Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.08 @ 16:16:01

Player: winnking222

Result: Destroyed by S-10 Pest with Light Assault Rifle

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (8)       40
Value Destroyed (160)      160
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 440

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     270/300
Energy                     24/250
System Corruption          0%
Temperature                Cool (0)
Movement                   Core (150) Ox2
Location                   -10/Materials

 Parts 
-------
>       --- POWER (1) --------
        Ion Engine
>       --- PROPULSION (2) ---
            (None)
>       --- UTILITY (2) ------
        Targeting Computer
>       --- WEAPON (2) -------
  Heavy EM Pulse Gun
>       --- INVENTORY (5) ----
  Small Laser

 Peak State 
------------
>         --- POWER ------------
          Ion Engine
>         --- PROPULSION -------
    Light Treads
    Light Treads
>         --- UTILITY ----------
          Targeting Computer
>         --- WEAPON -----------
   Medium Laser
          Assault Rifle
>         --- INVENTORY --------
          Ion Engine
  Compact Wheel
    Small Laser
[Rating: 6]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Wheel                    Compact Wheel
Utility                    Targeting Computer
  Processor                Targeting Computer
Weapon                     Assault Rifle
  Energy Gun               Medium Laser
  Ballistic Gun            Assault Rifle

 Build                          | -11 -10 
-------                    Run  | Yrd Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             12   | 5   7   
  Power                    2    | 1   1   
    Engine                 2    | 1   1   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               3    | 2   1   
    Treads                 2    | 2   .   
    Leg                    .    | .   .   
    Wheel                  1    | .   1   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  1    | .   1   
    Device                 .    | .   .   
    Storage                .    | .   .   
    Processor              1    | .   1   
    Hackware               .    | .   .   
    Protection             .    | .   .   
    Artifact               .    | .   .   
  Weapon                   6    | 2   4   
    Energy Gun             5    | 1   4   
    Energy Cannon          .    | .   .   
    Ballistic Gun          1    | 1   .   
    Ballistic Cannon       .    | .   .   
    Launcher               .    | .   .   
    Special Weapon         .    | .   .   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 7    | .   7   
  Power                    1    | .   1   
  Propulsion               3    | .   3   
  Utility                  .    | .   .   
  Weapon                   3    | .   3   
  Highest Loss Streak      7    | .   7   
  To Critical Strikes      .    | .   .   
Average Slot Usage (%)     69   | .   69  
  Engine                   13   | .   13  
  Treads                   24   | .   24  
  Wheel                    1    | .   1   
  Processor                4    | .   4   
  Energy Gun               14   | .   14  
  Ballistic Gun            10   | .   10  
Peak Build Rating          6    | 5   6   
  Average Rating           4    | 4   4   
  On Entrance              2    | .   5   
Naked Turns                .    | .   .   
Heaviest Build             9    | 9   9   
  Greatest Support         40   | 40  40  
  Greatest Overweight (x)  .    | .   .   
  Average Overweight (x)   .    | .   .   
Largest Inventory Capacity 5    | 5   5   
  Average Capacity         5    | 5   5   
  Most Carried             5    | 5   4   
  Average Carried          2    | 2   2   
  Final Capacity           5    | 5   5   
  Final Carried            3    | 3   1   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Yrd Mat 
Matter Collected           323  | 259 64  
  Remotely                 .    | .   .   
Salvage Created            253  | 75  178 
  Parts                    22   | 3   19  
Haulers Intercepted        .    | .   .   
Recyclers Shooed           .    | .   .   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Yrd Mat 
Combat Hostiles Destroyed  5    | .   5   
  Guns                     5    | .   5   
Classes Destroyed          4    | 1   3   
  Recycler                 1    | 1   .   
  Watcher                  2    | .   2   
  Swarmer                  2    | .   2   
  Grunt                    3    | .   3   
Best Kill Streak           4    | 1   4   
  Combat Bots Only         2    | .   2   
Max Kills in Single Turn   1    | 1   1   
  Gunslinging              .    | .   .   
  Exploded                 .    | .   .   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11 -10 
--------                   Run  | Yrd Mat 
Hostile Shots Fired        142  | .   142 
  Missed                   37   | .   37  
Damage Taken               969  | .   969 
  Core                     252  | .   252 
  Absorbed by Shields      .    | .   .   
Core Remaining (%)         100  | 100 .   
Volleys Fired              31   | 3   28  
  Largest                  2    | 2   2   
  Hottest                  90   | 70  90  
Shots Fired                53   | 6   47  
  Gun                      53   | 6   47  
  Cannon                   .    | .   .   
  Launcher                 .    | .   .   
  Special                  .    | .   .   
  Kinetic                  21   | 3   18  
  Thermal                  29   | 3   26  
  Explosive                .    | .   .   
  Electromagnetic          3    | .   3   
  Robot Hit Streak         8    | 3   8   
  Robot Miss Streak        2    | 1   2   
  Penetration Max          .    | .   .   
  Secondary Targets        .    | .   .   
Shots Hit Robots           36   | 5   31  
  Core Hits                13   | 2   11  
  Critical Kills           .    | .   .   
  Critical Parts Destroyed .    | .   .   
  Critical Strikes         .    | .   .   
Melee Attacks              .    | .   .   
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
  Sneak Attacks            .    | .   .   
    Combat Hostiles        .    | .   .   
  Follow-up Attacks        .    | .   .   
Damage Inflicted           492  | 65  427 
  Guns                     486  | 65  421 
  Cannons                  .    | .   .   
  Explosions               .    | .   .   
  Melee                    .    | .   .   
  Ramming                  6    | .   6   
  Kinetic                  181  | 28  153 
  Thermal                  256  | 37  219 
  Explosive                .    | .   .   
  Electromagnetic          49   | .   49  
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
Highest Corruption         .    | .   .   
  Average Corruption       .    | .   .   
  Corruption Purged        .    | .   .   
  Corruption Blocked       .    | .   .   
Overload Shots             .    | .   .   
Overflow Damage            .    | .   .   
  Projectiles              .    | .   .   
  Explosions               .    | .   .   
  Melee                    .    | .   .   
Knockbacks                 .    | .   .   
  Impact                   .    | .   .   
  Kinetic                  .    | .   .   
  Secondary                .    | .   .   
Self-Inflicted Damage      1    | .   1   
  Shots                    .    | .   .   
  Rammed                   3    | .   3   
Targets Rammed             3    | .   3   
  Kicked                   .    | .   .   
  Crushed                  .    | .   .   
Highest Temperature        75   | 18  75  
  Average Temperature      21   | 9   23  
  Received Heat Transfer   252  | .   252 
Siege Activations          .    | .   .   
Robots Corrupted           .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Fried              .    | .   .   
  Impact Corruptions       .    | .   .   
Robots Melted              .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Melted             .    | .   .   
  Heat Transferred         717  | 111 606 
Parts Sabotaged            .    | .   .   
Parts Stolen               .    | .   .   
Parts Stripped             .    | .   .   
Power Chain Reactions      .    | .   .   

 Alert                          | -11 -10 
-------                    Run  | Yrd Mat 
Peak Influence             162  | 5   162 
  Initial                  3    | .   3   
  Average                  60   | 2   80  
Maximum Alert Level        .    | .   .   
  Low Security (%)         100  | 100 100 
  Level 1                  .    | .   .   
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          1    | .   1   
  Investigation            1    | .   1   
  Extermination            .    | .   .   
  Reinforcement            .    | .   .   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Searches Triggered         .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   
Active Scanning Responses  .    | .   .   
Cargo Convoy Interrupts    .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Yrd Mat 
Distress Signals           2    | .   2   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              17   | .   17  
  Peak Tracking Total      6    | .   6   
  Tactical Retreats        4    | .   4   

 Traps                          | -11 -10 
-------                    Run  | Yrd Mat 
Traps Triggered            1    | .   1   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Yrd Mat 
Machines Disabled          .    | .   .   
  Max in Single Turn       .    | .   .   
Machines Repaired          .    | .   .   
Machines Dismantled        .    | .   .   
Machines Sabotaged         .    | .   .   
Overloaded Fab Kills       .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Yrd Mat 
Machines Accessed          2    | .   2   
  Terminals                2    | .   2   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                4    | .   4   
  Successful               3    | .   3   
  Failed                   1    | .   1   
    Catastrophic           .    | .   .   
  Database Lockouts        .    | .   .   
  Manual                   .    | .   .   
  Terminals                4    | .   4   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             3    | .   3   
  Prototype ID Bank        1    | .   1   
  Branch Access Points     1    | .   1   
  Alert Level              1    | .   1   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       .    | .   .   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         .    | .   .   
  Full Trace Events        .    | .   .   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Yrd Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Fabnet Peak Effective %    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Yrd Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Yrd Mat 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11 -10 
-------------              Run  | Yrd Mat 
Turns Passed               340  | 87  253 
Spaces Moved               153  | 51  102 
  Core                     14   | 14  .   
  Treads                   127  | 37  90  
  Legs                     .    | .   .   
  Wheels                   12   | .   12  
  Hover                    .    | .   .   
  Flight                   .    | .   .   
  Fastest Speed            50   | 50  100 
  Average Speed            145  | 129 152 
  Slowest Speed            160  | 160 160 
  Overloaded Moves         .    | .   .   
  Propulsion Burnouts      .    | .   .   
  Robots Hopped            .    | .   .   
  Cave-ins Triggered       .    | .   .   
Exploration Rate (%)       17   | 5   29  
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   
  Known Exits Taken        .    | .   .   
  Unknown Exits Taken      1    | 1   .   
Scrap Searched             .    | .   .   
Spaces Dug                 .    | .   .   
Terrain Destroyed          .    | .   .   
  Melee                    .    | .   .   
  Projectile               .    | .   .   
  AOE                      .    | .   .   
Terrain Rammed             .    | .   .   
  Walls Destroyed          .    | .   .   
  Machines Disabled        .    | .   .   

 Actions                        | -11 -10 
---------                  Run  | Yrd Mat 
Total                      216  | 66  150 
  Wait                     7    | .   7   
  Move                     152  | 50  102 
  Hop                      .    | .   .   
  Pick Up                  11   | 8   3   
  Fast Attach              .    | .   .   
  Attach                   10   | 5   5   
  Detach                   .    | .   .   
  Swap                     2    | .   2   
  Drop                     .    | .   .   
  Fire                     31   | 3   28  
  Melee                    .    | .   .   
  Ram                      2    | .   2   
  Kick                     .    | .   .   
  Crush                    1    | .   1   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 1 exit: Min)

 History 
---------
 Turn | Location      | Event
   39 | -11/Scrapyard | Discovered new exit (range 16)
   88 | -11/Scrapyard | Entered Materials
  124 | -10/Materials | Identified exit to Mines
  307 | -10/Materials | Build established: Mutant
  317 | -10/Materials | Core integrity fell below 50%
  331 | -10/Materials | Core integrity fell below 20%
  341 | -10/Materials | Destroyed by S-10 Pest with Light Assault Rifle

 Last Messages 
---------------
00283_ Slammed into M-13 Machinist.
00286_ Assault Rifle destroyed.
00290_ Lgt. Treads destroyed.
00311_ Acquired 22 matter.
00314_ Slammed into S-10 Pest.
00316_ K-01 Serf collects debris.
00317_ Slammed into S-10 Pest.
00320_ K-01 Serf collects debris.
00320_ Ion Engine destroyed.
00324_ Lgt. Treads destroyed.
00325_ Acquired Hvy. EM Pulse Gun.
00327_ K-01 Serf collects debris.
00328_ Acquired Hvy. EM Pulse Gun.
00330_ M-13 Machinist repairs G-34 Mercenary.
00331_ Com. Wheel destroyed.
00332_ K-01 Serf collects debris.
00332_ G-34 Mercenary destroyed.
00335_ Hvy. EM Pulse Gun destroyed.
00335_ G-34 Mercenary destroyed.
00336_ K-01 Serf collects debris. <x2>

 Map 
-----
+----------------------------------------------------+
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|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                50
Targeting Accuracy         5
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              GunBattleCalibrator
  Manual?         0
Play Time         00:05:50
  Cumulative      32.9 hours
  Start           2025.03.08 @ 16:12:34
  End             2025.03.08 @ 16:16:01
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          61
  Rogue           61
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             34
Gallery%          35
Achievement%      30
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              16/SmallcapsGlow
Map View          75x55
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 622d357c-e847-405d-b4bb-39037092e070