Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.07 @ 17:35:09 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (104) 520 Value Destroyed (2764) 2764 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1269) 1269 TOTAL SCORE: 7513 Bonus ------- Triggered High Security 500 High Alert Combat Kills 730 Follower Combat Kills 39 Cogmind --------- Core Integrity 461/700 Matter 300/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Heavy Siege Treads Heavy Siege Treads Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine > --- PROPULSION ------- Heavy Siege Treads Heavy Siege Treads > --- UTILITY ---------- Coolant Injector High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Weapon Shielding > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon > --- INVENTORY -------- Cooled Ion Engine Light Treads Light Treads Improved Treads Heavy Siege Treads Heavy Siege Treads Improved Heat Sink Improved Heat Sink Improved Weapon Shielding Improved Weapon Shielding Improved Weapon Shielding Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Improved Medium Laser Improved Medium Laser Improved Medium Laser Improved Medium Laser Improved Assault Rifle Gauss Rifle Flak Gun Mini Grenade Launcher Missile Launcher [Rating: 61] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Disposable Heat Sink Storage High-capacity Storage Unit Protection Hardened Light Armor Plating Weapon Beam Cannon Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -7 ------- Run | Scr Mat Min Mat Sto Rec Fac Slots Evolved 6 | . . . 2 . . 4 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . . 2 Utility 3 | . . . 2 . . 1 Weapon . | . . . . . . . Parts Attached 70 | 6 10 2 26 6 . 20 Power 10 | 1 . . 6 1 . 2 Engine 9 | 1 . . 5 1 . 2 Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 19 | 2 5 1 7 . . 4 Treads 14 | 2 5 1 2 . . 4 Leg 5 | . . . 5 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 1 3 . 4 . . 8 Device 3 | . . . 2 . . 1 Storage 8 | 1 3 . 2 . . 2 Processor . | . . . . . . . Hackware . | . . . . . . . Protection 5 | . . . . . . 5 Artifact . | . . . . . . . Weapon 25 | 2 2 1 9 5 . 6 Energy Gun 4 | . . . . 4 . . Energy Cannon 10 | . . . 7 . . 3 Ballistic Gun 8 | 2 2 1 . 1 . 2 Ballistic Cannon . | . . . . . . . Launcher 3 | . . . 2 . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . . 4 . . Parts Lost 26 | . . 1 3 . . 22 Power 2 | . . . 1 . . 1 Propulsion 4 | . . 1 . . . 3 Utility 8 | . . . . . . 8 Weapon 12 | . . . 2 . . 10 Highest Loss Streak 21 | . . 1 2 . . 21 Average Slot Usage (%) 96 | . 96 100 99 99 100 88 Engine 11 | . 14 14 9 10 11 14 Treads 18 | . 27 28 7 22 22 20 Leg 4 | . . . 14 . . . Device 7 | . . . 10 11 11 6 Storage 29 | . 25 28 32 33 33 22 Protection 1 | . . . . . . 6 Energy Gun 5 | . . . . 11 22 5 Energy Cannon 9 | . . . 20 10 . 5 Ballistic Gun 7 | . 27 28 . . . 3 Naked Turns 8 | . . . . . . 8 Heaviest Build 129 | 13 73 73 110 111 111 129 Greatest Support 140 | 40 40 40 40 40 40 140 Greatest Overweight (x) 5 | . 3 1 5 2 2 1 Average Overweight (x) 1 | . . 1 3 2 2 . Largest Inventory Capacity 36 | 6 20 20 36 28 28 28 Average Capacity 25 | 5 16 20 27 28 28 27 Most Carried 28 | 4 16 19 28 28 28 28 Average Carried 22 | 2 10 17 23 26 28 26 Final Capacity 28 | 6 20 20 28 28 28 4 Final Carried 28 | 4 16 18 21 28 28 4 Class Distribution -------------------- 76% | Hauler-Mutant 15% | Commander-Mutant 7% | Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Commander-Mutant | -9/Storage Hauler-Mutant | -9/Recycling Hauler-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -7 ----------- Run | Scr Mat Min Mat Sto Rec Fac Matter Collected 1559 | 284 371 153 315 50 42 344 Remotely . | . . . . . . . Salvage Created 3938 | 66 533 174 1215 561 15 1374 Parts 219 | 3 38 10 69 35 3 61 Haulers Intercepted 7 | . 2 . 3 2 . . Recyclers Shooed 6 | . . . 3 2 . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 ------- Run | Scr Mat Min Mat Sto Rec Fac Combat Hostiles Destroyed 73 | . 14 5 21 10 1 22 Melee 3 | . . . . . 1 2 Guns 28 | . 14 5 . 7 . 2 Cannons 21 | . . . 11 3 . 7 AOE 15 | . . . 8 . . 7 Classes Destroyed 14 | 1 5 1 2 . 1 4 Worker 7 | . . 1 3 . . 3 Builder 2 | . . . . . . 2 Tunneler 1 | . 1 . . . . . Hauler 7 | . 2 . 3 2 . . Recycler 10 | 1 . 1 4 . . 4 Operator 3 | . . . 2 1 . . Drone 1 | . . . . . 1 . Watcher 1 | . 1 . . . . . Swarmer 18 | . 6 4 8 . . . Grunt 35 | . 8 1 7 6 . 13 Brawler 1 | . . . . . . 1 Sentry 12 | . . . 6 4 . 2 Hunter 5 | . . . . . . 5 Programmer 1 | . . . . . . 1 Best Kill Streak 8 | 1 5 5 7 3 1 8 Combat Bots Only 6 | . 5 4 6 3 1 5 Max Kills in Single Turn 5 | 1 1 1 5 1 1 3 Gunslinging . | . . . . . . . Exploded 4 | . . . 4 . . 1 Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -------- Run | Scr Mat Min Mat Sto Rec Fac Damage Taken 3462 | . 503 285 865 126 . 1683 Core 491 | . 77 15 115 45 . 239 Absorbed by Shields . | . . . . . . . Core Remaining (%) 74 | 100 . 63 . . 60 . Volleys Fired 230 | 4 59 16 69 20 . 62 Largest 2 | 2 2 2 2 2 . 2 Hottest 138 | 40 40 40 120 120 . 138 Shots Fired 441 | 8 118 32 128 40 . 115 Gun 215 | 8 118 32 2 28 . 27 Cannon 210 | . . . 118 12 . 80 Launcher 16 | . . . 8 . . 8 Special . | . . . . . . . Kinetic 178 | 8 118 32 2 . . 18 Thermal 167 | . . . 118 40 . 9 Explosive 12 | . . . 4 . . 8 Electromagnetic 84 | . . . 4 . . 80 Robot Hit Streak 23 | 2 16 5 10 20 . 23 Robot Miss Streak 5 | 1 3 5 3 3 . 4 Penetration Max 1 | . . . . . . 1 Secondary Targets 2 | . 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 293 | 4 79 18 86 30 . 76 Core Hits 147 | 2 29 7 42 17 2 48 Critical Hits 7 | . 2 1 2 1 . 1 Critical Kills 2 | . . 1 1 . . . Critical Parts Destroyed 5 | . 2 . 1 1 . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7565 | 37 1095 201 2224 537 67 3404 Guns 2092 | 37 1094 185 14 318 . 444 Cannons 3301 | . . . 1442 202 . 1657 Explosions 1954 | . . . 752 . . 1202 Melee . | . . . . . . . Ramming 218 | . 1 16 16 17 67 101 Kinetic 1621 | 37 1094 185 14 . . 291 Thermal 2508 | . . . 1450 520 . 538 Explosive 1445 | . . . 628 . . 817 Electromagnetic 1773 | . . . 116 . . 1657 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . 1 1 . 3 3 2 Average Corruption 2 | . 1 1 . 2 3 1 Corruption Purged . | . . . . . . . Effects 14 | . . 1 . 5 8 . Message Errors 4 | . . . . 2 2 . Matter Fused 4 | . . . . . 4 . Heat Flow Errors 2 | . . . . . 2 . Energy Discharges 1 | . . . . 1 . . Data Loss (minor) 2 | . . . . 2 . . Targeting Errors 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 141 | . . . 16 . . 125 Projectiles 100 | . . . 7 . . 93 Explosions 29 | . . . 9 . . 20 Melee 12 | . . . . . . 12 Knockbacks 1 | . . . 1 . . . Impact 1 | . . . 1 . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 52 | . . . 6 . . 46 Shots 2 | . . . . . . 2 Rammed 15 | . 1 1 1 3 5 4 Targets Rammed 20 | . 2 2 2 3 5 6 Kicked 1 | . . . 1 . . . Crushed 4 | . 1 1 . . . 2 Highest Temperature 207 | . 2 12 199 165 207 199 Average Temperature 82 | . 2 9 78 56 94 101 Received Heat Transfer 1071 | . 150 27 273 57 . 564 Siege Activations . | . . . . . . . Robots Corrupted 4 | . . . . . . 4 Combat Hostiles 4 | . . . . . . 4 Parts Fried 9 | . . . 1 . . 8 Impact Corruptions 2 | . . . . . . 2 Robots Melted 2 | . . . 2 . . . Combat Hostiles 2 | . . . 2 . . . Parts Melted 14 | . . . 10 4 . . Heat Transferred 4890 | . . . 3084 1073 . 733 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . . 1 . . 3 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 ------- Run | Scr Mat Min Mat Sto Rec Fac Peak Influence 1730 | 5 227 197 328 178 130 1730 Average Influence 307 | 1 134 155 157 88 40 1013 Maximum Alert Level 5 | . 1 . 1 . . 5 Low Security (%) 66 | 100 79 100 68 100 100 . Level 1 12 | . 20 . 31 . . . Level 2 . | . . . . . . . Level 3 17 | . . . . . . 82 Level 4 1 | . . . . . . 6 Level 5 . | . . . . . . . High Security 2 | . . . . . . 11 Max Security . | . . . . . . . Squads Dispatched 17 | . 2 . . 3 . 12 Investigation 3 | . 1 . . . . 2 Extermination 1 | . . . . . . 1 Reinforcement 7 | . 1 . . 2 . 4 Assault 5 | . . . . . . 5 Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -7 --------- Run | Scr Mat Min Mat Sto Rec Fac Distress Signals 8 | . 2 . 2 2 . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 149 | . 23 8 28 14 26 50 Peak Tracking Total 12 | . 7 4 5 3 7 12 Tactical Retreats 4 | . 1 . . . . 3 Traps | -11 -10 -10 -9 -9 -9 -7 ------- Run | Scr Mat Min Mat Sto Rec Fac Traps Triggered 9 | . 6 . . 3 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -7 ---------- Run | Scr Mat Min Mat Sto Rec Fac Machines Disabled 5 | . . . 3 1 . 1 Max in Single Turn 2 | . . . 2 1 . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 Hacking | -11 -10 -10 -9 -9 -9 -7 --------- Run | Scr Mat Min Mat Sto Rec Fac Machines Accessed 29 | . 5 . 5 6 11 2 Terminals 21 | . 4 . 4 6 6 1 Fabricators 1 | . . . . . . 1 Repair Stations 2 | . 1 . 1 . . . Recycling Units 5 | . . . . . 5 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 84 | . 21 . 10 18 26 9 Successful 46 | . 12 . 8 8 13 5 Failed 38 | . 9 . 2 10 13 4 Catastrophic 3 | . . . . 2 1 . Database Lockouts . | . . . . . . . Manual 52 | . 11 . 4 13 20 4 Terminals 64 | . 15 . 8 18 20 3 Fabricators 6 | . . . . . . 6 Repair Stations 8 | . 6 . 2 . . . Recycling Units 6 | . . . . . 6 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 20 | . 6 . 5 4 5 . Part Schematic 1 | . 1 . . . . . Robot Analysis 3 | . 2 . . 1 . . Prototype ID Bank 5 | . 1 . 2 1 1 . Open Door 1 | . . . . 1 . . Branch Access Points 2 | . 1 . 1 . . . Terminal Index 2 | . 1 . . . 1 . Unreport Threat 6 | . . . 2 1 3 . Fabricator Hacks 3 | . . . . . . 3 Build 3 | . . . . . . 3 Repair Station Hacks 7 | . 5 . 2 . . . Scan Component 4 | . 3 . 1 . . . Repair 3 | . 2 . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 16 | . 1 . 1 4 8 2 Terminals 10 | . 1 . 1 4 3 1 Botnet 10 | . 1 . 1 4 3 1 Fabricators 1 | . . . . . . 1 Download 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 5 | . . . . . 5 . Tunnel 5 | . . . . . 5 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 20 | . 4 . 4 5 6 1 Full Trace Events 3 | . 1 . . . 2 . Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . 1 . . . . 1 Parts Built 4 | . . . . . . 4 Matter 468 | . . . . . . 468 Time 234 | . . . . . . 234 Total Part Build Rating 28 | . . . . . . 28 Parts Repaired 3 | . 2 . 1 . . . Time 65 | . 52 . 13 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 ------------ Run | Scr Mat Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -------- Run | Scr Mat Min Mat Sto Rec Fac Total Allies 11 | . . 1 . 10 . . Largest Group 10 | . . 1 . 10 . . Highest-Rated Group 88 | . . 31 . 88 . . Highest-Rated Ally 31 | . . 31 . 16 . . Total Orders 1 | . . . . 1 . . STAY 1 | . . . . 1 . . Ally Attacks 24 | . . 12 . 12 . . Total Damage 240 | . . 125 . 115 . . Kills 4 | . . 3 . 1 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 ------- Run | Scr Mat Min Mat Sto Rec Fac Robot Analysis Total 3 | . 2 . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 ------------- Run | Scr Mat Min Mat Sto Rec Fac Turns Passed 5746 | 86 904 350 1674 934 593 1205 Spaces Moved 2262 | 41 373 158 604 380 292 414 Core 19 | 3 . . . . . 16 Treads 1872 | 38 373 158 233 380 292 398 Legs 371 | . . . 371 . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 180 180 200 200 50 Average Speed 196 | 151 176 180 228 200 200 174 Slowest Speed 270 | 160 220 180 270 200 200 189 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 45 | 4 74 44 66 46 68 13 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 5 | . . . . . 5 . Known Exits Taken 2 | . 1 . 1 . . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 101 | . . . 51 . . 50 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 101 | . . . 51 . . 50 Actions | -11 -10 -10 -9 -9 -9 -7 --------- Run | Scr Mat Min Mat Sto Rec Fac Total 3116 | 54 496 193 780 517 298 778 Wait 393 | . 31 14 24 74 . 250 Move 2256 | 40 372 157 603 379 291 414 Hop . | . . . . . . . Pick Up 81 | 4 15 2 30 19 1 10 Fast Attach 16 | 6 5 . . 2 . 3 Attach 17 | . . 1 10 . . 6 Detach . | . . . . . . . Swap 37 | . 5 1 16 4 . 11 Drop 64 | . 7 . 26 14 1 16 Fire 230 | 4 59 16 69 20 . 62 Melee . | . . . . . . . Ram . | . . . . . . . Kick 2 | . . . 2 . . . Crush 18 | . 2 2 . 3 5 6 Escape Stasis 2 | . . . . 2 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 3 exits: [*Mat] / *Min / *Sto) -9/Storage -9/Recycling -7/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 9) 309 | -10/Materials | Build established: Mutant 546 | -10/Materials | Identified exit to Mines 660 | -10/Materials | Discovered new exit (range 6) 752 | -10/Materials | Discovered new exit (range 16) 763 | -10/Materials | Build established: Hauler-Mutant 912 | -10/Materials | Repaired Lgt. Treads 944 | -10/Materials | Repaired Assault Rifle 991 | -10/Materials | Entered Mines 994 | -10/Mines | Received a Mining Laser from a helpful Derelict 1105 | -10/Mines | Learned 2 Materials zone layouts 1336 | -10/Mines | Discovered new exit (range 4) 1341 | -10/Mines | Entered Materials 1341 | -9/Materials | Evolved 2 slots: Utility x2 1867 | -9/Materials | Discovered new exit (range 7) 2042 | -9/Materials | Discovered new exit (range 15) 2581 | -9/Materials | Repaired Lgt. Treads 2899 | -9/Materials | Identified exit to Mines 2899 | -9/Materials | Identified exit to Storage 3015 | -9/Materials | Entered Storage 3086 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3372 | -9/Storage | Build established: Commander-Mutant 3855 | -9/Storage | Garrison activated, responded to threat 3943 | -9/Storage | Used back door to open Recycling access 3943 | -9/Storage | Discovered new exit (range 4) 3949 | -9/Storage | Entered Recycling 3987 | -9/Recycling | Spotter reported a threat 3987 | -9/Recycling | Spotter reported a threat 4018 | -9/Recycling | Spotter reported a threat 4068 | -9/Recycling | Spotter reported a threat 4071 | -9/Recycling | Spotter reported a threat 4078 | -9/Recycling | Spotter reported a threat 4121 | -9/Recycling | Spotter reported a threat 4124 | -9/Recycling | Spotter reported a threat 4136 | -9/Recycling | Spotter reported a threat 4141 | -9/Recycling | Spotter reported a threat 4146 | -9/Recycling | Spotter reported a threat 4177 | -9/Recycling | Spotter reported a threat 4178 | -9/Recycling | Spotter reported a threat 4179 | -9/Recycling | Spotter reported a threat 4181 | -9/Recycling | Spotter reported a threat 4189 | -9/Recycling | Spotter reported a threat 4199 | -9/Recycling | Spotter reported a threat 4229 | -9/Recycling | Spotter reported a threat 4234 | -9/Recycling | Spotter reported a threat 4235 | -9/Recycling | Spotter reported a threat 4237 | -9/Recycling | Build established: Hauler-Mutant 4310 | -9/Recycling | Spotter reported a threat 4356 | -9/Recycling | Spotter reported a threat 4398 | -9/Recycling | Spotter reported a threat 4424 | -9/Recycling | Spotter reported a threat 4450 | -9/Recycling | Spotter reported a threat 4457 | -9/Recycling | Spotter reported a threat 4471 | -9/Recycling | Spotter reported a threat 4477 | -9/Recycling | Spotter reported a threat 4483 | -9/Recycling | Spotter reported a threat 4491 | -9/Recycling | Spotter reported a threat 4512 | -9/Recycling | Discovered new exit (range 16) 4524 | -9/Recycling | Spotter reported a threat 4542 | -9/Recycling | Entered Factory 4542 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 4838 | -7/Factory | Fabricated Hvy. Siege Treads (x2) 4961 | -7/Factory | Fabricated Hvy. Siege Treads (x2) 5342 | -7/Factory | First assault squad dispatched 5532 | -7/Factory | Local fabrication network quarantined 5610 | -7/Factory | High security lockdown imminent 5690 | -7/Factory | High security lockdown engaged 5739 | -7/Factory | Released all parts (11) 5747 | -7/Factory | Self-destructed Last Messages --------------- 05739_ Released Hcp. Storage Unit. 05739_ Hcp. Storage Unit crushed and broken. 05739_ Gauss Rifle crushed and broken. 05739_ Hrd. Light Armor Plating crushed and broken. 05739_ Imp. Heat Sink crushed and broken. 05739_ Hrd. Light Armor Plating crushed and broken. 05739_ Imp. Heat Sink crushed and broken. 05739_ Imp. EM Shotgun crushed and broken. 05739_ Mni. Grenade Launcher crushed and broken. 05739_ Imp. Weapon Shielding crushed and broken. 05739_ Released Cld. Ion Engine. 05739_ Cld. Ion Engine crushed and broken. 05739_ Released Coolant Injector. 05739_ Coolant Injector crushed and broken. 05739_ Released Imp. EM Pulse Cannon. 05739_ Imp. EM Pulse Cannon crushed and broken. 05739_ Released Cld. Ion Engine. 05739_ Cld. Ion Engine crushed and broken. 05739_ Released Imp. Weapon Shielding. 05739_ Imp. Weapon Shielding crushed and broken. Map ----- +----------------------------------------------------+ | ????????????????# /! #?????????????? | | ????????????????# ] # #?????????????? | | ????????????????# #* #?????????????? | | ????????????????# # #?????????????# | | ????????????????# # #?????????????# | | ????????????????# # #?????????????# | | ????????????????# # #?????????????# | | ????????????????# [# #?????????????# | | ????????????????############## #?????????????# | | ???????????????############### #?????????????# | | ??????????#??""T""" # ############### | | ??????????# # # """"""""""" | | ??????????# """""" """""" # # """"T"""" " | | ??????????# """""" """""" # # " | | ??????????# """""" """""" + + " | | ??????? + ""=""" """""" ! # # | | ??????????# %*% # # | | ??????????# [%[= # [ | | ??????????####/#################+#+############### | | ?????????????#%#???????# !#??????? | | ?????????????#=#???????# """" """" """" #??????? | | ?????????????#%#???????# """" """" """" #??????? | | ?????????????#[#???????# """" """" """" ???????? | | ????????????##]##??????# """" """" """"?????????? | | ????????????# [ ######## """" """" """"?????????? | | ????????????# + @"""" "?"" """??????????? | | ????????????# ######## ???????????? | | ????????????# #??????###############???????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ???????????? #????????????????????????????????? | | ??????????? #????????????????????????????????? | | ??????????""" ""#????????????????????????????????? | | ?????????"""" ""#????????????????????????????????? | | ?????????"""" G#????????????????????????????????? | | ????????????" ""?????????????????????????????????? | | ????????????" ???????????????????????????????????? | | ????????????" ???????????????????????????????????? | | ????????????" ???????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Coolant Potential 65 Energy Generation 32 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 66 Evasion (%) 44 Recoil Reduction 4 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hvy. Siege Treads | -7/Factory | Downloaded Robot Schematics ------------------ None Fabricated ------------ Hvy. Siege Treads | x2 | -7/Factory | Preloaded Hvy. Siege Treads | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpectralHardenedKatana Manual? 0 Play Time 00:27:39 Cumulative 559.7 hours Start 2020.06.07 @ 17:07:40 End 2020.06.07 @ 17:35:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 893 Rogue 893 Adventurer 0 Explorer 0 Win Type - Total 52 Types 33/1/7/8/3/0/0 Lore% 94 Gallery% 94 Achievement% 82 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 41a170ab-7947-4b8c-b9dc-1ff0f4255a97