | . 2 8 . . . 7 6 . . . 2 Fabricators 1 | . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . 2 . . . . . . 1 . . Scanalyzers 2 | . . 1 . . . 1 . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 105 | . 5 46 . 2 . 25 19 . 4 . 4 Successful 50 | . 2 23 . 2 . 10 8 . 2 . 3 Failed 54 | . 3 23 . . . 15 10 . 2 . 1 Catastrophic 16 | . 1 6 . . . 5 2 . 1 . 1 Database Lockouts 1 | . . . . . . . 1 . . . . Manual 62 | . 3 25 . 1 . 18 11 . . . 4 Terminals 89 | . 5 39 . . . 22 19 . . . 4 Fabricators 3 | . . . . . . . . . 3 . . Repair Stations . | . . . . . . . . . . . . Recycling Units 6 | . . 5 . . . . . . 1 . . Scanalyzers 4 | . . 2 . . . 2 . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Terminal Hacks 27 | . 2 14 . 2 . 2 5 . . . 2 Record 8 | . . 4 . 1 . 1 2 . . . . Part Schematic 1 | . . . . . . . . . . . 1 Prototype ID Bank 1 | . . 1 . . . . . . . . . Open DSF 2 | . . . . . . . 1 . . . 1 Unreport Threat 3 | . . 2 . . . . 1 . . . . Locate Traps 1 | . . 1 . . . . . . . . . Reprogram Traps 3 | . 2 1 . . . . . . . . . Dispatch Records 2 | . . 2 . . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . . Hauler Manifests 2 | . . 1 . . . 1 . . . . . Registered Components 2 | . . 1 . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . Build 1 | . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 3 | . . 2 . . . . . . 1 . . Retrieve Components 3 | . . 2 . . . . . . 1 . . Scanalyzer 4 | . . 2 . . . 2 . . . . . Insert Component 2 | . . 1 . . . 1 . . . . . Analyze 2 | . . 1 . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Seal Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks 14 | . . 5 . . . 5 3 . . . 1 Terminals 14 | . . 5 . . . 5 3 . . . 1 Botnet 14 | . . 5 . . . 5 3 . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 24 | . 1 10 . . . 7 5 . 1 . . Full Trace Events 14 | . 1 5 . . . 6 1 . 1 . . Feedback Events 2 | . . . . . . 2 . . . . . Corruption 1 | . . . . . . 1 . . . . . Hackware Fried 1 | . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time 67 | . . . . . . . . . 67 . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 20 | . . 19 . . . . . . 1 . . Parts Scanalyzed 2 | . . 1 . . . 1 . . . . . Part Schematics Acquired 2 | . . 1 . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac Total Allies 1 | . . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . . 1 . Highest-Rated Group 31 | . . . . . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . . . . . 31 . Total Orders . | . . . . . . . . . . . . Ally Attacks 2 | . . . . . . . . . . 2 . Total Damage 43 | . . . . . . . . . . 43 . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac Turns Passed 6225 | 107 339 2163 791 564 51 1590 177 72 128 103 140 Spaces Moved 3729 | 60 171 956 354 234 22 570 465 80 249 260 308 Core 57 | 54 . . . . . . . . 3 . . Treads 2312 | 6 171 956 354 234 22 569 . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1360 | . . . . . . 1 465 80 246 260 308 Fastest Speed 17 | 50 160 160 160 240 240 94 23 17 17 32 32 Average Speed 136 | 148 160 187 221 240 240 202 23 19 26 32 32 Slowest Speed 320 | 200 160 240 240 240 240 320 23 26 150 32 32 Overloaded Moves 77 | . . . . . . . . 45 32 . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 42 | 3 30 74 69 60 8 51 12 82 9 99 9 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . . Known Exits Taken 2 | . . . . . . 1 1 . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . Scrap Searched 3 | . . . 3 . . . . . . . . Spaces Dug 13 | . . . . . . . 9 . 4 . . Terrain Destroyed 208 | . . 2 . . . . 9 34 35 101 27 Melee 13 | . . . . . . . 9 . 4 . . Projectile . | . . . . . . . . . . . . AOE 195 | . . 2 . . . . . 34 31 101 27 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac Total 4348 | 77 221 1146 358 237 21 775 506 112 278 276 341 Wait 99 | . 18 4 . . . 12 20 15 5 . 25 Move 3720 | 60 170 955 353 233 21 569 464 79 249 259 308 Hop . | . . . . . . . . . . . . Pick Up 74 | 8 13 24 . 2 . 20 2 . 2 3 . Fast Attach 15 | 2 1 8 . . . 2 . 1 1 . . Attach 32 | 4 . 2 . . . 14 3 2 1 4 2 Detach 6 | . . . . . . 1 1 . . 4 . Swap 29 | . 3 12 1 1 . 11 . . 1 . . Drop 67 | 2 7 28 1 1 . 26 . . 1 1 . Fire 265 | . 9 111 2 . . 119 . 7 8 5 4 Melee 36 | . . . . . . . 16 8 10 . 2 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 5 | 1 . 2 1 . . 1 . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: [*Sto] / DSF) -7/DSF -6/Factory -6/Waste -6/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 108 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 15) 447 | -10/Materials | Entered another Materials area 447 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 685 | -9/Materials | Discovered new exit (range 12) 742 | -9/Materials | Build established: Tank 876 | -9/Materials | Discovered new exit (range 15) 2063 | -9/Materials | Core integrity fell below 50% 2097 | -9/Materials | Discovered new exit (range 16) 2610 | -9/Materials | Entered Mines 2660 | -9/Mines | Discovered new exit (range 16) 2756 | -9/Mines | Learned Materials terminal intel 3274 | -9/Mines | Learned Materials trap positions 3391 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3391 | -9/Mines | Discovered new exit (range 5) 3401 | -9/Mines | Entered Exiles 3461 | -9/Exiles | Met 8R-AWN 3500 | -9/Exiles | Met EX-HEX 3569 | -9/Exiles | Met EX-BIN 3598 | -9/Exiles | Aligned with FarCom system 3601 | -9/Exiles | Given EX-Vault access code 3658 | -9/Exiles | Opened EX-Vault 3675 | -9/Exiles | Found Firepult 3729 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3794 | -9/Exiles | Met EX-DEC 3808 | -9/Exiles | Learned location of Zion (-6) 3943 | -9/Exiles | Discovered new exit (range 10) 3965 | -9/Exiles | Left Exiles lab with Firepult 3965 | -9/Exiles | Entered Mines 4001 | -8/Mines | Discovered new exit (range 7) 4016 | -8/Mines | Entered Materials 4016 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4017 | -8/Materials | Loaded intel: 13 trap records 4018 | -8/Materials | Loaded intel: 12 terminal locations 4325 | -8/Materials | Build established: Scavenger-Skirmisher 4470 | -8/Materials | Lost 5 parts (1p2n2w) 4932 | -8/Materials | Hacking Suite fried by hacking feedback 5042 | -8/Materials | Garrison activated, responded to threat 5570 | -8/Materials | Discovered new exit (range 7) 5598 | -8/Materials | Identified exit to Factory 5606 | -8/Materials | Entered Factory 5606 | -7/Factory | Evolved 2 slots: Propulsion x2 5673 | -7/Factory | Central database locked down 5755 | -7/Factory | Discovered new exit (range 11) 5783 | -7/Factory | Identified exit to DSF 5783 | -7/Factory | Entered DSF 5801 | -7/DSF | Additional patrols routed to DSF 5851 | -7/DSF | Discovered new exit (range 16) 5855 | -7/DSF | Identified exit to Factory 5855 | -7/DSF | Entered Factory 5855 | -6/Factory | Evolved 2 slots: Utility x2 5865 | -6/Factory | Lost 5 parts (1p1n1u2w) 5897 | -6/Factory | Build established: Sprinter 5983 | -6/Factory | Sucked down chute 5983 | -6/Factory | Entered Waste 5984 | -6/Waste | Met a frightened Derelict 5997 | -6/Waste | Spotted C-40 Crusher 5998 | -6/Waste | EMP discharged 5998 | -6/Waste | System corruption reached 10% 6021 | -6/Waste | Spotted C-40 Crusher 6022 | -6/Waste | Spotted C-40 Crusher 6025 | -6/Waste | Spotted C-40 Crusher 6025 | -6/Waste | Destroyed C-40 Crusher 6026 | -6/Waste | Spotted C-40 Crusher 6047 | -6/Waste | Destroyed C-40 Crusher 6059 | -6/Waste | Spotted C-40 Crusher 6072 | -6/Waste | Discovered new exit (range 12) 6075 | -6/Waste | Identified exit to Factory 6086 | -6/Waste | Entered Factory 6094 | -6/Factory | Discovered new exit (range 9) 6096 | -6/Factory | Identified exit to Factory 6130 | -6/Factory | Identified exit to DSF 6226 | -6/Factory | Self-destructed Last Messages --------------- K-01 Serf collects debris. System corrupted: IFF burst signal emitted. K-01 Serf cleans the Manufacturing Mainframe. Manufacturing Mainframe disabled. ALERT: All DSF locations entering lockdown mode. K-01 Serf destroyed. The unstable cave ceiling collapses. Micro-nuke Launcher destroyed. Destroyed Micro-nuke Launcher. Imp. Signal Interpreter destroyed. Destroyed Imp. Signal Interpreter. System Shield destroyed. K-01 Serf cleans the Assembly Bed. G-50 Soldier knocked back. K-01 Serf cleans the Nuclear Reactor. C-30 ARC bursts open, deploying its payload. L-41 Fighter unfolds itself. G-50 Soldier unfolds itself. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? k???????????????????????? | | ???????????????????????? ???????????????????????? | | ????????????????????????g ????? ????????????????? | | ???????????????????????#gl???? #???????????????? | | ???????????????????????# ??? ????????????????? | | ???????????????????????# """ #####????????????? | | ???????????????????????# """ ???????????? | | ???????????????????????# """ ???????????? | | ???????????????????????# ?????????????? | | ?????????????????#?????# ??????????????? | | ????????????### ## ##### #???????????????? | | ??????????? #???????????????? | | ???????????= #???????????????? | | ????? ?? g #???????????????? | | ????!] ?"" [[ % ??????????????????? | | ??? ]/ """ [ # g @ #?????????????????????? | | ??? ]/ """ g ??????????????????? | | ?? # #???????????????? | | ?? ? ????????????? | | ???????# # ? ######???????????? | | ???????# ## ??#????????????????? | | ???????# #### """ #??#???????????????????? | | ???????# #??# """ #??????????????????????? | | ???????# #??# k""" #??????????????????????? | | ######## #??# #??????????????????????? | | #??# #??????????????????????? | | #### """" #??????????????????????? | | + """" #??????????????????????? | | " """ """ #### """" #??????????????????????? | | ??""" """ #??# """" #??????????????????????? | | " """ """ #??# #??????????????????????? | | #####+#######???????????????????????? | | " """ """ ??????????????????????? | | ??""" """ ??????????????????????? | | " """ """ ??????????????????????? | | ??????????????????????? | | ??????????????????????? | | ##########+########### ??????????????????????? | | ????# #?????? ????????????????????????? | | ????# """ """ #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Evasion (%) 65 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Cld. VTOL Module | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Challenges ------------ None Game ------ Seed MissileThrowingObliterator Manual? 0 Play Time 00:58:05 Cumulative 31.7 hours Start 2025.03.31 @ 16:25:30 End 2025.03.31 @ 17:22:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 24 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f2b95e4b-dc78-4a5f-a961-39f0cdceed99