Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.21 @ 20:14:02 Player: szymekc Result: Destroyed by HG-IB9(E) with Barrage Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (88) 440 Value Destroyed (2443) 2443 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (21) 21 TOTAL SCORE: 5724 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 427 Friendly Fire -436 Cogmind --------- Core Integrity 0/550 Matter 247/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (900) Ox17 Location -8/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Advanced Targeting Computer Makeshift Medium Armor Plating > --- WEAPON (3) ------- Great Axe > --- INVENTORY (20) --- Structural Scanner Experimental Sensor Array Long-range Tractor Beam Improved Trap Extractor (0/6) Advanced Beam Rifle Subdweller Machine Gun Mini Grenade Launcher CPS Tube (2) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Tri-treads Arachnoskeleton > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Makeshift Medium Armor Plating Long-range Tractor Beam > --- WEAPON ----------- Siege Cannon > --- INVENTORY -------- Light Treads Light Treads Structural Scanner Experimental Sensor Array Hardened Medium Armor Plating Makeshift Medium Armor Plating Hardlight Generator Improved Trap Extractor Splice Drone Bay Advanced Beam Rifle Advanced Beam Rifle Subdweller Machine Gun Shock Bomb Launcher Shock Bomb Launcher Mini Grenade Launcher CPS Tube Great Axe [Rating: 77] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Arachnoskeleton Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Siege Cannon Launcher Shock Bomb Launcher Special Weapon Mining Laser Slashing Weapon Great Axe Build | -11 -10 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Slots Evolved 4 | . . . . 4 . . . Power . | . . . . . . . . Propulsion 1 | . . . . 1 . . . Utility 2 | . . . . 2 . . . Weapon 1 | . . . . 1 . . . Parts Attached 111 | 6 18 3 20 18 20 . 26 Power 5 | 1 . 1 . 2 . . 1 Engine 3 | 1 . 1 . 1 . . . Core 2 | . . . . 1 . . 1 Reactor . | . . . . . . . . Propulsion 24 | 2 1 . 2 4 10 . 5 Treads 23 | 2 1 . 2 4 10 . 4 Leg 1 | . . . . . . . 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 31 | 1 3 2 4 4 4 . 13 Device 19 | . 2 2 1 1 3 . 10 Storage 2 | 1 1 . . . . . . Processor 1 | . . . . 1 . . . Hackware 1 | . . . . 1 . . . Protection 8 | . . . 3 1 1 . 3 Artifact . | . . . . . . . . Weapon 51 | 2 14 . 14 8 6 . 7 Energy Gun 27 | 2 7 . 8 6 3 . 1 Energy Cannon 2 | . . . 1 . 1 . . Ballistic Gun 9 | . 3 . 1 2 2 . 1 Ballistic Cannon 3 | . . . 2 . . . 1 Launcher 2 | . . . . . . . 2 Special Weapon 7 | . 4 . 2 . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 8 | . . 1 . 3 3 . 1 Corrupted Parts 2 | . . . 2 . . . . System Corruption 14 | . . . 14 . . . . Parts Lost 19 | . 3 . 1 1 . . 14 Power 2 | . . . . . . . 2 Propulsion 4 | . . . . . . . 4 Utility 6 | . 1 . . . . . 5 Weapon 7 | . 2 . 1 1 . . 3 Highest Loss Streak 11 | . 2 . 1 1 . . 11 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 98 | . 97 100 100 98 99 100 95 Engine 7 | . 14 14 14 5 . . . Core 3 | . . . . 3 9 9 8 Treads 26 | . 27 28 28 26 27 27 24 Device 9 | . 12 14 . 8 12 9 8 Storage 11 | . 14 14 14 9 9 9 8 Processor 3 | . . . . 1 9 9 8 Protection 6 | . . . 13 9 5 9 8 Energy Gun 20 | . 20 28 27 19 13 18 13 Ballistic Gun 5 | . 4 . . 6 13 9 10 Naked Turns . | . . . . . . . . Heaviest Build 77 | 14 52 52 57 60 62 62 77 Greatest Support 62 | 40 40 40 40 62 62 60 60 Greatest Overweight (x) 2 | . 1 1 1 1 1 1 2 Average Overweight (x) . | . . 1 1 . . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 19 | 7 17 20 20 20 20 20 20 Most Carried 20 | 2 20 20 20 20 20 20 20 Average Carried 18 | 1 11 19 19 19 19 20 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 20 | 2 20 20 20 20 20 20 8 Class Distribution -------------------- 56% | Mutant 25% | Commander-Gunner 11% | Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Tank | -8/Materials Gunner | -8/Storage Commander-Gunner | -8/Recycling Commander-Gunner | -8/Scraptown Resources | -11 -10 -10 -10 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Matter Collected 2465 | 240 185 28 185 210 534 . 1083 Remotely 836 | . . . . . . . 836 Salvage Created 2891 | 64 496 29 198 281 1141 . 682 Parts 187 | . 31 5 21 17 67 . 46 Haulers Intercepted 5 | . 1 . . 1 3 . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 21 | . . . 21 . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Combat Hostiles Destroyed 71 | . 12 3 13 3 22 . 18 Melee 3 | . . . . . . . 3 Guns 52 | . 11 3 13 3 22 . . Cannons 14 | . . . . . . . 14 AOE 2 | . 1 . . . . . 1 Classes Destroyed 18 | 1 5 . 2 1 1 . 8 Worker 1 | . . . . . 1 . . Hauler 5 | . 1 . . 1 3 . . Recycler 3 | 1 . . . 1 1 . . Operator 2 | . 1 . . . 1 . . Turret 2 | . . . 2 . . . . Watcher 3 | . 2 . . . 1 . . Swarmer 25 | . 5 3 9 . 8 . . Grunt 14 | . 7 . . 1 5 . 1 Sentry 11 | . . . . 2 9 . . Subdweller 4 | . . . 4 . . . . Bolteater 2 | . . . . . . . 2 Federalist 3 | . . . . . . . 3 Explorer 1 | . . . . . . . 1 Ranger 2 | . . . . . . . 2 Guru 2 | . . . . . . . 2 Scrapper 3 | . . . . . . . 3 Elite 4 | . . . . . . . 4 Butcher 1 | . . . . . . . 1 Best Kill Streak 5 | 1 3 3 4 3 5 . 5 Combat Bots Only 5 | . 3 3 4 1 5 . 5 Max Kills in Single Turn 2 | 1 1 2 1 1 2 . 1 Gunslinging 1 | . . 1 . . 1 . . Exploded 1 | . 1 . . . . . 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . 1 Triborg (-8/Scraptown) Combat | -11 -10 -10 -10 -8 -8 -8 -8 -------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Hostile Shots Fired 563 | . 47 8 133 10 69 . 296 Missed 154 | . 13 2 46 2 20 . 71 Damage Taken 6085 | . 375 103 739 127 625 . 4116 Core 781 | . 40 20 160 16 22 . 523 Absorbed by Shields 16 | . . . . . . . 16 Reduced by Siege Mode 270 | . . . . . . . 270 Regen/Repaired (Parts) 75 | . 75 . . . . . . Core Remaining (%) 56 | 100 . . 12 . . . . Volleys Fired 254 | . 59 6 56 11 52 . 70 Largest 3 | . 2 2 2 3 3 . 3 Hottest 190 | . 130 130 130 190 151 . 72 Shots Fired 455 | . 95 12 96 31 146 . 75 Gun 352 | . 74 12 87 31 144 . 4 Cannon 71 | . . . 4 . 2 . 65 Launcher 4 | . . . . . . . 4 Special 28 | . 21 . 5 . . . 2 Kinetic 173 | . 15 . 4 6 79 . 69 Thermal 231 | . 35 12 92 25 67 . . Explosive . | . . . . . . . . Electromagnetic 49 | . 45 . . . . . 4 Robot Hit Streak 21 | . 6 5 14 11 17 . 21 Robot Miss Streak 14 | . 11 10 14 2 3 . 2 Penetration Max 2 | . . . . . . . 2 Secondary Targets 9 | . . 1 1 . 7 . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . Shots Hit Robots 272 | . 48 11 64 13 84 . 52 Core Hits 182 | . 33 15 65 6 39 . 24 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 10 | . 1 . . 1 3 . 5 Burn 5 | . 1 . . 1 3 . . Blast 5 | . . . . . . . 5 Melee Attacks 13 | . . . . . . . 13 Impact . | . . . . . . . . Slashing 13 | . . . . . . . 13 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7336 | 11 821 122 751 266 1644 . 3721 Guns 3423 | . 589 113 751 266 1640 . 64 Cannons 3227 | . . . . . . . 3227 Explosions 418 | . 232 . . . . . 186 Melee 244 | . . . . . . . 244 Ramming 24 | 11 . 9 . . 4 . . Kinetic 4155 | . 63 . . 20 781 . 3291 Thermal 2364 | . 395 113 751 246 859 . . Explosive . | . . . . . . . . Electromagnetic 549 | . 363 . . . . . 186 Impact . | . . . . . . . . Slashing 244 | . . . . . . . 244 Piercing . | . . . . . . . . Highest Corruption 14 | . . . 14 . . . 7 Average Corruption 2 | . . . 10 . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 203 | . . . . . . . 203 Projectiles 200 | . . . . . . . 200 Explosions . | . . . . . . . . Melee 3 | . . . . . . . 3 Knockbacks 7 | . . . . . . . 7 Impact . | . . . . . . . . Kinetic 7 | . . . . . . . 7 Secondary . | . . . . . . . . Self-Inflicted Damage 40 | . 40 . . . . . . Shots 1 | . 1 . . . . . . Rammed 11 | 8 . 2 . . 1 . . Targets Rammed 12 | 9 . 2 . . 1 . . Kicked . | . . . . . . . . Crushed 1 | 1 . . . . . . . Highest Temperature 358 | . 129 117 239 54 156 . 358 Average Temperature 61 | . 44 58 48 18 43 . 149 Received Heat Transfer 1824 | . 105 . 261 81 189 . 1188 Siege Activations 4 | . . . . . . . 4 Total Turns 158 | . . . . . . . 158 Longest Duration 70 | . . . . . . . 70 Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . 1 . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 10 | . 3 . 2 . 5 . . Heat Transferred 3979 | . 659 145 940 434 1801 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . 4 . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Peak Influence 546 | 5 197 71 . 187 546 212 . Initial 212 | . 3 1 . 127 49 212 . Average 109 | 2 57 15 . 109 341 212 . Maximum Alert Level 2 | . . . . . 2 1 . Low Security (%) 82 | 100 100 100 . 100 25 . . Level 1 8 | . . . . . 29 100 . Level 2 9 | . . . . . 45 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 4 . . . 3 . . Investigation 3 | . 3 . . . . . . Extermination . | . . . . . . . . Reinforcement 4 | . 1 . . . 3 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Distress Signals 2 | . 1 . . 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 116 | . 18 3 20 6 29 . 40 Peak Tracking Total 10 | . 3 3 4 4 6 . 10 Tactical Retreats 9 | . 2 . 3 . 1 . 3 Traps | -11 -10 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Traps Triggered 5 | . 1 1 . 1 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Machines Disabled 14 | . 2 . 1 1 5 . 5 Max in Single Turn 1 | . 1 . 1 1 1 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Machines Accessed 22 | . 8 2 1 3 7 . 1 Terminals 13 | . 5 . . 3 5 . . Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 64 | . 21 2 1 11 21 . 8 Successful 33 | . 10 2 1 6 6 . 8 Failed 30 | . 10 . . 5 15 . . Catastrophic 7 | . 3 . . . 4 . . Database Lockouts 1 | . 1 . . . . . . Manual 30 | . 15 . . 4 11 . . Terminals 42 | . 15 . . 11 16 . . Fabricators . | . . . . . . . . Repair Stations 4 | . 2 . . . 2 . . Recycling Units 4 | . 4 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . 3 . . Terminal Hacks 25 | . 4 2 1 6 4 . 8 Record 8 | . . . . . . . 8 Part Schematic 1 | . 1 . . . . . . Prototype ID Bank 1 | . . . . 1 . . . Open Door 3 | . . 2 . . 1 . . Branch Access Points 1 | . . . . 1 . . . Unreport Threat 1 | . . . . 1 . . . Locate Traps 3 | . 1 . . 1 1 . . Dispatch Records 1 | . . . . . 1 . . Transport Status 1 | . . . . 1 . . . Zone Layout 4 | . 2 . . 1 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . 2 . . . 1 . . Scan Component 2 | . 1 . . . 1 . . Repair 1 | . 1 . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 4 | . 3 . . . 1 . . Terminals 2 | . 1 . . . 1 . . Botnet 2 | . 1 . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Tunnel 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 16 | . 6 . . 3 7 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . 1 . . . . . . Time 26 | . 26 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 5 | . 5 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Sub Mat Sto Rec Scr Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -8 -------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Total Allies 13 | . . 3 . . 10 . . Largest Group 10 | . . 3 3 . 10 10 10 Highest-Rated Group 173 | . . 40 40 . 173 173 173 Highest-Rated Ally 29 | . . 16 16 . 29 29 29 Total Orders 10 | . . . . . . . 10 STAY 10 | . . . . . . . 10 Ally Attacks 181 | . . . 41 . . . 140 Total Damage 1819 | . . . 207 . . . 1612 Kills 17 | . . . 2 . . . 15 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 6 | . . 2 2 . . . 2 Drone Launches 14 | . . . . . . . 14 Drone Recoveries 14 | . . . . . . . 14 Exploration | -11 -10 -10 -10 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Turns Passed 10336 | 120 1946 1834 1817 633 1184 132 2670 Spaces Moved 4154 | 61 746 739 636 344 574 51 1003 Core 2 | 2 . . . . . . . Treads 4124 | 59 746 739 636 344 574 51 975 Legs 28 | . . . . . . . 28 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 240 240 155 155 240 180 Average Speed 218 | 156 219 240 245 155 168 240 238 Slowest Speed 320 | 160 240 240 250 242 240 240 320 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 51 | 4 90 101 35 28 84 11 59 Regions Visited 7 Branch Regions 5 Pre-discovered Areas 4 | . 2 . 1 . . . 1 Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . Scrap Searched 7 | . . 2 2 . . . 3 Spaces Dug 18 | . 17 . . . 1 . . Terrain Destroyed 63 | . 31 . . . 2 . 30 Melee . | . . . . . . . . Projectile 53 | . 21 . . . 2 . 30 AOE 10 | . 10 . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Total 4951 | 77 913 789 783 420 722 62 1185 Wait 274 | . 66 26 49 21 42 12 58 Move 4147 | 60 745 738 635 343 573 50 1003 Hop . | . . . . . . . . Pick Up 66 | 2 22 7 10 12 9 . 4 Fast Attach 23 | 6 3 . 1 5 5 . 3 Attach 20 | . 2 . 2 5 . . 11 Detach . | . . . . . . . . Swap 69 | . 13 3 17 9 15 . 12 Drop 70 | . 3 7 12 14 23 . 11 Fire 254 | . 59 6 56 11 52 . 70 Melee 13 | . . . . . . . 13 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 12 | 9 . 2 . . 1 . . Escape Stasis 2 | . . . . . 2 . . Rewire 1 | . . . 1 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / [*Rec]) -8/Materials -8/Storage (discovered 2 exits: [*Fac] / [*Rec]) -8/Recycling -8/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 7) 312 | -10/Materials | Build established: Mutant 341 | -10/Materials | Central database locked down 420 | -10/Materials | Discovered new exit (range 5) 715 | -10/Materials | Discovered new exit (range 19) 1004 | -10/Materials | Discovered new exit (range 16) 1430 | -10/Materials | Repaired Lgt. Treads 2067 | -10/Materials | Entered Mines 2184 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2191 | -10/Mines | Found Prototype Device 2235 | -10/Mines | Learned Materials terminal intel 2462 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2647 | -10/Mines | Discovered new exit (range 14) 2857 | -10/Mines | Found the Drone Emporium 2871 | -10/Mines | Found Prototype Device 2872 | -10/Mines | Identified Splice Drone Bay 3177 | -10/Mines | Discovered new exit (range 6) 3374 | -10/Mines | Discovered new exit (range 8) 3412 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3463 | -10/Mines | Learned Materials garrison access intel 3901 | -10/Mines | Entered Subcaves 3901 | -10/Subcaves | Accompanied by 3 allies 3904 | -10/Subcaves | Learned Materials terminal intel 4019 | -10/Subcaves | Learned location of Zion (-7) 4270 | -10/Subcaves | Visited 4L-MR0's lab 4298 | -10/Subcaves | Found Arachnoskeleton 4394 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 4411 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 4690 | -10/Subcaves | Core integrity fell below 50% 4922 | -10/Subcaves | Discovered new exit (range 15) 5239 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 5273 | -10/Subcaves | Discovered new exit (range 11) 5436 | -10/Subcaves | Core integrity fell below 20% 5498 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 5716 | -10/Subcaves | System corruption reached 10% 5718 | -10/Subcaves | Entered Materials 5718 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5719 | -8/Materials | Loaded intel: 12 terminal locations 5720 | -8/Materials | Loaded intel: 1 garrison access location 5922 | -8/Materials | Identified exit to Storage 6007 | -8/Materials | Build established: Tank 6351 | -8/Materials | Entered Storage 6514 | -8/Storage | Build established: Gunner 7163 | -8/Storage | Discovered new exit (range 14) 7479 | -8/Storage | Used back door to open Recycling access 7479 | -8/Storage | Discovered new exit (range 5) 7496 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7535 | -8/Storage | Entered Recycling 7535 | -8/Recycling | Accompanied by 10 allies 7586 | -8/Recycling | Scanned before Scraplab entrance 7629 | -8/Recycling | Entered Scraplab 7648 | -8/Recycling | Discovered new exit (range 3) 7667 | -8/Recycling | Entered Scraptown 7667 | -8/Scraptown | Accompanied by 10 allies 7803 | -8/Scraptown | Build established: Commander-Gunner 8375 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 8401 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 8406 | -8/Scraptown | Learned Research emergency access door positions 8449 | -8/Scraptown | Discovered new exit (range 7) 8657 | -8/Scraptown | Visited Spacefarers 8772 | -8/Scraptown | Visited The Evicted 8856 | -8/Scraptown | Visited Cyclists 8894 | -8/Scraptown | Visited Cave Peace 9036 | -8/Scraptown | Visited CPS Storage 9561 | -8/Scraptown | Visited TADAMA 9624 | -8/Scraptown | Visited UFD Registry 10012 | -8/Scraptown | Attacked by Scraptown defenders 10016 | -8/Scraptown | Allies destroyed Triborg 10024 | -8/Scraptown | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 10024 | -8/Scraptown | Found Tri-treads 10028 | -8/Scraptown | Found Prototype Ballistic Cannon 10028 | -8/Scraptown | Identified Siege Cannon 10050 | -8/Scraptown | Lost 3 allies 10171 | -8/Scraptown | Lost 7 allies 10291 | -8/Scraptown | Core integrity fell below 50% 10328 | -8/Scraptown | Crushed by falling debris 10332 | -8/Scraptown | Core integrity fell below 20% 10337 | -8/Scraptown | Destroyed by HG-IB9(E) with Barrage Gun Last Messages --------------- 10301_ Splice Drone retrieved by Splice Drone Bay. 10301_ 3Y-2HP(p) destroyed. 10302_ Splice Drone retrieved by Splice Drone Bay. 10304_ Splice Drone Bay destroyed. 10304_ Lgt. Nuclear Core destroyed. 10305_ Imp. Heat Sink destroyed. 10308_ Arachnoskeleton destroyed. 10314_ PV-368(E) destroyed. 10321_ Acquired 48 matter. 10328_ The unstable cave ceiling collapses. 10328_ Crushed by falling debris. 10328_ Mak. Medium Armor Plating destroyed. 10328_ System corrupted by crushing effect (+5). 10331_ Critical hit (Burn: +50). 10332_ Penetrated by Bolt. 10333_ Lgt. Treads destroyed. 10334_ 38-I69(j) heat damages Scrap Suit. 10334_ Lgt. Treads destroyed. 10335_ GX-1R3(h): "Defend Scraptown!" 10335_ Penetrated by Bolt. Map ----- +----------------------------------------------------+ | """ #???""??" ?""??"""" """#?????????????????? | | ### #???? ?" ? "?#"" "" ""#?????????????????? | | ??# #????" ?" ? "##" "" "#?????????????????? | | ### #??#?" " "##" " "#?????????????????? | | #??# " " " ##" "#?????????????????? | | #??? " ##""" ""#?????????????????? | | ### #????? ##"" " "#?????????????????? | | ?# #???????"""" ##"" "#?????????????????? | | ### ########## ## ### "# "###????????????????? | | # #????????????????? | | # #????????????????? | | # % #????????????????? | | # #????????????????? | | # % % * #????????????????? | | # ############ ### !% #????????????????? | | # #??# [ ";%* = #????????????????? | | # #??# =!!*#;!% #????????????????? | | # #??#" *=%!"#;gE!= #????????????????? | | #??#" """""[%"## !%[ #????????????????? | | # #??#" """""==*##g%%! #????????????????? | | # #??#" """""!!"!//=%*% ###??????????????? | | # #??#" [=!"# E!![ ""#"#????????????? | | # #??## ##########=!!=/! !%""""#????????????? | | # #??## ### ###!!%*%% [""##?????????????? | | # #??#" """"### x] p ###??????????????? | | # #??#""""""" #*%[@== #####????????????? | | #??# " ##= [= "????????????? | | # #??# "" "" """ ## %[!= "????????????? | | # #??# ## ![! = "????????????? | | # #??############## !*![!= "????????????? | | # ########"""""#### !**%!![ "????????????? | | # / ! =[! "????????????? | | # [[ = !j!%%! "????????????? | | # = = = =* % "????????????? | | # [ "????????????? | | # h "????????????? | | h[=%=%!=???????? | | %= %"" ""#* ??????? | | # " "?????????? | | ########## ############## ##; #### #????????? | | ???????# #???# ! #" #???? #????????? | | ???????# || #???# % ## #???? #????????? | | ???????#"""" #???# ## #????? #????????? | | ???????# | #???# ## #?????? #????????? | | ???????#"""" #???# """"" ## #????????????????? | | ???????# || #???# """"" ## #????????????????? | | ???????#"""" #???# """"" ## #????????????????? | | ???????# ||| #???# ##[ #????????????????? | | ???????#"""" #???# ##%* #????????????????? | | ???????#######???############ % #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 11 Trap Extractor Capacity 6 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DynamicGuidedShearcannon Manual? 0 Play Time 01:11:26 Cumulative 278.9 hours Start 2024.07.21 @ 19:00:29 End 2024.07.21 @ 20:14:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 99 Adventurer 2 Explorer 0 Win Type - Total 9 Types 6/0/1/1/0/0/0/1/0 Lore% 69 Gallery% 81 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2158c206-f158-4389-bb76-08d95b6d0bf6