Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.08 @ 17:17:49 Player: LustLizard Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (152) 760 Value Destroyed (5447) 5447 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1720) 1720 TOTAL SCORE: 14387 Bonus ------- High Alert Combat Kills 449 Follower Combat Kills 526 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -155 Cogmind --------- Core Integrity 0/1150 Matter 205/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Terrain Scanner Advanced Targeting Computer Coil Gun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Improved Transmission Jammer Improved Medium Armor Plating > --- WEAPON ----------- Heavy Laser Heavy Beamcaster KE Penetrator Hypervelocity Gauss Cannon > --- INVENTORY -------- Neutrino Core Reinforced Fission Core Makeshift Leg Improved Signal Interpreter Improved Terrain Scan Processor Advanced ECM Suite System Restoration Module Zionite Laser-S Mass Driver Enhanced Gauss Cannon [Rating: 84] Favorites ----------- Power Enhanced Nuclear Core Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Wheel Hover Unit Improved Linear Gravjet Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Terrain Scan Processor Protection Propulsion Shielding Weapon Heavy Laser Energy Gun Heavy Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Slots Evolved 12 | . . 2 . 2 2 . . . . 2 . . . . 2 2 Power 1 | . . . . . . . . . . 1 . . . . . . Propulsion 3 | . . 1 . . 1 . . . . . . . . . 1 . Utility 6 | . . 1 . 1 1 . . . . 1 . . . . . 2 Weapon 2 | . . . . 1 . . . . . . . . . . 1 . Parts Attached 112 | 6 9 21 2 7 8 3 3 1 6 7 . 2 . 11 16 10 Power 14 | 1 1 1 . 2 1 . . . . 2 . 1 . 2 1 2 Engine 7 | 1 1 1 . 1 . . . . . 1 . . . 1 1 . Core 7 | . . . . 1 1 . . . . 1 . 1 . 1 . 2 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 36 | 2 5 8 . 2 1 3 . . 2 1 . . . 4 4 4 Treads 3 | 1 2 . . . . . . . . . . . . . . . Leg 27 | . 2 8 . 2 1 3 . . 2 1 . . . 4 4 . Wheel 2 | 1 1 . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . 1 Flight 3 | . . . . . . . . . . . . . . . . 3 Utility 34 | 1 2 6 2 1 1 . 2 . 4 3 . 1 . 2 5 4 Device 19 | . 1 2 1 1 . . 1 . 3 3 . 1 . 1 4 1 Storage 3 | 1 1 1 . . . . . . . . . . . . . . Processor 3 | . . . . . . . . . . . . . . . . 3 Hackware . | . . . . . . . . . . . . . . . . . Protection 9 | . . 3 1 . 1 . 1 . 1 . . . . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 28 | 2 1 6 . 2 5 . 1 1 . 1 . . . 3 6 . Energy Gun 20 | . 1 5 . 2 4 . 1 1 . 1 . . . 2 3 . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 4 | 2 . 1 . . . . . . . . . . . . 1 . Ballistic Cannon 2 | . . . . . . . . . . . . . . . 2 . Launcher 2 | . . . . . 1 . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . 1 . . . . . . . Parts Lost 44 | . 3 4 1 . . 1 3 . 3 . . 1 . 6 17 5 Power 4 | . . 1 . . . . . . . . . 1 . 1 . 1 Propulsion 17 | . 2 . 1 . . 1 . . 1 . . . . 1 8 3 Utility 14 | . . 2 . . . . 2 . 2 . . . . 4 3 1 Weapon 9 | . 1 1 . . . . 1 . . . . . . . 6 . Highest Loss Streak 8 | . 1 1 1 . . 1 2 . 2 . . 1 . 3 8 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 13 | 5 8 14 14 14 14 14 14 13 14 14 15 14 14 14 13 4 Power 2 | . 1 2 3 3 2 2 2 2 2 2 3 3 2 1 2 1 Propulsion 3 | 2 4 3 3 4 4 4 4 4 4 4 4 4 4 4 2 . Utility 2 | . . 3 4 3 1 2 2 1 1 2 3 3 4 3 4 2 Weapon 4 | 1 2 6 4 3 6 6 6 5 5 5 5 4 4 4 4 . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 30 | . . 5 1 3 4 . . . 2 . . 1 . . 11 3 Power 8 | . . . 1 2 1 . . . . . . . . . 4 . Propulsion 1 | . . . . . . . . . 1 . . . . . . . Utility 5 | . . 1 . . . . . . . . . . . . 2 2 Weapon 16 | . . 4 . 1 3 . . . 1 . . 1 . . 5 1 Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 97 98 97 99 99 99 99 100 99 99 100 99 100 98 90 23 Engine 4 | . 14 10 11 2 . . . . . 6 6 5 . 2 3 . Core 5 | . . . . 6 7 7 7 7 7 5 6 6 13 10 6 2 Treads 1 | . 12 . . . . . . . . . . . . . . . Leg 24 | . 2 32 31 26 30 29 30 30 29 26 26 26 26 25 25 . Wheel 1 | . 12 . . . . . . . . . . . . . . . Device 19 | . 12 12 11 17 14 15 15 23 25 32 33 33 33 28 21 3 Storage 7 | . 14 11 11 9 7 7 7 7 7 6 6 6 6 6 4 . Protection 5 | . . 8 10 9 15 15 14 7 3 . . . . 2 3 . Energy Gun 17 | . 2 14 21 26 22 15 22 23 23 20 20 20 20 19 16 . Ballistic Gun 3 | . 25 7 . . . . . . . . . . . . 1 . Peak Build Rating 84 | 6 9 21 23 31 42 42 45 46 55 63 59 61 59 67 84 50 Average Rating 40 | 2 7 14 20 30 41 41 43 45 51 59 59 59 59 62 70 22 On Entrance 36 | . 6 9 21 20 31 41 42 41 46 51 59 59 59 59 66 2 Naked Turns 311 | . . . . . . . . . . . . . . . 61 250 Heaviest Build 79 | 13 29 42 36 40 47 47 50 50 52 59 57 58 56 79 79 23 Greatest Support 87 | 10 20 35 35 37 54 61 61 61 64 64 61 63 63 66 87 21 Greatest Overweight (x) 2 | 1 2 2 1 1 . 1 . . 1 . . . . 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 6 9 15 15 15 15 15 15 15 15 15 15 15 15 15 14 5 Most Carried 15 | 8 15 15 15 15 15 15 15 14 15 15 15 15 14 15 15 5 Average Carried 13 | 5 8 14 14 14 14 14 14 13 14 14 15 14 14 14 13 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 6 15 15 14 15 15 15 13 14 15 15 15 14 14 15 5 3 Class Distribution -------------------- 54% | Tank 28% | Mutant 5% | Scavenger-Tank 3% | Scavenger-Mutant 3% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Tank | -6/Proximity Caves Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Data Miner Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Matter Collected 2263 | 240 388 273 60 87 70 143 59 85 55 70 10 20 . 304 399 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 5621 | . 697 916 690 276 212 172 289 . 352 150 44 45 . 1008 770 . Parts 293 | . 37 60 46 19 10 9 11 . 14 6 . 4 . 32 45 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 6 | . 2 1 . 1 . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 74 | . . . . . . 8 10 . 21 . . 7 . 28 . . Prevented 9 | . . . . . . . 1 . 8 . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 133 | . 16 21 18 10 6 5 8 . 5 4 1 2 . 22 15 . Guns 111 | . 16 21 18 10 6 5 5 . 5 4 . 2 . 12 7 . Cannons 3 | . . . . . . . . . . . . . . . 3 . AOE 15 | . . . . . . . 3 . . . . . . 8 4 . Classes Destroyed 15 | . 4 2 . . . . 1 . . . 1 . . 1 6 . Worker 4 | . . . . . . . . . . . . . . . 4 . Builder 1 | . . . . . . . . . . . . . . . 1 . Tunneler 1 | . . . . . . . . . . . . . . . 1 . Recycler 4 | . 2 1 1 . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . 1 . . Watcher 8 | . 3 1 2 1 . . . . . . . . . . 1 . Swarmer 46 | . 6 7 3 6 3 4 3 . . 3 . 2 . 5 4 . Grunt 45 | . 10 6 10 . 2 . 2 . . . . . . 13 2 . Brawler 5 | . . 1 . . 1 . . . 1 . . . . 2 . . Duelist 3 | . . . . . . . 1 . 2 . . . . . . . Sentry 23 | . . 7 5 4 . 1 . . 2 1 . . . 1 2 . Hunter 1 | . . . . . . . . . . . . . . . 1 . Programmer 6 | . . . . . . . . . . . 1 . . . 5 . Heavy 1 | . . . . . . . . . . . . . . . 1 . Z-Light 1 | . . . . . . . . . . . . . . . 1 . Thug 1 | . . . . . . . 1 . . . . . . . . . Savage 1 | . . . . . . . 1 . . . . . . . . . Best Kill Streak 8 | . 3 8 8 4 3 5 6 . 2 3 1 2 . 4 7 . Combat Bots Only 8 | . 3 7 8 4 3 5 6 . 2 3 1 2 . 4 6 . Max Kills in Single Turn 5 | . 1 1 1 1 2 2 2 . 1 2 1 1 . 3 5 . Gunslinging 1 | . . . . . 1 . . . . 1 . . . . . . Exploded 3 | . . . . . . . 2 . . . . . . 3 3 . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Hostile Shots Fired 1038 | . 88 103 75 37 29 69 46 . 48 43 4 44 . 115 161 176 Missed 333 | . 19 23 11 7 9 21 18 . 17 14 1 23 . 33 52 85 Hits 705 | . 69 80 64 30 20 48 28 . 31 29 3 21 . 82 109 91 Melee 5 | . . . . . . . 3 . . . . . . 1 1 . Projectile 700 | . 69 80 64 30 20 48 25 . 31 29 3 21 . 81 108 91 Critical Strikes 20 | . . 4 . 1 . . . . . . . . . 3 5 7 Part Disruptions 1 | . . . . . . . . . . . . . . . 1 . Damage Taken 8898 | . 738 752 610 209 295 391 375 . 485 201 34 164 . 1213 2041 1390 Core 2506 | . 137 94 158 43 45 87 59 . 20 27 12 18 . 101 552 1153 Absorbed by Shields 1276 | . . 225 160 85 27 68 121 . 47 84 12 60 . 381 . 6 Redirected to Shielding 143 | . . 2 62 14 24 18 23 . . . . . . . . . Regen/Repaired (Parts) 323 | . . 77 113 38 . . . . . 95 . . . . . . Core Remaining (%) 66 | 100 45 . 37 92 . . . . 69 . . . . 81 44 . Volleys Fired 416 | . 87 65 58 21 24 9 22 . 22 9 3 3 . 62 31 . Largest 4 | . 2 2 2 3 3 2 3 . 3 3 3 3 . 3 4 . Hottest 270 | . 60 126 126 189 207 138 207 . 207 207 207 207 . 219 270 . Shots Fired 942 | . 172 130 92 63 40 17 49 . 66 27 9 9 . 161 107 . Gun 907 | . 172 130 92 63 40 17 45 . 66 27 9 9 . 152 85 . Cannon 19 | . . . . . . . . . . . . . . . 19 . Launcher 16 | . . . . . . . 4 . . . . . . 9 3 . Special . | . . . . . . . . . . . . . . . . . Kinetic 234 | . 149 54 . . . . . . . . . . . . 31 . Thermal 692 | . 23 76 92 63 40 17 45 . 66 27 9 9 . 152 73 . Explosive 16 | . . . . . . . 4 . . . . . . 9 3 . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | . 12 13 16 7 8 4 8 . 11 7 6 1 . 14 11 . Robot Miss Streak 6 | . 4 3 3 2 5 2 2 . 3 5 1 6 . 6 4 . Penetration Max 1 | . . . . . . . . . . . . . . . 1 . Secondary Targets 15 | . 3 . . . 2 . 3 . 2 1 . . . 3 1 . Max Gunslinging Chain 1 | . 1 . . . 1 . 1 . 1 1 . . . 1 1 . Shots Hit Robots 587 | . 105 90 70 36 22 10 30 . 52 14 8 1 . 87 62 . Core Hits 288 | . 39 42 27 17 10 6 18 . 15 7 1 2 . 55 49 . Critical Kills 2 | . . . . . . . . . . . . . . . 2 . Critical Parts Destroyed 6 | . 3 . . . . . . . . . . . . . 3 . Critical Strikes 20 | . 3 . 3 1 . . 1 . 2 . . . . 4 6 . Burn 12 | . . . 3 1 . . 1 . 2 . . . . 4 1 . Destroy 8 | . 3 . . . . . . . . . . . . . 5 . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 13159 | . 1068 1047 1275 673 502 226 956 . 1046 271 183 39 . 2515 3358 . Guns 9692 | . 1068 1047 1275 663 431 226 587 . 1046 271 183 39 . 1700 1156 . Cannons 247 | . . . . . . . . . . . . . . . 247 . Explosions 3180 | . . . . . 71 . 369 . . . . . . 815 1925 . Melee . | . . . . . . . . . . . . . . . . . Ramming 40 | . . . . 10 . . . . . . . . . . 30 . Kinetic 1775 | . 880 406 . . . . . . . . . . . . 489 . Thermal 9405 | . 188 641 1275 663 431 226 587 . 1046 271 183 39 . 1700 2155 . Explosive 1903 | . . . . . 71 . 369 . . . . . . 815 648 . Electromagnetic 36 | . . . . . . . . . . . . . . . 36 . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . 2 2 4 4 . . 1 . . . 3 2 Average Corruption 1 | . . . . . 2 2 2 4 . . 1 . . . 1 2 Corruption Purged 4 | . . . . . . . . . . . 1 . . . 3 . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 30 | . . . . . 6 4 7 . . . . . . . 10 3 Message Errors 6 | . . . . . 1 1 3 . . . . . . . 1 . Matter Fused 9 | . . . . . 4 2 . . . . . . . . 3 . Heat Flow Errors 5 | . . . . . 1 . . . . . . . . . 2 2 Energy Discharges 1 | . . . . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . 1 . . . . . . . . . Data Loss (minor) 3 | . . . . . . 1 1 . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 . Misfires 3 | . . . . . . . 2 . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 209 | . . . . . . . 15 . . . . . . 2 192 . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 209 | . . . . . . . 15 . . . . . . 2 192 . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 4 | . . . . . . . . . . . . . . . 4 . Impact . | . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . . . 3 . Secondary 1 | . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 50 | . . . . . . . 14 . . . . . . . 36 . Shots 2 | . . . . . . . 1 . . . . . . . 1 . Rammed 8 | . . . . . . . . . . . . . . . 8 . Targets Rammed 9 | . . . . 1 . . . . . . . . . . 8 . Kicked 1 | . . . . 1 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 411 | . 18 221 384 199 411 217 382 . 303 347 251 251 . 410 403 216 Average Temperature 120 | . 8 47 132 79 203 108 106 . 123 138 120 120 . 161 110 89 Received Heat Transfer 2370 | . 309 265 247 43 156 82 78 . 114 28 . 18 . 438 448 144 Effects 19 | . . . 3 . 6 2 2 . . . . . . 4 2 . Shutdowns 3 | . . . . . 1 . 1 . . . . . . . 1 . Energy Bleed 4 | . . . 1 . 2 . . . . . . . . 1 . . Interference 8 | . . . 2 . 2 2 . . . . . . . 2 . . Matter Decay 1 | . . . . . . . 1 . . . . . . . . . Short Circuit 2 | . . . . . 1 . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . 1 . . 2 1 . Combat Hostiles 4 | . . . . . . . . . . . 1 . . 2 1 . Parts Melted 36 | . 1 2 7 5 . . 3 . 1 1 2 . . 7 7 . Heat Transferred 17415 | . 425 1480 2849 1443 851 444 1221 . 2146 518 296 74 . 3404 2264 . Parts Sabotaged 3 | . . . . . . . . . . . . . . 3 . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Maximum Alert Level 4 | . . 1 1 1 . . . . . . . . . . 4 2 Low Security (%) 60 | 100 100 34 77 91 100 . . . . 100 . . . . . . Level 1 19 | . . 65 22 8 . . . . . . . . . . . 61 Level 2 3 | . . . . . . . . . . . . . . . . 38 Level 3 14 | . . . . . . . . . . . . . . . 87 . Level 4 2 | . . . . . . . . . . . . . . . 12 . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 1212 | . 122 281 288 218 148 . . . . 92 . . . . 1212 508 Initial 953 | . . 24 90 54 43 . . . . . . . . . 953 508 Average 265 | . 54 195 151 68 57 . . . . 26 . . . . 951 380 Influence Increases 5740 | . 463 665 524 411 251 110 140 . 396 158 33 99 . 488 1927 75 Destroy 0b10 Robot/C 2880 | . 320 420 360 200 120 100 120 . 280 100 20 80 . 440 320 . Destroy 0b10 Robot/NC 100 | . 25 10 15 5 . . . . . . . . . 5 40 . Destroy Leader 608 | . 76 122 104 52 10 10 20 . 30 30 10 10 . 40 94 . Allied During Kill 125 | . . . . . . . . . 86 13 3 9 . 3 11 . Successful Hack 72 | . 12 7 28 2 23 . . . . . . . . . . . Disable Machine 450 | . . . . 15 60 . . . . 15 . . . . 360 . Destroy Structure 125 | . . 1 2 2 38 . . . . . . . . . 82 . Advance Influence 900 | . . . . . . . . . . . . . . . 900 . Partial Spotted 45 | . . . . 15 . . . . . . . . . . . 30 Lose Combat Pursuer 435 | . 30 105 15 120 . . . . . . . . . . 120 45 Influence Decreases 5469 | . 405 508 609 445 251 206 140 . 396 158 33 99 . 402 975 842 Entered New Map 887 | . . 34 125 76 53 36 . . . . . . . . 33 530 Time Decay 3549 | . 342 434 474 219 198 160 130 . 266 158 33 99 . 322 452 262 Search Patrol Dispatched 300 | . . . . . . . . . . . . . . . 300 . Lost Part 400 | . 20 40 10 . . 10 10 . 30 . . . . 60 170 50 Lost Ally 140 | . . . . . . . . . 100 . . . . 20 20 . Purge Threat 193 | . 43 . . 150 . . . . . . . . . . . . Squads Dispatched 24 | . 4 2 5 . 2 . . . . 2 . . . 1 5 3 Investigation 2 | . . 1 1 . . . . . . . . . . . . . Extermination 5 | . . . . . 1 . . . . 2 . . . . 1 1 Reinforcement 10 | . 4 1 1 . 1 . . . . . . . . . 1 2 Assault 1 | . . . . . . . . . . . . . . 1 . . Garrison 6 | . . . 3 . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . 2 . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Distress Signals 9 | . 3 2 . 2 . . . . . . . . . 1 1 . Communications Jammed 3 | . . . . . . . . . . . . . . . 3 . Distress Signals 2 | . . . . . . . . . . . . . . . 2 . Times Spotted 236 | . 26 27 22 22 6 5 10 . 14 7 1 4 . 28 42 22 Peak Tracking Total 18 | . 4 7 8 4 3 5 6 . 8 4 1 3 . 6 18 17 Tactical Retreats 16 | . 2 4 1 3 . . . . . . . . . . 4 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Traps Triggered 9 | . 2 1 1 . 2 . . . . . . . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Machines Disabled 31 | . . . . 1 4 . . . . 1 . . . 1 24 . Max in Single Turn 6 | . . . . 1 4 . . . . . . . . 1 6 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Machines Accessed 26 | . 4 3 8 2 2 1 . . . 1 . 1 4 . . . Terminals 16 | . 4 2 6 1 2 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 5 | . . 1 2 1 . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 90 | . 16 8 22 7 6 1 . . . 2 . 1 27 . . . Successful 57 | . 7 3 10 4 2 1 . . . 2 . 1 27 . . . Failed 32 | . 9 5 11 3 4 . . . . . . . . . . . Catastrophic 8 | . 1 1 3 . 3 . . . . . . . . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . Manual 22 | . 4 . 9 3 3 . . 1 . . . . . . 2 . Terminals 47 | . 16 5 15 4 6 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 15 | . . 3 7 3 . . . . . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 46 | . 7 1 5 2 2 1 . . . . . 1 27 . . . Record 13 | . . . . 1 . 1 . . . . . . 11 . . . Part Schematic 10 | . . . 1 . . . . . . . . . 9 . . . Robot Schematic 4 | . . . . . . . . . . . . . 4 . . . Robot Analysis 3 | . 2 . 1 . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . 3 . . . Open Door 1 | . . . . . . . . . . . . 1 . . . . Branch Access Points 3 | . 1 . 1 . 1 . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . Unreport Threat 3 | . 1 . . 1 1 . . . . . . . . . . . Locate Traps 5 | . 3 1 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 11 | . . 2 5 2 . . . . . 2 . . . . . . Scan Component 6 | . . 1 3 1 . . . . . 1 . . . . . . Repair 5 | . . 1 2 1 . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 4 3 6 1 2 1 . . . 1 . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . 1 . . . . . . . . . 9 . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . 1 2 1 . . . . . 1 . . . . . . Time 198 | . . 26 64 38 . . . . . 70 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . 2 . . . . 1 . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Total Allies 10 | . . . . . . . . 4 2 . . . . 1 3 . Largest Group 4 | . . . . . . . . 4 4 1 1 1 . 1 3 . Highest-Rated Group 210 | . . . . . . . . 153 153 38 38 35 . 49 210 . Highest-Rated Ally 70 | . . . . . . . . 39 39 38 38 35 . 49 70 . Zionite Dispatches 1 | . . . . . . . . . . . . . . . 1 . Light 1 | . . . . . . . . . . . . . . . 1 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 98 | . . . . . . . . . 61 10 1 7 . 2 17 . Total Damage 2189 | . . . . . . . . . 1434 226 12 66 . 51 400 . Kills 15 | . . . . . . . . . 9 1 . 2 . 1 2 . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Active Infowar (turns) 3165 | . . . . . . . . . . 274 521 447 96 689 878 260 Optics 234 | . . . . . . . . . . . . . . . . 234 IFF 1972 | . . . . . . . . . . 260 521 447 96 648 . . Terrain 260 | . . . . . . . . . . . . . . . . 260 Jamming 822 | . . . . . . . . . . . . . . . 822 . ECM 111 | . . . . . . . . . . 14 . . . 41 56 . Robot Analysis Total 3 | . 2 . 1 . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . . . . 2 1 1 3 . . 1 . 3 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Turns Passed 11955 | 54 1066 1063 1208 604 678 412 584 825 875 567 521 447 96 1244 1138 573 Spaces Moved 7852 | 40 686 472 502 250 522 338 430 691 604 415 428 360 81 588 825 620 Core 276 | 7 . . . . . . . . . . . . . . 106 163 Treads 89 | . 89 . . . . . . . . . . . . . . . Legs 6432 | . 32 472 502 250 522 338 430 691 604 415 428 360 81 588 719 . Wheels 598 | 33 565 . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . 1 Flight 456 | . . . . . . . . . . . . . . . . 456 Fastest Speed 39 | 50 95 110 110 100 107 107 117 117 117 117 117 117 120 117 50 39 Average Speed 121 | 84 109 163 181 181 107 112 117 117 121 120 117 119 120 146 117 42 Slowest Speed 260 | 95 190 260 186 185 107 192 117 117 196 125 117 120 120 187 196 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 3 96 42 89 23 15 47 65 82 80 11 72 58 68 65 27 11 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 4 | . . . . . . 1 1 1 . . . . 1 . . . Known Exits Taken 3 | . . . . . 1 . . . . 1 . . . 1 . . Unknown Exits Taken 13 | 1 1 1 1 1 . 1 1 1 1 . 1 1 1 . 1 . Scrap Searched 18 | . . . . . . 1 4 3 3 . 2 2 . 3 . . Spaces Dug 6 | . . . . . . . 6 . . . . . . . . . Terrain Destroyed 170 | . . . . . 39 1 25 . . . . . . 63 42 . Melee . | . . . . . . . . . . . . . . . . . Projectile 9 | . . . . . . 1 . . . . . . . 6 2 . AOE 161 | . . . . . 39 . 25 . . . . . . 57 40 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Total 9502 | 59 848 650 705 357 613 352 469 707 697 462 442 371 80 842 920 928 Wait 800 | 2 39 45 134 50 27 . 11 14 12 17 10 . . 149 9 281 Move 7836 | 39 685 471 501 249 521 337 429 690 603 414 427 359 80 587 824 620 Hop . | . . . . . . . . . . . . . . . . . Pick Up 163 | 12 20 27 3 16 15 2 2 2 10 5 1 3 . 15 21 9 Fast Attach . | . . . . . . . . . . . . . . . . . Attach 121 | 6 9 19 2 8 11 2 4 1 5 6 . 3 . 14 19 12 Detach 3 | . . 1 . . . . . . . 1 . . . . . 1 Swap 28 | . 2 2 4 1 3 1 . . 1 2 . . . 8 4 . Drop 74 | . 6 20 2 11 12 1 1 . 6 2 1 3 . 5 4 . Fire 416 | . 87 65 58 21 24 9 22 . 22 9 3 3 . 62 31 . Melee . | . . . . . . . . . . . . . . . . . Ram 8 | . . . . . . . . . . . . . . . 8 . Kick 1 | . . . . 1 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . 5 Rewire 47 | . . . 1 . . . . . 38 6 . . . 2 . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: [*Fac] / Upp) -4/Factory (discovered 2 exits: Ext x2) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 7) 463 | -10/Materials | Identified exit to Mines 635 | -10/Materials | Discovered new exit (range 6) 848 | -10/Materials | Discovered new exit (range 15) 1040 | -10/Materials | Core integrity fell below 50% 1121 | -10/Materials | Entered another Materials area 1121 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1235 | -9/Materials | Discovered new exit (range 16) 1337 | -9/Materials | Destroyed 7 combat bots 1500 | -9/Materials | Repaired Aluminum Leg 1670 | -9/Materials | Discovered new exit (range 10) 1762 | -9/Materials | Build established: Scavenger-Mutant 2183 | -9/Materials | Build established: Mutant 2184 | -9/Materials | Entered Storage 2255 | -9/Storage | Central database locked down 2624 | -9/Storage | Destroyed 8 combat bots 2660 | -9/Storage | Repaired Propulsion Shielding 2989 | -9/Storage | Identified exit to Recycling 3176 | -9/Storage | Garrison activated, responded to threat 3177 | -9/Storage | Core integrity fell below 50% 3235 | -9/Storage | Repaired Pulse Rifle 3345 | -9/Storage | Discovered new exit (range 5) 3392 | -9/Storage | Entered Materials 3392 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3509 | -8/Materials | Repaired Pulse Rifle 3693 | -8/Materials | Build established: Tank 3887 | -8/Materials | Discovered new exit (range 9) 3996 | -8/Materials | Entered Factory 3996 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4190 | -7/Factory | Identified exit to Lower Caves 4674 | -7/Factory | Entered Lower Caves 4798 | -7/Lower Caves | Learned location of 1 exit from Factory 4833 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4951 | -7/Lower Caves | Discovered new exit (range 14) 5086 | -7/Lower Caves | Entered another Lower Caves area 5146 | -7/Lower Caves | Discovered new exit (range 12) 5560 | -7/Lower Caves | Learned location of Extension (-4) 5593 | -7/Lower Caves | Ambushed by wild Derelicts 5644 | -7/Lower Caves | Discovered new exit (range 15) 5670 | -7/Lower Caves | Entered Zion 5718 | -7/Zion | System corruption cleaned by Quarantine Array 5748 | -7/Zion | Given the Hacking Drone Bay 5748 | -7/Zion | Found Prototype Device 5952 | -7/Zion | Learned location of Warlord (-4) 6082 | -7/Zion | Met Imprinter 6103 | -7/Zion | Imprinted 6105 | -7/Zion | Declared Zion's savior 6287 | -7/Zion | Received a visual enhancement algorithm 6289 | -7/Zion | Ran a visual enhancement algorithm 6464 | -7/Zion | Discovered new exit (range 16) 6495 | -7/Zion | Entered Proximity Caves 6495 | -6/Proximity Caves | Accompanied by 4 allies 6511 | -6/Proximity Caves | Learned Factory terminal intel 6543 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6603 | -6/Proximity Caves | Lost 3 allies 6714 | -6/Proximity Caves | Spotted B-75 Beast 6739 | -6/Proximity Caves | Allies destroyed B-75 Beast 6755 | -6/Proximity Caves | Identified Hacking Drone Bay 6767 | -6/Proximity Caves | Learned location of 1 exit from Factory 6927 | -6/Proximity Caves | Learned 12 Factory zone layouts 6946 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7210 | -6/Proximity Caves | Discovered new exit (range 11) 7370 | -6/Proximity Caves | Entered Factory 7370 | -6/Factory | Accompanied by 1 ally 7370 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7371 | -6/Factory | Identified exit to Factory 7372 | -6/Factory | Identified exit to Lower Caves 7373 | -6/Factory | Loaded intel: 26 terminal locations 7491 | -6/Factory | Repaired Enh. Nuclear Core 7937 | -6/Factory | Entered Lower Caves 7937 | -6/Lower Caves | Accompanied by 1 ally 8405 | -6/Lower Caves | Discovered new exit (range 14) 8458 | -6/Lower Caves | Entered another Lower Caves area 8458 | -6/Lower Caves | Accompanied by 1 ally 8500 | -6/Lower Caves | Encountered a Warlord checkpoint 8845 | -6/Lower Caves | Spotted B-75 Beast 8896 | -6/Lower Caves | Discovered new exit (range 8) 8905 | -6/Lower Caves | Entered Data Miner 8905 | -6/Data Miner | Discovered new exit (range 7) 8933 | -6/Data Miner | Met Data Miner 8955 | -6/Data Miner | Learned location of Section 7 (-2) 8955 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8975 | -6/Data Miner | Received God Mode back door access code from Data Miner 9001 | -6/Data Miner | Entered Proximity Caves 9225 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9232 | -5/Proximity Caves | Learned location of 1 exit from Factory 9247 | -5/Proximity Caves | Found DCF Scrap (13 items) 9268 | -5/Proximity Caves | Learned Factory emergency access door positions 9286 | -5/Proximity Caves | Spotter reported a threat 9325 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 9472 | -5/Proximity Caves | Spotter reported a threat 9481 | -5/Proximity Caves | Spotter reported a threat 9849 | -5/Proximity Caves | Build established: Derelict-Tank 9941 | -5/Proximity Caves | Spotter reported a threat 9994 | -5/Proximity Caves | Spotter reported a threat 10006 | -5/Proximity Caves | Lost 3 parts (1p2u) 10051 | -5/Proximity Caves | Spotter reported a threat 10140 | -5/Proximity Caves | Discovered exit to Factory (range 10) 10225 | -5/Proximity Caves | Build established: Tank 10245 | -5/Proximity Caves | Entered Factory 10245 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 10246 | -5/Factory | Identified exit to Upper Caves 10436 | -5/Factory | Lost 7 parts (3n1u3w) 10545 | -5/Factory | Search patrols dispatched 10552 | -5/Factory | Zion Light squad teleported in 10845 | -5/Factory | Search patrols dispatched 10918 | -5/Factory | Build established: Scavenger-Tank 10959 | -5/Factory | Spotted B-75 Beast 11043 | -5/Factory | Lost 8 parts (4n1u3w) 11322 | -5/Factory | Released all parts (15) 11323 | -5/Factory | Cargo convoy interrupted 11350 | -5/Factory | Core integrity fell below 50% 11376 | -5/Factory | Discovered new exit (range 15) 11383 | -5/Factory | Entered another Factory area 11383 | -4/Factory | Evolved 2 slots: Utility x2 11384 | -4/Factory | Identified exit to Extension 11634 | -4/Factory | Build established: Mutant 11924 | -4/Factory | Released all parts (6) 11943 | -4/Factory | Core integrity fell below 50% 11952 | -4/Factory | Core integrity fell below 20% 11955 | -4/Factory | Lost 5 parts (1p3n1u) 11956 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 11924_ Adv. Heat Sink destroyed. 11924_ Released Enh. Optical Array. 11924_ Released Imp. Signal Interpreter. 11924_ Released Imp. Terrain Scan Processor. 11924_ Released Adv. Terrain Scanner. 11924_ Released Rnf. Fission Core. 11924_ Released Imp. Linear Gravjet. 11927_ Slug penetrates Wall. 11936_ ALERT: Security rotation in progress. 11944_ ALERT: Cargo convoy en route, clear transfer corridor. 11946_ Penetrated by Slug. 11946_ Slug penetrates Wall. 11949_ Penetrated by Slug. 11951_ Slug penetrates Door. 11951_ Penetrated by Slug. 11953_ Slug penetrates Manufacturing Mainframe. 11953_ Manufacturing Mainframe disabled. 11953_ Critical hit (Burn: +37). 11956_ Slug penetrates Wall. 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Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Adv. Corruption Screen | -6/Data Miner | Free Robot Schematics ------------------ P-60 Hacker | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 14% | -9/Materials Propulsion Shielding | 6% | -9/Storage Pulse Rifle | 17% | -9/Storage Pulse Rifle | 52% | -8/Materials Enh. Nuclear Core | 20% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseUtilityJammer Manual? 0 Play Time 02:12:01 Cumulative 130.6 hours Start 2025.05.07 @ 15:19:21 End 2025.05.08 @ 17:17:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 124 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 42 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 35e31e20-bafc-4d46-b2ad-8a357cc70e72