Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.03 @ 11:29:53 Player: Mozco Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (92) 460 Value Destroyed (2522) 2522 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (607) 607 TOTAL SCORE: 6769 Bonus ------- High Alert Combat Kills 47 Follower Combat Kills 60 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 263/280 System Corruption 5% Temperature Cool (59) Movement Rolling (120) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY (4) ------ Improved Heat Sink Huge Storage Unit Hardened Medium Armor Plating > --- WEAPON (2) ------- Heavy Particle Gun Heavy Particle Gun > --- INVENTORY (25) --- Heavy Ion Engine Heavy Ion Engine Armored Wheel Armored Wheel Compact Battery (200) Large Matter Pod (30) Improved Terrain Scanner Reactive Plating Reactive Plating Skeleton Box Trap Extractor (1/4 Gamma Bomb) Supersonic Drone Bay (1/1) Latent Energy Streamer Beam Cannon Beam Cannon Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Propulsion Shielding Hardened Light Armor Plating > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Armored Wheel Armored Wheel Armored Wheel Armored Wheel Compact Battery Large Matter Pod Improved Terrain Scanner Hardened Medium Armor Plating Reactive Plating Reactive Plating Reactive Plating Reactive Plating Skeleton Box Trap Extractor Supersonic Drone Bay Heavy Particle Gun Latent Energy Streamer Beam Cannon Beam Cannon Rocket Launcher Datajack [Rating: 35] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Wheel Armored Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Hackware System Shield Protection Reactive Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Beam Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 2 | . . . . . . . 2 . Weapon . | . . . . . . . . . Parts Attached 61 | 6 11 1 9 5 . 2 22 5 Power 6 | 1 2 . 2 . . . 1 . Engine 5 | 1 1 . 2 . . . 1 . Core 1 | . 1 . . . . . . . Reactor . | . . . . . . . . . Propulsion 19 | 2 3 . 2 2 . 1 7 2 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 19 | 2 3 . 2 2 . 1 7 2 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 21 | 1 3 . 4 2 . 1 8 2 Device 7 | . 2 . . 2 . . 2 1 Storage 3 | 1 1 . 1 . . . . . Processor . | . . . . . . . . . Hackware 3 | . . . 1 . . . 2 . Protection 8 | . . . 2 . . 1 4 1 Artifact . | . . . . . . . . . Weapon 15 | 2 3 1 1 1 . . 6 1 Energy Gun 10 | 2 2 . . 1 . . 4 1 Energy Cannon 3 | . . . 1 . . . 2 . Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 2 | . 1 1 . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 . Parts Lost 19 | . 3 . . 1 . . 8 7 Power 2 | . 2 . . . . . . . Propulsion 10 | . 1 . . 1 . . 6 2 Utility 6 | . . . . . . . 1 5 Weapon 1 | . . . . . . . 1 . Highest Loss Streak 4 | . 2 . . 1 . . 3 4 To Critical Strikes . | . . . . . . . . . Average Backups 21 | 2 11 15 19 24 24 25 24 21 Power 2 | . . . 3 4 3 3 2 2 Propulsion 4 | 1 5 6 5 6 5 3 3 3 Utility 8 | . . 4 5 7 8 11 11 9 Weapon 4 | . 3 4 4 4 5 5 5 4 Tool/Special . | . . . . . . . . . Unused Backups 26 | . 3 . . 1 4 1 3 14 Power 4 | . . . . 1 . 1 . 2 Propulsion 8 | . 1 . . . 4 . . 3 Utility 8 | . . . . . . . 2 6 Weapon 3 | . 1 . . . . . 1 1 Tool/Special 3 | . 1 . . . . . . 2 Average Slot Usage (%) 96 | . 92 100 96 94 100 100 97 93 Engine 9 | . 8 14 11 11 11 11 9 9 Wheel 35 | . 24 28 41 38 44 44 34 33 Device 9 | . 11 14 8 9 11 6 7 9 Storage 10 | . 14 14 11 11 11 11 9 9 Hackware 2 | . . . 1 . . . 6 . Protection 6 | . . . . 1 . 4 11 13 Energy Gun 13 | . 26 14 11 13 11 11 11 12 Energy Cannon 3 | . . . 11 4 . . 5 2 Launcher 3 | . 1 14 . 4 11 11 . 3 Peak Build Rating 35 | 6 14 12 19 20 22 23 33 35 Average Rating 23 | 4 10 11 17 19 20 22 30 31 On Entrance 16 | . 6 11 12 19 20 22 23 32 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 113 | 13 32 31 104 105 96 105 113 111 Greatest Support 54 | 20 26 20 42 48 48 48 54 48 Greatest Overweight (x) 4 | . 3 1 2 3 1 2 4 4 Average Overweight (x) 1 | . . 1 1 1 1 1 2 2 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 Average Capacity 22 | 7 12 15 22 25 25 25 25 25 Most Carried 25 | 5 15 15 23 25 25 25 25 25 Average Carried 21 | 3 11 15 19 24 24 24 24 21 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 Final Carried 25 | 5 15 15 23 25 25 25 25 17 Class Distribution -------------------- 56% | Scavenger-Mutant 43% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Matter Collected 1443 | 165 195 14 108 235 17 66 203 440 Remotely . | . . . . . . . . . Salvage Created 2679 | . 607 29 108 282 . 40 1098 515 Parts 184 | . 42 9 12 24 . 16 56 25 Haulers Intercepted 3 | . 1 . . . . . 2 . Recyclers Shooed 2 | . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 71 | . 12 6 2 9 . 7 20 15 Guns 35 | . 8 . . 3 . 2 13 9 Cannons 5 | . . . 2 . . . 3 . AOE 30 | . 3 6 . 6 . 5 4 6 Classes Destroyed 15 | . 7 . 2 . . . 5 1 Worker 9 | . 2 . . 2 . 1 4 . Builder 2 | . 1 . . . . . 1 . Tunneler 1 | . . . 1 . . . . . Hauler 3 | . 1 . . . . . 2 . Recycler 2 | . 1 . . . . . 1 . Operator 3 | . 2 . . . . . 1 . Watcher 1 | . . . . . . . 1 . Swarmer 25 | . 3 6 . 3 . 7 . 6 Grunt 32 | . 9 . 1 6 . . 10 6 Brawler 2 | . . . . . . . 1 1 Duelist 1 | . . . . . . . . 1 Sentry 5 | . . . 1 . . . 4 . Specialist 2 | . . . . . . . 2 . Hunter 3 | . . . . . . . 2 1 Heavy 1 | . . . . . . . 1 . Best Kill Streak 8 | . 5 3 1 3 . 5 5 8 Combat Bots Only 8 | . 5 3 1 3 . 4 4 8 Max Kills in Single Turn 3 | . 3 3 1 3 . 3 2 2 Gunslinging . | . . . . . . . . . Exploded 3 | . 2 3 . 3 . 3 1 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Hostile Shots Fired 281 | . 56 5 1 17 . 11 77 114 Missed 78 | . 11 2 . 6 . 5 21 33 Hits 203 | . 45 3 1 11 . 6 56 81 Melee 9 | . . . . . . . . 9 Projectile 194 | . 45 3 1 11 . 6 56 72 Critical Strikes 18 | . 1 . . 1 . . 5 11 Damage Taken 3720 | . 526 60 12 162 . 67 1281 1612 Core 848 | . 205 28 . 30 . 20 318 247 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 70 | . . . . . . . . 70 Ignored by Resistances 140 | . . . . . . 4 80 56 Core Remaining (%) 64 | 100 . 6 . . . 87 . . Volleys Fired 224 | . 40 3 10 19 . 13 72 67 Largest 2 | . 2 1 2 2 . 1 2 2 Hottest 130 | . 130 30 125 125 . 65 130 115 Shots Fired 376 | . 77 3 20 22 . 14 135 105 Gun 286 | . 74 . 10 16 . 9 90 87 Cannon 63 | . . . 10 3 . . 39 11 Launcher 27 | . 3 3 . 3 . 5 6 7 Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal 349 | . 74 . 20 19 . 9 129 98 Explosive 27 | . 3 3 . 3 . 5 6 7 Electromagnetic . | . . . . . . . . . Robot Hit Streak 14 | . 12 . 3 4 . 4 14 10 Robot Miss Streak 7 | . 7 . 6 2 . 3 6 4 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . 2 . . . . . . 3 Max Gunslinging Chain 1 | . 1 . . . . . . 1 Shots Hit Robots 221 | . 41 . 7 11 . 5 101 56 Core Hits 190 | . 29 8 4 15 . 8 98 28 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 7 | . 2 . . . . 1 1 3 Burn 7 | . 2 . . . . 1 1 3 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5942 | . 732 283 123 464 . 418 2315 1607 Guns 3153 | . 585 . 53 155 . 95 1268 997 Cannons 622 | . . . 70 35 . . 483 34 Explosions 2167 | . 147 283 . 274 . 323 564 576 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal 3807 | . 585 . 123 190 . 95 1783 1031 Explosive 2135 | . 147 283 . 274 . 323 532 576 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . 3 3 3 3 . 5 Average Corruption 3 | . . . 3 3 3 3 . 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 37 | . . . 2 12 6 6 . 11 Message Errors 11 | . . . . 4 . 3 . 4 Matter Fused 9 | . . . 1 3 2 1 . 2 Heat Flow Errors 2 | . . . . 1 . . . 1 Energy Discharges 5 | . . . . 2 1 . . 2 Parts Fused 1 | . . . 1 . . . . . Data Loss (minor) 3 | . . . . 1 2 . . . Data Loss (major) 2 | . . . . 1 1 . . . Misfires 1 | . . . . . . 1 . . Alerts 2 | . . . . . . 1 . 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 78 | . 32 3 8 . . 15 6 14 Projectiles 8 | . . . 8 . . . . . Explosions 70 | . 32 3 . . . 15 6 14 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 181 | . . 35 . 13 . 28 29 76 Shots 7 | . . 1 . 1 . 2 1 2 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 389 | . 333 . 72 136 . 90 389 189 Average Temperature 72 | . 87 . 17 57 . 41 85 57 Received Heat Transfer 1194 | . 276 . 6 93 . . 342 477 Effects 2 | . . . . . . . 2 . Shutdowns 1 | . . . . . . . 1 . Energy Bleed 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . Parts Melted 10 | . 2 . . 1 . . 6 1 Heat Transferred 7903 | . 1583 . 259 444 . 296 3101 2220 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Maximum Alert Level 2 | . 1 1 . . . . 1 2 Low Security (%) 77 | 100 95 75 100 100 . 100 74 22 Level 1 16 | . 4 24 . . . . 25 44 Level 2 5 | . . . . . . . . 33 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 691 | . 229 219 83 150 . 113 337 691 Initial 85 | . . 85 81 18 . . 37 44 Average 132 | . 97 168 57 59 . 60 128 330 Influence Increases 2688 | . 442 164 107 350 . 205 703 717 Destroy 0b10 Robot/C 1460 | . 240 120 40 220 . 140 400 300 Destroy 0b10 Robot/NC 115 | . 35 . 5 10 . 5 50 10 Destroy Leader 298 | . 52 20 20 40 . 20 126 20 Allied During Kill 14 | . . . . 14 . . . . Trap Triggered on 0b10 30 | . . . . . . . . 30 Successful Hack 70 | . 21 . 26 . . . 23 . Select Force Hacks 60 | . 60 . . . . . . . Disable Machine 165 | . 15 . 15 . . . 45 90 Destroy Structure 206 | . 19 24 1 21 . 40 59 42 Lose Combat Pursuer 270 | . . . . 45 . . . 225 Influence Decreases 1997 | . 221 176 268 314 84 110 729 95 Entered New Map 461 | . . 136 128 30 84 . 58 25 Time Decay 1138 | . 191 40 140 216 . 110 441 . Lost Part 188 | . 30 . . 8 . . 80 70 Lost Ally 60 | . . . . 60 . . . . Purge Threat 150 | . . . . . . . 150 . Squads Dispatched 10 | . 4 . 1 . . . 5 . Investigation 4 | . 3 . . . . . 1 . Extermination . | . . . . . . . . . Reinforcement 6 | . 1 . 1 . . . 4 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Distress Signals 4 | . . . . . . . 4 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 101 | . 13 3 6 13 . 7 30 29 Peak Tracking Total 5 | . 4 3 1 3 . 4 5 5 Tactical Retreats 7 | . . . . 1 . . . 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Traps Triggered 1 | . 1 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 3 | . . . . . . . . 3 Traps Extracted . | . . . . . . . . . Installed 3 | . . . . . . . . 3 Triggered 3 | . . . . . . . . 3 Most Traps Carried 4 | . . . . . . . . 4 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Disabled 11 | . 1 . 1 . . . 3 6 Max in Single Turn 3 | . 1 . 1 . . . 3 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Accessed 17 | . 5 . 4 . 1 . 7 . Terminals 12 | . 3 . 4 . . . 5 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 2 . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 58 | . 16 . 9 . 1 . 32 . Successful 32 | . 10 . 4 . 1 . 17 . Failed 25 | . 6 . 5 . . . 14 . Catastrophic 3 | . 1 . 1 . . . 1 . Database Lockouts 1 | . . . . . . . 1 . Manual 38 | . 11 . 5 . 1 . 21 . Terminals 47 | . 12 . 9 . . . 26 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 9 | . 4 . . . . . 5 . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 12 | . 2 . 2 . 1 . 7 . Robot Analysis 3 | . . . 1 . . . 2 . Prototype ID Bank 2 | . 1 . 1 . . . . . Unreport Threat 1 | . . . . . . . 1 . Locate Traps 1 | . 1 . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . Registered Components 1 | . . . . . . . 1 . Zone Layout 2 | . . . . . . . 2 . Proto ID Catalog 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 5 | . 2 . . . . . 3 . Process 2 | . 1 . . . . . 1 . Report Inventory 2 | . 1 . . . . . 1 . Retrieve Matter 1 | . . . . . . . 1 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 14 | . 6 . 2 . . . 6 . Terminals 12 | . 4 . 2 . . . 6 . Assimilate 2 | . 1 . . . . . 1 . Botnet 8 | . 2 . 2 . . . 4 . Operators 2 | . 1 . . . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Tunnel 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 15 | . 4 . 4 . . . 7 . Full Trace Events 2 | . 1 . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 132 | . 106 . . . . . 26 . Retrieved Matter 26 | . . . . . . . 26 . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total Allies 3 | . . . . 3 . . . . Largest Group 3 | . . . . 3 . . . . Highest-Rated Group 40 | . . . . 40 . . . . Highest-Rated Ally 16 | . . . . 16 . . . . Total Orders . | . . . . . . . . . Ally Attacks 18 | . . . . 18 . . . . Total Damage 220 | . . . . 220 . . . . Kills 2 | . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Active Infowar (turns) . | . . . . . . . . . Robot Analysis Total 3 | . . . 1 . . . 2 . Derelict Logs Recovered 2 | . . . . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Turns Passed 3705 | 49 464 85 295 539 305 265 1174 529 Spaces Moved 2351 | 44 325 82 225 421 292 215 500 247 Core 1 | 1 . . . . . . . . Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 2350 | 43 325 82 225 421 292 215 500 247 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 95 80 102 102 102 102 105 Average Speed 108 | 79 93 95 104 112 102 108 118 124 Slowest Speed 150 | 80 125 95 112 128 102 117 150 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 39 | 3 45 23 24 79 61 45 47 30 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . 2 . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 2 | . . . . 1 . 1 . . Spaces Dug 59 | . . 9 . . . 35 12 3 Terrain Destroyed 212 | . 20 29 . 26 . 57 62 18 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 212 | . 20 29 . 26 . 57 62 18 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total 3119 | 54 410 86 261 466 301 235 942 364 Wait 350 | . 13 . 3 8 . . 311 15 Move 2343 | 43 324 81 224 420 291 214 499 247 Hop . | . . . . . . . . . Pick Up 55 | 5 13 . 10 3 5 2 11 6 Fast Attach 25 | 6 2 . 3 1 . . 11 2 Attach 16 | . 2 . 1 . . 1 4 8 Detach 1 | . . . . . . . . 1 Swap 54 | . 8 1 7 10 . 2 18 8 Drop 48 | . 8 1 3 5 5 3 16 7 Fire 224 | . 40 3 10 19 . 13 72 67 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 3 | . . . . . . . . 3 Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Core integrity fell below 50% 378 | -10/Materials | Discovered new exit (range 13) 460 | -10/Materials | Discovered new exit (range 15) 483 | -10/Materials | Core integrity fell below 20% 514 | -10/Materials | Entered Mines 519 | -10/Mines | Build established: Scavenger-Mutant 575 | -10/Mines | Discovered new exit (range 15) 585 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 599 | -10/Mines | Entered Materials 599 | -9/Materials | Evolved 2 slots: Propulsion x2 819 | -9/Materials | Discovered new exit (range 14) 894 | -9/Materials | Entered Mines 973 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1180 | -9/Mines | Lost 3 allies 1233 | -9/Mines | Discovered new exit (range 9) 1348 | -9/Mines | Discovered new exit (range 7) 1357 | -9/Mines | Found DCF Scrap (13 items) 1413 | -9/Mines | Learned Materials terminal intel 1414 | -9/Mines | Learned Materials stockpile data 1428 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1428 | -9/Mines | Discovered new exit (range 5) 1433 | -9/Mines | Entered Exiles 1458 | -9/Exiles | Met 8R-AWN 1477 | -9/Exiles | Met EX-HEX 1504 | -9/Exiles | Met EX-BIN 1551 | -9/Exiles | Aligned with FarCom system 1552 | -9/Exiles | Given EX-Vault access code 1575 | -9/Exiles | Opened EX-Vault 1585 | -9/Exiles | Found Latent Energy Streamer 1588 | -9/Exiles | Found Supersonic Drone Bay 1591 | -9/Exiles | Found Skeleton Box 1617 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1646 | -9/Exiles | Met EX-DEC 1727 | -9/Exiles | Discovered new exit (range 14) 1738 | -9/Exiles | Stole three prototypes: Skeleton Box, Supersonic Drone Bay, Latent Energy Streamer 1738 | -9/Exiles | Entered Mines 1982 | -8/Mines | Discovered new exit (range 10) 2003 | -8/Mines | Entered Materials 2003 | -8/Materials | Evolved 2 slots: Utility x2 2005 | -8/Materials | Loaded intel: 10 terminal locations 2353 | -8/Materials | Lost 3 parts (1n1u1w) 2475 | -8/Materials | Central database locked down 2590 | -8/Materials | Lost 3 parts (3n) 2624 | -8/Materials | Core integrity fell below 50% 2841 | -8/Materials | Build established: Mutant 3169 | -8/Materials | Identified exit to Garrison 3177 | -8/Materials | Entered Garrison 3204 | -8/Garrison | Triggered checkpoint 3286 | -8/Garrison | Crushed by falling debris 3441 | -8/Garrison | Triggered checkpoint 3471 | -8/Garrison | Core integrity fell below 20% 3521 | -8/Garrison | Destroyed 8 combat bots 3543 | -8/Garrison | Lost 4 parts (2n2u) 3703 | -8/Garrison | Triggered checkpoint 3706 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03602_ G-47 Trooper misfires. 03604_ Reactive Plating destroyed. 03604_ Critical hit (Burn: +37). 03609_ CNDC&&2GDN/MC8W/7U/Y1OSP0OLHKOI STMF 03611_ G-50 Soldier suffers critical hit (Burn). 03611_ Critical hit (Burn: +37). 03617_ Adv. Heat Sink melted. 03617_ G-50 Soldier destroyed. 03617_ Switching to secondary target: G-47 Trooper. 03619_ Critical hit (Burn: +37). 03623_ Destroyed Particle Gun. 03626_ System corrupted: Hvy. Particle Gun failed to cycle. 03629_ System corrupted: Energy discharge (-103). 03635_ G-47 Trooper destroyed. 03641_ Acquired 48 matter. 03645_ Acquired 59 matter. 03656_ G-47 Trooper destroyed. 03700_ C-45 Heavy ARC bursts open, deploying its payload. 03700_ G-50 Soldier unfolds itself. 03700_ G-47 Trooper unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????##################?????????????????? | | ??????????# ??# g@gC%CC#?? #?????????????? | | ??????????# ##### # ### ## ##????????????? | | ??????????# g #????????????? | | ??????????# % #????????????? | | ??????????# =%* #????????????? | | ??????????########## [% ## ## #????????????? | | ???????????????????###= ## ## #????????????? | | ???????????????????# "????????????? | | ???????????????????# "g???????????? | | ???????????????????# "g???????????? | | ???????????????????# "g???????????? | | ???????????????????### ## ## #????????????? | | ????????????########## ## ## ####?????????? | | ????????????# # /%= ????????? | | ????????????# " *[ ????????? | | ????????????# ####### ! %* #????????????? | | ????????????# #?????# =%/# % # ##????????????? | | ????????????# #?????# ## ## #?????????????? | | ????????????# =####### #??####?? ??????????????? | | ????????????# * [ [ #???????????????????????? | | ????????????#[ ####### #???????????????????????? | | ????????????# [#?????# #???????????????????????? | | ????????????#==#?????# #???????????????????????? | | #############"[####### #???????????????????????? | | % #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Propulsion Shielding 66 Evasion (%) 44 Offensive Hacking 10 Defensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombMissileNukerbomber Manual? 0 Play Time 00:40:31 Cumulative 196.8 hours Start 2025.11.03 @ 10:49:41 End 2025.11.03 @ 11:29:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 206 Rogue 202 Adventurer 3 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 72 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a939332-bee8-4170-8449-341fa5123e6a