Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.07 @ 09:38:49 Player: Rotpup_ Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (117) 585 Value Destroyed (4226) 4226 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (2036) 2036 TOTAL SCORE: 13567 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 812 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 287/300 Energy 450/450 System Corruption 10% Temperature Cool (9) Movement Core (100) Ox1 Location -4/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Energy Well (fused) Launcher Guidance Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Cooled Ion Engine Enhanced Nuclear Core > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Coolant Injector Lightpack 2.0 Targeting Computer Particle Charger Hardened Heavy Armor Plating > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle Long-range Proton Cannon > --- INVENTORY -------- Light Angular Momentum Engine Light Treads Improved Cooling System Energy Well Launcher Guidance Computer Energy Filter Hardlight Generator Precision Beam Rifle Precision Beam Rifle Long-range Proton Cannon Long-range Proton Cannon Proton Missile Launcher Missile Launcher Improved Plasma Cutter Ripper [Rating: 98] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Lightpack 2.0 Device Coolant Injector Storage Lightpack 2.0 Processor Targeting Computer Protection Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Light Assault Rifle Launcher Proton Missile Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Gar Fac Fac Gar Slots Evolved 12 | . . . 2 . . . 2 2 . . 2 2 . . 2 . Power 1 | . . . . . . . . . . . . 1 . . . . Propulsion 3 | . . . 1 . . . . 1 . . . . . . 1 . Utility 7 | . . . . . . . 2 1 . . 2 1 . . 1 . Weapon 1 | . . . 1 . . . . . . . . . . . . . Parts Attached 63 | 9 6 . 3 . . 1 12 3 3 1 2 2 8 8 5 . Power 10 | 1 1 . 1 . . . 2 . 1 1 1 1 . 1 . . Engine 7 | 1 1 . 1 . . . 1 . 1 . . 1 . 1 . . Core 3 | . . . . . . . 1 . . 1 1 . . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 18 | 2 . . 1 . . . 4 2 2 . . . . 4 3 . Treads 17 | 2 . . 1 . . . 4 2 2 . . . . 4 2 . Leg . | . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . 1 . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 15 | 3 2 . . . . 1 1 1 . . 1 1 3 2 . . Device 6 | 1 . . . . . . . 1 . . . 1 2 1 . . Storage 5 | 2 1 . . . . . 1 . . . . . . 1 . . Processor 2 | . . . . . . 1 . . . . . . 1 . . . Hackware . | . . . . . . . . . . . . . . . . . Protection 2 | . 1 . . . . . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 20 | 3 3 . 1 . . . 5 . . . . . 5 1 2 . Energy Gun 8 | 2 1 . . . . . 4 . . . . . . . 1 . Energy Cannon 3 | . . . . . . . . . . . . . 2 1 . . Ballistic Gun 4 | 1 1 . 1 . . . 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 3 | . 1 . . . . . . . . . . . 2 . . . Special Weapon 1 | . . . . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 2 . . 1 . . . . . . Corrupted Parts 5 | . . . . . . . . . . . . . . 4 1 . System Corruption 21 | . . . . . . . . . . . . . . 18 3 . Parts Lost 39 | . . . . . . 1 7 . 1 . . . 7 3 20 . Power 4 | . . . . . . . . . . . . . 1 1 2 . Propulsion 14 | . . . . . . . 4 . 1 . . . 1 1 7 . Utility 8 | . . . . . . 1 . . . . . . 2 1 4 . Weapon 13 | . . . . . . . 3 . . . . . 3 . 7 . Highest Loss Streak 20 | . . . . . . 1 3 . 1 . . . 5 2 20 . To Critical Strikes 2 | . . . . . . . . . . . . . 1 1 . . Average Backups 12 | 2 8 15 13 14 13 13 11 15 16 15 12 11 12 5 3 . Power 1 | . 1 1 1 2 2 2 1 2 2 2 2 1 . . . . Propulsion 1 | . 1 4 3 3 2 2 1 . 1 1 1 1 1 . . . Utility 4 | . 3 6 6 6 5 6 5 6 7 7 5 5 3 . . . Weapon 3 | . 2 4 3 3 3 3 2 6 6 4 4 4 5 3 2 . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 18 | . 3 . 1 . 1 . 1 6 1 1 3 . 1 . . . Power 1 | . 1 . . . . . . . . . . . . . . . Propulsion 3 | . 1 . . . 1 . . . 1 . . . . . . . Utility 11 | . 1 . 1 . . . 1 5 . . 3 . . . . . Weapon 3 | . . . . . . . . 1 . 1 . . 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 100 100 99 100 99 99 78 83 72 68 66 69 67 70 68 10 Engine 7 | . 14 14 11 11 11 11 7 7 7 6 . 5 5 10 7 . Core 1 | . . . . . . . 1 . . . 6 5 4 . . . Treads 22 | . 28 28 33 33 33 33 25 30 18 14 13 11 10 9 19 . Device 5 | . 2 . . . . . . 6 7 7 6 10 11 16 11 . Storage 8 | . 14 14 11 11 11 11 8 7 7 7 6 5 5 8 9 5 Processor 5 | . . . . . . 10 9 7 7 7 6 5 4 5 5 5 Protection 3 | . 11 14 11 11 11 . . . . . 6 5 4 . . . Energy Gun 12 | . 9 . . . . . 13 23 23 23 20 17 7 . 8 . Ballistic Gun 8 | . 18 28 32 33 32 33 12 . . . . . . . . . Peak Build Rating 98 | 7 8 8 11 11 14 14 52 61 81 81 89 94 98 88 85 9 Average Rating 53 | 5 7 8 10 11 12 13 42 60 73 80 88 93 93 80 73 9 On Entrance 41 | . 7 8 8 11 11 14 14 52 61 81 81 88 94 77 82 9 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 63 | 18 31 31 34 34 34 31 19 20 21 21 40 51 63 58 50 5 Greatest Support 140 | 40 40 40 60 60 60 60 60 88 140 140 140 140 140 90 117 3 Greatest Overweight (x) 4 | 2 . . . . . . . . . . . . . 2 4 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . 1 Largest Inventory Capacity 40 | 8 15 15 15 15 15 15 40 40 40 40 40 40 40 40 40 5 Average Capacity 32 | 7 11 15 15 15 15 15 39 40 40 40 40 40 40 40 38 5 Most Carried 21 | 5 15 15 15 14 15 15 16 20 21 18 14 12 16 8 5 . Average Carried 12 | 2 8 15 13 14 14 14 11 16 17 16 12 11 12 5 3 . Final Capacity 40 | 8 15 15 15 15 15 15 40 40 40 40 40 40 40 40 5 5 Final Carried 18 | 3 15 15 14 14 15 15 16 17 18 16 13 12 8 4 . . Class Distribution -------------------- 34% | Hauler-Skirmisher 29% | Hauler-Tank 15% | Mutant 9% | Tank 7% | Hauler-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Tank | -7/Waste Hauler-Tank | -7/Factory Hauler-Tank | -6/Factory Hauler-Tank | -5/Factory Hauler-Tank | -5/Garrison Hauler-Mutant | -5/Factory Hauler-Skirmisher | -4/Factory Mutant | -4/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Gar Fac Fac Gar Matter Collected 1807 | 252 209 59 216 . . 76 246 35 29 43 10 40 158 218 216 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4965 | 76 397 . 374 . . 146 1228 790 . 120 49 150 570 463 602 . Parts 224 | 9 31 . 26 . . 8 49 26 . 7 2 8 26 17 15 . Haulers Intercepted 8 | . 2 . . . . . 2 2 . 1 . . . . 1 . Recyclers Shooed 4 | . 2 . . . . . 1 . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Gar Fac Fac Gar Combat Hostiles Destroyed 88 | . 11 . 9 . . 3 22 10 . . 1 5 16 6 5 . Melee 2 | . . . . . . . . . . . . . . 1 1 . Guns 61 | . 8 . 9 . . 3 22 10 . . . 5 3 . 1 . Cannons 5 | . . . . . . . . . . . . . 3 1 1 . AOE 11 | . 3 . . . . . . . . . . . 7 . 1 . Classes Destroyed 14 | 2 5 . 1 . . 1 1 2 . . . . 1 1 . . Worker 3 | . 1 . . . . . 1 . . 1 . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . Hauler 8 | . 2 . . . . . 2 2 . 1 . . . . 1 . Recycler 5 | 1 . . . . . . 1 1 . 1 . . . . 1 . Operator 3 | . . . . . . . 1 2 . . . . . . . . Watcher 9 | . 2 . 2 . . . . 4 . . . 1 . . . . Swarmer 25 | . 6 . 2 . . . 4 . . . . 5 8 . . . Grunt 37 | . 5 . 6 . . 2 14 2 . . . . 6 2 . . Brawler 1 | . . . . . . . . . . . . . . 1 . . Duelist 1 | . . . . . . 1 . . . . . . . . . . Sentry 11 | . . . 1 . . . 4 1 . . . . 1 2 2 . Hunter 5 | . . . . . . . . 3 . . . . . . 2 . Programmer 7 | . . . . . . . . 4 . . 1 . . 1 1 . Behemoth 1 | . . . . . . . . . . . . . 1 . . . Best Kill Streak 5 | 2 5 . 5 . . 3 5 2 . 2 1 5 5 5 4 . Combat Bots Only 5 | . 5 . 5 . . 3 4 1 . . 1 5 5 5 3 . Max Kills in Single Turn 4 | 1 3 . 1 . . 1 2 1 . 2 1 1 4 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . 3 . . . . . . . . . . . 4 . 1 . Melee 1 | . . . . . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Gar Fac Fac Gar Hostile Shots Fired 775 | . 29 . 29 . . 24 126 51 1 9 18 18 150 38 259 23 Missed 222 | . 9 . 9 . . 4 30 17 . 6 5 3 48 17 69 5 Hits 553 | . 20 . 20 . . 20 96 34 1 3 13 15 102 21 190 18 Melee 7 | . . . . . . 4 . . 1 . . . . 2 . . Projectile 546 | . 20 . 20 . . 16 96 34 . 3 13 15 102 19 190 18 Critical Strikes 21 | . 2 . . . . 1 5 . 1 . . . 2 2 7 1 Damage Taken 7678 | . 150 . 182 . . 298 1119 363 232 17 69 176 1859 387 2569 257 Core 1753 | . 13 . 17 . . 48 193 23 . . . . 299 . 903 257 Absorbed by Shields 472 | . . . . . . . . . . . . . 208 8 240 16 Ignored by Resistances 2278 | . 49 . 55 . . 81 325 106 62 6 22 50 542 106 793 81 Regen/Repaired (Parts) 266 | . . . . . . . . . 41 191 . 28 6 . . . Core Remaining (%) 86 | 100 . 94 . . . 83 64 . . 96 100 . . 70 . . Volleys Fired 311 | 3 35 . 28 . . 9 83 40 2 4 3 7 41 26 30 . Largest 3 | 2 2 . 3 . . 3 3 3 3 3 3 3 3 2 3 . Hottest 203 | 70 100 . 60 . . 60 135 183 183 183 183 183 203 162 203 . Shots Fired 757 | 6 70 . 84 1 . 27 197 120 6 12 9 21 108 29 67 . Gun 654 | 6 69 . 84 1 . 27 197 120 6 12 9 21 55 . 47 . Cannon 61 | . . . . . . . . . . . . . 17 29 15 . Launcher 41 | . 1 . . . . . . . . . . . 36 . 4 . Special 1 | . . . . . . . . . . . . . . . 1 . Kinetic 264 | 3 44 . 84 1 . 27 105 . . . . . . . . . Thermal 391 | 3 25 . . . . . 92 120 6 12 9 21 55 . 48 . Explosive 20 | . 1 . . . . . . . . . . . 19 . . . Electromagnetic 82 | . . . . . . . . . . . . . 34 29 19 . Robot Hit Streak 33 | 4 14 . 33 . . 13 28 17 12 14 18 23 22 20 25 . Robot Miss Streak 3 | . 3 . 2 . . 2 2 2 . 1 . 1 1 2 1 . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 9 | . 2 . . . . 1 3 . . 1 . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 1 . . 1 . 1 . . . . Shots Hit Robots 611 | 4 54 . 57 . . 23 159 91 6 11 9 20 83 34 60 . Core Hits 241 | 3 25 . 18 . . 8 73 37 . 4 2 7 37 9 18 . Critical Kills 2 | . . . 2 . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 37 | . 1 . 2 . . . 8 10 . 3 1 4 4 2 2 . Burn 33 | . 1 . . . . . 8 10 . 3 1 4 4 . 2 . Destroy 2 | . . . 2 . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . 2 . . Melee Attacks 13 | . . . . . . . . . . . . . 3 8 2 . Impact . | . . . . . . . . . . . . . . . . . Slashing 13 | . . . . . . . . . . . . . 3 8 2 . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 11334 | 44 698 . 557 . . 231 1876 1661 99 208 164 386 3046 1069 1295 . Guns 7375 | 44 593 . 557 . . 231 1876 1661 99 208 164 386 806 . 750 . Cannons 1555 | . . . . . . . . . . . . . 415 750 390 . Explosions 2021 | . 105 . . . . . . . . . . . 1825 . 91 . Melee 383 | . . . . . . . . . . . . . . 319 64 . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 1924 | 7 344 . 557 . . 231 785 . . . . . . . . . Thermal 5743 | 37 249 . . . . . 1091 1661 99 208 164 386 1098 . 750 . Explosive 1155 | . 105 . . . . . . . . . . . 1050 . . . Electromagnetic 2129 | . . . . . . . . . . . . . 898 750 481 . Impact . | . . . . . . . . . . . . . . . . . Slashing 383 | . . . . . . . . . . . . . . 319 64 . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . 1 1 1 1 . 1 1 1 . . . 20 10 10 Average Corruption 2 | . . . 1 1 1 1 . 1 1 1 . . . 10 3 10 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 37 | . . . . 1 3 4 . 6 3 5 . . . 5 6 4 Message Errors 12 | . . . . . 2 . . 3 2 1 . . . 1 2 1 Matter Fused 10 | . . . . . 1 . . 1 1 2 . . . 1 2 2 Heat Flow Errors 8 | . . . . . . 1 . 2 . 2 . . . 2 1 . Energy Discharges 4 | . . . . . . 2 . . . . . . . 1 1 . Parts Fused 1 | . . . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 . . . . . . . . . . Misfires 1 | . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 65 | . . . . . . . . . . . . . 30 27 8 . Projectiles 8 | . . . . . . . . . . . . . . . 8 . Explosions 30 | . . . . . . . . . . . . . 30 . . . Melee 27 | . . . . . . . . . . . . . . 27 . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 167 | . . . . . . . . . . . . . 162 . 5 . Shots 9 | . . . . . . . . . . . . . 8 . 1 . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 622 | 40 336 . 169 4 . 170 402 203 90 156 192 194 622 152 324 11 Average Temperature 95 | 19 68 . 53 4 . 86 91 82 46 61 82 108 189 53 114 11 Received Heat Transfer 1928 | . 93 . 129 . . 162 783 36 . 6 24 . 457 80 65 93 Effects 27 | . . . . . . . 7 . . . . . 17 . 3 . Shutdowns 6 | . . . . . . . 1 . . . . . 5 . . . Energy Bleed 4 | . . . . . . . 1 . . . . . 2 . 1 . Interference 13 | . . . . . . . 5 . . . . . 6 . 2 . Matter Decay 1 | . . . . . . . . . . . . . 1 . . . Damage (minor) 2 | . . . . . . . . . . . . . 2 . . . Damage (core) 1 | . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . . . . 2 4 1 . Combat Hostiles 7 | . . . . . . . . . . . . . 2 4 1 . Parts Fried 6 | . . . . . . . . . . . . . 1 4 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . 1 . 1 . . . Combat Hostiles 2 | . . . . . . . . . . . 1 . 1 . . . Parts Melted 35 | . 1 . . . . . 3 19 1 . 1 2 4 . 4 . Heat Transferred 14752 | 111 814 . . . . . 3478 4144 222 666 407 1036 2098 . 1776 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . 3 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Gar Fac Fac Gar Maximum Alert Level 2 | . . . 1 . . . . . . . . . 2 1 . . Low Security (%) 89 | 100 100 100 96 100 . 100 100 100 100 100 100 100 42 3 100 100 Level 1 8 | . . . 3 . . . . . . . . . 46 96 . . Level 2 1 | . . . . . . . . . . . . . 11 . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 550 | 5 116 16 201 62 . 60 115 48 15 162 63 90 550 296 119 . Initial 237 | . . 16 . 62 . . . 16 4 . 63 . 6 237 114 . Average 59 | . 30 3 79 32 . 11 32 8 2 32 17 38 232 243 58 . Influence Increases 3461 | 10 331 . 301 . . 70 603 359 44 500 141 130 597 174 201 . Destroy 0b10 Robot/C 2080 | . 220 . 180 . . 60 440 200 . 240 100 100 320 120 100 . Destroy 0b10 Robot/NC 160 | 10 25 . 10 . . . 25 45 . 30 . 5 . . 10 . Destroy Leader 536 | . 48 . 44 . . 10 94 102 . 94 30 12 20 30 52 . Allied During Kill 81 | . . . . . . . . . . 69 11 1 . . . . Successful Hack 105 | . 22 . 7 . . . 14 10 . 28 . 12 12 . . . Select Force Hacks 30 | . . . 30 . . . . . . . . . . . . . Disable Machine 36 | . 9 . . . . . . . . 9 . . . 9 9 . Anti-Garrison Action 50 | . . . . . . . . . . . . . 50 . . . Destroy Structure 203 | . 7 . . . . . . 2 44 15 . . 135 . . . Lose Combat Pursuer 180 | . . . 30 . . . 30 . . 15 . . 60 15 30 . Influence Decreases 3461 | 10 280 51 110 189 2 70 561 386 59 348 293 118 86 426 472 . Entered New Map 741 | . . 35 . 129 2 . . 26 11 . 89 . 6 286 157 . Time Decay 2237 | 10 280 16 110 60 . 70 471 360 18 295 163 98 . 110 176 . Lost Part 300 | . . . . . . . 60 . 1 . . . 70 30 139 . Lost Ally 153 | . . . . . . . . . 29 53 41 20 10 . . . Purge Threat 30 | . . . . . . . 30 . . . . . . . . . Squads Dispatched 24 | . 1 . 2 . . . 3 9 . 3 1 . . 2 3 . Investigation 9 | . 1 . 2 . . . 2 2 . 2 . . . . . . Extermination 6 | . . . . . . . . 3 . 1 1 . . . 1 . Reinforcement 3 | . . . . . . . 1 1 . . . . . . 1 . Assault . | . . . . . . . . . . . . . . . . . Garrison 6 | . . . . . . . . 3 . . . . . 2 1 . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Gar Fac Fac Gar Distress Signals 8 | . 1 . 1 . . . 4 . . 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 153 | . 18 . 12 . . 3 33 18 3 14 3 6 19 7 14 3 Peak Tracking Total 7 | . 4 . 4 . . 3 6 2 2 3 2 5 6 4 7 3 Tactical Retreats 11 | . . . 1 . . . 2 . . 1 . . 4 1 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Gar Fac Fac Gar Traps Triggered 6 | . 1 . 1 . . . . 2 . . . . 1 . . 1 Indirectly 1 | . . . . . . . . . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Gar Fac Fac Gar Machines Disabled 6 | . 1 . . . . . . . . 1 . . 2 1 1 . Max in Single Turn 1 | . 1 . . . . . . . . . . . 1 1 1 . Garrison Relay 1 | . . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Gar Fac Fac Gar Machines Accessed 29 | . 7 . 2 . 1 . 4 7 . 3 1 2 1 . 1 . Terminals 23 | . 7 . 1 . . . 4 7 . 2 1 . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . 1 . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 1 . . 1 . Total Hacks 72 | . 26 . 4 . 1 . 10 17 . 9 1 2 1 . 1 . Successful 35 | . 11 . 3 . 1 . 6 5 . 5 1 1 1 . 1 . Failed 37 | . 15 . 1 . . . 4 12 . 4 . 1 . . . . Catastrophic 10 | . 2 . 1 . . . 1 5 . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 58 | . 25 . 4 . 1 . 10 13 . 5 . . . . . . Terminals 63 | . 26 . 3 . . . 10 17 . 5 1 . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . . 4 . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 1 . . 1 . Terminal Hacks 13 | . 4 . 1 . 1 . 2 3 . . 1 . 1 . . . Record 1 | . 1 . . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . Open DSF 3 | . . . . . . . . 2 . . 1 . . . . . Level Access Points 1 | . . . . . . . . 1 . . . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . 1 . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . 3 . . . . . . Scan Component 2 | . . . . . . . . . . 2 . . . . . . Repair 1 | . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . 1 . . 1 . Unlock Access 2 | . . . . . . . . . . . . 1 . . 1 . Unauthorized Hacks 17 | . 7 . 2 . . . 4 2 . 2 . . . . . . Terminals 16 | . 7 . 1 . . . 4 2 . 2 . . . . . . Botnet 16 | . 7 . 1 . . . 4 2 . 2 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 7 . 1 . . . 2 5 . 3 . 1 1 . . . Full Trace Events 11 | . 4 . 1 . . . 2 2 . 2 . . . . . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . . . Time 28 | . . . . . . . . . . 28 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Gar Fac Fac Gar Used RIF Installer 1 | . . . . . . . . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 3 . . . Machine Destruction 3 | . . . . . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Gar Fac Fac Gar Total Allies 19 | . . . . . . . . . 19 . . . . . . . Largest Group 19 | . . . . . . . . . 19 10 5 2 1 . . . Highest-Rated Group 475 | . . . . . . . . . 475 281 145 58 26 . . . Highest-Rated Ally 35 | . . . . . . . . . 35 35 31 31 26 . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 270 | . . . . . . . . . 133 112 23 2 . . . . Total Damage 6414 | . . . . . . . . . 4140 1773 480 21 . . . . Kills 31 | . . . . . . . . . 11 16 4 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Gar Fac Fac Gar Active Infowar (turns) 171 | 42 129 . . . . . . . . . . . . . . . Seismic 171 | 42 129 . . . . . . . . . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Gar Fac Fac Gar Turns Passed 8697 | 123 958 131 310 138 349 381 1235 1479 238 776 503 238 1096 222 414 106 Spaces Moved 4195 | 66 499 80 135 87 216 163 476 686 140 403 229 119 546 62 189 99 Core 134 | 21 . . . . . . . . . . . . . . 14 99 Treads 4051 | 45 499 80 135 87 216 163 476 686 140 403 229 119 546 62 165 . Legs . | . . . . . . . . . . . . . . . . . Wheels 10 | . . . . . . . . . . . . . . . 10 . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 160 160 160 160 160 100 100 Average Speed 158 | 143 160 160 160 160 160 160 160 160 160 160 160 160 160 172 157 100 Slowest Speed 320 | 160 160 160 160 160 160 160 160 160 160 160 160 160 160 320 250 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 5 83 26 21 35 59 42 40 25 75 18 6 6 45 2 6 11 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . Known Exits Taken 6 | . 1 . 1 . . 1 . . . 1 . 1 . . 1 . Unknown Exits Taken 7 | 1 . 1 . 1 1 . 1 . . . 1 . . 1 . . Scrap Searched 1 | . . . . . . 1 . . . . . . . . . . Spaces Dug 3 | . . . . . . . . . . . . . 3 . . . Terrain Destroyed 81 | . 5 . . . . . . . . . . . 76 . . . Melee 3 | . . . . . . . . . . . . . 3 . . . Projectile . | . . . . . . . . . . . . . . . . . AOE 78 | . 5 . . . . . . . . . . . 73 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Gar Fac Fac Gar Total 5640 | 87 595 83 177 86 222 267 800 982 150 527 360 150 672 135 241 106 Wait 918 | . 31 4 8 . . 94 201 236 . 109 119 21 66 23 6 . Move 4181 | 65 498 79 134 86 215 162 475 686 139 402 228 119 544 61 189 99 Hop . | . . . . . . . . . . . . . . . . . Pick Up 90 | 9 17 . 2 . 2 1 24 10 3 5 3 1 4 6 3 . Fast Attach 3 | 2 . . . . . . . . 1 . . . . . . . Attach 47 | 5 . . 2 . 1 1 8 2 1 1 1 2 6 10 7 . Detach 2 | . . . . . 1 . . . 1 . . . . . . . Swap 32 | 2 7 . 2 . . . 5 1 1 1 2 . 6 1 4 . Drop 36 | 1 7 . 1 . 3 . 4 7 2 5 4 . 2 . . . Fire 311 | 3 35 . 28 . . 9 83 40 2 4 3 7 41 26 30 . Melee 13 | . . . . . . . . . . . . . 3 8 2 . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . . . . . . 7 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 3 exits: Mat / *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 4 exits: Fac x4) -7/Waste -7/Factory -6/Factory -5/Factory -5/Garrison (discovered 3 exits: [*Fac x3]) -5/Factory -4/Factory -4/Garrison History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Discovered new exit (range 3) 312 | -10/Materials | Build established: Mutant 748 | -10/Materials | Discovered new exit (range 9) 884 | -10/Materials | Discovered new exit (range 12) 984 | -10/Materials | Identified exit to Mines 1082 | -10/Materials | Entered Mines 1104 | -10/Mines | Learned 2 Materials zone layouts 1130 | -10/Mines | Found a hidden stash of uninstalled traps 1189 | -10/Mines | Discovered new exit (range 16) 1213 | -10/Mines | Entered Materials 1213 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1214 | -9/Materials | Identified exit to Materials 1439 | -9/Materials | Identified exit to Mines 1522 | -9/Materials | Build established: Tank 1523 | -9/Materials | Entered Mines 1589 | -9/Mines | Learned location of Zion (-6) 1653 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1655 | -9/Mines | Discovered new exit (range 5) 1661 | -9/Mines | Entered Exiles 1701 | -9/Exiles | Met 8R-AWN 1730 | -9/Exiles | Met EX-HEX 1775 | -9/Exiles | Met EX-BIN 1793 | -9/Exiles | Aligned with FarCom system 1794 | -9/Exiles | Given EX-Vault access code 1836 | -9/Exiles | Opened EX-Vault 1848 | -9/Exiles | Found Lightpack 2.0 1881 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1929 | -9/Exiles | Met EX-DEC 1998 | -9/Exiles | Discovered new exit (range 10) 2010 | -9/Exiles | Left Exiles lab with Lightpack 2.0 2010 | -9/Exiles | Entered Mines 2304 | -8/Mines | Build established: Skirmisher 2377 | -8/Mines | Discovered exit to Materials (range 10) 2391 | -8/Mines | Entered Materials 2391 | -8/Materials | Evolved 2 slots: Utility x2 2393 | -8/Materials | Discovered new exit (range 11) 2666 | -8/Materials | Lost 3 parts (1n2w) 2962 | -8/Materials | Build established: Hauler-Skirmisher 3581 | -8/Materials | Discovered new exit (range 14) 3626 | -8/Materials | Entered Factory 3626 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4833 | -7/Factory | Garrison activated, responded to threat 5086 | -7/Factory | Identified exit to Factory 5105 | -7/Factory | Sucked down chute 5105 | -7/Factory | Entered Waste 5120 | -7/Waste | Spotted C-40 Crusher 5130 | -7/Waste | Spotted C-40 Crusher 5156 | -7/Waste | Warlord forces began an assault 5159 | -7/Waste | Allies destroyed C-40 Crusher 5167 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5168 | -7/Waste | Allies destroyed C-40 Crusher 5170 | -7/Waste | Spotted C-40 Crusher 5175 | -7/Waste | Allies destroyed C-40 Crusher 5176 | -7/Waste | Spotted C-40 Crusher 5179 | -7/Waste | Allies destroyed C-40 Crusher 5191 | -7/Waste | Spotted C-40 Crusher 5204 | -7/Waste | Allies destroyed C-40 Crusher 5212 | -7/Waste | Spotted C-40 Crusher 5214 | -7/Waste | Allies destroyed C-40 Crusher 5245 | -7/Waste | Lost 6 allies 5317 | -7/Waste | Discovered new exit (range 12) 5343 | -7/Waste | Entered Factory 5343 | -7/Factory | Accompanied by 10 allies 5457 | -7/Factory | Build established: Hauler-Tank 5505 | -7/Factory | Lost 3 allies 5947 | -7/Factory | Repaired Hvy. Treads 6093 | -7/Factory | Discovered exit to Factory (range 11) 6119 | -7/Factory | Entered another Factory area 6119 | -6/Factory | Accompanied by 5 allies 6119 | -6/Factory | Evolved 2 slots: Utility x2 6312 | -6/Factory | Lost 3 allies 6580 | -6/Factory | Discovered new exit (range 16) 6622 | -6/Factory | Entered another Factory area 6622 | -5/Factory | Accompanied by 2 allies 6622 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6858 | -5/Factory | Identified exit to Garrison 6860 | -5/Factory | Entered Garrison 6860 | -5/Garrison | Accompanied by 1 ally 7029 | -5/Garrison | Spotted B-75 Beast 7082 | -5/Garrison | Destroyed B-75 Beast 7112 | -5/Garrison | Spotted B-75 Beast 7293 | -5/Garrison | Triggered checkpoint 7412 | -5/Garrison | Discovered new exit (range 9) 7427 | -5/Garrison | Discovered new exit (range 59) 7427 | -5/Garrison | Discovered new exit (range 78) 7427 | -5/Garrison | Discovered new exit (range 6) 7491 | -5/Garrison | Triggered checkpoint 7596 | -5/Garrison | Installed Relay Interface Framework 7823 | -5/Garrison | Triggered checkpoint 7837 | -5/Garrison | Spotted B-75 Beast 7925 | -5/Garrison | Lost 5 parts (1p1n1u2w) 7956 | -5/Garrison | Entered Factory 8018 | -5/Factory | Garrison activated, responded to threat 8059 | -5/Factory | System corruption reached 10% 8171 | -5/Factory | Discovered new exit (range 4) 8173 | -5/Factory | Build established: Hauler-Mutant 8178 | -5/Factory | Entered another Factory area 8178 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8438 | -4/Factory | Garrison activated, responded to threat 8475 | -4/Factory | Build established: Hauler-Skirmisher 8573 | -4/Factory | Core integrity fell below 50% 8581 | -4/Factory | System corruption reached 10% 8592 | -4/Factory | Identified exit to Garrison 8592 | -4/Factory | Entered Garrison 8618 | -4/Garrison | Lost 20 parts (2p7n4u7w) 8674 | -4/Garrison | Triggered checkpoint 8675 | -4/Garrison | Core integrity fell below 20% 8698 | -4/Garrison | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- GOAL=ESCAPE 08592_ Receiving FarCom transmissions... 08608_ System corrupted: Matter fused (-5). 08627_ /BMEXO#B/EH=R%C/YNHPL>%7EXAN6PR1:L 08670_ System corrupted: Energy Well fused. 08674_ Beams of light sweep through the air. An alarm sounds. 08685_ System corrupted: Matter fused (-8). 08690_ Triggered Stasis Trap. 08690_ A bubble of rippling energy engulfs the area. 08690_ Field strength at 94. 08691_ Field strength at 88. 08692_ Field strength at 78. 08693_ Field strength at 72. 08694_ Field strength at 66. 08695_ Field strength at 52. 08696_ Field strength at 46. 08697_ Field strength at 40. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????####????????????????? | | ???????????????????###!!!#????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #!!!#??????Y?????????? | | #################### ########## #????????? | | gg T#???????? | | ########## ###g######"?????????? | | ####### #????????# #?# #???????????????? | | ??????# #????????#####?# ###?????????????? | | ??????# #??????????????# #"#?????????????? | | ??????# #??????????????# "#?????????????? | | ??????# #??????????????# "#?????????????? | | ??????# #??????????????# "#?????????????? | | ??????# #??????????????# #"#?????????????? | | ??????# #??????????????#@###?????????????? | | ####### #?????????ggg??# #???????????????? | | ##########"""#?# #???????????????? | | #???????????????? | | ####### ########### ##?###???????????????? | | ??????# #????????????????????????????????? | | ??????# #????????????????????????????????? | | ??????# #????????????????????????????????? | | ??????# #????????????????????????????????? | | ??????# #????????????????????????????????? | | ??????# ##############???????????????????? | | ??????# #???????????????????? | | ??????# #???????????????????? | | ??????############# #???????????????????? | | ??????????????????# #???????????????????? | | ??????????????????#####???????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 65 Energy Generation 27 Energy Capacity 680 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Targeting Accuracy 5 Launcher Accuracy 20 Recoil Reduction 5 Energy Filtering 30 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Lgt. Cannon | -9/Materials | Extracted Hvy. EM Pulse Gun | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Treads | 63% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed StrikeGatlingInjector Manual? 0 Play Time 01:12:58 Cumulative 20.9 hours Start 2025.05.07 @ 08:24:24 End 2025.05.07 @ 09:38:49 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 42 Rogue 35 Adventurer 6 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 25 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ad2cc73-add9-4773-a43c-dde708828573