Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.30 @ 20:29:25 Player: Piano Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (131) 655 Value Destroyed (4517) 4517 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (413) 413 TOTAL SCORE: 8625 Bonus ------- High Alert Combat Kills 413 Cogmind --------- Core Integrity 0/850 Matter 284/300 Energy 98/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heavy Ion Engine Light Nuclear Core Reinforced Deuterium Engine Improved Heat Sink High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Medium Treads > --- UTILITY ---------- Cryofiber Web Cooling System High-capacity Storage Unit Matter Filter Improved Utility Shielding High-powered Tractor Beam > --- WEAPON ----------- Improved Assault Rifle Assault Cannon Heavy Flak Cannon > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Light Nuclear Core Light Nuclear Core Reinforced Deuterium Engine Light Treads Carbon-fiber Leg Carbon-fiber Leg Cryofiber Web Improved Heat Sink Improved Heat Sink Advanced Heat Sink Improved Cooling System Large Matter Pod High-powered Tractor Beam Heavy Laser Heavy Laser Rocket Launcher Great Maul [Rating: 51] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility High-capacity Storage Unit Device High-powered Tractor Beam Storage High-capacity Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Phase Cannon Ballistic Gun Shotgun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . 1 . 1 . Utility 4 | . . 1 1 1 1 Weapon 1 | . . . 1 . . Parts Attached 120 | 8 7 21 21 19 44 Power 17 | 1 . 2 3 2 9 Engine 13 | 1 . 2 1 2 7 Core 3 | . . . 2 . 1 Reactor 1 | . . . . . 1 Propulsion 32 | 2 3 6 5 4 12 Treads 26 | . 3 6 5 4 8 Leg 6 | 2 . . . . 4 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 40 | 2 2 7 9 11 9 Device 27 | 1 . 2 6 9 9 Storage 3 | 1 1 . . 1 . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 9 | . 1 4 3 1 . Artifact . | . . . . . . Weapon 31 | 3 2 6 4 2 14 Energy Gun 6 | 2 . 1 . . 3 Energy Cannon 1 | . . . . . 1 Ballistic Gun 9 | 1 2 1 2 . 3 Ballistic Cannon 9 | . . 3 1 2 3 Launcher 4 | . . 1 . . 3 Special Weapon 1 | . . . 1 . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 51 | . . 4 5 4 38 Power 9 | . . 1 1 . 7 Propulsion 14 | . . . 2 1 11 Utility 16 | . . 2 2 1 11 Weapon 12 | . . 1 . 2 9 Highest Loss Streak 16 | . . 3 1 4 16 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 92 | . 99 99 94 99 79 Engine 9 | . 14 11 5 6 8 Treads 24 | . 23 32 27 29 11 Leg 3 | . 4 . . . 9 Device 13 | . 4 4 22 14 19 Storage 9 | . 14 11 9 9 5 Processor 1 | . . 6 . . . Protection 7 | . 9 10 4 11 2 Energy Gun 1 | . 7 . . . 1 Ballistic Gun 9 | . 20 13 4 7 4 Ballistic Cannon 9 | . . 7 18 15 8 Peak Build Rating 51 | 9 12 19 32 37 51 Average Rating 26 | 5 10 15 29 35 39 On Entrance 17 | . 9 12 19 31 35 Naked Turns 126 | . . . . . 126 Heaviest Build 91 | 15 54 59 69 74 91 Greatest Support 93 | 20 40 60 66 89 93 Greatest Overweight (x) 15 | 1 2 . 1 1 15 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 18 Most Carried 20 | 6 20 20 20 19 20 Average Carried 17 | 4 14 19 19 17 15 Final Capacity 20 | 8 20 20 20 20 5 Final Carried 20 | 6 20 20 19 17 5 Class Distribution -------------------- 49% | Mutant 32% | Tank 9% | Scavenger-Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 3972 | 220 211 909 913 331 1388 Remotely 2120 | . . 173 431 240 1276 Salvage Created 4072 | 34 273 1083 794 246 1642 Parts 222 | 8 29 69 34 20 62 Haulers Intercepted 5 | . . 4 . . 1 Recyclers Shooed 7 | 1 . 1 2 . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 97 | . 9 21 24 11 32 Melee 1 | . . . . . 1 Guns 30 | . 9 14 1 . 6 Cannons 52 | . . 3 23 11 15 AOE 13 | . . 4 . . 9 Classes Destroyed 17 | 1 3 7 2 1 3 Worker 7 | . . 1 2 . 4 Builder 6 | . . 1 2 . 3 Tunneler 2 | 2 . . . . . Hauler 5 | . . 4 . . 1 Recycler 6 | . . 2 1 . 3 Operator 2 | . 1 . . . 1 Watcher 6 | . . 2 1 2 1 Swarmer 18 | . 5 4 1 8 . Saboteur 1 | . . . . . 1 Grunt 52 | . 4 11 18 . 19 Brawler 4 | . . . 1 . 3 Duelist 3 | . . 1 1 . 1 Sentry 9 | . . 5 2 1 1 Specialist 4 | . . . . . 4 Hunter 2 | . . . 1 1 . Programmer 2 | . . . . 1 1 Heavy 2 | . . . . . 2 Best Kill Streak 12 | 2 3 6 6 5 12 Combat Bots Only 8 | . 3 4 6 5 8 Max Kills in Single Turn 3 | 1 2 3 1 1 3 Gunslinging 1 | . 1 . . . . Exploded 2 | . . 2 . . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 759 | . 67 97 144 130 321 Missed 236 | . 20 22 46 53 95 Damage Taken 8039 | . 425 1093 1124 772 4625 Core 1353 | . 74 163 153 107 856 Absorbed by Shields 564 | . . . 328 188 48 Redirected to Shielding 270 | . . 5 74 110 81 Regen/Repaired (Parts) 6 | . . . . . 6 Core Remaining (%) 77 | 100 70 59 72 84 . Volleys Fired 288 | 5 32 60 77 29 85 Largest 3 | 2 2 2 3 3 3 Hottest 218 | 60 60 88 113 113 218 Shots Fired 660 | 10 64 116 164 86 220 Gun 286 | 10 64 98 10 29 75 Cannon 353 | . . 15 154 57 127 Launcher 21 | . . 3 . . 18 Special . | . . . . . . Kinetic 564 | 5 36 105 164 86 168 Thermal 34 | . . . . . 34 Explosive 21 | . . 3 . . 18 Electromagnetic 41 | 5 28 8 . . . Robot Hit Streak 26 | 7 6 14 26 11 15 Robot Miss Streak 9 | 1 4 9 3 4 4 Penetration Max . | . . . . . . Secondary Targets 4 | . 2 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 438 | 8 33 86 113 45 153 Core Hits 270 | 3 15 59 50 15 128 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 2 | . . 1 . . 1 Critical Strikes 12 | . 2 2 3 2 3 Destroy 3 | . 1 1 . . 1 Blast 7 | . . . 3 2 2 Corrupt 2 | . 1 1 . . . Melee Attacks 3 | . . . . . 3 Impact 3 | . . . . . 3 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 12086 | 107 459 1688 2848 1114 5870 Guns 2911 | 102 459 1205 66 140 939 Cannons 6346 | . . 161 2716 933 2536 Explosions 2603 | . . 260 . . 2343 Melee 37 | . . . . . 37 Ramming 189 | 5 . 62 66 41 15 Kinetic 8216 | 62 219 1266 2782 1073 2814 Thermal 1384 | . . . . . 1384 Explosive 1862 | . . 260 . . 1602 Electromagnetic 398 | 40 240 100 . . 18 Impact 37 | . . . . . 37 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 12 | . 4 . . 2 12 Average Corruption 4 | . 3 . . 1 8 Corruption Purged 2 | . . . . . 2 Corruption Blocked . | . . . . . . Effects 28 | . 13 . . 3 12 Message Errors 7 | . 3 . . 1 3 Matter Fused 8 | . 2 . . 2 4 Heat Flow Errors 2 | . 2 . . . . Energy Discharges 3 | . 2 . . . 1 Data Loss (minor) 4 | . 2 . . . 2 Data Loss (major) 2 | . 2 . . . . Misdirections 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 171 | . . 2 10 29 130 Projectiles 39 | . . . 10 29 . Explosions 132 | . . 2 . . 130 Melee . | . . . . . . Knockbacks 67 | 1 . . 42 6 18 Impact 3 | 1 . . 1 . 1 Kinetic 54 | . . . 31 6 17 Secondary 10 | . . . 10 . . Self-Inflicted Damage 229 | . . 47 . . 182 Shots 5 | . . 1 . . 4 Rammed 18 | . . 6 7 4 1 Targets Rammed 20 | 1 . 6 7 4 2 Kicked 2 | 1 . . . . 1 Crushed . | . . . . . . Highest Temperature 281 | . 281 72 211 104 107 Average Temperature 38 | . 44 21 64 37 36 Received Heat Transfer 2371 | . 84 414 594 60 1219 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 4 | . . . . . 4 Heat Transferred 1769 | . . . . . 1769 Parts Sabotaged 2 | . . . . . 2 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 747 | 10 164 326 496 395 747 Initial 155 | . 6 . 126 155 135 Average 276 | 3 111 140 366 284 441 Maximum Alert Level 3 | . . 1 2 1 3 Low Security (%) 46 | 100 100 72 8 14 31 Level 1 30 | . . 27 54 85 10 Level 2 21 | . . . 36 . 51 Level 3 1 | . . . . . 6 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 25 | . 2 . 5 3 15 Investigation 4 | . . . 4 . . Extermination 3 | . . . . 1 2 Reinforcement 13 | . 2 . 1 1 9 Assault 1 | . . . . . 1 Garrison 4 | . . . . 1 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 9 | . 2 2 2 1 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 149 | . 21 29 33 19 47 Peak Tracking Total 8 | . 4 5 5 5 8 Tactical Retreats 12 | . 1 1 1 1 8 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 11 | . 3 2 2 3 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 15 | . . 1 1 . 13 Max in Single Turn 8 | . . 1 1 . 8 Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 28 | . 6 11 7 . 4 Terminals 23 | . 6 10 4 . 3 Fabricators . | . . . . . . Repair Stations 2 | . . . 1 . 1 Recycling Units . | . . . . . . Scanalyzers 2 | . . 1 1 . . Garrison Access 1 | . . . 1 . . Total Hacks 69 | . 14 26 20 . 9 Successful 38 | . 7 16 10 . 5 Failed 31 | . 7 10 10 . 4 Catastrophic 4 | . . . 3 . 1 Database Lockouts . | . . . . . . Manual 54 | . 13 23 13 . 5 Terminals 56 | . 14 22 13 . 7 Fabricators . | . . . . . . Repair Stations 3 | . . . 1 . 2 Recycling Units . | . . . . . . Scanalyzers 8 | . . 4 4 . . Garrison Access 2 | . . . 2 . . Terminal Hacks 8 | . 2 2 2 . 2 Record 1 | . . . 1 . . Robot Analysis 1 | . . . 1 . . Open DSF 1 | . . . . . 1 Terminal Index 3 | . 1 1 . . 1 Locate Traps 1 | . 1 . . . . Hauler Manifests 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 8 | . . 4 4 . . Insert Component 4 | . . 2 2 . . Analyze 4 | . . 2 2 . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks 19 | . 5 10 3 . 1 Terminals 19 | . 5 10 3 . 1 Botnet 19 | . 5 10 3 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 20 | . 6 5 6 . 3 Full Trace Events 3 | . 1 . 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 1 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 38 | . . . . . 38 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 4 | . . 2 2 . . Part Schematics Acquired 2 | . . 1 1 . . Parts Damaged 1 | . . 1 . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 5645 | 110 833 1410 1200 614 1478 Spaces Moved 2630 | 67 321 714 458 306 764 Core 261 | 6 . . . . 255 Treads 1989 | . 261 714 458 306 250 Legs 380 | 61 60 . . . 259 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 160 150 160 50 Average Speed 167 | 114 219 160 195 160 141 Slowest Speed 800 | 120 320 160 240 240 800 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 5 71 61 32 11 17 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 170 | . . 22 17 1 130 Melee . | . . . . . . Projectile 27 | . . 4 17 1 5 AOE 143 | . . 18 . . 125 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3276 | 86 383 867 606 361 973 Wait 99 | . 7 25 10 . 57 Move 2626 | 67 320 713 457 305 764 Hop . | . . . . . . Pick Up 71 | 6 15 21 15 4 10 Fast Attach 23 | 7 . 2 2 4 8 Attach 47 | . 1 7 10 6 23 Detach 7 | . . 2 4 . 1 Swap 50 | 1 6 12 9 9 13 Drop 38 | . 2 19 15 . 2 Fire 288 | 5 32 60 77 29 85 Melee 3 | . . . . . 3 Ram . | . . . . . . Kick 1 | . . . . . 1 Crush 18 | . . 6 7 4 1 Escape Stasis 5 | . . . . . 5 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 462 | -10/Materials | Discovered new exit (range 13) 597 | -10/Materials | Discovered new exit (range 13) 891 | -10/Materials | Discovered new exit (range 4) 944 | -10/Materials | Entered another Materials area 944 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1656 | -9/Materials | Discovered new exit (range 16) 1826 | -9/Materials | Lost 3 parts (1p1u1w) 1862 | -9/Materials | Discovered new exit (range 14) 1999 | -9/Materials | Discovered new exit (range 15) 2327 | -9/Materials | Discovered new exit (range 9) 2354 | -9/Materials | Entered another Materials area 2354 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2989 | -8/Materials | Discovered new exit (range 16) 3226 | -8/Materials | Build established: Tank 3554 | -8/Materials | Entered Factory 3554 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3695 | -7/Factory | Garrison activated, responded to threat 3993 | -7/Factory | Lost 4 parts (1n1u2w) 4143 | -7/Factory | Discovered new exit (range 16) 4168 | -7/Factory | Entered another Factory area 4168 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4174 | -6/Factory | Identified exit to DSF 4295 | -6/Factory | Repaired Cryofiber Web 4370 | -6/Factory | Lost 3 parts (1p1n1w) 4639 | -6/Factory | Garrison activated, responded to threat 4846 | -6/Factory | Destroyed 8 combat bots 4855 | -6/Factory | Lost 8 parts (3n4u1w) 5218 | -6/Factory | First assault squad dispatched 5407 | -6/Factory | Lost 4 parts (1p2n1w) 5456 | -6/Factory | System corruption reached 10% 5509 | -6/Factory | Core integrity fell below 50% 5520 | -6/Factory | Released all parts (2) 5532 | -6/Factory | Core integrity fell below 20% 5551 | -6/Factory | Lost 16 parts (4p3n5u4w) 5646 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 05521_ System corrupted: Component data lost. 05521_ U-05 Engineer lays Concrete. 05523_ Slug penetrates Earth. 05523_ U-05 Engineer lays Concrete. 05524_ U-05 Engineer destroyed. 05527_ Slug penetrates Earth. 05528_ Acquired 5 matter. 05531_ Penetrated by Slug. 05534_ Slug penetrates Wall. 05539_ System corrupted: Matter fused (-10). 05555_ XQ